Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 07:01:23 Player: Scringis Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (3590) 3590 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 7404 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Recoil Stabilizer Weapon Cycler Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Precision Assault Rifle Guided EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core System Restoration Module Improved Assault Rifle Heavy Assault Cannon Gauss Cannon Improved Grenade Launcher [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 1 1 1 2 Weapon 2 | . . 1 . 1 . Parts Attached 56 | 6 3 10 13 14 10 Power 6 | 1 . 2 2 . 1 Engine 4 | 1 . 2 1 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 3 1 3 Treads 9 | 2 . 2 2 1 2 Leg 2 | . . . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 2 3 7 5 Device 8 | . . . 1 6 1 Storage 2 | 1 . 1 . . . Processor 3 | . 1 . . . 2 Hackware 1 | . . . . . 1 Protection 5 | . . 1 2 1 1 Artifact . | . . . . . . Weapon 20 | 2 2 4 5 6 1 Energy Gun 3 | . . 1 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | 2 2 2 2 4 . Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . 1 4 2 1 2 Parts Lost 26 | . . 2 4 2 18 Power 2 | . . . . . 2 Propulsion 7 | . . . 2 1 4 Utility 9 | . . 1 2 1 5 Weapon 8 | . . 1 . . 7 Highest Loss Streak 16 | . . 1 4 1 16 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 6 8 8 5 Power 1 | . 1 . 1 1 1 Propulsion . | . . . . . . Utility 2 | . . . 2 3 1 Weapon 3 | . 2 4 4 2 2 Tool/Special . | . . . . . . Unused Backups 14 | . 1 2 4 5 2 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 4 | . . . . 3 1 Weapon 7 | . 1 . 4 2 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 86 | . 98 97 76 82 83 Engine 8 | . 14 11 6 7 5 Treads 18 | . 28 22 16 18 13 Device 10 | . . . 1 15 21 Storage 8 | . 14 11 9 7 5 Processor 5 | . 12 11 7 . 5 Protection 6 | . . 8 8 6 5 Ballistic Gun 22 | . 28 32 18 19 14 Ballistic Cannon 2 | . . . 1 3 5 Peak Build Rating 59 | 6 12 21 37 48 59 Average Rating 32 | 4 10 18 24 43 46 On Entrance 18 | . 6 12 16 37 42 Avg Prop Armor Cover (%) 30 | . . . . . 30 Naked Turns . | . . . . . . Heaviest Build 67 | 10 14 34 62 67 52 Greatest Support 78 | 40 40 40 40 60 78 Greatest Overweight (x) 15 | . . . 3 1 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 2 7 9 10 10 10 Average Carried 7 | 1 4 6 8 8 6 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 2 5 7 10 8 2 Class Distribution -------------------- 39% | Scavenger-Tank 26% | Tank 15% | Scavenger-Gunner 13% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2908 | 214 176 635 357 913 613 Remotely . | . . . . . . Salvage Created 4249 | . 243 1346 778 1129 753 Parts 254 | . 25 87 33 65 44 Haulers Intercepted 7 | . . 3 2 1 1 Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 79 | . 10 27 11 19 12 Guns 67 | . 10 27 9 16 5 Cannons 8 | . . . 1 2 5 AOE 4 | . . . 1 1 2 Classes Destroyed 13 | . 4 5 1 2 1 Worker 7 | . . 2 . 5 . Builder 8 | . . . . 4 4 Hauler 7 | . . 3 2 1 1 Recycler 5 | . . 1 1 3 . Operator 3 | . 1 1 . . 1 Watcher 11 | . 1 4 1 3 2 Swarmer 20 | . 7 7 . 6 . Grunt 32 | . 3 13 7 4 5 Duelist 1 | . . 1 . . . Sentry 13 | . . 6 3 4 . Specialist 2 | . . . . . 2 Hunter 7 | . . . 1 2 4 Programmer 4 | . . . . 3 1 Best Kill Streak 10 | . 4 10 4 9 5 Combat Bots Only 6 | . 3 6 3 3 3 Max Kills in Single Turn 6 | . 1 3 2 6 1 Gunslinging 2 | . . 2 . . . Exploded 1 | . . . 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 673 | . 40 71 80 174 308 Missed 239 | . 14 22 24 69 110 Hits 434 | . 26 49 56 105 198 Melee 2 | . . 2 . . . Projectile 432 | . 26 47 56 105 198 AOE 2 | . . . 1 1 . Critical Strikes 10 | . . 1 3 4 2 Part Disruptions 6 | . . . . . 6 Damage Taken 6156 | . 203 547 1242 1394 2770 Core 1234 | . 13 70 115 133 903 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 94 82 79 81 . Volleys Fired 231 | . 29 56 39 61 46 Largest 4 | . 2 3 3 4 4 Hottest 114 | . 46 69 91 114 114 Shots Fired 647 | . 58 167 99 201 122 Gun 565 | . 58 167 92 168 80 Cannon 77 | . . . 7 33 37 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 622 | . 58 167 79 201 117 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic 23 | . . . 20 . 3 Robot Hit Streak 21 | . 9 17 21 16 16 Robot Miss Streak 8 | . 3 4 2 8 3 Penetration Max 1 | . . . 1 1 1 Secondary Targets 7 | . 2 4 1 . . Max Gunslinging Chain 2 | . 1 2 1 . . Shots Hit Robots 436 | . 37 102 77 133 87 Core Hits 234 | . 16 52 35 73 58 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . . 2 . 2 4 Destroy 3 | . . 2 . . 1 Blast 5 | . . . . 2 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10094 | . 541 1648 1357 3182 3366 Guns 6219 | . 534 1634 1122 2063 866 Cannons 1769 | . . . 209 547 1013 Explosions 2053 | . . . 26 546 1481 Melee . | . . . . . . Ramming 53 | . 7 14 . 26 6 Kinetic 7709 | . 534 1634 1052 2610 1879 Thermal 775 | . . . . 546 229 Explosive 871 | . . . . . 871 Electromagnetic 686 | . . . 305 . 381 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 1 8 Average Corruption 1 | . . . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 2 8 4 Message Errors 4 | . . . . 2 2 Matter Fused 3 | . . . 1 2 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 210 | . . . . 88 122 Projectiles 155 | . . . . 34 121 Explosions 55 | . . . . 54 1 Melee . | . . . . . . Knockbacks 11 | . . . 3 4 4 Impact . | . . . . . . Kinetic 10 | . . . 3 3 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 241 | . . . 21 105 115 Shots 8 | . . . 1 2 5 Rammed 12 | . 3 3 . 4 2 Targets Rammed 16 | . 3 4 . 7 2 Kicked . | . . . . . . Crushed 4 | . . 1 . 3 . Highest Temperature 376 | . 1 60 376 155 157 Average Temperature 50 | . 1 15 108 31 20 Received Heat Transfer 1170 | . 12 147 387 315 309 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 550 | . . . . 350 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 76 | 100 100 61 76 86 60 Level 1 22 | . . 35 23 11 39 Level 2 1 | . . 3 . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 456 | . 186 409 239 456 276 Initial 220 | . . 71 162 95 220 Average 130 | . 75 166 169 94 167 Influence Increases 2654 | . 314 765 384 765 426 Destroy 0b10 Robot/C 1580 | . 200 540 220 380 240 Destroy 0b10 Robot/NC 205 | . 10 55 20 80 40 Destroy Leader 436 | . 42 144 66 128 56 Successful Hack 18 | . . 8 . . 10 Disable Machine 150 | . . 15 45 60 30 Destroy Structure 70 | . 2 3 3 42 20 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 180 | . 60 . 30 60 30 Influence Decreases 2598 | . 144 550 557 527 820 Entered New Map 669 | . . 99 223 117 230 Time Decay 1669 | . 144 431 294 390 410 Lost Part 260 | . . 20 40 20 180 Squads Dispatched 17 | . 1 3 2 6 5 Investigation 3 | . . 1 1 . 1 Extermination 5 | . . . . 4 1 Reinforcement 8 | . 1 2 1 2 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 1 3 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 20 34 14 33 35 Peak Tracking Total 13 | . 4 5 3 4 13 Tactical Retreats 8 | . 2 . 2 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . . 1 3 4 2 Max in Single Turn 2 | . . 1 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . . 3 1 . 1 Terminals 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 2 . . 1 Garrison Access . | . . . . . . Total Hacks 29 | . . 23 3 . 3 Successful 22 | . . 20 1 . 1 Failed 6 | . . 3 2 . 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 6 | . . 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 23 | . . 20 . . 3 Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Record 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 20 | . . 19 . . 1 Insert Component 6 | . . 6 . . . Analyze 6 | . . 6 . . . Retrieve Study 8 | . . 7 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . . 3 1 . 1 Full Trace Events 5 | . . 3 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 6 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 7 . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 6 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3242 | . 403 1142 512 200 985 Optics 2456 | . 403 1142 512 . 399 Sensors 786 | . . . . 200 586 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5266 | 59 443 1142 648 1988 986 Spaces Moved 2190 | 31 196 548 231 713 471 Core 64 | 3 . . . . 61 Treads 2076 | 28 196 548 215 713 376 Legs 50 | . . . 16 . 34 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 166 50 Average Speed 189 | 149 160 160 187 236 167 Slowest Speed 800 | 160 160 160 340 250 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 40 62 21 22 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 72 | . . . 4 49 19 Melee . | . . . . . . Projectile 28 | . . . 4 14 10 AOE 44 | . . . . 35 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2863 | 44 267 685 377 898 592 Wait 224 | . 29 46 55 68 26 Move 2185 | 30 195 547 230 712 471 Hop . | . . . . . . Pick Up 80 | 8 6 12 22 18 14 Fast Attach . | . . . . . . Attach 56 | 6 1 4 10 15 20 Detach 6 | . . . . 3 3 Swap 21 | . 2 9 5 1 4 Drop 44 | . 2 7 16 13 6 Fire 231 | . 29 56 39 61 46 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . 3 4 . 7 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 17) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 798 | -9/Materials | Build established: Tank 1101 | -9/Materials | Discovered new exit (range 17) 1615 | -9/Materials | Discovered new exit (range 18) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -8/Materials | Discovered new exit (range 20) 2155 | -8/Materials | Discovered new exit (range 3) 2203 | -8/Materials | Lost 4 parts (2n2u) 2203 | -8/Materials | Found Prototype Device 2293 | -8/Materials | Entered Factory 2293 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2504 | -7/Factory | Build established: Scavenger-Tank 4208 | -7/Factory | Discovered new exit (range 12) 4281 | -7/Factory | Entered another Factory area 4281 | -6/Factory | Evolved 2 slots: Utility x2 4323 | -6/Factory | Central database locked down 4584 | -6/Factory | Build established: Scavenger-Gunner 5122 | -6/Factory | Garrison activated, responded to threat 5156 | -6/Factory | Cargo convoy interrupted 5188 | -6/Factory | Core integrity fell below 50% 5212 | -6/Factory | Core integrity fell below 20% 5225 | -6/Factory | Lost 16 parts (2p2n5u7w) 5260 | -6/Factory | Discovered new exit (range 22) 5267 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05194_ Gauss Cannon destroyed. 05194_ Slug penetrates Y-54 Guardian. 05194_ U-05 Engineer lays Concrete. 05194_ K-01 Serf collects debris. 05194_ Med. Storage Unit destroyed. 05196_ U-05 Engineer lays Concrete. 05198_ The unstable cave ceiling collapses. 05198_ Slug penetrates Wall. 05209_ K-01 Serf cleans the Power Conduit. 05209_ Acquired Flexi-carbon Leg. 05213_ K-01 Serf collects debris. 05231_ System corrupted: Heat flow error (+192). 05246_ V2W6UZ: ZU8NTPEEFZTHCKZAT%|ZF 05260_ EXIT=FOUND You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 05263_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | F"" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????#####???????????????? | | #??????????????????????? #???????????????? | | #??????????????????????? #???????????????? | | #??????????????????????? +???????????????? | | +?????????????????????? #???????????????? | | #?????????????????????? #???????????????? | | #?????????????????????? #???????????????? | | ####+###???????######## #???????????????? | | #???????# #???????????????? | | #???????# #???????????????? | | #??????## #???????????????? | | #??????# #???????????????? | | #??????#T #???????????????? | | #???????# #???????????????? | | l ######### ###?????????????? | | #?????????????? | | % #?????????????? | | @ H #?????????????? | | % #?????????????? | | #?????????????? | | ###+###################k############?????????????? | | ? ???????????????? ????????????????????????? | | """????????????? ???????????????????????? | | """#??????????? ??????????????????????? | | """#?????????? ?????????????????????? | | ! #?????????"" ????????????????????? | | """#?????????"" ????????????????????? | | """#????????# ???????????????????? | | """#????????# """"""""" #??????????????????? | | * #????????# #??????????????????? | | #########????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ??#??????????????????? | | ?????????????????##?#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Gunslinger Item+ Jackpot Challenges ------------ None Game ------ Seed ImprinterParticleFlail Manual? 0 Play Time 00:49:15 Cumulative 24.2 hours Start 2025.10.27 @ 06:12:21 End 2025.10.27 @ 07:01:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03876b1b-6b9d-49e9-8a69-d84a3e0e5e73