Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.17 @ 01:20:09 Player: parasect Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (14) 70 Value Destroyed (586) 586 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (8034) 8034 TOTAL SCORE: 20710 Bonus ------- Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met MAIN.C 5000 Friendly Fire -766 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 99/100 System Corruption 21% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Compact Particle Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Powered Armor Advanced Shield Generator Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Nova Cannon Heavy Flail > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator [Rating: 150] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Coolant Injector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Great Maul Energy Gun Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Concept Concussive Dispersal Blaster Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Slots Evolved 19 | . 1 2 . 2 2 . 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 11 | . 1 . . 1 . . 2 . . 2 . . . . 1 . . . . 1 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 104 | 4 . 3 1 4 3 10 12 1 5 . . . 9 1 2 1 2 2 . 6 7 11 2 4 7 7 Power 9 | . . . . . 1 2 2 . . . . . 1 . . . . . . . 1 . . . . 2 Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 2 Propulsion 42 | 2 . 3 . 4 . 4 2 . 3 . . . 3 . . . 1 . . 2 3 2 1 2 6 4 Treads 5 | 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . 1 . 1 . 4 2 . 3 . . . 3 . . . 1 . . 2 3 2 1 2 6 4 Utility 41 | 2 . . . . . 3 7 1 2 . . . 5 1 2 1 1 2 . 3 2 8 . 1 . . Device 20 | . . . . . . 2 2 1 1 . . . 2 . . 1 1 2 . 1 1 5 . 1 . . Storage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 7 | 1 . . . . . 1 1 . . . . . . 1 1 . . . . . . 2 . . . . Hackware 6 | . . . . . . . 2 . . . . . 1 . 1 . . . . 2 . . . . . . Protection 7 | 1 . . . . . . 2 . 1 . . . 2 . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . . . 1 . 2 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . 2 . 1 . . . 4 . . . . . . 1 5 3 1 4 . . Parts Lost 46 | . . . . 1 . . . . . . . . 1 . . . . . . 7 . 1 . 3 12 21 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 22 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 7 10 Utility 16 | . . . . . . . . . . . . . 1 . . . . . . 4 . 1 . 1 3 6 Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Highest Loss Streak 21 | . . . . 1 . . . . . . . . 1 . . . . . . 5 . 1 . 3 11 21 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 4 | 7 1 3 3 4 4 4 4 5 5 5 5 5 4 5 5 5 4 5 5 4 4 5 4 4 4 2 Power . | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 . . 1 1 . . 1 2 2 2 2 2 2 2 2 2 1 1 1 1 1 2 2 1 1 1 Utility 1 | 3 . 1 1 1 1 1 2 2 2 2 2 2 1 2 2 2 2 3 3 2 1 . . . 2 . Weapon . | 1 . 1 . 1 2 2 1 1 1 1 1 1 . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 6 . . . 1 . 2 . . . . . . . . . . . . 1 . . 2 . . . Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 62 60 55 45 36 81 89 93 100 88 88 88 94 96 94 95 99 100 100 91 85 89 95 87 68 42 Core 7 | . . . . . . 10 12 12 12 11 11 11 10 11 10 10 10 10 10 9 4 4 4 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 4 Treads 1 | . 25 15 10 13 1 . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . 4 10 9 14 38 37 37 37 33 33 33 33 33 30 30 34 35 35 30 30 29 29 28 30 17 Device 11 | . . . . . . 7 8 6 11 11 11 11 11 11 10 10 13 15 15 11 4 12 20 18 14 8 Processor 6 | . 12 10 10 8 7 8 9 6 6 5 5 5 5 7 10 10 6 5 5 4 4 6 8 4 3 2 Hackware 11 | . . . . . . . 6 12 12 11 11 11 12 11 14 15 15 15 15 18 22 16 16 14 7 2 Protection 7 | . 12 10 10 8 7 7 7 6 6 5 5 5 9 11 10 10 10 10 10 8 4 7 4 2 . . Impact Weapon 4 | . . . . . . 5 6 6 6 5 5 5 5 5 5 5 5 5 5 3 8 6 4 3 . . Piercing Weapon 2 | . . . . . . . . 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . 1 Peak Build Rating 150 | 7 5 8 7 9 13 41 62 64 73 73 73 73 93 91 95 95 99 100 97 115 113 140 150 150 138 141 Average Rating 88 | 6 5 6 6 6 8 34 51 58 70 73 73 73 83 89 94 94 98 99 97 102 101 120 149 138 124 87 On Entrance 69 | 7 5 5 6 7 9 9 41 57 64 73 73 73 73 87 91 95 94 99 97 97 86 103 140 150 122 101 Avg Prop Armor Cover (%) 8 | . 30 29 21 34 . 6 5 . 1 1 1 . . . . . . . . 2 1 1 . . 3 . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 56 | 3 3 3 5 5 8 20 30 26 26 26 26 26 29 29 29 29 31 39 39 39 40 49 53 53 35 56 Greatest Support 68 | 3 3 40 3 3 8 31 33 33 35 29 41 38 50 44 50 44 40 40 46 54 52 58 65 56 65 68 Greatest Overweight (x) 2 | . . . 1 1 2 . . . . . . . . . . . . . . 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 9 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 7 1 3 4 4 4 4 4 5 4 5 5 5 4 5 5 5 4 4 5 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 4 1 . Class Distribution -------------------- 60% | Hacker-Sprinter 20% | Wizard-Sprinter 9% | Hacker-Mutant 9% | Wizard-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Sprinter | -2/Protoforge Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Matter Collected 1238 | 172 64 . 81 1 50 120 150 . 60 15 . . 120 . 20 20 20 30 . 60 50 144 . . 6 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1171 | . 64 . . . . . 195 . 231 . 63 68 333 . 23 79 . . . . . 32 . . 83 . Parts 36 | . 6 . . . . . 1 . 9 . 2 . 4 . 3 4 . . . . . . . . 7 . Haulers Intercepted 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Classes Destroyed 8 | . 2 . . . . . . . 2 . . 1 . . 1 . . . . . . 1 . . 1 . Worker 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Best Kill Streak 2 | . 1 . . . . . 1 . 2 . . . . . 1 . . . . . . 1 . . 2 . Combat Bots Only 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Max Kills in Single Turn 1 | . 1 . . . . . 1 . 1 . . 1 . . 1 1 . . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 527 | . 1 4 2 31 13 9 10 . . . 11 . 17 11 10 10 . . 5 9 2 67 16 15 146 138 Missed 228 | . . 2 . 12 6 5 7 . . . 5 . 10 6 6 4 . . 2 4 1 35 8 7 69 39 Hits 299 | . 1 2 2 19 7 4 3 . . . 6 . 7 5 4 6 . . 3 5 1 32 8 8 77 99 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 296 | . 1 2 2 19 7 4 3 . . . 6 . 7 5 4 6 . . 3 5 1 32 8 8 74 99 AOE 10 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 6 Critical Strikes 13 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 4 5 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 6118 | . 14 32 58 149 46 20 17 . . . 61 . 45 67 50 79 . 21 42 910 10 340 121 531 1106 2399 Core 2131 | . 10 . . 49 19 7 3 . . . 21 . . . 20 27 . 14 16 184 . 71 . 73 215 1402 Absorbed by Shields 345 | . . . . . . . . . . . . . . . . . . . . . 4 111 44 88 22 76 Redirected to Shielding 151 | . . 1 . . . . . . . . . . 1 15 . . . . . 134 . . . . . . Ignored by Resistances 2930 | . 5 11 35 93 28 14 12 . . . 35 . 31 39 30 46 . 13 24 48 9 268 95 79 656 1359 Regen/Repaired (Parts) 72 | . . . . . . . . . . . . . . . . . . 44 . . . 28 . . . . Core Remaining (%) 94 | 100 96 . 100 91 . 96 . . 99 . . . . 97 . . . . 93 . 85 . . 84 . . Volleys Fired 55 | . 8 6 1 . 2 . . . . . . . . . . . . . . . . 1 5 20 7 5 Largest 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 Hottest 150 | . 20 20 20 . 37 . . . . . . . . . . . . . . . . 51 50 150 50 150 Shots Fired 55 | . 8 6 1 . 2 . . . . . . . . . . . . . . . . 1 5 20 7 5 Gun 15 | . 8 6 1 . . . . . . . . . . . . . . . . . . . . . . . Cannon 39 | . . . . . 2 . . . . . . . . . . . . . . . . 1 5 19 7 5 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 8 6 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . Thermal 36 | . . . . . . . . . . . . . . . . . . . . . . . 5 19 7 5 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 9 4 . . . . . . . . . . . . . . . . . . . . 5 7 9 Robot Miss Streak 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 47 | . 8 4 1 . . . 4 . 4 . 1 2 4 . 1 2 . . . 1 . 3 . 1 2 9 Core Hits 28 | . 3 2 . . . . 1 . 4 . 1 1 2 . 1 1 . . . . . 2 . 1 2 7 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 Smash 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 169 | . . . . . . 5 12 . 4 4 4 7 6 . 12 2 . 5 4 37 4 36 8 9 . 10 Impact 137 | . . . . . . 5 8 . . 3 4 5 5 . 9 2 . 4 4 31 4 36 8 9 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . 4 . 4 1 . 2 1 . 3 . . 1 . 6 . . . . . 10 Sneak Attacks 9 | . . . . . . . 2 . 3 . . 2 . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 2784 | . 117 75 11 . . . 303 . 272 . 86 144 417 . 51 212 . . . 40 . 316 . 82 85 573 Guns 165 | . 104 50 11 . . . . . . . . . . . . . . . . . . . . . . . Cannons 233 | . . . . . . . . . . . . . . . . . . . . . . . . 28 85 120 Explosions 243 | . . . . . . . . . . . . . . . . . . . . . . 146 . 54 . 43 Melee 2005 | . . . . . . . 303 . 272 . 86 144 417 . 51 212 . . . 40 . 170 . . . 310 Ramming 138 | . 13 25 . . . . . . . . . . . . . . . . . . . . . . . 100 Kinetic 165 | . 104 50 11 . . . . . . . . . . . . . . . . . . . . . . . Thermal 205 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 120 Explosive 243 | . . . . . . . . . . . . . . . . . . . . . . 146 . 54 . 43 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1389 | . . . . . . . 303 . . . 86 82 417 . 51 212 . . . 40 . 170 . 28 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 644 | . . . . . . . . . 272 . . 62 . . . . . . . . . . . . . 310 Highest Corruption 21 | . . . . . 1 1 . . 5 . . . . . . . . . . 6 6 . . 3 1 21 Average Corruption 3 | . . . . . 1 1 . . 2 . . . . . . . . . . 5 6 . . 2 1 4 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 3 . . . . . . . . . . 1 3 . . 1 . 7 Message Errors 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 Matter Fused 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Overflow Damage 464 | . . . . . . . 165 . . . . 58 213 . . . . . . . . 28 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 464 | . . . . . . . 165 . . . . 58 213 . . . . . . . . 28 . . . . Knockbacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Self-Inflicted Damage 96 | . 5 12 . . . . . . . . . . . . . . . . . . . . . 35 . 44 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 38 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . 27 Targets Rammed 38 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . 27 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . . . . . 316 51 216 186 240 42 301 128 118 53 169 143 . 21 265 59 402 279 199 134 198 197 Average Temperature 93 | . . . . . 159 15 68 110 68 19 120 37 46 25 110 74 . 8 132 21 145 114 112 37 118 137 Received Heat Transfer 636 | . 6 9 . 63 18 12 9 . . . . . . 18 9 36 . . . 18 . 39 12 36 . 351 Effects 6 | . . . . . . . . . 2 . . . . . . . . . . . 2 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . Impact Corruptions 14 | . . . . . . . 4 . . . . 2 7 . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 21 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 100 100 . . . . 100 . . . . 100 100 100 100 100 95 41 Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 58 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 357 | . 22 15 . 15 4 2 52 . 30 14 . . . . 60 . . . . 84 94 176 57 105 222 357 Initial 91 | . . . . . . . . . . 5 . . . . 14 . . . . 54 . 27 57 . 29 91 Average 34 | . 6 1 . 1 . . 7 . 3 3 . . . . 6 . . . . 31 27 44 14 45 74 215 Influence Increases 2573 | . 57 21 . 15 4 12 135 . 64 11 95 . 5 45 83 . . . 120 151 112 592 143 170 367 371 Destroy 0b10 Robot/C 60 | . . . . . . . . . . . . . . . . . . . . . . 20 . . 40 . Destroy 0b10 Robot/NC 55 | . 10 . . . . . 10 . 20 . 5 . 5 . 5 . . . . . . . . . . . Destroy Leader 12 | . 2 . . . . . 4 . 6 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 158 | . . 6 . . . 7 39 . 8 5 . . . . 2 . . . . 27 12 24 . 14 14 . Disable Machine 44 | . . . . . 4 . . . . . . . . . . . . . . 4 8 8 16 . 4 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 354 | . . . . . . 5 7 . . 6 . . . . 16 . . . . 30 2 75 12 36 9 156 Partial Spotted 285 | . . 15 . 15 . . . . . . . . . . . . . . . 15 . 105 15 30 45 45 Lose Combat Pursuer 1545 | . 45 . . . . . 75 . 30 . 90 . . 45 60 . . . 120 75 90 360 90 90 255 120 Influence Decreases 2471 | . 57 21 . 15 4 11 136 . 49 26 15 80 5 15 66 47 . . 15 256 46 522 279 105 246 455 Entered New Map 381 | . . . . . . . 1 . . 10 . 29 . . 16 25 . . . 51 . 39 79 . 36 95 Time Decay 1441 | . 57 21 . 5 4 11 132 . 49 16 15 51 5 15 42 22 . . 15 154 46 323 143 75 90 150 Lost Part 402 | . . . . 10 . . . . . . . . . . . . . . . 22 . 10 . 30 120 210 Lost Ally 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Purge Threat 244 | . . . . . . . . . . . . . . . 8 . . . . 29 . 150 57 . . . Squads Dispatched 18 | . . 1 . . . . 2 . 2 1 . . . . 1 . . . . 2 2 1 1 1 3 1 Investigation 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Extermination 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 1 Reinforcement 10 | . . 1 . . . . . . 1 . . . . . . . . . . 2 2 1 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Distress Signals 14 | . . 1 . 2 . . . . 1 . . . . . . . . 1 1 . 1 5 1 . 1 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Times Spotted 214 | . 5 6 3 10 2 5 7 5 3 2 9 . 3 5 11 4 . 1 9 8 10 32 6 10 42 16 Peak Tracking Total 23 | . 5 4 3 9 2 5 3 5 3 3 3 . 3 5 8 4 . 1 8 4 7 12 3 6 23 8 Tactical Retreats 34 | . 2 . . . . . 3 . 1 . 2 . . 2 1 . . . 1 2 1 8 2 1 4 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Traps Triggered 7 | . . 2 . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Disabled 16 | . . . . . 1 . . . . . . . 1 . . . . . . 1 2 2 4 2 1 2 Max in Single Turn 2 | . . . . . 1 . . . . . . . 1 . . . . . . 1 1 1 1 1 1 2 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Accessed 46 | . 3 2 . . 1 1 6 . 3 3 1 1 4 . 4 . 1 . 1 3 1 2 2 2 3 2 Terminals 32 | . 3 2 . . 1 1 3 . 3 1 1 1 . . 4 . . . 1 1 . 2 2 2 2 2 Fabricators 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 128 | . 10 8 . . 1 5 12 . 9 6 1 2 17 . 14 . 1 . 1 12 1 4 11 4 6 3 Successful 88 | . 1 5 . . . 2 8 . 8 5 1 2 17 . 9 . 1 . 1 10 1 3 9 3 1 1 Failed 40 | . 9 3 . . 1 3 4 . 1 1 . . . . 5 . . . . 2 . 1 2 1 5 2 Catastrophic 8 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 10 6 . . 1 5 5 . 5 2 . . . . 8 . . . . 3 . 4 6 1 5 1 Terminals 91 | . 10 8 . . 1 5 7 . 9 3 1 2 . . 14 . . . 1 4 . 4 11 4 4 3 Fabricators 4 | . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . . . . . . . . . . . . 8 . . . . . . Garrison Access 5 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 . Terminal Hacks 64 | . 1 3 . . . 1 2 . 7 2 1 2 17 . 7 . 1 . 1 3 . 3 8 3 1 1 Record 9 | . . . . . . . . . . . 1 2 5 . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Robot Analysis 8 | . . . . . . . . . 2 . . . 4 . 2 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Level Access Points 5 | . 1 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . 1 1 . 1 . Terminal Index 3 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . 1 1 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . 1 . . . . . . 2 . . . . . 1 . . . . 1 . 1 1 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 2 . . . . . . . . . . . . 7 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 7 | . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 2 . . . 1 2 . 1 1 . . . . 2 . . . . . . . 1 . . . Terminals 10 | . . 2 . . . 1 2 . 1 1 . . . . 2 . . . . . . . 1 . . . Assimilate 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 6 | . . . . . . 1 2 . 1 1 . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 1 . . 1 1 5 . 3 2 . . . . 4 . . . . 2 1 . 2 1 3 1 Full Trace Events 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Part Studies Acquired 7 | . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 10 | . . 10 10 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 3886 | . . . . . . 60 405 15 158 59 90 174 97 78 169 88 50 809 207 224 . 415 342 119 127 200 Sensors 3441 | . . . . . . 60 405 15 158 59 90 174 97 78 169 88 50 809 207 224 . 51 342 119 127 119 Machine Analysis 1203 | . . . . . . . . . . . . . . . . . . . . . . 415 342 119 127 200 Jamming 736 | . . . . . . . . . . . . . . . . . . . . . . 39 342 119 127 109 ECM 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . . . . . . . . . 2 . . . 4 . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 2 . 1 . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Turns Passed 4769 | 7 127 102 77 68 108 84 405 15 173 59 90 174 97 78 169 88 50 809 207 251 110 623 342 119 127 210 Spaces Moved 8489 | 1 196 145 97 96 155 128 726 63 327 140 207 256 173 383 268 240 262 633 376 368 259 1315 322 239 538 576 Core 532 | 1 196 139 97 96 . . . . . . . . . . . . . . . . . . . . . 3 Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7955 | . . 4 . . 155 128 726 63 327 140 207 256 173 383 268 240 262 633 376 368 259 1315 322 239 538 573 Fastest Speed 5 | 50 50 50 50 50 32 22 21 21 21 26 15 19 5 11 5 11 17 17 11 11 17 11 7 17 7 17 Average Speed 22 | 50 50 52 75 60 32 26 23 21 23 26 23 21 20 19 18 19 17 17 16 18 19 17 16 17 17 20 Slowest Speed 200 | 50 50 160 100 100 32 32 27 21 26 26 26 22 22 20 20 20 20 17 17 99 24 20 17 91 94 200 Overloaded Moves 313 | . . . . . . . . . . . 26 4 6 10 24 17 . . 51 6 8 33 12 . 69 47 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 77 | . . . . . . 1 10 . 1 . 2 1 . . 1 2 . 1 . 3 3 17 5 1 18 11 Potential Cave-ins 44 | . . . . . . . . . . . . . . . . . . 3 . 19 . . 5 17 . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 2 45 21 23 25 4 43 29 72 16 6 36 45 61 68 10 47 44 62 52 15 43 43 56 13 24 24 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . . 2 2 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 103 | . . . . . . 5 7 . . 3 3 4 . . 8 . . 4 4 31 1 11 5 12 3 2 Terrain Destroyed 203 | . . . . . . 5 7 . . 3 3 4 . . 8 . . 4 4 31 1 31 9 25 3 65 Melee 96 | . . . . . . 5 7 . . 3 3 4 . . 8 . . 4 4 31 1 11 4 9 . 2 Projectile 24 | . . . . . . . . . . . . . . . . . . . . . . . 5 16 3 . AOE 83 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total 10936 | 7 218 163 99 104 213 165 928 63 414 155 238 361 223 383 364 274 266 1325 513 480 309 1628 590 281 543 629 Wait 1986 | . . . . . . 16 167 . 75 13 30 102 23 . 87 33 . 681 134 67 33 279 236 3 2 5 Move 8322 | . 195 144 96 95 154 125 707 62 324 139 203 253 172 382 265 235 261 630 375 360 252 1282 311 235 506 559 Hop 63 | . . . . . . 1 9 . 1 . 1 1 . . 1 2 . 1 . 3 3 15 5 1 13 6 Pick Up 42 | . 5 . 1 1 2 4 7 . 1 . . . 3 . . . 2 2 . 1 3 1 4 1 3 1 Fast Attach 66 | . . 4 . 4 2 7 8 1 . . . . 5 1 1 1 . . . 5 7 8 2 1 5 4 Attach 36 | 1 . 2 1 . 1 2 1 . 1 . . . 2 . . . 2 . . 4 . 1 1 5 5 7 Detach 20 | 3 . 1 . 1 1 1 . . 1 . . . . . . . 1 . . 2 1 1 1 3 . 3 Swap 31 | 3 . . . . . 1 5 . 5 . . . 5 . 1 . . 3 . . 1 4 . 1 . 2 Drop 66 | . 5 . . 2 6 3 13 . 2 . . . 8 . . 1 . 4 . 4 6 3 6 1 2 . Fire 55 | . 8 6 1 . 2 . . . . . . . . . . . . . . . . 1 5 20 7 5 Melee 152 | . . . . . . 5 11 . 4 3 4 5 5 . 9 2 . 4 4 33 3 33 8 9 . 10 Ram 38 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . 27 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 45 . . . . . . . . . . . . . . 1 . . 11 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 0) 8 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Evolved 1 slot: Utility x1 9 | -10/Materials | Met a group of wandering Federalists 38 | -10/Materials | Identified exit to Materials 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 145 | -9/Materials | Identified exit to Materials 225 | -9/Materials | Identified exit to Mines 225 | -9/Materials | Discovered exit to Mines (range 16) 237 | -9/Materials | Entered Mines 237 | -9/Mines | Accompanied by 1 ally 244 | -9/Mines | Assembled infested the area 249 | -9/Mines | Assisted by a Guerilla fighting off Assembled 257 | -9/Mines | Found a hidden stash of uninstalled traps 274 | -9/Mines | Learned location of Storage (-7) 302 | -9/Mines | Build established: Hacker-Mutant 309 | -9/Mines | Discovered exit to Materials (range 8) 314 | -9/Mines | Entered Materials 314 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 370 | -8/Materials | Identified exit to Factory 370 | -8/Materials | Discovered exit to Factory (range 16) 382 | -8/Materials | Entered Factory 382 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 462 | -7/Factory | Identified exit to Storage 462 | -7/Factory | Discovered exit to Storage (range 9) 490 | -7/Factory | Entered Storage 509 | -7/Storage | Identified exit to Factory 574 | -7/Storage | Entered Factory 574 | -6/Factory | Evolved 2 slots: Utility x2 639 | -6/Factory | Found Powered Armor 726 | -6/Factory | Build established: Hacker-Sprinter 778 | -6/Factory | Identified exit to Lower Caves 979 | -6/Factory | Manually triggered Chute Trap 979 | -6/Factory | Sucked down chute 979 | -6/Factory | Entered Waste 983 | -6/Waste | Spotted C-40 Crusher 984 | -6/Waste | Spotted C-40 Crusher 984 | -6/Waste | Spotted C-40 Crusher 987 | -6/Waste | Spotted C-40 Crusher 987 | -6/Waste | Spotted C-40 Crusher 989 | -6/Waste | Spotted C-40 Crusher 989 | -6/Waste | Identified exit to Factory 989 | -6/Waste | Discovered exit to Factory (range 16) 994 | -6/Waste | EMP discharged 994 | -6/Waste | Entered Factory 1073 | -6/Factory | Identified exit to Factory 1167 | -6/Factory | Entered another Factory area 1167 | -5/Factory | Evolved 2 slots: Utility x2 1173 | -5/Factory | Identified exit to Factory 1173 | -5/Factory | Identified exit to Upper Caves 1226 | -5/Factory | Entered Upper Caves 1245 | -5/Upper Caves | Identified exit to Upper Caves 1316 | -5/Upper Caves | Entered another Upper Caves area 1462 | -5/Upper Caves | Learned Factory garrison access intel 1477 | -5/Upper Caves | Identified exit to Zhirov 1477 | -5/Upper Caves | Discovered exit to Zhirov (range 5) 1478 | -5/Upper Caves | Encountered a Warlord checkpoint 1490 | -5/Upper Caves | Entered Zhirov 1490 | -5/Zhirov | Identified exit to Proximity Caves 1490 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 1494 | -5/Zhirov | Met Zhirov 1498 | -5/Zhirov | Learned location of Quarantine (-2) 1498 | -5/Zhirov | Learned location of Testing (-3) 1498 | -5/Zhirov | Learned location of Command (-1) 1502 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1518 | -5/Zhirov | Found Alien Artifact 1522 | -5/Zhirov | Found Alien Artifact 1522 | -5/Zhirov | Identified Integrated Reactor 1522 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1582 | -5/Zhirov | Cloak Generator disabled 1582 | -5/Zhirov | Attacked by Zhirov 1587 | -5/Zhirov | Entered Proximity Caves 1645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1646 | -4/Proximity Caves | Learned location of 1 exit from Research 1664 | -4/Proximity Caves | Discovered exit to Factory (range 5) 1665 | -4/Proximity Caves | Entered Factory 1665 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -4/Factory | Identified exit to Armory 1667 | -4/Factory | Loaded intel: 3 garrison access locations 1675 | -4/Factory | Identified exit to Upper Caves 1675 | -4/Factory | Identified exit to Extension 1834 | -4/Factory | Entered Upper Caves 1835 | -4/Upper Caves | Encountered a Warlord checkpoint 1852 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 1856 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1904 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 1916 | -4/Upper Caves | Identified exit to Upper Caves 1916 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 1922 | -4/Upper Caves | Entered another Upper Caves area 1970 | -4/Upper Caves | Identified exit to Warlord 1970 | -4/Upper Caves | Discovered exit to Warlord (range 7) 1972 | -4/Upper Caves | Entered Warlord 2007 | -4/Warlord | Met Warlord 2026 | -4/Warlord | Warlord's base attacked by MAIN.C 2376 | -4/Warlord | Warlord forces counterattacked 2701 | -4/Warlord | Warlord base infiltrated, sounded retreat 2702 | -4/Warlord | Enhanced Grunt warped into view 2702 | -4/Warlord | Enhanced Grunt warped into view 2702 | -4/Warlord | Enhanced Grunt warped into view 2702 | -4/Warlord | Enhanced Demolisher warped into view 2702 | -4/Warlord | Enhanced Demolisher warped into view 2702 | -4/Warlord | Enhanced Demolisher warped into view 2780 | -4/Warlord | Identified exit to Proximity Caves 2780 | -4/Warlord | Discovered exit to Proximity Caves (range 10) 2781 | -4/Warlord | Entered Proximity Caves 2782 | -3/Proximity Caves | Identified exit to Research 2983 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2988 | -3/Proximity Caves | Entered Research 2988 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -3/Research | Identified exit to Testing 3165 | -3/Research | Crushed by falling debris 3196 | -3/Research | Identified Transdimensional Reconstructor 3212 | -3/Research | Crushed by falling debris 3215 | -3/Research | Crushed by falling debris 3239 | -3/Research | Entered Testing 3246 | -3/Testing | Lost 5 parts (2n3u) 3284 | -3/Testing | Build established: Wizard-Sprinter 3294 | -3/Testing | Found Prototype Energy Cannon 3304 | -3/Testing | Found Prototype Device 3304 | -3/Testing | Identified Exp. Hardlight Generator 3313 | -3/Testing | Fabricated Lgt. Quantum Reactor? 3346 | -3/Testing | Identified exit to Research 3346 | -3/Testing | Discovered exit to Research (range 13) 3349 | -3/Testing | Entered Research 3349 | -2/Research | Warlord forces began assault on 0b10 3349 | -2/Research | Evolved 2 slots: Utility x2 3352 | -2/Research | Identified exit to Quarantine 3459 | -2/Research | Research machine network offline 3463 | -2/Research | Identified exit to Access 3463 | -2/Research | Discovered exit to Access (range 11) 3470 | -2/Research | Met up with Warlord 3811 | -2/Research | Borebot progress halted 3852 | -2/Research | Spotted Striker 3854 | -2/Research | Spotted Striker 3859 | -2/Research | Spotted Striker 3913 | -2/Research | Spotted Striker 3926 | -2/Research | Discovered exit to Access (range 13) 3959 | -2/Research | Spotted Executioner 3965 | -2/Research | Borebot progress halted 3972 | -2/Research | Entered Quarantine 3989 | -2/Quarantine | Identified Cld. Nova Cannon 3991 | -2/Quarantine | Found Alien Artifact 3997 | -2/Quarantine | Found Alien Artifact 4002 | -2/Quarantine | Cryocooling Duct disabled 4005 | -2/Quarantine | Cryocooling Duct disabled 4017 | -2/Quarantine | Ambient heat levels rising (+20) 4017 | -2/Quarantine | Non-combat units ordered to evacuate 4020 | -2/Quarantine | Ambient heat levels rising (+20) 4020 | -2/Quarantine | Combat units ordered to evacuate 4073 | -2/Quarantine | Spotted Fortress 4084 | -2/Quarantine | Identified exit to Section 7 4084 | -2/Quarantine | Discovered exit to Section 7 (range 5) 4084 | -2/Quarantine | Identified exit to Protoforge 4084 | -2/Quarantine | Discovered exit to Protoforge (range 6) 4120 | -2/Quarantine | Quarantine Guard activated 4215 | -2/Quarantine | Build established: Wizard-Ninja 4313 | -2/Quarantine | Spotted Quarantine Guard 4314 | -2/Quarantine | Entered Protoforge 4332 | -2/Protoforge | Discovered exit to Access (range 11) 4334 | -2/Protoforge | Identified Subatomic Replicator 4335 | -2/Protoforge | Identified Dimensional Node Initializer 4335 | -2/Protoforge | Initialized slip node 4367 | -2/Protoforge | Additional patrols dispatched to research labs 4367 | -2/Protoforge | Superfortress began startup sequence 4385 | -2/Protoforge | Crushed by falling debris 4392 | -2/Protoforge | Crushed by falling debris 4417 | -2/Protoforge | Found Prototype Device 4420 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 4423 | -2/Protoforge | Lost 3 parts (2n1u) 4424 | -2/Protoforge | Spotted Decapitator 4424 | -2/Protoforge | Spotted Decapitator 4424 | -2/Protoforge | Spotted Decapitator 4424 | -2/Protoforge | Spotted Immortal 4424 | -2/Protoforge | Spotted Immortal 4427 | -2/Protoforge | Identified Crosscalibrator 4430 | -2/Protoforge | Scanned by Researcher 4431 | -2/Protoforge | Warped through subspace to slip node 4432 | -2/Protoforge | Spotted Hotshot 4432 | -2/Protoforge | Spotted Hotshot 4432 | -2/Protoforge | Spotted Hotshot 4433 | -2/Protoforge | Entered Access 4433 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4467 | -1/Access | Spotted B-99 Colossus 4471 | -1/Access | Identified exit to Command 4471 | -1/Access | Hacking Suite fried by hacking feedback 4507 | -1/Access | Used Subatomic Replicator to replicate Cld. Nova Cannon 4522 | -1/Access | Spotted B-99 Colossus 4547 | -1/Access | Spotted B-99 Colossus 4550 | -1/Access | Spotted B-99 Colossus 4560 | -1/Access | Entered Command 4585 | -1/Command | Lost 11 parts (1p7n2u1w) 4592 | -1/Command | Phase Generator disabled 4649 | -1/Command | Spotted M Guard 4649 | -1/Command | Spotted M Guard 4649 | -1/Command | Spotted Combat Programmer 4671 | -1/Command | Spotted Combat Programmer 4695 | -1/Command | 0b10 Conduit disabled 4695 | -1/Command | Met MAIN.C 4736 | -1/Command | Core integrity fell below 50% 4745 | -1/Command | System corruption reached 10% 4758 | -1/Command | Core integrity fell below 20% 4770 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 04737_ Slammed into MAIN.C. 04744_ Destabilizing: System corrupted (+2). 04745_ System corrupted: Adv. Coolant Injector rejected. 04745_ Slammed into MAIN.C. 04749_ Cld. Nova Cannon destroyed. 04751_ Slammed into MAIN.C. 04753_ Destabilizing: System corrupted (+2). 04754_ Slammed into MAIN.C. 04754_ Destabilizing: System corrupted (+1). 04755_ Slammed into MAIN.C. 04755_ Destabilizing: System corrupted (+2). 04756_ Slammed into MAIN.C. 04757_ Destabilizing: Core damaged (-16). 04758_ Slammed into MAIN.C. 04760_ Machine Analyzer destroyed. 04761_ Slammed into MAIN.C. 04764_ System corrupted: Matter fused (-10). 04765_ Slammed into MAIN.C. 04769_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ???????????????????????? """" #??????????? | | ??????????????????????? "" #??????????? | | ?????????????????"""""? "" ############ | | ?????????????????""""""""""" + | | ?????????????????" " """ + | | ????????????????#"" """""" + | | ????????????????#"" """""" ############ | | ????????????????# " """""" #??????????? | | ????????????????# " ""Y #??????????? | | ????????????????# " "MMMhh "#??????????? | | ????????????????#"""""""" MMMY """""""#??????????? | | ????????????????#" @MMM"""""""""#??????????? | | ????????????????# ! """""""""""#??????????? | | ????????????????# " " " " #??????????? | | ????????????????# " " " ? ???????????? | | ????????????????" " " " """" "????????????? | | ????????????????" " " " " """"????????????? | | ????????????????" " " " ???????????????? | | ????????????????# """""" """ "??????????????? | | ????????????????# " """ " """"???????????????? | | ????????????????# """ " "??????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 300 Energy Generation 53 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 550 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 78 Melee Accuracy 8 Offensive Hacking 54 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Testing | Preloaded Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Mic. Nuclear Core | -3/Research | Hacked Hvy. Pick | -3/Research | Hacked Great Maul | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Exposed Super-what Now? Supersonic Challenges ------------ None Game ------ Seed ChromaticMagneticLayer Manual? 1 Play Time 01:30:19 Cumulative 187.8 hours Start 2026.03.16 @ 23:47:53 End 2026.03.17 @ 01:20:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 118 Rogue 116 Adventurer 0 Explorer 2 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 59 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0cc45b5-325e-484d-b773-d50f36e39f97