Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 18:33:07 Player: Juju Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (224) 1120 Value Destroyed (6449) 6449 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2634) 2634 TOTAL SCORE: 12563 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1434 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Warm (131) Movement Treading (151) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Advanced Heat Sink Compact Matter Pod (139) Recoil Stabilizer Hacking Suite Authchip [R/Combat] Relay Coupler [Hunter] (18) Improved EM Shotgun Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Advanced Heat Sink Compact Matter Pod Recoil Stabilizer Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Hunter] Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 114 | 9 11 1 22 23 13 35 Power 11 | 1 . . 3 . 1 6 Engine 10 | 1 . . 3 . 1 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 30 | 4 3 . 7 5 2 9 Treads 14 | . . . 5 1 . 8 Leg 8 | 2 . . . 4 2 . Wheel 8 | 2 3 . 2 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 . 7 5 3 10 Device 8 | . . . 2 3 . 3 Storage 4 | 1 1 . 1 1 . . Processor 2 | . . . 1 . . 1 Hackware 4 | . . . . 1 1 2 Protection 11 | . 2 . 3 . 2 4 Artifact . | . . . . . . . Weapon 44 | 3 5 1 5 13 7 10 Energy Gun 14 | 2 . 1 . 3 1 7 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 13 | 1 1 . 3 5 3 . Ballistic Cannon 5 | . 1 . . . 3 1 Launcher 7 | . . . 2 5 . . Special Weapon 3 | . 1 . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . 2 Parts Lost 27 | . 2 . 3 5 5 12 Power 5 | . . . 2 . 1 2 Propulsion 7 | . 1 . . . 2 4 Utility 8 | . . . 1 2 1 4 Weapon 7 | . 1 . . 3 1 2 Highest Loss Streak 3 | . 2 . 1 2 2 3 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 7 9 12 14 14 14 Power . | . 1 1 . . . . Propulsion 3 | . 2 5 5 4 1 2 Utility 5 | . 1 1 3 4 6 6 Weapon 3 | 1 2 2 3 4 5 3 Tool/Special . | . . . . . . . Unused Backups 29 | . 5 1 3 7 4 9 Power 4 | . 1 . . . . 3 Propulsion 8 | . 3 . 1 2 1 1 Utility 11 | . . 1 . 3 2 5 Weapon 5 | . 1 . 2 2 . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 96 99 98 99 99 97 Engine 9 | . 14 14 10 9 9 7 Treads 18 | . . . 15 21 . 32 Leg 9 | . . . . 14 35 1 Wheel 5 | . 25 28 17 . . . Device 2 | . . . 3 5 . 1 Storage 9 | . 14 14 11 9 9 9 Processor 2 | . . . 5 9 . 1 Hackware 4 | . . . . 1 11 5 Protection 8 | . 13 14 11 2 6 8 Energy Gun 2 | . 5 9 1 3 . 3 Energy Cannon 1 | . 12 4 . . . . Ballistic Gun 10 | . 4 . 16 19 20 3 Ballistic Cannon 6 | . 5 14 . . 1 12 Launcher 4 | . . . 2 3 4 6 Peak Build Rating 42 | 6 10 11 23 40 42 41 Average Rating 30 | 3 7 10 17 30 38 36 On Entrance 17 | . 6 10 11 19 39 36 Avg Prop Armor Cover (%) 6 | . . . . 6 4 . Naked Turns . | . . . . . . . Heaviest Build 58 | 13 24 24 36 49 51 58 Greatest Support 88 | 26 26 24 60 80 72 88 Greatest Overweight (x) 4 | 4 1 . . 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 14 | 7 9 10 13 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 Average Carried 13 | 2 8 9 12 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 2 10 10 15 15 15 13 Class Distribution -------------------- 44% | Tank 21% | Mutant 13% | Gunner 5% | Scavenger-Mutant 4% | Hacker-Gunner 4% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 7574 | 169 236 200 749 1818 1161 3241 Remotely . | . . . . . . . Salvage Created 7319 | . 285 224 823 1864 1371 2752 Parts 474 | . 24 22 53 105 78 192 Haulers Intercepted 13 | . 2 . 3 4 . 4 Recyclers Shooed 6 | . . 1 1 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 134 | . 7 6 14 23 35 49 Melee 2 | . . . . 1 . 1 Guns 77 | . 7 1 10 22 35 2 Cannons 35 | . . 5 1 . . 29 AOE 19 | . . . 3 . . 16 Classes Destroyed 16 | . 4 2 3 3 2 2 Worker 19 | . . . . 5 . 14 Builder 25 | . . . 4 6 . 15 Tunneler 4 | . . 1 . . . 3 Hauler 13 | . 2 . 3 4 . 4 Recycler 14 | . . 1 1 2 . 10 Mechanic 1 | . . . . . . 1 Operator 2 | . . . 1 . . 1 Watcher 12 | . 2 . 2 3 . 5 Swarmer 32 | . 6 4 3 . 13 6 Grunt 59 | . 1 2 5 16 14 21 Brawler 5 | . . . . 1 . 4 Duelist 7 | . . . . . 1 6 Protector 3 | . . . . . . 3 Sentry 24 | . . . 6 5 4 9 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Best Kill Streak 13 | . 7 2 5 9 6 13 Combat Bots Only 7 | . 7 2 4 5 6 7 Max Kills in Single Turn 5 | . 1 1 4 2 2 5 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 2 . . 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 598 | . 41 36 88 72 123 238 Missed 159 | . 9 9 29 20 29 63 Hits 439 | . 32 27 59 52 94 175 Melee 25 | . . . . . 1 24 Projectile 414 | . 32 27 59 52 93 151 Critical Strikes 17 | . . . 1 5 3 8 Part Disruptions 2 | . . . . . 2 . Damage Taken 6705 | . 260 225 723 762 1235 3500 Core 752 | . 71 36 91 58 133 363 Absorbed by Shields 75 | . . . . 64 11 . Redirected to Shielding 11 | . 2 . 9 . . . Regen/Repaired (Parts) 155 | . . . . 23 . 132 Core Remaining (%) 78 | 100 . 57 77 . . . Volleys Fired 505 | 1 48 23 62 95 92 184 Largest 3 | 2 2 2 2 3 3 3 Hottest 159 | 80 120 95 125 159 117 125 Shots Fired 1176 | 2 95 42 124 276 250 387 Gun 812 | 2 62 8 113 276 244 107 Cannon 309 | . 32 34 1 . . 242 Launcher 45 | . . . 10 . 6 29 Special 10 | . 1 . . . . 9 Kinetic 935 | . 39 23 112 240 244 277 Thermal 145 | 1 44 19 2 36 . 43 Explosive 45 | . . . 10 . 6 29 Electromagnetic 42 | 1 12 . . . . 29 Robot Hit Streak 14 | 1 7 3 10 14 13 9 Robot Miss Streak 9 | 1 5 8 9 4 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 19 | . . . 3 5 10 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 681 | 1 49 17 74 179 150 211 Core Hits 325 | . 14 8 39 70 59 135 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 5 | . . . . 2 3 . Critical Strikes 29 | . 1 1 1 2 4 20 Burn 2 | . . . . . . 2 Destroy 7 | . . . 1 2 4 . Blast 19 | . . 1 . . . 18 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16080 | 13 573 304 1592 3094 2708 7796 Guns 8394 | 13 334 62 1151 3089 2708 1037 Cannons 4347 | . 239 242 17 . . 3849 Explosions 3321 | . . . 424 . . 2897 Melee . | . . . . . . . Ramming 18 | . . . . 5 . 13 Kinetic 11151 | . 201 172 1138 2736 2708 4196 Thermal 1335 | . 301 132 30 353 . 519 Explosive 3210 | . . . 424 . . 2786 Electromagnetic 366 | 13 71 . . . . 282 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 3 3 . 3 6 6 Average Corruption 3 | . 1 3 . 2 4 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 132 | . 5 8 . 21 37 61 Message Errors 16 | . 1 . . 2 2 11 Matter Fused 39 | . . 3 . 7 16 13 Heat Flow Errors 9 | . . 1 . 2 2 4 Energy Discharges 14 | . . . . 4 4 6 Parts Rejected 2 | . . 1 . . . 1 Parts Fused 4 | . . . . . 1 3 Data Loss (minor) 25 | . 3 . . 2 7 13 Data Loss (major) 13 | . . 1 . 2 4 6 Misfires 4 | . . 1 . 1 . 2 Alerts 1 | . 1 . . . . . Weapon Failures 5 | . . 1 . 1 1 2 Overload Shots . | . . . . . . . Overflow Damage 95 | . 6 . . . . 89 Projectiles 53 | . 6 . . . . 47 Explosions 42 | . . . . . . 42 Melee . | . . . . . . . Knockbacks 39 | . 2 2 . . . 35 Impact . | . . . . . . . Kinetic 36 | . 2 2 . . . 32 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 307 | . . . . . 16 291 Shots 7 | . . . . . 1 6 Rammed 3 | . . . . 1 . 2 Targets Rammed 5 | . . . . 2 . 3 Kicked . | . . . . . . . Crushed 2 | . . . . 1 . 1 Highest Temperature 647 | 12 207 234 135 647 275 557 Average Temperature 93 | 9 49 78 22 108 89 117 Received Heat Transfer 2189 | . 18 12 219 389 381 1170 Effects 25 | . . . . 15 . 10 Shutdowns 4 | . . . . 2 . 2 Energy Bleed 4 | . . . . 2 . 2 Interference 6 | . . . . 4 . 2 Matter Decay 2 | . . . . 1 . 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 3 | . . . . 1 . 2 Damage (major) 4 | . . . . 4 . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . 2 . . 2 . 2 Heat Transferred 3075 | . 657 296 74 814 . 1234 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 5 | . . . 1 1 4 5 Low Security (%) 30 | 100 100 100 93 44 1 . Level 1 20 | . . . 6 55 10 21 Level 2 15 | . . . . . 18 28 Level 3 14 | . . . . . 52 10 Level 4 17 | . . . . . 17 33 Level 5 . | . . . . . . . High Security 2 | . . . . . . 5 Max Security . | . . . . . . . Peak Influence 1741 | . 100 113 220 341 1290 1741 Initial 628 | . . . 39 63 177 628 Average 579 | . 23 58 114 204 842 894 Influence Increases 4898 | . 188 243 488 738 1163 2078 Destroy 0b10 Robot/C 2620 | . 140 120 280 460 700 920 Destroy 0b10 Robot/NC 465 | . 20 10 55 100 5 275 Destroy Leader 530 | . 28 20 100 134 20 228 Successful Hack 56 | . . 7 5 8 22 14 Disable Machine 195 | . . 30 . 15 . 150 Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 537 | . . 11 48 6 116 356 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 180 | . . 45 . 15 . 120 Influence Decreases 3187 | . 188 140 441 615 146 1657 Entered New Map 909 | . . . 64 87 96 662 Time Decay 1838 | . 168 140 347 478 . 705 Lost Part 270 | . 20 . 30 50 50 120 Lost Ally 20 | . . . . . . 20 Purge Threat 150 | . . . . . . 150 Squads Dispatched 19 | . . . 2 3 . 14 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 7 | . . . 1 1 . 5 Assault 8 | . . . . . . 8 Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 4 | . . . 1 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 205 | . 14 9 22 33 35 92 Peak Tracking Total 13 | . 3 3 5 9 6 13 Tactical Retreats 10 | . . 1 . 1 . 8 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 13 | . 2 . . 2 8 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 18 | . . 2 . 1 5 10 Max in Single Turn 2 | . . 1 . 1 1 2 Garrison Relay 3 | . . . . . 3 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 22 | . 3 1 3 5 3 7 Terminals 13 | . 3 1 . 3 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units 3 | . . . 1 . . 2 Scanalyzers 3 | . . . 2 . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 65 | . 7 2 11 11 7 27 Successful 39 | . 1 2 11 5 2 18 Failed 26 | . 6 . . 6 5 9 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 31 | . 7 2 . 8 7 7 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 2 . 6 Recycling Units 8 | . . . 1 . . 7 Scanalyzers 17 | . . . 10 . . 7 Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . 1 2 . 2 2 4 Record 4 | . . 2 . . . 2 Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Security Status 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . 2 . 5 Scan Component 4 | . . . . 1 . 3 Repair 3 | . . . . 1 . 2 Recycling Unit Hacks 4 | . . . 1 . . 3 Report Inventory 2 | . . . 1 . . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 16 | . . . 10 . . 6 Insert Component 8 | . . . 5 . . 3 Analyze 8 | . . . 5 . . 3 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 . 2 3 2 4 Full Trace Events 4 | . 1 . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 4 . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . . 1 . 2 Time 120 | . . . . 50 . 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 167 | . . . . . . 167 Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed 8 | . . . 5 . . 3 Part Schematics Acquired 7 | . . . 4 . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 7 | . . . . . . 7 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 purge_threat 1 | . . . . . . 1 formatsys_low 3 | . . . . . . 3 Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 44 | . . . . . . 44 Highest-Rated Ally 26 | . . . . . . 26 Total Orders 4 | . . . . . . 4 FOLLOW 1 | . . . . . . 1 DROP 1 | . . . . . . 1 PICKUP 1 | . . . . . . 1 COLLECT 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 1910 | . . . 679 1216 14 1 Sensors 264 | . . . 264 . . . Terrain 1 | . . . . . . 1 T.N.C. 1645 | . . . 415 1216 14 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 7823 | 57 673 313 815 1234 1461 3270 Spaces Moved 4384 | 40 544 268 445 609 957 1521 Core 19 | 19 . . . . . . Treads 1924 | . . . 180 324 . 1420 Legs 1343 | . . . . 285 957 101 Wheels 1098 | 21 544 268 265 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 93 120 120 120 Average Speed 127 | 88 90 90 120 141 120 148 Slowest Speed 260 | 250 100 90 160 260 190 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 87 39 39 55 82 63 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 612 | . . 11 52 . 145 404 Melee . | . . . . . . . Projectile 122 | . . . . . . 122 AOE 490 | . . 11 52 . 145 282 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 5849 | 60 640 298 643 867 1161 2180 Wait 560 | . . 2 73 76 54 355 Move 4379 | 39 543 267 444 609 956 1521 Hop . | . . . . . . . Pick Up 114 | 8 20 2 20 26 15 23 Fast Attach 31 | 2 2 1 1 7 1 17 Attach 45 | 7 4 1 6 8 6 13 Detach 3 | 1 1 . . . . 1 Swap 102 | . 8 . 23 18 16 37 Drop 93 | 2 14 2 14 26 9 26 Fire 505 | 1 48 23 62 95 92 184 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . . 2 . 3 Escape Stasis 12 | . . . . . 12 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Destroyed 7 combat bots 235 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 3) 721 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered Mines 1032 | -10/Mines | Discovered new exit (range 7) 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1045 | -9/Materials | Identified exit to Storage 1767 | -9/Materials | Build established: Scavenger-Mutant 1776 | -9/Materials | Discovered new exit (range 16) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2160 | -8/Materials | Build established: Scavenger-Tank 2382 | -8/Materials | Discovered new exit (range 16) 2552 | -8/Materials | Build established: Scavenger-Skirmisher 2766 | -8/Materials | Repaired Adv. Heat Sink 2788 | -8/Materials | Discovered new exit (range 13) 2882 | -8/Materials | Build established: Gunner 3005 | -8/Materials | Garrison activated, responded to threat 3093 | -8/Materials | Identified exit to Garrison 3093 | -8/Materials | Entered Garrison 3153 | -8/Garrison | Triggered checkpoint 3259 | -8/Garrison | Triggered checkpoint 3318 | -8/Garrison | Discovered new exit (range 12) 3351 | -8/Garrison | Triggered checkpoint 3379 | -8/Garrison | Garrison Relay disabled 3411 | -8/Garrison | Build established: Hacker-Gunner 3523 | -8/Garrison | Triggered checkpoint 3604 | -8/Garrison | Discovered new exit (range 9) 3641 | -8/Garrison | Triggered checkpoint 3675 | -8/Garrison | Garrison Relay disabled 3684 | -8/Garrison | Learned Materials security intel 3813 | -8/Garrison | Triggered checkpoint 3841 | -8/Garrison | Garrison Relay disabled 3848 | -8/Garrison | Build established: Tank 3875 | -8/Garrison | Discovered new exit (range 15) 4396 | -8/Garrison | Installed Relay Interface Framework 4432 | -8/Garrison | Phase Generator disabled 4554 | -8/Garrison | Entered Materials 5520 | -8/Materials | Repaired Imp. Ion Engine 5723 | -8/Materials | Repaired Hrd. Medium Armor Plating 5772 | -8/Materials | Core integrity fell below 50% 6100 | -8/Materials | Discovered new exit (range 13) 6154 | -8/Materials | First assault squad dispatched 6224 | -8/Materials | Destroyed 7 combat bots 6487 | -8/Materials | Garrison activated, responded to threat 6550 | -8/Materials | Discovered new exit (range 16) 7034 | -8/Materials | Core integrity fell below 20% 7502 | -8/Materials | Build established: Gunner 7653 | -8/Materials | High security lockdown imminent 7733 | -8/Materials | High security lockdown engaged 7800 | -8/Materials | Discovered new exit (range 10) 7824 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07765_ Acquired 9 matter. 07773_ Acquired 5 matter. 07800_ EXIT=FOUND 07818_ C-45 Heavy ARC bursts open, deploying its payload. 07818_ G-50 Soldier unfolds itself. 07818_ B-36 Bruiser unfolds itself. 07818_ L-31 Rogue unfolds itself. 07818_ G-47 Trooper unfolds itself. 07818_ M-28 Smith unfolds itself. 07819_ Gauss Cannon destroyed. 07820_ C-45 Heavy ARC bursts open, deploying its payload. 07820_ G-50 Soldier unfolds itself. 07820_ G-47 Trooper unfolds itself. 07820_ I-25 Savior unfolds itself. 07822_ System corrupted: Heat flow error (+157). 07822_ M-28 Smith repairs G-50 Soldier. 07822_ Lgt. Armor Plating destroyed. 07822_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | # # "! = #????????????????????????? | | # # " = *###???????????????????###### | | # "% "!*""###?????????????????????# | | # " % ! *#???????????????????????# | | # " %% !! #???? ?????????????????# | | ?#"#"""""#=#= #??"" "?????????????????# | | ?# ##% # """ ""????????????????# "" | | #" ## + """ ""????????????????# """ | | " ## # ?????????????# """ | | #" ## "##?#########????????????# """ | | #" # ! "#??????????????????????# "" | | ## + " #??????????????????????###### | | ?" # " #???????????????????????????? | | # #"%" #???????????????????????????? | | ?" ##" "#???????????##########??????? | | ############ ##???????????# #??????? | | ???????????# ##???????????# #??????? | | ???????????#% ##???????????# [ #??????? | | ??????????## =##???????????# #??????? | | ??????????# #???????????# #??????? | | ??????????# [!#???????????# #??????? | | ?????????## #####???????# #??????? | | ?????????#" #???????# [ #?##???? | | ?????????### ##### #???????# #?# ???? | | ??????????## #???# #####+######+###########? | | ??????????##+##### @m gg #? | | ??????????# !# lg% g % i % ! #? | | ??????????# "S # b g C % =%* #? | | ??????????# """ + g# ###########% #? | | ??????????# "" # # #??#[ # #? | | ??????????# # #==!! #??# """ # #? | | ??????????# !# #==!! #??# """ / ## | | ??????????######## ########??# """^# | | ?????????????????# #?????????# """ # | | ?????????????????# #?????????#! # | | ?????????????????# #?????????#########+### | | ?????????????????# #????????????# !! | | ?????????????????#Y #????????????# ! [ | | ?????????#########Y #????????????# | | ??????# #????????????# | | ??????# < #????????????#"" * | | ??????# #????????????#"Y | | ??????# #############????????????#"" | | ??????????????????????????????????# | | ??????????????????????????????????#### # # | | ?????????????????????????????????????# # | | ????????????????????????????????????# """ | | ????????????????????????????????????# """ | | ????????????????????????????????????# """" | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Utility Shielding | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 54% | -8/Materials Imp. Ion Engine | 1% | -8/Materials Hrd. Medium Armor Plating | 73% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick My Bad Challenges ------------ None Game ------ Seed PlatingRainbowBefriender Manual? 0 Play Time 01:53:36 Cumulative 17.0 hours Start 2026.08.02 @ 12:47:35 End 2026.08.02 @ 18:33:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588e4405-5132-4117-a747-674984476452