Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.03 @ 21:06:06 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (155) 775 Value Destroyed (4778) 4778 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 11169 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 130 Aligned with FarCom 300 Cogmind --------- Core Integrity 89/700 Matter 240/300 Energy 32/290 System Corruption 1% Temperature Cool (9) Movement Core (1000) Ox19 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Gatling Laser Gatling Laser > --- INVENTORY (20) --- Improved Heat Sink Improved Cooling System High-capacity Matter Pod (0) Structural Scanner Thermal Shield Hardlight Generator Hacking Suite Tractor Beam Gatling Laser Rocket Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Medium Insulated Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Armored Wheel Improved Cooling System Structural Scanner Improved Light Armor Plating Insulated Plating Thermal Shield Hardlight Generator Hardlight Generator Hacking Suite Tractor Beam Gatling Laser Gatling Laser Gatling Laser Rocket Array [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Neutron Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 112 | 6 8 4 17 1 4 . 20 3 6 10 12 8 13 Power 7 | 1 1 . 1 . 1 . 1 . . 1 . . 1 Engine 6 | 1 1 . 1 . 1 . 1 . . . . . 1 Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . 1 7 . . . 8 . 1 4 3 1 4 Treads 25 | 2 . 1 5 . . . 7 . 1 2 3 1 3 Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . 2 . . . 1 . . 1 . . 1 Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 4 . 3 1 . . 3 1 4 2 5 4 4 Device 8 | . . . . 1 . . 1 . 2 . . 3 1 Storage 7 | 1 3 . 1 . . . . . . . 1 1 . Processor 4 | . . . . . . . 1 . 1 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . 1 . 2 . . . 1 1 1 . 4 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 3 3 6 . 3 . 8 2 1 3 4 3 4 Energy Gun 14 | . 1 . 1 . . . 6 1 . . . 3 2 Energy Cannon 3 | . . . . . . . . . . . 3 . . Ballistic Gun 14 | 2 1 2 4 . 1 . 1 . . 2 1 . . Ballistic Cannon 4 | . 1 . . . 2 . . . . . . . 1 Launcher 6 | . . 1 1 . . . 1 1 1 1 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 3 . . . 3 . 1 4 1 . . Parts Lost 27 | . 2 1 . 1 . . 1 . 7 . . 1 14 Power 3 | . 1 . . . . . . . 1 . . . 1 Propulsion 10 | . . 1 . . . . 1 . 2 . . . 6 Utility 10 | . . . . 1 . . . . 2 . . 1 6 Weapon 4 | . 1 . . . . . . . 2 . . . 1 Highest Loss Streak 14 | . 2 1 . 1 . . 1 . 7 . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 96 99 99 78 100 97 85 62 61 92 99 90 Engine 7 | . 13 14 11 11 11 11 9 7 3 . . . . Core 2 | . . . . . . . . . . 1 7 7 6 Treads 19 | . 28 24 22 22 22 22 18 15 9 9 14 15 15 Wheel 6 | . . . 10 11 11 11 8 7 2 4 7 7 6 Device 8 | . . . . 3 11 11 9 7 8 7 7 17 22 Storage 9 | . 14 14 16 11 11 11 9 7 3 . 3 7 7 Processor 7 | . . . . . . . 8 7 10 22 23 15 14 Protection 9 | . 8 14 16 18 11 11 9 8 12 7 10 4 . Energy Gun 7 | . 9 4 . . . . 17 22 7 . . 16 13 Energy Cannon 1 | . . . . . . . . . . . 8 6 . Ballistic Gun 8 | . 14 18 22 22 . . . . . 5 7 . . Ballistic Cannon 2 | . 4 . . . . 22 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 13 51 51 135 98 97 97 105 106 125 20 73 74 109 Greatest Support 60 | 40 40 40 40 10 10 10 40 10 10 20 42 42 60 Greatest Overweight (x) 33 | . 1 2 13 9 9 9 33 10 12 3 1 1 1 Average Overweight (x) 3 | . . 1 10 9 8 9 9 10 . . . 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 5 20 20 20 Average Capacity 20 | 6 19 20 24 25 25 25 25 25 13 5 12 20 20 Most Carried 25 | 2 20 20 25 25 25 25 25 25 25 5 19 20 20 Average Carried 18 | 1 14 19 24 25 24 24 24 24 13 4 7 17 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 20 20 20 Final Carried 25 | 2 20 19 25 25 23 25 25 25 5 5 19 20 10 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Mutant 10% | Scavenger-Gunner 8% | Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Matter Collected 3381 | 260 426 65 931 67 48 218 358 94 475 135 175 129 . Remotely 375 | . . . . . . . . . 375 . . . . Salvage Created 7525 | . 466 80 1361 55 . 97 756 160 1216 282 1895 751 406 Parts 357 | . 30 6 82 3 . 9 37 7 7 8 119 26 23 Haulers Intercepted 9 | . 2 . 4 . . . 2 . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 116 | . 11 3 25 3 . 6 11 4 5 5 31 9 3 Guns 74 | . 11 . 22 3 . . 6 1 . 5 21 5 . Cannons 24 | . . . . . . 6 2 . . . 10 3 3 AOE 16 | . . 3 3 . . . 2 3 5 . . . . Classes Destroyed 19 | . 6 . 2 . . 2 . 1 1 1 2 2 2 Worker 11 | . 1 . 4 1 . . 1 . . . 4 . . Builder 3 | . . . . . . . . . . 1 2 . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 9 | . 2 . 4 . . . 2 . . . 1 . . Recycler 9 | . 1 . 1 . . . 2 1 . . . 4 . Operator 1 | . . . . . . . . . . . 1 . . Watcher 5 | . 2 . 2 . . . 1 . . . . . . Swarmer 25 | . 9 . 7 3 . 4 . . . . 2 . . Grunt 41 | . 2 3 11 . . . 5 3 . 5 12 . . Brawler 3 | . . . 2 . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 28 | . . . 5 . . . 6 . . . 13 4 . Demolisher 2 | . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 3 | . . . . . . . . . . . 2 1 . Compactor 5 | . . . . . . . . . 5 . . . . Explorer 1 | . . . . . . . . . . . . . 1 Elite 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 5 3 5 3 . 4 5 6 4 2 5 4 3 Combat Bots Only 5 | . 3 3 5 3 . 4 4 4 4 2 4 2 3 Max Kills in Single Turn 3 | . 1 2 3 1 . 1 1 2 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . 2 3 . . . 1 2 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 741 | . 84 9 103 25 . 29 65 9 2 18 180 81 136 Missed 249 | . 26 1 34 9 . 13 18 1 . 6 67 35 39 Damage Taken 7530 | . 562 94 868 175 . 160 697 145 582 320 1041 521 2365 Core 949 | . 99 32 89 19 . 6 93 18 145 54 110 65 219 Absorbed by Shields 24 | . . . . . . . . . . . . . 24 Redirected to Shielding 80 | . . . 26 6 . . . . 35 12 1 . . Core Remaining (%) 75 | 100 . 47 . . . 71 83 . . . . . . Volleys Fired 358 | . 96 4 73 14 . 18 38 8 19 . 61 26 1 Largest 3 | . 2 1 2 2 . 2 3 3 3 . 3 3 1 Hottest 270 | . 95 33 46 46 . 88 108 60 89 . 90 270 . Shots Fired 804 | . 151 4 146 28 . 36 93 14 29 28 181 80 14 Gun 563 | . 114 . 145 28 . . 62 9 10 28 111 56 . Cannon 209 | . 37 . . . . 36 29 . . . 70 24 13 Launcher 31 | . . 4 1 . . . 2 5 19 . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 513 | . 123 . 145 28 . 36 29 . . 28 111 . 13 Thermal 259 | . 28 . . . . . 62 9 10 . 70 80 . Explosive 31 | . . 4 1 . . . 2 5 19 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 46 | . 7 . 11 6 . 5 21 6 13 22 46 9 14 Robot Miss Streak 5 | . 5 2 3 3 . 3 4 1 1 2 4 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Autonomous 142 | . . . . . . . . . . 28 101 . 13 Shots Hit Robots 507 | . 57 . 87 16 . 16 52 9 26 26 149 55 14 Core Hits 272 | . 24 4 52 4 . 8 28 14 10 10 81 32 5 Critical Kills 2 | . . . . . . . . . . 1 1 . . Critical Parts Destroyed 5 | . . . 2 . . . . . . 1 2 . . Critical Strikes 21 | . 1 . 4 . . 1 3 . 2 2 5 . 3 Burn 6 | . 1 . . . . . 3 . 2 . . . . Destroy 11 | . . . 4 . . . . . . 2 5 . . Blast 4 | . . . . . . 1 . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16352 | . 767 139 1650 237 . 449 1244 848 3465 704 4252 1445 1152 Guns 8046 | . 724 . 1386 237 . . 793 95 192 704 3021 894 . Cannons 3671 | . 43 . . . . 449 245 . . . 1231 551 1152 Explosions 4635 | . . 139 264 . . . 206 753 3273 . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 7741 | . 547 . 1386 237 . 449 245 . . 704 3021 . 1152 Thermal 3985 | . 220 . . . . . 793 95 201 . 1231 1445 . Explosive 4537 | . . 139 175 . . . 206 753 3264 . . . . Electromagnetic 89 | . . . 89 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 1 . . . . . 2 1 Average Corruption 1 | . 1 1 1 1 1 1 . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . 11 1 9 4 5 1 . . . . . 20 . Message Errors 7 | . 5 1 1 . . . . . . . . . . Matter Fused 14 | . 3 . 2 . 2 1 . . . . . 6 . Heat Flow Errors 6 | . 1 . 1 2 . . . . . . . 2 . Energy Discharges 10 | . 1 . 2 1 2 . . . . . . 4 . Data Loss (minor) 4 | . . . 2 1 1 . . . . . . . . Data Loss (major) 5 | . 1 . . . . . . . . . . 4 . Misfires 3 | . . . 1 . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . 2 . Overload Shots 9 | . . . . . . . . . . . . 9 . Overflow Damage 189 | . . . . . . 6 . 37 47 . 14 . 85 Projectiles 105 | . . . . . . 6 . . . . 14 . 85 Explosions 84 | . . . . . . . . 37 47 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 6 3 . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 6 3 . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 550 | . . . 39 . . . . . 511 . . . . Shots 10 | . . . 2 . . . . . 8 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 606 | . 288 22 177 214 . 2 16 . . . 60 606 32 Average Temperature 102 | . 102 13 23 80 . 1 4 . . . 20 172 15 Received Heat Transfer 2218 | . 141 54 261 63 . 18 270 63 . 108 339 96 805 Effects 10 | . 1 . . . . . . . . . . 9 . Shutdowns 3 | . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 5 | . 1 . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . Parts Melted 15 | . . . . . . . 5 . . . 3 7 . Heat Transferred 7364 | . 555 . . . . . 1776 185 568 . 1665 2615 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Peak Influence 923 | . 173 89 353 193 . 146 369 237 153 237 923 411 . Initial 359 | . . . 34 108 . . 12 131 82 64 23 359 . Average 184 | . 33 82 186 115 . 76 176 173 102 109 582 237 . Maximum Alert Level 3 | . . . 1 . . . 1 1 . 1 3 2 . Low Security (%) 67 | 100 100 100 68 100 . 100 52 59 100 91 12 34 . Level 1 21 | . . . 31 . . . 47 40 . 8 6 50 . Level 2 8 | . . . . . . . . . . . 59 14 . Level 3 2 | . . . . . . . . . . . 22 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . . . 2 . . 3 9 . . Investigation 2 | . . . . . . . . . . 2 . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 7 | . . . 1 . . . 2 . . 1 3 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Distress Signals 10 | . 1 . 3 . . . 1 . . . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | . 22 3 42 5 . 8 19 4 6 7 38 13 12 Peak Tracking Total 13 | . 3 3 6 3 . 3 5 4 2 2 5 4 13 Tactical Retreats 8 | . 1 . 2 . . . . . . 2 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Traps Triggered 5 | . 1 . 1 . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Disabled 11 | . . . 3 1 . . 1 . . . 5 1 . Max in Single Turn 2 | . . . 2 1 . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Accessed 30 | . 8 . 7 . 1 . 3 . . 4 2 5 . Terminals 23 | . 8 . 7 . . . 3 . . 3 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 51 | . 11 . 13 . 1 . 6 . . 9 2 9 . Successful 29 | . 8 . 7 . 1 . 3 . . 2 2 6 . Failed 22 | . 3 . 6 . . . 3 . . 7 . 3 . Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 11 . 11 . 1 . 5 . . 3 1 1 . Terminals 40 | . 11 . 13 . . . 6 . . 8 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . 9 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Terminal Hacks 7 | . . . 1 . 1 . 2 . . 1 2 . . Open Door 2 | . . . . . . . . . . . 2 . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . 5 . Retrieve Components 5 | . . . . . . . . . . . . 5 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 8 . 6 . . . 1 . . . . 1 . Terminals 15 | . 8 . 6 . . . 1 . . . . . . Skim 15 | . 8 . 6 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 5 . . . 2 . . 3 2 2 . Full Trace Events 4 | . . . 2 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . 19 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . 11 . 18 . . . . . . . Total Damage 268 | . . . . 76 . 192 . . . . . . . Kills 4 | . . . . 2 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Turns Passed 12676 | 71 2417 90 2045 796 505 443 1134 136 231 409 1128 1837 1434 Spaces Moved 5234 | 43 896 29 697 344 247 158 380 49 248 394 480 706 563 Core 433 | 7 . . . . . . 1 . 228 197 . . . Treads 2729 | 36 896 29 21 . . . 9 . . 3 466 706 563 Legs . | . . . . . . . . . . . . . . Wheels 2072 | . . . 676 344 247 158 370 49 20 194 14 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 215 215 200 215 215 230 50 50 105 237 166 Average Speed 209 | 142 235 251 240 215 201 215 233 230 69 84 191 238 243 Slowest Speed 1700 | 160 240 320 400 215 215 215 1700 230 260 200 240 245 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 95 10 56 62 62 42 36 3 83 13 87 96 52 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . 1 . 2 2 . . . . . . . 1 . Known Exits Taken 7 | . 1 1 1 . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 . . . . . . 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . . 2 Spaces Dug 28 | . 3 15 . . . 3 2 . . . 5 . . Terrain Destroyed 353 | . 3 37 9 . . 10 22 5 171 9 80 7 . Melee . | . . . . . . . . . . . . . . Projectile 116 | . 3 . . . . 10 7 . . 9 80 7 . AOE 237 | . . 37 9 . . . 15 5 171 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total 6362 | 50 1065 42 950 373 260 226 560 61 274 469 616 790 626 Wait 479 | . 30 6 123 15 . 49 93 . . 57 40 29 37 Move 5222 | 42 895 28 696 343 246 157 379 49 247 393 479 705 563 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 2 26 . 19 . 2 2 10 1 . 3 15 9 4 Fast Attach 45 | 6 4 . 5 1 . . 7 . 5 7 6 3 1 Attach 27 | . 2 1 3 . 4 . 1 1 . 2 2 2 9 Detach 5 | . 1 . . . 1 . . . . 1 . . 2 Swap 40 | . 2 3 9 . . . 12 2 1 1 4 3 3 Drop 90 | . 9 . 22 . 7 . 20 . 2 5 9 10 6 Fire 358 | . 96 4 73 14 . 18 38 8 19 . 61 26 1 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 821 | -10/Materials | Discovered new exit (range 10) 1187 | -10/Materials | Discovered new exit (range 16) 1229 | -10/Materials | Learned location of 1 exit from Storage 1278 | -10/Materials | Identified exit to Subcaves 1332 | -10/Materials | Discovered new exit (range 15) 1383 | -10/Materials | Learned location of Mines (-8) 1440 | -10/Materials | Identified exit to Mines 1440 | -10/Materials | Learned location of 1 exit from Materials 2489 | -10/Materials | Entered Mines 2490 | -10/Mines | Identified exit to Materials 2495 | -10/Mines | Core integrity fell below 50% 2579 | -10/Mines | Entered Materials 2579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -9/Materials | Identified exit to Materials 2581 | -9/Materials | Identified exit to Mines 4479 | -9/Materials | Learned Storage terminal intel 4534 | -9/Materials | Learned location of Zion (-7) 4538 | -9/Materials | Learned Storage trap positions 4544 | -9/Materials | Learned location of 1 exit from Recycling 4624 | -9/Materials | Entered Mines 4796 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5380 | -9/Mines | Learned location of Storage (-7) 5410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5412 | -9/Mines | Discovered new exit (range 5) 5420 | -9/Mines | Entered Exiles 5420 | -9/Exiles | Accompanied by 3 allies 5451 | -9/Exiles | Discovered new exit (range 15) 5464 | -9/Exiles | Build established: Scavenger-Mutant 5481 | -9/Exiles | Met 8R-AWN 5511 | -9/Exiles | Met EX-HEX 5569 | -9/Exiles | Met EX-BIN 5597 | -9/Exiles | Aligned with FarCom system 5599 | -9/Exiles | Given EX-Vault access code 5645 | -9/Exiles | Opened EX-Vault 5677 | -9/Exiles | Found AWS/Gauss 5687 | -9/Exiles | Found AWS/Autocannon 5732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5786 | -9/Exiles | Met EX-DEC 5894 | -9/Exiles | Discovered new exit (range 14) 5925 | -9/Exiles | Stole two prototypes: AWS/Gauss, AWS/Autocannon 5925 | -9/Exiles | Entered Mines 5925 | -8/Mines | Accompanied by 3 allies 6368 | -8/Mines | Entered Materials 6368 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6847 | -8/Materials | Build established: Scavenger-Skirmisher 7359 | -8/Materials | Discovered new exit (range 16) 7497 | -8/Materials | Identified exit to Factory 7502 | -8/Materials | Entered Factory 7502 | -7/Factory | Evolved 2 slots: Utility x2 7503 | -7/Factory | Identified exit to Storage 7504 | -7/Factory | FarCom data flow suspended 7638 | -7/Factory | Sucked down chute 7638 | -7/Factory | Entered Waste 7650 | -7/Waste | Found Imp. Powered Armor 7662 | -7/Waste | Spotted C-40 Crusher 7670 | -7/Waste | Spotted C-40 Crusher 7671 | -7/Waste | Destroyed C-40 Crusher 7673 | -7/Waste | Destroyed C-40 Crusher 7686 | -7/Waste | Spotted C-40 Crusher 7690 | -7/Waste | Destroyed C-40 Crusher 7698 | -7/Waste | Spotted C-40 Crusher 7700 | -7/Waste | Destroyed C-40 Crusher 7701 | -7/Waste | Spotted C-40 Crusher 7712 | -7/Waste | Spotted C-40 Crusher 7723 | -7/Waste | Destroyed C-40 Crusher 7736 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7739 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7770 | -7/Waste | Lost 7 parts (1p2n2u2w) 7811 | -7/Waste | Discovered new exit (range 12) 7869 | -7/Waste | Identified exit to Factory 7869 | -7/Waste | Entered Factory 7978 | -7/Factory | Found Prototype Launcher 7979 | -7/Factory | Identified Rocket Array 8052 | -7/Factory | Build established: Mutant 8245 | -7/Factory | Identified exit to Lower Caves 8278 | -7/Factory | Entered Storage 8279 | -7/Storage | Identified exit to Recycling 8280 | -7/Storage | Identified exit to Factory 8281 | -7/Storage | Loaded intel: 13 trap records 8282 | -7/Storage | Loaded intel: 12 terminal locations 8604 | -7/Storage | Build established: Scavenger-Tank 8683 | -7/Storage | Garrison activated, responded to threat 9078 | -7/Storage | First assault squad dispatched 9105 | -7/Storage | Garrison activated, responded to threat 9182 | -7/Storage | Build established: Gunner 9215 | -7/Storage | AWS/Gauss suddenly broke down 9394 | -7/Storage | Used back door to open Recycling access 9406 | -7/Storage | Entered Recycling 9407 | -7/Recycling | Identified exit to Factory 10221 | -7/Recycling | Build established: Scavenger-Gunner 10500 | -7/Recycling | Core integrity fell below 50% 11184 | -7/Recycling | Scanned before Scraplab entrance 11211 | -7/Recycling | Discovered new exit (range 11) 11219 | -7/Recycling | Entered Scraplab 11243 | -7/Recycling | Entered Scraptown 11243 | -7/Scraptown | System corruption cleaned by C-Scrubber 11492 | -7/Scraptown | Build established: Scavenger-Mutant 11560 | -7/Scraptown | Visited TADAMA 11677 | -7/Scraptown | Visited Comm Corps 11733 | -7/Scraptown | Visited The Evicted 11780 | -7/Scraptown | Visited Spacefarers 11802 | -7/Scraptown | Visited Symbiants 11829 | -7/Scraptown | Visited Red Mages 11907 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12099 | -7/Scraptown | Discovered exit to Factory (range 11) 12645 | -7/Scraptown | Attacked by Scraptown defenders 12662 | -7/Scraptown | Destroyed Triborg 12675 | -7/Scraptown | Core integrity fell below 20% 12677 | -7/Scraptown | Self-destructed Last Messages --------------- 12668_ Acquired Hcp. Matter Pod. 12668_ Lgt. Treads destroyed. 12668_ Critical hit (Burn: +50). 12668_ GL-80B(j) destroyed. 12668_ 3F-GOC(E) destroyed. 12669_ Arm. Treads destroyed. 12670_ Critical hit (Burn: +40). 12670_ Destroyed Trap Scanner. 12670_ Destroyed Lgt. Ion Engine. 12670_ PO-89K(x) suffers critical hit (Blast). 12670_ Destroyed Mak. Spear. 12670_ PO-89K(x) destroyed. 12671_ Lgt. Treads destroyed. 12671_ AWS/Autocannon destroyed. 12671_ Arm. Wheel destroyed. 12671_ Hardlight Generator destroyed. 12673_ UFD Mainframe disabled. 12674_ Critical hit (Burn: +50). 12675_ Lgt. Treads destroyed. 12677_ 4I-6CK(j) heat spikes uncontrollably. 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"##?????? # ##???????????????????? | | ""##??## # ##???????????????????? | | ""##??## # ##???????????????????? | | ""##??## """"" # ##???????????????????? | | ""##??## """"" # ##???????????????????? | | " " ""##??## """"" # ##???????????????????? | | """X"""""##??## # ##???????????????????? | | """""""""##??## # ##???????????????????? | | #########????############ ##???????????????????? | | #########????############ ##???????????????????? | | ???????????????########## ##???????????????????? | | ???????????????"""""""""" ##???????????????????? | | ???????#######""""" """"" ##???????????????????? | | ??????########"""" " "" ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 550 Resistance: EM 20 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHardcellMace Manual? 0 Play Time 00:55:48 Cumulative 217.7 hours Start 2024.07.30 @ 21:40:16 End 2024.08.03 @ 21:06:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 189 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 57 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e01f68-ac73-4f68-8b42-8bd473d20c5b