Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 23:12:53 Player: lj Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1442) 1442 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 6761 Bonus ------- Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 21/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Large Storage Unit High-capacity Matter Pod (200) Makeshift Laser Wave Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Makeshift Leg > --- UTILITY ---------- Heat Sink Heat Sink Advanced Heat Sink Large Storage Unit Force Field > --- WEAPON ----------- Heavy Beamcaster Proton Cannon Heavy Phase Cannon Minigun Mini Grenade Launcher > --- INVENTORY -------- Compact Battery High-capacity Matter Pod Improved Weapon Cycler Makeshift Laser Long-range Proton Cannon Mini Grenade Launcher Missile Launcher Precision Grenade Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 2 | . . . . . . 2 . . . Propulsion 2 | . . 2 . . . . . . . Utility 3 | . . . . . . 3 . . . Weapon 3 | . . . . . . 1 . . 2 Parts Attached 51 | 5 4 6 3 1 3 4 16 . 9 Power 6 | 1 . . . . 1 . 3 . 1 Engine 6 | 1 . . . . 1 . 3 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 4 1 . 2 1 4 . . Treads 3 | . . . . . . . 3 . . Leg 10 | 2 1 3 1 . 2 . 1 . . Wheel 1 | . . 1 . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 13 | . 2 1 . . . 3 4 . 3 Device 7 | . 1 . . . . 1 4 . 1 Storage 3 | . . 1 . . . . . . 2 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . 1 . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 1 2 1 . . 5 . 5 Energy Gun 4 | 1 1 . . . . . 1 . 1 Energy Cannon 3 | . . . . . . . 1 . 2 Ballistic Gun 5 | 1 . 1 1 1 . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 4 | . . . . . . . 2 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 42 | . . 2 . . 5 1 16 . 18 Power 6 | . . . . . 2 . 3 . 1 Propulsion 13 | . . 1 . . 3 1 4 . 4 Utility 9 | . . . . . . . 4 . 5 Weapon 14 | . . 1 . . . . 5 . 8 Highest Loss Streak 14 | . . 1 . . 2 1 14 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 1 5 9 13 14 14 10 8 10 8 Power . | . . . 1 1 . . . . . Propulsion 1 | 1 3 2 3 2 1 1 . . . Utility 2 | . . 1 2 3 4 2 2 3 3 Weapon 6 | . 1 5 7 7 8 7 6 7 5 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 1 1 . 4 . . . . 3 Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 7 | . . 1 . 4 . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 79 96 98 100 91 78 74 80 68 Engine 5 | . 14 11 11 11 5 . 1 . 1 Treads 6 | . . . . . . . 14 20 11 Leg 22 | . 28 43 42 44 41 20 7 6 3 Device 10 | . 3 . . . . 5 19 26 18 Storage 7 | . . 10 11 11 11 6 6 6 6 Protection 6 | . 5 11 11 11 11 19 4 . . Energy Gun 1 | . 13 5 . . . . . . 3 Energy Cannon 2 | . . . . . . . 3 6 9 Ballistic Gun 12 | . 14 13 11 21 22 19 8 6 3 Launcher 3 | . . . . . . . 6 6 6 Peak Build Rating 57 | 5 7 12 12 16 20 37 44 42 57 Average Rating 27 | 3 5 10 11 15 17 36 37 42 44 On Entrance 18 | . 5 7 11 12 16 18 36 42 42 Avg Prop Armor Cover (%) 14 | . . 16 . . 13 1 18 22 8 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 6 8 28 29 29 29 58 78 42 127 Greatest Support 76 | 20 20 43 43 43 53 40 76 20 48 Greatest Overweight (x) 35 | . . 2 . . 2 1 8 2 35 Average Overweight (x) . | . . . . . . 1 1 2 2 Largest Inventory Capacity 25 | 5 5 15 15 15 15 15 15 15 25 Average Capacity 15 | 5 5 14 15 15 15 15 15 15 22 Most Carried 15 | 5 5 14 14 15 15 14 11 10 12 Average Carried 10 | 2 4 9 13 14 14 10 8 10 8 Final Capacity 25 | 5 5 15 15 15 15 15 15 15 25 Final Carried 15 | 5 5 14 13 15 15 11 10 10 5 Class Distribution -------------------- 47% | Mutant 38% | Scavenger-Tank 6% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Matter Collected 1261 | 258 20 165 64 158 195 . 401 . . Remotely . | . . . . . . . . . . Salvage Created 1372 | 34 100 184 . . 286 . 401 . 367 Parts 61 | 2 2 14 . . 12 . 13 . 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 17 . 9 . . Prevented 5 | . . . . . 5 . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 33 | 1 2 5 . . 9 . 11 . 5 Guns 26 | 1 2 5 . . 9 . 8 . 1 Cannons 1 | . . . . . . . . . 1 AOE 6 | . . . . . . . 3 . 3 Classes Destroyed 9 | 1 . 3 . . 2 . 1 . 2 Recycler 1 | . . . . . . . . . 1 Watcher 3 | . . 1 . . . . . . 2 Swarmer 11 | . . 2 . . 5 . 4 . . Grunt 15 | 1 2 2 . . 2 . 6 . 2 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . Sentry 2 | . . 1 . . . . . . 1 Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . 1 . . . 1 Best Kill Streak 4 | 1 2 3 . . 4 . 4 . 2 Combat Bots Only 4 | 1 2 3 . . 4 . 4 . 2 Max Kills in Single Turn 2 | 1 1 1 . . 1 . 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Hostile Shots Fired 445 | 11 18 49 . . 39 2 145 . 181 Missed 140 | 3 9 16 . . 7 1 45 . 59 Hits 305 | 8 9 33 . . 32 1 100 . 122 Melee 9 | . . . . . 3 . 6 . . Projectile 296 | 8 9 33 . . 29 1 94 . 122 AOE 1 | . . . . . . . . . 1 Critical Strikes 12 | . . . . . 4 . 5 . 3 Damage Taken 5888 | 88 119 323 . . 723 42 1871 . 2722 Core 1625 | 23 12 27 . . 139 . 410 . 1014 Absorbed by Shields 195 | . . . . . . . 107 . 88 Redirected to Shielding 51 | . . 6 . . 31 . 14 . . Ignored by Resistances 19 | . . . . . . 19 . . . Core Remaining (%) 71 | 90 86 . . . 58 . . 51 . Volleys Fired 121 | 8 10 17 . 1 30 . 37 . 18 Largest 4 | 2 2 2 . 2 2 . 3 . 4 Hottest 271 | 70 70 70 . 48 48 . 103 . 271 Shots Fired 256 | 16 20 29 . 2 60 . 88 . 41 Gun 205 | 16 20 29 . 2 60 . 67 . 11 Cannon 26 | . . . . . . . 9 . 17 Launcher 25 | . . . . . . . 12 . 13 Special . | . . . . . . . . . . Kinetic 174 | 8 10 22 . 2 60 . 65 . 7 Thermal 48 | 8 10 7 . . . . 11 . 12 Explosive 25 | . . . . . . . 12 . 13 Electromagnetic 9 | . . . . . . . . . 9 Robot Hit Streak 15 | 7 6 14 . . 9 . 15 . 10 Robot Miss Streak 9 | 1 1 3 . . 9 . 4 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 175 | 12 15 18 . . 48 . 59 . 23 Core Hits 132 | 3 6 8 . . 48 . 36 . 31 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 1 . . 1 . 1 . 1 Burn 2 | . 1 . . . . . 1 . . Destroy 2 | . . 1 . . 1 . . . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3529 | 124 150 196 . . 647 . 1256 . 1156 Guns 1969 | 124 150 196 . . 647 . 795 . 57 Cannons 481 | . . . . . . . 136 . 345 Explosions 1068 | . . . . . . . 325 . 743 Melee . | . . . . . . . . . . Ramming 11 | . . . . . . . . . 11 Kinetic 1741 | 61 64 119 . . 647 . 793 . 57 Thermal 579 | 63 86 77 . . . . 138 . 215 Explosive 1068 | . . . . . . . 325 . 743 Electromagnetic 130 | . . . . . . . . . 130 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 2 . . . 14 Average Corruption 3 | . 2 2 2 2 2 . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 2 2 2 1 1 . . . 12 Message Errors 8 | . . 1 1 . . . . . 6 Matter Fused 2 | . 1 . . . . . . . 1 Heat Flow Errors 2 | . . 1 . . 1 . . . . Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 1 . . . . 1 Data Loss (major) 2 | . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 12 | . . . . . . . 10 . 2 Projectiles . | . . . . . . . . . . Explosions 12 | . . . . . . . 10 . 2 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . 5 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 197 | . . . . . . . 54 . 143 Shots 7 | . . . . . . . 2 . 5 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 203 | 168 203 81 . 2 89 . 138 . 171 Average Temperature 56 | 87 111 24 . 1 15 . 56 . 62 Received Heat Transfer 1108 | 48 63 57 . . 171 . 654 . 115 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . Heat Transferred 1332 | 185 333 222 . . . . 370 . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 177 | 20 50 80 . . . 177 . . 93 Initial 177 | . 6 . . . . 177 . . . Average 23 | 1 11 24 . . . 130 . . 11 Influence Increases 1333 | 20 56 142 . . 570 . 280 . 265 Destroy 0b10 Robot/C 800 | 20 40 100 . . 320 . 220 . 100 Destroy 0b10 Robot/NC 20 | . . 5 . . . . . . 15 Destroy Leader 156 | . 10 32 . . 40 . 30 . 44 Allied During Kill 135 | . . . . . 135 . . . . Successful Hack 11 | . 6 5 . . . . . . . Destroy Structure 106 | . . . . . . . . . 106 Lose Combat Pursuer 105 | . . . . . 75 . 30 . . Influence Decreases 1333 | 10 66 142 . . 288 215 347 . 265 Entered New Map 135 | . 4 . . . . 105 26 . . Time Decay 943 | 10 62 132 . . 238 100 276 . 125 Lost Part 235 | . . 10 . . 30 10 45 . 140 Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 8 | . . 2 . . . 1 . . 5 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . . 2 . . . 1 . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Distress Signals 3 | . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | 1 7 16 . . 18 1 12 . 13 Peak Tracking Total 6 | 1 2 6 . . 4 1 4 . 2 Tactical Retreats 4 | . . . . . 3 . 1 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Traps Triggered 2 | . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Accessed 8 | . 4 3 . . . . 1 . . Terminals 4 | . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 12 13 . . . . 1 . . Successful 11 | . 6 4 . . . . 1 . . Failed 15 | . 6 9 . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . 5 . 3 1 . . Terminals 19 | . 8 11 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 4 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 4 3 . . . . 1 . . Record 3 | . 2 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 3 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 4 3 3 . . Highest-Rated Group 153 | . . . . 153 153 105 105 . . Highest-Rated Ally 39 | . . . . 39 39 39 39 . . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . . . . 44 1 2 . . Total Damage 832 | . . . . . 780 30 22 . . Kills 7 | . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Active Infowar (turns) 61 | . 56 5 . . . . . . . Terrain 61 | . 56 5 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Turns Passed 6336 | 129 253 476 80 1261 704 203 1987 62 1181 Spaces Moved 3233 | 88 179 228 64 1039 452 100 777 23 283 Core 48 | 16 . . . . . . 22 . 10 Treads 419 | . . . . . . . 146 . 273 Legs 2766 | 72 179 228 64 1039 452 100 609 23 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 160 280 245 Average Speed 178 | 107 120 178 120 120 130 190 238 280 368 Slowest Speed 1800 | 120 120 260 120 120 260 190 450 280 1800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 8 34 24 24 83 53 3 71 5 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 3 3 . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 142 | . . . . . . . 82 . 60 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 140 | . . . . . . . 82 . 58 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total 3563 | 105 198 272 66 1053 515 113 843 22 376 Wait 100 | . 1 3 . 1 26 8 3 . 58 Move 3224 | 87 178 227 63 1038 451 99 776 22 283 Hop . | . . . . . . . . . . Pick Up 35 | 5 2 11 . 7 2 1 6 . 1 Fast Attach 25 | 5 3 3 . . 2 . 11 . 1 Attach 29 | . . 4 1 . 2 5 8 . 9 Detach 8 | . . 4 . . 1 . 1 . 2 Swap 6 | . 1 1 2 1 . . . . 1 Drop 11 | . 3 2 . 5 1 . . . . Fire 121 | 8 10 17 . 1 30 . 37 . 18 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 4) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Discovered new exit (range 6) 859 | -9/Materials | Entered Mines 893 | -9/Mines | Discovered new exit (range 5) 916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 939 | -9/Mines | Entered Zion 997 | -7/Zion | System corruption cleaned by Quarantine Array 1021 | -7/Zion | Learned 4 Factory zone layouts 1124 | -7/Zion | Found Prototype Launcher 1239 | -7/Zion | Received a hallucinogenic algorithm 1240 | -7/Zion | Ran a hallucination algorithm 1326 | -7/Zion | Ran a hallucination algorithm 1501 | -7/Zion | Met Imprinter 1535 | -7/Zion | Imprinted 1537 | -7/Zion | Declared Zion's savior 1877 | -7/Zion | Given the Hacking Drone Bay 1887 | -7/Zion | Found Prototype Device 2165 | -7/Zion | Discovered new exit (range 13) 2200 | -7/Zion | Entered Proximity Caves 2200 | -6/Proximity Caves | Accompanied by 4 allies 2552 | -6/Proximity Caves | Learned Factory terminal intel 2835 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2847 | -6/Proximity Caves | Discovered new exit (range 12) 2904 | -6/Proximity Caves | Entered Factory 2904 | -6/Factory | Accompanied by 3 allies 2904 | -6/Factory | Evolved 6 slots: Power x2, Utility x3, Weapon x1 2905 | -6/Factory | Identified Hacking Drone Bay 2906 | -6/Factory | Loaded intel: 26 terminal locations 3097 | -6/Factory | Discovered new exit (range 4) 3107 | -6/Factory | Entered Lower Caves 3107 | -6/Lower Caves | Accompanied by 3 allies 3233 | -6/Lower Caves | Lost 3 allies 3493 | -6/Lower Caves | Build established: Tank 3609 | -6/Lower Caves | Lost 14 parts (2p3n4u5w) 3854 | -6/Lower Caves | Ran a hallucination algorithm 3984 | -6/Lower Caves | Build established: Scavenger-Tank 4961 | -6/Lower Caves | Encountered a Warlord checkpoint 5055 | -6/Lower Caves | Discovered new exit (range 14) 5094 | -6/Lower Caves | Entered another Lower Caves area 5108 | -6/Lower Caves | Learned 4 Factory zone layouts 5120 | -6/Lower Caves | Discovered new exit (range 11) 5156 | -6/Lower Caves | Entered Factory 5156 | -5/Factory | Evolved 2 slots: Weapon x2 5889 | -5/Factory | Lost 3 parts (1p1n1u) 5981 | -5/Factory | Lost 4 parts (2n1u1w) 6236 | -5/Factory | Lost 7 parts (1n2u4w) 6244 | -5/Factory | Core integrity fell below 50% 6244 | -5/Factory | System corruption reached 10% 6305 | -5/Factory | Lost 3 parts (1u2w) 6316 | -5/Factory | Core integrity fell below 20% 6337 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. D GI0#GU<4W DNMIKVIHEM&XN3YK:4ZKL#ZI/& U-05 Engineer lays Concrete. [Achievement: System Compromised] U-05 Engineer builds a Wall. L7QHMG9RRXSOE%TM9D:IFIKBM Lrn. Proton Cannon destroyed. Heat Sink destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. UY8QXSG#W6NHOFW:ECS#ZHIJ/QWH2KPAO1 U-05 Engineer lays Concrete. Hvy. Beamcaster destroyed. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-28). P-70 Sage misfires. Slammed into P-70 Sage. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ?????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????# ?????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????# ????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #??????????###? | | ?????????????????????????????# #?????######"## | | ?????????????????##########??# #?????# | | ?????????????????# #?# #?????# "" | | ?????????????????# #?# #?????# "Y * | | ?????????????????# #?# #?????# "" | | ?????????????????# #?# #?????# | | ?????????????????# ### ###???# """ | | ?????????????????# # #???# """ | | ?????????????????# ] # #???# """ | | ?????????????????# # #???# | | ?????????????????# # ############# | | ?????????????????# # T | | ?????????????????# # #####+####### | | ?????????????????# # #???????????? | | ?????????????????# p # ##????????### | | ?????????????????# @ # ##????????# | | ?????????????????# # ###????????# | | ?????????????????# % # ##?????????# | | ?????????????????########+### ##?????????# " | | ???????????????? % ##?????????# " | | ??????????????? #??????????# " | | ?????????????? #??????????# " | | ??????????????? #??????????# " | | ?????????????? #??????????# " | | ???????????????##+######## ## #??????????# " | | ???????????????????? ####### #??????????# | | ??????????????????? ??????# #??????????# | | ?????????????????? ???????# #??????????### | | ?????????????????? ??????? #????????????? | | ???????????????????????????? #????????????? | | ???????????????????????????? +????????????? | | ???????????????????????????? [ #????????????? | | ???????????????????????????? *% #????????????? | | ???????????????????????????? ! ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Hydra I'm Back, Baby! Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Oops Resistances Are Futile Serviceable Loadout System Compromised The One Challenges ------------ None Game ------ Seed ThermalOpticalAccelerator Manual? 0 Play Time 01:13:09 Cumulative 3.2 hours Start 2025.11.24 @ 21:47:59 End 2025.11.24 @ 23:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 673545e8-fcfd-42eb-91dc-0398cdf2c520