Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 20:05:38 Player: Andz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1604) 1604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 4801 Bonus ------- Pacifist 200 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 143/350 System Corruption 1% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Battery Advanced Terrain Scan Processor Target Analyzer Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Particle Charger Hardlight Generator > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core High-capacity Battery Medium Matter Pod Advanced Terrain Scan Processor Target Analyzer Core Shielding Ion Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 58 | 6 1 2 10 23 5 11 Power 11 | 1 . 1 2 3 2 2 Engine 7 | 1 . 1 2 1 2 . Core 4 | . . . . 2 . 2 Reactor . | . . . . . . . Propulsion 12 | 2 . . 4 6 . . Treads . | . . . . . . . Leg 12 | 2 . . 4 6 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 . 7 1 4 Device 4 | . . . . 3 1 . Storage 5 | 1 . . . 3 . 1 Processor 3 | . 1 . . . . 2 Hackware 1 | . . . . 1 . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 20 | 2 . . 4 7 2 5 Energy Gun 3 | 1 . . . . 1 1 Energy Cannon 9 | . . . 3 4 . 2 Ballistic Gun 4 | 1 . . 1 2 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . . 1 6 1 15 Power 5 | . . . . 1 . 4 Propulsion 7 | . . . 1 4 . 2 Utility 4 | . . . . 1 . 3 Weapon 7 | . . . . . 1 6 Highest Loss Streak 7 | . . . 1 4 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 97 98 96 97 90 64 Engine 7 | . 14 14 11 4 6 3 Core 4 | . . . . 4 7 9 Leg 22 | . 28 28 41 34 21 1 Device 6 | . . . . 1 23 11 Storage 10 | . 14 14 11 16 7 7 Processor 2 | . 11 2 . . . 6 Protection 4 | . . 11 11 6 . . Energy Gun 4 | . 14 14 1 . 6 5 Energy Cannon 7 | . . . 9 13 14 3 Ballistic Gun 7 | . 14 14 10 13 . . Ballistic Cannon 2 | . . . . . . 6 Launcher 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 49 | 12 12 17 21 37 49 49 Greatest Support 52 | 20 20 20 45 52 47 27 Greatest Overweight (x) 14 | . . . . 2 1 14 Average Overweight (x) 1 | . . . . . . 9 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 9 Most Carried 10 | 6 8 8 8 10 10 10 Average Carried 8 | 4 6 7 7 8 9 7 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 6 8 8 8 10 10 2 Class Distribution -------------------- 30% | Mutant 22% | Tank 19% | Scavenger-Mutant 17% | Scavenger-Gunner 7% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Matter Collected 1319 | 235 . 145 295 390 59 195 Remotely . | . . . . . . . Salvage Created 1847 | . . . 854 707 110 176 Parts 110 | . . . 55 43 3 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 44 | . . . 19 16 2 7 Guns 12 | . . . 6 5 . 1 Cannons 27 | . . . 11 10 1 5 AOE 2 | . . . 1 . . 1 Classes Destroyed 8 | . . . 6 1 1 . Worker 3 | . . . 2 1 . . Mechanic 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 13 | . . . 5 4 . 4 Grunt 21 | . . . 11 8 . 2 Brawler 2 | . . . . 1 . 1 Sentry 7 | . . . 3 3 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . . . 4 5 1 4 Combat Bots Only 4 | . . . 3 4 1 4 Max Kills in Single Turn 2 | . . . 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Damage Taken 3304 | . . 16 582 758 175 1773 Core 888 | . . . 80 88 40 680 Absorbed by Shields 228 | . . . . 48 . 180 Redirected to Shielding 46 | . . . 17 5 . 24 Regen/Repaired (Parts) 112 | . . . 112 . . . Core Remaining (%) 91 | 100 . 100 80 84 . . Volleys Fired 144 | 1 . 1 54 39 7 42 Largest 3 | 2 . 2 2 3 3 3 Hottest 191 | 70 . 70 80 155 191 191 Shots Fired 304 | 2 . 2 108 93 20 79 Gun 117 | 2 . 2 57 33 6 17 Cannon 176 | . . . 51 60 14 51 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 112 | 1 . 1 54 33 3 20 Thermal 164 | 1 . 1 37 60 17 48 Explosive 11 | . . . . . . 11 Electromagnetic 17 | . . . 17 . . . Robot Hit Streak 12 | . . 2 12 7 8 6 Robot Miss Streak 4 | . . . 4 4 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 170 | . . 2 61 51 14 42 Core Hits 70 | . . . 30 25 1 14 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 2 1 1 3 Burn 2 | . . . 1 . . 1 Meltdown 2 | . . . . 1 1 . Blast 2 | . . . . . . 2 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4039 | . . 26 1316 1114 348 1235 Guns 839 | . . 26 390 200 77 146 Cannons 2881 | . . . 786 914 271 910 Explosions 319 | . . . 140 . . 179 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 919 | . . 14 364 200 43 298 Thermal 2615 | . . 12 626 914 305 758 Explosive 179 | . . . . . . 179 Electromagnetic 326 | . . . 326 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 . 4 1 1 Average Corruption 1 | . 1 1 . 4 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . 5 1 . 4 4 21 Message Errors 6 | . . . . 1 1 4 Matter Fused 12 | . 3 1 . 1 1 6 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 7 | . 1 . . . . 6 Data Loss (minor) 6 | . 1 . . . 2 3 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 50 | . . . 2 . 32 16 Projectiles 50 | . . . 2 . 32 16 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . 54 . . 2 Shots 2 | . . . 1 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 476 | 9 . 9 279 476 165 472 Average Temperature 128 | 6 . 6 57 216 78 145 Received Heat Transfer 780 | . . . 228 362 . 190 Effects 18 | . . . . 15 . 3 Shutdowns 7 | . . . . 5 . 2 Energy Bleed 1 | . . . . 1 . . Interference 5 | . . . . 5 . . Matter Decay 2 | . . . . 1 . 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 3 | . . . . 1 2 . Heat Transferred 4257 | . . 37 1038 1443 407 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Peak Influence 288 | . 49 33 288 281 198 . Initial 127 | . . 18 12 56 127 . Average 96 | . 19 32 127 82 149 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 89 | 100 100 100 82 89 100 . Level 1 10 | . . . 17 10 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 3 4 . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 2 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Distress Signals 8 | . 1 . 3 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . . 2 31 25 2 9 Peak Tracking Total 7 | . . 2 7 5 1 4 Tactical Retreats 5 | . . . 3 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Machines Accessed 14 | . 3 . 6 2 3 . Terminals 9 | . 3 . 4 1 1 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 9 . 19 4 5 . Successful 25 | . 5 . 16 2 2 . Failed 12 | . 4 . 3 2 3 . Catastrophic 4 | . 1 . 1 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 9 . 10 2 1 . Fabricators 3 | . . . . . 3 . Repair Stations 6 | . . . 5 . 1 . Recycling Units 6 | . . . 4 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 . 7 1 1 . Record 3 | . . . 3 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 5 | . . . 4 1 . . Process 1 | . . . 1 . . . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 5 2 2 . Full Trace Events 5 | . 3 . 2 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter 135 | . . . 135 . . . Retrieved Matter 199 | . . . 199 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 43 | . . . 43 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Turns Passed 5126 | 87 276 279 1299 1011 419 1755 Spaces Moved 1808 | 63 146 225 615 279 201 279 Core 207 | 9 . . . . . 198 Treads . | . . . . . . . Legs 1601 | 54 146 225 615 279 201 81 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 195 Average Speed 195 | 110 120 120 120 124 182 560 Slowest Speed 750 | 120 120 120 120 270 195 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 22 38 50 24 5 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 100 | . . . . . . 100 Terrain Destroyed 149 | . . . 6 9 1 133 Melee . | . . . . . . . Projectile 23 | . . . 3 9 1 10 AOE 126 | . . . 3 . . 123 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Total 3129 | 75 248 233 1067 866 238 402 Wait 1062 | . 95 . 378 499 20 70 Move 1802 | 62 145 224 614 278 200 279 Hop . | . . . . . . . Pick Up 39 | 6 5 3 4 17 4 . Fast Attach 19 | 6 . . 7 4 2 . Attach 21 | . 1 1 . 8 3 8 Detach . | . . . . . . . Swap 18 | . . 1 3 11 . 3 Drop 24 | . 2 3 7 10 2 . Fire 144 | 1 . 1 54 39 7 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 88 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 364 | -10/Materials | Entered Mines 366 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 455 | -10/Mines | Learned 2 Materials zone layouts 457 | -10/Mines | Discovered new exit (range 9) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Accompanied by 2 allies 643 | -9/Materials | Evolved 2 slots: Propulsion x2 648 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1067 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1095 | -9/Materials | Repaired Assault Rifle 1247 | -9/Materials | Build established: Scavenger-Mutant 1919 | -9/Materials | Discovered new exit (range 15) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2250 | -8/Materials | Build established: Scavenger-Tank 2761 | -8/Materials | Garrison activated, responded to threat 2892 | -8/Materials | Lost 4 parts (3n1u) 2931 | -8/Materials | Discovered new exit (range 8) 2953 | -8/Materials | Entered Factory 2953 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2954 | -7/Factory | Identified exit to Storage 3229 | -7/Factory | Build established: Scavenger-Gunner 3233 | -7/Factory | Discovered new exit (range 16) 3372 | -7/Factory | Entered Lower Caves 3746 | -7/Lower Caves | Build established: Tank 4306 | -7/Lower Caves | Spotted B-75 Beast 4386 | -7/Lower Caves | Lost 4 parts (2p1u1w) 4690 | -7/Lower Caves | Build established: Scavenger-Gunner 5067 | -7/Lower Caves | Core integrity fell below 50% 5106 | -7/Lower Caves | Core integrity fell below 20% 5124 | -7/Lower Caves | Lost 7 parts (2p1u4w) 5127 | -7/Lower Caves | Build established: Mutant 5127 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- The unstable cave ceiling collapses. Acquired 3 matter. Acquired 4 matter. System corrupted: Matter fused (-10). Lgt. Nuclear Core destroyed. Hvy. Rocket Launcher destroyed. B-75 Beast Imp. Cooling System blasted off. Gauss Cannon destroyed. Knocked back. Mic. Nuclear Core destroyed. Acquired 6 matter. B-75 Beast suffers critical hit (Burn). Destroyed Dynamic Insulation System. B-75 Beast heat damages Hvy. Machine Gun. Beam Rifle destroyed. Acquired 9 matter. Hvy. Particle Cannon destroyed. Imp. Heat Sink destroyed. Destroyed Hvy. Machine Gun. Ion Cannon destroyed. 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