Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 22:29:40 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1758) 1758 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7378 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 562 Cogmind --------- Core Integrity 886/1000 Matter 183/300 Energy 41/160 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Terrain Scan Processor Seismic Detector Experimental Targeting Computer Target Analyzer Improved Target Analyzer Advanced Shield Generator System Shield Improved Corruption Screen > --- WEAPON (2) ------- Tesla Rifle KE Penetrator > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Damper Plating Drone Bay Drone Bay > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Advanced Terrain Scan Processor Heavy Particle Gun Proton Missile Launcher Scythe [Rating: 87] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Surge Thruster Utility Damper Plating Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Damper Plating Weapon Bore Cannon Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . . 4 2 . . 2 . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . . 3 . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 59 | 6 8 . 6 3 11 1 12 . . 12 Power 7 | 1 1 . 1 . 2 . 1 . . 1 Engine 3 | 1 1 . 1 . . . . . . . Core 2 | . . . . . . . 1 . . 1 Reactor 2 | . . . . . 2 . . . . . Propulsion 13 | 2 2 . 2 1 3 . 1 . . 2 Treads 6 | . 2 . . . 2 . . . . 2 Leg . | . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . Hover 3 | . . . . 1 1 . 1 . . . Flight 1 | . . . 1 . . . . . . . Utility 20 | 1 2 . 2 1 3 . 5 . . 6 Device 9 | . 1 . 1 . 2 . 3 . . 2 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . . . . . 2 . . 3 Hackware 2 | . . . . 1 . . . . . 1 Protection 2 | . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 . 1 1 3 1 5 . . 3 Energy Gun 5 | . 2 . . . 1 . 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . . . . 1 Ballistic Cannon 4 | . . . . . 2 . 2 . . . Launcher 3 | . . . 1 . . . 1 . . 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . 2 Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 1 | . . . . . . . 1 . . . Parts Lost 26 | . 4 . 11 . 1 . 9 . . 1 Power 7 | . 1 . 3 . . . 2 . . 1 Propulsion 5 | . . . 3 . . . 2 . . . Utility 8 | . . . 3 . 1 . 4 . . . Weapon 6 | . 3 . 2 . . . 1 . . . Highest Loss Streak 9 | . 4 . 9 . 1 . 7 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 62 | . 95 85 57 48 62 61 52 40 40 67 Engine 3 | . 13 14 15 7 5 . . . . . Core 1 | . . . . . . . . 6 6 7 Reactor 7 | . . . . . 8 15 10 . . . Treads 9 | . 3 28 11 . 7 15 11 . . 9 Wheel 2 | . 24 . . . . . . . . . Hover 2 | . . . 3 13 7 . . 6 6 . Device 7 | . 13 14 5 . 2 7 9 6 6 13 Storage 1 | . 14 14 6 . . . . . . . Processor 2 | . . . . . . . . 13 13 19 Hackware 1 | . . . . 4 6 . . . . 4 Protection 4 | . . . 4 7 7 7 4 . . . Energy Gun 3 | . 2 14 10 14 9 . 1 . . 1 Ballistic Gun 2 | . 22 . . . . . . . . 4 Ballistic Cannon 5 | . . . . . 1 13 9 . . . Peak Build Rating 87 | 6 9 9 14 17 77 77 87 19 20 83 Average Rating 51 | 3 7 9 9 12 49 76 69 19 19 61 On Entrance 23 | . 6 9 9 6 17 77 75 19 19 20 Naked Turns 7 | . . . 7 . . . . . . . Heaviest Build 109 | 13 31 31 46 6 97 97 109 8 8 29 Greatest Support 140 | 26 40 40 40 15 140 140 140 9 9 140 Greatest Overweight (x) 6 | . 1 . 6 . . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Average Capacity 6 | 6 14 15 11 5 5 5 5 5 5 5 Most Carried 10 | 2 10 8 9 5 5 4 5 3 5 5 Average Carried 3 | . 6 8 7 4 2 3 4 3 3 1 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 5 3 4 4 3 3 5 1 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Matter Collected 1597 | 259 92 . 111 . 164 217 561 . 76 117 Remotely . | . . . . . . . . . . . Salvage Created 1627 | . 204 . 145 . . 203 789 . . 286 Parts 101 | . 12 . 17 . . 8 49 . . 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 36 | . 8 . 5 . . 3 16 . . 4 Melee 3 | . . . . . . 1 2 . . . Guns 18 | . 8 . 2 . . . 5 . . 3 Cannons 8 | . . . . . . 2 6 . . . AOE 7 | . . . 3 . . . 3 . . 1 Classes Destroyed 10 | . 3 . 3 . . 2 2 . . . Worker 4 | . . . . . . 2 2 . . . Builder 5 | . . . 1 . . . 4 . . . Watcher 4 | . 1 . . . . 2 . . . 1 Swarmer 10 | . 6 . . . . . 4 . . . Cutter 3 | . . . 3 . . . . . . . Grunt 10 | . 2 . . . . . 6 . . 2 Duelist 1 | . . . . . . . 1 . . . Sentry 5 | . . . 2 . . 2 1 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 6 | . . . . . . 1 3 . . 2 Best Kill Streak 8 | . 3 . 4 . . 1 8 . . 2 Combat Bots Only 4 | . 3 . 3 . . 1 4 . . 2 Max Kills in Single Turn 2 | . 1 . 2 . . 1 2 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . 1 Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Hostile Shots Fired 666 | . 75 . 52 . 1 103 338 9 9 79 Missed 226 | . 19 . 15 . . 26 132 6 2 26 Damage Taken 5448 | . 607 . 1082 . 37 573 2508 27 50 564 Core 1403 | . 213 . 484 . 37 25 497 22 11 114 Absorbed by Shields 196 | . . . . . . . . . . 196 Ignored by Resistances 479 | . . . . . . 159 320 . . . Regen/Repaired (Parts) 84 | . . . . . 22 13 49 . . . Core Remaining (%) 50 | 100 . 14 12 . . 91 . . 37 . Volleys Fired 200 | . 38 . 24 3 . 25 85 . . 25 Largest 2 | . 2 . 2 1 . 2 2 . . 2 Hottest 114 | . 65 . 60 5 . 114 114 . . 98 Shots Fired 299 | . 69 . 31 3 . 50 111 . . 35 Gun 182 | . 69 . 27 . . . 51 . . 35 Cannon 106 | . . . . . . 50 56 . . . Launcher 8 | . . . 4 . . . 4 . . . Special 3 | . . . . 3 . . . . . . Kinetic 194 | . 64 . . . . 50 56 . . 24 Thermal 65 | . . . 14 . . . 51 . . . Explosive 4 | . . . 4 . . . . . . . Electromagnetic 33 | . 5 . 13 . . . 4 . . 11 Robot Hit Streak 11 | . 8 . 6 9 . 11 11 . . 6 Robot Miss Streak 8 | . 7 . 3 . . 8 4 . . 6 Penetration Max 2 | . . . . . . . 2 . . 1 Secondary Targets 2 | . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 164 | . 30 . 20 3 . 28 59 . . 24 Core Hits 86 | . 12 . 15 . . 10 40 . . 9 Critical Kills 8 | . . . . . . 4 4 . . . Critical Parts Destroyed 18 | . . . . . . 4 12 . . 2 Critical Strikes 34 | . . . . . . 13 18 . . 3 Burn 1 | . . . . . . . 1 . . . Destroy 28 | . . . . . . 10 16 . . 2 Corrupt 1 | . . . . . . . . . . 1 Sever 4 | . . . . . . 3 1 . . . Melee Attacks 18 | . . . . . . 10 8 . . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . 10 8 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4358 | . 338 . 485 . . 773 1978 . . 784 Guns 2132 | . 338 . 246 . . . 844 . . 704 Cannons 1057 | . . . . . . 489 568 . . . Explosions 712 | . . . 225 . . . 407 . . 80 Melee 432 | . . . . . . 277 155 . . . Ramming 25 | . . . 14 . . 7 4 . . . Kinetic 1774 | . 259 . . . . 489 568 . . 458 Thermal 1158 | . . . 100 . . . 978 . . 80 Explosive 225 | . . . 225 . . . . . . . Electromagnetic 744 | . 79 . 146 . . . 273 . . 246 Impact . | . . . . . . . . . . . Slashing 432 | . . . . . . 277 155 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 4 Average Corruption 1 | . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . . . 6 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 122 | . . . 59 . . 14 49 . . . Projectiles . | . . . . . . . . . . . Explosions 108 | . . . 59 . . . 49 . . . Melee 14 | . . . . . . 14 . . . . Knockbacks 15 | . . . . . . 4 11 . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . 4 10 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 289 | . . . 207 . . . 82 . . . Shots 5 | . . . 4 . . . 1 . . . Rammed 3 | . . . 1 . . 1 1 . . . Targets Rammed 3 | . . . 1 . . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 357 | . 41 . 36 . 302 27 51 . . 357 Average Temperature 78 | . 20 . 15 . 151 7 18 . . 194 Received Heat Transfer 1101 | . 237 . 153 . . 150 507 12 12 30 Effects 3 | . . . . . 3 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . 3 . . . 9 . . . Heat Transferred 2235 | . . . 407 . . . 1778 . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Peak Influence 625 | . 266 . 259 124 43 625 424 . . 168 Initial 253 | . . . 31 115 43 . 253 . . 116 Average 197 | . 130 . 94 117 15 367 293 . . 91 Maximum Alert Level 2 | . 1 . 1 . . 2 2 . . . Low Security (%) 56 | 100 74 . 83 100 100 19 15 . . 100 Level 1 23 | . 25 . 16 . . 30 53 . . . Level 2 20 | . . . . . . 50 31 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 3 . . 5 3 . . 3 Investigation 2 | . . . 1 . . . 1 . . . Extermination 5 | . . . . . . 2 2 . . 1 Reinforcement 7 | . . . 2 . . 3 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Distress Signals 10 | . 1 . 3 . . 3 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 16 . 17 1 1 17 21 3 1 7 Peak Tracking Total 8 | . 3 . 7 . 1 5 8 3 1 2 Tactical Retreats 12 | . 3 . 4 . . 2 1 1 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Machines Disabled 20 | . 1 . 2 . . 10 7 . . . Max in Single Turn 3 | . 1 . 1 . . 1 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Machines Accessed 11 | . 3 . 3 1 . 3 1 . . . Terminals 8 | . 3 . 2 1 . 1 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 7 . 8 6 . 7 1 . . . Successful 18 | . 3 . 6 4 . 4 1 . . . Failed 11 | . 4 . 2 2 . 3 . . . . Catastrophic 2 | . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 1 . 1 5 . 3 . . . . Terminals 24 | . 7 . 7 6 . 3 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . . . 1 . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 3 . 4 2 . 2 1 . . . Record 4 | . 2 . . . . 1 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . 1 . 1 . . . . Terminal Index 2 | . . . 1 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 2 . 1 . . . . Terminals 3 | . . . 1 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . 2 1 . 2 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Total Allies 22 | . . . 1 1 20 . . . . . Largest Group 21 | . . . 1 1 21 21 3 . . . Highest-Rated Group 535 | . . . 10 21 535 534 78 . . . Highest-Rated Ally 35 | . . . 10 21 35 35 27 . . . Total Orders 2 | . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 153 | . . . . . 37 116 . . . . Total Damage 3429 | . . . . . 622 2807 . . . . Kills 28 | . . . . . 2 26 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Turns Passed 5894 | 77 575 44 381 143 1128 1452 1266 136 119 573 Spaces Moved 3826 | 82 390 28 272 207 577 792 695 226 195 362 Core 70 | 25 . . 16 . . . 29 . . . Treads 2088 | . 44 28 123 . 356 792 507 . . 238 Legs . | . . . . . . . . . . . Wheels 403 | 57 346 . . . . . . . . . Hover 1238 | . . . 106 207 221 . 159 226 195 124 Flight 27 | . . . 27 . . . . . . . Fastest Speed 35 | 50 90 160 35 61 48 160 50 60 60 60 Average Speed 119 | 77 109 160 113 63 117 160 135 60 60 129 Slowest Speed 350 | 90 160 160 350 80 160 160 250 60 60 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 46 1 22 5 96 23 11 44 24 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug 8 | . . . . . . . 8 . . . Terrain Destroyed 92 | . . . 27 . . 12 46 . . 7 Melee 1 | . . . . . . . 1 . . . Projectile 31 | . . . . . . 12 17 . . 2 AOE 60 | . . . 27 . . . 28 . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Fac Total 4820 | 95 476 27 316 219 1027 912 891 225 196 436 Wait 616 | . 29 . 1 . 416 79 79 . . 12 Move 3817 | 81 389 27 271 207 576 791 694 225 194 362 Hop . | . . . . . . . . . . . Pick Up 68 | 8 11 . 7 3 11 2 9 . 2 15 Fast Attach . | . . . . . . . . . . . Attach 43 | 6 4 . 6 3 5 . 7 . . 12 Detach 1 | . . . 1 . . . . . . . Swap 16 | . 4 . . . 6 1 5 . . . Drop 35 | . 1 . 5 3 11 2 3 . . 10 Fire 200 | . 38 . 24 3 . 25 85 . . 25 Melee 18 | . . . . . . 10 8 . . . Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . 2 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 537 | -10/Materials | Core integrity fell below 50% 555 | -10/Materials | Core integrity fell below 20% 591 | -10/Materials | Lost 4 parts (1p3w) 628 | -10/Materials | Discovered new exit (range 10) 653 | -10/Materials | Entered Subcaves 657 | -10/Subcaves | Discovered new exit (range 10) 672 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 697 | -10/Subcaves | Entered Materials 697 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 951 | -8/Materials | Core integrity fell below 50% 1009 | -8/Materials | Core integrity fell below 20% 1011 | -8/Materials | Lost 9 parts (2p3n2u2w) 1055 | -8/Materials | Discovered new exit (range 16) 1078 | -8/Materials | Entered Factory 1078 | -7/Factory | Evolved 2 slots: Propulsion x2 1221 | -7/Factory | Sucked down chute 1221 | -7/Factory | Entered Waste 1222 | -7/Waste | Joined by Warlord forces that had cleared the area 1231 | -7/Waste | 1 allies followed down the chute 1771 | -7/Waste | A Compactor rumbled back to life 1821 | -7/Waste | A Compactor rumbled back to life 1821 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1821 | -7/Waste | Spotted C-40 Crusher 1824 | -7/Waste | Allies destroyed C-40 Crusher 1834 | -7/Waste | Found Damper Plating 1963 | -7/Waste | Discovered new exit (range 16) 2115 | -7/Waste | Build established: Scavenger-Mutant 2349 | -7/Waste | Entered Factory 2349 | -7/Factory | Accompanied by 21 allies 2728 | -7/Factory | Lost 3 allies 2910 | -7/Factory | Lost 4 allies 3167 | -7/Factory | Lost 4 allies 3410 | -7/Factory | Discovered new exit (range 16) 3801 | -7/Factory | Entered another Factory area 3801 | -6/Factory | Accompanied by 3 allies 3801 | -6/Factory | Evolved 2 slots: Utility x2 4912 | -6/Factory | Lost 7 parts (2p2n3u) 4932 | -6/Factory | Core integrity fell below 50% 5064 | -6/Factory | Discovered new exit (range 5) 5067 | -6/Factory | Entered Lower Caves 5146 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5158 | -6/Lower Caves | Build established: Mutant 5193 | -6/Lower Caves | Discovered new exit (range 15) 5203 | -6/Lower Caves | Entered another Lower Caves area 5284 | -6/Lower Caves | Discovered new exit (range 7) 5322 | -6/Lower Caves | Entered Factory 5322 | -5/Factory | Evolved 2 slots: Utility x2 5364 | -5/Factory | Found Prototype Processor 5365 | -5/Factory | Identified Exp. Targeting Computer 5895 | -5/Factory | Self-destructed Last Messages --------------- 05860_ Slug penetrates Wall. 05864_ Penetrated by Slug. 05865_ ALERT: Cargo convoy en route, clear transfer corridor. 05866_ Slug penetrates Wall. 05867_ IW13U#HA> TTTSVBUMMFQLW6EKL 05871_ U-05 Engineer builds a Wall. 05874_ Slug penetrates Wall. 05882_ Wall collapses. 05882_ Slug penetrates Wall. 05883_ Assembly Bed disabled. 05888_ Penetrated by Slug. 05889_ U-05 Engineer builds a Door. 05892_ Slug penetrates H-66 Slayer. 05892_ A-15 Conveyor suffers critical hit (Destroy). 05892_ Destroyed Med. Treads. 05892_ H-66 Slayer misfires. 05892_ Slug penetrates Wall. 05893_ A-15 Conveyor calls for reinforcements. 05893_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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"""????????????????? | | """" ## ##????"""????????????????? | | """???# #??????? ????????????????? | | ?????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 71 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSubatomicGenerator Manual? 0 Play Time 00:49:39 Cumulative 190.0 hours Start 2024.08.09 @ 09:53:33 End 2025.03.24 @ 22:29:40 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 49 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a1422c7-5a13-4985-a6ab-c6ffd6b2ea39