Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 14:46:27 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (147) 147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2537 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 465/550 Matter 192/300 Energy 250/250 System Corruption 0% Temperature Cool (2) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter Core Shielding > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Firepult Precision Assault Rifle Precision Assault Rifle Makeshift Shrapnel Gun Powered Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Core Shielding Small Laser AWS/Autocannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Precision Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 12 | 6 . . 2 . 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . . . . 2 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 6 | 2 . . 2 . 2 Energy Gun 3 | 2 . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 3 | 2 2 3 3 4 4 Power . | . 1 1 1 1 1 Propulsion . | . . . . . . Utility . | . . 1 1 1 . Weapon 2 | 1 1 1 1 2 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 5 | . . . 1 . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 85 85 84 85 69 Engine 12 | . 14 14 14 14 9 Leg 24 | . 28 28 28 28 16 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 7 Protection 2 | . . . . . 9 Energy Gun 22 | . 28 28 27 28 9 Ballistic Gun 2 | . . . . . 8 Peak Build Rating 27 | 6 6 6 27 8 21 Average Rating 9 | 3 6 6 7 8 15 On Entrance 5 | . 6 6 6 8 8 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 19 | 14 14 14 14 14 19 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 3 3 8 6 7 Average Carried 4 | 2 2 3 4 5 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 2 3 3 5 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 331 | 160 . . . 140 31 Remotely . | . . . . . . Salvage Created 195 | . . . . 58 137 Parts 15 | . . . . 5 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . . . . 4 6 Guns 10 | . . . . 4 6 Classes Destroyed 2 | . . . . 1 1 Swarmer 9 | . . . . 4 5 Grunt 1 | . . . . . 1 Best Kill Streak 4 | . . . . 4 3 Combat Bots Only 4 | . . . . 4 3 Max Kills in Single Turn 2 | . . . . 2 2 Gunslinging 1 | . . . . 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 61 | . 2 . . 14 45 Missed 23 | . 2 . . 3 18 Hits 38 | . . . . 11 27 Projectile 38 | . . . . 11 27 Critical Strikes 3 | . . . . . 3 Actively Blocked 1 | . . . . . 1 Damage Taken 449 | . . . . 126 323 Core 128 | . . . . 43 85 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . . . . . 18 Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 21 | . 3 . . 3 15 Largest 2 | . 2 . . 2 2 Hottest 90 | . 90 . . 90 90 Shots Fired 42 | . 6 . . 6 30 Gun 42 | . 6 . . 6 30 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . . . . . 26 Thermal 8 | . 3 . . 3 2 Explosive . | . . . . . . Electromagnetic 8 | . 3 . . 3 2 Robot Hit Streak 13 | . 1 . . 2 13 Robot Miss Streak 5 | . 3 . . 3 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 25 | . 2 . . 3 20 Core Hits 12 | . 1 . . 4 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 561 | . 24 . . 132 405 Guns 486 | . 24 . . 57 405 Cannons . | . . . . . . Explosions 75 | . . . . 75 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 405 | . . . . . 405 Thermal 123 | . 24 . . 99 . Explosive . | . . . . . . Electromagnetic 33 | . . . . 33 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . 34 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 102 | . 60 . . 102 12 Average Temperature 30 | . 28 . . 56 4 Received Heat Transfer 135 | . . . . . 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 298 | . 74 . . 224 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | . 35 9 . 90 146 Initial 35 | . . 9 . . 35 Average 16 | . 6 5 . 8 33 Influence Increases 335 | . 53 . . 96 186 Destroy 0b10 Robot/C 200 | . . . . 80 120 Destroy Leader 30 | . . . . 10 20 Successful Hack 8 | . 8 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 7 | . . . . 6 1 Lose Combat Pursuer 75 | . 45 . . . 30 Influence Decreases 189 | . 28 25 . 6 130 Entered New Map 71 | . . 16 . . 55 Time Decay 108 | . 28 9 . 6 65 Lost Part 10 | . . . . . 10 Squads Dispatched 3 | . 2 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 7 . . 4 13 Peak Tracking Total 9 | . 3 . . 4 9 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 1 | . 1 . . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 903 | 51 130 30 299 157 236 Spaces Moved 637 | 36 101 26 240 123 111 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 615 | 14 101 26 240 123 111 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 105 120 120 120 120 125 Slowest Speed 190 | 150 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 23 6 61 37 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 734 | 49 104 25 252 126 178 Wait 39 | . . . . . 39 Move 632 | 35 100 25 239 122 111 Hop . | . . . . . . Pick Up 21 | 8 1 . 5 1 6 Fast Attach . | . . . . . . Attach 11 | 6 . . 3 . 2 Detach . | . . . . . . Swap 3 | . . . 1 . 2 Drop 7 | . . . 4 . 3 Fire 21 | . 3 . . 3 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Entered Mines 206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 208 | -10/Mines | Discovered new exit (range 5) 212 | -10/Mines | Entered Exiles 241 | -10/Exiles | Met 8R-AWN 262 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Met EX-BIN 325 | -10/Exiles | Aligned with FarCom system 326 | -10/Exiles | Given EX-Vault access code 354 | -10/Exiles | Opened EX-Vault 358 | -10/Exiles | Found Prototype Energy Cannon 362 | -10/Exiles | Found Prototype Ballistic Cannon 364 | -10/Exiles | Identified Firepult 402 | -10/Exiles | Warned to stay clear of 0b10 Research branches 433 | -10/Exiles | Met EX-DEC 492 | -10/Exiles | Discovered new exit (range 14) 511 | -10/Exiles | Left Exiles lab with Firepult 511 | -10/Exiles | Entered Mines 567 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 646 | -9/Mines | Discovered new exit (range 7) 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 904 | -8/Materials | Self-destructed Last Messages --------------- Aluminum Leg destroyed. Integration Channel disabled. S-10 Pest destroyed. Terminal disabled. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. G-47 Trooper destroyed. U-05 Engineer builds a Door. R-06 Scavenger inserts Flight Unit into recycling unit. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Critical hit (Burn: +37). K-01 Serf collects debris. R-06 Scavenger inserts Flight Unit into recycling unit. 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