Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 23:03:26 Player: Gokudera ElPsyCongroo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (213) 1065 Value Destroyed (7921) 7921 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (1739) 1739 TOTAL SCORE: 15925 Bonus ------- High Alert Combat Kills 1103 Follower Combat Kills 779 Friendly Fire -143 Cogmind --------- Core Integrity 580/1000 Matter 292/300 Energy 380/380 System Corruption 37% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg (fused) Armored Leg > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Improved Medium Armor Plating Advanced Field Recycling Unit > --- WEAPON (3) ------- Great Maul Power Sword Lance > --- INVENTORY (15) --- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Melee Analysis Suite Improved Medium Armor Plating Mass Driver Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Tesla Bomb Launcher Long-range Missile Launcher Scatter Rocket Array Great Maul Great Maul Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Great Maul Power Sword Lance > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Actuator Array Improved Light Armor Plating Mass Driver Tesla Bomb Launcher Great Maul Great Maul Great Maul Greatsword [Rating: 91] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Slots Evolved 10 | . . . 2 . . 4 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . 1 . . Utility 6 | . . . 2 . . 1 . . 1 . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 434 | 1 22 12 65 27 3 28 6 23 37 66 144 Power 53 | . 4 2 4 2 . 4 1 4 5 11 16 Engine 30 | . 2 2 4 2 . 3 1 3 3 7 3 Core 22 | . 2 . . . . 1 . 1 2 4 12 Reactor 1 | . . . . . . . . . . . 1 Propulsion 91 | . 2 4 9 5 . 10 . 3 9 24 25 Treads 7 | . . . . . . . . 2 1 3 1 Leg 80 | . 2 4 9 5 . 10 . 1 5 21 23 Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . 2 . 1 Flight 1 | . . . . . . . . . 1 . . Utility 176 | 1 8 1 29 8 1 11 2 9 12 22 72 Device 123 | 1 8 1 14 4 . 8 2 7 12 12 54 Storage 3 | . . . 2 . . . . . . 1 . Processor 13 | . . . 1 . . 2 . 2 . 1 7 Hackware 1 | . . . . . . . . . . . 1 Protection 36 | . . . 12 4 1 1 . . . 8 10 Artifact . | . . . . . . . . . . . . Weapon 114 | . 8 5 23 12 2 3 3 7 11 9 31 Energy Gun 12 | . 4 2 5 1 . . . . . . . Energy Cannon 16 | . . . 10 6 . . . . . . . Ballistic Gun 3 | . 2 1 . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 3 2 3 Launcher 15 | . . 2 1 . . . 1 1 . . 10 Special Weapon 3 | . 2 . . . . . . . . 1 . Impact Weapon 31 | . . . 7 5 2 2 1 4 3 3 4 Slashing Weapon 13 | . . . . . . 1 1 . 1 . 10 Piercing Weapon 13 | . . . . . . . . 2 4 3 4 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 1 . 1 1 1 . . 4 Corrupted Parts 4 | . . . . . . . . . . . 4 System Corruption 26 | . . . . . . . . . . . 26 Parts Lost 60 | . 2 1 4 1 1 4 . 10 4 12 21 Power 11 | . 1 . 1 . . . . 2 3 2 2 Propulsion 25 | . . 1 . . . 2 . 6 . 7 9 Utility 15 | . . . 1 . . 2 . 1 1 3 7 Weapon 9 | . 1 . 2 1 1 . . 1 . . 3 Highest Loss Streak 9 | . 1 1 1 1 1 3 . 9 2 3 6 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 95 | . 100 99 99 99 100 97 92 92 83 98 94 Engine 7 | . 5 1 11 11 11 6 11 12 6 6 1 Core 3 | . 8 12 . . . . . . 4 3 6 Leg 23 | . 28 27 22 22 22 29 28 23 7 28 26 Device 14 | . 14 14 20 19 13 7 14 7 13 12 12 Storage 9 | . 14 14 17 11 11 7 7 7 6 6 5 Processor 12 | . . . 4 11 11 14 14 19 15 12 19 Protection 3 | . . . 1 1 8 6 . . . 5 5 Energy Gun 2 | . 14 13 4 . . . . . . . . Energy Cannon 4 | . . . 13 20 11 . . . . . . Ballistic Gun 1 | . 13 13 . . . . . . . . . Impact Weapon 5 | . . . 2 . 11 17 7 13 7 6 2 Slashing Weapon 3 | . . . . . . 2 6 . 1 6 7 Piercing Weapon 2 | . . . . . . . . 6 5 5 2 Peak Build Rating 91 | 8 13 12 21 21 22 47 46 49 67 73 91 Average Rating 44 | 6 10 10 17 18 21 36 44 44 54 63 83 On Entrance 28 | 6 7 11 10 19 20 22 45 46 28 59 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 12 16 16 44 45 43 48 50 50 54 63 92 Greatest Support 96 | 20 20 20 23 26 26 52 46 48 75 95 96 Greatest Overweight (x) 12 | . . 1 2 1 1 1 1 11 12 1 1 Average Overweight (x) . | . . . 1 1 1 . . . 2 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 7 7 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 8 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 33% | Scavenger-Gladiator 25% | Scavenger-Mutant 22% | Gladiator 12% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Matter Collected 5687 | 212 286 198 688 221 70 249 146 271 382 927 2037 Remotely . | . . . . . . . . . . . . Salvage Created 9810 | 26 444 56 1350 453 357 632 33 336 307 2216 3600 Parts 467 | 6 25 6 72 19 17 33 1 13 11 85 179 Haulers Intercepted 13 | . 1 . 3 5 . 1 . . . 1 2 Recyclers Shooed 9 | . 3 . . . . . . . 4 2 . Parts Field Recycled 5 | . . . . . . . . . . . 5 Retrieved Matter 160 | . . . . . . . . . . . 160 Parts Self-Destructed 14 | . . . . . . . 1 13 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 164 | . 7 5 28 3 5 14 4 11 4 27 56 Melee 83 | . . . . . . 11 . 10 4 26 32 Guns 14 | . 7 1 6 . . . . . . . . Cannons 25 | . . . 20 3 2 . . . . . . AOE 28 | . . 4 2 . . . 4 . . . 18 Classes Destroyed 18 | 1 4 1 4 . 2 1 . . . . 5 Worker 2 | . . . . . . . . . . . 2 Builder 6 | . . . . . . . . . . . 6 Tunneler 1 | 1 . . . . . . . . . . . Hauler 13 | . 1 . 3 5 . 1 . . . 1 2 Recycler 8 | . . . 1 . . . . . 1 5 1 Mechanic 2 | . . . 1 . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . Watcher 15 | . 3 . 2 1 . 2 . . . 3 4 Swarmer 40 | . . 4 5 . . 7 4 9 . 7 4 Saboteur 2 | . . . . . . . . . . . 2 Grunt 59 | . 7 1 14 2 . 2 . 1 . 13 19 Brawler 3 | . . . . . . . . . . . 3 Duelist 9 | . . . 3 . . 1 . . . 1 4 Sentry 27 | . . . 6 2 2 2 . 1 . 6 8 Hunter 2 | . . . . . . . . . . . 2 Programmer 20 | . . . . . . 2 . . 4 . 14 Scientist 2 | . . . . . 2 . . . . . . Scrapper 3 | . . . . . 3 . . . . . . Best Kill Streak 8 | 1 3 3 5 2 5 7 4 5 1 8 8 Combat Bots Only 7 | . 2 3 5 1 2 7 4 5 1 3 5 Max Kills in Single Turn 4 | 1 1 2 2 1 1 1 2 2 1 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 1 . . . 2 . . . 3 Melee 2 | . . . . . . 1 . 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Hostile Shots Fired 1013 | . 44 13 101 26 16 108 9 149 46 273 228 Missed 298 | . 11 4 25 4 5 31 3 31 13 98 73 Damage Taken 11973 | . 445 141 1017 363 320 1027 96 1499 781 2381 3903 Core 1714 | . 41 . 166 68 14 109 . 530 37 329 420 Absorbed by Shields 225 | . . . . . . 202 . 14 . 9 . Regen/Repaired (Parts) 285 | . . . 108 91 . 81 . . . . 5 Core Remaining (%) 57 | 100 . 83 . . 38 . . 8 . 56 . Volleys Fired 239 | 2 60 10 71 31 8 . 4 1 10 18 24 Largest 2 | 2 2 2 2 2 2 . 1 1 1 1 1 Hottest 136 | 70 105 85 136 136 136 . 33 39 48 48 57 Shots Fired 391 | 4 110 12 139 52 16 . 4 1 10 18 25 Gun 148 | 4 108 7 29 . . . . . . . . Cannon 198 | . . . 107 52 16 . . . 10 12 1 Launcher 37 | . . 5 3 . . . 4 1 . . 24 Special 8 | . 2 . . . . . . . . 6 . Kinetic 83 | 2 52 5 1 . . . . . 10 12 1 Thermal 259 | 2 52 2 135 52 16 . . . . . . Explosive 22 | . . 5 3 . . . 4 1 . . 9 Electromagnetic 21 | . 6 . . . . . . . . . 15 Robot Hit Streak 15 | 1 8 3 15 7 3 . 3 . . 8 4 Robot Miss Streak 14 | 1 5 2 4 2 2 . 1 1 . 1 14 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 525 | 2 55 5 90 37 12 40 3 21 16 117 127 Core Hits 290 | 2 25 7 44 8 5 12 4 10 4 50 119 Critical Kills 4 | . . . . . 1 . . 2 1 . . Critical Parts Destroyed 12 | . 1 . 1 . 1 3 . 1 . 1 4 Critical Strikes 61 | . 3 . 1 . 2 8 . 7 3 14 23 Burn 2 | . 2 . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . Smash 14 | . . . 1 . 1 3 . 3 1 1 4 Sever 37 | . . . . . . 5 . 4 . 11 17 Impale 6 | . . . . . . . . . 2 2 2 Melee Attacks 572 | . . . 21 11 25 73 14 47 51 135 195 Impact 153 | . . . 21 11 25 31 3 13 20 16 13 Slashing 324 | . . . . . . 42 11 10 6 90 165 Piercing 95 | . . . . . . . . 24 25 29 17 Sneak Attacks 22 | . . . . 1 . 1 . 1 5 10 4 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 71 | . . . . . 1 9 . 3 3 29 26 Damage Inflicted 22311 | 23 705 311 2016 910 381 1888 368 958 739 5027 8985 Guns 1110 | 23 705 50 332 . . . . . . . . Cannons 2545 | . . . 1347 693 228 . . . . 277 . Explosions 4382 | . . 261 253 . . . 368 . . . 3500 Melee 14272 | . . . 84 215 153 1888 . 958 739 4750 5485 Ramming 2 | . . . . 2 . . . . . . . Kinetic 598 | 10 260 37 14 . . . . . . 277 . Thermal 3118 | 13 362 13 1665 693 228 . . . . . 144 Explosive 2915 | . . 261 253 . . . 368 . . . 2033 Electromagnetic 1406 | . 83 . . . . . . . . . 1323 Impact 2452 | . . . 84 215 153 678 . 313 229 489 291 Slashing 10222 | . . . . . . 1210 . 428 42 3606 4936 Piercing 1598 | . . . . . . . . 217 468 655 258 Highest Corruption 37 | . . . . . . 7 7 7 5 6 37 Average Corruption 9 | . . . . . . 4 7 7 3 5 17 Corruption Purged 10 | . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . Effects 245 | . . . . . . 8 40 25 20 68 84 Message Errors 61 | . . . . . . 4 14 5 6 14 18 Matter Fused 63 | . . . . . . 1 8 5 6 19 24 Heat Flow Errors 34 | . . . . . . 1 8 5 2 12 6 Energy Discharges 28 | . . . . . . 1 1 1 3 9 13 Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . 1 1 Data Loss (minor) 32 | . . . . . . 1 6 6 2 6 11 Data Loss (major) 13 | . . . . . . . 3 2 . 3 5 Misfires 1 | . . . . . . . . . . . 1 Alerts 6 | . . . . . . . . 1 1 2 2 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1632 | . . 10 87 38 55 336 61 84 132 348 481 Projectiles 17 | . . . 17 . . . . . . . . Explosions 170 | . . 10 10 . . . 61 . . . 89 Melee 1445 | . . . 60 38 55 336 . 84 132 348 392 Knockbacks 12 | . . . . . . 5 . . 1 5 1 Impact 11 | . . . . . . 4 . . 1 5 1 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 328 | . . 51 . . . . . . . . 277 Shots 15 | . . 2 . . . . . . . . 13 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . Kicked 2 | . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 316 | 40 300 5 246 162 142 120 278 274 256 316 281 Average Temperature 76 | 20 72 3 65 31 46 65 99 107 73 107 56 Received Heat Transfer 2401 | . 306 18 300 216 127 66 . 60 . 735 573 Effects 4 | . 1 . . . . . . . . 3 . Energy Bleed 2 | . 1 . . . . . . . . 1 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 19 | . . . . 2 2 4 . 1 1 2 7 Combat Hostiles 13 | . . . . . 2 3 . 1 . 1 6 Parts Fried 25 | . . . 1 1 1 3 . 1 4 . 14 Impact Corruptions 30 | . . . 1 2 2 11 . 3 2 3 6 Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 13 | . 1 . 4 3 4 . . . . . 1 Heat Transferred 6121 | 37 1110 37 3219 1258 335 . . . . . 125 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Peak Influence 1464 | 5 148 177 281 429 152 275 . . 109 653 1464 Initial 233 | . 3 7 . 104 118 68 . . . 16 233 Average 216 | 4 47 28 110 224 64 68 . . 17 238 550 Maximum Alert Level 4 | . . . 1 2 . 1 . . . 2 4 Low Security (%) 69 | 100 100 100 81 51 100 94 . . 100 54 30 Level 1 16 | . . . 18 44 . 5 . . . 14 27 Level 2 7 | . . . . 4 . . . . . 30 12 Level 3 2 | . . . . . . . . . . . 9 Level 4 4 | . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 49 | . 1 . 5 6 . 4 . . 8 4 21 Investigation 16 | . . . 3 4 . 1 . . 2 3 3 Extermination 12 | . . . . . . 2 . . 4 . 6 Reinforcement 16 | . 1 . 2 2 . 1 . . 2 1 7 Assault 5 | . . . . . . . . . . . 5 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Distress Signals 15 | . . . 5 4 . 1 . . . 3 2 Communications Jammed 4 | . . . . . . . . . . 2 2 Distress Signals 4 | . . . . . . . . . . 2 2 Times Spotted 290 | . 12 7 46 18 5 22 4 15 6 71 84 Peak Tracking Total 9 | . 3 3 7 3 3 5 4 6 3 9 5 Tactical Retreats 30 | . 1 1 4 . . 1 . 1 . 18 4 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Traps Triggered 11 | . . . 1 1 . 1 . . 2 2 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . Triggered 5 | . . . . . . . . 1 . . 4 Most Traps Carried 2 | . . 2 2 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Machines Disabled 11 | . . 1 1 3 4 . . . . . 2 Max in Single Turn 2 | . . 1 . 1 1 . . . . . 2 Garrison Access 3 | . . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Machines Accessed 86 | . 3 . 13 13 7 8 . 2 8 15 17 Terminals 56 | . 2 . 9 8 4 6 . . 5 15 7 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 9 | . . . 2 2 . 1 . . 2 . 2 Recycling Units 9 | . 1 . 1 2 2 . . . . . 3 Scanalyzers 4 | . . . 1 . . . . . . . 3 Garrison Access 4 | . . . . 1 . 1 . . 1 . 1 Total Hacks 220 | . 11 . 49 34 17 20 . 2 21 35 31 Successful 101 | . 4 . 28 21 10 6 . 2 6 9 15 Failed 119 | . 7 . 21 13 7 14 . . 15 26 16 Catastrophic 23 | . . . 5 . . 2 . . 3 7 6 Database Lockouts . | . . . . . . . . . . . . Manual 69 | . 5 . 16 13 5 8 . . 6 10 6 Terminals 145 | . 6 . 34 20 13 12 . . 14 35 11 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 26 | . . . 5 7 . 4 . . 6 . 4 Recycling Units 21 | . 5 . 4 6 3 . . . . . 3 Scanalyzers 14 | . . . 6 . . . . . . . 8 Garrison Access 9 | . . . . 1 . 4 . . 1 . 3 Terminal Hacks 43 | . 2 . 12 8 6 1 . 2 2 8 2 Record 3 | . . . 1 . 1 . . . . . 1 Robot Analysis 2 | . . . . . 1 . . . . 1 . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 10 | . . . . 4 . . . 2 . 4 . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 1 1 1 . . . . . Alert Level 4 | . . . 1 1 1 . . . . 1 . Unreport Threat 5 | . . . 2 1 . . . . . 2 . Locate Traps 4 | . 1 . 2 1 . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . 1 . . Zone Layout 5 | . 1 . 2 . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 17 | . . . 4 6 . 2 . . 2 . 3 Scan Component 10 | . . . 2 3 . 1 . . 2 . 2 Repair 7 | . . . 2 3 . 1 . . . . 1 Recycling Unit Hacks 7 | . . . 2 1 2 . . . . . 2 Report Inventory 5 | . . . 1 1 2 . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 10 | . . . 5 . . . . . . . 5 Insert Component 4 | . . . 2 . . . . . . . 2 Analyze 6 | . . . 3 . . . . . . . 3 Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 Seal Access 3 | . . . . 1 . 1 . . . . 1 Unauthorized Hacks 19 | . 2 . 5 5 2 2 . . 2 1 . Terminals 14 | . 1 . 4 3 1 2 . . 2 1 . Track 1 | . . . 1 . . . . . . . . Assimilate 2 | . . . . 1 . 1 . . . . . Botnet 11 | . 1 . 3 2 1 1 . . 2 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . 2 1 . . . . . . Reject 1 | . 1 . . . . . . . . . . Tunnel 3 | . . . . 2 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 67 | . 3 . 11 8 4 8 . . 8 11 14 Full Trace Events 11 | . . . 1 2 . 1 . . 2 3 2 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . . . . 2 Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . . 8 Parts Repaired 7 | . . . 2 3 . 1 . . . . 1 Time 260 | . . . 58 109 . 32 . . . . 61 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . 2 Part Schematics Acquired 4 | . . . 2 . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Total Allies 25 | . . 3 . 10 . . . 1 . 11 . Largest Group 10 | . . 3 2 10 1 . . 1 . 5 4 Highest-Rated Group 240 | . . 40 24 88 8 . . 138 . 240 240 Highest-Rated Ally 159 | . . 16 16 16 8 . . 138 . 159 159 Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 170 | . . 6 16 93 2 . . . . 49 4 Total Damage 2337 | . . 63 162 842 10 . . . . 1160 100 Kills 31 | . . 1 5 17 . . . . . 7 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Robot Analysis Total 2 | . . . . . 1 . . . . 1 . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Turns Passed 20689 | 30 977 905 3312 1675 1126 1478 1434 816 2139 2465 4332 Spaces Moved 11074 | 16 624 624 1243 717 535 1063 898 618 773 1386 2577 Core 48 | . . . . . . . . 9 39 . . Treads 3 | . . . . . . . . 3 . . . Legs 10900 | 16 624 624 1243 717 535 1063 898 606 611 1386 2577 Wheels . | . . . . . . . . . . . . Hover 123 | . . . . . . . . . 123 . . Flight . | . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 120 190 190 90 97 90 123 114 112 Average Speed 145 | 120 120 120 190 190 190 112 144 109 242 122 120 Slowest Speed 650 | 120 120 190 260 190 190 190 182 600 650 196 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 59 | 3 54 99 78 89 75 38 71 37 18 95 57 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . . 2 . 2 1 . 1 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . . Scrap Searched 6 | . . 1 . . . . 3 2 . . . Spaces Dug 131 | . 2 11 16 5 . 13 11 11 24 4 34 Terrain Destroyed 305 | . 2 39 35 5 . 13 36 23 24 4 124 Melee 110 | . . . 16 5 . 13 11 11 19 2 33 Projectile 10 | . 2 . . . . . . . 5 2 1 AOE 185 | . . 39 19 . . . 25 12 . . 90 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Total 14509 | 23 743 766 2004 963 581 1219 1011 699 956 2013 3531 Wait 1892 | . 18 104 553 137 8 34 78 2 59 339 560 Move 11063 | 15 623 623 1242 716 534 1062 897 617 772 1385 2577 Hop . | . . . . . . . . . . . . Pick Up 125 | 3 8 6 20 15 2 15 6 5 13 6 26 Fast Attach 95 | 1 . 2 12 5 . 7 3 3 13 15 34 Attach 60 | . 2 1 5 1 1 8 3 6 7 7 19 Detach 14 | . . . . 1 . 2 1 4 2 . 4 Swap 281 | . 20 9 49 21 2 13 1 14 17 44 91 Drop 215 | 2 12 11 31 22 1 17 7 8 17 29 58 Fire 239 | 2 60 10 71 31 8 . 4 1 10 18 24 Melee 435 | . . . 21 11 24 61 11 38 41 90 138 Ram . | . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 5 6 . Rewire 76 | . . . . 1 . . . 1 . 74 . Trap 1 | . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 5) 971 | -10/Materials | Discovered new exit (range 6) 1008 | -10/Materials | Entered Mines 1032 | -10/Mines | Build established: Scavenger-Mutant 1054 | -10/Mines | Learned location of Zion (-7) 1055 | -10/Mines | Met a Derelict bent on vengeance 1079 | -10/Mines | Discovered new exit (range 7) 1131 | -10/Mines | Found a hidden stash of uninstalled traps 1326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1525 | -10/Mines | Discovered new exit (range 11) 1629 | -10/Mines | Discovered new exit (range 15) 1913 | -10/Mines | Entered Materials 1913 | -9/Materials | Accompanied by 2 allies 1913 | -9/Materials | Evolved 2 slots: Utility x2 2608 | -9/Materials | Discovered new exit (range 8) 4150 | -9/Materials | Repaired Imp. Aluminum Leg? 4282 | -9/Materials | Discovered new exit (range 16) 4708 | -9/Materials | Discovered new exit (range 16) 4721 | -9/Materials | Discovered new exit (range 16) 4814 | -9/Materials | Repaired Lgt. Armor Plating 4883 | -9/Materials | Identified exit to Mines 4883 | -9/Materials | Identified exit to Storage 4970 | -9/Materials | Discovered new exit (range 13) 5225 | -9/Materials | Entered Storage 5292 | -9/Storage | Core integrity fell below 50% 5410 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5521 | -9/Storage | Repaired Shield Generator 5706 | -9/Storage | Build established: Commander-Mutant 6390 | -9/Storage | Lost 4 allies 6572 | -9/Storage | Found Prototype Processor 6668 | -9/Storage | Build established: Mutant 6732 | -9/Storage | Discovered new exit (range 10) 6782 | -9/Storage | Identified exit to Recycling 6823 | -9/Storage | Repaired Seismic Detector 6876 | -9/Storage | Repaired Adv. Beam Cannon 6900 | -9/Storage | Entered Recycling 6900 | -9/Recycling | Accompanied by 1 ally 7157 | -9/Recycling | Scanned before Scraplab entrance 7185 | -9/Recycling | Entered Scraplab 7288 | -9/Recycling | Angered Scraplab inhabitants 7996 | -9/Recycling | Discovered new exit (range 15) 8024 | -9/Recycling | Identified exit to Factory 8026 | -9/Recycling | Entered Factory 8026 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8179 | -7/Factory | Repaired Imp. Aluminum Leg 8305 | -7/Factory | Discovered new exit (range 15) 8348 | -7/Factory | Identified exit to Lower Caves 8574 | -7/Factory | Build established: Gladiator 9022 | -7/Factory | Discovered new exit (range 13) 9464 | -7/Factory | Destroyed 7 combat bots 9467 | -7/Factory | Lost 3 parts (2n1u) 9504 | -7/Factory | Entered Lower Caves 9810 | -7/Lower Caves | Build established: Scavenger-Gladiator 9926 | -7/Lower Caves | Found Alien Artifact 9926 | -7/Lower Caves | Identified Core Expander 9926 | -7/Lower Caves | Installed Core Expander, added new Power slot 10627 | -7/Lower Caves | Learned 8 Factory zone layouts 10665 | -7/Lower Caves | Discovered new exit (range 12) 10938 | -7/Lower Caves | Entered another Lower Caves area 10938 | -7/Lower Caves | Discovered new exit (range 9) 10948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11118 | -7/Lower Caves | Identified Exp. Targeting Computer 11146 | -7/Lower Caves | Found Prototype Device 11267 | -7/Lower Caves | Build established: Gladiator 11674 | -7/Lower Caves | Core integrity fell below 50% 11694 | -7/Lower Caves | Crushed by falling debris 11701 | -7/Lower Caves | Core integrity fell below 20% 11710 | -7/Lower Caves | Lost 9 parts (2p5n1u1w) 11730 | -7/Lower Caves | 99-TNT showed up to help 11732 | -7/Lower Caves | 99-TNT revealed a hidden path 11754 | -7/Lower Caves | Entered Factory 11754 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11755 | -6/Factory | Identified exit to Lower Caves 12170 | -6/Factory | Build established: Scavenger-Mutant 12285 | -6/Factory | Identified Heart of Steel 12498 | -6/Factory | Build established: Gladiator 13505 | -6/Factory | Discovered exit to Lower Caves (range 11) 13855 | -6/Factory | Discovered new exit (range 10) 13893 | -6/Factory | Entered Extension 14778 | -6/Extension | Rescued a captive Derelict 15144 | -6/Extension | Spotted B-75 Beast 15179 | -6/Extension | Spotted B-75 Beast 15186 | -6/Extension | Allies destroyed B-75 Beast 15193 | -6/Extension | Disrupted transfer network 15194 | -6/Extension | Allies destroyed B-75 Beast 15233 | -6/Extension | Lost 5 allies 15281 | -6/Extension | Lost 3 parts (1p1n1u) 15365 | -6/Extension | Build established: Scavenger-Gladiator 15643 | -6/Extension | Search patrols dispatched 15818 | -6/Extension | Rescued a captive Derelict 15819 | -6/Extension | Rescued a captive Derelict 16102 | -6/Extension | Rescued A7 16224 | -6/Extension | Discovered new exit (range 10) 16226 | -6/Extension | Discovered new exit (range 6) 16346 | -6/Extension | Discovered new exit (range 3) 16352 | -6/Extension | Identified exit to Factory 16358 | -6/Extension | Entered Factory 16358 | -5/Factory | Accompanied by 4 allies (A7) 16358 | -5/Factory | Evolved 2 slots: Utility x2 16571 | -5/Factory | Found Prototype Launcher 16571 | -5/Factory | Identified Tesla Bomb Launcher 17418 | -5/Factory | Cargo convoy interrupted 17425 | -5/Factory | Build established: Gladiator 17858 | -5/Factory | Fabricated Greatsword? 17912 | -5/Factory | Build established: Scavenger-Gladiator 18717 | -5/Factory | Repaired Broken Microactuators 19058 | -5/Factory | First assault squad dispatched 19228 | -5/Factory | System corruption reached 10% 19244 | -5/Factory | Lost 4 parts (3n1w) 19452 | -5/Factory | Found Prototype Launcher 19452 | -5/Factory | Identified Scatter Rocket Array 19462 | -5/Factory | Found Scatter Rocket Array 19477 | -5/Factory | System corruption reached 30% 19912 | -5/Factory | Found Tesla Bomb Launcher 19935 | -5/Factory | Found Prototype Launcher 19935 | -5/Factory | Identified Mni. Smartbomb Launcher 20338 | -5/Factory | Lost 6 parts (1p5u) 20690 | -5/Factory | Self-destructed Last Messages --------------- 20584_ System corrupted: Component data lost. 20585_ K-01 Serf cleans the Garrison Access. 20592_ Acquired 12 matter. 20600_ System corrupted: Flexi-carbon Leg fused. 20620_ B/RDL<5IXST|HGB|TYOPF5%4VZQQ1SYNLD0B 20637_ System corrupted: Matter fused (-8). 20648_ Connecting with Terminal... 20652_ System corrupted: Energy discharge (-110). 20669_ System corrupted: Component data lost. 20672_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20677_ K-01 Serf cleans the Pressure Siphon. 20679_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 20684_ K-01 Serf cleans the Pressure Siphon. 20686_ C-30 ARC bursts open, deploying its payload. 20686_ G-67 Veteran unfolds itself. 20686_ L-41 Fighter unfolds itself. 20686_ G-50 Soldier unfolds itself. 20686_ E-15 Imp unfolds itself. 20689_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# """ #??????????????????? | | ???????????????????????# """ #??????????????????? | | ???????????????????????# """ #??????????????????? | | ???????????????????????# #???????????????? ?? | | ???????????????????????# #??????????????? ?? | | ???????????????????????? ?????########### ?? | | ??????????????############+######## +? | | ????????? k glg @ #? | | ????????????????####### #? | | ??????????????????????#+## """" #+#?????? | | ????????????????????? ## """" #???????? | | ??????????????????? ## """" +???????? | | ????????????????? ## m ####???????? | | ???????????????* ## """T""" #??????????? | | ????????????? ## #########+#####???????? | | ???????????# [ ## #????# #???????? | | ???????????/ ## #????# """ #???????? | | ???????????# ## #????# """ #???????? | | ???????????# ?# ?????# """ #???????? | | ???????????? ?# ?????# #???????? | | ???????????? ?# ?????# """ #???????? | | ?????????????? ?# ?????# """ #???????? | | ????????????????#######+?# ?????# """ #???????? | | ??????????????????????# ?? ?????# #???????? | | ?????????????????????## ?? ?????##"############### | | ?????????????????????? ????????## ! ! | | ??????????????????????# ?????????#%""" | | ??????????????????????# ????????#%"Y" | | ??????????????????????# ????????# | | ??????????????????????# ???????#% | | ??????????????????????# ######## """"""""" | | ??????????????????????# % % + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Greatsword | -5/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CannonEtherialWarhead Manual? 0 Play Time 03:43:55 Cumulative 103.8 hours Start 2024.10.24 @ 22:36:14 End 2024.11.17 @ 23:03:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0ed4bda-42d5-4e52-bb43-723f22d7ba4b