Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 02:08:20 Player: opdo Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (239) 1195 Value Destroyed (10232) 10232 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2545) 2545 TOTAL SCORE: 20892 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 869 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 84 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 170/170 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Light Nuclear Core Makeshift Hacking Suite Hacking Drone Bay (1/1) KE Penetrator Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Siege Treads Myomer Leg > --- UTILITY ---------- Huge Storage Unit Encrypted Comm Array Improved Target Analyzer Improved Target Analyzer Layered Heavy Armor Plating Advanced Force Field Makeshift System Shield > --- WEAPON ----------- Flak Gun KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Angular Momentum Engine Compact Battery Matter Compressor Improved Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Phase Shifter Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Hacking Drone Bay Precision Assault Rifle KE Penetrator Railgun Missile Launcher Heavy Missile Launcher Centrium Greatsword Force Lance [Rating: 121] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Encrypted Comm Array Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Lance Energy Gun Quantum Rifle Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Thermoblaster Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 2 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 1 . . . . Utility 6 | . . . . . 2 2 . . . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Attached 314 | 7 14 3 31 . 10 21 21 33 11 17 1 3 16 40 24 9 15 6 32 Power 36 | 1 2 . 1 . 1 4 2 4 3 2 . 1 2 4 2 2 1 . 4 Engine 17 | 1 1 . 1 . 1 4 2 1 1 1 . 1 1 . 1 . 1 . . Core 15 | . 1 . . . . . . 3 2 1 . . 1 4 1 . . . 2 Reactor 4 | . . . . . . . . . . . . . . . . 2 . . 2 Propulsion 107 | 2 5 . 16 . 4 4 8 11 6 6 . 1 7 18 4 2 6 3 4 Treads 67 | . . . 14 . 4 3 3 1 5 4 . 1 6 10 4 2 5 3 2 Leg 40 | 2 5 . 2 . . 1 5 10 1 2 . . 1 8 . . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 110 | 2 2 . 8 . 4 10 6 15 2 5 1 1 7 13 13 3 5 2 11 Device 32 | 1 1 . . . 1 3 . . . . . . 3 7 8 1 2 . 5 Storage 13 | 1 1 . 2 . . . 2 1 . . 1 . 2 . 1 . . . 2 Processor 13 | . . . 1 . 1 2 1 3 . . . . . 2 2 . . . 1 Hackware 2 | . . . . . . . . . . . . . . . 1 1 . . . Protection 50 | . . . 5 . 2 5 3 11 2 5 . 1 2 4 1 1 3 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 3 6 . 1 3 5 3 . 4 . . . 5 5 2 3 1 13 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 33 | 2 5 3 6 . . 3 1 1 . 1 . . . . 3 2 2 . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . . . 1 . . . . . . . 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . . 1 . . . . 1 . . . 1 Piercing Weapon 14 | . . . . . . . 2 2 . 2 . . . 4 . . . . 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . . . . 2 . 1 . . . . . 1 . . . . 1 Corrupted Parts 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . System Corruption 13 | . . . . . . . . 3 . . . . . . . 1 . 9 . Parts Lost 113 | . 2 . 3 . 8 6 7 2 2 3 . 4 9 20 9 2 4 7 25 Power 14 | . 2 . . . 1 2 . . 1 1 . . 2 . 1 . 1 1 2 Propulsion 45 | . . . . . 4 2 5 1 1 . . 1 5 12 4 2 1 2 5 Utility 42 | . . . 3 . 2 2 1 1 . 2 . 3 2 8 3 . 2 1 12 Weapon 12 | . . . . . 1 . 1 . . . . . . . 1 . . 3 6 Highest Loss Streak 12 | . 1 . 1 . 3 2 4 1 1 2 . 3 4 4 3 1 2 7 12 To Critical Strikes 3 | . . . . . . . . . . . . . 1 1 . . 1 . . Average Slot Usage (%) 92 | . 99 100 99 100 94 91 91 99 98 97 100 96 93 90 85 77 84 88 65 Engine 5 | . 7 14 11 11 8 6 7 . 3 3 7 7 5 4 . . 2 5 1 Core 2 | . 6 . . . . . . 6 3 2 . . 3 4 8 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 7 4 3 Treads 18 | . . . 42 44 34 19 9 1 19 29 30 30 22 8 21 15 23 25 10 Leg 8 | . 28 28 1 . . 5 15 28 9 . . . 2 17 . . . . 1 Device 5 | . 14 14 . . 8 5 . . . . . . 10 15 12 10 6 5 7 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 13 7 5 5 5 5 6 Processor 10 | . . . . . 9 15 23 23 27 10 7 7 6 3 10 10 10 10 10 Hackware 1 | . . . . . . . . . . . . . . . 3 5 5 5 1 Protection 11 | . . . 9 11 6 13 14 14 10 25 30 26 12 6 5 4 7 10 8 Ballistic Gun 9 | . 28 28 22 22 14 11 4 . . . . . . . 4 14 14 14 6 Piercing Weapon 6 | . . . . . . . 4 14 15 15 15 15 13 16 8 . . . 2 Peak Build Rating 121 | 7 10 10 18 18 22 41 49 51 55 54 51 52 65 96 112 120 121 104 103 Average Rating 57 | 5 8 8 16 18 20 32 40 48 52 51 50 49 57 77 96 112 107 103 73 On Entrance 47 | . 7 8 9 18 18 18 37 49 51 54 51 51 45 53 93 112 112 103 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 14 30 30 38 38 43 46 44 48 46 56 53 53 82 92 135 142 163 165 162 Greatest Support 210 | 20 20 20 80 80 83 60 80 60 88 88 88 90 90 139 210 210 195 171 152 Greatest Overweight (x) 12 | . 1 1 1 . 1 12 2 2 . 2 . . 1 2 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 25 15 15 15 15 15 20 20 25 25 25 25 25 Average Capacity 18 | 7 13 15 15 15 15 15 15 15 15 15 15 15 17 20 24 25 25 25 23 Most Carried 25 | 4 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 25 23 Average Carried 17 | 3 12 14 14 15 14 14 14 14 14 14 14 14 16 19 20 24 24 24 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 25 5 Final Carried 25 | 4 15 15 15 15 13 14 15 15 15 15 15 14 18 20 25 25 25 24 5 Class Distribution -------------------- 24% | Scavenger-Gladiator 23% | Scavenger-Mutant 21% | Mutant 13% | Scavenger-Gunner 9% | Gladiator 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Gladiator | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Matter Collected 6908 | 294 342 116 774 199 242 334 452 367 275 186 80 53 138 637 259 829 666 39 626 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10989 | 29 479 51 1323 58 445 428 551 1077 296 302 . 264 681 1560 837 593 1241 31 743 Parts 584 | 2 32 4 89 8 27 33 18 48 16 12 . 21 45 91 44 26 43 4 21 Haulers Intercepted 4 | . . . 1 . 1 . . 2 . . . . . . . . . . . Recyclers Shooed 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . 27 . . 21 . . . 28 35 . 17 Prevented 14 | . . . . . . . . . . . . 9 . . . 5 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 201 | . 14 3 25 4 12 5 13 16 7 5 . 6 15 20 15 13 18 2 8 Melee 94 | . . . . . 7 2 4 16 7 5 . 6 15 20 8 . . 1 3 Guns 99 | . 13 3 25 4 5 3 8 . . . . . . . 6 13 15 . 4 AOE 8 | . 1 . . . . . 1 . . . . . . . 1 . 3 1 1 Classes Destroyed 18 | 1 2 . 6 . 1 2 . . . 3 . 1 . . . 1 . 1 . Worker 11 | . . . 2 1 1 1 . 3 . . . . . 2 1 . . . . Builder 5 | . . . . . . 1 . 2 . . . . . . 2 . . . . Tunneler 3 | 1 . . . . . 1 . . . . . . . . 1 . . . . Hauler 4 | . . . 1 . 1 . . 2 . . . . . . . . . . . Recycler 8 | . . . 2 . . 2 . 1 . . . . . 2 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . . . . Watcher 4 | . . . 3 . . 1 . . . . . . . . . . . . . Swarmer 53 | . 3 3 3 4 6 . 6 2 3 . . 3 5 . 5 8 1 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 60 | . 11 . 16 . 3 . 1 7 3 . . . 2 4 . 4 5 . 4 Brawler 3 | . . . . . . . . . . . . . . . . . 3 . . Duelist 2 | . . . . . . . . . . . . . . . . 1 1 . . Sentry 25 | . . . 6 . 1 3 3 3 1 . . . 2 3 1 . 2 . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . Hunter 17 | . . . . . 2 . 2 1 . . . 2 2 2 4 . 2 . . Programmer 30 | . . . . . . 2 1 3 . . . . 4 11 5 . . . 4 Thug 4 | . . . . . . . . . . . . . . . . . 4 . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 3 3 6 4 3 4 6 5 5 2 . 3 3 4 8 4 8 2 2 Combat Bots Only 8 | . 3 3 4 4 3 1 6 4 5 2 . 3 3 4 4 4 8 2 2 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 2 1 1 1 . 1 1 1 3 1 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . 1 . . . . . 1 . . . . . . . 1 . 3 1 1 Melee 1 | . . . . . 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 2175 | . 77 11 149 14 111 162 149 183 56 35 . 121 161 221 176 121 100 114 214 Missed 621 | . 19 3 43 6 21 50 43 69 19 12 . 28 44 62 51 33 29 37 52 Damage Taken 24093 | . 841 66 1386 55 872 932 1047 1303 438 731 . 1186 1542 3479 2538 1420 937 1703 3617 Core 2658 | . 204 19 205 . 95 56 119 251 17 . . 60 178 293 208 122 97 167 567 Absorbed by Shields 1144 | . . . . . 348 . . . . . . . . . . . 572 112 112 Reduced by Siege Mode 134 | . . . . . . . . . . . . . . . 44 54 30 . 6 Redirected to Shielding 109 | . . . . . . . . . . . . 26 29 54 . . . . . Ignored by Resistances 21 | . . . . . . . . . . . . . 21 . . . . . . Regen/Repaired (Parts) 405 | . . . . . . . . . . . 210 . . . . . . 195 . Core Remaining (%) 59 | 100 . 10 . 48 82 . . . . . . 28 79 70 . . . . . Volleys Fired 344 | 6 58 5 86 5 26 20 20 . . . . . . . 16 35 33 2 32 Largest 3 | 2 2 2 2 2 2 2 2 . . . . . . . 3 3 3 3 3 Hottest 323 | 40 40 40 46 46 46 56 61 . . . . . . . 100 94 102 323 220 Shots Fired 778 | 12 116 10 172 10 52 42 36 . . . . . . . 42 99 99 6 82 Gun 762 | 12 116 10 172 10 52 42 33 . . . . . . . 38 99 97 4 77 Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 14 | . . . . . . . 3 . . . . . . . 4 . 2 2 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 760 | 12 116 10 172 10 52 42 33 . . . . . . . 38 99 97 4 75 Thermal 6 | . . . . . . . . . . . . . . . . . . 2 4 Explosive 12 | . . . . . . . 3 . . . . . . . 4 . 2 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 10 10 4 12 3 14 20 23 . . . . . . . 10 24 14 9 12 Robot Miss Streak 7 | 1 2 2 3 2 3 6 7 . . . . . . . 2 4 4 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 2 1 Secondary Targets 15 | . 1 . 1 2 1 . . . . . . . . . 1 3 5 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . 1 1 1 . 1 Shots Hit Robots 855 | 10 74 6 117 5 59 50 42 53 18 21 . 17 40 76 63 64 72 4 64 Core Hits 466 | 3 28 3 47 5 19 34 48 21 8 11 . 9 20 43 36 27 75 9 20 Critical Kills 16 | 1 . . . . . . . . . . . . . . 2 3 10 . . Critical Parts Destroyed 21 | . 1 . 1 . 1 . . . . . . . . . 1 4 6 1 6 Critical Strikes 81 | 1 1 . 1 . 2 2 7 8 2 . . . 3 9 8 9 17 1 10 Destroy 40 | 1 1 . 1 . 1 . . . . . . . . . 3 9 17 1 6 Sever 10 | . . . . . 1 2 7 . . . . . . . . . . . . Impale 31 | . . . . . . . . 8 2 . . . 3 9 5 . . . 4 Melee Attacks 472 | . . . . . 27 13 28 81 27 27 1 30 59 107 57 . . . 15 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . 27 13 27 . . . . . . . 5 . . . . Piercing 400 | . . . . . . . 1 81 27 27 1 30 59 107 52 . . . 15 Sneak Attacks 29 | . . . . . 3 3 . 11 1 . . . 2 7 2 . . . . Combat Hostiles 3 | . . . . . 1 . . 1 1 . . . . . . . . . . Follow-up Attacks 54 | . . . . . . . . 7 1 7 . 4 7 16 12 . . . . Damage Inflicted 24778 | 101 1015 113 1790 97 1295 1278 1484 2423 694 682 . 613 1542 2829 2464 1438 1594 619 2707 Guns 9454 | 101 830 87 1762 82 616 782 399 . . . . . . . 504 1391 1204 45 1651 Cannons 35 | . . . . . . . . . . . . . . . . . . . 35 Explosions 2308 | . 172 . . . . . 189 . . . . . . . 661 . 390 574 322 Melee 12823 | . . . . . 679 467 896 2423 694 682 . 613 1542 2829 1299 . . . 699 Ramming 158 | . 13 26 28 15 . 29 . . . . . . . . . 47 . . . Kinetic 9462 | 101 830 87 1762 82 616 782 399 . . . . . . . 504 1391 1204 45 1659 Thermal 601 | . . . . . . . . . . . . . . . . . . 574 27 Explosive 1734 | . 172 . . . . . 189 . . . . . . . 661 . 390 . 322 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2150 | . . . . . 679 467 896 . . . . . . . 108 . . . . Piercing 10673 | . . . . . . . . 2423 694 682 . 613 1542 2829 1191 . . . 699 Highest Corruption 23 | . . . . . . 5 5 10 10 17 17 6 3 22 11 12 13 13 23 Average Corruption 9 | . . . . . . 3 5 7 10 15 17 5 1 9 6 11 12 12 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 444 | . . . . . . 11 23 62 40 33 4 14 4 53 21 90 35 5 49 Message Errors 119 | . . . . . . . 6 20 10 11 . 3 . 15 5 25 10 2 12 Matter Fused 102 | . . . . . . 1 5 17 12 8 3 6 1 13 7 18 4 . 7 Heat Flow Errors 47 | . . . . . . 3 3 10 6 2 . . . 5 1 9 3 1 4 Energy Discharges 58 | . . . . . . 1 5 8 5 4 1 2 . 7 1 9 5 . 10 Parts Rejected 11 | . . . . . . 1 2 . . 2 . . . 2 . 1 1 . 2 Parts Fused 5 | . . . . . . . . . 1 . . 1 1 . . 1 . 1 . Data Loss (minor) 53 | . . . . . . 1 1 4 4 5 . . 1 8 4 15 3 . 7 Data Loss (major) 17 | . . . . . . . 1 2 1 1 . 2 1 1 . 3 2 . 3 Misfires 10 | . . . . . . 3 . . . . . . . . 1 3 3 . . Alerts 12 | . . . . . . . . 1 1 . . . . 1 1 4 1 1 2 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 9 | . . . . . . 1 . . . . . . . . 1 2 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . . . . 22 37 . 334 56 . . 45 182 170 178 7 . . 177 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1208 | . . . . . 22 37 . 334 56 . . 45 182 170 178 7 . . 177 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . 166 . . . . . . . . . . . . . . . 14 . . Shots 3 | . 2 . . . . . . . . . . . . . . . 1 . . Rammed 10 | . . . 4 2 . 3 . . . . . . . . . 1 . . . Targets Rammed 18 | . 2 3 6 3 . 3 . . . . . . . . . 1 . . . Kicked 5 | . 2 3 . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . Highest Temperature 552 | . 12 . 164 20 81 116 220 278 237 249 . . 6 284 147 372 365 552 213 Average Temperature 74 | . 4 . 32 8 33 51 84 103 86 97 . . 6 117 20 73 103 213 52 Received Heat Transfer 3597 | . 342 . 660 . 273 198 180 387 192 36 . 30 129 324 18 111 176 162 379 Effects 38 | . . . . . . . . . . . . . . 5 . 21 7 5 . Shutdowns 9 | . . . . . . . . . . . . . . . . 6 1 2 . Energy Bleed 4 | . . . . . . . . . . . . . . . . 3 1 . . Interference 22 | . . . . . . . . . . . . . . 5 . 11 4 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 1 . Siege Activations 7 | . . . . . . . . . . . . . . . 1 1 4 . 1 Total Turns 104 | . . . . . . . . . . . . . . . 14 40 44 . 6 Longest Duration 40 | . . . . . . . . . . . . . . . 14 40 17 . 6 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 4 2 . . . . . . . . . . . Heat Transferred 1194 | . . . . . . . . . . . . . . . . . . 1120 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Peak Influence 630 | 5 218 77 386 190 254 126 630 456 . . . . 593 216 269 . . . . Initial 478 | . 3 7 8 84 1 101 58 330 . . . . 478 171 68 . . . . Average 190 | 1 93 44 196 123 128 70 431 321 . . . . 406 103 104 . . . . Maximum Alert Level 2 | . 1 . 1 . 1 . 2 2 . . . . 2 1 1 . . . . Low Security (%) 63 | 100 99 100 56 100 73 100 15 15 . . . . . 93 79 . . . . Level 1 25 | . . . 43 . 26 . 37 55 . . . . 53 6 20 . . . . Level 2 11 | . . . . . . . 47 29 . . . . 46 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . 4 . 4 3 . 7 . . . . 6 5 5 . 1 . . Investigation 6 | . 2 . 1 . 1 . . 1 . . . . 1 . . . . . . Extermination 15 | . . . . . . 2 . 3 . . . . 3 4 3 . . . . Reinforcement 15 | . 2 . 3 . 2 . . 3 . . . . 2 1 2 . . . . Assault 2 | . . . . . 1 . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Distress Signals 11 | . 2 . 1 . 3 1 . 2 . . . . 2 . . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . 14 . . . . Distress Signals 14 | . . . . . . . . . . . . . . . 14 . . . . Times Spotted 338 | . 22 3 36 6 25 17 16 33 15 6 . 16 22 29 21 16 22 22 11 Peak Tracking Total 17 | . 3 2 5 2 7 4 7 4 7 4 . 4 4 4 4 4 9 17 4 Tactical Retreats 12 | . 1 . . . 1 . . . 3 . . 1 1 2 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Traps Triggered 18 | . 1 . 1 . . 2 4 6 . . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 7 . . . Triggered 17 | . . . . 1 . . . . . . . . . . . 3 . 12 1 Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Machines Disabled 12 | . 2 . 2 . 1 . 3 . . . . 1 . . 2 . 1 . . Max in Single Turn 2 | . 2 . 1 . 1 . 1 . . . . 1 . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Machines Accessed 47 | . 6 . 8 1 2 2 1 8 2 . . . 3 5 1 1 . 7 . Terminals 23 | . 6 . 7 1 1 . 1 4 1 . . . . 1 1 . . . . Fabricators 9 | . . . . . . . . 4 . . . . 3 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . . Total Hacks 116 | . 15 . 25 5 5 2 2 24 6 . . . 6 7 1 1 . 17 . Successful 63 | . 9 . 12 3 1 1 . 8 6 . . . 2 3 . 1 . 17 . Failed 53 | . 6 . 13 2 4 1 2 16 . . . . 4 4 1 . . . . Catastrophic 12 | . 1 . 3 . . . . 2 . . . . 2 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 71 | . 15 . 18 5 2 . . 19 . . 1 1 6 3 1 . . . . Terminals 64 | . 15 . 21 5 2 . 2 11 5 . . . . 2 1 . . . . Fabricators 21 | . . . . . . . . 13 . . . . 6 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . 2 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 1 . . . . . . . 1 . . . . . Terminal Hacks 31 | . 2 . 2 1 . . . 2 6 . . . . . . 1 . 17 . Record 21 | . . . . . . . . . 5 . . . . . . . . 16 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 25 | . 7 . 6 2 1 . . 6 . . . . 2 1 . . . . . Terminals 20 | . 7 . 6 2 1 . . 3 . . . . . 1 . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Botnet 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Skim 15 | . 5 . 5 1 1 . . 2 . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . . . . . Fabnet 3 | . . . . . . . . 2 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 8 1 2 1 1 7 1 . . . 2 5 1 . . . . Full Trace Events 4 | . 1 . . 1 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . . . . 13 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 2 . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 2 . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 3 . 10 . . . . . . . . . . . . Machine Destruction 13 | . . . . . 3 . 10 . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 5 1 1 1 1 . Autooverrided 4 | . . . . . . . . . . . . . 2 . . . 2 . . Robots Rewired 8 | . . . . . . . . . . 2 . . . . . . 1 5 . Allies Hacked 4 | . . . . . . . . 3 . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Total Allies 27 | . . 2 . . . 3 . 10 . 2 . . 2 . . . 3 5 . Largest Group 7 | . . 2 2 . . 3 3 7 1 2 2 2 1 . . . 1 5 . Highest-Rated Group 269 | . . 48 48 . . 93 93 207 23 45 45 45 37 . . . 49 269 . Highest-Rated Ally 65 | . . 31 31 . . 31 31 37 23 25 25 25 37 . . . 49 65 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 1 1 . . . . . Muscle 2 | . . . . . . . . . . . . . 1 1 . . . . . Total Orders 8 | . . . . . . . . . . . . . 1 4 3 . . . . EXPLORE 3 | . . . . . . . . . . . . . 1 2 . . . . . RETURN 5 | . . . . . . . . . . . . . . 2 3 . . . . Ally Attacks 223 | . . 1 5 . . 14 49 108 . . . 16 2 . . . 6 22 . Total Damage 4468 | . . 20 84 . . 187 625 1670 . . . 434 33 . . . 92 1323 . Kills 28 | . . 1 . . . 2 4 12 . . . 3 . . . . 2 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 2 . . 1 . . . 1 2 . . Drone Launches 11 | . . . . . . . . . . . . . 4 4 3 . . . . Drone Recoveries 9 | . . . . . . . . . . . . . 4 2 3 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Turns Passed 23007 | 83 1208 762 2004 549 473 1290 915 2203 1140 863 1641 582 1044 1991 1207 2156 848 1047 1001 Spaces Moved 12163 | 48 571 386 1031 332 190 635 474 1539 678 453 980 311 506 970 606 1136 407 619 291 Core 25 | 7 . . . . . 2 . . . . . . . . . . . . 16 Treads 8282 | . . . 975 332 190 633 111 1 433 452 980 311 506 327 606 1136 407 619 263 Legs 3856 | 41 571 386 56 . . . 363 1538 245 1 . . . 643 . . . . 12 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 160 123 120 120 166 167 161 158 120 152 166 162 162 100 Average Speed 163 | 109 173 190 158 160 160 175 152 123 150 167 167 165 173 171 161 174 164 163 276 Slowest Speed 650 | 120 190 190 190 160 240 650 320 260 167 260 167 167 238 260 230 255 243 243 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 93 94 74 88 18 20 54 49 70 53 85 49 17 27 15 95 62 90 41 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 7 | . . . 2 . . . . . 3 . . . . . . . 1 1 . Known Exits Taken 8 | . . . . 1 1 1 . 1 1 . . 1 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . 1 1 . . 1 . 1 1 1 . Scrap Searched 19 | . . 2 . 1 . . . . 4 4 2 . . . . 2 1 . 3 Spaces Dug 35 | . . . . . . . 4 11 1 . . 1 5 4 9 . . . . Terrain Destroyed 186 | . 38 . . . . . 14 11 1 . . 1 5 4 14 4 34 4 56 Melee 35 | . . . . . . . 4 11 1 . . 1 5 4 9 . . . . Projectile 55 | . . . . . . . . . . . . . . . 5 3 12 . 35 AOE 94 | . 38 . . . . . 10 . . . . . . . . . 21 4 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Total 13970 | 64 681 405 1254 339 271 751 572 1743 769 526 984 339 591 1162 736 1242 508 654 379 Wait 289 | . 12 . 52 . 13 44 1 64 26 4 . . 4 18 6 26 19 . . Move 12144 | 47 570 385 1030 331 189 634 473 1538 677 452 979 310 505 969 605 1135 406 618 291 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 4 12 3 16 . 4 5 10 12 14 4 1 . 12 25 19 12 7 3 3 Fast Attach 134 | 7 2 . 4 . 2 15 11 17 3 10 . 1 7 22 8 4 9 . 12 Attach 72 | . 1 . 6 . 7 2 1 1 4 3 . 1 6 13 7 1 3 1 15 Detach 7 | . 1 . . . 1 . . . . . . . . 1 2 . . . 2 Swap 108 | . 11 3 21 . 1 4 9 15 4 4 1 1 3 5 9 4 3 5 5 Drop 212 | . 12 6 33 . 1 11 13 28 17 8 2 1 5 25 15 17 8 6 4 Fire 344 | 6 58 5 86 5 26 20 20 . . . . . . . 16 35 33 2 32 Melee 396 | . . . . . 27 13 28 68 24 20 1 25 49 84 42 . . . 15 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 3 . . . . . . . . . . . . . . . . . Crush 13 | . . . 6 3 . 3 . . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . . Rewire 68 | . . . . . . . 1 . . 21 . . . . 7 . 20 19 . Trap 7 | . . . . . . . . . . . . . . . . 7 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Derelicts attacked the area 1177 | -10/Materials | Core integrity fell below 20% 1193 | -10/Materials | Discovered new exit (range 16) 1275 | -10/Materials | Discovered new exit (range 6) 1292 | -10/Materials | Entered Mines 1305 | -10/Mines | Met a Derelict bent on vengeance 1544 | -10/Mines | Discovered new exit (range 5) 1605 | -10/Mines | Build established: Scavenger-Mutant 1768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1768 | -10/Mines | Discovered new exit (range 5) 1868 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2054 | -10/Mines | Entered Materials 2054 | -9/Materials | Accompanied by 2 allies 2054 | -9/Materials | Evolved 2 slots: Propulsion x2 2059 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2558 | -9/Materials | Discovered new exit (range 16) 3095 | -9/Materials | Build established: Mutant 3103 | -9/Materials | Discovered new exit (range 8) 3278 | -9/Materials | Discovered new exit (range 12) 3365 | -9/Materials | Discovered new exit (range 9) 3530 | -9/Materials | Learned 2 Storage zone layouts 3561 | -9/Materials | Learned location of Zion (-7) 3571 | -9/Materials | Learned Storage emergency access door positions 3771 | -9/Materials | Identified exit to Materials 3971 | -9/Materials | Core integrity fell below 50% 4058 | -9/Materials | Entered Mines 4369 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4573 | -9/Mines | Learned location of 1 exit from Materials 4607 | -9/Mines | Entered Materials 4607 | -8/Materials | Evolved 2 slots: Utility x2 4608 | -8/Materials | Identified exit to Storage 4609 | -8/Materials | Identified exit to Factory 4907 | -8/Materials | Discovered exit to Factory (range 15) 5080 | -8/Materials | Entered Factory 5080 | -7/Factory | Evolved 2 slots: Utility x2 5110 | -7/Factory | Lost 3 parts (2n1u) 5604 | -7/Factory | Build established: Scavenger-Mutant 5948 | -7/Factory | Identified exit to Garrison 6306 | -7/Factory | Allied Derelicts emerged from ambush trap array 6319 | -7/Factory | Garrison activated, responded to threat 6370 | -7/Factory | Entered Garrison 6370 | -7/Garrison | Accompanied by 3 allies 6436 | -7/Garrison | Triggered checkpoint 6470 | -7/Garrison | Garrison Relay disabled 6561 | -7/Garrison | Triggered checkpoint 6582 | -7/Garrison | Triggered checkpoint 6633 | -7/Garrison | Lost 4 parts (3n1w) 6734 | -7/Garrison | Discovered new exit (range 8) 6812 | -7/Garrison | Triggered checkpoint 6837 | -7/Garrison | Warlord forces raided the area 6878 | -7/Garrison | Garrison Relay disabled 6932 | -7/Garrison | Triggered checkpoint 6940 | -7/Garrison | Triggered checkpoint 6972 | -7/Garrison | Triggered checkpoint 7062 | -7/Garrison | Triggered checkpoint 7108 | -7/Garrison | Triggered checkpoint 7207 | -7/Garrison | Discovered new exit (range 14) 7285 | -7/Garrison | Entered Factory 7533 | -7/Factory | Build established: Scavenger-Gladiator 7744 | -7/Factory | Allied Derelicts emerged from ambush trap array 8261 | -7/Factory | P-60 Hacker assimilated hostile G-47 Trooper 8276 | -7/Factory | P-60 Hacker assimilated hostile L-41 Fighter 8290 | -7/Factory | Discovered new exit (range 9) 8515 | -7/Factory | Allied Derelicts emerged from ambush trap array 8749 | -7/Factory | Identified exit to Factory 8909 | -7/Factory | System corruption reached 10% 9080 | -7/Factory | Discovered exit to Factory (range 8) 9135 | -7/Factory | Discovered exit to Factory (range 6) 9168 | -7/Factory | Identified exit to Lower Caves 9291 | -7/Factory | Core integrity fell below 50% 9488 | -7/Factory | Entered Lower Caves 9488 | -7/Lower Caves | Accompanied by 1 ally 9494 | -7/Lower Caves | Met a Warlord Commander 9495 | -7/Lower Caves | Learned location of Warlord (-4) 9496 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9513 | -7/Lower Caves | Found Encrypted Comm Array 9606 | -7/Lower Caves | Attracted the attention of an 0b10 base 9692 | -7/Lower Caves | Learned 8 Research zone layouts 10079 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10166 | -7/Lower Caves | Learned location of Extension (-5) 10174 | -7/Lower Caves | Build established: Gladiator 10300 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10474 | -7/Lower Caves | Discovered new exit (range 12) 10491 | -7/Lower Caves | Identified exit to Lower Caves 10628 | -7/Lower Caves | Entered another Lower Caves area 10628 | -7/Lower Caves | Discovered exit to Factory (range 7) 10925 | -7/Lower Caves | Attacked by a faux Warlord 11291 | -7/Lower Caves | Encountered a Warlord checkpoint 11357 | -7/Lower Caves | Build established: Scavenger-Gladiator 11412 | -7/Lower Caves | Discovered new exit (range 8) 11491 | -7/Lower Caves | Entered Zion 11491 | -7/Zion | Accompanied by 2 allies 11568 | -7/Zion | System corruption cleaned by Quarantine Array 12291 | -7/Zion | Received a hallucinogenic algorithm 12674 | -7/Zion | Given the Hacking Drone Bay 12678 | -7/Zion | Found Prototype Device 13007 | -7/Zion | Discovered new exit (range 10) 13132 | -7/Zion | Entered Proximity Caves 13132 | -6/Proximity Caves | Accompanied by 2 allies 13143 | -6/Proximity Caves | Learned 12 Factory zone layouts 13172 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13356 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13370 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13407 | -6/Proximity Caves | Spotter reported a threat 13467 | -6/Proximity Caves | Spotted B-75 Beast 13520 | -6/Proximity Caves | Spotter reported a threat 13631 | -6/Proximity Caves | Spotter reported a threat 13632 | -6/Proximity Caves | Lost 3 parts (1n2u) 13679 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13714 | -6/Proximity Caves | Entered Factory 13714 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13715 | -6/Factory | Identified exit to Factory 13884 | -6/Factory | Build established: Gladiator 14026 | -6/Factory | Joined by Warlord Muscle squad 14064 | -6/Factory | Search patrols dispatched 14082 | -6/Factory | Lost 3 allies 14152 | -6/Factory | Lost 4 parts (1p1n2u) 14647 | -6/Factory | Lost 3 parts (1p2n) 14758 | -6/Factory | Entered another Factory area 14758 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14967 | -5/Factory | Lost 3 parts (2n1u) 15306 | -5/Factory | Build established: Mutant 15513 | -5/Factory | Fabricated Biometal Medium Treads? 15738 | -5/Factory | Identified Hacking Drone Bay 16083 | -5/Factory | System corruption reached 10% 16423 | -5/Factory | Build established: Scavenger-Mutant 16509 | -5/Factory | Discovered new exit (range 16) 16608 | -5/Factory | Joined by Warlord Muscle squad 16633 | -5/Factory | Lost 4 parts (3n1u) 16670 | -5/Factory | Lost 3 allies 16708 | -5/Factory | Lost 3 parts (2n1u) 16749 | -5/Factory | Entered another Factory area 16749 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16922 | -4/Factory | Identified exit to Research 17097 | -4/Factory | Lost 3 parts (2u1w) 17312 | -4/Factory | Identified exit to Upper Caves 17312 | -4/Factory | Identified exit to Armory 17324 | -4/Factory | Identified exit to DSF 17514 | -4/Factory | Lost 3 parts (1p2n) 17583 | -4/Factory | System corruption reached 10% 17938 | -4/Factory | Build established: Scavenger-Gunner 17956 | -4/Factory | Entered Upper Caves 18305 | -4/Upper Caves | Spotted B-86 Titan 19691 | -4/Upper Caves | Discovered new exit (range 15) 19790 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20112 | -4/Upper Caves | Entered another Upper Caves area 20171 | -4/Upper Caves | Found DCF Scrap (14 items) 20173 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20197 | -4/Upper Caves | Discovered exit to Research (range 14) 20331 | -4/Upper Caves | Learned Research garrison access intel 20382 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20420 | -4/Upper Caves | Destroyed 8 combat bots 20627 | -4/Upper Caves | Spotted B-86 Titan 20785 | -4/Upper Caves | Ambushed by wild Derelicts 20807 | -4/Upper Caves | Build established: Scavenger-Tank 20889 | -4/Upper Caves | Discovered new exit (range 10) 20918 | -4/Upper Caves | Learned location of Armory (-4) 20960 | -4/Upper Caves | Entered Warlord 21061 | -4/Warlord | Discovered new exit (range 14) 21131 | -4/Warlord | System corruption cleaned by Quarantine Array 21436 | -4/Warlord | Visited the Vortex Lab 21449 | -4/Warlord | Warlord's base attacked by MAIN.C 21529 | -4/Warlord | Met Warlord 21788 | -4/Warlord | Learned 4 Research zone layouts 21789 | -4/Warlord | Learned Research security intel 21789 | -4/Warlord | Learned Armory recycling unit intel 21789 | -4/Warlord | Learned Armory garrison access intel 21799 | -4/Warlord | Warlord forces counterattacked 21930 | -4/Warlord | Lost 6 allies 21949 | -4/Warlord | Spotted Executioner 21949 | -4/Warlord | Spotted Executioner 21949 | -4/Warlord | Spotted Executioner 21956 | -4/Warlord | Allies destroyed Executioner 22000 | -4/Warlord | Core integrity fell below 50% 22007 | -4/Warlord | Entered Proximity Caves 22031 | -3/Proximity Caves | Lost 11 allies 22037 | -3/Proximity Caves | Lost 7 parts (1p2n1u3w) 22281 | -3/Proximity Caves | Lost 8 parts (1p1n4u2w) 22528 | -3/Proximity Caves | Build established: Scavenger-Mutant 22803 | -3/Proximity Caves | Spotted B-86 Titan 22949 | -3/Proximity Caves | Core integrity fell below 20% 22995 | -3/Proximity Caves | Lost 12 parts (1p3n5u3w) 23008 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 22962_ Acquired Force Lance. 22964_ B-86 Titan activates siege mode. 22964_ Faulty Centrium Greatsword destroyed. 22974_ G-67 Veteran suffers critical hit (Impale). 22974_ Destroyed Unknown Energy Gun. 22978_ G-67 Veteran destroyed. 22979_ System corrupted: Heat flow error (+199). 22982_ Acquired Unknown Device. 22982_ Identified Adv. Heat Sink. 22983_ Acquired 34 matter. 22985_ G-67 Veteran destroyed. 22989_ Flexi-carbon Leg fries itself beyond repair. 22991_ Acquired Flexi-carbon Leg. 22992_ Acquired 10 matter. 22994_ System corrupted: Component data lost. 22995_ Acquired Lgt. Antimatter Reactor. 22996_ Acquired 10 matter. 23008_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????#### ####### ## ######???? | | ?????????????????????#"" ##"# #???? | | ?????????????????????## % % ##???? | | ?????????????????????# % ##????? | | ????????????????????## #### "#?####? | | ?????????????????#### !"#??## """" %#### #? | | ????????????????## "#????## #"### ### ## | | ????????????????# "#?????# #?#?# ## "# | | ????????????????## "??? #####???# | | ?????????????????### ### #??????# # | | ???????????????????## ##?????# ### | | ????????????????????# B ### #####?? | | ???????????????????## !!B###### #??####?????? | | ???????????????????# %*!!#???????? #???????????? | | ??????????????????## !]!#???????????????????????? | | ??????????????????#" ";#???????????????????????? | | ??????????????????## ";????????????????????????? | | ???????????????????##% ;????????????????????????? | | ???????????????????## ;###?????????????????????? | | ??????????????????## % #?????????????????????? | | ??????????????????# # %###???????????????????? | | ??????????????????# ## #???????????????????? | | ??????????????????## "## #???????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# ### ##????????????????????? | | ???????????????????# #?#@ ##????????????????????? | | ???????????????????# ## %##???????????????????? | | ?????????????????### # #???????????????????? | | ???????????????### ##???????????????????? | | ??????????????## ####????????????????????? | | ??????????????# ##???????????????????????? | | ?????????????## #???????????????????????? | | ?#???????????# ######???????????????????? | | ?#??????????# # #???????????????????? | | ????????????## ####% # # #???????????????????? | | ?????????????## # # ##?????????????????????? | | ??????????????##### #####????????????????????? | | ??????????????????# ##???????????????????? | | ####???#??#?????### ##??????????????????? | | # ##??????????## ##?????????????????? | | ###????????# #?????????????????? | | ####?????# ###### #?????????????????? | | ##????## ????## #?????????????????? | | ###???#?##### ##?????????????????? | | "" #????## #??????????????????? | | #??####### #??????????????????? | | " ##?# ## #??????????????????? | | # ### #### #??????????????????? | | # ##?# ##??????????????????? | | #?## ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1650 Resistance: EX 25 Resistance: EM 15 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 11 Target Analysis 9 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 11 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Coolant Injector | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tank Turtlemind Challenges ------------ None Game ------ Seed TiamatBehemothUnit Manual? 0 Play Time 02:16:28 Cumulative 82.3 hours Start 2025.03.10 @ 23:38:40 End 2025.03.11 @ 02:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 222 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a4448e-645a-47f7-9f98-f6a3b3c46ca6