Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 16:51:46 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (440) 2200 Value Destroyed (17971) 17971 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (11785) 11785 TOTAL SCORE: 42996 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4898 Follower Combat Kills 3506 Entered Garrisons 400 Used RIF Installer 500 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -619 Cogmind --------- Core Integrity 1078/1600 Matter 300/300 Energy 31/350 System Corruption 19% Temperature Cool (24) Movement Flying (94) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Electron Diverter Cooled Q-thruster > --- UTILITY (6) ------ Advanced Heat Sink Core Analyzer Graphene Brace > --- WEAPON (6) ------- Light Antimatter Cannon Vibroblade > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Relay Coupler [NC] (21) Light Antimatter Cannon Neutron Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Core Analyzer Graphene Brace Improved Remote Force Field > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Light Antimatter Cannon Light Antimatter Cannon Vibroblade > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Matter Compressor Advanced Recoil Stabilizer Improved Reaction Control System Experimental Shock Absorption System AEGIS Remote Shield Relay Coupler [NC] Hypervelocity Multirail Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Neutron Missile Launcher Improved Plasma Cutter CPS Tube [Rating: 180] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . . 6 . . . . . 2 2 . . . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 8 | . . . . . . . . 4 . . . . . . 2 . . . . . . . 1 . 1 . Utility 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . Weapon 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 381 | 8 9 10 33 11 9 4 7 16 30 11 3 15 13 17 24 . 22 2 3 . 3 53 13 26 31 8 Power 60 | 1 3 1 4 2 2 . . 1 3 1 . . 3 2 5 . 2 . . . . 8 6 6 8 2 Engine 29 | 1 2 1 4 2 . . . 1 3 . . . 1 1 . . . . . . . 3 4 2 3 1 Core 11 | . 1 . . . 2 . . . . . . . . 1 4 . 2 . . . . 1 . . . . Reactor 20 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . 4 2 4 5 1 Propulsion 95 | 2 2 5 8 . 3 1 5 1 12 3 . 1 4 . 9 . 9 . . . 1 12 2 6 7 2 Treads 31 | 2 . . 6 . 3 1 1 . 12 3 . . 3 . . . . . . . . . . . . . Leg 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . 2 . . . 4 1 . . . . 1 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Flight 46 | . . . . . . . . . . . . 1 . . 9 . 8 . . . 1 12 2 6 5 2 Utility 92 | 2 1 2 6 2 . 2 . 6 5 2 1 5 2 5 7 . 4 . 2 . 1 14 5 8 6 4 Device 57 | 1 . 1 2 1 . . . 5 4 . 1 4 2 3 4 . 4 . 1 . . 5 3 7 5 4 Storage 13 | 1 1 . 1 1 . 1 . 1 . . . . . . 1 . . . 1 . . 3 2 . . . Processor 7 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 3 . 1 . . Hackware 7 | . . . . . . . . . . 1 . 1 . 1 2 . . . . . . 1 . . 1 . Protection 8 | . . 1 3 . . . . . . 1 . . . 1 . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 3 3 2 15 7 4 1 2 8 10 5 2 9 4 10 3 . 7 2 1 . 1 19 . 6 10 . Energy Gun 13 | 1 2 . 1 2 . 1 . . 1 2 . 1 . 2 . . . . . . . . . . . . Energy Cannon 15 | . . . 2 1 . . . 2 . . . 4 . 1 . . . 1 . . . 4 . . . . Ballistic Gun 65 | 2 . 1 8 2 2 . 2 2 6 3 2 3 3 5 3 . 3 . 1 . 1 7 . 3 6 . Ballistic Cannon 16 | . 1 . 1 2 1 . . 3 2 . . . 1 1 . . . . . . . 1 . 1 2 . Launcher 4 | . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . . . . Special Weapon 8 | . . 1 1 . . . . . 1 . . . . 1 . . . . . . . 3 . . 1 . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Unidentified Prototypes 32 | . . . 2 4 . . . . . 4 . 6 . 1 . . 1 . . . . 3 1 10 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Lost 83 | . 1 3 . . . . . 3 2 . . 1 1 . 2 . 11 1 . 2 12 2 5 18 2 17 Power 16 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 . 3 5 1 3 Propulsion 30 | . 1 . . . . . . . . . . . 1 . 1 . 4 . . . 8 . . 7 1 7 Utility 12 | . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 . 2 3 . 2 Weapon 25 | . . 2 . . . . . 3 1 . . 1 . . 1 . 4 . . 1 2 2 . 3 . 5 Highest Loss Streak 13 | . 1 1 . . . . . 2 2 . . 1 1 . 1 . 4 1 . 2 7 2 3 10 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Average Backups 19 | 5 12 14 14 16 19 22 23 23 23 23 23 23 22 22 15 10 9 10 12 15 12 10 14 14 14 13 Power . | . 1 1 . . . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Propulsion 5 | 3 4 6 7 8 8 8 7 6 6 6 6 6 7 7 3 2 . 1 1 1 . 1 3 1 . 1 Utility 5 | . 2 2 3 2 2 5 6 8 8 10 11 9 9 9 5 1 5 6 7 9 7 3 6 7 7 6 Weapon 5 | . 4 5 2 4 7 7 7 4 5 4 2 3 4 4 4 4 2 2 2 3 2 3 2 2 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . 5 3 13 1 1 . 3 3 3 2 1 5 6 2 7 . 5 . 3 . 7 10 6 1 4 5 Power 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Propulsion 23 | . 3 . 8 . . . 1 1 . . . 4 2 . 1 . 2 . . . . 1 . . . . Utility 50 | . 1 2 3 . 1 . 2 1 3 1 1 1 2 1 5 . 2 . 3 . 5 5 6 . 3 2 Weapon 14 | . 1 1 1 1 . . . 1 . . . . . . 1 . . . . . 1 3 . 1 1 2 Tool/Special 6 | . . . . . . . . . . . . . 1 1 . . 1 . . . 1 1 . . . 1 Average Slot Usage (%) 85 | . 99 99 99 99 100 97 64 78 90 90 80 79 77 74 81 94 88 87 84 88 59 68 88 82 95 86 Engine 4 | . 12 14 11 11 10 . . 3 3 . . . . 2 . . . . . . . 7 9 4 2 2 Core 3 | . 1 . . . . 11 11 2 2 . . . . . 4 10 9 10 10 10 6 1 . . . . Reactor 1 | . . . . . . . . . . 5 6 6 5 5 4 . . . . . . 1 2 5 7 6 Treads 13 | . 15 . 16 22 22 22 13 . 22 30 20 20 18 17 7 . . . . . . . . . . . Leg 1 | . 12 28 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 4 . . . 6 19 8 . . . . . 2 . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 16 36 32 36 36 36 27 23 29 31 36 33 Device 9 | . 14 9 3 11 11 10 11 12 12 5 6 5 6 6 6 5 4 5 5 10 2 7 16 15 14 15 Storage 8 | . 14 14 11 11 11 11 11 6 6 6 6 6 6 5 3 5 5 5 5 5 4 3 4 4 4 3 Processor 1 | . . . . . . . . . . 6 6 6 6 3 . . . . . . . 3 4 4 4 4 Energy Cannon 1 | . . . . 1 . . . . 2 . . 2 12 6 . . . . . . . 3 . . . . Ballistic Gun 15 | . 14 14 39 14 2 20 11 23 17 30 30 29 14 8 24 26 17 5 5 9 6 6 17 7 11 8 Ballistic Cannon 8 | . 8 12 1 22 40 20 . 7 11 . . . 2 3 . . . . . . . . . . 6 8 Peak Build Rating 180 | 7 10 11 21 28 27 23 35 67 78 121 122 124 118 118 122 94 109 109 109 105 96 148 159 174 177 180 Average Rating 60 | 6 8 9 17 24 23 22 20 59 66 99 120 118 103 111 101 94 99 106 101 104 67 109 148 142 158 162 On Entrance 75 | . 7 9 11 21 27 22 15 34 67 76 120 120 116 102 114 94 94 109 101 105 93 2 143 151 130 166 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 9 . . . 19 . 20 . 2 . . . . 31 . . 3 11 Naked Turns 119 | . . . . . . . . . . . . . . . . . . . . . 29 90 . . . . Heaviest Build 165 | 13 31 31 47 66 66 101 99 122 134 128 130 133 147 165 153 42 48 47 57 52 48 76 73 78 84 72 Greatest Support 240 | 40 40 20 46 46 46 40 40 84 180 240 240 240 240 190 190 49 66 57 57 63 57 72 84 84 82 77 Greatest Overweight (x) 5 | . 1 1 2 1 1 2 4 1 4 1 . . 4 . 5 . 1 . . . 2 1 . 1 3 1 Average Overweight (x) . | . . 1 . . 1 1 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 20 | 7 13 15 15 17 20 23 24 25 25 25 25 25 25 25 16 10 10 10 14 15 12 12 15 15 15 14 Most Carried 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 Average Carried 19 | 5 12 14 14 16 19 22 24 24 24 24 24 24 24 24 15 10 9 10 12 15 12 11 14 14 14 13 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 10 10 10 10 15 15 5 15 15 15 15 5 Final Carried 25 | 8 15 15 15 20 20 25 25 25 24 25 25 25 24 25 10 10 10 10 15 15 5 15 15 15 15 5 Class Distribution -------------------- 22% | Scavenger-Tank 15% | Gunner 13% | Scavenger-Mutant 12% | Scavenger-Gunner 9% | Scavenger-Sprinter 8% | Mutant 4% | Sprinter 4% | Commander-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Scavenger-Gunner | -9/Recycling Scavenger-Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Scientist-Sprinter | -4/Upper Caves Scientist-Sprinter | -4/Upper Caves Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 19189 | 247 333 511 1534 1055 1334 756 121 1157 2288 436 178 1403 1145 451 994 . 313 110 364 20 50 1145 272 721 1351 900 Remotely 566 | . . . . . . . . . 386 . . 180 . . . . . . . . . . . . . . Salvage Created 21797 | 61 308 296 2080 1575 1201 529 . 1147 1679 255 250 2352 2223 539 1314 . 548 135 338 . 126 1125 456 932 1655 673 Parts 1063 | 7 16 22 138 86 65 22 . 42 57 13 13 95 107 23 58 . 27 13 23 . 9 39 22 49 84 33 Haulers Intercepted 23 | . . . 5 5 . . . . . . . 4 . 1 . . . . . . . 5 1 . 2 . Recyclers Shooed 14 | 3 . . 2 1 . 1 . 1 . . . . . . 1 . . . . . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . . . 5 . . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 309 | . 9 10 38 29 29 3 . 12 27 3 2 27 27 7 17 . 8 5 4 . 2 3 5 13 18 11 Melee 6 | . . . . . . . . . . . . 2 . . . . 2 . . . 2 . . . . . Guns 156 | . 4 3 32 10 . 1 . 7 16 3 2 19 12 6 16 . 4 . . . . . 1 8 9 3 Cannons 82 | . 5 7 2 19 15 2 . 5 8 . . . 11 1 . . . . . . . 2 . . 3 2 AOE 60 | . . . 4 . 14 . . . 3 . . 6 . . 1 . 2 5 4 . . . 4 5 6 6 Classes Destroyed 21 | 1 1 4 5 3 1 . . . 3 . . 1 . . . . . 1 . . . 1 . . . . Worker 28 | . . 1 7 . . . . . . . . 3 . . . . 4 . . . . 2 4 1 2 4 Builder 12 | . . . 1 1 . . . 1 2 . . 2 . . . . . . . . . . 1 2 2 . Tunneler 9 | 4 . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . 2 . Hauler 23 | . . . 5 5 . . . . . . . 4 . 1 . . . . . . . 5 1 . 2 . Recycler 37 | . . 1 3 2 . 6 . 5 2 . . 2 . . 4 . 1 . . . . 2 1 1 5 2 Mechanic 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 Watcher 11 | . . . 4 1 1 . . . . 1 . 2 . 1 . . . . . . . . . . 1 . Swarmer 82 | . . 3 7 . 15 . . 3 . . . 4 2 . 9 . 3 5 4 . . . 4 5 12 6 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 138 | . 9 6 23 19 6 . . 7 19 . . 15 15 5 3 . 2 . . . . . . 6 3 . Brawler 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 40 | . . . 7 7 6 3 . 1 5 . 2 3 4 2 . . . . . . . . . . . . Hunter 11 | . . . . . . . . . 2 . . . 2 . 2 . . . . . . 3 . . 1 1 Programmer 22 | . . . . . 1 . . 1 . . . 2 3 . 3 . 3 . . . 2 . 1 2 2 2 Behemoth 3 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 2 2 9 9 4 4 . 3 5 2 2 7 4 4 11 . 4 5 4 . 1 3 7 5 11 6 Combat Bots Only 9 | . 2 2 8 9 4 1 . 3 4 2 2 6 4 3 7 . 2 5 4 . 1 2 4 5 8 6 Max Kills in Single Turn 6 | 1 1 1 3 2 3 2 . 1 4 1 1 4 1 2 2 . 2 3 3 . 1 1 5 5 5 6 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Exploded 6 | . . . 3 . 3 . . . 2 . . 3 . . 1 . 2 3 3 . . . 4 5 4 6 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 1997 | . 66 38 109 57 55 6 . 107 201 20 9 95 115 37 149 . 211 11 9 20 82 163 98 165 75 99 Missed 711 | . 14 6 24 19 15 2 . 27 66 7 3 27 23 9 40 . 99 7 4 12 27 92 49 72 30 37 Hits 1286 | . 52 32 85 38 40 4 . 80 135 13 6 68 92 28 109 . 112 4 5 8 55 71 49 93 45 62 Melee 7 | . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . Projectile 1279 | . 52 29 85 34 40 4 . 80 135 13 6 68 92 28 109 . 112 4 5 8 55 71 49 93 45 62 AOE 6 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 4 Critical Strikes 56 | . 1 3 . . 1 . . 4 6 1 . 3 7 1 4 . 6 . 1 . 2 . 1 6 2 7 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Part Disruptions 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . Damage Taken 24155 | . 703 427 927 552 463 67 . 1067 1706 295 169 1444 1522 623 1957 . 2115 111 83 169 1103 1605 1359 2342 1121 2225 Core 4118 | . 173 65 155 85 64 . . 71 141 14 21 55 74 44 159 . 306 69 17 . 483 889 185 526 191 331 Absorbed by Shields 767 | . . . . . . . . . 464 114 . . . . . . 39 . . . . . . 150 . . Reduced by Siege Mode 121 | . . . . . . . . . . . . . 58 . 63 . . . . . . . . . . . Redirected to Shielding 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Regen/Repaired (Parts) 701 | . . . 33 92 . . . . . . . . . . . . 270 . . . . . 121 46 80 59 Core Remaining (%) 46 | 100 . 4 . . . . 24 . . . . . 55 95 . . . . . . 10 31 . 50 . . Volleys Fired 958 | 11 45 43 82 62 185 12 . 44 79 8 7 63 107 24 42 . 19 6 3 . . 26 7 17 37 29 Largest 5 | 2 2 2 4 4 4 4 . 5 5 5 5 5 5 5 5 . 5 1 1 . . 1 4 4 5 5 Hottest 312 | 40 60 100 137 164 132 112 . 174 253 158 213 207 170 312 165 . 147 105 49 . . 94 135 135 212 213 Shots Fired 2860 | 22 90 81 312 228 290 52 . 175 350 40 32 262 325 67 178 . 48 6 3 . . 26 25 38 113 97 Gun 2005 | 22 63 42 307 106 131 25 . 132 200 40 32 248 197 36 175 . 42 . 1 . . 14 24 37 84 47 Cannon 804 | . 27 34 2 122 149 27 . 43 145 . . 11 127 29 . . . 4 . . . 9 . . 26 49 Launcher 33 | . . . 2 . 10 . . . 4 . . 3 . . . . 3 2 2 . . 2 1 1 2 1 Special 18 | . . 5 1 . . . . . 1 . . . 1 2 3 . 3 . . . . 1 . . 1 . Kinetic 2496 | 22 72 76 287 210 233 52 . 173 315 40 30 246 206 35 175 . 42 . 1 . . 14 24 37 110 96 Thermal 310 | . 18 5 23 18 47 . . 2 30 . 2 13 118 30 . . . 4 . . . . . . . . Explosive 33 | . . . 2 . 10 . . . 4 . . 3 . . . . 3 2 2 . . 2 1 1 2 1 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Robot Hit Streak 39 | 6 12 7 12 23 23 9 . 8 10 8 8 11 39 17 9 . 5 . . . . 15 5 7 16 17 Robot Miss Streak 17 | 2 2 5 7 4 3 2 . 5 17 2 2 6 7 3 6 . 5 . 1 . . 2 2 3 6 4 Penetration Max 2 | . . . . . . . . . 2 1 . 1 1 1 . . 1 . . . . . . 2 1 1 Secondary Targets 33 | . 1 . 4 . . . . . 7 2 . 7 . . 7 . 2 . . . . . . 1 2 . Max Gunslinging Chain 2 | . 1 . 1 . . . . . 1 1 . 1 . . 2 . 1 . . . . . . 1 2 . Shots Hit Robots 1750 | 13 59 46 169 124 165 29 12 109 239 26 19 127 197 38 113 . 33 2 10 . 10 41 16 30 69 54 Core Hits 869 | 5 20 17 83 51 70 13 . 58 127 14 11 86 70 22 42 . 20 6 8 . 4 21 12 27 49 33 Critical Kills 44 | . . . 1 . . . . 1 6 2 3 10 7 . 1 . . . . . . . 1 7 5 . Critical Parts Destroyed 71 | . . 1 . . 2 . . 1 21 1 3 17 4 1 1 . 2 . . . . 3 . 7 6 1 Critical Strikes 144 | . 1 1 1 3 8 . . 3 29 3 7 27 12 2 2 . 3 . 2 . . 6 1 14 15 4 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . Destroy 113 | . . 1 1 . 1 . . 2 28 3 7 27 7 1 2 . 2 . . . . 3 1 14 11 2 Blast 14 | . 1 . . 3 3 . . 1 . . . . 1 1 . . . . . . . . . . 2 2 Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . 3 . . . . Melee Attacks 224 | . . . 5 . 12 . 12 1 35 . . . 5 . . . 21 7 20 7 16 21 23 14 17 8 Impact 18 | . . . . . 12 . . 1 . . . . 5 . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . . . . . . 3 . 4 . . 5 . 10 17 8 Piercing 107 | . . . . . . . . . . . . . . . . . 18 7 16 7 16 16 23 4 . . Sneak Attacks 99 | . . . 4 . . . 12 . 35 . . . . . . . 3 2 10 . . 10 7 2 7 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51067 | 159 835 668 2763 2590 4044 540 . 2033 5534 668 581 5525 4906 1399 2654 . 2122 735 1723 . 410 1625 1567 1393 3547 3046 Guns 26221 | 159 515 303 2498 1104 1782 253 . 1285 2607 668 581 4431 2886 652 2584 . 777 . . . . 117 135 545 1452 887 Cannons 10561 | . 320 363 40 1478 1144 279 . 645 2184 . . 31 2020 747 . . . . . . . 263 . . 271 776 Explosions 7539 | . . . 225 . 955 . . 103 743 . . 944 . . 70 . 876 536 596 . . 24 752 482 696 537 Melee 6593 | . . . . . 163 . . . . . . . . . . . 469 199 1127 . 410 1205 680 366 1128 846 Ramming 153 | . . 2 . 8 . 8 . . . . . 119 . . . . . . . . . 16 . . . . Kinetic 31854 | 159 677 666 2313 2321 1768 532 . 1930 4402 668 520 4411 3125 818 2584 . 777 . . . . 117 135 545 1723 1663 Thermal 5170 | . 158 . 225 261 1158 . . 103 389 . 61 51 1781 581 . . . . 10 . . . 314 . . 78 Explosive 7034 | . . . 225 . 955 . . . 743 . . 944 . . 70 . 876 536 586 . . 24 438 482 696 459 Electromagnetic 263 | . . . . . . . . . . . . . . . . . . . . . . 263 . . . . Impact 163 | . . . . . 163 . . . . . . . . . . . . . . . . . . . . . Slashing 2677 | . . . . . . . . . . . . . . . . . 59 . . . . 313 . 331 1128 846 Piercing 3753 | . . . . . . . . . . . . . . . . . 410 199 1127 . 410 892 680 35 . . Highest Corruption 19 | . . . 3 6 6 6 . 1 1 3 3 . 1 . . 6 12 13 13 14 4 . 7 9 6 19 Average Corruption 4 | . . . 2 4 6 6 . 1 1 2 2 . 1 . . 6 5 12 13 14 3 . 4 5 5 10 Corruption Purged 11 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . . . 14 28 79 56 . 3 13 7 3 . 15 . . . 11 9 9 1 2 . 6 8 23 16 Message Errors 67 | . . . 1 2 22 15 . 2 3 1 2 . 4 . . . 2 5 1 . 1 . 1 1 3 1 Matter Fused 77 | . . . 3 11 18 10 . . 4 6 . . 5 . . . 1 1 2 . . . 1 4 6 5 Heat Flow Errors 30 | . . . 1 4 11 7 . . . . . . 2 . . . . 1 . . . . . 1 2 1 Energy Discharges 31 | . . . 2 3 8 9 . . . . . . . . . . . . 2 . 1 . 1 1 4 . Parts Rejected 6 | . . . . . 1 1 . . 2 . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 37 | . . . 3 3 9 4 . . 1 . . . 2 . . . 3 1 2 . . . 2 1 1 5 Data Loss (major) 13 | . . . . 1 2 2 . 1 1 . 1 . . . . . 2 . . 1 . . 1 . 1 . Misfires 17 | . . . 1 2 3 4 . . . . . . 1 . . . 1 . 1 . . . . . 2 2 Alerts 8 | . . . 1 1 1 4 . . . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Weapon Failures 14 | . . . 2 1 4 . . . 2 . . . 1 . . . . . 1 . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1872 | . . . 8 . 84 . . 54 21 . . . . 11 . . 43 104 749 . . 162 211 108 198 119 Projectiles 64 | . . . . . . . . 11 6 . . . . 11 . . . . . . . 36 . . . . Explosions 379 | . . . 8 . 39 . . 43 15 . . . . . . . . . 76 . . . 27 29 142 . Melee 1429 | . . . . . 45 . . . . . . . . . . . 43 104 673 . . 126 184 79 56 119 Knockbacks 76 | . 9 3 . 10 7 3 . 17 12 . . 2 . . . . . . . . . . . . 1 12 Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 68 | . 9 3 . 9 5 3 . 16 12 . . . . . . . . . . . . . . . 1 10 Secondary 6 | . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 249 | . . . . . . . . 20 . . . 24 . . . . . . . . . 47 . 158 . . Shots 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . 2 . . Rammed 22 | . 1 . . 1 . 1 . . . . . 16 . . . . . . . . . 3 . . . . Targets Rammed 26 | . 1 1 . 2 . 1 . . . . . 18 . . . . . . . . . 3 . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Highest Temperature 507 | . 165 40 507 240 264 250 . 163 108 63 84 191 245 396 157 . 149 222 3 217 260 436 51 209 422 246 Average Temperature 62 | . 46 13 61 46 53 67 . 35 37 24 38 44 42 124 39 . 46 67 3 167 109 63 17 55 127 47 Received Heat Transfer 4124 | . 408 228 330 189 93 9 . 273 637 40 18 480 453 144 156 . 69 9 . 42 . 168 72 135 72 99 Effects 20 | . . . 8 1 . . . . . . . . . 4 . . . . . . . 2 . . 5 . Shutdowns 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Interference 8 | . . . 3 . . . . . . . . . . 3 . . . . . . . . . . 2 . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Total Turns 60 | . . . . . . . . . . . . . 39 . 21 . . . . . . . . . . . Longest Duration 21 | . . . . . . . . . . . . . 17 . 21 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . 1 . . . 4 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Melted 24 | . . . 1 . 1 . . . 3 . . . 15 . . . . . . . . . . . 1 3 Heat Transferred 7871 | . 350 . 481 444 1887 . . 100 600 . 74 87 2675 823 . . . . 50 . . . 200 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Maximum Alert Level 5 | . . . 3 2 5 3 . 1 4 3 2 4 5 5 4 2 2 . . . . 3 2 2 4 4 Low Security (%) 24 | 100 100 100 29 24 3 . . 93 51 . . 8 . . . . 23 . . . . 15 . . . . Level 1 16 | . . . 41 70 6 . . 6 19 . 19 6 . . . . 48 . . . . 4 85 65 20 . Level 2 12 | . . . 28 4 10 . . . 11 5 80 2 . . . 100 28 . . . . 63 14 34 22 . Level 3 24 | . . . . . 32 100 . . 5 94 . 63 16 19 20 . . . . . . 15 . . 32 14 Level 4 15 | . . . . . 22 . . . 11 . . 18 36 67 79 . . . . . . . . . 24 85 Level 5 7 | . . . . . 24 . . . . . . . 47 1 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2603 | 5 55 55 701 415 2271 1021 . 214 1219 861 506 1251 2603 1727 1541 539 678 . . . . 813 434 668 1312 1396 Initial 1366 | . . . 1 288 181 1021 . . 98 669 316 133 870 1366 1100 539 363 . . . . . 302 241 376 838 Average 697 | . 18 10 301 259 1096 866 . 69 352 775 434 891 1634 1270 1250 533 324 . . . . 505 322 418 794 1255 Influence Increases 19766 | 20 248 226 1231 1002 2230 318 . 490 1834 352 246 2170 1783 1023 719 . 972 110 120 30 50 1280 458 738 1317 799 Destroy 0b10 Robot/C 8020 | . 180 180 740 600 820 60 . 240 920 160 80 880 720 420 340 . 160 100 80 . 40 140 100 260 500 300 Destroy 0b10 Robot/NC 780 | 20 . 10 105 55 55 30 . 30 35 10 10 95 20 30 25 . 25 . . . . 65 35 20 70 35 Destroy Leader 1318 | . 50 20 208 152 50 . . 30 132 . . 194 50 104 60 . 30 10 10 . 10 40 22 20 56 70 Allied During Kill 1930 | . . . . 49 112 . . . 542 170 90 557 153 221 . . . . . . . 16 . . 10 10 Successful Hack 615 | . . . 12 42 14 17 . 39 79 . . 34 14 12 24 . 98 . . . . 106 16 . 24 84 Select Force Hacks 300 | . . . 60 . . 210 . . . . . . . . . . . . . . . 30 . . . . Disable Machine 915 | . . . 30 90 . . . 90 . . 60 240 60 30 90 . . . . . . 30 15 90 45 45 Anti-Garrison Action 1500 | . . . . . 950 . . . . . . . 550 . . . . . . . . . . . . . Destroy Structure 1703 | . 3 1 16 14 184 1 . 31 51 12 6 125 171 206 120 . 74 . . . . 148 105 168 132 135 Partial Spotted 360 | . . . . . . . . . . . . . . . 45 . 30 . . . . 15 . 90 75 105 Lose Combat Pursuer 2325 | . 15 15 60 . 45 . . 30 75 . . 45 45 . 15 . 555 . 30 30 . 690 165 90 405 15 Influence Decreases 18792 | 20 248 220 553 1407 238 1845 744 290 838 757 655 1309 423 1919 1150 1022 922 301 182 316 80 742 566 539 635 871 Entered New Map 9266 | . . . 5 396 98 1250 744 . 102 527 475 249 373 1237 872 1002 156 211 72 316 30 . 236 189 253 473 Time Decay 6136 | 20 238 210 548 501 . 595 . 260 556 190 180 550 . 302 238 20 246 80 110 . 30 422 130 170 342 198 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 690 | . 10 10 . . . . . 30 20 . . 10 10 . 20 . 110 10 . . 20 20 50 180 20 170 Lost Ally 800 | . . . . 60 140 . . . 160 40 . 200 40 80 20 . 10 . . . . . . . 20 30 Purge Threat 1800 | . . . . 450 . . . . . . . 300 . 300 . . 300 . . . . 300 150 . . . Squads Dispatched 120 | . 3 . 10 6 . . . 6 8 . . 16 . 6 10 . 14 . . . . 12 4 6 9 10 Investigation 51 | . 1 . 6 1 . . . 4 3 . . 1 . 4 2 . 9 . . . . 9 2 1 2 6 Extermination 15 | . . . . . . . . 1 . . . 2 . 1 1 . 2 . . . . 1 1 2 2 2 Reinforcement 28 | . 2 . 2 2 . . . 1 5 . . 7 . 1 . . 1 . . . . 2 1 2 1 1 Assault 20 | . . . 2 2 . . . . . . . 3 . . 7 . . . . . . . . 1 4 1 Garrison 6 | . . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 4 . . 3 . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 45 | . 1 . 3 2 1 . . 2 3 2 . . . 1 . . 7 . . 1 . 8 7 . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 656 | . 19 11 48 39 36 2 . 19 52 10 5 51 33 19 20 5 57 3 7 9 4 49 38 33 51 36 Peak Tracking Total 23 | . 3 3 5 10 5 1 . 6 8 5 1 7 4 5 5 5 23 4 5 7 2 21 19 10 13 19 Tactical Retreats 62 | . 1 1 4 . 2 . . 1 4 . . 2 1 . 1 . 12 . 2 1 . 13 6 3 7 1 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 35 | . 1 . 4 2 3 . . 1 1 . . 1 2 1 1 . 3 . . . . 2 . 4 6 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 117 | . . . 113 4 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 76 | . . . 2 6 12 . . 6 . . 4 16 7 2 6 . . . . . . 2 1 6 3 3 Max in Single Turn 4 | . . . 1 1 2 . . 4 . . 1 2 1 1 3 . . . . . . . 1 3 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . 1 . Garrison Relay 8 | . . . . . 6 . . . . . . . 2 . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 166 | . 4 1 9 15 5 13 2 9 15 1 . 7 4 8 8 . 18 1 1 . . 16 6 4 7 12 Terminals 93 | . 3 . 4 12 5 6 . 3 15 1 . 6 4 3 2 . 7 . . . . 5 4 3 2 8 Fabricators 8 | . . . . . . . . 1 . . . . . 2 1 . 3 . . . . 1 . . . . Repair Stations 12 | . . . 1 1 . . . . . . . . . . . . 3 . . . . 1 1 1 1 3 Recycling Units 28 | . 1 . 2 1 . 7 . 3 . . . . . 3 2 . 3 . . . . 4 . . 1 1 Scanalyzers 11 | . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . 3 . . 2 . Garrison Access 9 | . . . . 1 . . . . . . . 1 . . 2 . 1 . . . . 2 1 . 1 . Total Hacks 454 | . 7 1 26 48 12 31 19 24 30 2 . 12 12 18 22 . 65 1 1 . . 56 19 7 15 26 Successful 210 | . 3 1 12 28 3 15 19 14 12 1 . 4 2 7 13 . 36 1 1 . . 20 7 1 4 6 Failed 241 | . 4 . 13 20 9 16 . 9 18 1 . 8 10 11 8 . 29 . . . . 36 12 6 11 20 Catastrophic 60 | . . . 2 . 3 4 . . 6 1 . 3 2 4 1 . 3 . . . . 12 4 3 2 10 Database Lockouts 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Manual 170 | . 6 . 20 12 4 16 . 9 2 1 . . . 15 4 . 36 . . . . 25 3 2 5 10 Terminals 262 | . 6 . 14 37 12 15 . 9 30 2 . 10 12 12 2 . 38 . . . . 20 16 5 5 17 Fabricators 20 | . . . . . . . . 1 . . . . . 3 3 . 8 . . . . 5 . . . . Repair Stations 30 | . . . 3 2 . . . . . . . . . . . . 9 . . . . 3 1 2 4 6 Recycling Units 62 | . 1 . 5 7 . 16 . 5 . . . . . 3 4 . 5 . . . . 12 . . 1 3 Scanalyzers 42 | . . . 4 . . . . 9 . . . . . . 11 . 3 . . . . 11 . . 4 . Garrison Access 16 | . . . . 2 . . . . . . . 2 . . 2 . 2 . . . . 5 2 . 1 . Terminal Hacks 101 | . . 1 1 19 2 5 19 4 12 1 . 3 2 2 . . 14 1 1 . . 7 4 . . 3 Record 20 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . 1 Part Schematic 6 | . . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . 4 . 2 . 1 3 . . . . . . . 2 . . . . . . . . . Open Door 21 | . . 1 . 6 . . . 1 8 1 . . 1 . . . . 1 1 . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . . 3 . . . . . . . 2 . 2 . . 2 . . . . 2 1 . . . Locate Traps 8 | . . . . 1 . . . . 1 . . 1 . . . . 2 . . . . 2 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . . . . . 1 1 . 4 . . . . 3 . . . . Network Status 5 | . . . . . . . . 1 . . . . . 1 1 . 1 . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 2 2 . 3 . . . . . . . . 1 . 1 . . . . . . . . . Retrieve Components 10 | . 1 . 2 2 . 3 . . . . . . . . 1 . 1 . . . . . . . . . Scanalyzer 23 | . . . 3 . . . . 6 . . . . . . 7 . 2 . . . . 4 . . 1 . Insert Component 5 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . Analyze 6 | . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . . Retrieve Study 12 | . . . 1 . . . . 1 . . . . . . 3 . 2 . . . . 4 . . 1 . Garrison Access Hacks 11 | . . . . 1 . . . . . . . 1 . . 2 . 2 . . . . 2 2 . 1 . Unlock Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . 1 . Coupler Status 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Unauthorized Hacks 52 | . 2 . 6 4 1 7 . 3 . . . . . 4 2 . 13 . . . . 3 1 1 2 3 Terminals 13 | . 2 . 3 2 1 . . 1 . . . . . . . . 3 . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 1 . 3 . . . . 1 . . . . . . . . 2 . . . . . . . . . Override 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 10 | . . . 1 . . . . . . . . . . . . . 5 . . . . . 1 1 1 1 Mechanics 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Patch 8 | . . . 1 . . . . . . . . . . . . . 3 . . . . . 1 1 1 1 Recycling Units 24 | . . . 2 1 . 7 . 2 . . . . . 3 2 . 3 . . . . 2 . . 1 1 Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . . . 2 . . 7 . . . . . . . . . . . . . . . . . . . . Fedlink 11 | . . . . . . . . 2 . . . . . 3 2 . 3 . . . . 1 . . . . Scraphulk 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 118 | . 3 . 8 14 5 10 . 4 11 . . 7 2 4 4 . 10 . . . . 14 4 3 4 11 Full Trace Events 20 | . . . 2 . 2 2 . 2 2 . . 1 1 . . . 1 . . . . 3 1 . . 3 Feedback Events 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 2 . 3 . 3 . . . . . . 2 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Part Studies Acquired 12 | . . . 1 . . . . 1 . . . . . . 3 . 2 . . . . 4 . . 1 . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 6 . 20 . . 6 . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 24 | . . . 4 . . . 12 . 2 . . . . 1 2 . 3 . . . . . . . . . Non-combat 11 | . . . 4 . . . . . 1 . . . . 1 2 . 3 . . . . . . . . . Combat 13 | . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 27 | . . . 5 . . . 12 . 4 . . . . 1 2 . 3 . . . . . . . . . parse_system 21 | . . . 5 . . . 12 . 4 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Relay Couplers Released 40 | . . . . . 28 . . . . . . . 9 . . . . . . . . 3 . . . . Ejected 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 34 | . . . . . 25 . . . . . . . 9 . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 13 . . . 5 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 55 | . . . . 13 . . . . 24 5 . . 8 . . . 1 . . . . 1 . . 1 2 Largest Group 17 | . . . . 10 9 . . . 14 17 17 13 6 6 1 . 1 . . . . 1 . . 1 1 Highest-Rated Group 940 | . . . . 88 87 . . . 515 940 940 689 453 453 85 . 10 . . . . 139 . . 139 139 Highest-Rated Ally 159 | . . . . 31 16 . . . 159 159 159 96 148 148 85 . 10 . . . . 139 . . 139 139 Initial Warlord ECA Mod 10 | . . . . . . 10 10 . . . . . . . . . . . . . . . . . . . Total Orders 20 | . . . . . . . . . . . . 1 19 . . . . . . . . . . . . . STAY 10 | . . . . . . . . . . . . 1 9 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 611 | . . . . 46 73 . . . 136 42 20 125 34 58 1 . . . . . . 33 . . 17 26 Total Damage 15650 | . . . . 453 740 . . . 2629 1035 789 3521 1031 1884 25 . . . . . . 1394 . . 890 1259 Kills 116 | . . . . 2 14 . . . 22 6 5 23 9 18 . . . . . . . 6 . . 7 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Active Infowar (turns) 5387 | 102 756 714 . . . 24 . 770 522 . . 131 . . 4 . . . 32 1170 111 320 201 . 527 3 Optics 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . IFF 2457 | . . . . . . . . 754 522 . . 130 . . . . . . . . . 320 201 . 527 3 Structural 20 | . . . . . . . . 16 . . . . . . 4 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seismic 1572 | 102 756 714 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1313 | . . . . . . . . . . . . . . . . . . . 32 1170 111 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 28199 | 240 756 1300 2008 1436 2378 1888 4717 804 1634 386 366 1595 2285 741 508 40 524 164 237 1170 197 1026 271 348 771 409 Spaces Moved 20793 | 121 326 578 820 560 772 623 2177 508 781 174 183 776 1058 361 628 138 1533 471 680 462 293 2603 605 798 1533 1231 Core 244 | 5 . . . . . . . . . . . . . . . . . . . . 59 180 . . . . Treads 6411 | 116 168 . 532 560 772 623 886 . 349 174 183 776 910 361 1 . . . . . . . . . . . Legs 736 | . 158 578 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2767 | . . . 288 . . . 1291 508 432 . . . 148 . 100 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Flight 10631 | . . . . . . . . . . . . . . . 527 138 1533 471 680 462 234 2423 605 798 1529 1231 Fastest Speed 6 | 50 160 190 105 160 240 240 105 105 105 160 160 160 150 166 15 19 6 22 22 15 22 18 19 14 10 10 Average Speed 99 | 155 174 190 160 192 240 293 213 106 132 160 160 160 162 166 42 19 20 22 22 21 31 25 19 16 20 13 Slowest Speed 320 | 160 190 190 320 240 240 320 320 115 240 240 160 160 166 166 166 19 105 22 22 22 197 116 19 82 290 92 Overloaded Moves 55 | . . . . . . . . . . . . . . . . . 36 . . 19 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . . . . . . . . . . . 1 . 33 . . 4 . 5 11 12 14 16 Potential Cave-ins 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 7 49 64 65 91 92 98 93 14 82 68 89 57 97 13 17 89 40 69 71 18 48 57 25 87 34 39 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 13 | . . . 2 . . 7 3 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . . . . . . 1 . . . . 1 1 . 1 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 . . . 1 1 1 1 1 1 . . 1 . . . . 1 . . 1 . 1 1 . Scrap Searched 13 | . . 1 . . . . 5 . . . . . . . . . . 2 3 . 2 . . . . . Spaces Dug 335 | . . . 12 . 39 . . 3 . . . 8 1 2 . . 12 48 40 6 2 53 16 41 28 24 Terrain Destroyed 916 | . . 1 12 9 207 . . 30 47 1 9 101 12 16 56 . 40 50 62 6 2 53 44 72 44 42 Melee 54 | . . . . . 5 . . 1 . . . . 1 . . . 12 4 5 6 2 . 11 4 2 1 Projectile 230 | . . 1 1 9 2 . . 12 34 1 9 66 11 16 14 . 6 4 . . . . 8 . 17 19 AOE 627 | . . . 11 . 200 . . 17 10 . . 35 . . 41 . 22 42 57 . . 53 25 68 25 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Ext Cet Arc Hub Gar Fac Fac Was Fac Upp Upp War Pro Res Res Tes Acc Com Total 25818 | 147 428 690 1319 774 1033 657 2238 674 1160 261 239 958 1396 452 775 150 1637 507 729 1513 365 2878 687 947 1818 1386 Wait 2335 | . 20 39 175 99 14 2 . 77 150 40 36 53 119 27 32 13 27 19 14 1049 44 61 25 40 98 62 Move 20587 | 120 325 577 819 560 770 622 2176 507 780 173 182 775 1057 360 626 137 1471 470 679 454 292 2593 583 774 1506 1199 Hop 84 | . . . . . . . . . . . . . . . 1 . 28 . . 3 . 4 9 11 12 16 Pick Up 267 | 8 16 7 28 14 9 5 15 13 12 10 4 8 9 6 12 . 13 . 7 . 2 32 9 9 12 7 Fast Attach 170 | 7 . . 6 1 1 1 2 2 7 5 . 4 4 8 8 . 14 . 2 . 5 42 6 17 22 6 Attach 87 | . 1 3 6 2 4 . 7 6 5 2 1 . 2 1 10 . 3 . 1 . 2 9 2 10 4 6 Detach 21 | . . . . . . 2 1 . . . . 1 . . 1 . 1 . 2 . 2 6 . 4 1 . Swap 368 | 1 8 11 45 17 21 6 8 14 40 8 4 25 17 14 12 . 17 5 2 . . 34 10 7 34 8 Drop 372 | . 12 9 40 13 10 6 17 10 27 15 5 11 19 12 31 . 16 . 3 . 2 47 12 13 27 15 Fire 958 | 11 45 43 82 62 185 12 . 44 79 8 7 63 107 24 42 . 19 6 3 . . 26 7 17 37 29 Melee 217 | . . . 5 . 12 . 12 1 35 . . . 5 . . . 20 7 16 7 16 21 23 12 17 8 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 1 . . 2 . 1 . . . . . 18 . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . 6 . . . 5 . . . 17 . . . 8 . . . . . 1 33 . 30 Rewire 61 | . . . . . 1 . . . 20 . . . 40 . . . . . . . . . . . . . Trap 117 | . . . 113 4 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 561 | -10/Materials | Core integrity fell below 50% 675 | -10/Materials | Discovered new exit (range 4) 857 | -10/Materials | Discovered new exit (range 4) 997 | -10/Materials | Entered Mines 1010 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1479 | -10/Mines | Learned Materials stockpile data 1710 | -10/Mines | Excavation squad dispatched 1710 | -10/Mines | A large section of the Mines collapsed 1963 | -10/Mines | Discovered new exit (range 13) 1978 | -10/Mines | Discovered new exit (range 6) 2085 | -10/Mines | Core integrity fell below 20% 2297 | -10/Mines | Entered Materials 2297 | -9/Materials | Evolved 2 slots: Weapon x2 2588 | -9/Materials | Build established: Scavenger-Gunner 2742 | -9/Materials | Discovered new exit (range 3) 3096 | -9/Materials | Build established: Scavenger-Tank 3191 | -9/Materials | Discovered new exit (range 5) 3538 | -9/Materials | Discovered new exit (range 16) 3626 | -9/Materials | Central database locked down 3807 | -9/Materials | Identified exit to Mines 3807 | -9/Materials | Identified exit to Storage 3897 | -9/Materials | First assault squad dispatched 4077 | -9/Materials | Destroyed 8 combat bots 4305 | -9/Materials | Entered Storage 4764 | -9/Storage | Repaired Hvy. Assault Rifle 4785 | -9/Storage | Build established: Gunner 4802 | -9/Storage | Met a pair of Derelict thieves 4890 | -9/Storage | Core integrity fell below 50% 4925 | -9/Storage | Destroyed 9 combat bots 4991 | -9/Storage | Discovered new exit (range 10) 5375 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5686 | -9/Storage | Build established: Commander-Gunner 5727 | -9/Storage | Identified exit to Garrison 5733 | -9/Storage | Garrison activated, responded to threat 5741 | -9/Storage | Entered Garrison 5741 | -9/Garrison | Accompanied by 9 allies 5957 | -9/Garrison | Triggered checkpoint 6019 | -9/Garrison | Garrison Relay disabled 6041 | -9/Garrison | Triggered checkpoint 6139 | -9/Garrison | Lost 3 allies 6211 | -9/Garrison | Triggered checkpoint 6244 | -9/Garrison | Garrison Relay disabled 6251 | -9/Garrison | Lost 3 allies 6408 | -9/Garrison | Build established: Gunner 6488 | -9/Garrison | Discovered new exit (range 10) 6629 | -9/Garrison | Triggered checkpoint 6751 | -9/Garrison | Triggered checkpoint 6808 | -9/Garrison | Garrison Relay disabled 6890 | -9/Garrison | Discovered new exit (range 9) 7003 | -9/Garrison | Triggered checkpoint 7296 | -9/Garrison | Phase Generator disabled 7353 | -9/Garrison | Discovered new exit (range 8) 7353 | -9/Garrison | Discovered new exit (range 80) 7353 | -9/Garrison | Discovered new exit (range 52) 7377 | -9/Garrison | Garrison Relay disabled 7443 | -9/Garrison | Triggered checkpoint 7545 | -9/Garrison | Garrison Relay disabled 7884 | -9/Garrison | Garrison Relay disabled 8119 | -9/Garrison | Entered Recycling 8213 | -9/Recycling | Scanned before Scraplab entrance 8235 | -9/Recycling | Build established: Scavenger-Gunner 8829 | -9/Recycling | Discovered new exit (range 15) 9997 | -9/Recycling | Discovered new exit (range 4) 10007 | -9/Recycling | Entered Scraptown 10007 | -9/Scraptown | System corruption cleaned by C-Scrubber 10187 | -9/Scraptown | Build established: Scavenger-Mutant 10972 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10982 | -9/Scraptown | Visited The Evicted 11062 | -9/Scraptown | Visited SPCMW 11209 | -9/Scraptown | Discovered new exit (range 7) 11452 | -9/Scraptown | Visited Comm Corps 11606 | -9/Scraptown | Visited CPS Storage 11782 | -9/Scraptown | Visited Fellowship of the Rings 11865 | -9/Scraptown | Visited Assassins FH 11923 | -9/Scraptown | Visited IN-MT5's Study 12569 | -9/Scraptown | Visited UFD Registry 12569 | -9/Scraptown | Registered with UFD as "Hellbox" 12687 | -9/Scraptown | Visited Cartography Club 12745 | -9/Scraptown | Visited Research Penetration Think Tank 12825 | -9/Scraptown | Visited Supply Room 12892 | -9/Scraptown | Visited Modified Component R&D 12929 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12934 | -9/Scraptown | Found DCF Scrap (31 items) 12957 | -9/Scraptown | Visited Infowarlord's Domain 13131 | -9/Scraptown | Visited Abandonware Association 13146 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 13176 | -9/Scraptown | Visited Junk Repository 13197 | -9/Scraptown | Visited LU-1G1's Boring Crew 13402 | -9/Scraptown | Learned location of Lower Caves (-6) 13402 | -9/Scraptown | Learned 24 Factory zone layouts 13402 | -9/Scraptown | Learned 4 Mines zone layouts 13402 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 13402 | -9/Scraptown | Learned 16 Lower Caves zone layouts 13402 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 13402 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 13402 | -9/Scraptown | Learned Research emergency access door positions 13402 | -9/Scraptown | Learned location of 2 exits from Lower Caves 13402 | -9/Scraptown | Learned location of 1 exit from Upper Caves 13464 | -9/Scraptown | Found Deep Structural Scanner 14040 | -9/Scraptown | Build established: Gunner 14568 | -9/Scraptown | Found Scrap Suit 14652 | -9/Scraptown | Met Optimus 14652 | -9/Scraptown | Accepted into 0bPrime 14721 | -9/Scraptown | Discovered new exit (range 3) 14724 | -9/Scraptown | Entered Factory 14724 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x1, Weapon x1 14725 | -6/Factory | Identified exit to Factory 14725 | -6/Factory | Identified exit to Lower Caves 15147 | -6/Factory | Discovered new exit (range 10) 15248 | -6/Factory | Build established: Skirmisher 15365 | -6/Factory | Central database locked down 15382 | -6/Factory | Loaded intel: 8 recycling unit locations 15403 | -6/Factory | Learned location of Protoforge (-3) 15528 | -6/Factory | Entered Extension 15855 | -6/Extension | Rescued A7 15950 | -6/Extension | Rescued a captive Derelict 16071 | -6/Extension | Rescued a captive Derelict 16273 | -6/Extension | Spotted B-75 Beast 16278 | -6/Extension | Disrupted transfer network 16287 | -6/Extension | Destroyed B-75 Beast 16299 | -6/Extension | Spotted B-75 Beast 16329 | -6/Extension | Allies destroyed B-75 Beast 16353 | -6/Extension | Lost 7 allies 16519 | -6/Extension | Rescued a captive Derelict 16520 | -6/Extension | Rescued a captive Derelict 16544 | -6/Extension | Rescued a captive Derelict 16545 | -6/Extension | Rescued a captive Derelict 16642 | -6/Extension | Build established: Scavenger-Gunner 16755 | -6/Extension | Rescued a captive Derelict 16756 | -6/Extension | Rescued a captive Derelict 16989 | -6/Extension | Rescued a captive Derelict 16990 | -6/Extension | Rescued a captive Derelict 17012 | -6/Extension | Attached CPS modules to A7. 17053 | -6/Extension | Rescued a captive Derelict 17102 | -6/Extension | Discovered exit to Factory (range 10) 17105 | -6/Extension | Discovered new exit (range 6) 17162 | -6/Extension | Entered Cetus 17162 | -6/Cetus | Accompanied by 14 allies (A7) 17167 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17175 | -6/Cetus | Spotted Cetus Guard 17179 | -6/Cetus | Spotted Cetus Guard 17180 | -6/Cetus | Spotted Cetus Guard 17181 | -6/Cetus | Destroyed Cetus Guard 17182 | -6/Cetus | Spotted Cetus Guard 17183 | -6/Cetus | Allies destroyed Cetus Guard 17185 | -6/Cetus | Allies destroyed Cetus Guard 17193 | -6/Cetus | Destroyed Cetus Guard 17322 | -6/Cetus | Started Cetus Manufacturing Module 17334 | -6/Cetus | Escorted A7 to Cetus Mainframe 17347 | -6/Cetus | Manufactured an Enhanced Grunt 17367 | -6/Cetus | Discovered new exit (range 16) 17372 | -6/Cetus | Manufactured an Enhanced Grunt 17393 | -6/Cetus | Spotted Cetus Guard 17393 | -6/Cetus | Spotted Cetus Guard 17394 | -6/Cetus | Spotted Cetus Guard 17395 | -6/Cetus | Spotted Cetus Guard 17396 | -6/Cetus | Destroyed Cetus Guard 17397 | -6/Cetus | Manufactured an Enhanced Grunt 17399 | -6/Cetus | Allies destroyed Cetus Guard 17407 | -6/Cetus | Allies destroyed Cetus Guard 17411 | -6/Cetus | Allies destroyed Cetus Guard 17419 | -6/Cetus | Discovered exit to Factory (range 15) 17422 | -6/Cetus | Manufactured an Enhanced Grunt 17431 | -6/Cetus | Met Revision 17 17447 | -6/Cetus | Manufactured an Enhanced Grunt 17517 | -6/Cetus | Build established: Commander-Tank 17548 | -6/Cetus | Entered Archives 17548 | -6/Archives | Accompanied by 17 allies (A7) 17553 | -6/Archives | Received a hacking code to weaken MAIN.C 17614 | -6/Archives | Discovered exit to Factory (range 15) 17631 | -6/Archives | Lost 3 allies 17640 | -6/Archives | Discovered new exit (range 16) 17668 | -6/Archives | Discovered new exit (range 15) 17900 | -6/Archives | Build established: Scavenger-Tank 17914 | -6/Archives | Entered Hub_04(d) 17914 | -6/Hub_04(d) | Accompanied by 13 allies 17914 | -6/Hub_04(d) | Spotted B-75 Beast 17924 | -6/Hub_04(d) | Destroyed B-75 Beast 18174 | -6/Hub_04(d) | Found Prototype Device 18174 | -6/Hub_04(d) | Identified Exp. Thermal Shield 18198 | -6/Hub_04(d) | Lost 3 allies 18264 | -6/Hub_04(d) | First assault squad dispatched 18334 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 18371 | -6/Hub_04(d) | Found Prototype Launcher 18371 | -6/Hub_04(d) | Identified Scatter Rocket Array 18434 | -6/Hub_04(d) | Identified exit to Garrison 18462 | -6/Hub_04(d) | Garrison activated, responded to threat 18788 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 19388 | -6/Hub_04(d) | Network Hub disabled 19509 | -6/Hub_04(d) | Entered Garrison 19617 | -6/Garrison | Triggered checkpoint 19729 | -6/Garrison | Rescued a captive Derelict 19849 | -6/Garrison | Triggered checkpoint 19940 | -6/Garrison | Triggered checkpoint 20034 | -6/Garrison | Attached CPS modules to C-45 Heavy ARC. 20197 | -6/Garrison | Garrison Relay disabled 20204 | -6/Garrison | Triggered checkpoint 20256 | -6/Garrison | Installed Relay Interface Framework 20277 | -6/Garrison | Discovered exit to Factory (range 3) 20302 | -6/Garrison | Spotted B-90 Cyclops 20317 | -6/Garrison | Destroyed B-90 Cyclops 20346 | -6/Garrison | Rewired B-90 Cyclops 20372 | -6/Garrison | Rewired B-75 Beast 21008 | -6/Garrison | Discovered exit to Factory (range 11) 21013 | -6/Garrison | Triggered checkpoint 21049 | -6/Garrison | Triggered checkpoint 21158 | -6/Garrison | Garrison Relay disabled 21313 | -6/Garrison | Triggered checkpoint 21343 | -6/Garrison | Found embedded Infiltrators 21449 | -6/Garrison | Triggered checkpoint 21501 | -6/Garrison | Triggered checkpoint 21557 | -6/Garrison | Discovered exit to Factory (range 10) 21569 | -6/Garrison | Triggered checkpoint 21794 | -6/Garrison | Entered Factory 21794 | -5/Factory | Accompanied by 6 allies 21794 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21943 | -5/Factory | Loaded intel: 8 recycling unit locations 22260 | -5/Factory | Discovered new exit (range 15) 22455 | -5/Factory | High security lockdown imminent 22535 | -5/Factory | High security lockdown engaged 22535 | -5/Factory | Entered another Factory area 22535 | -4/Factory | Accompanied by 1 ally 22535 | -4/Factory | Evolved 2 slots: Propulsion x2 22536 | -4/Factory | Identified exit to Research 22785 | -4/Factory | First assault squad dispatched 22859 | -4/Factory | Found Exp. Hacking Suite 22934 | -4/Factory | Destroyed 7 combat bots 22981 | -4/Factory | Central database locked down 23023 | -4/Factory | Loaded intel: 8 recycling unit locations 23043 | -4/Factory | Manually triggered Chute Trap 23043 | -4/Factory | Sucked down chute 23043 | -4/Factory | Entered Waste 23051 | -4/Waste | Build established: Scavenger-Sprinter 23053 | -4/Waste | Spotted C-40 Crusher 23054 | -4/Waste | Spotted C-40 Crusher 23054 | -4/Waste | Spotted C-40 Crusher 23057 | -4/Waste | Spotted C-40 Crusher 23058 | -4/Waste | EMP discharged 23059 | -4/Waste | Spotted C-40 Crusher 23081 | -4/Waste | Discovered new exit (range 11) 23083 | -4/Waste | Entered Factory 23087 | -4/Factory | Identified exit to Upper Caves 23106 | -4/Factory | Loaded intel: 8 recycling unit locations 23454 | -4/Factory | Garrison activated, responded to threat 23541 | -4/Factory | Spotted B-86 Titan 23564 | -4/Factory | Lost 4 parts (1p1n2w) 23565 | -4/Factory | System corruption reached 10% 23583 | -4/Factory | Search patrols dispatched 23607 | -4/Factory | Entered Upper Caves 23608 | -4/Upper Caves | Identified exit to Upper Caves 23620 | -4/Upper Caves | Encountered a Warlord checkpoint 23712 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23712 | -4/Upper Caves | Learned 4 Research zone layouts 23768 | -4/Upper Caves | Learned Research stockpile data 23771 | -4/Upper Caves | Entered another Upper Caves area 23780 | -4/Upper Caves | Build established: Scientist-Sprinter 23831 | -4/Upper Caves | Spotted B-86 Titan 23956 | -4/Upper Caves | Discovered new exit (range 8) 24008 | -4/Upper Caves | Entered Warlord 24009 | -4/Warlord | Identified exit to Proximity Caves 24046 | -4/Warlord | System corruption cleaned by Quarantine Array 24136 | -4/Warlord | Opened side exit 24271 | -4/Warlord | Build established: Sprinter 24408 | -4/Warlord | Warlord's base attacked by MAIN.C 24758 | -4/Warlord | Warlord forces counterattacked 24901 | -4/Warlord | Lost 5 allies 25083 | -4/Warlord | Warlord base infiltrated, sounded retreat 25146 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 25146 | -4/Warlord | Attacked by Warlord forces 25169 | -4/Warlord | Spotted Striker 25170 | -4/Warlord | Spotted Executioner 25178 | -4/Warlord | Entered Proximity Caves 25203 | -3/Proximity Caves | Spotted B-86 Titan 25263 | -3/Proximity Caves | Core integrity fell below 50% 25320 | -3/Proximity Caves | Lost 7 parts (1p3n1u2w) 25335 | -3/Proximity Caves | Released all parts (8) 25341 | -3/Proximity Caves | Core integrity fell below 20% 25375 | -3/Proximity Caves | Entered Research 25375 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25376 | -3/Research | Identified exit to Quarantine 25377 | -3/Research | Lost 5 parts (5n) 25418 | -3/Research | Spotted B-86 Titan 25447 | -3/Research | Core integrity fell below 50% 25575 | -3/Research | Revision forces began assault on 0b10 25710 | -3/Research | Scraphulk reinforcements arrived 25711 | -3/Research | Attached CPS modules to 03R01-K. 25977 | -3/Research | Discovered new exit (range 4) 25991 | -3/Research | Discovered new exit (range 15) 26027 | -3/Research | Loaded intel: 4 recycling unit locations 26075 | -3/Research | Research terminal network offline 26168 | -3/Research | Found Exp. Signal Interpreter 26174 | -3/Research | Fabricated CPS Tube (x1) 26176 | -3/Research | Destroyed 03R01-K 26217 | -3/Research | Build established: Scavenger-Sprinter 26227 | -3/Research | Discovered new exit (range 16) 26401 | -3/Research | Entered another Research area 26401 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26450 | -2/Research | Identified exit to Testing 26518 | -2/Research | Crushed by falling debris 26528 | -2/Research | Spotted B-90 Cyclops 26669 | -2/Research | Lost 3 parts (2p1u) 26672 | -2/Research | Entered Testing 26764 | -2/Testing | Spotted PP-MF744NAYII 26775 | -2/Testing | Found Prototype Ballistic Gun 26775 | -2/Testing | Identified Hyp. Multirail 26852 | -2/Testing | Spotted Striker 26863 | -2/Testing | Discovered new exit (range 12) 26871 | -2/Testing | Found Prototype Device 26871 | -2/Testing | Identified Exp. Phase Shifter 26873 | -2/Testing | Found Prototype Device 26873 | -2/Testing | Identified Exp. Shock Absorption System 26880 | -2/Testing | Lost 10 parts (3p3n2u2w) 26920 | -2/Testing | Found Prototype Device 26920 | -2/Testing | Identified AEGIS Remote Shield 26922 | -2/Testing | First assault squad dispatched 26973 | -2/Testing | Lost 5 parts (1p3n1u) 26976 | -2/Testing | Spotted Superbehemoth 27020 | -2/Testing | Entered Access 27020 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 27225 | -1/Access | Destroyed 8 combat bots 27270 | -1/Access | First assault squad dispatched 27277 | -1/Access | Spotted B-99 Colossus 27309 | -1/Access | Scraphulk reinforcements arrived 27310 | -1/Access | Attached CPS modules to 01A02-K. 27435 | -1/Access | Spotted B-99 Colossus 27787 | -1/Access | Discovered new exit (range 7) 27791 | -1/Access | Entered Command 27826 | -1/Command | Scraphulk reinforcements arrived? 27882 | -1/Command | Found Unknown Device 27882 | -1/Command | Identified Launcher Loader 28041 | -1/Command | First assault squad dispatched 28058 | -1/Command | Spotted M Guard 28071 | -1/Command | Spotted Combat Programmer 28073 | -1/Command | Spotted Combat Programmer 28074 | -1/Command | System corruption reached 10% 28094 | -1/Command | Destroyed Combat Programmer 28102 | -1/Command | Spotted M Guard 28146 | -1/Command | Destroyed Combat Programmer 28194 | -1/Command | Lost 13 parts (3p4n1u5w) 28200 | -1/Command | Self-destructed Last Messages --------------- 28146_ Combat Programmer destroyed. 28150_ Acquired 2 matter. 28154_ System corrupted: Component data lost. 28163_ Hyp. Multirail destroyed. 28163_ Adv. Heat Sink destroyed. 28165_ Dropped Lrg. Storage Unit. 28170_ Sneak attack on K-01 Serf. 28170_ K-01 Serf destroyed. 28173_ Acquired 26 matter. 28174_ Sneak attack on K-01 Serf. 28174_ K-01 Serf destroyed. 28175_ Extracted 16 matter. 28176_ System corrupted: Component data lost. 28184_ Acquired Quantum Reactor. 28186_ K-01 Serf destroyed. 28196_ System corrupted: Component data lost. 28199_ Electron Diverter destroyed. 28200_ Field Propulsion Array+ destroyed. 28200_ Exp. Shock Absorption System destroyed. 28200_ Cld. Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | # # ########??????????????????????????? | | # !!! # # #??????????????#######?????? | | # !! / # #??????????????# #?????? | | # !! # # #??????????????# #?????? | | # # + #??????????????# ####### | | # # # #??????????????# # # | | ######## # ] #??????????????# # ! # | | #??????# ########??????????????# # # | | ######## #??????????????????????? # # | | #### # ###?????????????????????##+## !! # | | + # " ##?????????????######## # !! # | | #### [ # #?????????????# + + ! # | | # %/! ###????????????# # # # | | # # # # #######?###??# ## ## # | | + # # #?# ??# ## ## # | | # #?# #?## ## ## # | | ####### s[g #?# #?#; * ## ## = # | | """#??# " " #?# ###;###+#### ######## | | """#??# "" #?#!*=! / #??????? | | R"#??# "" ##!!%%!%;####### #??????? | | """#??# # #%===![= ## #??????? | | "" #??# # # %[|! "" #??????? | | ####??# + # % !=" ## #######? | | #?????# # + !"""" ## #? | | ####?????# # g g ; ## #? | | ?????????# # g @ ## #? | | ?????????# ##########g#####" "######## #? | | ?????????# #????????# #???#" "#??????# #? | | ?????????# ########?# #???#######??????# ## | | ??######## # #?# #????????????????# | | ??# ! # # #?# #????????????????# ## | | ??# # # #?# #????????????????# #######? | | ??#* + + #?# #????????????????# ######## | | ??# ! # # =#?# #????????????????# | | ??# # # #? #????????????????# ######## | | ??# # ########?###????????????????# # | | ??######## #???????????????????????????# + !!! | | ?????????# #???????????????????????????# # !! | | ?????????####???????????????????????????# #! !! | | ????????????????????????????????????????# #? | | ?????????????????????????????????######?# #?###### | | ##########???????????????????????# ! # #??????? | | === #???????????????????????# # #??????? | | == #???????????????????????# + #??????? | | == #???????????????????????# # #??????? | | #???#######?????????????# # #??????? | | #???# #?????????????# ?# ######## | | ! #???# #?????????????######?# # # | | #???# #????????????????????# # # | | #???# #????????????????????# + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 75 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 25 Resistance: EX 75 Core Shielding 20 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 16 Relay Coupler Types 1 Relay Coupler Value 34 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Flight Unit | -9/Storage | Hacked Lgt. Assault Rifle | -9/Storage | Hacked Lgt. Ion Engine | -9/Recycling | Hacked Gatling Laser | -9/Recycling | Hacked Lgt. Deuterium Engine | -9/Recycling | Hacked Ovr. Coil Gun | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Neutron Missile Launcher | -4/Factory | Scanalyzed VTOL Module | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ CPS Tube | x1 | -3/Research | Authchip Repaired ---------- Hvy. Assault Rifle | 20% | -9/Storage Studied --------- VTOL Module | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Railgun | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Ion Engine | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Betrayal Most Foul Civilization 2243 Hulk Smash Link The Feds Network Effect Throw Away The Key Challenges ------------ None Game ------ Seed OpticalAssemblyPower Manual? 0 Play Time 05:29:04 Cumulative 1319.1 hours Start 2025.10.30 @ 23:47:38 End 2025.10.31 @ 16:51:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 616 Rogue 616 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/4/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: b13018ba-805d-4256-a085-a3d10ec09320