Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.19 @ 01:29:10 Player: Runia Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (404) 2020 Value Destroyed (16912) 16912 Prototype IDs (85) 1700 Alien Tech Used (4) 800 Bonus (-2642) -2642 TOTAL SCORE: 28090 Bonus ------- High Alert Combat Kills 1753 Follower Combat Kills 904 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -7499 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 99/100 System Corruption 25% Temperature Cool (21) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Terrain Scan Processor Advanced Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Proton Burst Cannon Nova Cannon Compact Tesla Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Experimental Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Wave Gun Heavy Beamcaster Phase Gun Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Advanced Coolant Injector Advanced Armor Integrity Analyzer Medium Insulated Plating Improved Powered Armor Antimissile System Ghost Barrier Advanced Component Analysis Suite Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Micro-nuke Launcher Neutron Missile Launcher Force Lance [Rating: 164] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Cooling System Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Neutron Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 580 | 3 17 6 3 2 27 32 1 5 . 7 57 11 10 5 22 27 9 24 9 11 73 13 26 10 32 17 10 44 67 Power 25 | . 1 . . . 1 1 . . . . 1 . . . 1 4 . 1 1 . 3 1 1 1 1 1 . . 6 Engine 4 | . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 1 . 2 1 1 1 1 1 . . 6 Propulsion 72 | 2 . . 2 . 3 2 . . . . 7 1 . 1 2 5 . 2 . . 17 2 1 1 5 4 . 5 10 Treads 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Leg 64 | . . . 2 . 3 2 . . . . 7 1 . 1 2 5 . 2 . . 17 2 1 . 5 4 . 3 7 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 211 | . 5 1 . . 8 16 1 2 . 3 26 1 4 3 8 15 2 7 6 5 29 4 7 4 15 6 2 14 17 Device 138 | . . . . . 3 9 1 1 . 1 20 1 4 3 5 8 2 5 3 5 23 1 1 4 11 2 2 10 13 Storage 10 | . 5 . . . 1 . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . Processor 10 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 . . 1 . 1 1 Hackware 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . Protection 48 | . . 1 . . 4 4 . . . 2 4 . . . 3 4 . 2 2 . 5 2 2 . 4 3 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 272 | 1 11 5 1 2 15 13 . 3 . 4 23 9 6 1 11 3 7 14 2 6 24 6 17 4 11 6 8 25 34 Energy Gun 104 | . 5 3 . 2 6 5 . 2 . 2 10 3 3 1 3 . . . 1 . 11 5 7 1 7 3 1 12 11 Energy Cannon 53 | . . . . . . 1 . . . . 4 2 1 . 2 2 1 8 . 3 4 . 1 1 1 . 4 8 10 Ballistic Gun 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 76 | . 5 2 1 . 8 4 . 1 . 2 3 2 2 . 5 . 3 6 1 3 6 . 5 1 1 2 3 2 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . . . . 1 3 . . . . 6 2 . . 1 1 3 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . 3 1 2 1 2 1 . 3 2 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unidentified Prototypes 27 | . . . . . 1 . . . . . . . . 1 . 4 . . 4 . 3 . 2 . 2 6 . 1 3 Parts Lost 81 | . . . . . 3 . . . . . . . . . 8 1 . 2 . 1 8 2 4 . . . . 8 44 Power 10 | . . . . . . . . . . . . . . . 2 . . 1 . . 2 . . . . . . . 5 Propulsion 24 | . . . . . 1 . . . . . . . . . 3 1 . . . . 2 1 1 . . . . . 15 Utility 32 | . . . . . 2 . . . . . . . . . 2 . . 1 . . 4 1 2 . . . . 6 14 Weapon 15 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 2 10 Highest Loss Streak 15 | . . . . . 1 . . . . . . . . . 5 1 . 1 . 1 3 2 2 . . . . 3 15 Average Slot Usage (%) 93 | . 98 100 99 100 81 98 100 100 100 100 93 93 93 92 84 88 100 97 93 93 93 88 92 98 99 99 95 93 73 Engine 2 | . 14 14 14 14 1 1 7 7 7 7 . . . . 1 2 . . . . . . . . . . . . . Core 2 | . . . . . 7 5 . . . . 5 6 6 6 1 6 11 8 5 5 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 5 5 5 9 10 10 10 9 5 4 7 Treads 2 | . 28 28 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Leg 26 | . . . 17 28 28 30 30 30 30 30 32 33 33 33 29 25 29 28 29 29 30 28 30 26 27 30 30 24 9 Device 13 | . . . . . 7 13 15 14 15 14 5 13 13 12 10 19 17 15 10 11 16 18 18 25 23 15 19 21 18 Storage 6 | . 26 20 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . 2 5 5 5 5 4 3 Processor 5 | . . . . . . 7 7 7 7 7 12 6 6 6 6 3 5 5 5 5 5 8 5 5 5 5 5 7 9 Protection 7 | . . 7 14 14 9 7 7 7 7 7 6 6 6 6 10 6 5 4 8 11 8 6 8 5 6 14 10 10 3 Energy Gun 12 | . 10 25 27 15 15 15 15 22 23 22 14 17 16 19 8 . . . 2 . 6 13 10 10 16 14 14 11 4 Energy Cannon 3 | . . . . . . 1 . . . . 1 1 . . 3 8 11 11 14 16 7 . . . . . 3 4 3 Launcher 1 | . . 1 . 12 1 1 7 . . . . . 2 . 1 . . 2 . . . . . . 1 . 1 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 30 32 33 35 75 76 70 70 68 75 93 91 91 91 104 108 104 113 122 128 134 116 112 99 107 120 120 142 120 Greatest Support 169 | 40 40 40 60 60 85 98 98 98 98 98 120 120 120 120 120 121 121 121 121 121 164 149 144 126 146 166 166 169 144 Greatest Overweight (x) 26 | . . . 1 . 1 . . . . . . . . . 1 1 . . 1 1 . . . . . . . 1 26 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 17 | 8 10 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 8 15 15 15 15 15 14 Most Carried 20 | 6 13 14 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 15 15 15 15 15 15 Average Carried 16 | 6 8 12 14 14 14 18 19 19 20 20 19 19 20 20 17 17 20 19 19 19 19 7 7 12 14 14 15 13 11 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 5 Final Carried 20 | 6 12 14 15 15 17 20 20 20 20 20 19 20 20 20 15 20 20 18 20 20 20 5 11 15 15 15 15 15 5 Class Distribution -------------------- 39% | Mutant 20% | Scavenger-Mutant 17% | Skirmisher 7% | Scavenger-Tank 7% | Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Matter Collected 9489 | 200 344 375 74 10 495 429 129 80 . 169 781 380 123 85 525 235 170 268 227 240 909 175 409 272 418 71 324 434 1138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17827 | . 423 210 60 . 1755 345 . 202 . 354 1095 435 273 . 792 116 424 705 300 308 2146 1285 1110 518 536 . 768 1074 2593 Parts 707 | . 32 13 . . 77 15 . 12 . 14 43 13 20 . 15 5 15 26 10 19 113 40 43 12 21 . 20 25 104 Haulers Intercepted 13 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 4 . . . 1 . . 2 1 Recyclers Shooed 7 | . 1 2 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 257 | . . . . . . . . 10 . 20 . 18 24 . 11 . 17 19 4 14 . . . 2 17 85 16 . . Prevented 17 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 12 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 301 | . 11 4 . . 33 4 . 5 . 10 13 6 7 . 25 1 7 16 . 17 38 1 25 3 7 . 13 17 38 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Guns 86 | . 2 1 . . 13 2 . 2 . 9 8 3 4 . 3 . . . . . 10 1 6 . 4 . 3 7 8 Cannons 34 | . . . . . . . . . . . 2 . . . 2 1 1 3 . 2 9 . 1 . . . 1 . 12 AOE 151 | . 9 3 . . 17 2 . 3 . 1 1 3 3 . 17 . 5 12 . 14 15 . 15 3 1 . 9 7 11 Classes Destroyed 25 | . 6 1 . . 2 1 . 1 . 2 2 . . . 3 . . 1 . 1 1 2 . . . . . . 2 Worker 22 | . . 1 . . 3 . . . . . 4 . . . . . . . . . 2 . 3 . . . . 4 5 Builder 16 | . . . . . . 1 . . . . 2 . . . . . . . . . 5 . 1 . . . . 5 2 Hauler 13 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 4 . . . 1 . . 2 1 Recycler 10 | . 3 2 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Minesweeper 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Watcher 7 | . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . 1 Swarmer 87 | . 6 3 . . 3 . . 3 . 3 . 3 2 . 6 . 4 . . 14 14 . 12 3 1 . 7 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 98 | . 5 1 . . 22 2 . 1 . 4 3 2 . . 6 . . 10 . . 2 . 8 . 5 . 6 5 16 Brawler 10 | . . . . . 2 . . . . . . 1 . . 3 . . 3 . . 1 . . . . . . . . Duelist 6 | . . . . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 23 | . . . . . 6 2 . 1 . 1 2 . 1 . 2 . . 1 . . 4 . 1 . . . . 1 1 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Hunter 22 | . . . . . . . . . . . 1 . 2 . 4 1 . 1 . . 7 . 2 . . . . 2 2 Programmer 42 | . . . . . . . . . . 1 6 . 2 . 1 . 1 . . 3 6 . 4 . 1 . . 3 14 Heavy 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 3 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Wasp 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Thug 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 3 . . 10 3 . 3 . 3 4 3 3 . 9 1 5 5 . 9 6 1 7 3 2 . 4 9 9 Combat Bots Only 9 | . 3 3 . . 9 2 . 3 . 3 2 3 3 . 9 1 5 5 . 9 5 1 7 3 1 . 4 6 5 Max Kills in Single Turn 5 | . 3 3 . . 2 2 . 2 . 1 2 3 2 . 3 1 3 3 . 3 5 1 4 3 1 . 4 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 3 3 . . 2 2 . 2 . 1 1 3 2 . 3 . 3 3 . 3 3 . 4 3 1 . 4 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . ME-RLN (-4/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Damage Taken 22579 | . 170 116 . . 1040 224 . 209 . 569 1102 20 489 . 2425 330 202 795 . 370 2736 177 1739 62 241 347 609 2182 6425 Core 2568 | . 15 14 . . 88 5 . . . 55 85 . 20 . 254 20 21 138 . . 211 . 191 . 10 27 176 138 1100 Absorbed by Shields 2637 | . . . . . . . . . . . . . . . . . . . . 122 678 . 530 64 259 . . 522 462 Core Remaining (%) 78 | 100 . . . 88 84 . . . . 91 . . . . 57 . . . . 82 . . . . . . 46 . . Volleys Fired 830 | . 33 18 5 1 88 14 2 11 . 29 54 19 23 . 39 11 8 15 24 19 122 32 47 4 21 . 31 56 104 Largest 4 | . 2 2 2 2 2 3 1 3 . 3 3 3 3 . 3 2 3 3 1 3 3 3 3 1 4 . 4 4 3 Hottest 389 | . 60 80 80 99 144 216 33 202 . 202 235 235 235 . 235 198 286 286 80 286 286 257 257 105 338 . 355 389 303 Shots Fired 1665 | . 57 34 10 2 139 24 2 27 . 69 116 38 38 . 63 15 11 29 24 29 284 94 91 5 70 . 77 114 203 Gun 1135 | . 48 32 10 1 107 17 . 24 . 60 95 31 22 . 30 . . . 24 . 162 94 74 1 68 . 51 78 106 Cannon 351 | . . . . . . 3 . . . . 16 6 13 . 10 15 7 18 . 20 110 . 6 3 1 . 21 29 73 Launcher 179 | . 9 2 . 1 32 4 2 3 . 9 5 1 3 . 23 . 4 11 . 9 12 . 11 1 1 . 5 7 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Thermal 1265 | . . . . 1 107 17 . 24 . 60 103 37 35 . 37 15 7 18 24 20 265 94 80 4 69 . 61 63 124 Explosive 141 | . 9 2 . 1 13 3 2 3 . 9 2 1 3 . 23 . 4 11 . 9 12 . 11 1 1 . 5 7 9 Electromagnetic 146 | . 19 32 10 . 19 4 . . . . 11 . . . 3 . . . . . 7 . . . . . 11 11 19 Entropic 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 16 Robot Hit Streak 22 | . 6 8 3 . 12 8 . 9 . 9 8 11 12 . 15 4 7 9 18 22 13 20 12 6 11 . 11 11 11 Robot Miss Streak 9 | . 4 6 2 2 3 2 . 1 . 4 4 2 9 . 6 2 1 3 2 2 4 2 3 1 4 . 4 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Shots Hit Robots 1134 | . 32 18 6 . 93 16 . 19 . 49 78 22 12 . 45 12 7 21 22 15 169 106 71 13 46 . 40 83 139 Core Hits 771 | . 25 10 2 1 72 15 . 15 . 34 45 13 12 . 59 3 9 32 5 25 92 31 59 14 17 . 26 55 100 Critical Kills 10 | . . . . . . . . . . . . . . . 1 . 1 . 2 1 1 2 1 . 1 . . . . Critical Parts Destroyed 27 | . . . . . . . . . . . 1 1 . . 4 . 1 . 3 . 4 2 2 . . . . 3 6 Critical Strikes 110 | . . . . . 7 1 . 1 . 2 11 1 . . 10 . 2 . 5 1 13 16 7 2 6 . 4 13 8 Burn 57 | . . . . . 7 1 . 1 . 2 8 . . . 4 . . . . . 8 8 3 . 5 . 1 7 2 Meltdown 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Destroy 33 | . . . . . . . . . . . 2 1 . . 6 . . . 5 . 5 6 4 . 1 . . . 3 Corrupt 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 2 . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 . Detonate 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Melee Attacks 120 | . . . . . 1 6 . . . . 22 1 . . 3 6 3 . . . 8 28 13 11 4 4 . 8 2 Impact 42 | . . . . . 1 6 . . . . 22 1 . . 3 6 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . . . . . . . . 8 28 12 11 4 4 . 8 2 Sneak Attacks 37 | . . . . . . 1 . . . . 2 . . . 1 1 . . . . . 28 2 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60834 | . 986 415 148 26 3012 761 . 561 . 1580 2544 706 635 . 4346 530 989 2040 414 2091 7437 5406 5294 1713 1168 . 2296 6283 9453 Guns 19909 | . 374 251 82 . 1394 243 . 382 . 845 1450 491 254 . 600 . . . 414 . 2818 1965 1547 24 1091 . 736 2457 2491 Cannons 8108 | . . . . . . 27 . . . . 422 . . . 262 395 158 488 . 403 2436 . 36 72 . . 364 730 2315 Explosions 26553 | . 612 164 66 26 1618 382 . 179 . 735 395 215 381 . 3287 . 496 1552 . 1688 2183 . 3503 494 77 . 1196 2657 4647 Melee 6059 | . . . . . . 109 . . . . 277 . . . 197 135 335 . . . . 3441 190 1123 . . . 252 . Ramming 205 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 187 . Kinetic 871 | . 211 . . . . . . . . . . . . . . . . . . . . . . . . . . . 660 Thermal 24480 | . 43 . 66 . 1446 243 . 382 . 845 1791 491 254 . 767 395 158 488 414 403 5125 1965 1645 96 1091 . 736 1625 4011 Explosive 22661 | . 569 164 . 26 782 376 . 179 . 735 72 215 381 . 3287 . 496 1552 . 1688 2183 . 3441 494 77 . 1196 2201 2547 Electromagnetic 4059 | . 163 251 82 . 784 33 . . . . 404 . . . 95 . . . . . 129 . . . . . 364 328 1426 Impact 1053 | . . . . . . 109 . . . . 277 . . . 197 135 335 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5006 | . . . . . . . . . . . . . . . . . . . . . . 3441 190 1123 . . . 252 . Entropic 2499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1690 809 Highest Corruption 25 | . . . . . . 1 . . . 1 4 4 4 4 1 . . . . 3 6 6 11 11 11 11 . 3 25 Average Corruption 5 | . . . . . . 1 . . . 1 3 4 4 4 1 . . . . 2 3 6 8 11 11 11 . 2 7 Corruption Purged 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Effects 253 | . . . . . . . . . . 1 18 18 14 . 4 . . . . 2 19 26 29 12 47 1 . 4 58 Message Errors 70 | . . . . . . . . . . 1 6 4 5 . 2 . . . . 2 8 10 2 2 15 . . 2 11 Matter Fused 50 | . . . . . . . . . . . 5 5 2 . . . . . . . 4 5 7 4 5 . . . 13 Heat Flow Errors 29 | . . . . . . . . . . . 2 4 2 . . . . . . . 1 2 4 3 6 . . . 5 Energy Discharges 34 | . . . . . . . . . . . 1 1 3 . 1 . . . . . 1 4 5 1 8 1 . 1 7 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 40 | . . . . . . . . . . . 3 3 2 . 1 . . . . . 2 3 5 1 10 . . . 10 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . 2 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Weapon Failures 9 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3084 | . 26 . . . 8 . . 1 . 10 167 . 16 . 197 82 309 17 . 172 159 697 234 176 . . 172 130 511 Projectiles 406 | . . . . . . . . . . . . . . . . 9 33 . . 16 117 . . . . . 56 8 167 Explosions 1113 | . 26 . . . 8 . . 1 . 10 . . 16 . 112 . . 17 . 156 42 . 210 19 . . 116 36 344 Melee 1565 | . . . . . . . . . . . 167 . . . 85 73 276 . . . . 697 24 157 . . . 86 . Knockbacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1860 | . . 23 . . 62 . . 23 . 18 22 . 8 . 27 . . 43 . 44 244 . 482 97 . . 202 100 465 Shots 39 | . . 1 . . 5 . . 1 . 1 2 . 1 . 1 . . 2 . 1 5 . 6 1 . . 2 1 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 10 225 135 48 405 186 . 111 . 179 499 256 288 . 274 129 154 195 199 270 235 312 393 217 270 . 147 375 192 Average Temperature 95 | . 5 75 68 24 114 75 . 38 . 61 123 76 120 . 71 38 68 86 137 82 104 67 127 107 78 . 59 76 78 Received Heat Transfer 3798 | . 33 9 . . 513 81 . 36 . 186 186 9 24 . 348 . 30 241 . . 327 . 126 . 65 18 79 139 1348 Effects 15 | . . 1 . . 1 . . . . . 3 . 2 . 4 . . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 11 | . . . . . . . . . . . 3 . 2 . 3 . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 7 Combat Hostiles 13 | . . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 7 Parts Fried 38 | . . . . . 7 . . . . . 5 . . . 3 3 3 . . . 1 . . . . . 3 2 11 Impact Corruptions 19 | . . . . . . . . . . . 3 . . . 3 2 10 . . . . . . . . . . 1 . Robots Melted 13 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 4 . 1 . 2 . . 2 . Combat Hostiles 13 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 4 . 1 . 2 . . 2 . Parts Melted 108 | . . . . . 11 8 . 2 . 4 28 1 1 . 4 . 2 1 . 1 24 . 8 . 6 . 1 3 3 Heat Transferred 39693 | . 50 . 50 . 3565 606 . 930 . 1983 3839 777 370 . 1384 525 175 550 814 450 7560 4018 2455 111 2035 . 1184 2265 3997 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Peak Influence 1315 | . 276 160 . . 557 382 . . . . 457 . . . . 209 . . . . 976 410 1315 . . . . 692 1001 Initial 341 | . . 85 . . . 107 . . . . 35 . . . . 109 . . . . 30 341 147 . . . . 81 299 Average 294 | . 134 81 . . 283 239 . . . . 206 . . . . 116 . . . . 447 290 663 . . . . 260 407 Maximum Alert Level 4 | . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . 3 2 4 . . . . 2 3 Low Security (%) 41 | 100 79 100 . 100 28 38 . . . . 48 . . . . 92 . . . . 16 . 17 . . . . 64 4 Level 1 33 | . 20 . . . 49 61 . . . . 38 . . . . 7 . . . . 31 82 2 . . . . 6 59 Level 2 16 | . . . . . 21 . . . . . 12 . . . . . . . . . 33 17 25 . . . . 28 24 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 18 . 42 . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . . 1 5 2 . . . . 7 . . . 1 4 . 1 . . 10 . 5 . . . . 4 14 Investigation 11 | . 2 . . 1 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . Extermination 18 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 3 . 2 . . . . 2 5 Reinforcement 18 | . . . . . 2 . . . . . 2 . . . . 1 . . . . 3 . 3 . . . . 1 6 Assault 5 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 2 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Distress Signals 13 | . . . . 1 4 . . . . . 1 . . . . . . . . . 3 . 1 . . . . 1 2 Communications Jammed 59 | . . . . . . . . . . . 2 . . . . 11 . . . . 3 . 15 . . . . 28 . Distress Signals 45 | . . . . . . . . . . . . . . . . 11 . . . . . . 13 . . . . 21 . Times Spotted 431 | . 16 5 . . 43 7 . 5 . 13 27 5 8 . 27 14 10 16 . 19 51 10 33 4 7 8 12 29 62 Peak Tracking Total 8 | . 3 3 . . 6 2 . 3 . 3 4 3 3 . 8 2 5 6 . 5 6 4 5 4 1 5 3 8 7 Tactical Retreats 28 | . . 1 . . 2 . . . . . 2 . 2 . 2 . . . . 4 1 3 2 1 . 1 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Traps Triggered 7 | . 2 1 . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 1 4 . . . . . . . . . . . . 1 11 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Machines Disabled 61 | . 3 1 . . 3 8 . . . 4 2 . . . . 1 . . 1 . 10 . 14 . 1 . . 2 11 Max in Single Turn 5 | . 3 1 . . 1 4 . . . . 1 . . . . . . . 1 . 2 . 5 . 1 . . 1 2 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Machines Accessed 74 | . 8 1 1 1 11 8 1 1 4 . 11 1 . . . 5 . 1 4 . 5 . . 1 . 7 . 1 2 Terminals 26 | . 7 . . . 8 5 1 . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . Repair Stations 7 | . . . . . 1 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . Total Hacks 200 | . 35 1 1 1 29 20 1 1 25 . 28 1 . . . 13 . 1 17 . 8 . . 1 . 14 . 1 2 Successful 138 | . 18 1 1 1 17 10 1 1 25 . 16 1 . . . 7 . 1 17 . 4 . . 1 . 14 . 1 1 Failed 62 | . 17 . . . 12 10 . . . . 12 . . . . 6 . . . . 4 . . . . . . . 1 Catastrophic 7 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 17 . 1 . 9 7 . . . . 4 . . . . 16 . . . . 3 . 11 . . 1 . 8 12 Terminals 84 | . 34 . . . 23 13 1 . . . 13 . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 2 . . . . 2 . . . . 6 . . . . 3 . . . . . . 1 . Repair Stations 20 | . . . . . 2 1 . . . . 11 . . . . 6 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Terminal Hacks 97 | . 14 1 1 1 8 7 1 1 25 . 4 1 . . . . . 1 17 . . . . 1 . 14 . . . Record 29 | . . . . . . . 1 . 11 . . . . . . . . . 5 . . . . . . 12 . . . Part Schematic 11 | . 1 . . . . 1 . . 5 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 8 | . . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . . . . 1 . 2 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . 2 . . . . . 9 . . . . 2 . . . . . . . . . . . . . Scan Component 7 | . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . Repair 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Insert Component 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . Seal Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 13 | . 4 . . . 3 1 . . . . 1 . . . . 3 . . . . . . . . . . . 1 . Terminals 8 | . 3 . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . Track 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . . . 9 6 . . . . 9 . . . . 5 . . . . 3 . . . . . . 1 2 Full Trace Events 5 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . 1 1 . . 5 . . . . . . . . . 4 . . . . . . . . . 14 Parts Built 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Matter 336 | . . . . . . 168 . . . . . . . . . 168 . . . . . . . . . . . . . Time 126 | . . . . . . 42 . . . . . . . . . 84 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Time 208 | . . . . . 44 . . . . . 164 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Total Allies 41 | . . 1 1 . . 1 . . . 1 . . . 4 . 6 . 1 . . . 19 7 . . . . . . Largest Group 19 | . . 1 1 1 . 1 1 1 . 1 . . . 4 4 3 2 1 . . . 19 5 . . . . . . Highest-Rated Group 714 | . . 31 31 8 . 10 10 10 . 95 . . . 148 148 170 94 29 . . . 714 420 . . . . . . Highest-Rated Ally 165 | . . 31 31 8 . 10 10 10 . 95 . . . 38 38 85 47 29 . . . 50 165 . . . . . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 209 | . . 13 . 3 . . . . . 22 . . . . 15 19 30 3 . . . 80 24 . . . . . . Total Damage 7100 | . . 124 . 34 . . . . . 597 . . . . 320 1404 299 38 . . . 3280 1004 . . . . . . Kills 30 | . . 1 . . . . . . . 7 . . . . . 10 3 . . . . 6 3 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Robot Analysis Total 7 | . 2 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . 2 1 . 1 . 1 1 1 3 . . . . 1 . . . 1 3 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Turns Passed 27491 | 5 974 827 642 238 1028 855 762 1269 86 909 1976 945 681 1114 1041 1066 875 546 254 1242 1974 762 949 510 1340 1136 875 804 1806 Spaces Moved 17137 | 1 526 473 519 151 589 633 422 740 81 665 1213 783 521 1001 489 623 691 400 159 589 1158 483 597 369 707 876 662 457 559 Core 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Treads 1140 | 1 526 473 110 . . . . . . . . . . . . . . . . . . . . . . . . . 30 Legs 15969 | . . . 409 151 589 633 422 740 81 665 1213 783 521 1001 489 623 691 400 159 589 1158 483 597 369 707 876 662 457 501 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 90 90 90 105 107 107 107 107 108 108 77 108 77 115 116 96 116 116 115 114 115 120 120 113 113 110 50 Average Speed 123 | 160 160 160 105 90 104 106 107 107 107 107 109 108 106 108 148 147 116 114 117 195 115 114 115 120 120 118 113 111 247 Slowest Speed 1350 | 160 160 160 180 90 186 107 107 107 107 107 110 108 108 108 193 198 116 122 198 198 120 115 120 120 120 120 113 190 1350 Overloaded Moves 99 | . . . . . . . . . . . . . 30 . 45 . . 24 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 2 83 94 86 53 60 18 64 93 69 78 35 90 74 90 55 19 78 56 60 81 26 95 18 57 98 93 79 15 55 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 7 | . 1 . . 1 . . . . 1 . . . . . 1 . . . 3 . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . . . . . . . . 1 1 . . . 1 . . 1 . . . 1 1 . Unknown Exits Taken 19 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . 1 1 1 . . . Scrap Searched 31 | . . 3 . 1 . . 2 3 . 2 . 2 1 2 1 . 1 1 . 4 . . . 3 3 . 2 . . Spaces Dug 505 | . 12 . . . 24 5 20 . . 28 37 3 3 . . 3 29 . . 32 24 . 10 1 5 . 120 102 47 Terrain Destroyed 2263 | . 113 21 . 7 69 45 20 7 . 74 37 27 56 . 236 8 52 122 . 111 121 4 336 75 35 . 227 212 248 Melee 51 | . . . . . 1 5 . . . . 17 1 . . . 3 . . . . 6 . 7 1 4 . . 5 1 Projectile 125 | . . . . . . . . . . . . 3 4 . 3 5 1 3 . 9 39 4 6 1 3 . 10 16 18 AOE 2087 | . 113 21 . 7 68 40 20 7 . 74 20 23 52 . 233 . 51 119 . 102 76 . 323 73 28 . 217 191 229 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Total 21660 | 3 598 508 607 253 854 782 730 1193 80 803 1721 844 609 1034 730 745 744 452 201 651 1550 571 746 408 1145 963 731 627 777 Wait 2510 | . 7 6 16 90 131 67 304 432 . 100 340 25 56 22 174 41 34 3 . 26 116 4 40 . 353 44 27 33 19 Move 17107 | . 525 472 518 150 588 632 421 739 80 664 1212 782 520 1000 488 622 690 399 158 588 1158 480 596 368 706 875 661 456 559 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 195 | . 9 4 5 4 9 14 1 3 . 1 14 3 . 2 3 17 . 3 4 4 30 4 12 10 8 6 1 13 11 Fast Attach 94 | . 1 . 2 . 9 1 . . . . 6 1 . 3 . 9 . 2 4 . 7 5 3 1 8 7 . 3 22 Attach 86 | . . 1 . . 3 6 . . . . 5 . . . 6 8 . 4 1 2 12 1 5 2 3 . . 8 19 Detach 10 | . . . . . 1 2 . . . . . . . . . . . 1 . . 2 . . . . 1 . . 3 Swap 404 | 3 16 5 1 2 15 25 1 5 . 7 46 10 10 2 16 10 9 18 5 9 54 7 18 7 22 10 10 33 28 Drop 233 | . 7 2 6 6 9 15 1 3 . 2 22 3 . 5 1 21 . 2 5 3 41 9 10 5 20 16 1 8 10 Fire 830 | . 33 18 5 1 88 14 2 11 . 29 54 19 23 . 39 11 8 15 24 19 122 32 47 4 21 . 31 56 104 Melee 120 | . . . . . 1 6 . . . . 22 1 . . 3 6 3 . . . 8 28 13 11 4 4 . 8 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 59 | . . . 54 . . . . . . . . . . . . . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 260 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 3) 448 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 4) 831 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Entered Mines 993 | -10/Mines | Discovered new exit (range 6) 1199 | -10/Mines | Discovered new exit (range 6) 1219 | -10/Mines | Escorted by a lone wolf Derelict 1294 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1801 | -10/Mines | Discovered new exit (range 5) 1807 | -10/Mines | Entered Exiles 1807 | -10/Exiles | Found Exiles lab destroyed 1807 | -10/Exiles | Accompanied by 1 ally 2026 | -10/Exiles | Opened EX-Vault 2039 | -10/Exiles | Found Potential Leg 2042 | -10/Exiles | Found Potential Leg 2297 | -10/Exiles | Discovered new exit (range 10) 2449 | -10/Exiles | Entered Mines 2449 | -9/Mines | Accompanied by 1 ally 2450 | -9/Mines | Assembled infested the area 2457 | -9/Mines | Met a Derelict bent on vengeance 2595 | -9/Mines | Met a Derelict shopkeep closing up shop 2649 | -9/Mines | Learned location of Zion (-6) 2672 | -9/Mines | Discovered new exit (range 13) 2677 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2687 | -9/Mines | Entered Materials 2687 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3106 | -8/Materials | Garrison activated, responded to threat 3179 | -8/Materials | Destroyed 9 combat bots 3407 | -8/Materials | Discovered new exit (range 13) 3557 | -8/Materials | Repaired Hrd. Heavy Armor Plating 3715 | -8/Materials | Entered Factory 3715 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3853 | -7/Factory | Identified exit to Lower Caves 3990 | -7/Factory | Discovered new exit (range 14) 4383 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 4570 | -7/Factory | Entered Lower Caves 4570 | -7/Lower Caves | Accompanied by 1 ally 4890 | -7/Lower Caves | Learned 4 Factory zone layouts 5201 | -7/Lower Caves | Learned 4 Factory zone layouts 5317 | -7/Lower Caves | Discovered new exit (range 9) 5332 | -7/Lower Caves | Entered another Lower Caves area 5332 | -7/Lower Caves | Accompanied by 1 ally 5350 | -7/Lower Caves | Discovered new exit (range 10) 5596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5693 | -7/Lower Caves | Build established: Skirmisher 6103 | -7/Lower Caves | Discovered new exit (range 10) 6342 | -7/Lower Caves | Learned Factory stockpile data 6601 | -7/Lower Caves | Entered Data Miner 6601 | -7/Data Miner | Discovered new exit (range 6) 6622 | -7/Data Miner | Met Data Miner 6642 | -7/Data Miner | Learned location of Section 7 (-3) 6642 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6659 | -7/Data Miner | Received God Mode back door access code from Data Miner 6687 | -7/Data Miner | Entered Proximity Caves 6699 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6773 | -6/Proximity Caves | Spotted B-75 Beast 6775 | -6/Proximity Caves | Escorted by Enhanced Grunt 7149 | -6/Proximity Caves | Discovered new exit (range 7) 7173 | -6/Proximity Caves | Learned Factory security intel 7596 | -6/Proximity Caves | Entered Factory 7596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7597 | -6/Factory | Identified exit to Factory 7924 | -6/Factory | Build established: Mutant 8071 | -6/Factory | Repaired Imp. Carbon-fiber Leg 8096 | -6/Factory | Discovered exit to Factory (range 16) 8137 | -6/Factory | Incoming investigation squad redirected 8264 | -6/Factory | Repaired Rocket Launcher 8309 | -6/Factory | Repaired Imp. Titanium Leg 8412 | -6/Factory | Cargo convoy interrupted 8847 | -6/Factory | Repaired Hrd. Heavy Armor Plating 9200 | -6/Factory | Discovered exit to Factory (range 20) 9530 | -6/Factory | Discovered new exit (range 12) 9572 | -6/Factory | Entered Lower Caves 9930 | -6/Lower Caves | Discovered new exit (range 20) 9965 | -6/Lower Caves | Encountered a Warlord checkpoint 10203 | -6/Lower Caves | Learned Factory emergency access door positions 10224 | -6/Lower Caves | Build established: Skirmisher 10360 | -6/Lower Caves | Spotted B-75 Beast 10517 | -6/Lower Caves | Entered another Lower Caves area 10600 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10676 | -6/Lower Caves | Spotted B-75 Beast 10710 | -6/Lower Caves | Learned 4 Factory zone layouts 11050 | -6/Lower Caves | Discovered new exit (range 9) 11198 | -6/Lower Caves | Entered Zion 11213 | -6/Zion | Build established: Mutant 11236 | -6/Zion | System corruption cleaned by Quarantine Array 11253 | -6/Zion | Given the Hacking Drone Bay 11412 | -6/Zion | Learned Factory interactive machine intel 11546 | -6/Zion | Build established: Skirmisher 11784 | -6/Zion | Discovered new exit (range 16) 11930 | -6/Zion | Imprinted 11932 | -6/Zion | Declared Zion's savior 12175 | -6/Zion | Found Prototype Device 12208 | -6/Zion | Found Prototype Device 12208 | -6/Zion | Identified Bomb Factory No. 2 12275 | -6/Zion | Discovered new exit (range 14) 12312 | -6/Zion | Entered Proximity Caves 12312 | -5/Proximity Caves | Accompanied by 4 allies 12476 | -5/Proximity Caves | Spotted B-75 Beast 12554 | -5/Proximity Caves | Destroyed B-75 Beast 12575 | -5/Proximity Caves | Destroyed 9 combat bots 12663 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12710 | -5/Proximity Caves | Destroyed 9 combat bots 12790 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12966 | -5/Proximity Caves | Build established: Mutant 12971 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 13291 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13353 | -5/Proximity Caves | Entered Factory 13353 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13354 | -5/Factory | Identified exit to Upper Caves 13357 | -5/Factory | Loaded intel: 45 interactive machine locations 13424 | -5/Factory | Zion Heavy squad teleported in 13869 | -5/Factory | Discovered new exit (range 20) 13973 | -5/Factory | Identified Hacking Drone Bay 13996 | -5/Factory | Found Prototype Protection 13996 | -5/Factory | Identified Zio. Heavy Carapace 14128 | -5/Factory | Retrieved Zion intel report: Active Terminals 14129 | -5/Factory | Zion Hacker squad teleported in 14204 | -5/Factory | Zion Hover Resupply teleported in 14307 | -5/Factory | Incoming investigation squad redirected 14369 | -5/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 14419 | -5/Factory | Entered Upper Caves 14419 | -5/Upper Caves | Accompanied by 2 allies 14742 | -5/Upper Caves | Spotted B-75 Beast 14750 | -5/Upper Caves | Destroyed B-75 Beast 14970 | -5/Upper Caves | Discovered new exit (range 8) 15294 | -5/Upper Caves | Entered another Upper Caves area 15550 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15826 | -5/Upper Caves | Discovered new exit (range 5) 15840 | -5/Upper Caves | Entered Zhirov 15840 | -5/Zhirov | Discovered new exit (range 3) 15861 | -5/Zhirov | Met Zhirov 15882 | -5/Zhirov | Learned location of Command (-1) 15882 | -5/Zhirov | Learned location of Testing (-2) 15882 | -5/Zhirov | Learned location of Quarantine (-3) 15894 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15916 | -5/Zhirov | Found Alien Artifact 15916 | -5/Zhirov | Identified Integrated Reactor 15916 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15934 | -5/Zhirov | Found Alien Artifact 15941 | -5/Zhirov | Build established: Gunner 16094 | -5/Zhirov | Entered Proximity Caves 16147 | -4/Proximity Caves | Destroyed 9 combat bots 16793 | -4/Proximity Caves | Spotted B-86 Titan 16823 | -4/Proximity Caves | Build established: Tank 17216 | -4/Proximity Caves | Identified exit to Factory 17336 | -4/Proximity Caves | Entered Factory 17336 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17494 | -4/Factory | Incoming investigation squad redirected 17501 | -4/Factory | Identified Transdimensional Reconstructor 18157 | -4/Factory | Discovered new exit (range 10) 18230 | -4/Factory | Lost 3 parts (1p1n1u) 18379 | -4/Factory | Discovered new exit (range 4) 18555 | -4/Factory | Terminal network hard line cut 18958 | -4/Factory | Build established: Scavenger-Tank 19086 | -4/Factory | First assault squad dispatched 19115 | -4/Factory | Incoming assault squad redirected 19160 | -4/Factory | Garrison activated, responded to threat 19310 | -4/Factory | Sucked down chute 19310 | -4/Factory | Entered Waste 19330 | -4/Waste | Spotted C-40 Crusher 19372 | -4/Waste | Spotted C-40 Crusher 19372 | -4/Waste | Spotted C-40 Crusher 19386 | -4/Waste | Spotted C-40 Crusher 19420 | -4/Waste | Crushed by Compactor (1 part destroyed) 19430 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19483 | -4/Waste | Warlord forces began an assault 19486 | -4/Waste | Allies destroyed C-40 Crusher 19488 | -4/Waste | Allies destroyed C-40 Crusher 19542 | -4/Waste | Allies destroyed C-40 Crusher 19543 | -4/Waste | Allies destroyed C-40 Crusher 19566 | -4/Waste | Spotted C-40 Crusher 19567 | -4/Waste | Spotted C-40 Crusher 19569 | -4/Waste | Destroyed C-40 Crusher 19579 | -4/Waste | Allies destroyed C-40 Crusher 19642 | -4/Waste | Build established: Scavenger-Gunner 19706 | -4/Waste | Discovered new exit (range 12) 20072 | -4/Waste | Entered Factory 20180 | -4/Factory | Build established: Scavenger-Mutant 20311 | -4/Factory | Discovered new exit (range 6) 20315 | -4/Factory | Zion hero teleported in (ME-RLN) 20330 | -4/Factory | Retrieved Zion intel report: Guard Positions 20331 | -4/Factory | Zion Explosive Resupply teleported in 20386 | -4/Factory | Discovered new exit (range 14) 20394 | -4/Factory | ME-RLN assimilated hostile X-82 Rainmaker 20405 | -4/Factory | ME-RLN assimilated hostile H-71 Marshal 20591 | -4/Factory | System corruption reached 10% 20707 | -4/Factory | Destroyed ME-RLN 20844 | -4/Factory | Found Prototype Processor 20845 | -4/Factory | Identified Exp. Melee Analysis Suite 20935 | -4/Factory | Destroyed 7 combat bots 20997 | -4/Factory | Identified exit to Research 21020 | -4/Factory | Identified exit to Upper Caves 21021 | -4/Factory | Entered Upper Caves 21208 | -4/Upper Caves | Learned Research emergency access door positions 21492 | -4/Upper Caves | Discovered new exit (range 11) 21531 | -4/Upper Caves | Entered another Upper Caves area 21569 | -4/Upper Caves | Found Alien Artifact 21569 | -4/Upper Caves | Identified Core Expander 21569 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 21863 | -4/Upper Caves | Discovered exit to Research (range 58) 22131 | -4/Upper Caves | Discovered new exit (range 105) 22220 | -4/Upper Caves | Build established: Scavenger-Gunner 22440 | -4/Upper Caves | Learned Research security intel 22553 | -4/Upper Caves | Build established: Scavenger-Mutant 22819 | -4/Upper Caves | Found Unknown Protection 22819 | -4/Upper Caves | Identified Imp. Powered Armor 22871 | -4/Upper Caves | Entered Warlord 22912 | -4/Warlord | System corruption cleaned by Quarantine Array 23454 | -4/Warlord | Warlord's base attacked by MAIN.C 23551 | -4/Warlord | Found Prototype Energy Gun 23551 | -4/Warlord | Identified Vortex Shotgun 23558 | -4/Warlord | Found Prototype Energy Gun 23558 | -4/Warlord | Identified Vortex Rail 23564 | -4/Warlord | Found Vortex Shotgun 23752 | -4/Warlord | Learned Armory emergency access door positions 23755 | -4/Warlord | Learned Armory fabricator intel 23755 | -4/Warlord | Learned Armory recycling unit intel 23762 | -4/Warlord | Rebuked by Warlord 23775 | -4/Warlord | Opened Warlord's prototype stash 23797 | -4/Warlord | Found Prototype Reactor 23797 | -4/Warlord | Identified Vortex Chain Reactor 23804 | -4/Warlord | Warlord forces counterattacked 23818 | -4/Warlord | Found Prototype Processor 23818 | -4/Warlord | Identified Spectral Analyzer 23830 | -4/Warlord | Found Exp. Phase Shifter 23836 | -4/Warlord | Found Ghost Barrier 23977 | -4/Warlord | Opened side exit 23997 | -4/Warlord | Discovered new exit (range 12) 24007 | -4/Warlord | Entered Proximity Caves 24306 | -3/Proximity Caves | Spotted B-86 Titan 24553 | -3/Proximity Caves | Build established: Scavenger-Tank 24625 | -3/Proximity Caves | Core integrity fell below 50% 24873 | -3/Proximity Caves | Discovered exit to Research (range 8) 24882 | -3/Proximity Caves | Entered Research 24882 | -3/Research | Evolved 2 slots: Utility x2 24883 | -3/Research | Identified exit to Armory 24883 | -3/Research | Identified exit to Quarantine 24909 | -3/Research | Found Antimissile System 25320 | -3/Research | Incoming investigation squad redirected 25393 | -3/Research | Retrieved Zion intel report: Guard Positions 25506 | -3/Research | Lost 3 parts (2u1w) 25678 | -3/Research | Discovered exit to Quarantine (range 8) 25686 | -3/Research | Entered Quarantine 25712 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 25728 | -3/Quarantine | Found Prototype Launcher 25861 | -3/Quarantine | Lost 15 parts (1p6n4u4w) 26476 | -3/Quarantine | Found Hvy. Insulated Plating 26497 | -3/Quarantine | Build established: Scavenger-Mutant 26644 | -3/Quarantine | Found Alien Artifact 26645 | -3/Quarantine | Identified Subatomic Replicator 26699 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 26812 | -3/Quarantine | Lost 3 parts (1u2w) 26825 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 26863 | -3/Quarantine | Warped through subspace 27069 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 27156 | -3/Quarantine | Terminal network hard line cut 27205 | -3/Quarantine | System corruption reached 10% 27210 | -3/Quarantine | Core integrity fell below 50% 27232 | -3/Quarantine | First assault squad dispatched 27266 | -3/Quarantine | Lost 7 parts (1p2n4u) 27309 | -3/Quarantine | Lost 5 parts (1p1n1u2w) 27357 | -3/Quarantine | Lost 5 parts (1p2n1u1w) 27359 | -3/Quarantine | Garrison activated, responded to threat 27477 | -3/Quarantine | Core integrity fell below 20% 27492 | -3/Quarantine | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 27467_ Dropped Ghost Barrier. 27467_ P-80 Master resets U-05 Engineer, system corruption cleaned. 27468_ Acquired Com. Tesla Bomb Launcher. 27470_ Dropped Mni. Drone Bay. 27470_ U-05 Engineer lays Concrete. 27470_ Acquired Subatomic Replicator. 27471_ U-05 Engineer lays Concrete. 27473_ Acquired Lgt. Particle Reactor. 27473_ U-05 Engineer lays Concrete. 27476_ U-05 Engineer builds a Wall. 27479_ System corrupted: Substantial component data lost. 27480_ U-05 Engineer lays Concrete. 27482_ C-30 ARC bursts open, deploying its payload. 27482_ G-73 Enforcer unfolds itself. 27482_ G-67 Veteran unfolds itself. 27482_ M-36 Artificer unfolds itself. 27482_ P-80 Master resets P-80 Master, system corruption cleaned. 27482_ Lgt. Particle Reactor destroyed. 27483_ U-05 Engineer lays Concrete. 27486_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##########????????????????????????????????????? | | # #????????????????????????????????????? | | " ] #????????????????????????????????????? | | " #????????????????????????????????????? | | ! " #????????????????????????????????????? | | | """ #????????????????????????????????????? | | """" #????????????????????????????????????? | | """ #????????????????????????????????????? | | #????????????????????????????????????? | | # #????????????????? ????????????????? | | = % ###########???????????? ????????????????? | | #???????????A ????????????????? | | ############ ?? ?????????????? | | g c ??????????????? | | ! ! ^ % #???????????????? | | # [#%!### == g ""G"" #???????????????? | | [!!!= ## = """g " " #???????????????? | | # " ## """ !! " " +???????????????? | | # # !""" ## pg""" !! #???????????????? | | ### """" ## @ #???????????????? | | ??# """" ## #???????????????? | | ??# ## #############+###???????????????? | | ??# #######???????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??##########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 130 Energy Generation 80 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 975 Resistance: KI 25 Resistance: TH 10 Resistance: EM 30 Power Shielding 90 Utility Shielding 90 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed KE Penetrator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Thermal Shield | -3/Quarantine | Z-intel Imp. Hacking Suite | -3/Quarantine | Z-intel Hpw. Shock Rifle | -3/Quarantine | Z-intel Imp. Power Shielding | -3/Quarantine | Z-intel Imp. Heat Shielding | -3/Quarantine | Z-intel Imp. Sensor Array | -3/Quarantine | Z-intel Adv. VSS Leg | -3/Quarantine | Z-intel Enh. Optical Array | -3/Quarantine | Z-intel Centrium Wheel | -3/Quarantine | Z-intel Hcp. Storage Unit | -3/Quarantine | Z-intel Field Propulsion Drive | -3/Quarantine | Z-intel Shock Absorption System | -3/Quarantine | Z-intel Recalibrator | -3/Quarantine | Z-intel Q-thruster | -3/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Hrd. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftSpliceBox Manual? 0 Play Time 04:48:04 Cumulative 382.5 hours Start 2021.10.18 @ 00:12:50 End 2021.10.19 @ 01:29:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ded414a9-cdfe-4af4-bff2-383f1947def1