Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 01:53:19 Player: NoNeedToExplain Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (169) 845 Value Destroyed (5575) 5575 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 12173 Bonus ------- Follower Combat Kills 93 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 300/300 System Corruption 26% Temperature Cool (0) Movement Walking (105) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Spiked Medium Treads Carbon-fiber Leg VSS Leg Armored Leg Improved VSS Leg > --- UTILITY (4) ------ Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating > --- WEAPON (4) ------- Powered Hammer Makeshift Sword Carbide Saw Spear > --- INVENTORY (5) ---- Spiked Medium Treads High-capacity Storage Unit Large Matter Pod (150) Improved Reaction Control System Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Actuator Array > --- WEAPON ----------- Impact Mace Power Sword Power Sword Spear > --- INVENTORY -------- Angular Momentum Engine Fission Core Medium Treads Medium Treads Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved VSS Leg Large Matter Pod Improved Sensor Array Improved Reaction Control System Improved Reaction Control System Improved Hacking Suite Improved System Shield Drone Bay Phasing AFG Heavy Rocket Launcher Long-range Missile Launcher Powered Hammer Carbide Saw [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 192 | 6 15 1 18 . 10 28 8 4 7 6 58 8 21 . 2 Power 23 | 1 2 . 5 . 2 4 . 1 . . 5 1 2 . . Engine 15 | 1 2 . 2 . 1 3 . 1 . . 4 . 1 . . Core 7 | . . . 3 . 1 1 . . . . . 1 1 . . Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 65 | 2 6 . 4 . 5 10 . 1 1 1 27 1 7 . . Treads 8 | . . . . . . . . . 1 . 3 1 3 . . Leg 39 | . 5 . 4 . 5 6 . 1 . . 14 . 4 . . Wheel 18 | 2 1 . . . . 4 . . . 1 10 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | 1 4 . 2 . 3 5 5 . 5 . 11 1 9 . . Device 24 | . 1 . . . . 4 3 . 1 . 6 1 8 . . Storage 4 | 1 1 . . . . 1 . . . . 1 . . . . Processor 2 | . . . . . 1 . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 15 | . 2 . 2 . 2 . 2 . 4 . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 3 1 7 . . 9 3 2 1 5 15 5 3 . 2 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . Energy Cannon 7 | . 2 . 3 . . . . . . . 2 . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 14 | . . . . . . 2 2 . . 2 4 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 23 | . . . 4 . . 6 . 2 . 3 4 2 1 . 1 Slashing Weapon 7 | . . . . . . . . . 1 . 4 . 2 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . . 1 . . . . . . Corrupted Parts 2 | . . . . . 1 . . . . . 1 . . . . System Corruption 9 | . . . . . 7 . . . . . 2 . . . . Parts Lost 51 | . . . . . 2 11 2 1 . 1 20 1 12 . 1 Power 9 | . . . . . 1 2 . . . . 4 . 2 . . Propulsion 22 | . . . . . . 5 1 1 . . 9 . 5 . 1 Utility 10 | . . . . . 1 2 1 . . . 4 . 2 . . Weapon 10 | . . . . . . 2 . . . 1 3 1 3 . . Highest Loss Streak 9 | . . . . . 1 3 1 1 . 1 9 1 8 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 98 100 99 100 99 89 93 89 84 91 92 100 97 100 99 Engine 5 | . 14 14 1 . 4 4 7 7 7 7 4 5 . 6 6 Core 2 | . . . 9 11 4 2 . . . . . . 5 . . Treads 2 | . . . . . . . . . . 7 6 5 6 6 6 Leg 23 | . 16 28 22 22 27 15 27 27 23 20 20 33 32 33 32 Wheel 3 | . 10 . . . . 11 . . . 2 7 . . . . Device 4 | . . 14 3 . . 7 8 . . . 6 13 11 6 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 Processor 4 | . . . . . 6 7 7 7 7 7 5 6 6 6 6 Protection 5 | . 12 . 7 11 11 2 3 7 7 7 2 . . 6 6 Energy Cannon 2 | . 8 14 9 . . . . . . . . . . . . Ballistic Gun 1 | . 13 14 3 . . . . . . . . . . . . Impact Weapon 18 | . . . 31 44 36 27 21 30 29 24 8 5 6 6 5 Slashing Weapon 4 | . . . . . . . . . . 4 14 13 11 13 13 Piercing Weapon 1 | . . . . . . . . . . . 1 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 32 31 40 40 46 58 70 62 62 70 72 72 73 72 72 Greatest Support 99 | 26 26 20 20 20 45 58 53 58 40 40 99 87 87 74 74 Greatest Overweight (x) 6 | . 3 1 1 1 2 2 1 1 1 6 5 . 1 . . Average Overweight (x) . | . . 1 1 1 . . . 1 1 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 5 14 15 15 15 15 15 15 15 15 15 16 20 20 20 19 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 20 20 20 19 19 Average Carried 15 | 2 12 14 14 15 14 14 14 14 14 14 15 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 5 15 15 15 15 15 15 15 15 15 14 20 20 19 19 5 Class Distribution -------------------- 40% | Gladiator 29% | Mutant 15% | Scavenger-Mutant 10% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Mutant | -6/Factory Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2974 | 177 312 86 241 . 85 312 147 69 70 244 788 203 155 . 85 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7152 | . 389 33 949 22 720 1510 330 178 . 227 1940 416 389 . 49 Parts 220 | . 26 . 33 . 24 34 8 3 . 6 59 13 14 . . Haulers Intercepted 14 | . 2 . 3 . 1 4 . . . . 4 . . . . Recyclers Shooed 4 | . . . 2 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 8 2 3 4 . 10 8 . . Prevented 6 | . . . . . . . . 1 . 1 . 1 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 121 | . 11 2 15 . 14 22 8 4 . 5 21 10 8 . 1 Melee 46 | . . . 3 . 6 9 1 3 . 2 10 3 8 . 1 Guns 9 | . 8 . 1 . . . . . . . . . . . . Cannons 13 | . 3 2 8 . . . . . . . . . . . . AOE 24 | . . . . . . 3 4 . . 3 7 7 . . . Classes Destroyed 16 | . 4 . 3 1 2 3 . . . 1 . 1 1 . . Worker 8 | . 1 . . . 1 2 . . . . 4 . . . . Builder 2 | . . . . . . 1 . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 14 | . 2 . 3 . 1 4 . . . . 4 . . . . Recycler 12 | . . . 1 . 1 4 . . . . 6 . . . . Minesweeper 3 | . . . . . . . . . . 2 . . 1 . . Operator 3 | . . . . . 1 2 . . . . . . . . . Watcher 5 | . . . 1 . 2 1 . . . . 1 . . . . Swarmer 27 | . 6 2 . . 4 . . . . . 4 7 4 . . Grunt 56 | . 5 . 10 . 7 16 5 3 . 1 7 2 . . . Brawler 3 | . . . . . . . . . . . . 1 2 . . Duelist 5 | . . . . . 1 . 2 1 . 1 . . . . . Sentry 15 | . . . 5 . 2 1 1 . . . 4 . 1 . 1 Hunter 6 | . . . . . . 2 . . . 2 2 . . . . Programmer 8 | . . . . . . 3 . . . 1 4 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 5 2 5 1 5 4 4 4 . 2 7 4 5 . 1 Combat Bots Only 5 | . 5 2 5 . 5 4 4 4 . 2 4 4 5 . 1 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 2 1 . 1 3 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 . . 1 3 2 . . . Melee 2 | . . . 1 . 1 1 1 1 . 1 1 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 976 | . 46 10 64 . 57 183 79 16 . 62 280 19 139 . 21 Missed 271 | . 6 1 16 . 15 55 25 2 . 12 86 5 46 . 2 Damage Taken 11179 | . 386 76 628 . 589 1821 527 269 . 921 3236 307 1448 . 971 Core 1576 | . 67 22 123 . 53 334 63 14 . 13 441 32 115 . 299 Absorbed by Shields 93 | . . . . . . 28 65 . . . . . . . . Redirected to Shielding 96 | . 2 . . . 94 . . . . . . . . . . Regen/Repaired (Parts) 751 | . . . . . . . . . 751 . . . . . . Core Remaining (%) 72 | 100 . 64 . 69 90 . . . . 39 . . . . . Volleys Fired 109 | . 50 2 20 . . 2 2 . . 8 15 7 . . 3 Largest 4 | . 2 2 4 . . 2 2 . . 2 2 1 . . 1 Hottest 200 | . 80 80 200 . . 78 78 . . 78 85 39 . . 39 Shots Fired 232 | . 100 4 78 . . 4 4 . . 16 17 6 . . 3 Gun 108 | . 86 2 20 . . . . . . . . . . . . Cannon 81 | . 14 2 58 . . . . . . . 7 . . . . Launcher 43 | . . . . . . 4 4 . . 16 10 6 . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 72 | . 50 2 20 . . . . . . . . . . . . Thermal 117 | . 50 2 58 . . . . . . . 7 . . . . Explosive 43 | . . . . . . 4 4 . . 16 10 6 . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 2 10 . . 10 . . . 4 1 3 . . . Robot Miss Streak 4 | . 4 1 4 . . . . . . 4 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 388 | . 52 2 68 2 35 78 12 7 . 17 63 13 33 . 6 Core Hits 149 | . 21 3 19 . 7 16 9 1 . 18 30 12 12 . 1 Critical Kills 3 | . . . 1 . . 1 . . . . 1 . . . . Critical Parts Destroyed 47 | . . . 5 . 9 13 1 3 . 1 10 1 3 . 1 Critical Strikes 60 | . . . 6 . 10 14 3 3 . 1 14 1 7 . 1 Meltdown 1 | . . . 1 . . . . . . . . . . . . Smash 53 | . . . 5 . 10 14 3 3 . 1 11 1 4 . 1 Sever 3 | . . . . . . . . . . . 3 . . . . Impale 3 | . . . . . . . . . . . . . 3 . . Melee Attacks 464 | . . . 31 2 68 125 19 9 2 20 114 16 45 . 13 Impact 373 | . . . 31 2 68 125 19 9 2 14 65 8 22 . 8 Slashing 67 | . . . . . . . . . . 6 43 4 10 . 4 Piercing 24 | . . . . . . . . . . . 6 4 13 . 1 Sneak Attacks 56 | . . . 8 2 4 17 . . . 5 15 3 2 . . Combat Hostiles 4 | . . . . . . . . . . . 1 3 . . . Follow-up Attacks 102 | . . . 13 1 13 21 2 2 . 5 21 4 17 . 3 Damage Inflicted 19140 | . 582 42 1903 245 1651 4917 872 331 . 1460 4336 1392 1222 . 187 Guns 502 | . 437 7 58 . . . . . . . . . . . . Cannons 839 | . 139 35 665 . . . . . . . . . . . . Explosions 2993 | . . . . . . 347 348 . . 723 965 610 . . . Melee 14793 | . . . 1173 245 1651 4570 524 331 . 737 3371 782 1222 . 187 Ramming 13 | . 6 . 7 . . . . . . . . . . . . Kinetic 260 | . 195 7 58 . . . . . . . . . . . . Thermal 1081 | . 381 35 665 . . . . . . . . . . . . Explosive 2993 | . . . . . . 347 348 . . 723 965 610 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 12842 | . . . 1173 245 1651 4570 524 331 . 396 2464 608 767 . 113 Slashing 1519 | . . . . . . . . . . 341 853 73 178 . 74 Piercing 432 | . . . . . . . . . . . 54 101 277 . . Highest Corruption 26 | . . . . . 7 3 3 3 3 2 7 7 26 26 26 Average Corruption 8 | . . . . . 7 1 3 3 3 1 5 7 25 26 26 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 157 | . . . . . . 8 7 12 2 7 45 12 41 5 18 Message Errors 42 | . . . . . . 3 . 2 1 3 18 3 6 1 5 Matter Fused 42 | . . . . . . 1 2 3 . 3 9 4 14 . 6 Heat Flow Errors 14 | . . . . . . . 1 2 . . 2 . 7 1 1 Energy Discharges 18 | . . . . . . 2 2 3 1 . 6 . 3 . 1 Parts Rejected 3 | . . . . . . . . . . 1 1 . 1 . . Data Loss (minor) 26 | . . . . . . 2 1 1 . . 8 3 7 1 3 Data Loss (major) 4 | . . . . . . . . 1 . . 1 1 . 1 . Alerts 6 | . . . . . . . 1 . . . . . 2 1 2 Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 5161 | . . . 345 178 582 1673 128 143 . 269 1200 345 259 . 39 Projectiles 5 | . . . . . . 5 . . . . . . . . . Explosions 43 | . . . . . . . . . . . 15 28 . . . Melee 5113 | . . . 345 178 582 1668 128 143 . 269 1185 317 259 . 39 Knockbacks 53 | . . . 1 . 9 24 5 2 . 3 7 2 . . . Impact 51 | . . . 1 . 8 23 5 2 . 3 7 2 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . 30 . . 37 39 72 . . 15 Shots 8 | . . . . . . . 1 . . 1 3 2 . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . 2 . . . . . . . . . . . . Kicked 4 | . 2 . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | . 285 . 324 . . 31 216 270 . 216 113 . 215 160 266 Average Temperature 86 | . 72 . 129 . . 14 78 115 . 82 26 . 88 113 141 Received Heat Transfer 2784 | . 135 . 258 . 261 681 161 117 . 180 862 27 102 . . Effects 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 60 | . . . 6 1 8 19 5 6 . . 12 2 1 . . Impact Corruptions 160 | . . . 10 5 24 57 6 5 . 8 31 6 7 . 1 Robots Melted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . Parts Melted 9 | . 2 . 7 . . . . . . . . . . . . Heat Transferred 2326 | . 846 74 1406 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 379 | . 269 55 374 24 310 247 . . . . 379 . . . . Initial 12 | . . 5 . 12 9 6 . . . . . . . . . Average 102 | . 81 13 106 20 89 102 . . . . 151 . . . . Maximum Alert Level 1 | . 1 . 1 . 1 1 . . . . 1 . . . . Low Security (%) 81 | 100 89 100 82 100 94 87 . . . . 63 . . . . Level 1 18 | . 10 . 17 . 5 12 . . . . 36 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . 3 7 . . . . 6 . . . . Investigation 6 | . 2 . 1 . 1 . . . . . 2 . . . . Extermination 6 | . . . . . . 3 . . . . 3 . . . . Reinforcement 7 | . . . . . 2 4 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 14 | . . . 3 . 1 . . . . . 2 . . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 16 3 25 . 21 30 8 4 . 6 29 11 8 . 5 Peak Tracking Total 8 | . 5 3 8 . 5 5 4 4 . 3 4 3 7 . 4 Tactical Retreats 12 | . 1 . 2 . 2 2 . . . 1 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 8 | . 3 . . . 1 . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . . . 17 . . . . . Triggered 2 | . . . . . . . 1 . . . 1 . . . . Most Traps Carried 3 | . . . . . . . . . . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 39 | . 6 1 4 1 7 5 . . . . 10 . 1 4 . Terminals 28 | . 6 . 4 1 5 4 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 128 | . 14 1 16 1 27 13 . . . . 25 . 1 30 . Successful 81 | . 4 1 10 1 19 4 . . . . 11 . 1 30 . Failed 47 | . 10 . 6 . 8 9 . . . . 14 . . . . Catastrophic 10 | . 1 . 1 . 1 4 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 58 | . 7 . 15 1 12 11 . . . . 12 . . . . Terminals 77 | . 14 . 16 1 15 9 . . . . 22 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . 1 . . . . Terminal Hacks 51 | . 3 1 5 1 6 . . . . . 4 . 1 30 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 11 | . . . . 1 . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . 1 . . . . . 2 . . . . Zone Layout 4 | . 1 . 1 . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 . 5 . 4 4 . . . . 6 . . . . Terminals 16 | . 1 . 5 . 4 1 . . . . 5 . . . . Track 6 | . . . 1 . 2 . . . . . 3 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 8 | . 1 . 2 . 2 1 . . . . 2 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 2 1 6 4 . . . . 9 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 1 4 . . . 15 . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 4 | . . 2 . 1 . . . . . . . . . . 1 Largest Group 2 | . . 2 2 1 1 . . . . . . . . . 1 Highest-Rated Group 96 | . . 45 45 31 31 . . . . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 31 31 . . . . . . . . . 96 Total Orders 14 | . . . . . . 9 . . . . . . 5 . . STAY 1 | . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . 1 . . EXPLORE 11 | . . . . . . 9 . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 38 | . . . 10 . 5 15 . . . . . . . . 8 Total Damage 465 | . . . 85 . 104 . . . . . . . . . 276 Kills 3 | . . . 2 . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . 1 1 1 . 1 1 . 1 Drone Launches 18 | . . . . . . 16 . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 14268 | 55 952 772 1287 279 863 1507 609 680 1621 1049 2569 551 895 83 496 Spaces Moved 7796 | 46 495 399 536 146 434 976 292 333 819 520 1380 308 640 77 395 Core 5 | 5 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 6294 | . 273 399 536 146 434 467 292 333 819 339 836 308 640 77 395 Wheels 1497 | 41 222 . . . . 509 . . . 181 544 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 190 190 190 120 95 120 190 196 170 86 114 108 108 105 Average Speed 148 | 85 149 190 190 190 153 110 150 193 196 186 125 114 113 108 107 Slowest Speed 330 | 90 330 190 190 190 260 190 190 196 196 196 196 114 187 108 108 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 88 96 47 44 45 45 49 48 81 61 35 50 92 68 58 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . 2 . . . . . . 1 . . . . 1 . Known Exits Taken 7 | . . 1 1 . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 . 1 1 1 1 1 . . . . . Scrap Searched 22 | . . 1 . 1 . . 2 11 3 2 . 1 1 . . Spaces Dug 187 | . . . 1 . 8 12 55 . . . 28 22 . . 61 Terrain Destroyed 407 | . . . 1 . 8 43 55 . . 140 45 54 . . 61 Melee 46 | . . . 1 . 8 12 2 . . . 19 . . . 4 Projectile 7 | . . . . . . . . . . . 7 . . . . AOE 354 | . . . . . . 31 53 . . 140 19 54 . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 9788 | 59 621 412 735 146 564 1246 430 361 835 565 2058 481 753 76 446 Wait 1115 | 2 21 5 104 . 61 126 106 . . 1 455 151 48 . 35 Move 7781 | 45 494 398 535 145 433 975 291 332 818 519 1379 307 639 76 395 Hop . | . . . . . . . . . . . . . . . . Pick Up 132 | 6 20 2 14 . 9 15 4 9 1 3 35 . 13 . 1 Fast Attach 61 | 5 5 . 8 . 2 11 1 1 5 . 18 . 5 . . Attach 57 | 1 4 . 5 . 4 8 2 . 2 2 18 1 10 . . Detach 14 | . 3 . 1 . . 2 . . 3 . 5 . . . . Swap 74 | . 6 1 5 . 4 9 5 3 . 4 22 7 6 . 2 Drop 124 | . 16 4 24 . 8 16 4 10 5 2 27 . 6 . 2 Fire 109 | . 50 2 20 . . 2 2 . . 8 15 7 . . 3 Melee 290 | . . . 17 1 43 82 15 6 1 9 74 8 26 . 8 Ram . | . . . . . . . . . . . . . . . . Kick 4 | . 2 . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 17 | . . . . . . . . . . 17 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 9) 873 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Entered Mines 1150 | -10/Mines | Found the Drone Emporium 1158 | -10/Mines | Found Prototype Device 1192 | -10/Mines | Identified exit to Materials 1210 | -10/Mines | Learned location of Zion (-7) 1325 | -10/Mines | Learned location of Storage (-9) 1520 | -10/Mines | Discovered exit to Materials (range 6) 1746 | -10/Mines | Learned Materials security intel 1780 | -10/Mines | Entered Materials 1780 | -9/Materials | Accompanied by 2 allies 1780 | -9/Materials | Evolved 2 slots: Weapon x2 1785 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2017 | -9/Materials | Discovered new exit (range 10) 2487 | -9/Materials | Identified exit to Mines 2487 | -9/Materials | Identified exit to Storage 2508 | -9/Materials | Discovered new exit (range 16) 2855 | -9/Materials | Build established: Scavenger-Mutant 3067 | -9/Materials | Entered Mines 3068 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3272 | -9/Mines | Learned 2 Materials zone layouts 3331 | -9/Mines | Discovered new exit (range 8) 3333 | -9/Mines | Assembled infested the area 3335 | -9/Mines | Received a Mining Laser from a helpful Derelict 3346 | -9/Mines | Entered Materials 3346 | -8/Materials | Accompanied by 1 ally 3346 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -8/Materials | Identified exit to Factory 3427 | -8/Materials | Identified Bomb Drone Bay 3929 | -8/Materials | Build established: Gladiator 4188 | -8/Materials | Discovered exit to Factory (range 3) 4209 | -8/Materials | Entered Factory 4209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4698 | -7/Factory | Lost 3 parts (2n1u) 4874 | -7/Factory | Discovered new exit (range 70) 4897 | -7/Factory | Discovered new exit (range 78) 5134 | -7/Factory | Lost 3 allies 5260 | -7/Factory | Lost 3 allies 5649 | -7/Factory | Discovered new exit (range 3) 5716 | -7/Factory | Entered Lower Caves 5749 | -7/Lower Caves | Spotted B-75 Beast 5941 | -7/Lower Caves | Core integrity fell below 50% 6035 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6239 | -7/Lower Caves | Discovered new exit (range 8) 6325 | -7/Lower Caves | Entered another Lower Caves area 6722 | -7/Lower Caves | Learned Factory garrison access intel 6962 | -7/Lower Caves | Discovered new exit (range 8) 7005 | -7/Lower Caves | Entered Zion 7092 | -7/Zion | System corruption cleaned by Quarantine Array 7145 | -7/Zion | Found Prototype Device 7165 | -7/Zion | Identified Phasing AFG 7214 | -7/Zion | Discovered new exit (range 15) 7674 | -7/Zion | Learned location of 1 exit from Lower Caves 8023 | -7/Zion | Given A8's code to call for help 8208 | -7/Zion | Visited the Megawrench Repair Shop 8208 | -7/Zion | Megawrench repaired 10 parts 8626 | -7/Zion | Entered Proximity Caves 8717 | -6/Proximity Caves | Build established: Derelict-Gladiator 9535 | -6/Proximity Caves | Discovered new exit (range 15) 9675 | -6/Proximity Caves | Entered Factory 9675 | -6/Factory | Evolved 2 slots: Propulsion x2 9676 | -6/Factory | Identified exit to Extension 9677 | -6/Factory | Loaded intel: 4 garrison access locations 10283 | -6/Factory | Build established: Gladiator 10393 | -6/Factory | Lost 9 parts (1p5n2u1w) 10444 | -6/Factory | Lost 3 parts (1p1u1w) 10783 | -6/Factory | Build established: Scavenger-Mutant 10840 | -6/Factory | Cargo convoy interrupted 11205 | -6/Factory | Spotted B-75 Beast 11287 | -6/Factory | Lost 4 parts (1p2n1w) 11602 | -6/Factory | Build established: Mutant 11926 | -6/Factory | Core integrity fell below 50% 12065 | -6/Factory | Found Launcher Loader 12241 | -6/Factory | Discovered new exit (range 3) 12243 | -6/Factory | Identified exit to Lower Caves 12244 | -6/Factory | Entered Lower Caves 12245 | -6/Lower Caves | Identified exit to Lower Caves 12436 | -6/Lower Caves | Learned location of 1 exit from Factory 12446 | -6/Lower Caves | Build established: Gladiator 12795 | -6/Lower Caves | Entered another Lower Caves area 12795 | -6/Lower Caves | Discovered new exit (range 7) 12797 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12823 | -6/Lower Caves | System corruption reached 10% 12879 | -6/Lower Caves | Identified exit to Factory 12892 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 13234 | -6/Lower Caves | Build established: Scavenger-Mutant 13537 | -6/Lower Caves | Spotted B-75 Beast 13563 | -6/Lower Caves | Destroyed B-75 Beast 13585 | -6/Lower Caves | Lost 4 parts (1p2n1u) 13681 | -6/Lower Caves | Discovered new exit (range 8) 13689 | -6/Lower Caves | Identified exit to Data Miner 13690 | -6/Lower Caves | Entered Data Miner 13690 | -6/Data Miner | Discovered new exit (range 6) 13696 | -6/Data Miner | Identified exit to Proximity Caves 13711 | -6/Data Miner | Met Data Miner 13729 | -6/Data Miner | Learned location of Section 7 (-2) 13729 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13749 | -6/Data Miner | Received God Mode back door access code from Data Miner 13773 | -6/Data Miner | Entered Proximity Caves 13821 | -5/Proximity Caves | Build established: Mutant 13880 | -5/Proximity Caves | Spotted B-75 Beast 13882 | -5/Proximity Caves | Escorted by Enhanced Grunt 13940 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14255 | -5/Proximity Caves | Core integrity fell below 20% 14269 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 14028_ System corrupted: Energy discharge (-117). 14043_ System corrupted: Heat flow error (+281). 14062_ System corrupted: Component data lost. 14092_ Acquired 5 matter. 14093_ Acquired 25 matter. 14094_ Acquired 2 matter. 14102_ Acquired 4 matter. 14124_ System corrupted: IFF burst signal emitted. 14162_ X#YNHEQQDHA4Z5P#O&T8DJI10IGF 14196_ LO:C&UQTKQJT KB2TPKQ&CTHSVQ 14211_ System corrupted: Matter fused (-10). 14240_ System corrupted: Matter fused (-5). 14243_ The unstable cave ceiling collapses. 14245_ Enhanced Grunt destroyed. 14250_ Arm. Leg destroyed. 14250_ Dropped Hcp. Storage Unit. 14251_ Dropped Dirty Bomb Trap. 14251_ Acquired Hcp. Storage Unit. 14257_ Target Drone destroyed. 14259_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????