Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 10:32:56 Player: toydarian Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (209) 1045 Value Destroyed (7980) 7980 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 16603 Bonus ------- High Alert Combat Kills 824 Follower Combat Kills 670 Friendly Fire -496 Cogmind --------- Core Integrity 0/1300 Matter 110/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Core Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Sensor Array Advanced Sensor Array Advanced Target Analyzer Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Weapon Cycler Graphene Brace Improved Dynamic Insulation System > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Railgun Railgun Railgun Tiamat Missile Launcher > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Armored Wheel Advanced Cooling System Advanced Cooling System Huge Storage Unit Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Graphene Brace Long-range Tractor Beam Autogun Autogun Autogun High-powered Shotgun Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Heavy Flail [Rating: 126] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Micro Antimatter Reactor Propulsion Wheel Treads Heavy Siege Treads Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Tiamat Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . . Utility 7 | . . . . 2 1 . . . 1 . . 1 . 2 Weapon 5 | . . 2 . . 1 . . 1 . . . 1 . . Parts Attached 245 | 8 8 20 25 13 5 6 . 46 4 5 15 15 44 31 Power 13 | 1 1 5 2 . . . . 1 . . 1 . 1 1 Engine 11 | 1 1 5 2 . . . . 1 . . 1 . . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 35 | 3 4 3 3 4 . 1 . 5 1 . . 2 4 5 Treads 6 | . . . . . . . . . . . . . 2 4 Leg . | . . . . . . . . . . . . . . . Wheel 28 | 3 4 3 3 4 . 1 . 5 1 . . 2 2 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 80 | 2 3 3 1 6 2 2 . 10 3 5 7 4 13 19 Device 40 | 1 1 2 1 3 1 1 . 3 2 3 4 3 10 5 Storage 8 | 1 2 . . . . . . . 1 1 . . . 3 Processor 8 | . . 1 . . 1 . . 1 . . . 1 2 2 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 23 | . . . . 3 . 1 . 5 . 1 3 . 1 9 Artifact . | . . . . . . . . . . . . . . . Weapon 117 | 2 . 9 19 3 3 3 . 30 . . 7 9 26 6 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 87 | 2 . 9 15 2 2 3 . 23 . . 6 5 18 2 Ballistic Cannon 4 | . . . . . . . . . . . . 1 . 3 Launcher 8 | . . . . . . . . . . . 1 . 6 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 17 | . . . 4 1 1 . . 7 . . . 3 1 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . . 1 . . . 1 1 Parts Lost 95 | . 3 3 5 4 . 3 . 4 1 . 11 3 41 17 Power 4 | . . . . . . . . . . . 1 . 2 1 Propulsion 14 | . 1 . . 2 . . . 1 . . . 1 6 3 Utility 27 | . 2 . . 1 . 1 . 1 1 . 4 1 8 8 Weapon 50 | . . 3 5 1 . 2 . 2 . . 6 1 25 5 Highest Loss Streak 15 | . 2 2 2 2 . 3 . 3 1 . 10 1 15 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 88 97 99 95 99 98 100 97 88 88 86 88 83 66 Engine 6 | . 14 11 11 9 7 7 7 6 5 5 5 5 1 . Wheel 14 | . 28 22 21 18 15 14 15 17 11 11 11 11 8 . Device 9 | . 3 4 11 10 15 15 15 6 11 12 9 13 15 13 Storage 6 | . 14 11 11 9 7 7 7 6 5 5 5 5 5 2 Processor 5 | . . 6 . . 6 7 7 6 5 5 5 10 10 7 Hackware 2 | . . . . . . . . 5 5 5 4 . . . Protection 4 | . . . . 12 7 6 7 5 5 3 5 5 2 11 Ballistic Gun 32 | . 28 41 42 35 34 34 38 36 35 35 34 33 25 6 Impact Weapon 1 | . . . 1 . 2 2 . 2 . . . 2 1 . Peak Build Rating 126 | 7 8 17 20 30 36 36 35 61 67 69 69 88 126 119 Average Rating 51 | 5 6 13 15 27 34 35 35 52 66 67 66 81 97 90 On Entrance 36 | . 7 7 17 20 28 36 36 35 58 67 67 62 88 24 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 152 | 14 88 99 103 115 114 114 109 123 122 122 128 139 148 152 Greatest Support 150 | 26 20 26 24 22 22 22 22 40 56 56 56 56 150 140 Greatest Overweight (x) 13 | . 4 4 10 5 5 13 4 5 2 2 2 2 11 4 Average Overweight (x) 2 | . 1 3 4 5 5 4 4 2 2 2 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 25 25 25 25 25 24 16 Most Carried 25 | 8 13 25 25 25 25 25 22 25 25 25 25 20 25 12 Average Carried 20 | 3 8 16 24 24 24 23 22 24 23 24 24 13 21 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 12 24 25 25 25 23 22 25 24 24 17 20 5 5 Class Distribution -------------------- 39% | Scavenger-Executioner 20% | Executioner 10% | Mutant 9% | Scavenger-Gunner 7% | Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Executioner | -4/Factory Scavenger-Executioner | -4/Armory Executioner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Matter Collected 10737 | 430 225 790 801 584 . 173 155 1459 . 331 849 801 3249 890 Remotely 1151 | . . . . . . . . . . 311 68 . 772 . Salvage Created 8938 | 223 342 1105 932 779 . 231 83 1297 . . 483 515 2097 851 Parts 463 | 15 19 84 61 45 . 6 4 73 . . 12 20 82 42 Haulers Intercepted 11 | . . 5 3 3 . . . . . . . . . . Recyclers Shooed 5 | . . . 1 2 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 12 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Combat Hostiles Destroyed 153 | . 9 21 19 10 . 1 1 18 . . 10 7 44 13 Guns 125 | . 9 21 19 10 . 1 1 17 . . 9 7 30 1 Cannons 7 | . . . . . . . . . . . . . . 7 AOE 20 | . . . . . . . . 1 . . 1 . 14 4 Classes Destroyed 21 | 3 2 6 . . . 1 . 3 . . 1 . 5 . Worker 5 | 2 1 . . . . . . 1 . . . . . 1 Builder 10 | . . 2 . 1 . . . 1 . . . 2 . 4 Tunneler 6 | 5 . 1 . . . . . . . . . . . . Hauler 11 | . . 5 3 3 . . . . . . . . . . Recycler 8 | 1 . 1 2 . . . 1 2 . . . . . 1 Operator 2 | . . 1 . . . . . 1 . . . . . . Watcher 12 | . . 3 2 3 . . . 2 . . . . 1 1 Swarmer 37 | . 2 10 7 . . . 1 4 . . 2 . 8 3 Saboteur 2 | . . . . . . . . . . . . . 2 . Grunt 53 | . 7 6 7 5 . . . 2 . . 3 5 13 5 Brawler 5 | . . 1 . 1 . . . 1 . . 1 . 1 . Duelist 3 | . . . . . . . . . . . 2 . 1 . Sentry 23 | . . 4 5 4 . . . 2 . . 2 2 4 . Demolisher 1 | . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . 3 . Hunter 8 | . . . . . . . . 3 . . . . 3 2 Programmer 15 | . . . . . . . . 6 . . . . 6 3 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . 1 . . . . . . . . Surgeon 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 14 | 3 5 5 4 3 . 1 2 5 . . 5 4 14 6 Combat Bots Only 14 | . 4 4 4 2 . 1 1 4 . . 5 4 14 3 Max Kills in Single Turn 5 | 1 1 2 2 1 . 1 1 3 . . 1 1 4 5 Gunslinging 2 | . . 1 1 . . . . . . . . . 2 . Exploded 4 | . . . . . . . . 1 . . 1 . 4 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Hostile Shots Fired 1408 | . 47 119 79 37 . 1 4 136 . . 128 36 413 408 Missed 437 | . 10 32 21 5 . . . 36 . . 37 11 131 154 Damage Taken 18556 | . 417 986 681 494 . 259 64 1830 . . 1937 569 6591 4728 Core 3011 | . 132 237 46 82 . 20 31 229 . . 191 63 675 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 92 | . . . . . . . . . . . . . . 92 Regen/Repaired (Parts) 62 | . . . . . . 54 8 . . . . . . . Core Remaining (%) 67 | 100 47 . 29 85 . . 92 73 . . 80 . 35 . Volleys Fired 484 | 27 40 93 63 32 . 11 6 42 . . 22 24 83 41 Largest 7 | 2 2 4 4 4 . 5 5 6 . . 6 7 7 6 Hottest 295 | 40 40 86 86 89 . 109 109 159 . . 176 208 241 295 Shots Fired 2012 | 54 80 355 250 127 . 53 30 244 . . 130 141 417 131 Gun 1897 | 54 80 355 250 127 . 53 30 244 . . 128 137 386 53 Cannon 80 | . . . . . . . . . . . . 4 . 76 Launcher 35 | . . . . . . . . . . . 2 . 31 2 Special . | . . . . . . . . . . . . . . . Kinetic 1977 | 54 80 355 250 127 . 53 30 244 . . 128 141 386 129 Thermal . | . . . . . . . . . . . . . . . Explosive 35 | . . . . . . . . . . . 2 . 31 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 9 8 20 9 13 . 6 5 14 . . 10 9 18 7 Robot Miss Streak 11 | 5 6 8 8 4 . 4 6 6 . . 9 7 11 6 Penetration Max 2 | . . . . . . . . 1 . . 1 2 1 1 Secondary Targets 30 | . 3 3 5 . . . 1 2 . . 4 1 11 . Max Gunslinging Chain 2 | . 1 1 2 . . . 1 1 . . 1 1 2 . Shots Hit Robots 1107 | 35 44 201 134 77 . 24 16 128 . . 71 78 231 68 Core Hits 517 | 13 21 71 49 37 . 9 7 52 . . 40 50 127 41 Critical Kills 18 | . 2 . . . . . . 5 . . 1 2 4 4 Critical Parts Destroyed 12 | 1 1 1 3 . . . . 1 . . . . 2 3 Critical Strikes 40 | 1 3 1 3 . . . . 6 . . 1 3 8 14 Destroy 31 | 1 3 1 3 . . . . 4 . . 1 3 8 7 Blast 7 | . . . . . . . . . . . . . . 7 Smash 2 | . . . . . . . . 2 . . . . . . Melee Attacks 67 | . . . 4 1 3 8 . 45 . . . 3 3 . Thermal 2 | . . . . . . . . . . . . . 2 . Impact 65 | . . . 4 1 3 8 . 45 . . . 3 1 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23454 | 377 485 1978 1648 1096 . 450 198 2972 . . 1660 1756 8299 2535 Guns 17795 | 377 485 1978 1648 1096 . 450 198 2206 . . 1506 1756 5485 610 Cannons 1135 | . . . . . . . . . . . . . . 1135 Explosions 4138 | . . . . . . . . 380 . . 154 . 2814 790 Melee 386 | . . . . . . . . 386 . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 18930 | 377 485 1978 1648 1096 . 450 198 2206 . . 1506 1756 5485 1745 Thermal 380 | . . . . . . . . 380 . . . . . . Explosive 3495 | . . . . . . . . . . . 154 . 2814 527 Electromagnetic 263 | . . . . . . . . . . . . . . 263 Impact 386 | . . . . . . . . 386 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 23 23 4 . . 7 . 33 8 Average Corruption 5 | . . . . . . 12 23 2 . . 6 . 10 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 125 | . . . . . . 10 7 46 . . 4 . 42 16 Message Errors 29 | . . . . . . 2 2 10 . . 3 . 9 3 Matter Fused 24 | . . . . . . 2 1 9 . . . . 10 2 Heat Flow Errors 14 | . . . . . . 1 2 7 . . . . 1 3 Energy Discharges 13 | . . . . . . . . 4 . . . . 7 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . 2 2 6 . . . . 3 1 Data Loss (major) 9 | . . . . . . 2 . 4 . . . . 1 2 Misfires 9 | . . . . . . . . 5 . . 1 . 2 1 Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 9 | . . . . . . 1 . 1 . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . . . . . 209 . . . . 58 43 Projectiles 19 | . . . . . . . . . . . . . . 19 Explosions 181 | . . . . . . . . 99 . . . . 58 24 Melee 110 | . . . . . . . . 110 . . . . . . Knockbacks 14 | . . . . . . . . 3 . . . . . 11 Impact 2 | . . . . . . . . 2 . . . . . . Kinetic 11 | . . . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 248 | . . . . . . . . 210 . . . . . 38 Shots 5 | . . . . . . . . 3 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 563 | . 12 243 66 6 . 213 94 563 . . 228 370 273 424 Average Temperature 84 | . 8 56 10 3 . 111 53 122 . . 65 116 50 126 Received Heat Transfer 2384 | . 174 273 261 207 . 9 . 93 . . 394 123 514 336 Effects 4 | . . . . . . . . 1 . . . 1 . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . 1 . 1 Siege Activations 3 | . . . . . . . . . . . . . . 3 Total Turns 24 | . . . . . . . . . . . . . . 24 Longest Duration 11 | . . . . . . . . . . . . . . 11 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 2 . . . . . 2 Impact Corruptions 3 | . . . . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . 200 . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Peak Influence 1167 | 40 394 354 411 320 79 21 118 316 100 . . 183 1167 634 Initial 523 | . 26 35 106 126 77 . . 57 100 . . 26 50 523 Average 224 | 18 183 203 281 208 77 . 35 157 97 . . 85 370 505 Maximum Alert Level 4 | . 1 1 2 1 . . . 1 . . . . 4 2 Low Security (%) 49 | 100 43 33 17 38 100 100 100 64 100 . . 100 43 . Level 1 38 | . 56 66 79 61 . . . 35 . . . . 23 17 Level 2 9 | . . . 3 . . . . . . . . . 11 82 Level 3 1 | . . . . . . . . . . . . . 17 . Level 4 . | . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 3 3 . . . . 8 . . 1 . 10 5 Investigation 3 | . . 1 . . . . . 1 . . . . . 1 Extermination 11 | . . . . . . . . 5 . . . . 3 3 Reinforcement 15 | . 1 2 3 . . . . 2 . . . . 6 1 Assault 2 | . . . . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Distress Signals 16 | . 2 5 1 2 . . . . . . . 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 268 | . 29 31 27 15 . 7 5 35 . . 12 11 63 33 Peak Tracking Total 11 | . 5 4 4 4 . 3 4 7 . . 9 5 8 11 Tactical Retreats 25 | . 6 . 1 1 . 1 1 2 . . 4 3 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Traps Triggered 10 | . . . 1 . 1 . . 4 . . . . 2 2 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 7 | . . 7 . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . Triggered 3 | . . 1 . . . . . . . . 1 1 . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Machines Disabled 20 | . . . 3 2 . . . 5 . . 1 1 7 1 Max in Single Turn 3 | . . . 1 1 . . . 3 . . 1 1 1 1 Garrison Access 2 | . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Machines Accessed 38 | . 6 4 10 2 . . . 12 . 1 . 1 1 1 Terminals 35 | . 6 4 9 2 . . . 10 . 1 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . . . . . Total Hacks 108 | . 21 11 27 7 . . . 33 . 1 . 3 2 3 Successful 52 | . 11 6 14 1 . . . 17 . 1 . 1 . 1 Failed 55 | . 9 5 13 6 . . . 16 . . . 2 2 2 Catastrophic 12 | . 1 . 5 . . . . 5 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 71 | . 19 6 16 7 . . . 18 . . . 2 2 1 Terminals 104 | . 21 11 26 7 . . . 30 . 1 . 3 2 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . 3 . . . . . . Terminal Hacks 31 | . 6 3 8 . . . . 12 . 1 . 1 . . Record 2 | . . . . . . . . . . 1 . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 7 | . 4 . 2 . . . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 5 | . . 1 1 . . . . 3 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 4 | . . . 2 . . . . 2 . . . . . . Reprogram Traps 2 | . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 19 | . 5 3 5 1 . . . 4 . . . . . 1 Terminals 19 | . 5 3 5 1 . . . 4 . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 18 | . 4 3 5 1 . . . 4 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 34 | . 6 4 7 2 . . . 11 . 1 . 1 1 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Total Allies 24 | . 1 . . . . 19 . . . . . . 4 . Largest Group 19 | . 1 1 . . . 19 10 9 . . . . 4 . Highest-Rated Group 475 | . 10 10 . . . 475 228 199 . . . . 184 . Highest-Rated Ally 46 | . 10 10 . . . 35 31 31 . . . . 46 . Total Orders 6 | . 4 2 . . . . . . . . . . . . STAY 3 | . 2 1 . . . . . . . . . . . . FOLLOW 3 | . 2 1 . . . . . . . . . . . . Ally Attacks 339 | . . . . . . 221 25 60 . . . . 33 . Total Damage 5603 | . . . . . . 3954 300 804 . . . . 545 . Kills 21 | . . . . . . 9 1 6 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . . . 15 35 . Traps 7 | . . . . . . . . . . . . 1 6 . Emergency Access 5 | . . . . . . . . . . . . . 5 . Items 21 | . . . . . . . . . . . . 6 15 . Machines 9 | . . . . . . . . . . . . 2 7 . Patrols 4 | . . . . . . . . . . . . 2 2 . Guards 3 | . . . . . . . . . . . . 3 . . Exits 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Turns Passed 15570 | 170 971 1405 1317 814 400 265 199 3408 371 1127 2059 516 1295 1253 Spaces Moved 9586 | 92 799 738 674 392 196 118 122 2252 267 861 1498 236 623 718 Core 278 | 2 . . . . . . . . . . . . 6 270 Treads 591 | . . . . . . . . . . . . . 144 447 Legs . | . . . . . . . . . . . . . . . Wheels 8715 | 90 799 738 674 392 196 117 122 2252 267 861 1498 236 473 . Hover 1 | . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 80 135 135 155 160 145 145 125 130 130 115 123 50 50 Average Speed 132 | 82 97 142 146 155 160 158 145 128 130 130 129 128 136 145 Slowest Speed 1125 | 90 140 150 230 160 160 1125 145 160 130 130 130 130 255 365 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 96 39 92 35 6 68 5 55 4 79 96 3 42 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 3 . . . Spaces Dug 52 | . . . . . 2 8 . 35 . . . 5 . 2 Terrain Destroyed 457 | . . . . . 2 8 . 111 . . 16 9 272 39 Melee 48 | . . . . . 2 8 . 35 . . . 3 . . Projectile 54 | . . . . . . . . 3 . . 5 5 22 19 AOE 350 | . . . . . . . . 73 . . 11 . 246 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Arm Res Total 11348 | 133 920 917 857 517 282 157 130 2614 292 868 1549 394 873 845 Wait 615 | . 61 30 60 61 67 15 2 150 13 . 10 101 22 23 Move 9573 | 91 798 737 673 391 196 117 121 2251 266 860 1497 235 622 718 Hop . | . . . . . . . . . . . . . . . Pick Up 146 | 7 5 20 15 9 6 . . 29 3 . 3 13 24 12 Fast Attach 66 | 7 3 5 5 5 . . . 7 1 1 . 1 13 18 Attach 80 | . 1 3 4 6 2 3 . 6 3 1 8 8 25 10 Detach 23 | . 2 2 . 2 . . . 1 2 1 . . 7 6 Swap 100 | 1 4 12 16 2 3 3 . 33 1 3 7 6 6 3 Drop 124 | . 6 15 17 8 5 . 1 34 3 2 2 2 15 14 Fire 484 | 27 40 93 63 32 . 11 6 42 . . 22 24 83 41 Melee 67 | . . . 4 1 3 8 . 45 . . . 3 3 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . Rewire 53 | . . . . . . . . . . . . . 53 . Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 50% 571 | -10/Materials | Central database locked down 577 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Identified exit to Mines 907 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Derelicts attacked the area 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Accompanied by 1 ally 1142 | -9/Materials | Evolved 2 slots: Weapon x2 1143 | -9/Materials | Discovered new exit (range 5) 1715 | -9/Materials | Discovered new exit (range 16) 1778 | -9/Materials | Build established: Scavenger-Gunner 2307 | -9/Materials | Core integrity fell below 50% 2547 | -9/Materials | Entered Storage 3147 | -9/Storage | Identified exit to Recycling 3262 | -9/Storage | Build established: Gunner 3503 | -9/Storage | Learned location of Armory (-4) 3616 | -9/Storage | Used back door to open Recycling access 3720 | -9/Storage | Met 01-MTF 3761 | -9/Storage | Discovered new exit (range 13) 3864 | -9/Storage | Entered Materials 3864 | -8/Materials | Accompanied by 1 ally (01-MTF) 3864 | -8/Materials | Evolved 2 slots: Utility x2 3867 | -8/Materials | 01-MTF left 4194 | -8/Materials | Build established: Scavenger-Tank 4595 | -8/Materials | Discovered new exit (range 9) 4678 | -8/Materials | Entered Factory 4678 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4987 | -7/Factory | Build established: Scavenger-Skirmisher 5078 | -7/Factory | Sucked down chute 5078 | -7/Factory | Entered Waste 5093 | -7/Waste | EMP discharged 5098 | -7/Waste | Spotted C-40 Crusher 5136 | -7/Waste | Spotted C-40 Crusher 5149 | -7/Waste | Spotted C-40 Crusher 5158 | -7/Waste | Met Warlord forces unprepared to attack 5172 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5172 | -7/Waste | Allies destroyed C-40 Crusher 5189 | -7/Waste | Allies destroyed C-40 Crusher 5193 | -7/Waste | EMP discharged 5193 | -7/Waste | System corruption reached 10% 5198 | -7/Waste | Destroyed C-40 Crusher 5205 | -7/Waste | Lost 3 parts (1u2w) 5210 | -7/Waste | Spotted C-40 Crusher 5211 | -7/Waste | Spotted C-40 Crusher 5223 | -7/Waste | Spotted C-40 Crusher 5225 | -7/Waste | Allies destroyed C-40 Crusher 5227 | -7/Waste | Allies destroyed C-40 Crusher 5236 | -7/Waste | Allies destroyed C-40 Crusher 5253 | -7/Waste | Lost 9 allies 5293 | -7/Waste | EMP discharged 5311 | -7/Waste | Discovered new exit (range 13) 5327 | -7/Waste | Identified exit to Factory 5343 | -7/Waste | Entered Factory 5343 | -7/Factory | Accompanied by 10 allies 5511 | -7/Factory | Discovered new exit (range 16) 5538 | -7/Factory | Identified exit to Factory 5542 | -7/Factory | Entered another Factory area 5542 | -6/Factory | Accompanied by 9 allies 5542 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5849 | -6/Factory | Build established: Scavenger-Executioner 5916 | -6/Factory | Lost 3 allies 6430 | -6/Factory | Build established: Executioner 7057 | -6/Factory | Lost 3 parts (1n1u1w) 7333 | -6/Factory | Build established: Scavenger-Executioner 7554 | -6/Factory | Identified exit to Lower Caves 8348 | -6/Factory | Identified exit to Factory 8633 | -6/Factory | Build established: Executioner 8950 | -6/Factory | Entered another Factory area 8950 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8973 | -5/Factory | Build established: Scavenger-Executioner 8995 | -5/Factory | Discovered new exit (range 7) 9011 | -5/Factory | Identified exit to Upper Caves 9321 | -5/Factory | Entered Upper Caves 10126 | -5/Upper Caves | Discovered new exit (range 5) 10131 | -5/Upper Caves | Identified exit to Upper Caves 10448 | -5/Upper Caves | Entered another Upper Caves area 11135 | -5/Upper Caves | Learned Factory emergency access door positions 11431 | -5/Upper Caves | Learned Factory stockpile data 11466 | -5/Upper Caves | Discovered new exit (range 8) 11473 | -5/Upper Caves | Identified exit to Factory 11711 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11762 | -5/Upper Caves | Discovered new exit (range 15) 12055 | -5/Upper Caves | Identified exit to Warlord 12179 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12360 | -5/Upper Caves | Spotted B-75 Beast 12466 | -5/Upper Caves | Lost 10 parts (1p4u5w) 12507 | -5/Upper Caves | Entered Factory 12507 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12533 | -4/Factory | Identified exit to Armory 12686 | -4/Factory | Build established: Executioner 13023 | -4/Factory | Entered Armory 13024 | -4/Armory | Met VL-GR5, who suggested a friendly competition 13422 | -4/Armory | Lost 11 parts (1p1n3u6w) 13543 | -4/Armory | System corruption reached 10% 13718 | -4/Armory | Spotted B-86 Titan 13813 | -4/Armory | Destroyed B-86 Titan 13842 | -4/Armory | Lost 6 parts (2n1u3w) 13922 | -4/Armory | Build established: Scavenger-Executioner 13988 | -4/Armory | Destroyed 7 combat bots 14100 | -4/Armory | Destroyed 14 combat bots 14103 | -4/Armory | Lost 4 parts (1u3w) 14192 | -4/Armory | Discovered new exit (range 15) 14273 | -4/Armory | First assault squad dispatched 14284 | -4/Armory | Core integrity fell below 50% 14287 | -4/Armory | Lost 4 allies 14298 | -4/Armory | System corruption reached 30% 14318 | -4/Armory | Identified exit to Research 14318 | -4/Armory | Entered Research 14318 | -3/Research | Evolved 2 slots: Utility x2 14342 | -3/Research | Lost 15 parts (1p2n3u9w) 14809 | -3/Research | Build established: Executioner 15488 | -3/Research | Lost 15 parts (3n7u5w) 15536 | -3/Research | Core integrity fell below 50% 15554 | -3/Research | Core integrity fell below 20% 15571 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15451_ Penetrated by Slug. 15451_ Slug penetrates Wall. 15451_ Slug penetrates U-05 Engineer. 15451_ Slug penetrates Wall. 15452_ Dropped Hrd. Light Armor Plating. 15453_ Dropped Lyr. Light Armor Plating. 15455_ Slug penetrates Wall. 15456_ Graphene Brace destroyed. 15456_ Dropped Huge Storage Unit. 15457_ Biometal Medium Treads destroyed. 15459_ Acquired 14 matter. 15461_ U-05 Engineer builds a Wall. 15475_ RUDZFCPK&/JIPWPFU1CFOEB 15485_ Door malfunctions. 15513_ System corrupted: Energy discharge (-31). 15534_ System corrupted: Component data lost. 15556_ P-80 Master resets P-80 Master, system corruption cleaned. 15559_ System corrupted: Matter fused (-9). 15563_ Drone sends a signal. 15568_ ALERT: Rogue bot located, Programmers report to Research Zone 8P. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ?########?# #?????????????????????????????????? | | ? #?# #?????????????????????????????????? | | ? #?# #?????????????????????????????????? | | ? #?# #?????????????????????????????????? | | ? ??# #?????????????????????????????????? | | ?"" ?? #?????????????????????????????????? | | ??" ???? +?????????????????????????????????? | | ??" ???? ??????????????????????????????????? | | ??? ?????# #??????????????????????????????????? | | ??? ?????# #??????????????????????????????????? | | ####+####### ##?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ##########+###????????????????????? | | ############## ??????????????????? | | ?????????????# ####?????????????????????????? | | ???########??# #????????????????????????????? | | ???# #??# #????????????????????????????? | | ???# #### ########?????????????????????? | | ???# + p @ +?????????????????????? | | ???# # ##+#############?????????????????????? | | ???# # ## =#????????????????????????????? | | ???#* # ## #????????????????????????????? | | ???######## ## #????????????????????????????? | | ??????????# ## #????????????????????????????? | | ??????????# ## = #????????????????????????????? | | ??????????# ## #????????????????????????????? | | ??????????# #########????????????????????????????? | | ??????????# #????????????????????????????????????? | | ????????###/####?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# ///#?????????????????????????????????? | | ????????# ///#?????????????????????????????????? | | ????????#! ///#?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Corruption Containment 12 Armor Coverage 1050 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed HeavyMomentumBlaster Manual? 0 Play Time 02:30:54 Cumulative 110.2 hours Start 2025.03.12 @ 21:06:43 End 2025.03.13 @ 10:32:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 113 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 578b0085-f087-4214-acbb-b859978d142d