Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 21:02:55 Player: weedlord420 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (120) 600 Value Destroyed (4258) 4258 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 9136 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 97/150 System Corruption 10% Temperature Cool (6) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit 0b10 Alert Chip Target Analyzer Improved Shield Generator Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Beamcaster Heavy Assault Rifle > --- INVENTORY (10) --- Gravmag System Combat Airjet Large Matter Pod (0) Particle Charger Authchip [R/Combat] Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Lightpack 2.0 Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Combat Airjet Improved Heat Sink Improved Terrain Scanner Improved Assault Rifle [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 124 | 7 9 4 23 10 6 2 14 40 9 Power 12 | 1 2 . 3 1 . . 1 4 . Engine 9 | 1 1 . 3 1 . . 1 2 . Core 3 | . 1 . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 . 6 1 . 2 2 5 3 Treads 14 | 2 1 . 6 1 . . . 3 1 Leg 6 | . . . . . . 2 2 2 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 42 | 1 4 2 9 3 6 . 5 9 3 Device 14 | . 1 1 1 . 1 . 3 5 2 Storage 6 | 1 1 . . . 2 . . 1 1 Processor 3 | . . . . . 2 . . 1 . Hackware 4 | . . . 3 . . . . 1 . Protection 15 | . 2 1 5 3 1 . 2 1 . Artifact . | . . . . . . . . . . Weapon 48 | 3 2 2 5 5 . . 6 22 3 Energy Gun 2 | . . . . . . . . 1 1 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 29 | 3 2 1 2 4 . . 4 12 1 Ballistic Cannon . | . . . . . . . . . . Launcher 14 | . . 1 1 1 . . 2 8 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 8 | . 1 1 2 . 3 . 1 . . Parts Lost 25 | . 1 . 1 8 . . 4 11 . Power 5 | . 1 . . 1 . . 1 2 . Propulsion 3 | . . . . 2 . . . 1 . Utility 13 | . . . 1 3 . . 3 6 . Weapon 4 | . . . . 2 . . . 2 . Highest Loss Streak 7 | . 1 . 1 7 . . 3 5 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 85 86 99 95 95 86 Engine 9 | . 11 14 11 10 11 11 8 6 . Treads 15 | . 28 28 22 11 11 . . 12 7 Leg 3 | . . . . . . 21 17 5 . Device 6 | . 1 . 1 . . . 12 20 12 Storage 10 | . 14 14 11 11 10 11 9 8 9 Processor 4 | . . . . . 5 11 9 11 18 Hackware 10 | . . . 19 15 11 11 9 8 9 Protection 9 | . 11 14 12 15 16 11 11 . . Ballistic Gun 20 | . 28 28 20 21 22 22 17 13 4 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 12 24 24 33 31 31 24 33 32 30 Greatest Support 40 | 40 40 40 40 40 20 30 30 40 40 Greatest Overweight (x) 2 | . . . . 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 10 10 9 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 9 Average Carried 8 | 3 8 9 9 7 9 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 10 Final Carried 10 | 1 10 10 10 9 10 10 10 5 6 Class Distribution -------------------- 48% | Scavenger-Mutant 21% | Mutant 21% | Hacker-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3577 | 220 423 92 781 326 . 92 427 1157 59 Remotely . | . . . . . . . . . . Salvage Created 4599 | . 724 140 1845 345 . 44 585 916 . Parts 289 | . 46 11 131 10 . 2 29 60 . Haulers Intercepted 10 | . 2 . 6 . . . 2 . . Recyclers Shooed 10 | . 2 . 6 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 90 | . 11 5 28 12 . 1 9 24 . Guns 68 | . 11 3 20 5 . 1 9 19 . Cannons 8 | . . . 8 . . . . . . AOE 14 | . . 2 . 7 . . . 5 . Classes Destroyed 16 | . 7 1 4 2 . 1 . 1 . Worker 5 | . 1 . 3 . . . 1 . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 10 | . 2 . 6 . . . 2 . . Recycler 7 | . 1 . 4 2 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 7 | . 2 . 3 . . . 2 . . Watcher 7 | . 3 . 4 . . . . . . Swarmer 20 | . 3 3 7 1 . . . 6 . Grunt 39 | . 8 2 12 . . . 8 9 . Brawler 1 | . . . 1 . . . . . . Sentry 13 | . . . 8 . . . . 5 . Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . 1 1 1 . Programmer 3 | . . . . . . . . 3 . Assembled 9 | . . . . 9 . . . . . Best Kill Streak 9 | . 3 3 9 8 . 1 5 4 . Combat Bots Only 8 | . 3 3 5 8 . 1 5 4 . Max Kills in Single Turn 3 | . 1 3 2 3 . 1 1 3 . Gunslinging 1 | . . . 1 . . . . 1 . Exploded 3 | . . 2 . 3 . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 455 | . 43 12 103 56 . 6 68 156 11 Missed 131 | . 14 3 35 11 . 2 14 50 2 Damage Taken 5328 | . 408 111 814 1297 . 68 824 1713 93 Core 920 | . 18 15 101 231 . . 162 369 24 Absorbed by Shields 189 | . . . . . . . . 156 33 Regen/Repaired (Parts) 144 | . . . 144 . . . . . . Core Remaining (%) 67 | 100 . 86 . . . 17 . . . Volleys Fired 348 | . 48 10 108 37 . 4 40 96 5 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 136 | . 46 53 136 53 . 46 56 108 98 Shots Fired 693 | . 96 20 216 74 . 8 80 189 10 Gun 642 | . 96 19 189 71 . 8 79 170 10 Cannon 26 | . . . 26 . . . . . . Launcher 25 | . . 1 1 3 . . 1 19 . Special . | . . . . . . . . . . Kinetic 632 | . 96 19 189 71 . 8 79 165 5 Thermal 36 | . . . 26 . . . . 5 5 Explosive 25 | . . 1 1 3 . . 1 19 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 39 | . 19 7 39 6 . 8 5 11 9 Robot Miss Streak 5 | . 5 1 3 5 . 1 5 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 2 . 3 . . . 3 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 434 | . 65 14 152 41 . 6 54 94 8 Core Hits 210 | . 30 8 67 29 . 3 30 42 1 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 5 | . 3 . 1 1 . . . . . Critical Strikes 8 | . 3 . 2 2 . . . . 1 Burn 1 | . . . . . . . . . 1 Destroy 7 | . 3 . 2 2 . . . . . Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7907 | . 965 285 2503 1006 . 70 934 1995 149 Guns 6644 | . 965 205 2139 578 . 63 906 1639 149 Cannons 324 | . . . 324 . . . . . . Explosions 890 | . . 80 . 428 . . 28 354 . Melee . | . . . . . . . . . . Ramming 49 | . . . 40 . . 7 . 2 . Kinetic 6560 | . 965 205 2139 578 . 63 906 1639 65 Thermal 408 | . . . 324 . . . . . 84 Explosive 890 | . . 80 . 428 . . 28 354 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 10 Average Corruption 6 | . . . . . . . . 6 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . . 19 1 Message Errors 6 | . . . . . . . . 5 1 Matter Fused 3 | . . . . . . . . 3 . Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 3 | . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 3 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 3 | . . 3 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 3 | . . 3 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . 22 . . . . . 65 . Shots 3 | . . 1 . . . . . 2 . Rammed 7 | . . . 7 . . . . . . Targets Rammed 12 | . . . 8 . . 3 . 1 . Kicked 4 | . . . . . . 3 . 1 . Crushed 1 | . . . 1 . . . . . . Highest Temperature 260 | . 22 7 216 18 . . 53 260 . Average Temperature 39 | . 6 4 44 18 . . 29 102 . Received Heat Transfer 1464 | . 159 21 303 20 . . 450 469 42 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . Heat Transferred 814 | . . . 592 . . . . . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1288 | . 117 80 534 239 . 24 206 1288 628 Initial 627 | . . 1 31 187 . . . 133 627 Average 243 | . 56 48 205 60 . 13 89 611 627 Maximum Alert Level 4 | . . . 2 1 . . 1 4 2 Low Security (%) 61 | 100 100 100 55 80 . 100 95 11 . Level 1 13 | . . . 22 19 . . 4 17 . Level 2 15 | . . . 22 . . . . 35 100 Level 3 6 | . . . . . . . . 22 . Level 4 3 | . . . . . . . . 12 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . 5 . . . 2 . 1 Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 2 . 4 . . . 2 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . 5 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 20 5 39 21 . 1 11 24 5 Peak Tracking Total 14 | . 4 3 4 14 . 1 3 4 2 Tactical Retreats 3 | . 1 . 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 2 . 1 . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 14 | . 14 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . 1 . 3 . . . 2 7 . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 20 | . 5 . 8 . . 1 1 4 1 Terminals 16 | . 5 . 6 . . 1 . 4 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 55 | . 16 . 22 . . 4 3 7 3 Successful 32 | . 9 . 17 . . 1 1 3 1 Failed 23 | . 7 . 5 . . 3 2 4 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 4 . 5 . 1 1 . 1 . Terminals 43 | . 16 . 16 . . 4 . 7 . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 6 . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 23 | . 8 . 11 . . 1 . 3 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . 2 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 4 | . 2 . 2 . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . Reprogram Traps 3 | . 3 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 6 . . . . . 1 Scan Component 5 | . . . 4 . . . . . 1 Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . 5 . . 1 1 3 1 Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 77 | . . . 77 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . Machine Destruction 14 | . . . . . . . . 14 . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . 1 . . . . . . 5 . Largest Group 3 | . 1 1 1 . . . . 3 . Highest-Rated Group 51 | . 10 10 10 . . . . 51 . Highest-Rated Ally 31 | . 10 10 10 . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . Total Damage 163 | . . . . . . . . 163 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 10116 | 33 1240 729 2243 1591 553 694 381 2572 80 Spaces Moved 5016 | 38 648 425 1077 612 228 510 141 1296 41 Core 37 | 37 . . . . . . . . . Treads 3942 | 1 648 425 1077 612 228 4 . 940 7 Legs 1003 | . . . . . . 506 141 356 . Wheels . | . . . . . . . . . . Hover 34 | . . . . . . . . . 34 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 120 66 Average Speed 164 | 52 160 160 160 235 236 121 177 149 90 Slowest Speed 260 | 160 160 160 160 240 240 240 260 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 61 | 3 96 95 86 97 60 92 13 74 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . Spaces Dug 5 | . . . . . . . . 5 . Terrain Destroyed 185 | . . 5 7 20 . . 12 141 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 185 | . . 5 7 20 . . 12 141 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6221 | 50 755 453 1379 690 244 576 204 1796 74 Wait 576 | . 29 13 132 26 . 55 3 307 11 Move 5007 | 37 647 424 1076 611 227 509 140 1295 41 Hop . | . . . . . . . . . . Pick Up 71 | 6 16 1 13 6 5 1 6 15 2 Fast Attach 26 | 1 . . 6 . 6 2 3 7 1 Attach 33 | 5 2 . 3 7 . . 6 7 3 Detach 4 | . . . . . . . . . 4 Swap 65 | 1 7 4 14 3 . . 5 26 5 Drop 51 | . 6 1 19 . 6 2 1 14 2 Fire 348 | . 48 10 108 37 . 4 40 96 5 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick 4 | . . . . . . 3 . 1 . Crush 8 | . . . 8 . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire 22 | . . . . . . . . 22 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Discovered new exit (range 5) 1136 | -10/Materials | Discovered new exit (range 12) 1274 | -10/Materials | Entered Mines 1274 | -10/Mines | Accompanied by 1 ally 1449 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1453 | -10/Mines | Found Prototype Device 1457 | -10/Mines | Identified Exp. Sensor Array 1609 | -10/Mines | Learned location of Zion (-7) 1867 | -10/Mines | Discovered new exit (range 13) 1907 | -10/Mines | Discovered new exit (range 8) 1932 | -10/Mines | Discovered new exit (range 11) 2003 | -10/Mines | Entered Materials 2003 | -9/Materials | Accompanied by 1 ally 2003 | -9/Materials | Evolved 2 slots: Utility x2 2395 | -9/Materials | Repaired Lgt. Treads 2518 | -9/Materials | Build established: Hacker-Mutant 3008 | -9/Materials | Discovered new exit (range 8) 3423 | -9/Materials | Identified exit to Mines 3508 | -9/Materials | Discovered new exit (range 7) 3831 | -9/Materials | Build established: Scavenger-Mutant 4152 | -9/Materials | Repaired Imp. Assault Rifle 4246 | -9/Materials | Entered Mines 4286 | -9/Mines | Assembled infested the area 4315 | -9/Mines | Core integrity fell below 50% 4324 | -9/Mines | Destroyed 8 combat bots 4327 | -9/Mines | Build established: Hacker-Mutant 4340 | -9/Mines | Core integrity fell below 20% 4370 | -9/Mines | Lost 7 parts (1p2n2u2w) 4432 | -9/Mines | Discovered new exit (range 15) 4439 | -9/Mines | Learned Materials security intel 4950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4950 | -9/Mines | Discovered new exit (range 5) 4983 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5072 | -9/Mines | Discovered new exit (range 5) 5124 | -9/Mines | Build established: Scavenger-Mutant 5837 | -9/Mines | Entered Exiles 5876 | -9/Exiles | Discovered new exit (range 15) 5897 | -9/Exiles | Met 8R-AWN 5938 | -9/Exiles | Met EX-HEX 6008 | -9/Exiles | Met EX-BIN 6041 | -9/Exiles | Aligned with FarCom system 6044 | -9/Exiles | Given EX-Vault access code 6101 | -9/Exiles | Opened EX-Vault 6117 | -9/Exiles | Found Prototype Storage 6117 | -9/Exiles | Identified Lightpack 2.0 6122 | -9/Exiles | Found Prototype Processor 6122 | -9/Exiles | Identified Modified TNC 6125 | -9/Exiles | Found Prototype Processor 6125 | -9/Exiles | Identified 0b10 Alert Chip 6218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6285 | -9/Exiles | Met EX-DEC 6369 | -9/Exiles | Discovered new exit (range 11) 6390 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6390 | -9/Exiles | Entered Mines 6440 | -8/Mines | Discovered new exit (range 9) 6921 | -8/Mines | Identified exit to Materials 7084 | -8/Mines | Entered Materials 7084 | -8/Materials | Evolved 2 slots: Utility x2 7241 | -8/Materials | Lost 3 parts (1p2u) 7464 | -8/Materials | Identified exit to Garrison 7465 | -8/Materials | Entered Garrison 7809 | -8/Garrison | Triggered checkpoint 7945 | -8/Garrison | Triggered checkpoint 8016 | -8/Garrison | Discovered new exit (range 12) 8069 | -8/Garrison | Core integrity fell below 50% 8115 | -8/Garrison | Build established: Scavenger-Skirmisher 8120 | -8/Garrison | Lost 5 parts (1p1n1u2w) 8208 | -8/Garrison | Garrison Relay disabled 8392 | -8/Garrison | Discovered new exit (range 11) 8413 | -8/Garrison | Triggered checkpoint 8420 | -8/Garrison | Learned Materials security intel 8457 | -8/Garrison | Garrison Relay disabled 8525 | -8/Garrison | Triggered checkpoint 8576 | -8/Garrison | Lost 3 parts (1p2u) 8592 | -8/Garrison | Discovered new exit (range 6) 8810 | -8/Garrison | Discovered new exit (range 8) 8846 | -8/Garrison | Triggered checkpoint 8850 | -8/Garrison | Build established: Scavenger-Mutant 8882 | -8/Garrison | Lost 3 allies 8934 | -8/Garrison | Garrison Relay disabled 9105 | -8/Garrison | Triggered checkpoint 9127 | -8/Garrison | Garrison Relay disabled 9305 | -8/Garrison | Core integrity fell below 20% 9686 | -8/Garrison | Crushed by falling debris 9686 | -8/Garrison | System corruption reached 10% 9691 | -8/Garrison | Phase Generator disabled 9829 | -8/Garrison | Installed Relay Interface Framework 10037 | -8/Garrison | Entered Materials 10117 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Lrg. Matter Pod. Acquired Med. Storage Unit. Acquired Lrg. Matter Pod. Discarded Lgt. Treads. Acquired Particle Charger. Connecting with Repair Station... Current location identified: Materials >>Scan(Rocket Launcher) Scanning Rocket Launcher... Ready to Repair: Rocket Launcher Rating: 2 Time: 32 Dropped Broken Rocket Launcher. 5LDFDINZMUORJP7WY> SQ