Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 21:53:25 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (4386) 4386 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2511) 2511 TOTAL SCORE: 11792 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 229 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1240 Friendly Fire -30 Cogmind --------- Core Integrity 404/1000 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Heavy Treads Matter Compressor (250) Seismic Detector Advanced Particle Charger Improved Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Mapping Drone Bay (2/3) Variable Charge Gun Heavy Beamcaster Mass Driver Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Medium Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Variable Charge Gun Helical Railgun Helical Railgun > --- INVENTORY -------- Antimatter Reactor Improved Treads Improved Treads Heavy Treads Advanced Heat Sink Matter Compressor Seismic Detector Advanced Particle Charger Improved Transmission Jammer Hardened Medium Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Mapping Drone Bay Heavy Beamcaster Vortex Rifle Vortex Rifle Mass Driver Missile Launcher Heavy Hammer [Rating: 106] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg VSS Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Insulated Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Ballistic Gun Gauss Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 4 | . . . 1 1 2 . . . . Utility 3 | . . . 1 . . 2 . . . Weapon 3 | . . 2 . 1 . . . . . Parts Attached 153 | . 12 4 34 20 16 25 4 5 33 Power 7 | . 1 1 2 . 1 1 . . 1 Engine 4 | . 1 1 1 . 1 . . . . Core 2 | . . . 1 . . 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 45 | . 2 1 11 9 6 9 . . 7 Treads 29 | . . 1 3 4 5 9 . . 7 Leg 10 | . 2 . 6 2 . . . . . Wheel 6 | . . . 2 3 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | . 1 . 9 3 4 8 . 3 11 Device 21 | . 1 . 3 2 2 6 . 3 4 Storage 2 | . . . 1 . 1 . . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 14 | . . . 5 1 . 1 . . 7 Artifact . | . . . . . . . . . . Weapon 62 | . 8 2 12 8 5 7 4 2 14 Energy Gun 12 | . . . . . 3 3 1 . 5 Energy Cannon . | . . . . . . . . . . Ballistic Gun 42 | . 8 2 9 8 1 4 1 1 8 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 3 . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 Parts Lost 45 | . 1 1 8 2 . 3 . 1 29 Power 2 | . . . . . . . . . 2 Propulsion 16 | . 1 1 4 . . 2 . . 8 Utility 11 | . . . . . . 1 . 1 9 Weapon 16 | . . . 4 2 . . . . 10 Highest Loss Streak 18 | . 1 1 5 1 . 2 . 1 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 90 99 98 100 100 99 94 93 91 Engine 3 | . 14 11 6 7 6 1 . . . Core 3 | . . . 2 . . 3 5 5 4 Treads 22 | . . 3 7 6 26 31 29 29 28 Leg 3 | . 27 18 6 17 . . . . . Wheel 3 | . . . 13 6 13 2 . . . Device 12 | . 6 11 6 5 5 17 17 16 15 Storage 6 | . 14 11 9 7 6 5 5 5 5 Protection 6 | . . . 10 9 6 4 5 5 6 Energy Gun 7 | . 2 . . . 4 11 10 11 11 Ballistic Gun 22 | . 25 44 35 38 26 17 16 15 14 Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 10 15 21 63 69 78 91 91 91 101 Greatest Support 188 | 20 20 20 36 51 28 188 188 188 188 Greatest Overweight (x) 21 | . 1 2 3 3 2 2 . . 21 Average Overweight (x) . | . . . 1 1 2 . . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 Average Capacity 19 | . 8 8 19 20 20 20 20 20 20 Most Carried 20 | . 8 8 17 20 20 20 20 20 20 Average Carried 17 | . 7 6 13 17 19 19 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 17 20 20 20 20 20 16 Class Distribution -------------------- 84% | Scavenger-Tank 7% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Matter Collected 4120 | 175 139 121 933 490 300 1133 320 192 317 Remotely 340 | . . . 224 . . 116 . . . Salvage Created 4919 | . 166 192 953 309 295 1840 362 216 586 Parts 255 | . 14 26 61 21 14 78 14 6 21 Haulers Intercepted 3 | . . . . 1 . 1 1 . . Recyclers Shooed 2 | . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 12 6 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 92 | . 6 9 25 2 5 24 8 3 10 Guns 83 | . 6 9 21 2 5 24 3 3 10 AOE 9 | . . . 4 . . . 5 . . Classes Destroyed 18 | . 2 2 5 3 2 2 . . 2 Worker 2 | . . . . 1 . 1 . . . Builder 2 | . . . . . . 2 . . . Tunneler 2 | . . 1 1 . . . . . . Hauler 3 | . . . . 1 . 1 1 . . Recycler 4 | . . . . 1 . 3 . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 21 | . 3 8 6 . . 4 . . . Cutter 2 | . . . 2 . . . . . . Saboteur 1 | . . . . . . . . . 1 Grunt 30 | . 3 . 10 . 2 3 7 2 3 Brawler 6 | . . . . . 1 2 1 1 1 Duelist 2 | . . . 1 . . . . . 1 Protector 2 | . . . . . . 1 . . 1 Sentry 10 | . . 1 3 1 1 4 . . . Specialist 3 | . . . 2 . . . . . 1 Hunter 5 | . . . 1 1 . 3 . . . Programmer 9 | . . . . . 1 7 . . 1 Striker 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 3 8 11 2 3 10 5 2 6 Combat Bots Only 11 | . 3 8 11 1 3 7 5 2 6 Max Kills in Single Turn 3 | . 1 2 3 1 1 3 2 1 1 Gunslinging 1 | . . 1 . . . . 1 . . Exploded 3 | . . . 3 . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 713 | . 35 38 137 46 39 112 31 2 273 Missed 221 | . 3 10 37 17 22 40 10 1 81 Damage Taken 8887 | . 374 237 1472 468 201 1400 436 20 4279 Core 1050 | . 68 18 321 41 6 52 37 . 507 Absorbed by Shields 69 | . . . . . . . . . 69 Reduced by Siege Mode 18 | . . . . . . . . . 18 Redirected to Shielding 53 | . . . . . . . . . 53 Ignored by Resistances 153 | . . . . 12 3 122 . . 16 Regen/Repaired (Parts) 208 | . . . . . . . . . 208 Core Remaining (%) 83 | 100 72 95 41 94 99 . . . . Volleys Fired 212 | . 27 12 48 18 8 50 15 3 31 Largest 5 | . 2 4 4 5 5 5 5 5 5 Hottest 301 | . 60 80 88 111 187 247 247 247 301 Shots Fired 839 | . 54 48 180 82 40 241 40 18 136 Gun 827 | . 54 48 177 82 40 241 31 18 136 Cannon . | . . . . . . . . . . Launcher 12 | . . . 3 . . . 9 . . Special . | . . . . . . . . . . Kinetic 636 | . 49 48 177 82 32 150 18 11 69 Thermal 186 | . 5 . . . 8 91 13 7 62 Explosive 12 | . . . 3 . . . 9 . . Electromagnetic . | . . . . . . . . . . Entropic 5 | . . . . . . . . . 5 Robot Hit Streak 27 | . 11 6 11 10 21 27 11 7 8 Robot Miss Streak 5 | . 2 3 5 4 1 3 3 2 3 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 19 | . . 3 4 . 2 4 1 . 5 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . 1 Shots Hit Robots 536 | . 41 21 105 50 31 164 24 9 91 Core Hits 269 | . 13 11 62 26 17 76 24 8 32 Critical Kills 4 | . . . . . . 2 . 1 1 Critical Parts Destroyed 6 | . . . . 2 1 2 . . 1 Critical Strikes 17 | . . . . 2 1 10 . 1 3 Burn 6 | . . . . . . 6 . . . Destroy 11 | . . . . 2 1 4 . 1 3 Melee Attacks 30 | . . . . . 1 . . 2 27 Impact 30 | . . . . . 1 . . 2 27 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12517 | . 345 295 1760 522 724 4527 1471 201 2672 Guns 10718 | . 345 295 1373 517 724 4130 461 201 2672 Cannons . | . . . . . . . . . . Explosions 1757 | . . . 367 . . 380 1010 . . Melee . | . . . . . . . . . . Ramming 42 | . . . 20 5 . 17 . . . Kinetic 7034 | . 288 295 1373 517 507 2196 260 97 1501 Thermal 3911 | . 57 . . . 217 2314 201 104 1018 Explosive 1377 | . . . 367 . . . 1010 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Entropic 153 | . . . . . . . . . 153 Highest Corruption 8 | . . . . 1 1 8 8 8 8 Average Corruption 6 | . . . . 1 1 4 8 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . 20 Effects 97 | . . . . . 2 26 31 36 2 Message Errors 26 | . . . . . 1 9 8 7 1 Matter Fused 28 | . . . . . . 8 7 13 . Heat Flow Errors 10 | . . . . . . 2 5 3 . Energy Discharges 7 | . . . . . . 3 3 1 . Data Loss (minor) 11 | . . . . . 1 2 3 5 . Data Loss (major) 6 | . . . . . . 1 2 3 . Misfires 6 | . . . . . . . 2 3 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 183 | . . . . . . 181 2 . . Projectiles . | . . . . . . . . . . Explosions 183 | . . . . . . 181 2 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 106 | . . . 39 . . 34 33 . . Shots 4 | . . . 2 . . 1 1 . . Rammed 2 | . . . . . . 2 . . . Targets Rammed 6 | . . . 3 1 . 2 . . . Kicked 4 | . . . 3 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 332 | . 40 26 214 213 192 227 231 215 332 Average Temperature 65 | . 14 10 70 59 76 52 86 72 100 Received Heat Transfer 1962 | . 198 9 459 57 63 111 174 9 882 Effects 4 | . . . 1 . . . . 2 1 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 2 | . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . 6 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . 6 . . 2 Heat Transferred 6965 | . 125 . . . 475 4172 333 148 1712 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Peak Influence 484 | . 170 306 484 322 256 449 . . . Initial 219 | . . 71 128 219 131 75 . . . Average 226 | . 119 179 245 229 161 261 . . . Maximum Alert Level 2 | . . 1 2 1 1 2 . . . Low Security (%) 45 | . 100 59 45 14 83 33 . . . Level 1 49 | . . 40 47 85 17 55 . . . Level 2 5 | . . . 6 . . 11 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . 4 1 3 7 . . . Investigation 2 | . . . . . 1 1 . . . Extermination 4 | . . . . . 1 3 . . . Reinforcement 8 | . 1 . 4 1 1 1 . . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Distress Signals 4 | . . 1 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 9 10 31 11 8 26 8 1 91 Peak Tracking Total 27 | . 3 5 6 2 3 5 5 1 27 Tactical Retreats 7 | . . . . . . 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . 2 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 38 | . . . . . . . . . 38 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 9 | . . 1 3 . 1 3 . . 1 Max in Single Turn 2 | . . 1 1 . 1 2 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 23 | . . . 2 2 4 4 1 . 10 Terminals 8 | . . . 2 1 3 2 . . . Fabricators 3 | . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 42 | . . . 4 4 8 10 1 . 15 Successful 24 | . . . 1 1 3 3 1 . 15 Failed 18 | . . . 3 3 5 7 . . . Catastrophic 6 | . . . . 2 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . . 4 2 6 4 . . . Terminals 16 | . . . 4 2 6 4 . . . Fabricators 6 | . . . . 2 2 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 16 | . . . . . . . 1 . 15 Record 14 | . . . . . . . . . 14 Open Door 2 | . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . 1 1 . . . Network Status 2 | . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 1 2 2 . . . Terminals 4 | . . . 1 1 1 1 . . . Botnet 4 | . . . 1 1 1 1 . . . Fabricators 2 | . . . . . 1 1 . . . Report 2 | . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . 2 2 4 4 . . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 1 | . . . . . . 1 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 32 | . . . . 32 32 . . . . Highest-Rated Ally 32 | . . . . 32 32 . . . . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 16 | . . . . 10 6 . . . . Total Damage 425 | . . . . 212 213 . . . . Kills 6 | . . . . 4 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Turns Passed 8050 | . 286 281 1039 707 600 1676 1117 971 1373 Spaces Moved 4223 | 1 151 119 496 373 424 880 653 437 689 Core 1 | . . . . . . . . . 1 Treads 2419 | . . . . . . 641 653 437 688 Legs 533 | 1 151 119 89 173 . . . . . Wheels 1270 | . . . 407 200 424 239 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 125 160 160 160 Average Speed 149 | 120 121 181 131 148 123 150 160 160 161 Slowest Speed 1100 | 120 190 260 180 183 125 160 160 160 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 2 37 16 44 14 15 26 85 86 83 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 1 Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . . . 4 2 . Spaces Dug 15 | . . . . . . . . 1 14 Terrain Destroyed 123 | . . . 28 . . 18 51 1 25 Melee 15 | . . . . . . . . 1 14 Projectile 16 | . . . . . . 3 2 . 11 AOE 92 | . . . 28 . . 15 49 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total 5440 | . 217 156 761 490 493 1107 702 697 817 Wait 648 | . 9 16 162 47 10 109 22 249 24 Move 4214 | . 150 118 495 372 423 879 652 436 689 Hop . | . . . . . . . . . . Pick Up 70 | . 7 4 13 5 13 16 5 1 6 Fast Attach 23 | . 6 . 5 2 1 1 . . 8 Attach 39 | . 1 3 10 4 2 5 . 2 12 Detach 9 | . 1 . 3 2 1 . . 1 1 Swap 91 | . 5 1 19 14 13 19 4 3 13 Drop 80 | . 11 2 3 8 21 26 4 . 5 Fire 212 | . 27 12 48 18 8 50 15 3 31 Melee 30 | . . . . . 1 . . 2 27 Ram . | . . . . . . . . . . Kick 4 | . . . 3 1 . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 18 | . . . . 17 . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Weapon x2 503 | -9/Materials | Destroyed 8 combat bots 533 | -9/Materials | Build established: Skirmisher 545 | -9/Materials | Discovered new exit (range 9) 568 | -9/Materials | Entered another Materials area 568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -8/Materials | Build established: Tank 1341 | -8/Materials | Destroyed 11 combat bots 1348 | -8/Materials | Lost 5 parts (2n3w) 1402 | -8/Materials | Lost 3 parts (2n1w) 1422 | -8/Materials | Core integrity fell below 50% 1511 | -8/Materials | Discovered new exit (range 15) 1560 | -8/Materials | Build established: Scavenger-Tank 1607 | -8/Materials | Entered Factory 1607 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2124 | -7/Factory | Discovered new exit (range 14) 2314 | -7/Factory | Entered another Factory area 2314 | -6/Factory | Accompanied by 1 ally 2314 | -6/Factory | Evolved 2 slots: Propulsion x2 2612 | -6/Factory | Discovered new exit (range 7) 2819 | -6/Factory | Discovered new exit (range 14) 2906 | -6/Factory | Identified exit to Factory 2914 | -6/Factory | Entered another Factory area 2914 | -5/Factory | Evolved 2 slots: Utility x2 3296 | -5/Factory | Garrison activated, responded to threat 3528 | -5/Factory | Destroyed 7 combat bots 4066 | -5/Factory | Discovered new exit (range 15) 4389 | -5/Factory | Discovered new exit (range 6) 4521 | -5/Factory | Identified exit to Upper Caves 4590 | -5/Factory | Entered Upper Caves 4594 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4631 | -5/Upper Caves | Learned Factory stockpile data 5643 | -5/Upper Caves | Discovered new exit (range 13) 5707 | -5/Upper Caves | Entered another Upper Caves area 5769 | -5/Upper Caves | Learned Factory emergency access door positions 5774 | -5/Upper Caves | Discovered new exit (range 13) 6645 | -5/Upper Caves | Discovered new exit (range 12) 6678 | -5/Upper Caves | Entered Warlord 6733 | -5/Warlord | System corruption cleaned by Quarantine Array 7082 | -5/Warlord | Visited the Vortex Lab 7088 | -5/Warlord | Warlord's base attacked by MAIN.C 7120 | -5/Warlord | Found Prototype Energy Gun 7123 | -5/Warlord | Found Prototype Energy Gun 7124 | -5/Warlord | Identified Vortex Rifle (x2) 7438 | -5/Warlord | Warlord forces counterattacked 7528 | -5/Warlord | Learned location of Testing (-3) 7530 | -5/Warlord | Learned 4 Armory zone layouts 7530 | -5/Warlord | Learned 4 Armory zone layouts 7533 | -5/Warlord | Learned Testing security intel 7533 | -5/Warlord | Learned Research garrison access intel 7587 | -5/Warlord | Met Warlord 7685 | -5/Warlord | Spotted Striker 7707 | -5/Warlord | Spotted Executioner 7763 | -5/Warlord | Warlord base infiltrated, sounded retreat 7784 | -5/Warlord | Destroyed Striker 7784 | -5/Warlord | Spotted Striker 7820 | -5/Warlord | Lost 11 parts (2n4u5w) 7820 | -5/Warlord | Lost 8 allies 7881 | -5/Warlord | Spotted Striker 7885 | -5/Warlord | Spotted Executioner 7891 | -5/Warlord | Spotted Executioner 7907 | -5/Warlord | Spotted Striker 7931 | -5/Warlord | Spotted Striker 7944 | -5/Warlord | Spotted Executioner 8010 | -5/Warlord | Lost 11 allies 8011 | -5/Warlord | Spotted B-86 Titan 8023 | -5/Warlord | Spotted Striker 8034 | -5/Warlord | Spotted Striker 8038 | -5/Warlord | Spotted Executioner 8050 | -5/Warlord | Core integrity fell below 50% 8051 | -5/Warlord | Self-destructed Last Messages --------------- 08039_ Antimatter Reactor destroyed. 08039_ Critical hit (Blast). 08040_ B-86 Titan system terminally corrupted. 08040_ Lyr. Medium Armor Plating destroyed. 08040_ Centrium Light Armor Plating destroyed. 08042_ Slug penetrates Warlord. 08045_ E-15 Imp destroyed. 08045_ HV Slug penetrates Striker. 08045_ HV Slug penetrates G-67 Veteran. 08045_ Vortex Rifle destroyed. 08045_ Slug penetrates G-67 Veteran. 08046_ Warlord suffers critical hit (Burn). 08046_ Vortex Rifle destroyed. 08047_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 08047_ Warlord destroyed. 08049_ Plasma Rifle destroyed. 08049_ Variable Charge Gun destroyed. 08050_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##????????##?????# #???# #?????????????????? | | """""#????#""!???# #???# #?????????????????? | | "#????#""!!!## ###?# #?????????????????? | | "#????#"" + # ### #?????????????????? | | "#????#""!!!## # #?????????????????? | | ""?????####???# + #?????????????????? | | "#???????????# # #?????????????????? | | "#???????????# ^^ # #?????????????????? | | "#???????????# # #?????????????????? | | """""????????????# ####/###?????????????????? | | ##????????########"## ##?#[#???????????????????? | | ??????????# +s ;#?#*## ?????????????????? | | ??????????# #g ;#?#% ?##??????????????? | | ??????????# # is;## ! #??????????????? | | ??????????# # * [!= # ???????????????? | | ??????????# +g =%=|!! ## ??""???????????? | | #????###??# # !!%%# ?#""#??????????? | | ######"#??# ##; %!%%## ??#""#??????????? | | % #??# ##= %[% #####""#####??????? | | !###########;###%![%!= *!!#=|="" "######## | | ########## # =% */=/]=%=*!%"" """"""""" | | ! = ##[# ;;; # %*!!!=*!==!=]!=/""g!%!"""""""" | | % %! *%[ %%! % %%%=!%==!=!%=**E!%%*%! | | ! % = *%%=% ! ! ! ]*=*!%!!=*=%=*%=gg%g%*%[ | | = / =!=%%*= !%] !*![K=]==%%=gg=g%/* | | %% [ [ *! !%!% %@[%[%!=%*!g[gg%i% | | # #%#### %%=%%[%*%[%]%""!!/ """"""" | | " ! #"#### % ! ==/=!*=]![[="= """"""""" | | # ## ### ## ; [=#==!""! "######## | | # #### ##??###; #;;; ;;#!!= ""#####??????? | | #???# #???#### % #######""#??????????? | | ############X;; #?????#""#??????????? | | %== #??????""???????????? | | /!%* % #???????????????????? | | %= #???????????????????? | | +###########"" #???????????????????? | | ############# #???????????????????? | | """""""## #???????????????????? | | !""""## """ #???????????????????? | | ! """"## """ #######???????????????????? | | " """ ##= """" #?????????????????????????? | | " ## """" #?????????????????????????? | | " " ## ^ #?????????????????????????? | | " """## #?????????????????????????? | | " X""""## """" #?????????????????????????? | | """""" """## """" #?????????????????????????? | | """"""""""""## """" #?????????????????????????? | | ############## """" #?????????????????????????? | | ############## +?????????????????????????? | | #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityLatentCompactor Manual? 0 Play Time 01:00:18 Cumulative 275.4 hours Start 2024.05.10 @ 17:53:57 End 2024.05.10 @ 21:53:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b900a04-0faf-4006-9cfc-dd43178c7642