Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.11 @ 22:38:36 Player: Grimrest Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3202) 3202 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 7668 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 181 Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 91/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- Power Maul > --- INVENTORY (4) ---- Recoil Stabilizer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Sensor Drone Bay > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Angular Momentum Engine Recoil Stabilizer Improved Light Armor Plating Power Maul [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Sensor Drone Bay Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 81 | 8 1 1 1 6 37 18 9 Power 9 | 1 . . . . 5 2 1 Engine 7 | 1 . . . . 3 2 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 19 | 3 . 1 1 . 8 6 . Treads 8 | 1 . . 1 . 2 4 . Leg 9 | 2 . 1 . . 4 2 . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 1 . . 1 7 6 1 Device 10 | 1 . . . . 5 3 1 Storage 2 | 1 . . . . 1 . . Processor 3 | . . . . 1 1 1 . Hackware . | . . . . . . . . Protection 3 | . 1 . . . . 2 . Artifact . | . . . . . . . . Weapon 35 | 2 . . . 5 17 4 7 Energy Gun 5 | . . . . . 2 1 2 Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 19 | 2 . . . 3 8 2 4 Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 31 | . . . . 1 9 8 13 Power 6 | . . . . . 3 1 2 Propulsion 10 | . . . . . 3 3 4 Utility 6 | . . . . 1 . 3 2 Weapon 9 | . . . . . 3 1 5 Highest Loss Streak 5 | . . . . 1 3 4 5 Average Slot Usage (%) 83 | . 100 100 100 96 85 76 70 Engine 6 | . 14 14 14 14 4 3 4 Core 1 | . . . . . 2 3 . Treads 11 | . 14 4 4 14 3 22 13 Leg 7 | . 14 23 23 14 8 2 . Device 7 | . 8 . . . 9 6 14 Storage 6 | . 14 14 14 14 9 3 . Processor 11 | . . . . 9 17 8 15 Protection 3 | . 5 14 14 1 . 6 . Energy Gun 3 | . . . . . 4 5 5 Energy Cannon 1 | . . . . . 5 . . Ballistic Gun 14 | . 28 28 28 27 8 8 13 Ballistic Cannon 1 | . . . . . 4 . . Slashing Weapon 1 | . . . . . 3 2 . Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 14 14 14 14 37 43 45 Greatest Support 80 | 20 20 20 20 20 40 80 80 Greatest Overweight (x) 10 | . 1 1 . . 10 6 10 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 8 | 6 6 6 6 6 8 8 4 Average Capacity 5 | 4 6 6 6 6 7 5 4 Most Carried 8 | 4 4 4 6 6 8 8 4 Average Carried 4 | 1 3 4 4 5 6 4 2 Final Capacity 8 | 6 6 6 6 6 8 4 4 Final Carried 8 | 2 4 4 6 6 8 4 2 Class Distribution -------------------- 44% | Mutant 22% | Skirmisher 19% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 3223 | 128 . . 50 327 1214 959 545 Remotely . | . . . . . . . . Salvage Created 4442 | 141 . . . 75 1976 1660 590 Parts 249 | 9 . . . 3 99 112 26 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . . . . . 4 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 23 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 63 | . . . . 5 20 26 12 Guns 49 | . . . . 2 12 23 12 Cannons 7 | . . . . . 7 . . AOE 7 | . . . . 3 1 3 . Classes Destroyed 15 | 2 . . . 3 6 3 1 Worker 9 | . . . . 1 5 3 . Builder 11 | . . . . . 6 5 . Tunneler 4 | 3 . . . 1 . . . Hauler 1 | . . . . . 1 . . Recycler 13 | 1 . . . . 10 2 . Watcher 6 | . . . . . 3 3 . Swarmer 8 | . . . . . . 4 4 Grunt 31 | . . . . . 15 13 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . 1 . 1 Sentry 11 | . . . . . 4 5 2 Demolisher 1 | . . . . 1 . . . Hunter 3 | . . . . . . 3 . Programmer 2 | . . . . . . 1 1 Assembled 4 | . . . . 4 . . . Thug 1 | . . . . . . 1 . Best Kill Streak 10 | 3 . . . 5 10 7 6 Combat Bots Only 6 | . . . . 5 5 6 6 Max Kills in Single Turn 5 | 1 . . . 2 5 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 6130 | . . . . 358 1312 2329 2131 Core 899 | . . . . 48 141 195 515 Absorbed by Shields 69 | . . . . . 33 36 . Core Remaining (%) 84 | 100 . . . 80 74 . . Volleys Fired 249 | 16 2 . . 10 107 79 35 Largest 4 | 2 2 . . 2 4 4 4 Hottest 243 | 40 40 . . 50 243 197 180 Shots Fired 452 | 20 4 . . 18 210 143 57 Gun 374 | 20 4 . . 16 136 141 57 Cannon 74 | . . . . . 72 2 . Launcher 4 | . . . . 2 2 . . Special . | . . . . . . . . Kinetic 364 | 20 4 . . 16 173 104 47 Thermal 19 | . . . . . 12 7 . Explosive 4 | . . . . 2 2 . . Electromagnetic 65 | . . . . . 23 32 10 Robot Hit Streak 17 | 7 1 . . 5 17 15 14 Robot Miss Streak 5 | 1 3 . . 2 3 5 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . 1 1 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 Shots Hit Robots 287 | 10 1 . . 10 151 78 37 Core Hits 178 | 5 . . . 15 71 70 17 Critical Hits 3 | 1 . . . . 2 . . Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8959 | 131 . . . 401 3854 3127 1446 Guns 6657 | 131 . . . 143 2196 2786 1401 Cannons 1063 | . . . . . 1063 . . Explosions 1191 | . . . . 258 595 338 . Melee 45 | . . . . . . . 45 Ramming 3 | . . . . . . 3 . Kinetic 6845 | 131 . . . 143 2692 2502 1377 Thermal 650 | . . . . . 232 418 . Explosive 811 | . . . . 258 553 . . Electromagnetic 605 | . . . . . 377 204 24 Impact 45 | . . . . . . . 45 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 10 | . . . . . . 10 10 Corruption Purged . | . . . . . . . . Effects 106 | . . . . . . 39 67 Message Errors 24 | . . . . . . 5 19 Matter Fused 26 | . . . . . . 10 16 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 14 | . . . . . . 7 7 Data Loss (minor) 7 | . . . . . . 2 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 3 | . . . . . . 2 1 Alerts 1 | . . . . . . . 1 Misdirections 10 | . . . . . . 5 5 Targeting Errors 13 | . . . . . . 5 8 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 153 | . . . . 1 146 6 . Projectiles 35 | . . . . . 35 . . Explosions 118 | . . . . 1 111 6 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 733 | . . . . 44 121 568 . Shots 12 | . . . . 2 2 8 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . . . . 79 363 370 369 Average Temperature 91 | . . . . 47 71 106 109 Received Heat Transfer 1386 | . . . . 160 545 375 306 Effects 4 | . . . . . . 3 1 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 831 | . . . . . 383 448 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 648 | 20 28 10 . 40 395 648 . Initial 160 | . 13 10 . . 1 160 . Average 192 | 7 21 10 . 9 275 235 . Maximum Alert Level 2 | . . . . . 1 2 . Low Security (%) 52 | 100 100 100 . 100 18 53 . Level 1 42 | . . . . . 81 29 . Level 2 5 | . . . . . . 16 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . . . 4 9 . Investigation 3 | . . . . . 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . . . . 3 3 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 2 . . 6 41 31 16 Peak Tracking Total 12 | . 2 . . 12 7 4 7 Tactical Retreats 8 | . . . . . 4 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 16 | . . . . . 3 12 1 Max in Single Turn 6 | . . . . . 1 6 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 1 . 2 1 7 6 1 Terminals 8 | . 1 . . . 4 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . . . . 2 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 41 | . 1 . 2 1 21 15 1 Successful 22 | . 1 . 2 1 13 4 1 Failed 19 | . . . . . 8 11 . Catastrophic 8 | . . . . . 4 4 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 24 | . 1 . . . 15 8 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 5 | . . . . . 4 1 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 17 | . 1 . 2 1 10 2 1 Record 5 | . . . 1 . 3 1 . Prototype ID Bank 2 | . . . . . 2 . . Open Door 2 | . . . . 1 . . 1 Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . . 1 1 . Dispatch Records 2 | . . . . . 2 . . Hauler Manifests 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . . . 6 5 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 5 | . . . . 5 . . . Largest Group 4 | . . . . 4 4 . . Highest-Rated Group 71 | . . . . 71 71 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 31 | . . . . 3 28 . . Total Damage 403 | . . . . 22 381 . . Kills 6 | . . . . 1 5 . . Allies Corrupted 2 | . . . . . . . 2 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches 55 | . . . . . 20 18 17 Drone Recoveries 49 | . . . . . 18 17 14 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 6668 | 116 171 93 670 782 1747 1540 1549 Spaces Moved 3555 | 47 102 71 515 463 841 821 695 Core 166 | 10 . . . . 53 5 98 Treads 2190 | 36 93 . 125 463 220 656 597 Legs 1050 | 1 9 71 390 . 419 160 . Wheels 149 | . . . . . 149 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 120 120 160 90 125 50 Average Speed 164 | 135 159 126 129 160 159 163 208 Slowest Speed 550 | 160 160 150 160 160 550 350 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 45 | 6 23 18 90 96 46 21 64 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . . 2 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 216 | . . . . 10 80 119 7 Melee . | . . . . . . . . Projectile 36 | . . . . . 23 6 7 AOE 180 | . . . . 10 57 113 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4057 | 79 106 73 518 486 1081 950 764 Wait 54 | . . 2 . 1 38 . 13 Move 3547 | 46 101 70 514 462 840 819 695 Hop . | . . . . . . . . Pick Up 77 | 9 2 . 1 4 34 21 6 Fast Attach 2 | . . . . . 2 . . Attach 49 | 7 . . . 2 20 13 7 Detach 5 | . . . . . 5 . . Swap 30 | 1 1 1 1 4 15 5 2 Drop 38 | . . . 2 3 20 11 2 Fire 249 | 16 2 . . 10 107 79 35 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [Fac] / *Low) -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Met 8R-AWN 277 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Entered Mines 290 | -10/Mines | Followed 8R-AWN into the Mines 307 | -10/Mines | Build established: Mutant 376 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Entered Exiles 414 | -10/Exiles | Welcomed by 8R-AWN 437 | -10/Exiles | Discovered new exit (range 14) 464 | -10/Exiles | Learned about 8R-AWN's background 477 | -10/Exiles | Met EX-HEX 531 | -10/Exiles | Met EX-DEC 560 | -10/Exiles | Visited The Gauntlet 697 | -10/Exiles | Learned location of Zion (-7) 735 | -10/Exiles | Met EX-BIN 807 | -10/Exiles | Aligned with FarCom system 809 | -10/Exiles | Given EX-Vault access code 836 | -10/Exiles | Opened EX-Vault 852 | -10/Exiles | Found XL Autogun Array 887 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1034 | -10/Exiles | Discovered new exit (range 11) 1051 | -10/Exiles | Left Exiles lab with XL Autogun Array 1051 | -10/Exiles | Entered Mines 1099 | -9/Mines | Assembled infested the area 1243 | -9/Mines | Learned location of Storage (-8) 1313 | -9/Mines | Discovered new exit (range 3) 1321 | -9/Mines | Identified exit to Materials 1410 | -9/Mines | Discovered exit to Materials (range 5) 1468 | -9/Mines | Found the Drone Emporium 1476 | -9/Mines | Found Prototype Device 1504 | -9/Mines | Learned location of 1 exit from Materials 1590 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Accompanied by 4 allies 1833 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1833 | -8/Materials | Identified Sensor Drone Bay 1834 | -8/Materials | Identified exit to Factory 1838 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2553 | -8/Materials | Lost 3 parts (1p1n1w) 2590 | -8/Materials | Discovered exit to Factory (range 10) 2962 | -8/Materials | Lost 3 parts (1p2n) 3269 | -8/Materials | Repaired Hardlight Generator 3356 | -8/Materials | Discovered exit to Factory (range 16) 3580 | -8/Materials | Entered Factory 3580 | -7/Factory | Evolved 2 slots: Propulsion x2 4211 | -7/Factory | Garrison activated, responded to threat 4257 | -7/Factory | Crushed by falling debris 4258 | -7/Factory | System corruption reached 10% 4312 | -7/Factory | Lost 4 parts (3n1u) 4601 | -7/Factory | Build established: Scavenger-Skirmisher 4936 | -7/Factory | Discovered new exit (range 23) 4981 | -7/Factory | Discovered new exit (range 24) 5118 | -7/Factory | Identified exit to Lower Caves 5120 | -7/Factory | Entered Lower Caves 5304 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5409 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5918 | -7/Lower Caves | Build established: Skirmisher 6190 | -7/Lower Caves | Core integrity fell below 50% 6223 | -7/Lower Caves | Lost 5 parts (1p2n2w) 6486 | -7/Lower Caves | Discovered new exit (range 17) 6620 | -7/Lower Caves | Spotted B-75 Beast 6664 | -7/Lower Caves | Core integrity fell below 20% 6669 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Knocked back. 7C OE/TATRI>V,QPR>5R#FPY:RFA FK%BY Knocked back. System corrupted: Autogun jammed. System corrupted: Coil Gun targeting data glitched. Knocked back. Slug penetrates Wall. Slug penetrates B-75 Beast. Autogun destroyed. Slug penetrates B-75 Beast. Coil Gun destroyed. System corrupted: Coil Gun targeting data glitched. Critical hit. Sensor Drone Bay destroyed. Lrn. Terrain Scanner destroyed. Slug penetrates B-75 Beast. Coil Gun destroyed. Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????#?###?### "##################### | | ???????##?#####?# """###############?#### | | ?????##?#####??### #?####### ? #?## | | ????#######?#?################ """ #### | | ??????######?####? ######## """"" ### | | ???###?####?#### ######## """"" ## | | ?#######?#######?? ####### " " ## | | ???####?######### #####?""" """ # | | ??############### ## """ """ # | | #######?######### ### ## """ """ # | | ##?####?######### #### ### | | #######??##??###### #### ### | | #?#?########### #### ##### | | ############### ############### | | #???#?######### "" " ############### | | ?######?####### """ "" ############# | | #?############# " < ######## | | ????#?#?####### " ####?## | | #######?####### ####### | | ######?###?#### ### | | ##?##?#######?## # | | #?#####?###?##### # ###### | | #?##?########?### ; # ##?#### | | #####??###?#?#### !;; ## ######### ## | | ??#############?#=%;;; ### ############# | | #?###############@=; ;##### ### ######## | | ?####?####?####?# ; #### ### ###?### | | ??#??#?##########BB;##### ####?# ###### | | ######?##?#?## BB ##### ###### #?#### | | ##?########### ##### ###### | | ##?#?##???#### ##### ###### | | ?############# #### ###### | | ????####?##### ####? ##?## | | ?#??####?##### ### #### ### # | | ??###?#?######## ### #### ## | | ?????##?######?## ### ############# | | ???#?#?#?#?###?##### ############# | | ???####?#####?####?#### | | ?????#???########?######? ?############### | | ????###??#??############################## | | ??????#??##?##??#?######################## | | ??????#????###?#???####################### | | ???????????#??###???#####?######?######### | | ?????????????????#####?##???#####?######## | | ?????????????????????#????????##???####### | | ????????????????????????????????#?###??#?# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Hey, That's Mine! Made in Tau Ceti IV Omniscient Cartographer Oops Release The Drones! Serviceable Loadout System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed GuidanceDisruptorWings Manual? 0 Play Time 01:24:04 Cumulative 6.8 hours Start 2021.11.11 @ 20:52:54 End 2021.11.11 @ 22:38:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 137451cf-2b88-4bb6-b306-33ab92335283