Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 14:49:11 Player: Afro Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2668) 2668 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1111) 1111 TOTAL SCORE: 7509 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 738 Met Imprinter 300 Was Imprinted 300 Friendly Fire -432 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 90/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Segregator > --- INVENTORY (5) ---- Matter Filter Transmission Jammer Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Drone Bay > --- WEAPON ----------- Heavy Flak Cannon Heavy Gauss Cannon Heavy Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Fission Core Fission Core Armored Treads Power Amplifier Improved Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Matter Filter Improved Actuator Array Transmission Jammer ECM Suite Improved Power Shielding Hardened Medium Armor Plating Focal Shield Force Field Improved System Shield Gatling Laser Minigun Rocket Launcher [Rating: 73] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . . . . . 4 Weapon 2 | . . 1 . . . 1 Parts Attached 91 | 7 15 32 1 3 3 30 Power 9 | 1 3 3 . . . 2 Engine 6 | 1 2 3 . . . . Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 26 | 2 4 13 . . 2 5 Treads 16 | 2 . 12 . . 2 . Leg 6 | . 4 1 . . . 1 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 29 | 2 4 5 . 2 . 16 Device 16 | 1 1 . . . . 14 Storage 3 | 1 1 1 . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 8 | . 2 4 . 1 . 1 Artifact . | . . . . . . . Weapon 27 | 2 4 11 1 1 1 7 Energy Gun 2 | . . 1 . . . 1 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 13 | 2 2 7 . 1 1 . Ballistic Cannon 6 | . . 3 . . . 3 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . 1 . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 19 | . 5 . . . . 14 Power . | . . . . . . . Propulsion 7 | . 2 . . . . 5 Utility 7 | . 1 . . . . 6 Weapon 5 | . 2 . . . . 3 Highest Loss Streak 11 | . 2 . . . . 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 3 10 16 19 19 19 18 Power 2 | . 1 2 2 2 2 2 Propulsion 2 | 1 1 2 4 4 4 1 Utility 7 | . 3 6 6 7 7 11 Weapon 4 | . 3 5 6 6 6 3 Tool/Special . | . . . . . . . Unused Backups 47 | . 6 19 2 1 . 19 Power 10 | . 1 3 1 . . 5 Propulsion 7 | . . 3 1 . . 3 Utility 20 | . 3 5 . 1 . 11 Weapon 10 | . 2 8 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 100 100 76 Engine 9 | . 10 11 11 11 11 4 Treads 20 | . 5 29 33 33 33 1 Leg 4 | . 22 3 . . . 1 Wheel 2 | . . . . . . 10 Device 4 | . 7 . . . . 13 Storage 10 | . 14 11 11 11 11 5 Processor 2 | . . . . 1 11 5 Protection 7 | . 6 10 11 9 . 4 Energy Cannon 1 | . 8 . . . . . Ballistic Gun 25 | . 19 29 33 33 32 14 Ballistic Cannon 2 | . . 3 . . . 7 Peak Build Rating 73 | 7 10 21 21 23 26 73 Average Rating 25 | 5 8 18 20 22 22 53 On Entrance 14 | . 7 8 20 21 21 26 Avg Prop Armor Cover (%) 7 | . . 5 . . . 8 Naked Turns 42 | . . . . . . 42 Heaviest Build 99 | 15 31 66 66 68 60 99 Greatest Support 68 | 40 40 63 60 60 68 68 Greatest Overweight (x) 9 | . 9 1 1 1 . 3 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 7 13 16 20 20 20 19 Most Carried 20 | 6 15 20 20 20 20 20 Average Carried 17 | 3 10 16 19 19 20 18 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 20 14 Scrap Suit Usage (%) 20 | . . . . . . 92 Parts Cannibalized 10 | . . . . . . 10 Class Distribution -------------------- 37% | Scavenger-Tank 24% | Tank 13% | Mutant 11% | Scavenger-Gunner 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 3046 | 322 533 966 110 20 160 935 Remotely . | . . . . . . . Salvage Created 3862 | 123 806 1553 76 . 39 1265 Parts 213 | 8 46 99 15 . . 45 Haulers Intercepted 8 | . 2 4 . . . 2 Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . Prevented 4 | . . . . . 4 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 67 | . 18 25 7 . 1 16 Melee 2 | . . . . . . 2 Guns 48 | . 13 20 5 . . 10 Cannons 12 | . 5 5 . . . 2 AOE 5 | . . . 2 . 1 2 Classes Destroyed 11 | 3 4 2 . . . 2 Worker 9 | 1 . 1 . . . 7 Tunneler 2 | 2 . . . . . . Hauler 8 | . 2 4 . . . 2 Recycler 8 | 1 3 3 . . . 1 Watcher 3 | . 1 1 . . . 1 Swarmer 19 | . 12 . 7 . . . Grunt 34 | . 6 16 . . 1 11 Brawler 2 | . . 2 . . . . Sentry 11 | . . 7 . . . 4 Specialist 1 | . . . . . . 1 Z-Light 1 | . . . . . . 1 Best Kill Streak 7 | 2 4 4 7 . 1 7 Combat Bots Only 7 | . 3 4 7 . 1 3 Max Kills in Single Turn 8 | 1 2 2 3 . 1 8 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 545 | . 137 71 15 . 37 285 Missed 133 | . 29 17 3 . 12 72 Hits 412 | . 108 54 12 . 25 213 Melee 5 | . . 2 . . . 3 Projectile 407 | . 108 52 12 . 25 210 Critical Strikes 7 | . 2 1 1 . . 3 Damage Taken 5975 | . 997 702 94 . 436 3746 Core 1155 | . 151 35 9 . 101 859 Absorbed by Shields 141 | . . . . . . 141 Redirected to Shielding 36 | . 10 2 . . . 24 Ignored by Resistances 42 | . . . . . . 42 Regen/Repaired (Parts) 81 | . . . . . . 81 Core Remaining (%) 67 | 100 39 . . . 63 . Volleys Fired 201 | 10 75 58 6 . 6 46 Largest 4 | 2 2 3 3 . 3 4 Hottest 172 | 40 80 79 83 . 83 172 Shots Fired 535 | 20 149 174 17 . 18 157 Gun 432 | 20 124 158 16 . 14 100 Cannon 98 | . 25 16 . . . 57 Launcher 5 | . . . 1 . 4 . Special . | . . . . . . . Kinetic 499 | 20 124 174 16 . 14 151 Thermal 27 | . 25 . . . . 2 Explosive 5 | . . . 1 . 4 . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 17 | 5 17 13 4 . 3 6 Robot Miss Streak 8 | 2 4 2 6 . 2 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 335 | 11 90 119 6 . 10 99 Core Hits 178 | 5 34 50 6 . 8 75 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Destroy 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 26 | . 1 . . . . 25 Impact . | . . . . . . . Slashing 1 | . 1 . . . . . Piercing 25 | . . . . . . 25 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8107 | 130 1176 2072 240 . 712 3777 Guns 3983 | 130 887 1780 82 . 151 953 Cannons 1354 | . 263 234 . . . 857 Explosions 2141 | . . . 158 . 561 1422 Melee 435 | . . . . . . 435 Ramming 194 | . 26 58 . . . 110 Kinetic 4979 | 130 887 2014 82 . 151 1715 Thermal 1738 | . 263 . . . . 1475 Explosive 719 | . . . 158 . 561 . Electromagnetic 42 | . . . . . . 42 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 435 | . . . . . . 435 Highest Corruption 8 | . 5 . . . . 8 Average Corruption 3 | . 3 . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 8 . . . . 37 Message Errors 10 | . 3 . . . . 7 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 3 | . 1 . . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . 1 . . . . 1 Data Loss (minor) 5 | . 1 . . . . 4 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . 1 . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 342 | . . . 30 . 15 297 Projectiles . | . . . . . . . Explosions 293 | . . . 30 . 15 248 Melee 49 | . . . . . . 49 Knockbacks 13 | . . 3 . . . 10 Impact 1 | . . . . . . 1 Kinetic 12 | . . 3 . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 181 | . . . . . . 181 Shots 2 | . . . . . . 2 Rammed 16 | . . 5 . . . 11 Targets Rammed 25 | . 7 6 . . . 12 Kicked 7 | . 7 . . . . . Crushed 2 | . . 1 . . . 1 Highest Temperature 364 | . 278 304 94 . 235 364 Average Temperature 90 | . 78 65 47 . 112 120 Received Heat Transfer 1290 | . 231 306 . . 132 621 Effects 4 | . . 1 . . . 3 Energy Bleed 1 | . . 1 . . . . Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1680 | . 555 . . . . 1125 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . 1 1 . . 3 Low Security (%) 72 | 100 100 82 45 . . 46 Level 1 13 | . . 17 54 . . 12 Level 2 . | . . . . . . 2 Level 3 12 | . . . . . . 38 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 891 | 10 96 355 329 . . 891 Initial 134 | . . 21 134 . . 49 Average 184 | 1 27 118 215 . . 377 Influence Increases 3562 | 20 504 834 205 . 310 1689 Destroy 0b10 Robot/C 1740 | . 360 500 140 . 200 540 Destroy 0b10 Robot/NC 165 | 20 30 45 . . . 70 Destroy Leader 426 | . 66 170 20 . 20 150 Allied During Kill 410 | . . . . . 75 335 Successful Hack 54 | . 30 24 . . . . Select Force Hacks 20 | . . . . . . 20 Disable Machine 345 | . 15 15 30 . . 285 Destroy Structure 132 | . 3 5 15 . . 109 Lose Combat Pursuer 270 | . . 75 . . 15 180 Influence Decreases 2738 | 20 453 539 442 109 232 943 Entered New Map 380 | . . 30 212 109 . 29 Time Decay 1895 | 20 409 509 230 . 192 535 Lost Part 184 | . 44 . . . . 140 Lost Ally 279 | . . . . . 40 239 Squads Dispatched 20 | . 1 7 . . . 12 Investigation 7 | . . 4 . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 7 | . 1 3 . . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 10 | . 6 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 31 37 7 . 8 52 Peak Tracking Total 7 | . 5 5 4 . 4 7 Tactical Retreats 11 | . . 4 . . 1 6 ECM-based Alert Blocks 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 8 | . 6 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 23 | . 1 1 2 . . 19 Max in Single Turn 17 | . 1 1 1 . . 17 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 16 | . 5 8 . . . 3 Terminals 9 | . 5 4 . . . . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 3 | . . 2 . . . 1 Garrison Access . | . . . . . . . Total Hacks 27 | . 6 14 . . . 7 Successful 15 | . 5 7 . . . 3 Failed 11 | . 1 6 . . . 4 Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . 1 . . . . Manual 34 | . 6 5 . 2 . 21 Terminals 11 | . 6 5 . . . . Fabricators 5 | . . . . . . 5 Repair Stations 4 | . . 4 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 6 | . . 4 . . . 2 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 4 . . . 1 Terminals 9 | . 5 4 . . . . Assimilate 9 | . 5 4 . . . . Fabricators 1 | . . . . . . 1 Download 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 3 . . . 2 Full Trace Events 4 | . . 2 . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating 14 | . . . . . . 14 Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 15 | . . . . 4 . 11 Largest Group 11 | . . . . 4 4 11 Highest-Rated Group 669 | . . . . 156 156 669 Highest-Rated Ally 85 | . . . . 40 40 85 Zionite Dispatches 5 | . . . . . . 5 Heavy 1 | . . . . . . 1 Light 2 | . . . . . . 2 Recon 1 | . . . . . . 1 Fire 1 | . . . . . . 1 Total Orders 8 | . . . . . . 8 EXPLORE 7 | . . . . . . 7 RETURN 1 | . . . . . . 1 Ally Attacks 133 | . . . . . 41 92 Total Damage 3341 | . . . . . 694 2647 Kills 23 | . . . . . 9 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2992 | 81 926 . . . . 1985 Sensors 520 | . . . . . . 520 Structural 194 | . 194 . . . . . Seismic 813 | 81 732 . . . . . ECM 1465 | . . . . . . 1465 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches 19 | . . . . . . 19 Drone Recoveries 11 | . . . . . . 11 Zionite Intel Received 1 | . . . . . . 1 Trap Installations 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 10009 | 180 1757 1989 489 2621 774 2199 Spaces Moved 4897 | 85 789 865 195 1153 453 1357 Core 124 | 2 3 . . . . 119 Treads 2874 | 83 153 798 195 1153 453 39 Legs 700 | . 633 67 . . . . Wheels 1114 | . . . . . . 1114 Hover . | . . . . . . . Flight 85 | . . . . . . 85 Fastest Speed 35 | 50 120 120 240 160 160 35 Average Speed 174 | 157 183 187 240 225 160 112 Slowest Speed 500 | 160 500 240 240 240 163 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 7 96 58 50 89 61 39 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . . 1 4 1 . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 141 | . . 1 15 . 33 92 Melee 5 | . . . . . . 5 Projectile 7 | . . 1 . . . 6 AOE 129 | . . . 15 . 33 81 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5949 | 108 949 1145 207 1178 488 1874 Wait 447 | . 18 97 2 15 22 293 Move 4889 | 84 788 864 194 1152 452 1355 Hop 1 | . . . . . . 1 Pick Up 95 | 7 23 35 1 3 . 26 Fast Attach 33 | 6 7 9 . . . 11 Attach 27 | 1 9 2 . . . 15 Detach 1 | . . 1 . . . . Swap 65 | . 9 23 2 3 5 23 Drop 106 | . 12 50 2 5 3 34 Fire 201 | 10 75 58 6 . 6 46 Melee 26 | . 1 . . . . 25 Ram 9 | . . . . . . 9 Kick 7 | . 7 . . . . . Crush 9 | . . 6 . . . 3 Escape Stasis . | . . . . . . . Rewire 33 | . . . . . . 33 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Build established: Scavenger-Mutant 1094 | -10/Materials | Discovered new exit (range 12) 1490 | -10/Materials | Discovered new exit (range 14) 1652 | -10/Materials | Build established: Mutant 1777 | -10/Materials | Discovered new exit (range 7) 1840 | -10/Materials | Discovered new exit (range 5) 1874 | -10/Materials | Core integrity fell below 50% 1938 | -10/Materials | Entered another Materials area 1938 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2296 | -9/Materials | Central database locked down 2374 | -9/Materials | Discovered new exit (range 15) 2412 | -9/Materials | Build established: Scavenger-Tank 2780 | -9/Materials | Build established: Tank 3006 | -9/Materials | Discovered new exit (range 10) 3726 | -9/Materials | Build established: Scavenger-Tank 3873 | -9/Materials | Discovered new exit (range 15) 3927 | -9/Materials | Entered Mines 3975 | -9/Mines | Destroyed 7 combat bots 4073 | -9/Mines | Learned location of Storage (-7) 4085 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4091 | -9/Mines | Found Scrap Suit 4128 | -9/Mines | Met a Derelict bent on vengeance 4405 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4416 | -9/Mines | Entered Zion 5140 | -7/Zion | Found CR-A16's Pointy Stick 5537 | -7/Zion | Learned location of Recycling (-7) 5745 | -7/Zion | Met Imprinter 5791 | -7/Zion | Imprinted 5793 | -7/Zion | Declared Zion's savior 6672 | -7/Zion | Discovered new exit (range 12) 6707 | -7/Zion | Identified exit to Proximity Caves 6740 | -7/Zion | Received a hallucinogenic algorithm 6742 | -7/Zion | Ran a hallucination algorithm 6742 | -7/Zion | Ran a hallucination algorithm 6992 | -7/Zion | Build established: Scavenger-Gunner 7037 | -7/Zion | Entered Proximity Caves 7037 | -6/Proximity Caves | Accompanied by 4 allies 7535 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7547 | -6/Proximity Caves | Identified exit to Factory 7811 | -6/Proximity Caves | Entered Factory 7811 | -6/Factory | Accompanied by 2 allies 7811 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7948 | -6/Factory | Zion Heavy squad teleported in 7970 | -6/Factory | Zion Recon squad teleported in 8203 | -6/Factory | Build established: Tank 8352 | -6/Factory | Zion Fire squad teleported in 8492 | -6/Factory | Zion Light squad teleported in 8581 | -6/Factory | Cargo convoy interrupted 8798 | -6/Factory | Zion Light squad teleported in 8918 | -6/Factory | Lost 3 allies 9014 | -6/Factory | Retrieved Zion intel report: Trap Installations 9064 | -6/Factory | Terminal network hard line cut 9098 | -6/Factory | P-60 Hacker assimilated allied IE-FWT(i) 9228 | -6/Factory | Lost 5 allies 9399 | -6/Factory | Fabricated Hvy. Gauss Cannon? 9790 | -6/Factory | Build established: Skirmisher 9898 | -6/Factory | Core integrity fell below 50% 9911 | -6/Factory | First assault squad dispatched 9913 | -6/Factory | Lost 11 parts (3n5u3w) 9999 | -6/Factory | Core integrity fell below 20% 10006 | -6/Factory | Spotted B-75 Beast 10010 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09984_ System corrupted: Substantial component data lost. 09985_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09992_ Slammed into U-05 Engineer. 09996_ Slammed into R-10 Processor. 10005_ C-45 Heavy ARC bursts open, deploying its payload. 10005_ G-67 Veteran unfolds itself. 10005_ G-50 Soldier unfolds itself. 10005_ B-48 Gladiator unfolds itself. 10005_ G-50 Soldier unfolds itself. 10005_ E-15 Imp unfolds itself. 10005_ K-01 Serf collects debris. 10006_ E-15 Imp destroyed. 10007_ Acquired Segregator. 10008_ K-01 Serf collects debris. 10009_ &B<59TV7AMRECC3>TIRHV2QJMW0Z 10009_ Critical hit (Burn: +37). 10010_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????#???????????????????????????????????? | | ??????????# ??????????????????????????????????? | | """ ????????##BB#######+###########??????????????? | | ????? k%BB kkgu ################ | | ????? kkk k g gmR | | ????? k ! ######## ####### | | ???? k b % #??????#^#?????? | | ???? #??????#^#?????? | | ??? #########??????# #?????? | | ! ??? ########???????# #?????? | | ??? @; #???????# #?????? | | ?? ; #???????# #?????? | | ?? # #???????# #?????? | | ?? ; [! =#???????? ??????? | | ?? ######### #;## [ #???????? ??????? | | """"##??????????? ??# # ??? [ #???????? ??????? | | ! #????????????#"## ###??############## #?????? | | #?????????????# ###### ## #?????? | | """ #?????????##### # """ """ ## #?????? | | """ ??????????+ % # """ """ ## #?????? | | """ #?????????##### # """ """ ## #?????? | | #?????????????# [ ## # "" "" ## #?????? | | """ #?????????????######## # "" "" ## #?????? | | """ ?????????????????????# + ## #####?? | | """ #????????????????????# # ## # ### | | #??????????????????### ############ # " | | #???????????######## # !** # # ### | | #???????????# # !* # ##?? | | ######???????????# #^ !* # #??? | | #????????????????# / # #??? | | ################## # ######??? | | ^^^ # % #???????? | | ##### ^^ ######+### # ! #???????? | | #???#^ """" [## ######### #???????? | | ##### ""F ## #???????# #?????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Hvy. Gauss Cannon | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Brute Force It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BeamOmegaMachine Manual? 0 Play Time 01:57:33 Cumulative 60.5 hours Start 2026.08.01 @ 12:40:28 End 2026.08.01 @ 14:49:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80b27196-bef2-4b87-9834-41043f520b85