Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:02:23 Player: Vox Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2424) 2424 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-93) -93 TOTAL SCORE: 5491 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 25 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- Mace Mace > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Propulsion Shielding System Shield > --- WEAPON ----------- Gatling Laser Ion Cannon > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Compact Wheel Improved Sensor Array Experimental Sensor Array Melee Analysis Suite Improved Propulsion Shielding Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . 2 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 76 | 8 6 7 7 9 16 23 Power 10 | 2 1 1 2 . 2 2 Engine 8 | 2 1 1 2 . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 1 3 1 2 6 6 Treads 9 | 2 1 2 1 2 1 . Leg 11 | . . 1 . . 4 6 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 1 3 1 3 5 Device 5 | 1 . . 1 . 2 1 Storage 2 | 1 . 1 . . . . Processor 3 | . 1 . . . . 2 Hackware 1 | . . . . . 1 . Protection 5 | . . . 2 1 . 2 Artifact . | . . . . . . . Weapon 29 | 2 3 2 1 6 5 10 Energy Gun 4 | . . . . 2 2 . Energy Cannon 4 | . . . . 1 2 1 Ballistic Gun 5 | 2 1 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 13 | . 2 1 . 3 1 6 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . 1 . 6 . 18 Power 4 | . . 1 . 1 . 2 Propulsion 8 | . . . . 2 . 6 Utility 7 | . . . . 1 . 6 Weapon 6 | . . . . 2 . 4 Highest Loss Streak 14 | . . 1 . 6 . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 96 94 96 Engine 8 | . 13 13 11 10 7 . Core 2 | . . . . . 1 6 Treads 15 | . 27 26 22 21 . . Leg 9 | . . 1 . . 24 22 Device 9 | . 8 . 11 11 18 13 Storage 10 | . 14 14 11 11 9 6 Processor 10 | . 5 14 11 11 9 9 Hackware 2 | . . . . . 7 7 Protection 3 | . . . 11 9 . 5 Energy Gun 2 | . . . . 6 6 1 Energy Cannon 1 | . . . . . 6 3 Ballistic Gun 9 | . 16 14 19 11 . . Launcher 9 | . 10 14 2 3 2 11 Impact Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 32 | 14 12 24 32 32 27 32 Greatest Support 48 | 40 40 40 40 48 39 45 Greatest Overweight (x) 3 | 1 . . . 3 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 10 Average Carried 8 | 6 7 8 8 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 8 8 10 10 10 10 1 Class Distribution -------------------- 49% | Mutant 25% | Skirmisher 18% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1848 | 478 162 186 190 122 205 505 Remotely . | . . . . . . . Salvage Created 2266 | 260 273 89 428 370 233 613 Parts 155 | 18 28 7 27 28 7 40 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 59 | . 8 5 7 14 6 19 Melee 3 | . . . . . . 3 Guns 20 | . . 2 7 9 2 . Cannons 3 | . . . . . 3 . AOE 33 | . 8 3 . 5 1 16 Classes Destroyed 13 | 3 4 . 1 1 . 4 Worker 9 | 3 1 . . . . 5 Builder 5 | . 4 . . . . 1 Tunneler 6 | 5 1 . . . . . Recycler 6 | 1 1 . 1 . . 3 Watcher 2 | . 1 . 1 . . . Swarmer 14 | . 3 3 . 6 . 2 Grunt 28 | . 5 2 5 7 5 4 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Protector 2 | . . . . . . 2 Sentry 3 | . . . 2 . 1 . Hunter 4 | . . . . . . 4 Programmer 6 | . . . . . . 6 Thug 1 | . . . . 1 . . Best Kill Streak 12 | 2 12 3 4 3 3 10 Combat Bots Only 8 | . 6 3 3 3 3 8 Max Kills in Single Turn 5 | 1 3 2 1 2 1 5 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 . 2 1 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 333 | . 28 13 21 44 23 204 Missed 103 | . 7 4 9 13 8 62 Damage Taken 4239 | . 246 110 160 1053 288 2382 Core 1124 | . 46 . 23 304 51 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 212 | . . . . . . 212 Regen/Repaired (Parts) 11 | . . . . . . 11 Core Remaining (%) 72 | 100 . 81 . 18 90 . Volleys Fired 147 | 29 26 10 20 25 18 19 Largest 3 | 2 1 2 2 2 2 3 Hottest 140 | 40 30 50 43 103 140 140 Shots Fired 238 | 58 26 11 40 37 22 44 Gun 163 | 58 14 7 40 26 8 10 Cannon 12 | . . . . . 9 3 Launcher 63 | . 12 4 . 11 5 31 Special . | . . . . . . . Kinetic 138 | 58 14 7 40 19 . . Thermal 35 | . . . . 7 15 13 Explosive 63 | . 12 4 . 11 5 31 Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 14 | 9 11 6 14 8 6 8 Robot Miss Streak 5 | 3 5 2 1 2 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 177 | 40 13 9 30 17 16 52 Core Hits 178 | 15 22 8 14 21 18 80 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 27 | . . . . . . 27 Impact 27 | . . . . . . 27 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 7273 | 400 968 340 437 806 593 3729 Guns 1611 | 400 78 59 437 270 165 202 Cannons 192 | . . . . . 142 50 Explosions 4659 | . 890 281 . 536 286 2666 Melee 811 | . . . . . . 811 Ramming . | . . . . . . . Kinetic 1141 | 400 78 59 437 167 . . Thermal 693 | . . . . 181 260 252 Explosive 4581 | . 890 281 . 458 286 2666 Electromagnetic 47 | . . . . . 47 . Impact 811 | . . . . . . 811 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 3 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Energy Discharges 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 262 | . 8 6 . 1 . 247 Projectiles . | . . . . . . . Explosions 23 | . 8 6 . 1 . 8 Melee 239 | . . . . . . 239 Knockbacks 5 | . . . . . . 5 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 193 | . 6 8 . 92 20 67 Shots 9 | . 1 1 . 3 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | . 4 . 7 144 150 114 Average Temperature 45 | . 2 . 3 54 57 40 Received Heat Transfer 507 | . 87 36 75 57 144 108 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 10 | . . . . . . 10 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1397 | . . . . 375 523 499 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 430 | 45 219 263 289 430 361 258 Initial 113 | . 29 85 . 112 113 86 Average 130 | 19 114 89 100 249 180 137 Maximum Alert Level 2 | . 1 1 1 2 1 1 Low Security (%) 76 | 100 59 97 78 33 81 82 Level 1 23 | . 40 2 21 66 18 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 . 1 4 Investigation 1 | . . . 1 . . . Extermination 3 | . . . . . . 3 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 12 7 13 12 11 28 Peak Tracking Total 13 | . 5 2 4 3 5 13 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . 1 . . 3 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 9 | . 2 . . 3 2 2 Max in Single Turn 2 | . 1 . . 2 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 22 | . 4 . 4 2 5 7 Terminals 17 | . 4 . 3 1 5 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 75 | . 16 . 17 5 17 20 Successful 35 | . 7 . 9 3 7 9 Failed 40 | . 9 . 8 2 10 11 Catastrophic 5 | . . . 1 . 2 2 Database Lockouts . | . . . . . . . Manual 56 | . 16 . 10 3 15 12 Terminals 61 | . 16 . 12 4 17 12 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units 2 | . . . . . . 2 Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 . 3 3 3 2 Robot Analysis 6 | . 3 . 1 1 1 . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 Terminal Index 3 | . . . 1 . 1 1 Recall Reinforcements 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 4 . 2 . 4 4 Terminals 14 | . 4 . 2 . 4 4 Botnet 14 | . 4 . 2 . 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . 4 1 5 6 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 68 | . . . . . . 68 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 . . Highest-Rated Group 42 | . . 31 . 42 . . Highest-Rated Ally 31 | . . 31 . 31 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . 8 . . Total Damage 105 | . . . . 105 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 6 | . 3 . 1 1 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4811 | 386 741 983 371 653 432 1245 Spaces Moved 2807 | 183 416 593 167 352 274 822 Core 17 | 8 . . . 6 . 3 Treads 1696 | 175 416 592 167 346 . . Legs 1078 | . . 1 . . 258 819 Wheels 16 | . . . . . 16 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 160 160 115 120 Average Speed 144 | 155 160 159 160 160 120 120 Slowest Speed 200 | 160 160 160 160 200 190 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 9 61 99 23 83 37 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 311 | . 75 50 . 57 29 100 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 310 | . 75 50 . 57 29 99 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3302 | 230 468 617 230 403 351 1003 Wait 168 | . 4 . 35 10 30 89 Move 2801 | 182 415 592 166 351 273 822 Hop . | . . . . . . . Pick Up 39 | 9 7 2 . 2 6 13 Fast Attach 35 | 8 5 5 1 3 8 5 Attach 18 | . . . 2 . 5 11 Detach 2 | . . . . . 2 . Swap 23 | . 1 2 4 6 3 7 Drop 45 | 2 10 6 2 6 6 13 Fire 147 | 29 26 10 20 25 18 19 Melee 24 | . . . . . . 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 387 | -11/Scrapyard | Entered Materials 388 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Discovered new exit (range 14) 920 | -10/Materials | Identified exit to Materials 1003 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Discovered exit to Mines (range 8) 1128 | -10/Materials | Entered Mines 1232 | -10/Mines | Met a Derelict bent on vengeance 1439 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1603 | -10/Mines | Discovered exit to Materials (range 10) 1606 | -10/Mines | Received a Mining Laser from a helpful Derelict 1732 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1735 | -10/Mines | Found Prototype Device 1850 | -10/Mines | Discovered exit to Materials (range 6) 2069 | -10/Mines | Learned 2 Materials zone layouts 2111 | -10/Mines | Entered Materials 2111 | -9/Materials | Evolved 2 slots: Utility x2 2112 | -9/Materials | Identified exit to Materials 2333 | -9/Materials | Identified exit to Mines 2433 | -9/Materials | Identified Exp. Sensor Array 2482 | -9/Materials | Entered Mines 2503 | -9/Mines | Build established: Scavenger-Mutant 2507 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2743 | -9/Mines | Discovered exit to Materials (range 7) 2842 | -9/Mines | Learned Materials emergency access door positions 3005 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3030 | -9/Mines | Discovered exit to Materials (range 13) 3082 | -9/Mines | Assembled infested the area 3087 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3110 | -9/Mines | Core integrity fell below 50% 3130 | -9/Mines | Core integrity fell below 20% 3135 | -9/Mines | Entered Materials 3135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -8/Materials | Discovered new exit (range 6) 3145 | -8/Materials | Identified exit to Storage 3155 | -8/Materials | Lost 6 parts (1p2n1u2w) 3563 | -8/Materials | Discovered new exit (range 4) 3566 | -8/Materials | Identified exit to Factory 3567 | -8/Materials | Entered Factory 3567 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3595 | -7/Factory | Build established: Skirmisher 4272 | -7/Factory | Repaired Broken Exp. Sensor Array 4571 | -7/Factory | Identified exit to Lower Caves 4756 | -7/Factory | Build established: Gladiator 4768 | -7/Factory | Cargo convoy interrupted 4788 | -7/Factory | Core integrity fell below 50% 4803 | -7/Factory | Destroyed 8 combat bots 4806 | -7/Factory | Core integrity fell below 20% 4812 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- cleaned. 04799_ Carbon-fiber Leg destroyed. 04800_ The unstable cave ceiling collapses. 04800_ U-05 Engineer lays Concrete. 04801_ U-05 Engineer builds a Door. 04801_ Carbon-fiber Leg destroyed. 04801_ U-05 Engineer lays Concrete. 04803_ I-36 Angel destroyed. 04804_ Acquired 29 matter. 04804_ U-05 Engineer lays Concrete. 04804_ U-05 Engineer builds a Wall. 04805_ U-05 Engineer builds a Door. 04805_ U-05 Engineer lays Concrete. 04806_ Slug penetrates Door. 04807_ U-05 Engineer lays Concrete. 04809_ U-05 Engineer builds a Door. 04809_ U-05 Engineer lays Concrete. 04811_ Mak. Power Source destroyed. 04812_ The unstable cave ceiling collapses. 04812_ Penetrated by Slug. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedCannonAnalyzer Manual? 0 Play Time 00:50:37 Cumulative 46.3 hours Start 2024.04.29 @ 17:10:27 End 2024.04.29 @ 18:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 33 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 60x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be9f8d8b-2bab-406f-b827-d1610f04cd9d