Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.04 @ 20:22:28 Player: scvalex Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2660) 2660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6505 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Medium Treads Carbon-fiber Leg Improved Arc Projector Variable Charge Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Medium Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg Layered Medium Armor Plating Variable Charge Gun Autogun Shotgun Long-range Missile Launcher Long-range Missile Launcher [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 10 | . . . . 8 2 Power 2 | . . . . 2 . Propulsion 4 | . . . . 3 1 Utility 3 | . . . . 3 . Weapon 1 | . . . . . 1 Parts Attached 75 | 6 3 4 2 36 24 Power 14 | 1 . 1 . 8 4 Engine 9 | 1 . 1 . 5 2 Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 25 | 2 . 2 . 10 11 Treads 8 | 2 . . . 4 2 Leg 9 | . . . . . 9 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 6 | . . . . 6 . Utility 17 | 1 3 . 1 9 3 Device 3 | . . . . 2 1 Storage 4 | 1 2 . . . 1 Processor 2 | . . . . 2 . Hackware 2 | . . . 1 1 . Protection 6 | . 1 . . 4 1 Artifact . | . . . . . . Weapon 19 | 2 . 1 1 9 6 Energy Gun 5 | . . . . 3 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 2 . 1 1 5 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 58 | . . 5 . 24 29 Power 14 | . . 1 . 6 7 Propulsion 17 | . . 1 . 9 7 Utility 12 | . . 1 . 4 7 Weapon 15 | . . 2 . 5 8 Highest Loss Streak 14 | . . 3 . 14 13 To Critical Strikes 2 | . . . . . 2 Average Backups 9 | 3 6 8 6 11 12 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 2 2 2 4 Utility 1 | . . . . 2 2 Weapon 3 | . 2 3 2 4 4 Tool/Special . | . . . . . . Unused Backups 9 | . 1 . . 1 7 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . . 2 Weapon 5 | . 1 . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 87 96 98 64 76 Engine 7 | . 14 13 14 3 3 Core 2 | . . . . 4 6 Treads 12 | . 28 27 . 8 3 Leg 4 | . . . . . 20 Wheel 3 | . . . 28 1 . Flight 3 | . . . . 8 . Device 2 | . . . . 4 5 Storage 9 | . 14 14 14 6 5 Processor 4 | . . . . 5 9 Hackware 3 | . . . 12 5 2 Protection 3 | . 2 11 . 3 . Ballistic Gun 16 | . 28 27 28 9 9 Peak Build Rating 69 | 6 8 8 11 43 69 Average Rating 24 | 5 6 7 10 26 53 On Entrance 12 | . 6 8 5 11 42 Avg Prop Armor Cover (%) 5 | . . . . 1 17 Naked Turns . | . . . . . . Heaviest Build 65 | 10 28 28 28 65 65 Greatest Support 95 | 40 40 40 32 68 95 Greatest Overweight (x) 16 | . . 1 . 11 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 14 Most Carried 15 | 4 9 9 9 15 15 Average Carried 9 | 3 6 8 6 10 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 9 6 9 15 5 Class Distribution -------------------- 47% | Mutant 33% | Scavenger-Mutant 14% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 2062 | 260 16 129 76 816 765 Remotely . | . . . . . . Salvage Created 3016 | . 31 167 161 871 1786 Parts 156 | . 2 9 11 45 89 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . . . . 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 52 | . 1 5 2 16 28 Guns 42 | . 1 5 2 16 18 Cannons 5 | . . . . . 5 AOE 4 | . . . . . 4 Classes Destroyed 13 | . 1 3 1 5 3 Worker 6 | . . . . 2 4 Builder 5 | . . . . . 5 Recycler 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 3 | . . . . 2 1 Swarmer 12 | . . 4 . 4 4 Grunt 23 | . 1 . . 4 18 Sentry 5 | . . . 2 2 1 Specialist 4 | . . . . . 4 Hunter 2 | . . . . 2 . Programmer 4 | . . . . 3 1 Behemoth 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Best Kill Streak 7 | . 1 4 1 5 7 Combat Bots Only 7 | . 1 4 1 4 7 Max Kills in Single Turn 4 | . 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 955 | . 4 179 20 402 350 Missed 325 | . 1 82 4 143 95 Hits 630 | . 3 97 16 259 255 Projectile 630 | . 3 97 16 259 255 AOE 5 | . . 4 . . 1 Critical Strikes 18 | . . 1 1 2 14 Part Disruptions 3 | . . . . . 3 Damage Taken 8203 | . 24 834 193 2956 4196 Core 1710 | . . 183 34 492 1001 Absorbed by Shields . | . . . . . . Ignored by Resistances 2319 | . 7 253 54 849 1156 Core Remaining (%) 51 | 100 . . 13 42 . Volleys Fired 220 | . 5 32 14 91 78 Largest 3 | . 2 2 2 2 3 Hottest 150 | . 40 40 40 150 146 Shots Fired 477 | . 10 63 28 168 208 Gun 402 | . 10 63 28 167 134 Cannon 67 | . . . . . 67 Launcher 8 | . . . . 1 7 Special . | . . . . . . Kinetic 371 | . 10 63 28 136 134 Thermal 98 | . . . . 31 67 Explosive 8 | . . . . 1 7 Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 6 17 17 23 21 Robot Miss Streak 4 | . 2 1 1 4 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 381 | . 7 56 24 130 164 Core Hits 167 | . 2 16 8 58 83 Critical Kills 3 | . . 1 . 1 1 Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 9 | . . 2 . 4 3 Burn 1 | . . . . 1 . Meltdown 1 | . . . . . 1 Destroy 7 | . . 2 . 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8652 | . 61 481 245 2281 5584 Guns 5428 | . 61 481 245 2200 2441 Cannons 1754 | . . . . . 1754 Explosions 1437 | . . . . 68 1369 Melee . | . . . . . . Ramming 33 | . . . . 13 20 Kinetic 4881 | . 61 481 245 1653 2441 Thermal 2301 | . . . . 547 1754 Explosive 1437 | . . . . 68 1369 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 1 4 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 12 9 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 153 | . . . . . 153 Projectiles 83 | . . . . . 83 Explosions 70 | . . . . . 70 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . . 36 146 Shots 5 | . . . . 1 4 Rammed 9 | . . . . 2 7 Targets Rammed 9 | . . . . 2 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | . 6 1 27 491 303 Average Temperature 105 | . 6 1 12 127 69 Received Heat Transfer 2319 | . 18 378 90 663 1170 Effects 8 | . . . . 8 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . 1 . 4 2 Heat Transferred 4020 | . . . . 1320 2700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 . 100 100 86 Level 1 3 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 359 | . 30 . 20 52 359 Initial 9 | . . . 9 . 3 Average 30 | . 1 . 3 8 108 Influence Increases 1727 | . 30 165 45 521 966 Destroy 0b10 Robot/C 1060 | . 20 120 40 320 560 Destroy 0b10 Robot/NC 80 | . . . 5 20 55 Destroy Leader 226 | . 10 . . 104 112 Successful Hack 32 | . . . . 24 8 Disable Machine 27 | . . . . . 27 Destroy Structure 167 | . . . . 23 144 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . . 45 . 30 45 Influence Decreases 1459 | . 30 140 70 511 708 Entered New Map 23 | . . . 16 . 7 Time Decay 937 | . 30 90 54 339 424 Lost Part 499 | . . 50 . 172 277 Squads Dispatched 20 | . 1 . . 8 11 Investigation 4 | . 1 . . 1 2 Extermination 5 | . . . . 3 2 Reinforcement 10 | . . . . 3 7 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 4 | . . . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 2 11 2 37 43 Peak Tracking Total 6 | . 1 6 1 5 6 Tactical Retreats 7 | . . 2 . 2 3 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 3 | . . . . 1 2 Terminals 3 | . . . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . . 3 5 Successful 2 | . . . . 1 1 Failed 6 | . . . . 2 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . . 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Recall Assault 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 1 2 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 4611 | 138 621 784 365 1766 937 Spaces Moved 2510 | 85 353 440 315 896 421 Core 28 | 9 . . . . 19 Treads 1389 | 76 353 422 . 474 64 Legs 338 | . . . . . 338 Wheels 423 | . . 18 315 90 . Hover . | . . . . . . Flight 332 | . . . . 332 . Fastest Speed 50 | 50 160 100 100 100 50 Average Speed 147 | 148 160 158 100 156 144 Slowest Speed 920 | 160 160 240 100 920 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 39 26 54 21 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . . . . 23 56 Melee . | . . . . . . Projectile 11 | . . . . 2 9 AOE 68 | . . . . 21 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2975 | 94 401 475 339 1087 579 Wait 84 | . 32 . 5 17 30 Move 2505 | 84 352 439 314 895 421 Hop . | . . . . . . Pick Up 45 | 4 6 . 4 22 9 Fast Attach 42 | 6 3 . 1 21 11 Attach 34 | . . 3 1 19 11 Detach 7 | . . . . 5 2 Swap 13 | . . 1 . 8 4 Drop 16 | . 3 . . 7 6 Fire 220 | . 5 32 14 91 78 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 760 | -10/Materials | Entered Subcaves 761 | -10/Subcaves | Approached by a straggling Scientist 1138 | -10/Subcaves | Learned location of 1 exit from Materials 1391 | -10/Subcaves | Discovered new exit (range 16) 1511 | -10/Subcaves | Ambushed by Subdweller buried in earth 1512 | -10/Subcaves | Core integrity fell below 50% 1544 | -10/Subcaves | Entered Recycling 1545 | -8/Recycling | Met a Zionite searching for Scraptown 1552 | -8/Recycling | Lost 3 parts (1p1n1w) 1666 | -8/Recycling | Core integrity fell below 20% 1893 | -8/Recycling | Discovered new exit (range 16) 1909 | -8/Recycling | Entered Factory 1909 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x3, Utility x3 2002 | -6/Factory | Garrison activated, responded to threat 2118 | -6/Factory | Lost 5 parts (1p1n1u2w) 2445 | -6/Factory | Build established: Scavenger-Mutant 2451 | -6/Factory | Allied Derelicts emerged from ambush trap array 2493 | -6/Factory | Spotted B-75 Beast 2704 | -6/Factory | Destroyed B-75 Beast 2728 | -6/Factory | Lost 14 parts (4p5n2u3w) 3042 | -6/Factory | Core integrity fell below 50% 3063 | -6/Factory | Lost 3 parts (1p1n1u) 3664 | -6/Factory | Discovered new exit (range 6) 3673 | -6/Factory | Identified exit to Factory 3675 | -6/Factory | Entered another Factory area 3675 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4083 | -5/Factory | Lost 3 parts (2p1u) 4150 | -5/Factory | Build established: Scavenger-Gunner 4430 | -5/Factory | Lost 3 parts (1p1u1w) 4477 | -5/Factory | Destroyed 7 combat bots 4521 | -5/Factory | Lost 6 parts (2p1n1u2w) 4598 | -5/Factory | Core integrity fell below 50% 4608 | -5/Factory | Core integrity fell below 20% 4612 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. Slammed into H-66 Slayer. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into H-66 Slayer. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Y:/QXQODW5FJT3HUZ5EVI Slammed into H-66 Slayer. U-05 Engineer builds a Door. Penetrated by Slug. Knocked back. G-50 Soldier destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# """ #??????????????????????????? | | ????????????????# """ #??????????????????????????? | | ????????????????# """ ################???????????? | | ????????????????# #####* T #???????????? | | ????????????????# """ = +=! #???######### | | ????????????????# """ # #! """" #???# """T""" | | ????????????????# """ ##!% #= """" ##### """ """ | | ????????????????# ##% [% """" # + | | ????????????????# + [; " " # # [ | | ????????? ?????# ##=%=# |# + = | | ???????? ??# uu##u!=# % # # | | ??????? % ## # H @= ;###+#### ######### | | ??????? % h % #??????? | | ??????? h % ######## | | ??????? p%= % u # | | ??????? ! + | | ??????? % A # | | ???????? ###+### #########+### #[ ! | | ???????? ?? ! # # # "" | | ????????? ??#[ ## # # ! "" | | ????????? ????# """"?# # # ? R | | ?????????? ??????? """"?# # # "" | | ????????????????? ?""""?# # ^^# | | ????????????????#?????"?# #^ ^ #?###### | | ????????????????????????# # #??????? | | ????????????????????????########+#### #??????? | | ?????????????????????????????# #??????? | | ????????????????????########## #??????? | | ???????????????????? # +??????? | | ??????????????????? # " " #??????? | | ??????????????????? # % % #??????? | | ??????????????????# # %%% #??????? | | ??????????????????# # % #??????? | | ??????????????????# # % %%% #??????? | | ??????????????????# # %%" #??????? | | ??????????????????# + %%" # """??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 44 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Hey, That's Mine! Challenges ------------ None Game ------ Seed QuantumMultireflexArmor Manual? 0 Play Time 00:46:29 Cumulative 6.3 hours Start 2026.07.04 @ 19:36:57 End 2026.07.04 @ 20:22:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4fbabe44-b5be-4743-9c7d-a3ba9be12cb7