Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 22:49:57 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (2931) 2931 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 9775 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 109 Entered DSFs 500 Met Data Miner 300 Friendly Fire -4 Cogmind --------- Core Integrity 728/1000 Matter 6/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Hovering (86) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Gyrokinetic-FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Improved Coolant Injector Improved Target Analyzer System Shield > --- WEAPON (3) ------- Ballistic Gauss Construct/C Laser Plasma Construct/C KE Assault Construct/C > --- INVENTORY (5) ---- Advanced Heat Sink System Restoration Module Dirty Datajack (19) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hovering Gyrokinetic-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Improved Target Analyzer System Shield > --- WEAPON ----------- Ballistic Gauss Construct/C Laser Plasma Construct/C KE Assault Construct/C > --- INVENTORY -------- Advanced Heat Sink System Restoration Module Dirty Datajack [Rating: 74] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Hover Unit Constructs Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Power Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . 6 . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 6 | . . . . 3 . 1 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 59 | 6 4 15 1 2 1 10 4 8 . 4 1 . 3 Power 5 | 1 . 2 . . . 1 . . . . . . 1 Engine 4 | 1 . 2 . . . . . . . . . . 1 Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 6 | 2 . 3 . . . 1 . . . . . . . Treads 5 | 2 . 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 25 | 1 2 . 1 2 1 6 2 5 . 3 1 . 1 Device 9 | . . . 1 1 . 1 . 2 . 2 1 . 1 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 5 | . . . . . . 2 . 2 . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 7 | . 1 . . . 1 2 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 2 10 . . . 2 2 3 . 1 . . 1 Energy Gun 4 | . . 2 . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 5 . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 5 | . 1 3 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . . . . . Parts Lost 30 | . . 5 . . 3 1 3 11 . . . 1 6 Power 6 | . . 1 . . 1 . 1 1 . . . . 2 Propulsion 3 | . . 1 . . . . . 2 . . . . . Utility 12 | . . 1 . . 1 . 2 5 . . . 1 2 Weapon 9 | . . 2 . . 1 1 . 3 . . . . 2 Highest Loss Streak 9 | . . 1 . . 2 1 2 9 . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 85 98 49 53 53 48 61 37 53 59 57 50 41 Engine 7 | . 14 14 14 7 6 3 2 1 6 5 . . . Treads 9 | . 28 28 1 7 3 1 6 1 6 2 1 5 2 Device 6 | . . . 13 15 13 6 6 6 6 11 22 15 10 Storage 5 | . 14 14 . 7 7 6 6 . . . . . . Processor 4 | . . . . . . 1 6 12 13 13 5 5 5 Hackware 2 | . . . . . . 3 6 6 6 6 5 5 5 Protection 3 | . . 12 . . 5 2 6 . . . . . . Energy Gun 3 | . . 9 9 7 7 . 2 1 . . . . . Energy Cannon 1 | . . . . 7 3 1 . . . 4 11 11 4 Ballistic Gun 8 | . 26 13 4 . . 12 13 . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 13 31 36 31 18 25 36 36 29 15 24 30 30 27 Greatest Support 78 | 40 40 40 40 16 24 36 36 20 20 31 52 52 78 Greatest Overweight (x) 8 | . . . 3 1 1 1 . 8 . . . . 7 Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 5 5 5 5 5 Average Capacity 8 | 5 11 15 5 7 8 8 8 5 5 5 5 5 5 Most Carried 15 | 5 11 15 15 3 4 8 8 8 3 5 5 4 4 Average Carried 6 | 2 6 14 3 1 2 7 7 3 3 3 4 4 3 Final Capacity 15 | 8 15 15 5 8 8 8 8 5 5 5 5 5 5 Final Carried 13 | . 10 13 3 1 4 8 8 3 3 5 4 4 3 Scrap Engine Consumption 158 | . . . 31 . 15 44 10 9 . 20 1 2 26 Constructs Created 21 | . . . 4 . . 8 2 2 . 2 . . 3 Constructs Modified 30 | . . . 4 1 1 12 1 1 . 5 1 . 4 Class Distribution -------------------- 55% | Mutant 44% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Construct | -7/DSF Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Construct | -5/Factory Resources | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Matter Collected 2353 | 260 276 453 155 . 53 404 332 195 . 74 . . 151 Remotely . | . . . . . . . . . . . . . . Salvage Created 3837 | . 578 755 323 . 74 491 352 619 . 212 . . 433 Parts 178 | . 38 50 9 . 3 28 11 11 . 15 . . 13 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . Recyclers Shooed 15 | . 6 . 4 . . 4 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . 15 . . . . 6 5 . 15 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 72 | . 13 21 . . 1 10 6 5 . 5 . . 11 Guns 41 | . 3 16 . . . 9 6 4 . 3 . . . Cannons 10 | . . . . . 1 1 . . . 2 . . 6 AOE 20 | . 10 5 . . . . . . . . . . 5 Classes Destroyed 17 | . 7 4 . . 1 1 2 . . 1 . . 1 Worker 4 | . 1 . . . . 1 . . . . . . 2 Hauler 3 | . 2 . . . . 1 . . . . . . . Recycler 7 | . 3 . 3 . . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 31 | . 9 6 . . . 5 . . . 3 . . 8 Grunt 12 | . 4 . . . . . 3 5 . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 7 | . . 1 . . . 3 1 . . . . . 2 Specialist 1 | . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . Best Kill Streak 10 | . 10 6 1 . 1 4 4 2 . 2 . . 5 Combat Bots Only 9 | . 9 4 . . 1 2 4 2 . 2 . . 5 Max Kills in Single Turn 4 | . 4 2 1 . 1 1 2 1 . 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 648 | . 47 110 . . 37 104 77 100 . 77 . 2 94 Missed 216 | . 15 40 . . 12 41 17 21 . 30 . . 40 Damage Taken 8199 | . 389 1011 . . 822 780 1425 1488 . 626 . 57 1601 Core 1231 | . 76 158 . . 224 95 88 257 . 61 . . 272 Absorbed by Shields 149 | . . . . . . . . . . 84 . 20 45 Regen/Repaired (Parts) 1505 | . . . . . 52 276 113 . . 415 86 . 563 Core Remaining (%) 53 | 100 . . 6 . 68 . . . . 41 . . . Volleys Fired 322 | . 51 62 26 . 5 60 26 28 . 23 . . 41 Largest 3 | . 2 2 2 . 2 3 3 3 . 2 . . 3 Hottest 170 | . 50 93 90 . 113 102 98 98 . 62 . . 170 Shots Fired 605 | . 102 118 37 . 10 108 67 51 . 27 . . 85 Gun 468 | . 96 102 37 . 5 100 67 51 . 10 . . . Cannon 109 | . . . . . 5 4 . . . 17 . . 83 Launcher 24 | . 6 16 . . . . . . . . . . 2 Special 4 | . . . . . . 4 . . . . . . . Kinetic 448 | . 96 71 37 . 5 100 52 23 . 4 . . 60 Thermal 129 | . . 31 . . 5 4 15 28 . 23 . . 23 Explosive 24 | . 6 16 . . . . . . . . . . 2 Electromagnetic 4 | . . . . . . 4 . . . . . . . Robot Hit Streak 20 | . 20 15 5 . 3 6 12 13 . 12 . . 8 Robot Miss Streak 6 | . 5 4 2 . 2 5 3 4 . 3 . . 6 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 6 | . . 1 . . . 1 1 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . . . . . Shots Hit Robots 397 | . 61 78 24 . 6 66 49 46 . 21 . . 46 Core Hits 229 | . 33 41 7 . 2 44 42 29 . 9 . . 22 Critical Kills 4 | . . . . . . 1 1 2 . . . . . Critical Parts Destroyed 13 | . . . . . . 4 5 4 . . . . . Critical Strikes 31 | . . . . . . 6 11 10 . 1 . . 3 Burn 7 | . . . . . . . 2 4 . 1 . . . Destroy 20 | . . . . . . 6 9 5 . . . . . Blast 3 | . . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 7 | . . . . . . . . 6 . 1 . . . Impact 6 | . . . . . . . . 6 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9932 | . 1172 1721 430 . 101 1481 1143 1417 . 511 . . 1956 Guns 5623 | . 619 1073 430 . 40 1353 1143 816 . 149 . . . Cannons 1785 | . . . . . 61 73 . . . 359 . . 1292 Explosions 1855 | . 548 648 . . . . . . . . . . 659 Melee 604 | . . . . . . . . 601 . 3 . . . Ramming 46 | . 5 . . . . 36 . . . . . . 5 Kinetic 5405 | . 619 701 430 . 40 1353 895 393 . 49 . . 925 Thermal 2567 | . . 372 . . 61 19 248 423 . 459 . . 985 Explosive 1237 | . 548 648 . . . . . . . . . . 41 Electromagnetic 73 | . . . . . . 73 . . . . . . . Impact 601 | . . . . . . . . 601 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 . . . Highest Corruption 2 | . 2 2 2 . . . . . . . . . . Average Corruption 1 | . 1 2 2 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . 1 18 16 . . . . . . . . . . Message Errors 4 | . . 3 1 . . . . . . . . . . Matter Fused 9 | . . 4 5 . . . . . . . . . . Heat Flow Errors 7 | . . 3 4 . . . . . . . . . . Energy Discharges 7 | . . 4 3 . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . 1 1 2 . . . . . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 505 | . 5 . . . . . . 372 . . . . 128 Projectiles 5 | . . . . . . . . . . . . . 5 Explosions 128 | . 5 . . . . . . . . . . . 123 Melee 372 | . . . . . . . . 372 . . . . . Knockbacks 8 | . . . . . . 1 . 1 . 1 . . 5 Impact 2 | . . . . . . 1 . 1 . . . . . Kinetic 6 | . . . . . . . . . . 1 . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . 69 33 . . . . . . . . . . 142 Shots 10 | . 3 4 . . . . . . . . . . 3 Rammed 3 | . 1 . . . . 1 . . . . . . 1 Targets Rammed 3 | . 1 . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 265 | . 20 224 265 . . 183 222 226 . 8 . . 184 Average Temperature 62 | . 7 55 53 . . 53 82 143 . 4 . . 64 Received Heat Transfer 1629 | . 120 228 . . . 90 411 618 . . . . 162 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions 9 | . . . . . . . . 9 . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 5 | . . . . . . . . 3 . 2 . . . Heat Transferred 3965 | . . 450 . . 148 75 555 1073 . 703 . . 961 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Peak Influence 457 | . 371 . 289 6 32 201 . . . . 18 26 457 Initial 283 | . . . 283 6 7 6 . . . . 18 6 18 Average 99 | . 104 . 83 6 22 32 . . . . 18 15 338 Maximum Alert Level 2 | . 1 . 1 . . 1 . . . . . . 2 Low Security (%) 76 | 100 78 . 74 100 100 98 . . . . 100 100 10 Level 1 17 | . 21 . 25 . . 1 . . . . . . 39 Level 2 6 | . . . . . . . . . . . . . 49 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . . . 1 3 . . . . . . 3 Investigation 2 | . . . . . . 1 . . . . . . 1 Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 6 | . 3 . . . 1 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . 2 . . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 24 39 . . 5 22 6 13 . 17 . 6 17 Peak Tracking Total 7 | . 6 6 . . 3 4 4 5 . 5 . 6 7 Tactical Retreats 16 | . 1 3 . . 1 1 . 5 . 4 . . 1 Traps | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 2 . . . . 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Machines Disabled 13 | . 1 . 1 . . 1 . . . . . . 10 Max in Single Turn 6 | . 1 . 1 . . 1 . . . . . . 6 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Machines Accessed 23 | . 1 1 5 1 . 8 1 1 3 . 1 . 1 Terminals 15 | . 1 . 5 1 . 6 . 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 Total Hacks 58 | . 2 1 9 3 . 15 1 1 22 . 1 . 3 Successful 35 | . . 1 3 1 . 6 1 1 22 . . . . Failed 23 | . 2 . 6 2 . 9 . . . . 1 . 3 Catastrophic 8 | . 1 . 3 . . 1 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . . . . 6 . . . . . . . Terminals 29 | . 2 . 9 3 . 13 . 1 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 3 Terminal Hacks 33 | . . 1 3 1 . 4 1 1 22 . . . . Record 6 | . . 1 . . . 1 . 1 3 . . . . Part Schematic 14 | . . . 1 . . 1 . . 12 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 5 1 . 6 . . . . 1 . 1 Full Trace Events 2 | . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . 1 . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . 1 . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . 1 . . . Highest-Rated Group 96 | . . . . . . 10 . . . 96 . . . Highest-Rated Ally 96 | . . . . . . 10 . . . 96 . . . Total Orders 4 | . . . . . . . . . . . 4 . . EXPLORE 4 | . . . . . . . . . . . 4 . . Ally Attacks 16 | . . . . . . . . . . 16 . . . Total Damage 483 | . . . . . . . . . . 483 . . . Kills 4 | . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Turns Passed 9135 | 35 832 1540 1402 36 173 1429 868 1082 114 828 106 64 626 Spaces Moved 6013 | 38 411 826 634 21 132 911 972 823 78 633 93 79 362 Core 1214 | 33 . . 360 . . . . 774 . . . . 47 Treads 3204 | 5 411 826 45 19 47 280 972 49 78 191 44 79 158 Legs 416 | . . . . . 85 118 . . . 100 . . 113 Wheels 231 | . . . 229 2 . . . . . . . . . Hover 44 | . . . . . . . . . . . . . 44 Flight 904 | . . . . . . 513 . . . 342 49 . . Fastest Speed 50 | 50 160 160 100 158 90 55 74 50 147 81 81 81 81 Average Speed 107 | 64 160 160 170 158 114 72 74 65 147 111 81 81 88 Slowest Speed 450 | 160 160 160 200 158 158 148 74 450 147 147 81 81 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 67 55 95 1 71 19 93 88 69 76 6 74 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 . . 1 . . . Scrap Searched 13 | . . 8 . . . . . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 218 | . 32 74 1 . . 1 . . . 3 . . 107 Melee . | . . . . . . . . . . . . . . Projectile 21 | . . 2 1 . . 1 . . . 3 . . 14 AOE 197 | . 32 72 . . . . . . . . . . 93 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Dat Pro Fac Was Fac Total 8132 | 49 492 932 925 23 144 1590 1066 1306 77 732 124 78 594 Wait 1605 | . 15 12 249 . 3 577 61 433 . 61 12 . 182 Move 6000 | 37 410 825 633 21 131 908 971 822 77 632 93 78 362 Hop 1 | . . . . . . 1 . . . . . . . Pick Up 58 | 6 11 11 1 . 4 10 2 5 . 5 . . 3 Fast Attach 5 | . . . . . . 2 2 1 . . . . . Attach 40 | 6 1 5 1 2 1 7 2 7 . 4 1 . 3 Detach 6 | . . . . . . 3 . 1 . 2 . . . Swap 14 | . 3 10 . . . 1 . . . . . . . Drop 43 | . . 7 15 . . 10 2 3 . 4 . . 2 Fire 322 | . 51 62 26 . 5 60 26 28 . 23 . . 41 Melee 7 | . . . . . . . . 6 . 1 . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . Escape Stasis 28 | . . . . . . 10 . . . . 18 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 659 | -10/Materials | Discovered new exit (range 7) 724 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Destroyed 9 combat bots 859 | -10/Materials | Discovered new exit (range 6) 868 | -10/Materials | Entered Subcaves 884 | -10/Subcaves | Learned location of 1 exit from Materials 1315 | -10/Subcaves | Core integrity fell below 50% 2182 | -10/Subcaves | Visited Clippyterm 2199 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2249 | -10/Subcaves | Discovered new exit (range 5) 2344 | -10/Subcaves | Core integrity fell below 20% 2371 | -10/Subcaves | Discovered new exit (range 15) 2408 | -10/Subcaves | Entered Recycling 2424 | -9/Recycling | Found Scrap Engine 3121 | -9/Recycling | Build established: Construct 3802 | -9/Recycling | Discovered new exit (range 6) 3810 | -9/Recycling | Entered Factory 3810 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3846 | -7/Factory | Identified exit to DSF 3846 | -7/Factory | Entered DSF 3947 | -7/DSF | Additional patrols routed to DSF 3998 | -7/DSF | Discovered new exit (range 15) 4003 | -7/DSF | Found Powered Armor 4005 | -7/DSF | Found Powered Armor 4019 | -7/DSF | Entered Factory 4019 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4349 | -6/Factory | Discovered new exit (range 12) 5234 | -6/Factory | Identified exit to Lower Caves 5448 | -6/Factory | Entered Lower Caves 5449 | -6/Lower Caves | Encountered a Warlord checkpoint 5484 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6009 | -6/Lower Caves | Discovered new exit (range 3) 6097 | -6/Lower Caves | Spotted B-75 Beast 6151 | -6/Lower Caves | Destroyed B-75 Beast 6316 | -6/Lower Caves | Entered another Lower Caves area 6333 | -6/Lower Caves | Discovered new exit (range 8) 6421 | -6/Lower Caves | Spotted B-75 Beast 6428 | -6/Lower Caves | Lost 9 parts (1p2n4u2w) 6582 | -6/Lower Caves | Core integrity fell below 50% 6612 | -6/Lower Caves | Build established: Mutant 6915 | -6/Lower Caves | Encountered a Warlord checkpoint 7006 | -6/Lower Caves | Discovered new exit (range 11) 7396 | -6/Lower Caves | Identified exit to Data Miner 7398 | -6/Lower Caves | Entered Data Miner 7398 | -6/Data Miner | Discovered new exit (range 6) 7426 | -6/Data Miner | Met Data Miner 7479 | -6/Data Miner | Received God Mode back door access code from Data Miner 7510 | -6/Data Miner | Identified exit to Proximity Caves 7512 | -6/Data Miner | Entered Proximity Caves 7545 | -5/Proximity Caves | Spotted B-75 Beast 7547 | -5/Proximity Caves | Escorted by Enhanced Grunt 8186 | -5/Proximity Caves | Discovered new exit (range 14) 8340 | -5/Proximity Caves | Entered Factory 8340 | -5/Factory | Evolved 2 slots: Utility x2 8446 | -5/Factory | Sucked down chute 8446 | -5/Factory | Entered Waste 8459 | -5/Waste | Spotted C-40 Crusher 8464 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8470 | -5/Waste | Spotted C-40 Crusher 8472 | -5/Waste | Spotted C-40 Crusher 8475 | -5/Waste | Spotted C-40 Crusher 8475 | -5/Waste | Spotted C-40 Crusher 8479 | -5/Waste | Crushed by Compactor (1 part destroyed) 8485 | -5/Waste | Spotted C-40 Crusher 8502 | -5/Waste | Discovered new exit (range 11) 8510 | -5/Waste | Entered Factory 9064 | -5/Factory | Build established: Construct 9084 | -5/Factory | Garrison activated, responded to threat 9136 | -5/Factory | Self-destructed Last Messages --------------- 09117_ Slug penetrates Wall. 09120_ Slug penetrates Fusion Modulator. 09126_ Penetrated by Slug. 09127_ Slammed into Y-64 Sentinel. 09127_ Imp. Target Analyzer broken. 09127_ Destabilizing: Short circuit. 09128_ Fusion Modulator explodes. 09128_ U-05 Engineer destroyed. 09128_ Terminal disabled. 09128_ K-01 Serf destroyed. 09128_ K-01 Serf collects debris. 09128_ Slug penetrates Wall. 09128_ Acquired 2 matter. 09129_ R-10 Processor collects Lgt. Ion Engine. 09130_ Slug penetrates Terminal. 09131_ K-01 Serf collects debris. 09131_ Penetrated by Slug. 09132_ U-05 Engineer builds a Wall. 09132_ Slug penetrates Wall. 09132_ K-01 Serf collects debris. 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" ????? | | ?????????????????????##%" ; """" ????? | | ?????????????????????# "T R k """" "???? | | ?????????????????????## " ; """"?????? | | ??????????????????????#####"";;;;;;; ?????? | | ?????????????????????######;;;;;;;;; """??????? | | ?????????????????????# @ % ""???????? | | ?????????????????????# w ""???????? | | ?????????????????????# = ??????? | | ?????????????????????# ???????? | | ?????????????????????# ???????? | | ?????????????????????# ;####+######" ????????? | | ?????????????????????# # ????????????????????? | | ?????????????????????# # ????????????????????? | | ?????????????????????# # ???????????????????? | | ?????????????????????# # ???????????????????? | | ?????????????????????# # ??????????????????? | | ?????????????????????# k # ??????????????????? | | ?????????????????????# # ?????????????????? | | ?????????????????????# t?? ?????????????????? | | ?????????????????????# ??? ??????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Evasion (%) 59 Target Analysis 9 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Recycling | Hacked HERF Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Lance | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilColdBox Manual? 0 Play Time 01:04:08 Cumulative 51.9 hours Start 2024.07.31 @ 21:38:26 End 2024.07.31 @ 22:49:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ebb90fa-7d67-4b6a-82d8-d46426f6b93f