Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 01:33:49 Player: KeKe Result: Destroyed by 7J-TK8(p) with EM Pulse Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (309) 309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1304 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Targeting Computer Great Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Targeting Computer Light Armor Plating Medium Laser Beam Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | . 9 2 4 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 1 1 Device 2 | . 1 1 . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 6 | . 3 1 2 Energy Gun 1 | . 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 7 | . 7 9 6 Power . | . . . . Propulsion . | . . . . Utility 3 | . 3 5 3 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 7 | . 3 . 4 Power . | . . . . Propulsion . | . . . . Utility 5 | . 2 . 3 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 97 99 58 Engine 7 | . 14 13 . Treads 21 | . 26 28 16 Device 5 | . 1 11 6 Storage 10 | . 14 14 6 Processor 2 | . . . 6 Protection 5 | . 9 2 2 Energy Gun 10 | . 15 14 6 Energy Cannon 9 | . 12 13 6 Impact Weapon 3 | . . . 7 Peak Build Rating 16 | . 7 7 16 Average Rating 7 | . 6 6 8 On Entrance 6 | 6 6 7 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns 14 | . . . 14 Heaviest Build 33 | 14 33 33 26 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 10 | . 10 15 9 Most Carried 9 | . 9 9 9 Average Carried 7 | . 7 9 6 Final Capacity 15 | 8 15 15 5 Final Carried 9 | 6 9 9 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 544 | 200 121 141 82 Remotely . | . . . . Salvage Created 380 | . 225 155 . Parts 30 | . 18 12 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 11 | . 8 3 . Guns 2 | . 1 1 . Cannons 3 | . 1 2 . AOE 5 | . 5 . . Classes Destroyed 7 | . 5 2 . Worker 2 | . 2 . . Builder 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 90 | . 26 20 44 Missed 34 | . 7 9 18 Hits 56 | . 19 11 26 Projectile 56 | . 19 11 26 Critical Strikes 8 | . 2 1 5 Damage Taken 1001 | . 273 269 459 Core 251 | . 26 . 225 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 43 | . 29 13 1 Largest 2 | . 2 2 1 Hottest 100 | . 100 100 30 Shots Fired 71 | . 44 26 1 Gun 39 | . 26 13 . Cannon 28 | . 15 13 . Launcher 4 | . 3 . 1 Special . | . . . . Kinetic . | . . . . Thermal 28 | . 15 13 . Explosive 4 | . 3 . 1 Electromagnetic 39 | . 26 13 . Robot Hit Streak 15 | . 11 15 . Robot Miss Streak 6 | . 6 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 28 19 1 Core Hits 20 | . 14 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 34 | . . 1 33 Impact 33 | . . 1 32 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 994 | . 817 177 . Guns 326 | . 272 54 . Cannons 244 | . 121 123 . Explosions 424 | . 424 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 270 | . 147 123 . Explosive 398 | . 398 . . Electromagnetic 326 | . 272 54 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . 39 . . Projectiles . | . . . . Explosions 39 | . 39 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . 57 . . Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 210 7 33 Average Temperature 55 | . 60 4 15 Received Heat Transfer 337 | . 108 45 184 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 568 | . 309 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 93 | . 93 . . Initial . | . . . . Average 35 | . 35 . . Influence Increases 293 | . 273 20 . Destroy 0b10 Robot/C 180 | . 160 20 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 32 | . 32 . . Disable Machine 30 | . 30 . . Destroy Structure 16 | . 16 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 293 | . 273 20 . Time Decay 283 | . 263 20 . Lost Part 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 17 4 3 Peak Tracking Total 5 | . 4 1 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 713 | . . 236 477 Structural 713 | . . 236 477 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 2116 | . 780 289 1047 Spaces Moved 1111 | 1 381 112 617 Core 218 | . . . 218 Treads 867 | . 356 112 399 Legs 26 | 1 25 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 160 50 Average Speed 143 | 120 157 160 132 Slowest Speed 170 | 120 160 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 90 16 43 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 18 | . 15 . 3 Melee . | . . . . Projectile . | . . . . AOE 18 | . 15 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 1495 | . 520 191 784 Wait 253 | . 82 59 112 Move 1108 | . 380 111 617 Hop . | . . . . Pick Up 12 | . 11 . 1 Fast Attach 7 | . 1 . 6 Attach 6 | . 4 . 2 Detach 1 | . . . 1 Swap 13 | . 5 7 1 Drop 18 | . 8 . 10 Fire 43 | . 29 13 1 Melee 34 | . . 1 33 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 14) 674 | -10/Materials | Discovered new exit (range 12) 762 | -10/Materials | Discovered new exit (range 6) 781 | -10/Materials | Entered Subcaves 782 | -10/Subcaves | Approached by a straggling Scientist 1062 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1070 | -10/Subcaves | Entered Scraptown 1224 | -8/Scraptown | Visited UFD Registry 1224 | -8/Scraptown | Registered with UFD as "Matterthruster" 1322 | -8/Scraptown | Visited LU-1G1's Boring Crew 1342 | -8/Scraptown | Visited Supply Room 1366 | -8/Scraptown | Visited Junk Repository 1392 | -8/Scraptown | Visited Observation Area 1418 | -8/Scraptown | Visited Abandonware Association 1443 | -8/Scraptown | Visited Derelict Rescue Squad 1510 | -8/Scraptown | Visited Chapter 10 1533 | -8/Scraptown | Visited A0-MCA Data Center 1549 | -8/Scraptown | Given a B rating by A0-MCA 1551 | -8/Scraptown | Found A0-MCA's Component Scanner 2081 | -8/Scraptown | Attacked by Scraptown defenders 2105 | -8/Scraptown | Released all parts (2) 2106 | -8/Scraptown | Core integrity fell below 50% 2110 | -8/Scraptown | Core integrity fell below 20% 2117 | -8/Scraptown | Destroyed by 7J-TK8(p) with EM Pulse Gun Last Messages --------------- 02006_ Acquired Lgt. Armor Plating. 02007_ Discarded A0-MCA's Component Scanner. 02009_ Dropped Beam Cannon. 02010_ Dropped Med. Laser. 02012_ Acquired Lgt. Treads. 02081_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02082_ Critical hit (Burn: +50). 02091_ Lgt. Armor Plating destroyed. 02092_ Lgt. Treads destroyed. 02093_ Critical hit (Burn: +50). 02094_ Grenade Launcher destroyed. 02095_ OG-QGQ(j) heat short circuits Lgt. Deuterium Engine. 02095_ Supplies damaged. 02105_ Released Lgt. Armor Plating. 02105_ Released Arm. Treads. 02106_ Critical hit (Burn: +50). 02108_ Supplies damaged. 02109_ Critical hit (Burn: +50). 02110_ OG-QGQ(j) heat spikes uncontrollably. 02110_ OG-QGQ(j) overheating. 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"# ##???????????????????????????????????????? | | != "# ##???????????????????????????????????????? | | "# ##???????????????????????????????????????? | | """"# ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | """######???????????????????????????????????????? | | "######???????????????????????????????????????? | | "##???????????????????????????????????????????? | | "##???????????????????????????????????????????? | | "##???????????????????????????????????????????? | | """"##???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetNullCyclogen Manual? 0 Play Time 00:14:55 Cumulative 141.5 hours Start 2025.11.04 @ 01:19:32 End 2025.11.04 @ 01:33:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84c2f48b-1b89-476f-a05d-e286d9226342