Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:41:22 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (900) 900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1975 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 274/300 Energy 265/265 System Corruption 2% Temperature Cool (12) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Treads Structural Scanner ECM Suite Hacking Suite Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Treads ECM Suite Light Armor Plating Hacking Suite EM Pulse Gun Datajack Mining Claw [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | . 14 12 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 9 | . 6 3 Treads 9 | . 6 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 2 4 Device 2 | . . 2 Storage 1 | . 1 . Processor . | . . . Hackware 2 | . 1 1 Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 3 4 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 96 Engine 12 | . 14 11 Treads 24 | . 27 21 Device 3 | . . 6 Storage 12 | . 14 11 Hackware 17 | . 12 21 Protection 1 | . . 4 Energy Gun 8 | . 13 2 Ballistic Gun 15 | . 13 16 Naked Turns . | . . . Heaviest Build 34 | 11 30 34 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 10 15 Most Carried 9 | 6 9 9 Average Carried 7 | 6 6 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 6 9 7 Class Distribution -------------------- 53% | Mutant 42% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 588 | 200 122 266 Remotely . | . . . Salvage Created 1079 | . 673 406 Parts 86 | . 59 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 17 13 Guns 27 | . 16 11 AOE 3 | . 1 2 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 11 | . 6 5 Grunt 17 | . 11 6 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 157 | . 65 92 Missed 52 | . 18 34 Damage Taken 1121 | . 531 590 Core 122 | . 87 35 Absorbed by Shields . | . . . Regen/Repaired (Parts) 95 | . 95 . Core Remaining (%) 82 | 100 65 . Volleys Fired 89 | . 49 40 Largest 2 | . 2 2 Hottest 63 | . 60 63 Shots Fired 170 | . 98 72 Gun 169 | . 98 71 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 116 | . 49 67 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic 53 | . 49 4 Robot Hit Streak 13 | . 13 9 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 95 | . 58 37 Core Hits 52 | . 33 19 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1355 | . 782 573 Guns 1109 | . 690 419 Cannons . | . . . Explosions 233 | . 89 144 Melee . | . . . Ramming 13 | . 3 10 Kinetic 587 | . 199 388 Thermal 89 | . 89 . Explosive 144 | . . 144 Electromagnetic 522 | . 491 31 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 94 25 Average Temperature 23 | . 30 4 Received Heat Transfer 330 | . 216 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 285 | . 283 285 Initial 78 | . . 78 Average 167 | . 196 134 Maximum Alert Level 1 | . 1 1 Low Security (%) 56 | 100 35 80 Level 1 43 | . 64 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 6 2 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 24 24 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 12 5 Successful 9 | . 6 3 Failed 8 | . 6 2 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 8 | . 6 2 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Record 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 1 2 Report Inventory 2 | . 1 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1583 | 4 854 725 Spaces Moved 759 | 4 383 372 Core . | . . . Treads 743 | . 371 372 Legs 16 | 4 12 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 159 | 120 158 160 Slowest Speed 240 | 120 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 1 77 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 5 10 Melee . | . . . Projectile . | . . . AOE 15 | . 5 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 977 | 3 542 432 Wait 72 | . 71 1 Move 757 | 3 382 372 Hop . | . . . Pick Up 13 | . 12 1 Fast Attach 7 | . 4 3 Attach 5 | . . 5 Detach 2 | . . 2 Swap 14 | . 10 4 Drop 14 | . 13 1 Fire 89 | . 49 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 1 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Repaired EM Pulse Gun 707 | -10/Materials | Repaired Lgt. Assault Rifle 792 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Utility x2 1146 | -9/Materials | Build established: Hacker-Mutant 1584 | -9/Materials | Self-destructed Last Messages --------------- Imp. Ion Engine Aluminum Leg Lgt. Assault Rifle Aluminum Leg 01482_ R-06 Scavenger inserts Wheel into recycling unit. 01485_ R-06 Scavenger inserts Heat Sink into recycling unit. 01560_ W-16 Scout sends out distress signal. 01574_ Lgt. Assault Rifle destroyed. 01578_ S-10 Pest destroyed. 01578_ Switching to secondary target: S-10 Pest. 01578_ S-10 Pest destroyed. 01581_ Electrolysis Chamber disabled. 01582_ C-30 ARC bursts open, deploying its payload. 01582_ B-36 Bruiser unfolds itself. 01582_ G-34 Mercenary unfolds itself. 01582_ Hacking Suite destroyed. 01582_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????#????????????? | | ??????????????? ?????????????? | | ?????????????? ??????????????? | | ????########? #???????????????? | | ????# """ # ????????????????? | | ????# """ + ?????????????????? | | ????# "" #??????????????????? | | ????# ss#??#???????????????? | | ????# =%s #? #???????????????? | | ????# @b[ # #???????????????? | | ????###g#### ##### #??????? | | ??????#% #??????? | | ??????# #??????? | | ??#######+######+## ???????? | | ??# #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# #??????????????????? | | ??#######+##??????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGravmagFragment Manual? 0 Play Time 00:16:55 Cumulative 2.2 hours Start 2024.04.01 @ 17:25:09 End 2024.04.01 @ 17:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ac62ed7-dda2-4956-b27b-c6cd48f51aad