Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 11:51:25 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1764) 1764 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 6574 Bonus ------- Follower Combat Kills 600 Met Imprinter 300 Was Imprinted 300 Friendly Fire -540 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 200/200 System Corruption 25% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Phase Cannon Phase Cannon > --- INVENTORY (5) ---- Myomer Leg Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- Beamcaster Phase Cannon Phase Cannon Rocket Launcher > --- INVENTORY -------- Myomer Leg Phase Cannon Heavy Assault Rifle Precision Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Cooling System Device Improved Cooling System Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . . 4 . . Weapon 2 | . . 2 . . . . . . Parts Attached 42 | 4 3 5 . 2 10 . . 18 Power 5 | 1 . . . . 1 . . 3 Engine 2 | 1 . . . . 1 . . . Core 1 | . . . . . . . . 1 Reactor 2 | . . . . . . . . 2 Propulsion 12 | 2 . 2 . . 2 . . 6 Treads 6 | 2 . 2 . . 2 . . . Leg 4 | . . . . . . . . 4 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 2 | . . . . . 1 . . 1 Device 2 | . . . . . 1 . . 1 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 1 3 3 . 2 6 . . 8 Energy Gun 6 | . . . . . 3 . . 3 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 6 | 1 1 3 . 1 . . . . Ballistic Cannon 3 | . 2 . . . . . . 1 Launcher 4 | . . . . 1 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 23 | . . 2 . . 6 1 2 12 Power 3 | . . . . . 1 . 1 1 Propulsion 9 | . . 1 . . 2 . . 6 Utility . | . . . . . . . . . Weapon 11 | . . 1 . . 3 1 1 5 Highest Loss Streak 4 | . . 2 . . 4 1 2 3 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 3 4 5 4 3 3 3 4 Power . | . . . . . . . 1 . Propulsion . | . . . 1 . . . . 1 Utility . | . . . . . . . . . Weapon 3 | . 3 3 4 4 2 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . 2 . . . . . 3 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility . | . . . . . . . . . Weapon 4 | . . 2 . . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 57 | . 63 73 77 76 66 51 42 28 Engine 6 | . 14 11 11 11 6 5 3 . Treads 14 | . 28 18 22 22 14 13 13 . Leg 1 | . . . . . . . . 7 Device 1 | . . . . . 5 5 . . Energy Gun 6 | . . . . . 18 20 12 7 Energy Cannon 1 | . . . . . . . . 6 Ballistic Gun 11 | . 14 36 22 22 5 . . . Ballistic Cannon 7 | . 6 7 22 20 1 . . . Launcher 3 | . . . . . 13 5 12 1 Peak Build Rating 36 | 4 5 8 8 12 33 33 31 36 Average Rating 16 | 2 4 6 8 8 20 32 27 22 On Entrance 12 | . 4 5 8 8 9 33 24 22 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 125 | . . . . . . . . 125 Heaviest Build 41 | 7 11 16 16 16 31 31 30 41 Greatest Support 56 | 40 40 40 40 40 56 56 56 56 Greatest Overweight (x) 12 | 1 . 4 . . 8 . . 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 4 5 5 Average Carried 4 | . 3 4 5 4 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 3 4 4 2 Class Distribution -------------------- 75% | Gunner 15% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 2173 | 186 85 748 28 45 378 10 308 385 Remotely . | . . . . . . . . . Salvage Created 3521 | . 34 1173 25 . 263 88 1275 663 Parts 114 | . 3 55 4 . 5 7 6 34 Haulers Intercepted 3 | . . 2 . . . . . 1 Recyclers Shooed 6 | . . 3 . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . 3 8 . . . Prevented 5 | . . . . . 5 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 39 | . 1 13 . . 8 1 5 11 Guns 18 | . 1 11 . . 1 1 2 2 Cannons 3 | . . 2 . . . . . 1 AOE 17 | . . . . . 7 . 3 7 Classes Destroyed 14 | . 1 6 1 . 3 1 1 1 Worker 6 | . . . . . . 1 . 5 Builder 5 | . . 2 . . . . . 3 Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 2 . . . . . 1 Recycler 5 | . . 5 . . . . . . Watcher 4 | . . 2 . . . . . 2 Swarmer 10 | . . . . . 3 . . 7 Grunt 15 | . 1 9 . . 4 . . 1 Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 3 . . . 1 . 2 Programmer 1 | . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . Compactor 5 | . . . . . . . 5 . Thug 1 | . . . . . . . 1 . Butcher 1 | . . . . . 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 5 | . 1 5 1 . 5 1 3 4 Combat Bots Only 5 | . 1 4 . . 5 1 3 4 Max Kills in Single Turn 3 | . 1 2 1 . 3 1 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . 3 . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 407 | . 3 88 . 4 38 60 . 214 Missed 137 | . 1 30 . 1 7 17 . 81 Hits 270 | . 2 58 . 3 31 43 . 133 Melee 5 | . . 5 . . . . . . Projectile 265 | . 2 53 . 3 31 43 . 133 AOE 1 | . . . . . . . . 1 Critical Strikes 8 | . . 2 . . 2 2 . 2 Damage Taken 4294 | . 21 841 . 92 797 690 45 1808 Core 1202 | . . 150 . 18 174 231 . 629 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 100 . . . 14 . . . Volleys Fired 167 | . 6 53 1 . 19 6 25 57 Largest 4 | . 2 4 4 . 3 3 2 3 Hottest 255 | . 60 103 103 . 225 225 150 255 Shots Fired 436 | . 10 211 4 . 50 18 41 102 Gun 294 | . 8 178 2 . 22 18 16 50 Cannon 83 | . 2 33 2 . 5 . . 41 Launcher 59 | . . . . . 23 . 25 11 Special . | . . . . . . . . . Kinetic 243 | . 10 211 4 . 15 . . 3 Thermal 134 | . . . . . 12 18 16 88 Explosive 59 | . . . . . 23 . 25 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 3 7 4 . 3 7 12 5 Robot Miss Streak 8 | . 2 5 1 . 8 1 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 194 | . 5 107 2 . 10 8 22 40 Core Hits 135 | . 2 44 1 . 31 4 18 35 Critical Kills 2 | . . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . 2 . . 1 . 3 4 Burn 7 | . . . . . 1 . 3 3 Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7698 | . 70 1459 48 . 1588 171 2505 1857 Guns 2348 | . 55 1219 10 . 106 171 315 472 Cannons 961 | . 15 240 38 . 38 . . 630 Explosions 4389 | . . . . . 1444 . 2190 755 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1723 | . 70 1459 48 . 61 . . 85 Thermal 1586 | . . . . . 83 171 315 1017 Explosive 4389 | . . . . . 1444 . 2190 755 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . . . 25 25 Average Corruption 22 | . . . . . . . 14 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . . . . 14 69 Message Errors 16 | . . . . . . . 1 15 Matter Fused 21 | . . . . . . . 3 18 Heat Flow Errors 11 | . . . . . . . 4 7 Energy Discharges 7 | . . . . . . . 1 6 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 3 5 Data Loss (major) 2 | . . . . . . . . 2 Misfires 5 | . . . . . . . 1 4 Alerts 2 | . . . . . . . 1 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . . . . . 39 62 Projectiles 8 | . . . . . . . . 8 Explosions 93 | . . . . . . . 39 54 Melee . | . . . . . . . . . Knockbacks 10 | . . 5 1 . 1 . . 3 Impact . | . . . . . . . . . Kinetic 10 | . . 5 1 . 1 . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 157 | . . . . . 53 . 45 59 Shots 6 | . . . . . 2 . 1 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 440 | . . 231 33 . 84 162 310 440 Average Temperature 95 | . . 57 19 . 40 64 89 140 Received Heat Transfer 954 | . 12 330 . . 141 84 . 387 Effects 7 | . . . . . . . 1 6 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 1 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 6 | . . . . . . . . 6 Heat Transferred 3298 | . . . . . 222 296 777 2003 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 . . 100 100 76 Level 1 10 | . . . . . . . . 23 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 303 | . 30 188 68 . . 43 17 303 Initial 63 | . . . 63 . . 43 . . Average 74 | . 5 109 59 . . 10 2 115 Influence Increases 1814 | . 45 384 5 35 463 35 56 791 Destroy 0b10 Robot/C 960 | . 20 260 . 20 320 20 . 320 Destroy 0b10 Robot/NC 125 | . . 55 5 . . 5 . 60 Destroy Leader 224 | . 10 68 . . 40 10 . 96 Allied During Kill 160 | . . . . 15 103 . . 42 Disable Machine 45 | . . . . . . . . 45 Destroy Structure 195 | . . 1 . . . . 56 138 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 90 | . . . . . . . . 90 Influence Decreases 1591 | . 45 220 121 68 409 104 56 568 Entered New Map 190 | . . . 101 48 15 26 . . Time Decay 1059 | . 45 200 20 20 294 78 54 348 Lost Part 172 | . . 20 . . 40 . 2 110 Lost Ally 170 | . . . . . 60 . . 110 Squads Dispatched 10 | . 1 . . . 1 . . 8 Investigation 3 | . . . . . 1 . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 1 . . . . . . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 5 17 . 1 16 2 5 26 Peak Tracking Total 5 | . 1 4 . 1 5 1 2 5 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 3 | . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 6 | . . . . . 3 . . 3 Max in Single Turn 2 | . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 4 | . . . . . 1 1 . 2 Terminals 2 | . . . . . 1 1 . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . . . . . 4 2 . 5 Successful 7 | . . . . . 4 . . 3 Failed 4 | . . . . . . 2 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . . . . . . 4 . 17 Terminals 6 | . . . . . 4 2 . . Fabricators 5 | . . . . . . . . 5 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . . 4 . . . Record 4 | . . . . . 4 . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . 2 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 152 | . . . . . . . . 152 Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 16 | . . . . 9 . . 1 6 Largest Group 9 | . . . . 9 8 . 1 3 Highest-Rated Group 274 | . . . . 274 260 . 31 210 Highest-Rated Ally 70 | . . . . 38 38 . 31 70 Zionite Dispatches 3 | . . . . . . . . 3 Light 1 | . . . . . . . . 1 Demo 1 | . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . 1 Total Orders 3 | . . . . . . . . 3 DROP 1 | . . . . . . . . 1 PICKUP 1 | . . . . . . . . 1 COLLECT 1 | . . . . . . . . 1 Ally Attacks 159 | . . . . 7 75 . 35 42 Total Damage 3188 | . . . . 101 1271 . 572 1244 Kills 16 | . . . . 1 8 . 1 6 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . 2 Main Access 1 | . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 4921 | 48 254 484 44 1483 692 314 350 1252 Spaces Moved 2710 | 37 143 168 25 896 335 182 170 754 Core 411 | 21 . 13 . . 56 . . 321 Treads 1920 | 16 143 155 25 896 279 182 170 54 Legs 308 | . . . . . . . . 308 Wheels . | . . . . . . . . . Hover 53 | . . . . . . . . 53 Flight 18 | . . . . . . . . 18 Fastest Speed 40 | 50 160 160 160 160 150 160 160 40 Average Speed 154 | 112 160 166 160 160 184 160 160 130 Slowest Speed 650 | 160 160 250 160 160 450 160 160 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 26 28 14 88 55 3 80 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug 34 | . . . . . . . 32 2 Terrain Destroyed 239 | . . . . . 61 . 111 67 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . . 13 AOE 226 | . . . . . 61 . 111 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 3118 | 44 157 238 27 948 372 192 208 932 Wait 121 | . . 1 2 43 . 3 7 65 Move 2703 | 36 142 167 24 895 334 182 169 754 Hop . | . . . . . . . . . Pick Up 38 | 4 6 5 . 1 6 1 2 13 Fast Attach 13 | . . 2 . 2 1 . . 8 Attach 33 | 4 1 3 . . 9 . 3 13 Detach 6 | . . . . . 2 . 1 3 Swap 15 | . 2 4 . 1 1 . 1 6 Drop 21 | . . 3 . 6 . . . 12 Fire 167 | . 6 53 1 . 19 6 25 57 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Weapon x2 614 | -9/Materials | Build established: Gunner 772 | -9/Materials | Discovered new exit (range 7) 787 | -9/Materials | Entered Mines 803 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 831 | -9/Mines | Entered Zion 1372 | -7/Zion | Gained Derelict followers 1705 | -7/Zion | Met Imprinter 1730 | -7/Zion | Imprinted 1732 | -7/Zion | Declared Zion's savior 2116 | -7/Zion | Discovered new exit (range 16) 2314 | -7/Zion | Entered Proximity Caves 2314 | -6/Proximity Caves | Accompanied by 8 allies 2338 | -6/Proximity Caves | Core integrity fell below 50% 2362 | -6/Proximity Caves | Lost 3 allies 2403 | -6/Proximity Caves | Spotted B-75 Beast 2423 | -6/Proximity Caves | Core integrity fell below 20% 2425 | -6/Proximity Caves | Destroyed B-75 Beast 2551 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2583 | -6/Proximity Caves | Lost 4 parts (2n2w) 2585 | -6/Proximity Caves | Learned location of Extension (-6) 2585 | -6/Proximity Caves | Learned Factory terminal intel 2706 | -6/Proximity Caves | Lost 3 allies 2936 | -6/Proximity Caves | Discovered new exit (range 10) 3006 | -6/Proximity Caves | Entered Factory 3006 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3007 | -6/Factory | Loaded intel: 28 terminal locations 3153 | -6/Factory | Build established: Scavenger-Gunner 3259 | -6/Factory | Spotted B-75 Beast 3320 | -6/Factory | Sucked down chute 3320 | -6/Factory | Entered Waste 3321 | -6/Waste | Met a frightened Derelict 3331 | -6/Waste | Spotted C-40 Crusher 3335 | -6/Waste | EMP discharged 3353 | -6/Waste | Allies destroyed C-40 Crusher 3356 | -6/Waste | Spotted C-40 Crusher 3363 | -6/Waste | Spotted C-40 Crusher 3373 | -6/Waste | Destroyed C-40 Crusher 3379 | -6/Waste | Destroyed C-40 Crusher 3388 | -6/Waste | Spotted C-40 Crusher 3394 | -6/Waste | Destroyed C-40 Crusher 3435 | -6/Waste | EMP discharged 3435 | -6/Waste | System corruption reached 10% 3442 | -6/Waste | Spotted C-40 Crusher 3446 | -6/Waste | Spotted C-40 Crusher 3446 | -6/Waste | Destroyed C-40 Crusher 3458 | -6/Waste | Destroyed C-40 Crusher 3535 | -6/Waste | EMP discharged 3566 | -6/Waste | Discovered new exit (range 11) 3590 | -6/Waste | Build established: Gunner 3635 | -6/Waste | EMP discharged 3670 | -6/Waste | Entered Factory 3792 | -6/Factory | Lost 3 parts (2n1w) 4180 | -6/Factory | Zion Demo squad teleported in 4260 | -6/Factory | Discovered new exit (range 11) 4568 | -6/Factory | Lost 3 parts (1p2n) 4586 | -6/Factory | Garrison activated, responded to threat 4595 | -6/Factory | Core integrity fell below 50% 4670 | -6/Factory | Core integrity fell below 20% 4675 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4676 | -6/Factory | Zion Light squad teleported in 4832 | -6/Factory | Lost 3 allies 4844 | -6/Factory | Retrieved Zion intel report: Main Access 4844 | -6/Factory | Identified exit to Factory 4859 | -6/Factory | Zion Melee Resupply teleported in 4864 | -6/Factory | Build established: Mutant 4922 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- [ Squads on standby: ] [ 1 : Melee Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] System corrupted: Matter fused (-9). 3S-P42(A) collects Melee Analysis Suite. 3S-P42(A) collects Katana. Acquired Great Axe. 3S-P42(A) collects Actuator Array. System corrupted: Heat flow error (+138). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Slug penetrates Door. System corrupted: Matter fused (-9). Slug penetrates Wall. System corrupted: Matter fused (-7). Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????########### | | ????????????????????????# # | | ????????????????????????# """ # | | ????????????????????????# """ # | | ?????#####+#####????????# """ # | | ?????# ########## # | | ###### # """ """ # | | h # """ """ # | | "" # """ """ # | | T ; # | | #@""" """ # | | # """ """ # | | ###### # """ """ # | | ?????# ######## # # | | ????######+#+#######??# # ] # | | ??# #??# # # | | ??# #??# # # | | ??# #??# ##+######## | | ??# #??# #???? | | ??# #?#####+##+##??? | | ??# #?# ! #??? | | ??# #?# #??? | | ??# #?# """Y""" #??? | | ??# #?# """"""" #??? | | ??##################?###########??? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Biomechanical Wings | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSignalWings Manual? 0 Play Time 00:33:25 Cumulative 209.3 hours Start 2025.11.08 @ 11:19:03 End 2025.11.08 @ 11:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 607 Rogue 606 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e734906-c9bb-408b-afdf-52980c78b80f