Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 20:10:48 Player: Gabe+Kate4EVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (962) 962 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 3428 Bonus ------- Follower Combat Kills 136 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Slug Cannon Slug Cannon > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Experimental Sensor Array Signal Interpreter 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Tactical Coordination Suite Hacking Drone Bay (1/1) Storm Laser Phasing Sabre GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Slug Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Carbon-fiber Leg Experimental Sensor Array Signal Interpreter 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Tactical Coordination Suite Hacking Drone Bay Storm Laser Phasing Sabre GAL Module [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Slug Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 59 | 7 5 28 4 7 8 Power 8 | 1 . 4 1 . 2 Engine 8 | 1 . 4 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 29 | 2 3 16 3 . 5 Treads 1 | . . . . . 1 Leg 28 | 2 3 16 3 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 4 . 2 1 Device 6 | . . 3 . 2 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 3 1 4 . 5 . Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 6 | 2 1 2 . 1 . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 6 | . . 4 1 . 1 Power 2 | . . 1 . . 1 Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 2 | . . 1 1 . . Highest Loss Streak 2 | . . 2 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 80 93 93 97 99 Engine 11 | . 14 10 11 11 10 Leg 42 | . 28 39 44 44 43 Device 8 | . . 2 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 1 | . . 7 . . . Energy Cannon 3 | . . 7 15 2 . Ballistic Gun 4 | . 22 14 . . . Ballistic Cannon 10 | . . . . 13 22 Impact Weapon 2 | . . . . 4 . Peak Build Rating 34 | 6 7 15 15 26 34 Average Rating 20 | 5 5 11 14 22 31 On Entrance 11 | . 6 6 15 14 26 Naked Turns . | . . . . . . Heaviest Build 45 | 14 34 35 35 42 45 Greatest Support 53 | 20 20 40 43 43 53 Greatest Overweight (x) 1 | 1 1 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 Most Carried 15 | . 9 15 15 15 15 Average Carried 13 | . 4 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 9 15 15 15 15 Class Distribution -------------------- 88% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1425 | 136 276 525 50 70 368 Remotely . | . . . . . . Salvage Created 1400 | . 230 1046 92 . 32 Parts 80 | . 17 55 6 . 2 Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 7 16 4 . 2 Guns 13 | . 7 6 . . . Cannons 15 | . . 9 4 . 2 Classes Destroyed 10 | . 3 6 1 . . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Hauler 4 | . . 4 . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 8 | . 3 . 3 . 2 Grunt 17 | . 4 13 . . . Duelist 1 | . . . 1 . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 3 5 3 . 2 Combat Bots Only 5 | . 3 5 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 213 | . 27 111 35 . 40 Missed 55 | . 4 26 13 . 12 Damage Taken 2131 | . 252 1103 286 . 490 Core 442 | . 41 276 45 . 80 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 59 | . . 59 . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 163 | . 24 94 17 3 25 Largest 2 | . 2 2 2 1 2 Hottest 120 | . 40 120 120 60 96 Shots Fired 303 | . 34 188 28 3 50 Gun 160 | . 34 126 . . . Cannon 143 | . . 62 28 3 50 Launcher . | . . . . . . Special . | . . . . . . Kinetic 210 | . 34 126 . . 50 Thermal 93 | . . 62 28 3 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 6 7 4 . 4 Robot Miss Streak 9 | . 5 3 4 . 9 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 165 | . 19 119 17 . 10 Core Hits 66 | . 11 46 5 . 4 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Meltdown 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2486 | . 252 1612 334 . 288 Guns 1105 | . 252 853 . . . Cannons 1358 | . . 736 334 . 288 Explosions . | . . . . . . Melee . | . . . . . . Ramming 23 | . . 23 . . . Kinetic 1393 | . 252 853 . . 288 Thermal 1070 | . . 736 334 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles 15 | . . . 15 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 322 | . . 322 24 . 9 Average Temperature 58 | . . 70 10 . 6 Received Heat Transfer 678 | . 66 588 12 . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 5 | . . 4 1 . . Heat Transferred 2257 | . . 1554 703 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 319 | . 236 319 198 . . Initial 99 | . . 99 93 . . Average 152 | . 137 158 178 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 78 | 100 63 73 100 . . Level 1 21 | . 36 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 13 32 5 . 14 Peak Tracking Total 6 | . 4 6 3 . 4 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 2 | . . 2 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 248 | . . . . 248 248 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 61 | . . . . . 61 Total Damage 860 | . . . . . 860 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4369 | 65 211 897 284 2114 798 Spaces Moved 2698 | 47 108 369 172 1438 564 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 2695 | 44 108 369 172 1438 564 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 122 | 116 125 133 120 120 120 Slowest Speed 190 | 120 190 190 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 32 29 32 93 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 25 | . . . . . 25 Melee . | . . . . . . Projectile 25 | . . . . . 25 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3488 | 53 149 604 222 1825 635 Wait 496 | . 6 83 21 356 30 Move 2693 | 46 107 368 171 1437 564 Hop . | . . . . . . Pick Up 31 | . 5 12 4 9 1 Fast Attach 16 | 6 1 9 . . . Attach 4 | . 1 2 . 1 . Detach 2 | . 2 . . . . Swap 39 | 1 3 17 4 6 8 Drop 40 | . . 17 5 12 6 Fire 163 | . 24 94 17 3 25 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 10) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 434 | -9/Materials | Repaired Aluminum Leg 545 | -9/Materials | Discovered new exit (range 18) 799 | -9/Materials | Build established: Scavenger-Mutant 1022 | -9/Materials | Core integrity fell below 50% 1155 | -9/Materials | Discovered new exit (range 13) 1174 | -9/Materials | Entered Mines 1279 | -9/Mines | Core integrity fell below 20% 1421 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1426 | -9/Mines | Found Prototype Device 1455 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1458 | -9/Mines | Entered Zion 1535 | -7/Zion | Learned location of Quarantine (-2) 1550 | -7/Zion | Given the Hacking Drone Bay 1550 | -7/Zion | Found Prototype Device 1550 | -7/Zion | Identified Hacking Drone Bay 1623 | -7/Zion | Learned Factory security intel 2013 | -7/Zion | Learned Factory emergency access door positions 2062 | -7/Zion | Found Prototype Energy Gun 2175 | -7/Zion | Found GAL Module 2235 | -7/Zion | Received a visual enhancement algorithm 2335 | -7/Zion | Met Imprinter 2363 | -7/Zion | Imprinted 2365 | -7/Zion | Declared Zion's savior 3490 | -7/Zion | Gained Derelict followers 3533 | -7/Zion | Discovered new exit (range 9) 3572 | -7/Zion | Entered Proximity Caves 3572 | -6/Proximity Caves | Accompanied by 7 allies 3590 | -6/Proximity Caves | Learned Factory terminal intel 3682 | -6/Proximity Caves | Spotter reported a threat 3754 | -6/Proximity Caves | Spotted B-75 Beast 3775 | -6/Proximity Caves | Allies destroyed B-75 Beast 3796 | -6/Proximity Caves | Lost 5 allies 3910 | -6/Proximity Caves | Learned 8 Factory zone layouts 4024 | -6/Proximity Caves | Spotter reported a threat 4370 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03999_ Slug penetrates Earth. 04024_ ALERT: Unidentified potential threat approaching Complex 0b10. 04029_ Slug penetrates Wall. 04049_ Acquired 12 matter. 04071_ Acquired 50 matter. 04076_ Acquired 73 matter. 04083_ Acquired 9 matter. 04328_ C-30 ARC bursts open, deploying its payload. 04328_ S-27 Virus unfolds itself. 04346_ LB-QF8(M) suffers critical hit (Destroy). 04349_ LB-QF8(M) destroyed. 04350_ DJ-70J(M) destroyed. 04357_ Acquired 12 matter. 04361_ S-27 Virus destroyed. 04362_ Acquired 12 matter. 04364_ S-27 Virus destroyed. 04365_ Acquired 12 matter. 04367_ Lgt. Angular Momentum Engine destroyed. 04368_ Acquired 12 matter. 04368_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##### ##???????## ##?????????????? | | ## ##??????# #?????????????? | | ######?## ##????????????? | | #### ##???????????? | | # ## ## #???????????? | | # ## #???????????? | | ## #???????????? | | #### #???????????? | | ##??# #### ##??????????? | | ####???#####??## #??????????? | | ???????????????## #??????????? | | ????????????????# ### #### #??????????? | | ????????????????# ### #??# #??????????? | | ?????######?????## ## #?## #??????????? | | ??? ######?# ### ### #??????????? | | ??? ## ###### ## ##??????????? | | ???? #???# #???????????? | | ????# ##??# #???????????? | | ?????# #??# ### #???????????? | | ?????# #??## ??# #???????????? | | #????# #?? ##??###??## #???????????? | | ?????# #??# ###??????## #???????????? | | ???### #???# #???????### #???????????? | | #??# ##??# #??####???# #???????????? | | #### #### #??# ##?## #???????????? | | ## #??#;@!### #???????????? | | #??#;*% ## #???????????? | | #### ###;!!=[ ### ##???????????? | | #??## %" ## s % #?###????????????? | | #???# s ###????????????????? | | #?# ##??????????????????? | | ??# ;##;#???????????????????? | | ??# ## ##?##???????????????????? | | ??##?# # #???????????????????????? | | ?????# #### ## #???????????????????????? | | ???? #??###### ##???????????????????????? | | ??? ???????### ##????????????????????????? | | ??? ?????????# #?????????????????????????? | | ??? #????????## ##?????????????????????????? | | ???#######?????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Adv. Signal Interpreter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mass Driver | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Chainsword | -7/Zion | Archive Energy Well | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageReinforcedStorm Manual? 0 Play Time 00:26:39 Cumulative 205.9 hours Start 2024.11.02 @ 19:42:54 End 2024.11.02 @ 20:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b866c4-411a-4bb9-ae97-d192195af1f8