Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.02 @ 15:54:50 Player: JayDee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1588) 1588 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3723 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Aluminum Leg Gauss Rifle Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Visual Processing Unit Visual Processing Unit Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg High-capacity Storage Unit Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle Flail [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility High-capacity Matter Pod Device Advanced Terrain Scanner Storage High-capacity Matter Pod Processor Seismic Analyzer Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 45 | 7 5 12 12 9 Power 5 | 1 2 1 1 . Engine 3 | 1 1 1 . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 11 | 2 1 3 2 3 Treads . | . . . . . Leg 11 | 2 1 3 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 6 4 3 Device 5 | 1 . 3 . 1 Storage 4 | 1 . 2 . 1 Processor 6 | . . 1 4 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 2 5 3 Energy Gun 4 | . 1 . 1 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 2 . 2 2 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 22 | . 1 4 8 9 Power 2 | . . . 1 1 Propulsion 4 | . . 1 1 2 Utility 7 | . . 2 2 3 Weapon 9 | . 1 1 4 3 Highest Loss Streak 8 | . 1 2 5 8 Average Slot Usage (%) 94 | . 99 94 95 85 Engine 7 | . 5 11 2 . Core 3 | . 8 . 5 7 Leg 18 | . 26 17 17 15 Device 10 | . 14 14 3 1 Storage 19 | . 14 22 18 15 Processor 13 | . . 6 30 30 Energy Gun 3 | . . 4 3 7 Energy Cannon 1 | . . . 3 6 Ballistic Gun 14 | . 22 16 9 . Ballistic Cannon 1 | . 4 1 . . Naked Turns 30 | . . . . 30 Heaviest Build 55 | 13 16 50 50 55 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 4 | 3 2 2 4 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 6 6 12 12 20 Average Capacity 8 | 5 6 6 12 11 Most Carried 12 | 5 6 8 12 12 Average Carried 6 | 1 5 5 8 10 Final Capacity 12 | 6 6 12 12 4 Final Carried 11 | 5 5 8 11 4 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1258 | 280 317 426 200 35 Remotely 137 | . . 137 . . Salvage Created 2036 | 106 412 699 567 252 Parts 143 | 10 25 60 31 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 47 | . 9 18 15 5 Melee 4 | . . . 4 . Guns 38 | . 8 18 10 2 Cannons 5 | . 1 . 1 3 Classes Destroyed 9 | 2 2 3 1 1 Worker 1 | . . 1 . . Tunneler 4 | 2 . 2 . . Recycler 1 | 1 . . . . Watcher 2 | . 1 1 . . Swarmer 14 | . . 8 6 . Grunt 19 | . 9 4 4 2 Brawler 1 | . . . . 1 Sentry 12 | . . 6 4 2 Hunter 1 | . . . 1 . Best Kill Streak 8 | 3 2 8 5 3 Combat Bots Only 7 | . 2 7 5 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3035 | 1 482 747 909 896 Core 820 | . 117 152 165 386 Absorbed by Shields 39 | . . . . 39 Core Remaining (%) 71 | 100 53 62 . . Volleys Fired 144 | 3 26 60 42 13 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 55 88 133 133 Shots Fired 259 | 6 52 112 66 23 Gun 241 | 6 48 112 59 16 Cannon 18 | . 4 . 7 7 Launcher . | . . . . . Special . | . . . . . Kinetic 210 | 6 52 100 52 . Thermal 43 | . . 12 14 17 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 28 | 6 16 28 19 20 Robot Miss Streak 3 | . 1 2 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 224 | 6 44 92 63 19 Core Hits 102 | 4 21 29 30 18 Critical Hits 3 | . . 1 1 1 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3278 | 60 442 1387 874 515 Guns 2587 | 58 393 1387 537 212 Cannons 293 | . 49 . 122 122 Explosions 158 | . . . . 158 Melee 215 | . . . 215 . Ramming 25 | 2 . . . 23 Kinetic 2146 | 58 442 1197 449 . Thermal 781 | . . 190 210 381 Explosive . | . . . . . Electromagnetic 111 | . . . . 111 Impact 215 | . . . 215 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions . | . . . . . Melee 15 | . . . 15 . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 46 | 1 . . . 45 Shots 1 | . . . . 1 Rammed 8 | 1 . . . 7 Targets Rammed 8 | 1 . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 54 81 216 207 Average Temperature 45 | . 15 30 66 67 Received Heat Transfer 1336 | . 354 237 315 430 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1563 | . . 444 444 675 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 388 | 15 257 327 388 148 Average Influence 168 | 4 156 180 224 90 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 58 | 100 57 52 43 100 Level 1 41 | . 42 47 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 1 3 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 10 28 21 23 Peak Tracking Total 14 | . 3 9 9 14 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 12 | . 4 5 2 1 Terminals 8 | . 3 2 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 45 | . 12 24 6 3 Successful 32 | . 8 20 3 1 Failed 13 | . 4 4 3 2 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 17 | . 6 5 4 2 Terminals 22 | . 9 4 6 3 Fabricators . | . . . . . Repair Stations 5 | . 3 2 . . Recycling Units . | . . . . . Scanalyzers 18 | . . 18 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 3 1 Record 2 | . . . 2 . Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Disarm Traps 2 | . 2 . . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 18 | . . 18 . . Insert Component 9 | . . 9 . . Analyze 9 | . . 9 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 3 2 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 7 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . 8 . . Part Schematics Acquired 7 | . . 7 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2314 | 94 316 1205 435 264 Spaces Moved 1149 | 55 186 586 167 155 Core 60 | 12 . . . 48 Treads . | . . . . . Legs 1085 | 43 182 586 167 107 Wheels . | . . . . . Hover 4 | . 4 . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 50 Average Speed 150 | 125 123 164 159 130 Slowest Speed 250 | 200 250 180 240 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 30 56 14 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1474 | 71 226 717 265 195 Wait 62 | . 2 39 19 2 Move 1145 | 54 185 585 166 155 Hop . | . . . . . Pick Up 38 | 6 3 12 12 5 Fast Attach 20 | 6 3 6 5 . Attach 25 | 1 2 6 7 9 Detach 6 | . . 3 2 1 Swap . | . . . . . Drop 18 | . 5 6 4 3 Fire 144 | 3 26 60 42 13 Melee 8 | . . . 8 . Ram 6 | . . . . 6 Kick 2 | 1 . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Materials 164 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Repaired Aluminum Leg 329 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 454 | -9/Materials | Repaired Aluminum Leg 820 | -9/Materials | Destroyed 7 combat bots 880 | -9/Materials | Discovered new exit (range 6) 1068 | -9/Materials | Discovered new exit (range 7) 1465 | -9/Materials | Discovered new exit (range 8) 1616 | -9/Materials | Entered another Materials area 1616 | -8/Materials | Evolved 2 slots: Utility x2 1772 | -8/Materials | Lost 5 parts (1p1n1u2w) 1973 | -8/Materials | Discovered new exit (range 11) 2026 | -8/Materials | Identified exit to Storage 2051 | -8/Materials | Entered Storage 2070 | -8/Storage | Build established: Scavenger-Mutant 2111 | -8/Storage | Met a pair of Derelict thieves 2275 | -8/Storage | Core integrity fell below 50% 2285 | -8/Storage | Released all parts (9) 2289 | -8/Storage | Core integrity fell below 20% 2315 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02285_ Released Visual Processing Unit. 02285_ Released Terrain Scan Processor. 02285_ Released Carbon-fiber Leg. 02285_ Released Hcp. Storage Unit. 02285_ Released Visual Processing Unit. 02285_ Released Imp. EM Shotgun. 02285_ Slammed into G-47 Trooper. 02285_ K-01 Serf collects debris. 02285_ U-05 Engineer lays Concrete. 02286_ Slammed into G-47 Trooper. 02286_ Destabilizing: Core damaged (-16). 02287_ U-05 Engineer lays Concrete. 02287_ Slammed into G-47 Trooper. 02288_ U-05 Engineer builds a Door. 02289_ U-05 Engineer lays Concrete. 02289_ U-05 Engineer builds a Wall. 02291_ Slammed into U-05 Engineer. 02302_ System corrupted: Heat flow error (+120). 02310_ Slammed into K-01 Serf. 02315_ B-36 Bruiser destroyed. 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Terrain Scanner | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumFlakExoskeleton Manual? 0 Play Time 00:40:02 Cumulative 9.2 hours Start 2020.02.02 @ 12:49:04 End 2020.02.02 @ 15:54:50 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 3 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7951ad60-5220-4252-a2a7-f27f24b27f35