Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 19:34:06 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (162) 810 Value Destroyed (5842) 5842 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2290) 2290 TOTAL SCORE: 13682 Bonus ------- High Alert Combat Kills 975 Follower Combat Kills 798 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -183 Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (192) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Active Sensor Suite Precision Energy Filter Powered Armor > --- WEAPON (3) ------- Improved Heavy Laser Cooled Phase Gun Cooled Plasma Cannon > --- INVENTORY (20) --- Light Nuclear Core Titanium Leg Particle Accelerator Transmission Jammer Improved Light Armor Plating Damper Plating Relay Coupler [Behemoth] (13) Precision Beam Rifle Precision Beam Rifle Heavy Wave Gun Cooled Plasma Cannon Rocket Array Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Active Sensor Suite Precision Energy Filter Powered Armor > --- WEAPON ----------- Improved Heavy Laser Cooled Phase Gun Cooled Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Particle Accelerator Transmission Jammer Improved Light Armor Plating Damper Plating Relay Coupler [Behemoth] Precision Beam Rifle Precision Beam Rifle Heavy Wave Gun Cooled Plasma Cannon Rocket Array Improved Datajack [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 . . 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 159 | 7 12 . 1 4 47 8 36 20 4 19 1 Power 10 | 1 1 . . 1 2 1 1 3 . . . Engine 5 | 1 1 . . 1 1 1 . . . . . Core 5 | . . . . . 1 . 1 3 . . . Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 6 . . . 13 5 12 5 . 3 . Treads . | . . . . . . . . . . . . Leg 46 | 2 6 . . . 13 5 12 5 . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 2 2 . 1 . 13 1 14 7 2 10 1 Device 24 | 1 1 . . . 7 1 5 2 1 5 1 Storage 4 | 1 1 . 1 . . . 1 . . . . Processor 2 | . . . . . . . . 1 . 1 . Hackware 2 | . . . . . . . 2 . . . . Protection 21 | . . . . . 6 . 6 4 1 4 . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 3 . . 3 19 1 9 5 2 6 . Energy Gun 22 | 2 1 . . 1 8 . 3 3 1 3 . Energy Cannon 5 | . 1 . . . 2 . . . . 2 . Ballistic Gun 13 | . 1 . . 1 6 1 2 1 . 1 . Ballistic Cannon 2 | . . . . . . . 1 1 . . . Launcher 6 | . . . . 1 3 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . Unidentified Prototypes 16 | . . . . . 5 . . . 2 8 1 Parts Lost 11 | . 2 . . 1 2 . 4 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . 2 . . . . Utility 5 | . . . . . 1 . 2 2 . . . Weapon 3 | . 1 . . 1 1 . . . . . . Highest Loss Streak 2 | . 1 . . 1 1 . 2 1 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 96 100 99 99 99 99 85 Engine 5 | . 14 14 14 14 8 7 1 . . . . Core 3 | . . . . . . 1 7 6 7 7 6 Leg 32 | . 27 28 28 28 36 36 36 29 30 29 26 Device 12 | . 14 14 14 14 14 9 13 6 7 10 18 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 6 Processor 1 | . . . . . . . . 7 7 7 . Hackware 1 | . . . . . . . 3 7 6 . . Protection 7 | . . . . . 9 18 9 6 7 11 6 Energy Gun 8 | . 8 . . 11 8 9 8 10 6 8 13 Energy Cannon 2 | . 7 14 14 2 1 . . . . 3 6 Ballistic Gun 8 | . 12 14 14 12 7 9 8 6 7 6 . Ballistic Cannon 1 | . . . . . . . . 3 7 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 14 32 32 32 34 48 46 57 68 70 82 86 Greatest Support 72 | 20 20 20 20 20 72 72 60 62 60 62 62 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 6 11 15 15 15 15 15 17 20 20 20 20 Most Carried 20 | 6 13 13 14 15 15 15 20 20 20 20 19 Average Carried 15 | 4 9 13 13 14 14 14 15 19 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 13 13 14 15 15 15 18 20 19 19 16 Class Distribution -------------------- 43% | Scavenger-Mutant 28% | Mutant 18% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Matter Collected 3226 | 254 165 . . 89 906 375 853 263 53 268 . Remotely . | . . . . . . . . . . . . Salvage Created 6348 | 21 629 . . 145 1838 865 2254 333 . 263 . Parts 355 | 3 41 . . 10 97 41 118 24 . 21 . Haulers Intercepted 10 | . 2 . . . 4 . 4 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Combat Hostiles Destroyed 136 | . 14 . . 5 41 18 42 11 . 5 . Guns 105 | . 7 . . . 30 18 39 7 . 4 . Cannons 10 | . 5 . . 2 3 . . . . . . AOE 18 | . 1 . . 3 7 . 3 4 . . . Classes Destroyed 17 | 1 5 . . 2 2 3 1 1 . 2 . Worker 6 | . 1 . . . 2 . . 2 . 1 . Builder 3 | . . . . 1 . . 1 . . 1 . Tunneler 1 | 1 . . . . . . . . . . . Hauler 10 | . 2 . . . 4 . 4 . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 4 | . 1 . . . 1 . 2 . . . . Swarmer 34 | . 5 . . 3 11 . 7 8 . . . Cutter 2 | . . . . . . 2 . . . . . Grunt 63 | . 9 . . . 21 10 22 . . 1 . Brawler 2 | . . . . . . 2 . . . . . Duelist 3 | . . . . . . 2 1 . . . . Sentry 24 | . . . . 2 8 2 11 1 . . . Specialist 1 | . . . . . . . . . . 1 . Hunter 3 | . . . . . 1 . 1 . . 1 . Programmer 2 | . . . . . . . . 2 . . . Heavy 2 | . . . . . . . . . . 2 . Best Kill Streak 10 | 1 4 . . 5 10 5 9 6 . 3 . Combat Bots Only 10 | . 4 . . 5 10 5 5 4 . 3 . Max Kills in Single Turn 5 | 1 2 . . 3 3 1 2 5 . 2 . Gunslinging 1 | . . . . . 1 . 1 . . . . Exploded 4 | . 1 . . 3 3 . 2 4 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Damage Taken 5369 | . 616 . . 155 1536 626 1543 394 . 471 28 Core 729 | . 122 . . 67 178 35 258 20 . 49 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . . . 61 . 63 . . . . Core Remaining (%) 57 | 100 . . . 24 . . 14 . . 90 . Volleys Fired 404 | 1 61 . . 7 131 54 121 19 . 10 . Largest 3 | 1 2 . . 2 2 2 2 3 . 3 . Hottest 149 | 40 90 . . 85 121 86 118 147 . 149 . Shots Fired 818 | 1 120 . . 11 254 108 240 52 . 32 . Gun 750 | 1 96 . . 5 233 108 235 51 . 21 . Cannon 57 | . 24 . . 3 15 . 3 1 . 11 . Launcher 11 | . . . . 3 6 . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 366 | . 48 . . 4 114 54 119 20 . 7 . Thermal 373 | 1 24 . . 1 119 54 119 30 . 25 . Explosive 11 | . . . . 3 6 . 2 . . . . Electromagnetic 68 | . 48 . . 3 15 . . 2 . . . Robot Hit Streak 65 | 1 29 . . 6 41 17 65 17 . 13 . Robot Miss Streak 3 | . 3 . . 1 3 2 1 3 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 22 | . 3 . . . 4 3 11 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . Shots Hit Robots 655 | 1 92 . . 7 201 83 216 35 . 20 . Core Hits 277 | 1 26 . . 12 85 36 89 19 . 9 . Critical Kills 2 | . . . . . 1 . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . 1 . Critical Strikes 35 | . . . . . 13 6 9 4 . 3 . Burn 28 | . . . . . 11 6 7 3 . 1 . Destroy 6 | . . . . . 1 . 2 1 . 2 . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks 14 | . . . . . . . 14 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 13 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13047 | 11 1378 . . 417 4073 1430 4022 1143 . 573 . Guns 9814 | 11 750 . . 18 3098 1430 3526 631 . 350 . Cannons 1126 | . 556 . . 58 289 . . . . 223 . Explosions 2107 | . 72 . . 341 686 . 496 512 . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4352 | . 230 . . 18 1477 621 1707 181 . 118 . Thermal 5458 | 11 308 . . . 1621 809 1819 435 . 455 . Explosive 2035 | . . . . 341 686 . 496 512 . . . Electromagnetic 1202 | . 840 . . 58 289 . . 15 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 . Average Corruption 2 | . . . . . . . . 2 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . . . 10 4 19 . Message Errors 11 | . . . . . . . . 3 1 7 . Matter Fused 6 | . . . . . . . . 2 1 3 . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 5 | . . . . . . . . 1 . 4 . Data Loss (minor) 6 | . . . . . . . . 2 2 2 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . 3 . . 6 10 . 15 28 . 3 . Projectiles 6 | . 3 . . . . . . . . 3 . Explosions 59 | . . . . 6 10 . 15 28 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 188 | . 24 . . 76 40 . . 48 . . . Shots 7 | . 1 . . 2 3 . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 362 | . 330 . . 5 362 324 57 244 . 197 . Average Temperature 81 | . 100 . . 2 81 108 15 65 . 79 . Received Heat Transfer 2843 | . 285 . . 47 1062 423 945 36 . 45 . Effects 4 | . 2 . . . 1 1 . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . Parts Fried 5 | . 4 . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 31 | . 1 . . 4 6 4 7 3 . 6 . Heat Transferred 13674 | 25 708 . . . 4477 2183 4403 1110 . 768 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Peak Influence 986 | 5 322 56 . 207 810 986 793 696 144 600 268 Initial 461 | . 2 56 . . 1 461 414 295 144 88 253 Average 376 | 3 194 56 . 183 319 734 576 437 144 288 254 Maximum Alert Level 3 | . 1 . . 1 3 3 3 2 . 2 1 Low Security (%) 26 | 100 59 100 . 24 22 . 7 . 100 37 . Level 1 28 | . 40 . . 75 44 . 10 26 . 25 100 Level 2 33 | . . . . . 30 45 46 73 . 36 . Level 3 12 | . . . . . 2 54 35 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . 1 8 . 11 1 . 7 . Investigation 9 | . 3 . . . 4 . 2 . . . . Extermination 3 | . . . . . . . . 1 . 2 . Reinforcement 11 | . . . . 1 2 . 3 . . 5 . Assault 2 | . . . . . . . 2 . . . . Garrison 6 | . . . . . 2 . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Distress Signals 5 | . 2 . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 221 | . 27 . . 12 59 19 66 14 . 23 1 Peak Tracking Total 12 | . 6 . . 5 12 4 5 4 . 6 1 Tactical Retreats 12 | . 5 . . 1 2 2 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Traps Triggered 11 | . 1 . . . 2 1 1 6 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Machines Disabled 15 | . . . . . 1 2 1 4 . 7 . Max in Single Turn 2 | . . . . . 1 1 1 2 . . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Machines Accessed 31 | . 6 . 1 . 12 . 6 2 . 4 . Terminals 21 | . 5 . . . 8 . 4 1 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 . 1 . Recycling Units 4 | . 1 . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 86 | . 19 . 1 . 39 . 15 5 . 7 . Successful 46 | . 8 . 1 . 25 . 7 2 . 3 . Failed 39 | . 11 . . . 13 . 8 3 . 4 . Catastrophic 4 | . 1 . . . 1 . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 49 | . 11 . . . 25 . 10 . . 3 . Terminals 72 | . 18 . . . 33 . 12 3 . 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . 3 . . 2 . 1 . Recycling Units 4 | . 1 . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . Terminal Hacks 34 | . 7 . 1 . 20 . 4 . . 2 . Record 1 | . . . 1 . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . Prototype ID Bank 6 | . . . . . 6 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . 2 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 8 | . 1 . . . 5 . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . 1 . . 1 . . . Repair 2 | . . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 1 . . . 2 . 3 . . 1 . Terminals 1 | . . . . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . 1 . Recycling Units 4 | . 1 . . . 2 . 1 . . . . Tunnel 4 | . 1 . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 8 . 4 1 . 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 92 | . . . . . 32 . . 60 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . 4 . . . . Non-combat 4 | . . . . . . . 4 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . 13 . . . . start_evac 2 | . . . . . . . 2 . . . . randomize_corridors 1 | . . . . . . . 1 . . . . map_earth 1 | . . . . . . . 1 . . . . find_station 1 | . . . . . . . 1 . . . . check_alert 2 | . . . . . . . 2 . . . . purge_threat 3 | . . . . . . . 3 . . . . disarm_traps 1 | . . . . . . . 1 . . . . overload_power 1 | . . . . . . . 1 . . . . streamctrl_low 1 | . . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . Attached 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Total Allies 24 | . . . . . . . 4 . 20 . . Largest Group 20 | . . . . . . . 3 . 20 20 11 Highest-Rated Group 565 | . . . . . . . 48 . 565 565 314 Highest-Rated Ally 35 | . . . . . . . 23 . 35 35 31 Total Orders 1 | . . . . . . . 1 . . . . AID 1 | . . . . . . . 1 . . . . Ally Attacks 146 | . . . . . . . 27 . . 114 5 Total Damage 4227 | . . . . . . . 292 . . 3789 146 Kills 32 | . . . . . . . 5 . . 27 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Robot Analysis Total 4 | . 2 . . . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Turns Passed 7202 | 77 706 94 467 426 1419 501 1462 693 289 1014 54 Spaces Moved 3619 | 52 314 50 246 195 750 267 699 382 146 491 27 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3614 | 47 314 50 246 195 750 267 699 382 146 491 27 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 120 190 190 192 Average Speed 154 | 113 152 190 190 190 120 120 146 154 190 191 192 Slowest Speed 193 | 120 190 190 190 190 190 190 192 192 190 193 192 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 59 15 54 36 74 54 77 16 86 19 2 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 1 . 2 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 104 | . 4 . . 25 21 . 26 26 . 2 . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 . AOE 102 | . 4 . . 25 21 . 26 26 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Total 4599 | 65 432 49 246 241 1064 366 943 449 162 553 29 Wait 216 | . 30 . . 29 74 13 49 18 2 1 . Move 3610 | 51 313 49 245 194 750 266 698 382 145 490 27 Hop . | . . . . . . . . . . . . Pick Up 61 | 6 8 . . 4 17 7 6 4 2 7 . Fast Attach 50 | 7 1 . . . 17 3 3 3 3 13 . Attach 28 | . 2 . . 1 6 2 6 6 1 3 1 Detach 9 | . 1 . . . 2 . . . 1 4 1 Swap 81 | . 9 . 1 3 24 3 27 11 . 3 . Drop 121 | . 7 . . 3 43 13 19 6 8 22 . Fire 404 | 1 61 . . 7 131 54 121 19 . 10 . Melee 14 | . . . . . . . 14 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Entered Mines 785 | -10/Mines | Met a Derelict bent on vengeance 845 | -10/Mines | Learned Materials terminal intel 868 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 870 | -10/Mines | Discovered new exit (range 5) 878 | -10/Mines | Entered Exiles 924 | -10/Exiles | Met 8R-AWN 953 | -10/Exiles | Met EX-HEX 1029 | -10/Exiles | Met EX-DEC 1068 | -10/Exiles | Learned location of Zion (-6) 1319 | -10/Exiles | Discovered new exit (range 14) 1345 | -10/Exiles | Entered Mines 1347 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1349 | -9/Mines | Core integrity fell below 50% 1411 | -9/Mines | Assembled infested the area 1416 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1742 | -9/Mines | Discovered new exit (range 16) 1771 | -9/Mines | Entered Materials 1771 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1772 | -8/Materials | Loaded intel: 12 terminal locations 2014 | -8/Materials | Discovered new exit (range 16) 2158 | -8/Materials | Build established: Scavenger-Mutant 2557 | -8/Materials | Repaired Imp. Ion Engine 2606 | -8/Materials | Discovered new exit (range 5) 2943 | -8/Materials | Central database locked down 3020 | -8/Materials | Garrison activated, responded to threat 3123 | -8/Materials | Destroyed 10 combat bots 3155 | -8/Materials | Discovered new exit (range 16) 3190 | -8/Materials | Identified exit to Garrison 3190 | -8/Materials | Entered Garrison 3196 | -8/Garrison | Installed Relay Interface Framework 3198 | -8/Garrison | Build established: Mutant 3225 | -8/Garrison | Triggered checkpoint 3301 | -8/Garrison | Garrison Relay disabled 3344 | -8/Garrison | Triggered checkpoint 3456 | -8/Garrison | Triggered checkpoint 3552 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Build established: Scavenger-Mutant 3599 | -8/Garrison | Garrison Relay disabled 3680 | -8/Garrison | Discovered new exit (range 10) 3691 | -8/Garrison | Entered Materials 3873 | -8/Materials | Core integrity fell below 50% 4129 | -8/Materials | Garrison activated, responded to threat 4263 | -8/Materials | Discovered new exit (range 15) 4491 | -8/Materials | First assault squad dispatched 4914 | -8/Materials | Core integrity fell below 20% 4919 | -8/Materials | Garrison activated, responded to threat 5153 | -8/Materials | Entered Factory 5153 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5459 | -7/Factory | Found Rocket Array 5478 | -7/Factory | Build established: Gunner 5846 | -7/Factory | Sucked down chute 5846 | -7/Factory | Entered Waste 5847 | -7/Waste | Joined by Warlord forces that had cleared the area 5890 | -7/Waste | Found Damper Plating 6093 | -7/Waste | Discovered new exit (range 14) 6135 | -7/Waste | Entered Factory 6135 | -7/Factory | Accompanied by 20 allies 6164 | -7/Factory | Found Powered Armor 6220 | -7/Factory | Identified exit to DSF 6400 | -7/Factory | Build established: Tank 6469 | -7/Factory | P-60 Hacker assimilated allied 54-TIE(g) 6624 | -7/Factory | Cargo convoy interrupted 6670 | -7/Factory | Found Prototype Processor 6670 | -7/Factory | Identified Exp. Melee Analysis Suite 6952 | -7/Factory | Build established: Gunner 7078 | -7/Factory | Discovered new exit (range 8) 7117 | -7/Factory | Found Prototype Device 7149 | -7/Factory | Entered another Factory area 7149 | -6/Factory | Accompanied by 11 allies 7149 | -6/Factory | Evolved 2 slots: Utility x2 7150 | -6/Factory | Identified Active Sensor Suite 7195 | -6/Factory | Spotted B-75 Beast 7203 | -6/Factory | Self-destructed Last Messages --------------- 07120_ Acquired Damper Plating. 07134_ XO-SXP(g) Carbon-fiber Leg blasted off. 07135_ ALERT: Rogue bot located, Programmers report to Factory Zone 4Z. 07136_ H-61 Shepherd calls for reinforcements. 07136_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07136_ XO-SXP(g) destroyed. 07139_ H-61 Shepherd critical meltdown. 07139_ Graphene Brace melted. 07139_ Weapon Cycler melted. 07139_ Cooling System melted. 07147_ Acquired 32 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 07149_ Discarded Adv. Targeting Computer. 07150_ Identified Active Sensor Suite. 07159_ Detecting nearby Garrison Access. 07196_ ALERT: All DSF locations entering lockdown mode. 07200_ B-75 Beast suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#??????????????????????????????? | | ?????????????????# ?????????? #??????????????????? | | ?????????????????# ????????? #??????????????????? | | ?????????????????# """""?" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# !#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! " " #??????????????????? | | ?????????????????# ""G"" #???###########????? | | ?????????????????# @ #???# #????? | | ?????????????????#######+########## #????? | | ??????????????# mmg g / """ #????? | | ??????????????# mbgg###### """ #????? | | ??????????????+ gBB#????# """ #????? | | ??????????????# """ BB#????# "Y" #????? | | ??????????????# """ ###????# """ #????? | | ??????????????# !! """ #??????# #????? | | ??????????????# !! u############+#####????? | | ????????????? ! # [ # #?????? | | ???????????? # # #?????? | | ????????????? ?!!! # ! + #?????? | | ????????????? ??!! ! + """ # #?????? | | ??????????????? ????!! # """"" # #?????? | | ?????????????????????? #?"""""?# ###?????? | | ?????????????????????? #? ?# #???????? | | ?????????????????????? ?? ""??# #???????? | | ???????????????????????? ? """"??# #???????? | | ??????????????????????????????""???# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ??????????????????????????????????? #???????? | | ??????????????????????????????????? +???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 50 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireAluminumRail Manual? 0 Play Time 01:04:20 Cumulative 90.9 hours Start 2022.04.16 @ 18:27:11 End 2022.04.16 @ 19:34:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 6 Types 3/1/0/0/0/0/0/1/1 Lore% 79 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 714a21b3-e344-4016-8d5e-6b5f093f38a3