Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.26 @ 17:58:38 // Winter2019/RPGLIKE Player: PlasticHeart Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (883) 4415 Value Destroyed (39167) 39167 Prototype IDs (176) 3520 Alien Tech Used (9) 1800 Bonus (54051) 54051 TOTAL SCORE: 115853 Bonus ------- High Alert Combat Kills 3897 Follower Combat Kills 2541 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -1287 Cogmind --------- Core Integrity 440/600 Matter 395/425 Energy 223/240 System Corruption 0% Temperature Cool (2) Movement Flying (22) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (2) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (14) ----- Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Force Booster Advanced Reaction Control System Experimental Phase Shifter Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (6) ------- Nanosword Nanosword Nanosword Nanosword Nanosword > --- INVENTORY (5) ---- Protomatter-100 Protomatter-99 Protomatter-99 Experimental Thermal Shield High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Force Booster Advanced Reaction Control System Experimental Phase Shifter Experimental Thermal Shield Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Protomatter Protomatter Protomatter Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 206] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Experimental Cesium-ion Thruster Utility Hacking Suite Device Microactuators Storage Large Matter Pod Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Nanosword Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Nanosword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 17 | 4 . . 2 . . 3 2 . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 2 . . 2 . . 1 2 . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . Weapon 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 5 14 4 7 1 7 14 22 1 17 . . . 8 7 . 5 9 6 . . 6 . 11 2 2 1 . 10 1 4 . 5 5 1 6 1 2 9 . 8 10 10 Power 9 | 1 1 . . . . 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Propulsion 20 | 2 2 3 2 . 1 1 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 2 . 1 1 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Utility 103 | . 4 . 3 1 4 2 8 1 15 . . . 6 1 . 3 . 2 . . 4 . 4 . 2 1 . 5 1 2 . 2 3 . 3 1 2 1 . 8 5 9 Device 55 | . . . 1 . 2 . 1 . 14 . . . 6 . . 1 . 1 . . 2 . . . 2 1 . 3 . 2 . 2 2 . 2 1 2 . . 4 2 4 Storage 10 | . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Processor 16 | . . . 2 . . . 4 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . 1 . . . . 2 . 1 Hackware 20 | . . . . . 2 2 3 . . . . . . 1 . 2 . . . . 1 . 4 . . . . 1 . . . . . . . . . 1 . 1 . 2 Protection 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 7 1 2 . 2 10 8 . 2 . . . 2 4 . 2 9 4 . . 2 . 6 2 . . . 5 . 2 . 3 . 1 3 . . 6 . . 4 . Energy Gun 5 | 1 . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 3 | 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . 1 8 5 . 1 . . . 2 2 . . . . . . . . 1 . . . . 3 . 2 . 1 . . 2 . . 3 . . 2 . Piercing Weapon 17 | . . . . . . . . . 1 . . . . 2 . 1 5 2 . . 1 . 3 1 . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . 2 . . . . . . . . 1 4 . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . 1 2 1 . . . . . 2 . . . . 3 . . . . . . . 1 . 1 . . . 1 3 . . 1 . 3 5 . 2 3 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 99 99 100 100 100 100 100 99 99 100 99 100 100 100 100 100 100 100 100 100 97 100 100 100 100 100 99 99 96 100 100 98 99 95 99 98 96 Core 4 | . 10 12 10 10 10 2 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Wheel 1 | . 25 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 12 20 20 17 13 13 13 13 13 13 12 11 12 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 8 Device 15 | . . . 7 10 16 8 13 13 13 13 13 13 18 18 18 17 17 17 17 17 16 16 16 16 16 14 16 15 16 16 16 15 14 15 17 15 13 15 14 17 24 29 Storage 3 | . 36 37 23 20 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Processor 13 | . . . 15 20 16 8 8 7 13 13 13 13 12 12 12 11 11 11 11 11 15 16 16 16 16 16 16 16 16 16 16 15 15 15 18 20 20 20 19 18 22 26 Hackware 22 | . . . . . 5 21 26 31 26 26 26 26 25 25 25 26 29 29 29 29 27 27 27 27 27 27 27 27 27 27 27 26 26 25 25 25 25 25 23 24 14 . Energy Gun 1 | . 2 . 19 20 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 25 27 26 21 20 20 20 17 12 12 11 11 11 11 11 11 11 8 11 11 11 11 11 11 18 22 21 21 20 22 25 25 24 23 22 22 21 Piercing Weapon 4 | . . . . . . . . . 4 6 6 6 6 11 12 11 9 11 11 11 11 11 10 11 11 11 11 11 11 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 6 23 23 23 20 21 20 22 20 21 20 20 20 23 25 25 27 27 32 27 27 27 27 30 30 30 30 30 31 26 29 24 28 28 29 33 26 37 40 37 39 50 54 Greatest Support 79 | 26 32 44 44 22 22 22 26 26 26 26 26 26 26 29 29 29 29 29 29 29 29 29 34 34 34 34 34 34 34 34 34 34 34 34 34 34 39 48 39 39 79 54 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 1 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 4 3 3 3 4 3 3 4 4 3 3 4 3 3 4 4 4 3 4 3 4 4 4 5 4 5 4 5 4 5 5 4 4 5 5 5 5 4 4 Final Capacity 5 | . 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 82% | Wizard-Sprinter 6% | Mutant 3% | Machinist-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Hacker-Scout | -8/Materials Hacker-Sprinter | -8/Storage Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Extension Wizard-Sprinter | -6/Cetus Wizard-Sprinter | -6/Archives Wizard-Sprinter | -6/Hub_04(d) Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 3759 | 226 943 94 150 10 70 140 236 . 242 . . . 80 70 . 50 90 60 . . 60 . 110 20 20 10 10 100 . 71 . 67 . 95 80 20 20 120 58 227 100 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 46157 | . 497 427 1367 146 794 1159 2667 . 2204 464 526 . 989 3097 . 3091 908 77 86 1723 2166 . 2840 1038 1596 118 1009 1854 . 2975 708 1382 . 503 874 911 108 139 1026 1568 2481 2639 Parts 2338 | . 33 23 89 13 39 59 147 . 130 18 42 . 39 133 . 178 63 5 6 75 122 . 145 33 68 1 33 87 . 168 14 41 . 31 49 33 9 15 46 59 108 184 Haulers Intercepted 91 | . 1 . 5 . 4 6 9 . 8 . . . 1 7 . 8 . . . 1 10 . 6 . . . . 7 . 6 . . . . 5 1 1 . 1 4 . . Recyclers Shooed 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 328 | . . . . . . . . . . 18 43 . 48 . . . . . . . . . . 31 70 . 33 . . . 14 38 3 30 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 585 | . 13 7 19 6 9 11 33 . 27 7 22 . 14 30 . 43 20 2 2 6 28 . 36 18 31 . 13 14 . 43 6 17 . 9 6 7 2 4 15 8 24 33 Melee 529 | . . . . . . 11 33 . 27 7 22 . 14 30 . 43 20 2 2 6 28 . 36 18 31 . 13 14 . 43 6 15 . 9 6 7 2 4 15 8 24 33 Guns 34 | . 2 . 18 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . 3 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 24 | . 6 3 2 1 2 . 2 . . . 1 . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 . . 2 . Worker 35 | . 2 . 1 . . 2 2 . 6 . . . . 2 . 3 . . . 5 2 . 1 . . . . . . 2 . . . . 1 . . 1 1 . 4 . Builder 16 | . 1 1 . . . 1 . . 1 . . . . . . 2 . . . 7 1 . 1 . . . . . . . . . . . 1 . . . . . . . Tunneler 7 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . Hauler 91 | . 1 . 5 . 4 6 9 . 8 . . . 1 7 . 8 . . . 1 10 . 6 . . . . 7 . 6 . . . . 5 1 1 . 1 4 . . Recycler 23 | . . 3 2 . . . 1 . 2 . . . . 2 . 1 1 . . 5 1 . 1 . . . . 2 . . . . . . . . . . . 2 . . Minesweeper 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 24 | . . . 2 . . 3 3 . 2 . . . . 3 . 3 1 . . 1 3 . . . . . . . . . . . . . . 1 . . 1 . 1 . Watcher 91 | . 2 . 4 . 1 2 8 . 8 . . . . 5 . 8 2 . . 5 5 . 8 . . . . 8 . 7 . . . . 6 3 . . 2 4 3 . Swarmer 96 | . 3 3 . 4 . . . . . 1 9 . . . . 12 5 . . . 14 . 5 7 11 . 1 . . 8 . 6 . 2 . . . . 3 . 2 . Grunt 215 | . 10 . 11 1 2 5 20 . 14 5 10 . 8 15 . 8 7 1 . 1 1 . 17 3 14 . 5 6 . 13 4 8 . 4 1 5 1 3 7 1 4 . Brawler 8 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . 1 . Duelist 13 | . . . . . . . 1 . . . . . 1 2 . 2 . . . 1 . . . 2 1 . 1 . . 1 . 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 138 | . . . 8 . 5 6 8 . 12 1 1 . 1 9 . 12 6 . 2 3 11 . 11 2 3 . 2 5 . 14 1 . . 1 3 . 1 . 2 4 4 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 35 | . . . . . 2 . 1 . 1 . . . 2 4 . 8 . . . . 2 . 3 . 1 . . . . 4 . 2 . . 1 . . . 2 . 2 . Programmer 23 | . . . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . 2 3 . 3 1 . . 1 . 2 . . . 3 3 . Behemoth 9 | . . . . . . . . . . . . . 1 . . 1 2 . . . . . . 1 . . 1 . . . . . . 1 1 . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 5 5 7 4 3 7 6 . 8 4 11 . 3 14 . 15 12 1 2 13 7 . 8 9 9 . 7 7 . 7 4 8 . 7 7 6 3 3 5 7 9 7 Combat Bots Only 10 | . 4 2 6 4 2 3 5 . 5 4 10 . 3 6 . 7 5 1 2 2 5 . 8 9 9 . 7 3 . 6 4 8 . 7 2 4 2 3 5 3 7 7 Max Kills in Single Turn 11 | . 2 1 1 2 1 2 1 . 1 1 1 . 2 1 . 1 1 1 1 11 2 . 2 3 2 . 2 1 . 2 1 1 . 2 1 2 1 1 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee 3 | . . . . . . 2 1 . 1 1 1 . 2 1 . 1 1 1 1 1 2 . 1 3 2 . 2 1 . 2 1 1 . 2 1 1 1 1 1 1 1 2 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 16494 | . 333 404 623 41 216 222 727 . 954 155 569 . 600 992 . 1280 626 35 79 436 891 . 712 220 588 . 641 176 . 923 109 554 . 366 . 29 24 108 624 193 343 1701 Core 13981 | . 271 336 511 31 171 196 605 . 791 137 478 . 518 829 . 1144 539 32 70 368 750 . 610 183 504 . 546 152 . 804 93 473 . 326 . 22 24 89 545 161 290 1382 Absorbed by Shields 1792 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 18 . . . 1756 Redirected to Core 8574 | . 213 225 400 31 148 77 379 . 486 58 315 . 312 546 . 454 287 11 31 235 490 . 372 124 286 . 348 77 . 412 55 276 . 139 . 22 . 69 291 118 200 1087 Core Remaining (%) 82 | 100 . 48 . 100 . 100 . . . . . . 100 . . . . . . 66 . . . . . . 45 . . . . . . 100 . 100 . . 75 . . 73 Volleys Fired 199 | . 47 21 63 8 43 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 2 . . 3 . . 4 . Largest 2 | . 2 2 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . 1 . Hottest 120 | . 78 78 90 90 90 . 50 . . . . . . . . . . . . . . . . . . . . . . . . 40 40 . 50 . . 50 . . 120 . Shots Fired 355 | . 84 26 126 16 86 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 2 . . 3 . . 4 . Gun 242 | . 24 . 116 16 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 82 | . 51 18 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 19 | . 9 8 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 2 . . 3 . . 1 . Kinetic 92 | . 64 18 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 14 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 237 | . 9 8 116 16 86 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 8 7 23 11 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . 9 . . 12 . . 13 . Robot Miss Streak 6 | . 3 2 4 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2612 | . 47 14 105 13 65 54 191 . 162 18 48 . 76 134 . 173 78 17 5 38 129 . 110 45 69 5 41 70 . 148 17 64 5 27 39 32 7 18 64 60 114 310 Core Hits 1354 | . 25 15 65 9 36 24 71 . 69 9 28 . 28 72 . 92 32 7 3 54 66 . 72 31 42 3 22 41 . 79 10 44 . 14 20 13 4 6 28 26 51 143 Critical Hits 180 | . 1 . 1 . 1 2 10 . 4 . 2 . 2 8 . 11 4 2 1 3 4 . 6 2 2 . 5 3 . 8 2 6 . 1 7 4 3 2 9 9 18 37 Critical Kills 67 | . . . . . 1 1 5 . 1 . 1 . 1 4 . 6 2 . . . 2 . 3 1 . . 3 1 . 6 1 3 . . 3 1 2 1 3 2 7 6 Critical Parts Destroyed 94 | . 1 . 1 . . 1 5 . 3 . 1 . . 4 . 5 2 2 1 3 1 . 3 1 2 . 1 2 . 1 . 3 . 1 3 3 . 1 4 7 8 24 Melee Attacks 4168 | . . . . . 1 99 337 2 290 32 77 . 99 256 . 367 138 21 6 89 240 . 228 75 98 7 50 147 . 271 24 107 4 45 85 94 14 60 127 136 189 353 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2696 | . . . . . 1 99 327 2 158 13 30 . 55 88 . 133 38 7 3 26 76 . 56 23 33 3 16 49 . 222 24 107 4 45 85 94 14 60 127 136 189 353 Piercing 1441 | . . . . . . . . . 132 19 47 . 44 168 . 233 85 14 3 63 163 . 171 50 65 4 34 97 . 49 . . . . . . . . . . . . Sneak Attacks 359 | . . . . . . 21 34 . 36 . 4 . 2 16 . 39 24 . . 13 36 . 21 8 1 . . 18 . 20 . 3 . . 14 3 2 2 3 21 18 . Combat Hostiles 114 | . . . . . . 6 16 . 9 . . . 1 1 . 13 7 . . 4 11 . 8 2 1 . . 5 . 7 . . . . 5 . . 1 1 5 11 . Follow-up Attacks 1061 | . . . . . . 19 72 . 60 6 17 . 34 52 . 77 33 8 2 16 62 . 39 18 36 2 19 34 . 58 5 23 . 13 15 18 3 8 34 29 62 187 Damage Inflicted 152651 | . 1053 483 2064 244 1116 3142 7726 . 7795 627 1804 . 2602 6186 . 9222 3124 634 237 4649 7533 . 7157 2797 3328 621 1923 5402 . 11258 1411 5619 . 1560 4004 2407 613 1207 3985 6239 11012 21867 Guns 2948 | . 208 . 1578 187 975 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 943 | . 552 210 181 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4014 | . 293 273 305 57 141 . 51 . . . . . . . . . . . . 2324 . . . . . . . . . . . 430 . . . . . . . . 140 . Melee 144746 | . . . . . . 3142 7675 . 7795 627 1804 . 2602 6186 . 9222 3124 634 237 2325 7533 . 7157 2797 3328 621 1923 5402 . 11258 1411 5189 . 1560 4004 2407 613 1207 3985 6239 10872 21867 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1073 | . 682 210 181 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 632 | . 78 51 305 57 141 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . Electromagnetic 6060 | . 293 222 1578 187 975 . 51 . . . . . . . . . . . . 2324 . . . . . . . . . . . 430 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 97213 | . . . . . . 3142 7675 . 3161 182 377 . 1552 1396 . 2886 949 196 100 340 2156 . 1250 313 999 155 422 1285 . 9323 1411 5189 . 1560 4004 2407 613 1207 3985 6239 10872 21867 Piercing 47533 | . . . . . . . . . 4634 445 1427 . 1050 4790 . 6336 2175 438 137 1985 5377 . 5907 2484 2329 466 1501 4117 . 1935 . . . . . . . . . . . . Highest Corruption 10 | . . 1 . . . . . 5 5 . . . . . . 1 1 1 1 4 . . . . . . 2 2 2 10 . . . . . . . . . . . . Average Corruption 2 | . . 1 . . . . . 5 3 . . . . . . 1 1 1 1 1 . . . . . . 1 1 2 6 . . . . . . . . . . . . Corruption Purged 15 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Effects 95 | . . 1 . . . . . 1 43 . . . . . . . 3 2 1 3 . . . . . . 1 7 . 33 . . . . . . . . . . . . Message Errors 23 | . . . . . . . . 1 13 . . . . . . . 1 1 . 1 . . . . . . . 2 . 4 . . . . . . . . . . . . Matter Fused 11 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . Energy Discharges 13 | . . . . . . . . . 3 . . . . . . . 1 1 . 1 . . . . . . 1 1 . 5 . . . . . . . . . . . . Data Loss (minor) 5 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Targeting Errors 26 | . . . . . . . . . 10 . . . . . . . 1 . 1 1 . . . . . . . 3 . 10 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12751 | . 2 1 . . . 433 649 . 818 78 57 . 119 389 . 653 242 . . 464 348 . 205 130 269 60 31 303 . 1556 286 1110 . 61 484 338 . 15 456 1079 1161 954 Projectiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 177 | . . 1 . . . . . . . . . . . . . . . . . 120 . . . . . . . . . . . 26 . . . . . . . . 30 . Melee 12572 | . . . . . . 433 649 . 818 78 57 . 119 389 . 653 242 . . 344 348 . 205 130 269 60 31 303 . 1556 286 1084 . 61 484 338 . 15 456 1079 1131 954 Knockbacks 9 | . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . 193 97 . . . . . . . . . . . . . . . . 218 . . . . . . . . . . . . . . . . . . . . . . Shots 13 | . . 8 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 165 248 513 12 263 1 40 . 290 9 3 . 14 22 . 18 27 5 6 12 9 . 45 26 73 . . 90 . 243 . 10 18 . 36 . . 36 . . 18 . Average Temperature 44 | . 59 83 100 8 50 1 8 . 69 5 1 . 4 4 . 3 5 3 4 4 3 . 10 8 25 . . 24 . 102 . 8 13 . 19 . . 21 . . 10 . Received Heat Transfer 3714 | . 168 200 207 6 90 99 303 . 450 99 126 . 135 234 . 144 219 9 27 60 63 . 156 30 180 . 54 60 . 174 . 93 . 108 . 21 9 22 81 45 9 33 Effects 7 | . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 33 | . 1 1 7 . 6 . . . . . . . . . . . . . . 17 . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 825 | . 175 100 400 50 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 3 7 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 994 | . 269 212 532 288 368 416 484 186 494 . . . . 589 140 994 444 521 398 611 865 332 973 . . . . 736 160 683 . . . . 861 249 129 329 392 271 842 . Average Influence 284 | . 117 139 341 214 199 183 286 155 173 . . . . 265 126 563 201 332 342 256 355 317 488 . . . . 341 146 238 . . . . 366 101 92 199 136 118 468 . Maximum Alert Level 3 | . 1 1 2 1 1 2 2 . 2 . . . . 2 . 3 2 2 1 2 3 1 3 . . . . 3 . 2 . . . . 3 1 . 1 1 1 3 . Low Security (%) 41 | 100 86 89 19 45 51 69 18 100 63 . . . . 39 100 22 42 29 6 53 36 . 3 . . . . 9 100 42 . . . . 46 97 100 43 71 90 13 . Level 1 34 | . 13 10 42 54 48 22 64 . 25 . . . . 33 . 11 49 10 93 25 19 100 43 . . . . 71 . 42 . . . . 19 2 . 56 28 9 27 . Level 2 16 | . . . 38 . . 8 16 . 10 . . . . 27 . 20 7 60 . 20 31 . 29 . . . . 12 . 15 . . . . . . . . . . 28 . Level 3 7 | . . . . . . . . . . . . . . . . 44 . . . . 12 . 23 . . . . 5 . . . . . . 33 . . . . . 30 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 2 . 1 2 4 . 3 . 1 . . 1 . 6 1 . . 4 3 . 3 . . . . 3 . 3 . . . . 4 . 1 4 3 3 4 . Investigation 7 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Extermination 11 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . 1 1 1 . Reinforcement 30 | . 2 . 1 . 1 2 1 . 1 . . . . 1 . 1 1 . . 4 2 . 2 . . . . . . 1 . . . . 3 . 1 2 2 1 1 . Assault 8 | . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 47 | . . . 1 . 1 . . . . . . . . 3 . 1 . 2 . 1 . . 2 . . . . 1 . 1 . . . . 5 3 4 1 2 4 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 936 | . 21 9 34 7 20 25 65 5 46 7 27 . 23 47 3 53 25 15 4 14 40 6 60 18 33 . 13 18 5 52 6 24 5 9 20 12 4 8 37 24 31 61 Peak Tracking Total 12 | . 3 3 7 4 3 6 6 5 7 4 9 . 5 6 4 4 4 5 3 6 5 6 6 9 7 . 6 2 6 4 3 7 6 7 5 3 2 3 9 9 5 12 Tactical Retreats 56 | . 2 1 4 1 . 2 7 . 4 . 2 . 3 2 . . 1 . . . 3 . 3 1 1 . . . . 1 . 2 1 . 1 . . 1 3 6 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 13 | . . . . . . . 5 . . . . . . 1 . 2 1 . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . 2 5 . . . . . . . . . 3 . . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 5 5 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 52 | . . . 3 . 1 3 . . . . . . . . . . 2 2 1 17 . . . . 1 . . . . 1 . . . 1 . 1 . 5 5 . 4 5 Max in Single Turn 15 | . . . 1 . 1 1 . . . . . . . . . . . . . 15 . . . . 1 . . . . 1 . . . 1 . 1 . 1 1 . 2 1 Garrison Access 36 | . . . . . . 1 4 . 4 . . . . 4 . 3 . . . 1 4 . 3 . . . . 1 . 4 . . . . 3 1 . . . 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 313 | . 5 . 7 . 5 14 26 . 25 . . 4 . 25 . 26 8 2 . 6 23 . 22 . 1 4 . 13 . 25 1 1 5 1 11 12 2 1 14 14 10 . Terminals 239 | . 5 . 7 . 5 13 19 . 19 . . . . 19 . 21 8 2 . 5 16 . 17 . 1 . . 9 . 17 1 1 . 1 7 10 1 1 14 10 10 . Fabricators 22 | . . . . . . . 2 . 2 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 4 . . . . 1 . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Garrison Access 36 | . . . . . . 1 4 . 4 . . . . 4 . 3 . . . 1 4 . 3 . . . . 1 . 4 . . . . 3 1 . . . 3 . . Total Hacks 1226 | . 11 . 24 . 17 49 76 . 97 . . 27 . 119 . 115 32 3 . 33 94 . 86 . 1 17 . 62 . 103 3 8 14 3 49 48 12 7 42 48 26 . Successful 1079 | . 9 . 13 . 13 39 68 . 80 . . 27 . 92 . 96 28 2 . 29 87 . 78 . 1 17 . 60 . 100 3 8 14 2 46 45 12 6 41 38 25 . Failed 145 | . 2 . 11 . 4 10 8 . 17 . . . . 27 . 19 4 1 . 4 7 . 8 . . . . 2 . 3 . . . 1 2 3 . 1 1 9 1 . Catastrophic 11 | . . . 2 . . . . . 1 . . . . 3 . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Manual 483 | . . . 5 . 8 29 24 . 30 . . . . 40 . 47 21 1 . 16 26 . 40 . 1 . . 25 . 53 2 1 1 4 19 21 6 2 20 21 20 . Terminals 1019 | . 11 . 24 . 17 48 57 . 85 . . . . 104 . 103 32 3 . 32 78 . 72 . 1 . . 47 . 84 3 8 . 3 40 46 6 7 42 40 26 . Fabricators 104 | . . . . . . . 11 . 7 . . . . 10 . 9 . . . . 12 . 11 . . . . 13 . 14 . . . . 6 . 6 . . 5 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Garrison Access 41 | . . . . . . 1 6 . 5 . . . . 5 . 3 . . . 1 4 . 3 . . . . 1 . 5 . . . . 3 1 . . . 3 . . Terminal Hacks 739 | . 9 . 13 . 9 25 39 . 57 . . 27 . 57 . 64 20 2 . 22 61 . 49 . 1 17 . 35 . 58 2 8 14 2 35 32 3 5 29 27 17 . Record 33 | . . . . . . . . . . . . 11 . . . . . 1 . . . . . . . 5 . . . . 1 7 8 . . . . . . . . . Part Schematic 130 | . . . . . . . 3 . 14 . . 6 . 16 . 17 1 . . 3 18 . 7 . . 4 . 9 . 8 . . . 2 11 5 . 1 1 4 . . Robot Schematic 18 | . . . . . . . . . 3 . . 7 . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . 2 . . . . Robot Analysis 13 | . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 4 . . . 1 . . . . 2 . . . . . . . Prototype ID Bank 103 | . 1 . 4 . 1 2 7 . 6 . . 3 . 7 . 9 1 . . 3 12 . 9 . . 4 . 6 . 8 . . 4 . 4 6 . . 4 1 1 . Open Door 15 | . . . . . . 5 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . 5 . 1 . Level Access Points 9 | . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 . Branch Access Points 17 | . . . 1 . 1 1 . . 1 . . . . 1 . 1 1 . . . 1 . 1 . . . . 1 . 2 1 . . . 1 1 . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 14 | . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . . . 1 . 2 . . . . 1 1 1 1 1 1 . . Terminal Index 11 | . . . . . . . 2 . 1 . . . . 2 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 1 . Fabricator Index 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 5 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Alert Level 44 | . . . 1 . . 1 2 . 4 . . . . 3 . 3 . . . 3 5 . 4 . . . . 4 . 6 . . . . 3 2 . 1 . 2 . . Unreport Threat 103 | . . . 1 . 2 5 7 . 4 . . . . 7 . 9 6 . . 7 5 . 7 . . . . 4 . 11 . . . . 5 3 . . 6 6 8 . Locate Traps 105 | . 1 . 3 . 1 5 10 . 8 . . . . 11 . 7 4 . . 2 10 . 14 . . . . 6 . 10 . . . . 2 3 1 . 1 5 1 . Disarm Traps 5 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 8 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 1 1 . Recall Reinforcements 10 | . . . . . . 2 . . . . . . . . . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . 2 . 1 . Recall Assault 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 13 | . . . 1 . 2 . 1 . 2 . . . . 1 . 2 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 62 | . 3 . 2 . 2 1 4 . 7 . . . . 3 . 6 2 . . . 1 . 2 . . . . 2 . 7 . 1 . . 3 8 1 . 4 3 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 66 | . . . . . . . 6 . 4 . . . . 7 . 5 . . . . 8 . 7 . . . . 9 . 8 . . . . 4 . 4 . . 4 . . Network Status 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . Load Schematic 24 | . . . . . . . 3 . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 4 . 3 . . . . 2 . 2 . . 2 . . Build 35 | . . . . . . . 3 . 3 . . . . 6 . 2 . . . . 6 . 3 . . . . 3 . 3 . . . . 2 . 2 . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 37 | . . . . . . 1 4 . 4 . . . . 4 . 3 . . . 1 4 . 3 . . . . 1 . 5 . . . . 3 1 . . . 3 . . Seal Access 36 | . . . . . . 1 4 . 4 . . . . 4 . 3 . . . 1 4 . 3 . . . . 1 . 4 . . . . 3 1 . . . 3 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 475 | . . . . . 9 30 35 . 30 . . . . 49 . 50 16 . . 12 28 . 38 . . . . 28 . 58 2 . . . 8 22 10 2 24 8 16 . Terminals 199 | . . . . . 4 13 13 . 13 . . . . 22 . 21 8 . . 6 10 . 15 . . . . 10 . 23 1 . . . 2 11 3 1 12 3 8 . Track 44 | . . . . . 1 4 3 . 2 . . . . 6 . 5 2 . . 2 1 . 2 . . . . 2 . 4 . . . . . 4 1 . 3 1 1 . Assimilate 47 | . . . . . 2 2 3 . 4 . . . . 4 . 7 1 . . . 3 . 5 . . . . 2 . 5 . . . . . 1 . 1 3 . 4 . Botnet 69 | . . . . . 1 5 5 . 5 . . . . 7 . 7 3 . . 2 4 . 4 . . . . 4 . 7 1 . . . 2 4 1 . 4 1 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disrupt 38 | . . . . . . 2 2 . 2 . . . . 5 . 2 2 . . 2 2 . 4 . . . . 2 . 6 . . . . . 2 1 . 2 1 1 . Fabricators 34 | . . . . . . . 4 . 2 . . . . 2 . 3 . . . . 4 . 4 . . . . 4 . 6 . . . . 2 . 2 . . 1 . . Prioritize 17 | . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . 1 . . 1 . . Siphon 17 | . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 3 . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 17 | . . . 1 . . 1 3 . 2 . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . 1 . . 1 . . . Used 6 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Hacking Detections 151 | . 5 . 6 . 4 5 12 . 18 . . . . 14 . 14 6 1 . 3 6 . 11 . . . . 5 . 9 . 1 . . 3 5 1 1 6 7 8 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . 3 . . 7 . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . 2 . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 127 | . . . . . . . 4 . 14 . . 6 . 16 . 17 1 . . 3 18 . 7 . . 4 . 9 . 6 . . . 2 11 4 . 1 1 3 . . Parts Built 32 | . . . . . . . 6 . 5 . . . . 2 . 2 . . . . 1 . 3 . . . . 4 . 3 . . . . 2 . 2 . . 2 . . Matter 7802 | . . . . . . . 500 . 753 . . . . 556 . 585 . . . . 351 . 877 . . . . 943 . 1002 . . . . 672 . 729 . . 834 . . Time 2110 | . . . . . . . 112 . 173 . . . . 126 . 210 . . . . 187 . 279 . . . . 233 . 466 . . . . 102 . 111 . . 111 . . Total Part Build Rating 220 | . . . . . . . 28 . 33 . . . . 12 . 14 . . . . 7 . 21 . . . . 30 . 23 . . . . 16 . 18 . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . 1 . Non-combat 6 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Hacks Applied 8 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . 5 . . . . . . . . . 12 . . . . . . 2 . . . . . . . 1 3 . . . . 3 . . . . Allies Hacked 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 165 | . . . . . 2 10 6 18 2 . . . 1 2 . 5 26 5 . . 2 . 4 2 . . . 1 . 2 . 1 3 . . . . 4 1 . 68 . Largest Group 39 | . . . . . 1 10 5 18 1 . . . 1 1 . 3 25 20 12 9 2 . 3 2 2 . . 1 . 1 . 1 3 . . . . 3 1 . 39 . Highest-Rated Group 1863 | . . . . . 10 173 126 446 26 . . . 94 26 . 46 825 1012 792 510 39 . 44 59 59 . . 10 . 26 . 47 155 . . . . 227 10 . 1863 . Highest-Rated Ally 156 | . . . . . 10 29 32 35 26 . . . 94 26 . 26 156 156 156 94 21 . 26 30 30 . . 10 . 26 . 47 60 . . . . 79 10 . 90 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 813 | . . . . . . 44 48 103 . . . . 20 . . . 65 111 30 34 . . . . 7 . . . . . . . . . . . . 18 . . 333 . Total Damage 22758 | . . . . . . 652 1173 3612 . . . . 648 . . . 1001 2750 755 901 . . . . 98 . . . . . . . . . . . . 1171 . . 9997 . Kills 118 | . . . . . . 12 10 6 . . . . 4 . . . 8 15 2 8 . . . . 1 . . . . . . . . . . . . 4 . . 48 . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 13 | . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 4 . . . 1 . . . . 2 . . . . . . . Derelict Logs Recovered 18 | . . . . 1 . . . . . 2 2 . 3 . . . . . . . . . . 1 2 . 3 . . . 3 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 24630 | 41 947 279 839 235 535 547 2559 61 2077 422 573 25 685 1087 14 1450 824 327 79 344 1062 14 1276 396 423 50 280 702 15 1059 207 452 237 310 454 350 228 186 582 627 971 799 Spaces Moved 53864 | 37 787 219 1086 628 873 814 4673 155 3948 1107 1194 77 1457 2546 61 3713 1286 260 131 683 2741 64 3254 1133 1324 160 850 1580 61 2646 763 1300 726 977 1365 1058 437 526 1359 1526 2377 1902 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 961 | 36 787 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 282 | . . 81 201 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 52620 | . . . 885 628 873 814 4673 155 3948 1107 1194 77 1457 2546 61 3713 1286 260 131 683 2741 64 3254 1133 1324 160 850 1580 61 2646 763 1300 726 977 1365 1058 437 526 1359 1526 2377 1902 Fastest Speed 22 | 50 90 76 32 32 32 32 32 32 32 32 32 32 32 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Speed 26 | 92 93 92 40 32 32 32 32 32 32 32 32 32 32 24 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Slowest Speed 155 | 100 100 155 80 32 32 32 105 32 32 32 32 32 32 32 22 22 22 112 22 22 22 22 22 22 22 22 22 22 22 22 22 22 25 22 22 22 22 112 22 22 22 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . . 7 7 2 4 5 . 5 . . . . . . 3 12 . . 9 2 . 3 . . . . 2 . 8 . . 2 . 5 3 . . 7 1 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 73 | 3 67 35 68 94 64 93 93 88 90 94 96 62 98 64 66 81 94 83 96 67 73 66 75 96 98 60 91 41 65 70 92 96 81 92 35 86 11 53 75 45 73 73 Regions Visited 42 Branch Regions 24 Pre-discovered Areas 9 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 1 3 1 . . . . . . . . . . . . . . . Known Exits Taken 31 | . . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . . . 3 . . . . . 5 4 . 1 . . . . . . . . . . 5 4 . 3 . . . 3 2 . 5 . . . . . . . . Spaces Dug 601 | . 1 . . . 1 15 61 1 43 3 6 . 3 46 . 73 13 . . 17 37 . 49 7 4 . 1 22 . 38 . 15 2 5 17 26 2 17 15 30 23 8 Terrain Destroyed 1085 | . 6 21 28 5 14 15 61 1 43 3 6 . 3 46 . 73 13 . . 327 37 . 49 7 4 . 1 22 . 38 . 49 2 5 17 26 2 17 15 30 91 8 Melee 600 | . . . . . 1 15 61 1 43 3 6 . 3 46 . 73 13 . . 17 37 . 49 7 4 . 1 22 . 38 . 15 2 5 17 26 2 17 15 30 23 8 Projectile 10 | . 6 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 475 | . . 18 27 5 13 . . . . . . . . . . . . . . 310 . . . . . . . . . . . 34 . . . . . . . . 68 . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 61877 | 41 916 270 1353 639 1038 995 5510 164 4490 1152 1330 76 1642 2894 60 4159 1754 517 177 822 3082 63 3720 1254 1422 170 925 1895 61 3011 796 1442 798 1061 1493 1153 565 579 1604 1785 2783 2216 Wait 4327 | . 38 14 145 2 97 78 534 7 308 16 60 . 72 143 . 172 343 231 39 88 125 . 282 66 14 . 36 196 . 169 15 26 58 43 79 40 118 2 162 172 261 76 Move 53655 | 36 786 218 1071 614 868 805 4663 154 3937 1106 1193 76 1456 2546 60 3706 1261 259 130 668 2737 63 3248 1132 1323 159 849 1576 60 2629 762 1299 722 976 1355 1051 436 525 1344 1523 2374 1899 Hop 81 | . . . 7 6 2 4 5 . 5 . . . . . . 3 12 . . 5 2 . 2 . . . . 2 . 8 . . 1 . 4 3 . . 7 1 1 1 Pick Up 108 | . 4 3 6 1 2 8 20 . 4 1 . . 5 3 . 6 2 . . 2 7 . 1 . . 2 . 1 . 3 . 8 . . . 5 . . . . 8 6 Fast Attach 134 | 5 10 3 6 . 5 5 13 1 2 . . . 6 5 . 1 . 6 . . 2 . 3 . 2 2 . 5 . 2 . 3 5 1 4 . 2 7 8 5 5 10 Attach 18 | . . . 1 . . 7 3 . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 1 Detach 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Swap 83 | . 4 1 . 1 2 2 6 . 15 . . . . 2 . 4 9 . . . 3 . 8 2 . . . 5 1 2 . 2 . . 2 1 . 2 . 3 5 1 Drop 204 | . 12 5 9 2 7 11 26 1 6 1 . . 9 9 . 7 2 6 . 2 8 . 4 . 2 2 . 8 . 5 . 8 5 1 3 4 2 7 . 5 14 11 Fire 199 | . 47 21 63 8 43 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 2 . . 3 . . 4 . Melee 2144 | . . . . . 1 62 197 1 157 19 47 . 57 136 . 187 72 11 3 46 121 . 131 38 49 3 26 75 . 142 14 56 2 23 43 46 6 30 59 64 83 137 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . 18 . . . 18 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 13 | . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . Miscellaneous 871 | . 15 3 44 5 11 12 41 . 56 9 30 . 33 50 . 73 35 4 5 11 58 . 41 15 32 2 14 27 . 51 5 29 . 17 . 2 1 3 24 12 27 74 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 13 | -11/Scrapyard | Upgraded with Utility slot (x2) 13 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 422 | -10/Materials | Discovered new exit (range 4) 736 | -10/Materials | Reached level 2 989 | -10/Materials | Entered Mines 1086 | -10/Mines | Discovered new exit (range 3) 1109 | -10/Mines | Found a hidden stash of uninstalled traps 1135 | -10/Mines | Assembled infested the area 1260 | -10/Mines | Core integrity fell below 50% 1268 | -10/Mines | Entered Materials 1269 | -9/Materials | Core integrity fell below 50% 1270 | -9/Materials | Reached level 3 1273 | -9/Materials | Upgraded with Utility slot (x1) 1352 | -9/Materials | Reached level 4 1624 | -9/Materials | Identified exit to Mines 1653 | -9/Materials | Reached level 5 1658 | -9/Materials | Upgraded with Utility slot (x1) 1856 | -9/Materials | Discovered new exit (range 16) 1913 | -9/Materials | Build established: Sprinter 1999 | -9/Materials | Discovered new exit (range 16) 2107 | -9/Materials | Entered Mines 2109 | -9/Mines | Reached level 6 2160 | -9/Mines | Discovered new exit (range 8) 2162 | -9/Mines | Identified exit to Materials 2274 | -9/Mines | Discovered exit to Materials (range 13) 2275 | -9/Mines | Learned Materials terminal intel 2342 | -9/Mines | Entered Materials 2343 | -8/Materials | Loaded intel: 9 terminal locations 2344 | -8/Materials | Reached level 7 2400 | -8/Materials | Reached level 8 2455 | -8/Materials | Discovered new exit (range 14) 2477 | -8/Materials | Discovered new exit (range 4) 2484 | -8/Materials | Identified exit to Storage 2658 | -8/Materials | Discovered new exit (range 16) 2718 | -8/Materials | Build established: Hacker-Scout 2877 | -8/Materials | Entered Storage 2879 | -8/Storage | Reached level 9 2879 | -8/Storage | Upgraded with Weapon slot (x1) 2883 | -8/Storage | Identified exit to Factory 3030 | -8/Storage | Reached level 10 3040 | -8/Storage | Build established: Hacker-Sprinter 3060 | -8/Storage | Identified exit to Recycling 3196 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3216 | -8/Storage | Reached level 11 3251 | -8/Storage | Upgraded with Utility slot (x1) 3356 | -8/Storage | Reached level 12 3380 | -8/Storage | Upgraded with Weapon slot (x1) 3424 | -8/Storage | Entered Factory 3426 | -7/Factory | Reached level 13 3438 | -7/Factory | Upgraded with Utility slot (x1) 3560 | -7/Factory | Build established: Wizard-Sprinter 3695 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3719 | -7/Factory | Fabricated Lgt. Fission Core (x2) 3778 | -7/Factory | Discovered new exit (range 10) 3781 | -7/Factory | Identified exit to Factory 4047 | -7/Factory | Reached level 14 4141 | -7/Factory | Discovered exit to Factory (range 16) 4222 | -7/Factory | Discovered new exit (range 4) 4223 | -7/Factory | Identified exit to Lower Caves 4751 | -7/Factory | Discovered exit to Factory (range 12) 4974 | -7/Factory | Reached level 15 5241 | -7/Factory | Discovered exit to Factory (range 14) 5477 | -7/Factory | Fabricated Mic. Fission Core? 5667 | -7/Factory | Discovered exit to Lower Caves (range 7) 5874 | -7/Factory | Reached level 16 5876 | -7/Factory | Upgraded with Utility slot (x1) 5983 | -7/Factory | Manually triggered Chute Trap 5983 | -7/Factory | Sucked down chute 5983 | -7/Factory | Entered Waste 5992 | -7/Waste | Met Warlord forces unprepared to attack 5997 | -7/Waste | Spotted C-40 Crusher 5998 | -7/Waste | EMP discharged 5999 | -7/Waste | Spotted C-40 Crusher 6002 | -7/Waste | Spotted C-40 Crusher 6003 | -7/Waste | Spotted C-40 Crusher 6025 | -7/Waste | Spotted C-40 Crusher 6029 | -7/Waste | Spotted C-40 Crusher 6030 | -7/Waste | Discovered new exit (range 14) 6035 | -7/Waste | Identified exit to Factory 6044 | -7/Waste | Entered Factory 6143 | -7/Factory | Discovered exit to Factory (range 14) 6626 | -7/Factory | Fabricated Adv. Thermal Shield? 7025 | -7/Factory | Fabricated Imp. Remote Shield? 7131 | -7/Factory | Fabricated Exp. Signal Interpreter (x1) 8044 | -7/Factory | First assault squad dispatched 8084 | -7/Factory | Reached level 17 8121 | -7/Factory | Entered Lower Caves 8233 | -7/Lower Caves | Learned location of 1 exit from Factory 8235 | -7/Lower Caves | Encountered a Warlord checkpoint 8323 | -7/Lower Caves | Spotted B-75 Beast 8359 | -7/Lower Caves | Discovered new exit (range 5) 8360 | -7/Lower Caves | Identified exit to Lower Caves 8458 | -7/Lower Caves | Learned location of Zion (-6) 8543 | -7/Lower Caves | Entered another Lower Caves area 8558 | -7/Lower Caves | Discovered exit to Factory (range 16) 8584 | -7/Lower Caves | Learned Factory garrison access intel 8604 | -7/Lower Caves | Encountered a Warlord checkpoint 8643 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8856 | -7/Lower Caves | Destroyed 10 combat bots 8870 | -7/Lower Caves | Discovered new exit (range 9) 9020 | -7/Lower Caves | Spotted B-75 Beast 9116 | -7/Lower Caves | Identified exit to Data Miner 9116 | -7/Lower Caves | Entered Data Miner 9116 | -7/Data Miner | Discovered new exit (range 6) 9123 | -7/Data Miner | Met Data Miner 9128 | -7/Data Miner | Learned location of Section 7 (-2) 9128 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9133 | -7/Data Miner | Received God Mode back door access code from Data Miner 9140 | -7/Data Miner | Identified exit to Proximity Caves 9141 | -7/Data Miner | Entered Proximity Caves 9143 | -6/Proximity Caves | Reached level 18 9143 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9190 | -6/Proximity Caves | Escorted by Enhanced Grunt 9311 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9399 | -6/Proximity Caves | Found Prototype Device 9399 | -6/Proximity Caves | Identified Exp. Thermal Shield 9468 | -6/Proximity Caves | Learned Factory trap positions 9517 | -6/Proximity Caves | Spotted B-75 Beast 9780 | -6/Proximity Caves | Destroyed B-75 Beast 9826 | -6/Proximity Caves | Entered Factory 9827 | -6/Factory | Identified exit to Factory 9828 | -6/Factory | Loaded intel: 76 trap records 9828 | -6/Factory | Reached level 19 9829 | -6/Factory | Loaded intel: 4 garrison access locations 10045 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10089 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10125 | -6/Factory | Local fabrication network quarantined 10138 | -6/Factory | Identified exit to Lower Caves 10138 | -6/Factory | Identified exit to Extension 10321 | -6/Factory | Discovered exit to Factory (range 16) 10534 | -6/Factory | Reached level 20 10913 | -6/Factory | Manually triggered Chute Trap 10913 | -6/Factory | Sucked down chute 10913 | -6/Factory | Entered Waste 10915 | -6/Waste | Spotted C-40 Crusher 10918 | -6/Waste | Spotted C-40 Crusher 10921 | -6/Waste | Spotted C-40 Crusher 10923 | -6/Waste | Discovered new exit (range 16) 10924 | -6/Waste | Spotted C-40 Crusher 10926 | -6/Waste | Identified exit to Factory 10927 | -6/Waste | Entered Factory 11068 | -6/Factory | Fabricated Adv. Actuator Array (x1) 11080 | -6/Factory | Discovered exit to Factory (range 4) 11283 | -6/Factory | Fabricated Exp. Hacking Suite? 11393 | -6/Factory | Destroyed 7 combat bots 11424 | -6/Factory | Local fabrication network quarantined 11484 | -6/Factory | Garrison activated, responded to threat 11627 | -6/Factory | First assault squad dispatched 11685 | -6/Factory | Spotted B-75 Beast 11693 | -6/Factory | Destroyed B-75 Beast 11864 | -6/Factory | Reached level 21 11880 | -6/Factory | Upgraded with Utility slot (x1) 12346 | -6/Factory | Incoming assault squad redirected 12377 | -6/Factory | Entered Extension 12377 | -6/Extension | Accompanied by 1 ally 12397 | -6/Extension | Identified exit to Cetus 12500 | -6/Extension | Spotted B-75 Beast 12506 | -6/Extension | Rescued a captive Derelict 12545 | -6/Extension | Rescued a captive Derelict 12546 | -6/Extension | Rescued a captive Derelict 12548 | -6/Extension | Rescued a captive Derelict 12554 | -6/Extension | Rescued a captive Derelict 12554 | -6/Extension | Rescued a captive Derelict 12580 | -6/Extension | Rescued a captive Derelict 12765 | -6/Extension | Spotted B-75 Beast 12767 | -6/Extension | Destroyed B-75 Beast 12777 | -6/Extension | Destroyed B-75 Beast 12797 | -6/Extension | Discovered exit to Factory (range 3) 12821 | -6/Extension | Discovered exit to Factory (range 15) 12920 | -6/Extension | Rescued a captive Derelict 12930 | -6/Extension | Rescued a captive Derelict 12992 | -6/Extension | Rescued a captive Derelict 12992 | -6/Extension | Rescued a captive Derelict 13001 | -6/Extension | Rescued a captive Derelict 13002 | -6/Extension | Rescued a captive Derelict 13009 | -6/Extension | Rescued A7 13201 | -6/Extension | Entered Cetus 13201 | -6/Cetus | Accompanied by 18 allies 13206 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13225 | -6/Cetus | Spotted Cetus Guard 13226 | -6/Cetus | Spotted Cetus Guard 13226 | -6/Cetus | Spotted Cetus Guard 13227 | -6/Cetus | Spotted Cetus Guard 13232 | -6/Cetus | Allies destroyed Cetus Guard 13234 | -6/Cetus | Allies destroyed Cetus Guard 13238 | -6/Cetus | Destroyed Cetus Guard 13240 | -6/Cetus | Allies destroyed Cetus Guard 13271 | -6/Cetus | Started Cetus Manufacturing Module 13286 | -6/Cetus | Escorted A7 to Cetus Mainframe 13296 | -6/Cetus | Manufactured an Enhanced Grunt 13321 | -6/Cetus | Manufactured an Enhanced Grunt 13346 | -6/Cetus | Manufactured an Enhanced Grunt 13371 | -6/Cetus | Manufactured an Enhanced Grunt 13396 | -6/Cetus | Manufactured an Enhanced Grunt 13397 | -6/Cetus | Reached level 22 13415 | -6/Cetus | Discovered new exit (range 15) 13460 | -6/Cetus | Spotted Cetus Guard 13460 | -6/Cetus | Spotted Cetus Guard 13463 | -6/Cetus | Spotted Cetus Guard 13469 | -6/Cetus | Discovered exit to Factory (range 16) 13469 | -6/Cetus | Spotted Cetus Guard 13472 | -6/Cetus | Allies destroyed Cetus Guard 13477 | -6/Cetus | Allies destroyed Cetus Guard 13478 | -6/Cetus | Allies destroyed Cetus Guard 13481 | -6/Cetus | Allies destroyed Cetus Guard 13482 | -6/Cetus | Met Revision 17 13492 | -6/Cetus | Identified exit to Archives 13528 | -6/Cetus | Entered Archives 13528 | -6/Archives | Accompanied by 12 allies 13533 | -6/Archives | Received a hacking code to weaken MAIN.C 13562 | -6/Archives | Discovered new exit (range 14) 13566 | -6/Archives | Unable to access archive contents 13574 | -6/Archives | Discovered exit to Factory (range 15) 13581 | -6/Archives | Unable to access archive contents 13582 | -6/Archives | Discovered new exit (range 13) 13586 | -6/Archives | Identified exit to Hub_04(d) 13607 | -6/Archives | Entered Hub_04(d) 13607 | -6/Hub_04(d) | Accompanied by 9 allies 13865 | -6/Hub_04(d) | Network Hub disabled 13914 | -6/Hub_04(d) | Spotted Lightning 13948 | -6/Hub_04(d) | Network Hub disabled 13951 | -6/Hub_04(d) | Entered Factory 13952 | -5/Factory | Identified exit to Upper Caves 14001 | -5/Factory | Reached level 23 14003 | -5/Factory | Upgraded with Utility slot (x1) 14099 | -5/Factory | Discovered exit to Upper Caves (range 15) 14112 | -5/Factory | Fabricated Exp. Hacking Suite? 14188 | -5/Factory | Discovered new exit (range 6) 14189 | -5/Factory | Identified exit to Factory 14411 | -5/Factory | Fabricated M-22 Extractor? 14655 | -5/Factory | Local fabrication network quarantined 14770 | -5/Factory | Discovered exit to Factory (range 3) 15013 | -5/Factory | Manually triggered Chute Trap 15013 | -5/Factory | Sucked down chute 15013 | -5/Factory | Entered Waste 15017 | -5/Waste | Spotted C-40 Crusher 15020 | -5/Waste | Spotted C-40 Crusher 15021 | -5/Waste | Spotted C-40 Crusher 15021 | -5/Waste | Spotted C-40 Crusher 15023 | -5/Waste | Spotted C-40 Crusher 15025 | -5/Waste | Spotted C-40 Crusher 15025 | -5/Waste | Discovered new exit (range 10) 15027 | -5/Waste | Identified exit to Factory 15027 | -5/Waste | Entered Factory 15183 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 15237 | -5/Factory | Fabricated Plasma Lance (x1) 15330 | -5/Factory | Fabricated Plasma Lance? 15366 | -5/Factory | Spotted B-75 Beast 15455 | -5/Factory | Discovered exit to Factory (range 7) 15744 | -5/Factory | Reached level 24 15785 | -5/Factory | Destroyed 8 combat bots 15845 | -5/Factory | Local fabrication network quarantined 15873 | -5/Factory | Discovered exit to Factory (range 5) 16047 | -5/Factory | Discovered exit to Factory (range 9) 16303 | -5/Factory | Entered Upper Caves 16339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16388 | -5/Upper Caves | Spotted B-75 Beast 16396 | -5/Upper Caves | Destroyed B-75 Beast 16460 | -5/Upper Caves | Learned location of Warlord (-4) 16493 | -5/Upper Caves | Discovered new exit (range 8) 16528 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16567 | -5/Upper Caves | Destroyed 9 combat bots 16570 | -5/Upper Caves | Identified exit to Upper Caves 16699 | -5/Upper Caves | Entered another Upper Caves area 16699 | -5/Upper Caves | Accompanied by 2 allies 16745 | -5/Upper Caves | Attracted the attention of an 0b10 base 16748 | -5/Upper Caves | Destroyed 9 combat bots 16769 | -5/Upper Caves | Learned Factory stockpile data 16769 | -5/Upper Caves | Learned location of Armory (-4) 16813 | -5/Upper Caves | Destroyed 7 combat bots 16898 | -5/Upper Caves | Encountered a Warlord checkpoint 16928 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16986 | -5/Upper Caves | Discovered new exit (range 10) 17026 | -5/Upper Caves | Identified exit to Zhirov 17094 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17122 | -5/Upper Caves | Entered Zhirov 17122 | -5/Zhirov | Discovered new exit (range 3) 17124 | -5/Zhirov | Reached level 25 17126 | -5/Zhirov | Met Zhirov 17131 | -5/Zhirov | Learned location of Quarantine (-3) 17131 | -5/Zhirov | Learned location of Testing (-2) 17131 | -5/Zhirov | Learned location of Command (-1) 17133 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17137 | -5/Zhirov | Found Alien Artifact 17137 | -5/Zhirov | Identified Integrated Dissipator 17137 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 17141 | -5/Zhirov | Found Alien Artifact 17172 | -5/Zhirov | Identified exit to Proximity Caves 17172 | -5/Zhirov | Entered Proximity Caves 17250 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17273 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17306 | -4/Proximity Caves | Learned 4 Research zone layouts 17308 | -4/Proximity Caves | Destroyed 7 combat bots 17314 | -4/Proximity Caves | Spotted B-86 Titan 17356 | -4/Proximity Caves | Core integrity fell below 50% 17356 | -4/Proximity Caves | Destroyed B-86 Titan 17405 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17418 | -4/Proximity Caves | Learned Research security intel 17452 | -4/Proximity Caves | Entered Factory 17453 | -4/Factory | Core integrity fell below 50% 17457 | -4/Factory | Found Vibroblade 17497 | -4/Factory | Identified exit to Upper Caves 17497 | -4/Factory | Identified exit to Armory 17560 | -4/Factory | Fabricated Nanosword (x1) 17613 | -4/Factory | Reached level 26 17735 | -4/Factory | Fabricated Nanosword (x1) 17766 | -4/Factory | Fabricated Nanoactuators (x2) 17944 | -4/Factory | Local fabrication network quarantined 17952 | -4/Factory | First assault squad dispatched 17967 | -4/Factory | Incoming assault squad redirected 17969 | -4/Factory | Incoming assault squad redirected 17999 | -4/Factory | Identified Transdimensional Reconstructor 18058 | -4/Factory | Found Prototype Hackware 18058 | -4/Factory | Identified Exp. System Shield 18154 | -4/Factory | Manually triggered Chute Trap 18154 | -4/Factory | Sucked down chute 18154 | -4/Factory | Entered Waste 18163 | -4/Waste | Spotted C-40 Crusher 18163 | -4/Waste | Spotted C-40 Crusher 18163 | -4/Waste | Spotted C-40 Crusher 18165 | -4/Waste | Spotted C-40 Crusher 18166 | -4/Waste | Discovered new exit (range 16) 18166 | -4/Waste | Spotted C-40 Crusher 18169 | -4/Waste | EMP discharged 18169 | -4/Waste | Identified exit to Factory 18169 | -4/Waste | Entered Factory 18188 | -4/Factory | System corruption reached 10% 18242 | -4/Factory | Discovered new exit (range 16) 18245 | -4/Factory | Identified exit to Research 18299 | -4/Factory | Fabricated Imp. System Restoration Module? 18481 | -4/Factory | Fabricated Nanosword? 18488 | -4/Factory | Fabricated Nanosword? 18582 | -4/Factory | Local fabrication network quarantined 18647 | -4/Factory | Discovered exit to Research (range 9) 18965 | -4/Factory | Reached level 27 19228 | -4/Factory | Entered Upper Caves 19230 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19294 | -4/Upper Caves | Learned Research security intel 19298 | -4/Upper Caves | Identified exit to Upper Caves 19435 | -4/Upper Caves | Entered another Upper Caves area 19438 | -4/Upper Caves | Learned Research trap positions 19452 | -4/Upper Caves | Discovered exit to Research (range 14) 19636 | -4/Upper Caves | Attracted the attention of an 0b10 base 19661 | -4/Upper Caves | Learned location of 1 exit from Research 19661 | -4/Upper Caves | Learned Factory trap positions 19661 | -4/Upper Caves | Learned Extension trap positions 19661 | -4/Upper Caves | Learned Extension security intel 19661 | -4/Upper Caves | Learned Armory security intel 19705 | -4/Upper Caves | Destroyed 8 combat bots 19801 | -4/Upper Caves | Found Alien Artifact 19801 | -4/Upper Caves | Identified Core Expander 19801 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 19837 | -4/Upper Caves | Discovered new exit (range 9) 19877 | -4/Upper Caves | Identified exit to Warlord 19887 | -4/Upper Caves | Entered Warlord 19887 | -4/Warlord | Accompanied by 1 ally 19922 | -4/Warlord | Met Warlord 19924 | -4/Warlord | Opened Warlord's prototype stash 19933 | -4/Warlord | Found Prototype Processor 19933 | -4/Warlord | Identified Spectral Analyzer 19947 | -4/Warlord | Warlord's base attacked by MAIN.C 20110 | -4/Warlord | Opened side exit 20114 | -4/Warlord | Discovered new exit (range 13) 20116 | -4/Warlord | Identified exit to Proximity Caves 20124 | -4/Warlord | Entered Proximity Caves 20174 | -3/Proximity Caves | Spotted B-86 Titan 20212 | -3/Proximity Caves | Reached level 28 20219 | -3/Proximity Caves | Upgraded with Utility slot (x1) 20278 | -3/Proximity Caves | Destroyed B-86 Titan 20348 | -3/Proximity Caves | Attracted the attention of an 0b10 base 20385 | -3/Proximity Caves | Destroyed 7 combat bots 20415 | -3/Proximity Caves | Discovered exit to Research (range 16) 20434 | -3/Proximity Caves | Entered Research 20435 | -3/Research | Identified exit to Quarantine 20436 | -3/Research | Identified exit to Research 20436 | -3/Research | Found Antimissile System 20437 | -3/Research | Loaded intel: 81 trap records 20618 | -3/Research | Fabricated Exp. Target Analyzer (x1) 20625 | -3/Research | Local fabrication network quarantined 20634 | -3/Research | Revision forces began assault on 0b10 20654 | -3/Research | Fabricated Nanosword (x1) 20760 | -3/Research | Reached level 29 20760 | -3/Research | Met up with Revision 17++ 20766 | -3/Research | Spotted B-86 Titan 20768 | -3/Research | Destroyed B-86 Titan 20824 | -3/Research | Central database locked down 20888 | -3/Research | Entered Quarantine 20941 | -3/Quarantine | Found Alien Artifact 20960 | -3/Quarantine | Identified Core Reset Matrix 21008 | -3/Quarantine | Found Alien Artifact 21011 | -3/Quarantine | Identified Subatomic Replicator 21114 | -3/Quarantine | Found Transdimensional Reconstructor 21238 | -3/Quarantine | Entered Research 21238 | -2/Research | Warlord forces began assault on 0b10 21239 | -2/Research | Identified exit to Testing 21240 | -2/Research | Reached level 30 21307 | -2/Research | Fabricated Femtoactuators (x1) 21348 | -2/Research | Research machine network offline 21351 | -2/Research | Fabricated Exp. Force Field (x1) 21357 | -2/Research | Met up with Warlord 21368 | -2/Research | Discovered exit to Testing (range 8) 21466 | -2/Research | Entered Testing 21468 | -2/Testing | Reached level 31 21471 | -2/Testing | Spotted BW-FY1(K) 21471 | -2/Testing | Spotted 9K-09K(K) 21471 | -2/Testing | Spotted AD-8MP(K) 21474 | -2/Testing | Rewired 9K-09K(K) 21475 | -2/Testing | Rewired BW-FY1(K) 21477 | -2/Testing | Rewired AD-8MP(K) 21481 | -2/Testing | Garrison activated, responded to threat 21491 | -2/Testing | Spotted Alpha 7 21493 | -2/Testing | Destroyed Alpha 7 21518 | -2/Testing | Found Prototype Energy Cannon 21518 | -2/Testing | Identified Cld. Nova Cannon 21531 | -2/Testing | Found Prototype Launcher 21531 | -2/Testing | Identified Z-bomb Delivery System 21568 | -2/Testing | Found Prototype Hackware 21568 | -2/Testing | Identified System Mapper 21635 | -2/Testing | Spotted Fortress 21651 | -2/Testing | Discovered new exit (range 5) 21651 | -2/Testing | Identified exit to Section 7 21652 | -2/Testing | Upgraded with Utility slot (x1) 21652 | -2/Testing | Entered Section 7 21654 | -2/Section 7 | Reached level 32 21662 | -2/Section 7 | Identified exit to Access 21734 | -2/Section 7 | Spotted B-90 Cyclops 21736 | -2/Section 7 | Spotted S7 Guard 21741 | -2/Section 7 | Destroyed S7 Guard 21745 | -2/Section 7 | Found Alien Artifact 21745 | -2/Section 7 | Identified Integrated Heat Negator 21745 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 21756 | -2/Section 7 | Found Alien Artifact 21756 | -2/Section 7 | Identified Integrity Redistributor 21756 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-7) 21774 | -2/Section 7 | Core integrity fell below 50% 21879 | -2/Section 7 | Found Integrated Dissipator 21879 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 22009 | -2/Section 7 | Spotted S7 Guard 22012 | -2/Section 7 | Found Alien Artifact 22012 | -2/Section 7 | Identified Core Membrane 22012 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22072 | -2/Section 7 | Spotted B-99 Colossus 22080 | -2/Section 7 | Found Alien Artifact 22080 | -2/Section 7 | Identified Integrated Reactor 22080 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22082 | -2/Section 7 | Found Integrated Reactor 22082 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22084 | -2/Section 7 | Found Integrated Reactor 22084 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22093 | -2/Section 7 | Found Alien Artifact 22093 | -2/Section 7 | Identified LRC Matter Compressor 22093 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22234 | -2/Section 7 | Entered Access 22236 | -1/Access | Reached level 33 22262 | -1/Access | Found Exp. System Shield 22268 | -1/Access | Identified exit to Command 22339 | -1/Access | Upgraded with Utility slot (x1) 22394 | -1/Access | Central database locked down 22445 | -1/Access | Fabricated Exp. Armor Integrity Analyzer (x1) 22484 | -1/Access | Fabricated Exp. Actuator Array (x1) 22559 | -1/Access | Spotted B-99 Colossus 22767 | -1/Access | Found Adv. Force Booster 22861 | -1/Access | Entered Command 22863 | -1/Command | Reached level 34 22878 | -1/Command | Identified exit to Surface 22879 | -1/Command | Disengaged cave seal 22917 | -1/Command | Phase Generator disabled 22920 | -1/Command | Reached level 35 23135 | -1/Command | Spotted M Guard 23169 | -1/Command | Spotted M Guard 23229 | -1/Command | Destroyed M Guard 23234 | -1/Command | Destroyed M Guard 23237 | -1/Command | Found Zero-point Reactor 23253 | -1/Command | Spotted Combat Programmer 23253 | -1/Command | Spotted Combat Programmer 23255 | -1/Command | Destroyed Combat Programmer 23259 | -1/Command | Destroyed Combat Programmer 23259 | -1/Command | Destroyed all MAIN.C guards 23407 | -1/Command | Disengaged cave seal 23456 | -1/Command | Spotted B-99 Colossus 23460 | -1/Command | Reached level 36 23460 | -1/Command | Destroyed B-99 Colossus 23573 | -1/Command | Met MAIN.C 23573 | -1/Command | Hacked MAIN.C using A7's code 23583 | -1/Command | Destroyed MAIN.C Shell 23584 | -1/Command | MAIN.C activated Command garrisons 23591 | -1/Command | Reached level 37 23591 | -1/Command | Allies destroyed MAIN.C 23596 | -1/Command | Found Prototype Protection 23596 | -1/Command | Identified Centrium Heavy Armor Plating 23602 | -1/Command | 0b10 Conduit disabled 23682 | -1/Command | Destroyed 7 combat bots 23829 | -1/Command | Warped through subspace to slip node 23829 | -1/Command | Discovered new exit (range 5) 23832 | -1/Command | Identified exit to Access_0 23832 | -1/Command | Entered Access_0 23833 | -1/Access_0 | Met Architect 23847 | -1/Access_0 | Found Exp. Melee Analysis Suite 23854 | -1/Access_0 | Architect warped through subspace 23860 | -1/Access_0 | Destroyed A8 23888 | -1/Access_0 | Architect warped through subspace 23918 | -1/Access_0 | Architect warped through subspace 23932 | -1/Access_0 | Architect warped through subspace 23954 | -1/Access_0 | A6 warped into view 23960 | -1/Access_0 | Destroyed A6 23968 | -1/Access_0 | Subspace Access Node disabled 23990 | -1/Access_0 | Architect warped through subspace 24013 | -1/Access_0 | Found Exp. Thermal Shield 24039 | -1/Access_0 | Subspace Access Node disabled 24066 | -1/Access_0 | Architect warped through subspace 24070 | -1/Access_0 | A5 warped into view 24086 | -1/Access_0 | Architect warped through subspace 24107 | -1/Access_0 | Build established: Machinist-Sprinter 24120 | -1/Access_0 | Architect warped through subspace 24136 | -1/Access_0 | Reached level 38 24136 | -1/Access_0 | Destroyed A5 24155 | -1/Access_0 | Architect warped through subspace 24157 | -1/Access_0 | Found Exp. Phase Shifter 24196 | -1/Access_0 | Destroyed 7 combat bots 24231 | -1/Access_0 | A4 warped into view 24249 | -1/Access_0 | Architect warped through subspace 24254 | -1/Access_0 | Destroyed A4 24264 | -1/Access_0 | Architect warped through subspace 24332 | -1/Access_0 | Architect warped through subspace 24388 | -1/Access_0 | Found Core Expander 24388 | -1/Access_0 | Installed Core Expander, added new Weapon slot 24399 | -1/Access_0 | Architect warped through subspace 24418 | -1/Access_0 | Subspace Access Node disabled 24442 | -1/Access_0 | Architect warped through subspace 24464 | -1/Access_0 | Architect warped through subspace 24489 | -1/Access_0 | Architect warped through subspace 24495 | -1/Access_0 | A3 warped into view 24509 | -1/Access_0 | Destroyed A3 24513 | -1/Access_0 | Architect warped through subspace 24527 | -1/Access_0 | Architect warped through subspace 24548 | -1/Access_0 | Architect warped through subspace 24590 | -1/Access_0 | Architect warped through subspace 24598 | -1/Access_0 | Architect warped through subspace 24603 | -1/Access_0 | Subspace Access Node disabled 24620 | -1/Access_0 | Destroyed Architect 24621 | -1/Access_0 | Architect triggered a singularity event 24622 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 24622 | -1/Access_0 | Found Prototype Hackware 24623 | -1/Access_0 | Identified Architect God Chip D 24625 | -1/Access_0 | Found Alien Artifact 24626 | -1/Access_0 | Found Prototype Hackware 24626 | -1/Access_0 | Identified Architect God Chip A 24628 | -1/Access_0 | Warped through subspace to slip node 24628 | -1/Access_0 | Discovered exit to Surface (range 8) 24631 | *** | Escaped singularity! Last Messages --------------- 24621_ Discarded Imp. Melee Analysis Suite. 24621_ Dropped Exp. Energy Well. 24622_ A0_COM: 10. 24622_ Acquired data core, extracted unknown sensor trigger ID. 24622_ Acquired Prototype Hackware. 24623_ A0_COM: 9. 24623_ Identified Architect God Chip D. 24624_ A0_COM: 8. 24625_ A0_COM: 7. 24625_ Acquired Alien Artifact. 24626_ A0_COM: 6. 24626_ Acquired Prototype Hackware. 24626_ Identified Architect God Chip A. 24627_ A0_COM: 5. 24628_ A0_COM: 4. 24628_ Warped through subspace, drawn to slip node. 24628_ EXIT=FOUND: SURFACE 24629_ A0_COM: 3. 24630_ A0_COM: 2. 24631_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Energy Generation 68 Energy Capacity 1240 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 25 Resistance: KI 10 Resistance: TH 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 6 Melee Accuracy 18 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 90 Energy Filtering 50 Force Boost 5 Stasis Canceling 1 Offensive Hacking 130 Defensive Hacking 115 Item Schematics ----------------- Lgt. Fission Core | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Hvy. Treads | -7/Factory | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Matter Filter | -7/Factory | Hacked Angular Momentum Engine | -7/Factory | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Mass Driver | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Exp. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Adv. Cooling System | -6/Factory | Hacked Hardcell Cannon | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Matter Neutralizer | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Adv. Reclamation Unit | -6/Factory | Hacked Reaction Control System | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Field Recycling Unit | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Hacked KE Penetrator | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Power Amplifier | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Adv. Focal Shield | -6/Factory | Hacked Exp. Hacking Suite | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Wave Gun | -6/Factory | Hacked Imp. Coolant Injector | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Point Defense Array | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Imp. Thermal Shield | -6/Factory | Hacked Neutron Cannon | -6/Factory | Hacked Adv. Drone Bay | -6/Factory | Hacked Adv. Trap Extractor | -6/Extension | Hacked Hvy. Gauss Cannon | -6/Hub_04(d) | Hacked Thermal Shield | -6/Hub_04(d) | Hacked Phase Cannon | -6/Hub_04(d) | Hacked Adv. Datajack | -5/Factory | Hacked Overload Regulator | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Plasma Sword | -5/Factory | Hacked Kinetic Spear | -5/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Imp. Remote Force Field | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Imp. Heavy Treads | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Imp. Dynamic Insulation System | -5/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Imp. Gyrokinetic Inverter | -5/Factory | Hacked Impulse Thruster | -5/Factory | Hacked Com. Particle Reactor | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Imp. Phase Shifter | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Adv. Target Analyzer | -5/Factory | Hacked Biometal Leg | -5/Factory | Hacked Stasis Beam | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Force Booster | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Imp. Overload Regulator | -4/Factory | Hacked Exp. Target Analyzer | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Adv. Launcher Guidance Computer | -4/Factory | Hacked Imp. Stasis Canceller | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Adv. Coolant Injector | -4/Factory | Hacked Adv. Thermal Generator | -4/Factory | Hacked Linear Accelerator | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Adv. Energy Well | -3/Proximity Caves | Hacked Exp. Melee Analysis Suite | -3/Proximity Caves | Hacked Quantum Rifle | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Hdn. Centrium Heavy Treads | -3/Research | Hacked Imp. Q-thruster | -3/Research | Hacked Centrium Leg | -3/Research | Hacked Adv. Reaction Control System | -3/Research | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Stasis Canceller | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Adv. Force Field | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Adv. Recalibrator | -3/Quarantine | Hacked Stasis Projector | -3/Quarantine | Hacked Point Singularity Launcher | -2/Testing | Hacked Enh. Nova Cannon | -2/Section 7 | Hacked Exp. Armor Integrity Analyzer | -1/Access | Hacked Exp. Core Analyzer | -1/Access | Hacked Enh. Quantum Rifle | -1/Access | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-06 Scavenger | -6/Factory | Hacked M-22 Extractor | -6/Factory | Hacked A-15 Conveyor | -6/Factory | Hacked Y-64 Sentinel | -5/Factory | Hacked A-02 Transporter | -4/Factory | Hacked M-30 Cleanser | -3/Research | Hacked T-07 Excavator | -2/Testing | Hacked K-01 Serf | -2/Testing | Hacked Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Lgt. Fission Core | x2 | -7/Factory Mic. Fission Core | x2 | -7/Factory Adv. Thermal Shield | x2 | -7/Factory | Preloaded Imp. Remote Shield | x2 | -7/Factory | Preloaded Exp. Signal Interpreter | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Adv. Actuator Array | x1 | -6/Factory Exp. Hacking Suite | x1 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory M-22 Extractor | x1 | -5/Factory | Preloaded Mni. Fusion Reactor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanoactuators | x2 | -4/Factory Imp. System Restoration Module | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Exp. Target Analyzer | x1 | -3/Research Nanosword | x1 | -3/Research Femtoactuators | x1 | -2/Research Exp. Force Field | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Expander Subatomic Replicator Integrated Heat Negator Integrity Redistributor Core Membrane Integrated Reactor LRC Matter Compressor Transdimensional Reconstructor Achievements -------------- Ambidextrous Gladiator Melee Specialist Poison In The Code Revolutionary Research Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Levels Raised 37 | . 1 . 3 1 2 4 4 . 1 . . . 1 2 . 1 . 1 . . 1 . 1 . . 1 . 1 . 1 . . . 1 1 . 1 1 1 1 4 1 XP Earned 59209 | 3000 1740 1100 4561 1200 3080 4991 5886 67 1385 290 668 152 1796 1980 46 1273 824 612 154 675 1446 46 946 385 657 98 805 1067 46 1244 192 377 162 842 1394 565 2024 1157 1191 2067 5645 1373 XP Spent 52775 | 2300 1500 . 4900 1800 2325 5500 7100 . . 325 . . 2600 300 . 2900 . . . . 4400 . 1175 . . 1650 . . . . . . . 3500 . . 500 3800 . 4100 2100 . Upgrades 65 | 4 3 . 13 4 8 7 7 . . 1 . . 1 1 . 1 . . . . 2 . 4 . . 2 . . . . . . . 1 . . 1 1 . 1 3 . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | 2 . . 2 . . 1 2 . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . Weapon Slot 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 8 | . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 3 . Inventory Capacity 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sensor Range 15 | . . . 8 . 2 . 1 . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Melee Accuracy 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | . . . . . 2 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 14920 | . 135 28 359 68 157 110 503 . 682 70 671 . 232 574 . 948 602 53 87 201 829 . 987 386 459 98 198 493 . 1368 76 478 . 265 433 . 163 235 552 180 871 1369 Integrity Restored 16429 | . 285 33 957 41 216 232 718 . 1010 147 577 . 627 934 . 1330 626 35 79 201 1126 . 712 220 584 4 256 537 . 954 109 554 . 382 . 29 24 36 493 232 575 1554 Core 13914 | . 271 27 820 31 171 196 581 . 815 137 478 . 518 786 . 1187 539 32 70 166 952 . 610 183 501 3 219 479 . 804 93 473 . 326 . 22 24 32 464 192 404 1308 Parts 2515 | . 14 6 137 10 45 36 137 . 195 10 99 . 109 148 . 143 87 3 9 35 174 . 102 37 83 1 37 58 . 150 16 81 . 56 . 7 . 4 29 40 171 246 Protomatter Decayed 19591 | . 38 23 7 15 58 57 469 18 362 20 452 . 51 268 . 449 386 243 59 511 385 . 703 357 397 . 108 311 . 948 72 286 50 134 1308 87 736 632 385 99 8393 714 Game ------ Seed ImpulseFluxBattery Manual? 0 Play Time 10:10:31 Cumulative 650.1 hours Start 2019.12.23 @ 18:18:02 End 2020.01.26 @ 17:58:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type 6 Total 52 Types 29/2/12/5/1/1/2 Lore% 89 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 20c98a59-afc9-48a2-8118-5650dba706a2