Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 22:51:18 Player: Qethsegol Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3876) 3876 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9481 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 170/170 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Energy Well Visual Processing Unit Target Analyzer Hardened Light Armor Plating Improved Integration Mediator > --- WEAPON ----------- Gamma Rifle Phase Gun Heavy Phase Cannon Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core Improved Antigrav System Advanced Heat Sink Medium Storage Unit Improved Shield Generator Gauss Cannon [Rating: 95] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . 1 Utility 5 | . . . 2 . 1 1 . . 1 . Weapon 3 | . . 2 . . . . . . . 1 Parts Attached 103 | 7 8 10 4 12 8 16 7 1 8 22 Power 11 | 1 . 1 . 2 . 2 1 . 1 3 Engine 4 | 1 . . . 1 . 1 . . . 1 Core 6 | . . 1 . 1 . 1 . . 1 2 Reactor 1 | . . . . . . . 1 . . . Propulsion 24 | 4 2 . . 4 1 3 . 1 1 8 Treads 12 | 2 . . . 2 1 3 . 1 1 2 Leg 6 | 2 2 . . 2 . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover 5 | . . . . . . . . . . 5 Flight . | . . . . . . . . . . . Utility 27 | 1 2 2 2 . 3 5 1 . 4 7 Device 11 | . . . . . . 2 1 . 2 6 Storage 4 | 1 1 . . . . 1 . . . 1 Processor 6 | . . 1 2 . . 2 . . 1 . Hackware . | . . . . . . . . . . . Protection 6 | . 1 1 . . 3 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 41 | 1 4 7 2 6 4 6 5 . 2 4 Energy Gun 7 | . . 2 . . . 2 1 . 1 1 Energy Cannon 4 | . . . . . . 2 . . . 2 Ballistic Gun 16 | 1 2 3 2 3 2 2 . . . 1 Ballistic Cannon 7 | . . 1 . . 2 . 3 . 1 . Launcher 4 | . . . . 3 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 2 | . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . 1 . Parts Lost 54 | . 1 . 1 5 . 5 6 . 8 28 Power 4 | . . . . . . . . . . 4 Propulsion 16 | . 1 . . 1 . 2 1 . 2 9 Utility 16 | . . . . . . 3 1 . 2 10 Weapon 18 | . . . 1 4 . . 4 . 4 5 Highest Loss Streak 18 | . 1 . 1 2 . 1 2 . 3 18 Average Slot Usage (%) 95 | . 99 99 99 99 99 97 93 98 98 74 Engine 1 | . 14 . . . . 1 . . . . Core 5 | . . 10 9 8 7 4 . . 5 5 Reactor 1 | . . . . . . . 5 6 5 2 Treads 15 | . . . . 14 23 25 22 24 22 9 Leg 6 | . 27 22 18 3 . . . . . . Device 3 | . . . . . . 4 12 13 10 9 Storage 9 | . 14 11 9 9 7 6 13 13 11 8 Processor 15 | . . 4 27 27 23 19 13 13 12 9 Protection 4 | . 13 6 . . 6 6 . . 3 2 Energy Gun 2 | . . 1 . . . 1 5 6 3 7 Energy Cannon 2 | . . . . . . 6 3 . . 3 Ballistic Gun 15 | . 17 30 35 29 27 5 . . . 2 Ballistic Cannon 5 | . . . . . 2 11 13 20 17 1 Slashing Weapon 1 | . 10 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 9 17 29 27 34 41 55 55 52 69 76 Greatest Support 100 | 40 20 20 20 44 66 88 88 88 94 100 Greatest Overweight (x) 7 | . 1 1 1 1 . . . . 1 7 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 7 8 8 8 8 8 8 7 7 8 Average Carried 6 | 3 5 7 7 7 7 7 7 6 4 5 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 5 7 8 8 7 8 8 7 6 3 2 Class Distribution -------------------- 46% | Gunner 28% | Scavenger-Gunner 11% | Mutant 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Matter Collected 3669 | 243 138 358 138 805 243 817 191 7 421 308 Remotely . | . . . . . . . . . . . Salvage Created 4548 | . 246 414 138 1141 227 1050 465 . 549 318 Parts 252 | . 15 13 16 78 13 57 21 . 24 15 Haulers Intercepted 7 | . 1 2 1 2 . . . . . 1 Recyclers Shooed 5 | . 2 . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . Prevented 7 | . . . . . . . 7 . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 76 | . 3 6 2 23 5 15 9 . 11 2 Melee 1 | . 1 . . . . . . . . . Guns 43 | . 2 6 2 18 5 5 2 . 1 2 Cannons 25 | . . . . . . 10 5 . 10 . AOE 7 | . . . . 5 . . 2 . . . Classes Destroyed 11 | . 3 2 1 4 1 . . . . . Worker 5 | . . . . 1 . 3 . . 1 . Builder 4 | . . . . 2 . 1 . . 1 . Hauler 7 | . 1 2 1 2 . . . . . 1 Recycler 4 | . 1 . . . . 2 . . . 1 Operator 2 | . . . . 1 . 1 . . . . Watcher 3 | . . 1 . . 1 . . . 1 . Swarmer 12 | . . . . 7 2 . 3 . . . Grunt 26 | . 3 5 . 7 . . 6 . 5 . Sentry 18 | . . 1 1 7 1 6 . . 2 . Hunter 11 | . . . 1 2 1 5 . . 2 . Programmer 9 | . . . . . 1 4 . . 2 2 Best Kill Streak 8 | . 1 2 1 8 2 4 3 . 4 2 Combat Bots Only 5 | . 1 2 1 5 2 2 3 . 3 1 Max Kills in Single Turn 5 | . 1 1 1 5 1 1 2 . 2 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . 2 . . 1 . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Damage Taken 8667 | . 252 300 175 1003 410 1098 715 . 1588 3126 Core 2223 | . 13 49 38 90 . 124 65 . 677 1167 Absorbed by Shields 212 | . . . . . . . . . 212 . Core Remaining (%) 80 | 100 94 87 . 76 100 . . 77 32 . Volleys Fired 217 | . 13 22 8 47 14 49 13 . 35 16 Largest 5 | . 2 3 4 4 4 4 4 . 4 5 Hottest 392 | . 40 140 100 111 100 287 282 . 213 392 Shots Fired 733 | . 24 66 30 174 52 172 47 . 112 56 Gun 444 | . 24 64 30 158 48 57 12 . 12 39 Cannon 266 | . . 2 . . 4 115 28 . 100 17 Launcher 23 | . . . . 16 . . 7 . . . Special . | . . . . . . . . . . . Kinetic 568 | . 24 62 30 158 52 111 15 . 100 16 Thermal 111 | . . 2 . . . 49 21 . 10 29 Explosive . | . . . . . . . . . . . Electromagnetic 54 | . . 2 . 16 . 12 11 . 2 11 Robot Hit Streak 37 | . 6 11 15 15 25 37 9 . 13 9 Robot Miss Streak 7 | . 1 7 1 2 2 3 2 . 5 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 508 | . 29 53 22 107 42 130 28 . 64 33 Core Hits 191 | . 8 12 6 50 14 49 17 . 26 9 Critical Hits 28 | . . . . 1 . 10 1 . 15 1 Critical Kills 14 | . . . . . . 4 1 . 8 1 Critical Parts Destroyed 11 | . . . . 1 . 5 . . 5 . Melee Attacks 26 | . 16 10 . . . . . . . . Impact 5 | . . 5 . . . . . . . . Slashing 21 | . 16 5 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . 2 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10976 | . 509 919 286 2316 640 2750 968 . 1579 1009 Guns 5545 | . 183 687 286 1691 610 1003 152 . 223 710 Cannons 3776 | . . 20 . . 30 1747 360 . 1347 272 Explosions 1077 | . . . . 621 . . 456 . . . Melee 538 | . 326 212 . . . . . . . . Ramming 40 | . . . . 4 . . . . 9 27 Kinetic 6784 | . 183 684 286 1691 640 1518 109 . 1347 326 Thermal 2049 | . . 5 . . . 1059 282 . 162 541 Explosive . | . . . . . . . . . . . Electromagnetic 1565 | . . 18 . 621 . 173 577 . 61 115 Impact 120 | . . 120 . . . . . . . . Slashing 418 | . 326 92 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . 3 3 3 1 3 Average Corruption 2 | . . . . 1 . 2 3 3 1 2 Corruption Purged . | . . . . . . . . . . . Effects 32 | . . . . 1 . 8 12 3 1 7 Message Errors 12 | . . . . . . 2 5 2 . 3 Matter Fused 8 | . . . . . . 2 3 . . 3 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 3 2 . . . Targeting Errors 4 | . . . . 1 . . 2 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 197 | . 36 16 . 19 . 59 18 . 33 16 Projectiles 116 | . . . . . . 59 8 . 33 16 Explosions 29 | . . . . 19 . . 10 . . . Melee 52 | . 36 16 . . . . . . . . Knockbacks 30 | . . . . . . 9 . . 21 . Impact . | . . . . . . . . . . . Kinetic 26 | . . . . . . 8 . . 18 . Secondary 4 | . . . . . . 1 . . 3 . Self-Inflicted Damage 83 | . . . . 51 . 19 10 . . 3 Shots 6 | . . . . 3 . 1 2 . . . Rammed 11 | . . . . 1 . . . . 2 8 Targets Rammed 12 | . . . . 2 . . . . 2 8 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 1420 | . 37 168 113 313 146 513 372 168 714 1420 Average Temperature 181 | . 13 50 41 76 60 161 117 108 266 524 Received Heat Transfer 1305 | . 144 123 18 198 30 90 153 . 345 204 Effects 88 | . . . . . . 11 . . 46 31 Shutdowns 23 | . . . . . . 3 . . 16 4 Energy Bleed 17 | . . . . . . 5 . . 7 5 Interference 7 | . . . . . . . . . 5 2 Matter Decay 8 | . . . . . . 1 . . 1 6 Short Circuit 6 | . . . . . . 2 . . 3 1 Damage (minor) 10 | . . . . . . . . . 6 4 Damage (major) 12 | . . . . . . . . . 4 8 Damage (core) 5 | . . . . . . . . . 4 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . 2 . . . Impact Corruptions 1 | . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | . . . . . . 12 . . 1 3 Heat Transferred 3303 | . . 5 . . . 1900 510 . 296 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Peak Influence 396 | . 69 87 125 396 320 250 . . 241 122 Initial 161 | . . 4 33 . 161 38 . . 28 107 Average 99 | . 30 32 67 218 149 108 . . 97 62 Maximum Alert Level 1 | . . . . 1 1 1 . . 1 . Low Security (%) 85 | 100 100 100 100 32 85 85 . . 86 100 Level 1 14 | . . . . 67 14 14 . . 13 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . . 1 . 3 2 15 . . 3 6 Investigation 6 | . . . . 2 . 2 . . 2 . Extermination 7 | . . . . . 1 5 . . . 1 Reinforcement 8 | . . 1 . 1 1 1 . . 1 3 Assault . | . . . . . . . . . . . Garrison 9 | . . . . . . 7 . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Distress Signals 4 | . . 1 . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 4 20 2 29 9 24 13 . 18 16 Peak Tracking Total 6 | . 2 4 1 4 3 3 4 . 4 6 Tactical Retreats 15 | . 1 4 . 2 . 4 2 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Traps Triggered 2 | . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . . . Reused 3 | . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . 3 . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Machines Disabled 10 | . . 1 . 2 . 5 . . 2 . Max in Single Turn 1 | . . 1 . 1 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Machines Accessed 31 | . 5 7 2 2 5 4 . . 2 4 Terminals 17 | . 4 4 1 2 2 1 . . 1 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 6 | . 1 1 1 . 1 1 . . . 1 Scanalyzers 4 | . . 1 . . 1 1 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 90 | . 20 22 6 6 12 9 . . 7 8 Successful 52 | . 13 18 4 3 5 3 . . 2 4 Failed 38 | . 7 4 2 3 7 6 . . 5 4 Catastrophic 5 | . . 1 . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 50 | . 18 11 4 6 6 1 . . 2 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 6 | . . 2 . . 4 . . . . . Recycling Units 12 | . 2 1 2 . 1 2 . . . 4 Scanalyzers 18 | . . 8 . . 1 4 . . 5 . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 28 | . 11 7 2 3 2 1 . . . 2 Record 2 | . . 1 . . . . . . . 1 Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . . 2 . . 2 . . . . . Scan Component 2 | . . 1 . . 1 . . . . . Repair 2 | . . 1 . . 1 . . . . . Recycling Unit Hacks 8 | . 2 1 2 . 1 1 . . . 1 Process 1 | . . . . . . 1 . . . . Report Inventory 5 | . 1 1 1 . 1 . . . . 1 Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 11 | . . 8 . . . 1 . . 2 . Insert Component 6 | . . 4 . . . 1 . . 1 . Analyze 5 | . . 4 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 5 1 2 4 4 . . 2 2 Full Trace Events 7 | . 1 . . 2 . 2 . . 2 . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter 278 | . . . . . . . . . . 278 Time 139 | . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 45 | . . 26 . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 5 | . . . . . . 5 . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . 9 . 3 . . . . . . . Parts Scanalyzed 6 | . . 4 . . . 1 . . 1 . Part Schematics Acquired 4 | . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches 6 | . . . . . . . . . . 6 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Turns Passed 8860 | 83 760 1129 424 920 1134 2032 549 131 734 964 Spaces Moved 5091 | 52 498 631 244 487 707 1188 337 90 373 484 Core 71 | 3 . . . . . . . . . 68 Treads 3467 | 20 . . . 403 707 1188 337 90 373 349 Legs 1486 | 29 498 631 244 84 . . . . . . Wheels 1 | . . . . . . . . . . 1 Hover 66 | . . . . . . . . . . 66 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 145 145 145 145 145 145 50 Average Speed 143 | 131 120 150 150 146 145 145 145 145 146 149 Slowest Speed 400 | 160 150 150 150 165 145 145 145 145 165 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 52 54 18 56 15 26 63 12 9 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 97 | . . . . 14 . 28 11 . 34 10 Melee . | . . . . . . . . . . . Projectile 76 | . . . . . . 21 11 . 34 10 AOE 21 | . . . . 14 . 7 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Total 6119 | 63 608 761 291 613 794 1387 363 90 480 669 Wait 531 | . 58 63 27 45 44 104 2 . 57 131 Move 5081 | 51 497 630 243 486 706 1187 336 89 372 484 Hop . | . . . . . . . . . . . Pick Up 79 | 5 8 13 6 11 10 15 3 . 5 3 Fast Attach 43 | 5 3 3 . 3 5 5 3 . . 16 Attach 32 | . 1 2 3 4 2 5 3 1 7 4 Detach 7 | . . 1 . . 1 2 . . . 3 Swap 28 | 2 4 5 1 5 1 6 1 . 1 2 Drop 63 | . 8 12 3 10 11 14 2 . 1 2 Fire 217 | . 13 22 8 47 14 49 13 . 35 16 Melee 26 | . 16 10 . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 8 | . . . . 2 . . . . 2 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Weapon x2 1133 | -9/Materials | Repaired Lgt. Armor Plating 1425 | -9/Materials | Discovered new exit (range 6) 1431 | -9/Materials | Build established: Tank 1837 | -9/Materials | Build established: Gunner 1955 | -9/Materials | Discovered new exit (range 7) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Utility x2 2261 | -8/Materials | Discovered new exit (range 16) 2397 | -8/Materials | Entered Storage 2414 | -8/Storage | Learned location of Armory (-4) 3271 | -8/Storage | Discovered new exit (range 15) 3317 | -8/Storage | Entered Factory 3317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -7/Factory | Repaired Hrd. Medium Armor Plating 4071 | -7/Factory | Discovered new exit (range 10) 4451 | -7/Factory | Entered another Factory area 4451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4583 | -6/Factory | Spotted B-75 Beast 4604 | -6/Factory | Discovered new exit (range 6) 5416 | -6/Factory | Garrison activated, responded to threat 6222 | -6/Factory | Garrison activated, responded to threat 6350 | -6/Factory | Build established: Scavenger-Gunner 6483 | -6/Factory | Entered Lower Caves 6758 | -6/Lower Caves | Learned Factory terminal intel 7009 | -6/Lower Caves | Discovered new exit (range 9) 7032 | -6/Lower Caves | Entered another Lower Caves area 7074 | -6/Lower Caves | Discovered new exit (range 6) 7096 | -6/Lower Caves | Learned Factory garrison access intel 7107 | -6/Lower Caves | Learned Factory stockpile data 7163 | -6/Lower Caves | Entered Factory 7163 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7165 | -5/Factory | Loaded intel: 20 terminal locations 7166 | -5/Factory | Loaded intel: 3 garrison access locations 7720 | -5/Factory | Discovered new exit (range 16) 7880 | -5/Factory | Core integrity fell below 50% 7897 | -5/Factory | Entered another Factory area 7897 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7922 | -4/Factory | Lost 3 parts (3w) 8203 | -4/Factory | Build established: Scavenger-Mutant 8489 | -4/Factory | Lost 5 parts (1p3n1u) 8586 | -4/Factory | Spotted B-86 Titan 8733 | -4/Factory | Garrison activated, responded to threat 8755 | -4/Factory | Core integrity fell below 50% 8779 | -4/Factory | Core integrity fell below 20% 8795 | -4/Factory | Lost 18 parts (2p6n5u5w) 8814 | -4/Factory | Discovered new exit (range 10) 8859 | -4/Factory | Spotted B-86 Titan 8861 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 08852_ K-01 Serf collects debris. 08853_ Slug penetrates K-01 Serf. 08853_ U-05 Engineer lays Concrete. 08854_ K-01 Serf collects debris. 08855_ Penetrated by Slug. 08855_ Critical hit. 08855_ Drone Bay destroyed. 08855_ K-01 Serf collects debris. 08855_ U-05 Engineer lays Concrete. 08856_ Drone Bay destroyed. 08856_ U-05 Engineer lays Concrete. 08857_ Penetrated by Slug. 08857_ U-05 Engineer lays Concrete. 08858_ Lgt. Deuterium Engine destroyed. 08858_ K-01 Serf collects debris. 08859_ U-05 Engineer lays Concrete. 08859_ K-01 Serf collects debris. 08859_ Subcomponent Replicator disabled. 08859_ U-05 Engineer builds a Wall. 08860_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??# " " # ]!! ""#????????????# #? | | ??# + " !!! ""#????????????##########? | | ??# # !!! "#??????????????????????? | | ??# """ # ##########???????????????? | | ??# ! """ + #???????????????? | | ??# """ ## ##+## #+## ###+##########??????? | | ??# ## #??????? | | ??########### "" #??????? | | ??????????# # ] """ """ #??????? | | ??????????# # """ S" #??????? | | ??????????# # # """ """ #??????? | | ??????????# # """ #??????? | | ??????????# # #??????? | | ????????### ### # # # ############??????? | | ????????# !! #????????????????? | | ????????# !! ## #????????????????? | | ????????# ! ### ###?##????????????????? | | ????????# #??# #?????????????????????? | | ?##?????# ! % u ##########???###+##?????????? | | ?# ############/;# ### s ?????????? | | ?# Ah s ?????????? | | < ?????????? | | ## k " """?????????????? | | ?# ############### """ ""??????????????? | | ?### #???????????????### """" """ ??????????? | | ???#???????????????????# @ #??????? | | ?????????????????????#BB!!! """ ?????????? | | ?????????????????????#BB!!! """""???????????? | | ?????????????????????###!! """"????????????? | | ???????????????????????# ????????????? | | ???????????????????????#"" """???????????? | | ???????????????????????#"F """"???????????? | | ???????????????????????#""" """"????????????? | | ???????????????????????#""" ????????????? | | ???????????????????????# ????????????? | | ?????????????????????????? ! ????????????? | | ?????????????????????????? ### ???????????? | | ?????????????????????????? #?? ???????????? | | ?????????????????????????? #??? ???????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 5 Evasion (%) 52 Targeting Accuracy 23 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Phase Shifter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPowerNanosword Manual? 0 Play Time 01:37:13 Cumulative 16.2 hours Start 2020.09.16 @ 19:52:00 End 2020.09.16 @ 22:51:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d480c849-3339-4bd0-bcff-d6930ceed0aa