Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 19:31:29 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (171) 855 Value Destroyed (6648) 6648 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (730) 730 TOTAL SCORE: 16613 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 420 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -1241 Cogmind --------- Core Integrity 880/1000 Matter 250/300 Energy 270/270 System Corruption 8% Temperature Cool (0) Movement Hovering (60) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Micro Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Improved System Shield > --- WEAPON (2) ------- High-powered Shock Rifle Heavy Pick > --- INVENTORY (22) --- Fusion Reactor Combat Airjet Combat Airjet Combat Airjet Advanced Energy Well (800) Matter Compressor (0) Improved Matter Compressor (109) Advanced Signal Interpreter Advanced Targeting Computer Improved Core Analyzer Light Regenerative Plating Relay Coupler [NC] (36) Relay Coupler [NC] (39) Relay Coupler [NC] (27) Transdimensional Reconstructor Coil Gun Enhanced Gauss Cannon Smartbomb Launcher Improved Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Light Regenerative Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Cold Fusion Reactor Combat Airjet Combat Airjet Combat Airjet Matter Compressor Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Core Analyzer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Heart of Steel High-powered Shock Rifle Coil Gun Enhanced Gauss Cannon Improved Remote Datajack Molecular Deconstructor Heavy Pick [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Utility 7 | . . . . . 3 . . . . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 294 | 7 12 7 4 3 37 19 18 48 1 6 . 7 23 10 18 2 11 41 1 11 8 . Power 21 | 1 1 . . 1 1 3 2 6 . . . 2 . . . 1 . 2 . . 1 . Engine 5 | 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . Core 15 | . 1 . . . . 2 2 5 . . . 2 . . . 1 . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 44 | 2 2 5 . . 11 3 7 6 . . . . . . 1 . . 7 . . . . Treads 26 | . . 3 . . 11 3 7 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 2 2 . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 4 . . . . . . 1 . . 7 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 2 . 1 . 14 6 2 21 1 4 . 3 13 3 14 1 8 18 1 5 5 . Device 66 | . . . . . 3 5 2 6 . 2 . 2 5 1 13 . 6 15 1 3 2 . Storage 19 | 2 2 . 1 . 7 . . 4 . . . . 1 . . . . . . . 2 . Processor 4 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . Hackware 10 | . . . . . . . . 6 . . . . 3 . . . . 1 . . . . Protection 25 | . . . . . 3 . . 4 1 2 . 1 4 2 . 1 2 2 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 7 2 3 2 11 7 7 15 . 2 . 2 10 7 3 . 3 14 . 6 2 . Energy Gun 27 | 1 4 2 2 . 1 . 2 4 . . . . 1 . . . . 7 . 2 1 . Energy Cannon 8 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . . 3 4 3 1 . . . 1 4 2 1 . 1 1 . . . . Ballistic Cannon 4 | . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . Launcher 14 | . . . . 1 2 2 1 1 . 1 . . 1 1 1 . . 1 . 2 . . Special Weapon 9 | . 1 . . . . . . 4 . 1 . . 1 1 . . 1 . . . . . Impact Weapon 8 | . . . . . . 1 . 4 . . . . 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . 2 1 . 1 4 . 2 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 . . . 1 . . . . . . 1 1 . . 4 . Parts Lost 43 | . 3 2 . . 15 7 4 6 . . . . . . 1 . 1 4 . . . . Power 9 | . . . . . 1 3 1 3 . . . . . . 1 . . . . . . . Propulsion 12 | . 2 . . . 4 2 1 1 . . . . . . . . . 2 . . . . Utility 8 | . . . . . 4 1 1 . . . . . . . . . 1 1 . . . . Weapon 13 | . 1 2 . . 5 1 1 2 . . . . . . . . . 1 . . . . Highest Loss Streak 9 | . 3 1 . . 9 4 4 4 . . . . . . 1 . 1 2 . . . . Average Slot Usage (%) 95 | . 99 98 73 85 91 97 98 97 100 100 100 100 99 100 99 100 99 98 100 98 90 . Engine 2 | . 2 . . 9 8 1 . . 7 7 7 6 . . . . . . . . . . Core 9 | . 11 14 14 4 . 7 8 13 7 7 7 7 12 12 11 12 12 10 11 11 8 . Treads 10 | . . 15 14 14 25 25 26 23 . . . . . . . . . . . . . . Wheel 2 | . 27 11 14 14 1 . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 6 30 28 28 28 25 25 25 25 25 21 22 22 22 . Device 6 | . . . . . 3 4 7 1 6 4 . 6 11 11 9 6 5 14 16 15 15 . Storage 22 | . 28 28 15 14 26 36 36 28 23 21 21 21 18 18 18 18 18 16 16 16 16 . Processor 4 | . . . . . 6 . . 1 7 7 7 7 6 6 8 12 12 11 11 11 11 . Hackware 4 | . . . . . . . . 4 . . . . 8 12 12 12 12 10 11 11 11 . Protection 1 | . . . . . 2 3 . . . 7 14 7 3 . . . . . . 1 . . Energy Gun 3 | . 5 28 1 20 1 . . 4 . . . . . . . . . 2 5 3 . . Energy Cannon 2 | . 18 . . 7 12 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 . . . 4 12 8 . . . . 1 4 . 6 6 5 3 . . . . Special Weapon 1 | . 1 . . . . . . 3 . 1 7 5 1 5 . . . . . . . . Impact Weapon 2 | . . . . . . 4 2 4 7 7 7 5 4 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 3 5 6 5 4 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 16 45 43 91 97 149 149 145 148 70 73 70 77 79 79 73 76 76 81 69 73 76 76 Greatest Support 88 | 26 26 40 10 10 66 66 69 88 88 88 88 88 88 88 88 88 88 88 81 81 81 81 Greatest Overweight (x) 13 | . 1 4 9 9 13 3 6 3 . . . . . . . . . 1 . . . . Average Overweight (x) 1 | . . 2 7 9 3 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 16 16 24 24 36 36 36 40 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 25 | 6 13 16 23 24 32 36 36 33 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 36 | 8 16 16 23 24 35 36 36 36 22 22 22 22 22 22 22 21 22 22 22 22 22 22 Average Carried 25 | 5 10 15 21 23 31 35 34 31 22 21 22 21 21 21 21 21 21 21 22 21 21 22 Final Capacity 36 | 8 16 16 24 24 36 36 36 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 36 | 8 16 15 22 24 35 36 36 22 22 22 22 22 21 22 22 21 22 22 22 22 22 22 Class Distribution -------------------- 35% | Hauler-Mutant 24% | Bothacker-Mutant 18% | Hacker-Mutant 11% | Hacker-Scout 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 5539 | 270 186 65 126 188 724 466 475 528 30 175 . 249 239 208 111 . 200 686 147 297 169 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6967 | 195 307 221 . 234 2321 795 556 541 . 84 . 253 406 126 16 . . 787 . 125 . . Parts 354 | 16 23 2 . 19 119 45 24 31 . 6 . 7 18 3 . . . 35 . 6 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . 2 . 2 . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 5 4 . 6 . . . . . . 3 10 . . Prevented 6 | . . . . . . . . . . 2 . 1 . 1 . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 136 | . 4 7 . 7 41 24 13 11 . 3 . 2 6 2 . . . 11 . 5 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Guns 59 | . 2 7 . 3 11 12 5 6 . . . 2 2 . . . . 9 . . . . Cannons 29 | . 1 . . 2 19 . 5 1 . . . . . . . . . 1 . . . . AOE 40 | . . . . 2 7 12 3 2 . 3 . . 3 2 . . . 1 . 5 . . Classes Destroyed 16 | 2 4 1 . 3 4 1 . 1 . . . . . . . . . . . . . . Worker 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Builder 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycler 8 | 1 . 1 . 1 1 . 3 . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Watcher 8 | . 3 . . . 2 . 2 1 . . . . . . . . . . . . . . Swarmer 30 | . . . . 3 4 10 3 2 . 3 . . . . . . . 2 . 3 . . Grunt 63 | . 4 . . 2 22 10 9 5 . . . 2 4 2 . . . 1 . 2 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . . 12 3 1 1 . . . . 2 . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . 2 . . . . . . . . . 8 . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 5 3 2 . 3 9 4 5 4 . 3 . 1 5 2 . . . 4 . 3 . . Combat Bots Only 7 | . 2 2 . 3 7 4 5 4 . 3 . 1 5 2 . . . 3 . 3 . . Max Kills in Single Turn 3 | 1 2 1 . 2 3 3 3 1 . 1 . 1 2 1 1 . . 1 . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 3 3 1 . 1 . . 2 1 . . . 1 . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 10091 | 12 287 507 . 204 2882 1085 981 1498 . 333 . 69 683 150 20 . 81 1163 . 136 . . Core 1253 | . 26 110 . 31 256 103 145 268 . 79 . . 96 19 . . . 99 . 21 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 33 . . 8 . . . . 50 . . . . 86 . . . . . Volleys Fired 462 | 18 29 30 . 14 118 42 51 57 . 6 . 10 17 4 . . . 59 . 6 1 . Largest 2 | 1 2 2 . 2 2 2 2 2 . 1 . 2 2 2 . . . 2 . 1 1 . Hottest 162 | 40 112 90 . 101 149 61 69 110 . 36 . 72 58 64 . . . 162 . 46 60 . Shots Fired 781 | 18 54 58 . 25 227 80 94 70 . 6 . 12 27 7 . . . 95 . 7 1 . Gun 505 | 18 34 58 . 17 98 67 44 49 . . . 10 21 3 . . . 83 . 2 1 . Cannon 212 | . 18 . . 5 127 . 47 3 . . . 2 1 . . . . 9 . . . . Launcher 43 | . . . . 3 2 13 3 2 . 6 . . 3 3 . . . 3 . 5 . . Special 21 | . 2 . . . . . . 16 . . . . 2 1 . . . . . . . . Kinetic 360 | . 17 . . . 91 67 91 9 . . . 12 22 3 . . . 48 . . . . Thermal 77 | . 7 . . . 25 . . 6 . . . . . . . . . 39 . . . . Explosive 10 | . . . . 3 2 . . . . . . . . . . . . . . 5 . . Electromagnetic 315 | 18 30 58 . 22 109 13 3 39 . 6 . . 3 3 . . . 8 . 2 1 . Robot Hit Streak 64 | 3 6 6 . 5 64 21 9 19 . 1 . 3 7 3 . . . 18 . 10 . . Robot Miss Streak 8 | 6 3 5 . 3 3 7 8 4 . 2 . 3 1 1 . . . 5 . . . . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Shots Hit Robots 585 | 8 30 28 11 14 193 58 77 66 . 1 . 7 24 5 2 . . 57 . 4 . . Core Hits 316 | 7 12 14 . 13 77 39 62 31 . 4 . 9 9 6 2 . . 24 . 7 . . Critical Hits 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 259 | . . . 12 . . 24 . 16 . 1 . 30 53 38 18 . 4 54 4 5 . . Impact 143 | . . . . . . 24 . 16 . 1 . 30 53 19 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . . 19 18 . 4 54 4 5 . . Sneak Attacks 14 | . . . 11 . . . . . . . . . 1 . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15681 | 172 572 340 . 666 4823 1667 1699 1256 . 216 . 232 1060 218 158 . . 1841 . 761 . . Guns 6797 | 132 210 318 . 154 1567 1030 660 538 . . . 219 339 41 . . . 1589 . . . . Cannons 3986 | . 318 . . 107 2517 . 834 66 . . . 13 . . . . . 131 . . . . Explosions 4311 | 40 44 22 . 405 739 637 205 348 . 216 . . 596 177 . . . 121 . 761 . . Melee 587 | . . . . . . . . 304 . . . . 125 . 158 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5622 | . 50 . . . 1399 1030 1494 177 . . . 232 339 41 . . . 860 . . . . Thermal 2591 | 40 56 22 . 103 986 97 . 316 . 32 . . 171 . . . . 768 . . . . Explosive 1241 | . . . . 302 178 . . . . . . . . . . . . . . 761 . . Electromagnetic 5640 | 132 466 318 . 261 2260 540 205 459 . 184 . . 425 177 . . . 213 . . . . Impact 429 | . . . . . . . . 304 . . . . 125 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 158 | . . . . . . . . . . . . . . . 158 . . . . . . . Highest Corruption 8 | . 2 5 5 5 1 2 2 2 2 2 2 2 . . . . 2 8 8 8 8 8 Average Corruption 3 | . 2 4 5 5 1 1 2 1 2 2 2 2 . . . . 1 2 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . 2 13 28 23 . 16 8 11 7 4 . 8 . . . . . 34 19 21 6 . Message Errors 49 | . 2 4 11 3 . 1 3 2 1 1 . 2 . . . . . 10 5 3 1 . Matter Fused 36 | . . 1 9 7 . . . . . . . . . . . . . 7 5 5 2 . Heat Flow Errors 32 | . . . 4 4 . 4 1 2 3 1 . 2 . . . . . 4 3 3 1 . Energy Discharges 21 | . . 3 1 2 . 3 . 1 1 1 . 2 . . . . . 5 1 1 . . Data Loss (minor) 31 | . . 1 2 4 . 4 . 4 2 1 . 2 . . . . . 2 4 4 1 . Data Loss (major) 6 | . . 1 1 1 . . . . . . . . . . . . . 1 1 1 . . Misfires 4 | . . . . 1 . . . . . . . . . . . . . 1 . 2 . . Targeting Errors 16 | . . 3 . . . 3 3 2 . . . . . . . . . 3 . 1 1 . Weapon Failures 5 | . . . . 1 . 1 1 . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . 20 . . 46 42 12 16 59 . 4 . . 72 . . . . 37 . 20 . . Projectiles 104 | . 20 . . 5 42 . . . . . . . . . . . . 37 . . . . Explosions 125 | . . . . 41 . 12 16 16 . 4 . . 16 . . . . . . 20 . . Melee 99 | . . . . . . . . 43 . . . . 56 . . . . . . . . . Knockbacks 46 | . . . . . . . 36 7 . . . . 2 . . . . 1 . . . . Impact 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . Kinetic 38 | . . . . . . . 35 2 . . . . . . . . . 1 . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 471 | 12 . 28 . . 120 97 . 125 . 51 . . . . . . . 16 . 22 . . Shots 19 | 1 . 1 . . 3 5 . 4 . 3 . . . . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | 32 228 362 223 203 371 231 288 323 180 220 . 242 149 51 . . . 248 195 261 71 . Average Temperature 75 | 22 81 91 104 64 69 29 94 87 79 79 . 59 53 27 . . . 82 89 119 42 . Received Heat Transfer 2763 | . 162 . . 27 1026 432 468 243 . . . 27 249 72 9 . . 48 . . . . Effects 8 | . 2 . . . 2 . 2 2 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . 2 . . . 4 . . . . . . . 1 . . . . . . . . . Combat Hostiles 6 | . 1 . . . 4 . . . . . . . 1 . . . . . . . . . Parts Fried 31 | . 2 . . . 19 1 1 2 . . . . 5 1 . . . . . . . . Impact Corruptions 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 3 . . . 1 . . . . . 2 . . . . Heat Transferred 3528 | 50 137 50 . 138 1369 150 . 422 . 50 . . 150 . . . . 1012 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | 1 1 1 . 2 7 4 . 2 . 1 . . 1 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 1079 | 30 140 20 . 80 347 1079 525 500 . . . . 142 . . . . 466 . . . . Average Influence 242 | 12 42 6 . 24 131 807 249 289 . . . . 57 . . . . 61 . . . . Maximum Alert Level 3 | . . . . . 1 3 2 2 . . . . . . . . . 2 . . . . Low Security (%) 66 | 100 100 100 . 100 77 2 30 42 . . . . 100 . . . . 97 . . . . Level 1 14 | . . . . . 22 10 64 38 . . . . . . . . . . . . . . Level 2 7 | . . . . . . 21 5 19 . . . . . . . . . 2 . . . . Level 3 12 | . . . . . . 65 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . 2 9 . 2 6 . . . . 4 . . . . 5 . . . . Investigation 6 | . . . . 1 2 . 1 1 . . . . 1 . . . . . . . . . Extermination 9 | . . . . . . . . 3 . . . . 1 . . . . 5 . . . . Reinforcement 8 | . . . . . 4 . . 2 . . . . 2 . . . . . . . . . Assault 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 6 | . . 2 . . 3 . . 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 11 11 . 18 62 26 23 37 . 3 . 9 11 2 3 . 2 13 . 7 . . Peak Tracking Total 7 | . 2 3 . 5 7 7 4 5 . 3 . 4 5 2 6 . 2 3 . 4 . . Tactical Retreats 30 | . 1 4 . 7 9 1 . 5 . . . 2 . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 24 | . 1 . . 1 2 11 2 . . . . . . . . . . 7 . . . . Indirectly 5 | . . . . . . 2 . . . . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 16 | . . . . . 2 5 1 1 . . . . 2 . . . 1 3 . . 1 . Max in Single Turn 3 | . . . . . 1 1 1 1 . . . . 1 . . . 1 3 . . 1 . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 58 | . 6 . . 2 9 . 2 6 1 . . . 8 . 2 4 . 8 1 . 9 . Terminals 24 | . 6 . . . 7 . 1 3 . . . . 3 . . . . 4 . . . . Fabricators 7 | . . . . . . . . 2 . . . . 3 . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . Total Hacks 207 | . 19 . . 2 28 . 12 15 1 . . . 21 . 2 28 . 30 1 . 48 . Successful 153 | . 8 . . 2 13 . 8 6 1 . . . 16 . 2 28 . 20 1 . 48 . Failed 53 | . 11 . . . 15 . 4 9 . . . . 4 . . . . 10 . . . . Catastrophic 6 | . 1 . . . 2 . 1 1 . . . . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Manual 29 | . 10 . . . 9 . 1 . . . . . 6 . . . 1 2 . . . . Terminals 83 | . 19 . . . 23 . 7 9 . . . . 11 . . . . 14 . . . . Fabricators 21 | . . . . . . . . 4 . . . . 8 . . . . 9 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 4 . 5 . . . . . . . . . . 3 . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . 2 . . . . . . . . . Terminal Hacks 124 | . 8 . . 2 11 . 5 1 1 . . . 9 . 2 28 . 8 1 . 48 . Record 47 | . . . . . . . . . . . . . . . . 11 . . . . 36 . Part Schematic 15 | . 1 . . . 1 . . . . . . . 1 . . 6 . 2 . . 4 . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 15 | . 2 . . . 2 . 1 1 . . . . 1 . . 3 . 1 . . 4 . Open Door 6 | . . . . 2 . . . . 1 . . . . . 2 . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 9 | . 2 . . . 3 . 3 . . . . . 1 . . . . . . . . . Locate Traps 6 | . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 . . . . 5 . . . . 6 . . . . Load Schematic 7 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . Build 7 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . 3 . . . . . . . . . . 2 . . . . Insert Component 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 2 . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . . . 9 . 2 5 . . . . 5 . . . . 7 . . . . Full Trace Events 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 1 . 1 . . . . . 1 . . 6 . 2 . . 4 . Parts Built 13 | . . . . . . . . 4 . . . . 4 . . . . 5 . . . . Matter 1337 | . . . . . . . . 380 . . . . 336 . . . . 621 . . . . Time 556 | . . . . . . . . 190 . . . . 83 . . . . 283 . . . . Total Part Build Rating 57 | . . . . . . . . 20 . . . . 16 . . . . 21 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Time 100 | . . . . . . . . . . . . . . . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . 9 . . . . 10 . . . . 2 1 . . . . . . . . Non-combat 8 | . . . 3 . . . . 3 . . . . 1 1 . . . . . . . . Combat 14 | . . . 6 . . . . 7 . . . . 1 . . . . . . . . . Robot Hacks Applied 26 | . . . 10 . . . . 13 . . . . 2 1 . . . . . . . . parse_system 12 | . . . 10 . . . . 1 . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . mark_security 1 | . . . . . . . . 1 . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 8 | . . . . . . . . 7 . . . . 1 . . . . . . . . . Relay Couplers Released 17 | . . . . . . 14 3 . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . 14 3 . . . . . . . . . . . . . . . Attached 6 | . . . . . . . . 5 . . . . 1 . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 23 | . . . . 4 . . . 9 . . 8 . 1 . . . 1 . . . . . Largest Group 8 | . . . . 4 . . . 5 4 1 8 8 1 . . . 1 1 . . . . Highest-Rated Group 214 | . . . . 71 . . . 78 64 13 214 214 41 . . . 94 94 . . . . Highest-Rated Ally 94 | . . . . 31 . . . 16 16 13 42 42 41 . . . 94 94 . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . GOTO 1 | . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 126 | . . . . 12 . . . 61 . . . 37 1 . . . . 15 . . . . Total Damage 2216 | . . . . 156 . . . 706 . . . 802 61 . . . . 491 . . . . Kills 15 | . . . . 1 . . . 6 . . . 6 . . . . . 2 . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . . . . . . 1 2 1 1 . 1 1 . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 21624 | 115 758 714 1157 969 2386 2547 784 1726 516 533 159 991 1351 1162 1458 60 310 2538 584 648 155 3 Spaces Moved 15760 | 60 626 454 719 528 919 1112 280 918 571 740 194 983 1244 1218 1059 85 294 2090 715 733 214 4 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Treads 2820 | . . 109 . . 801 1112 280 518 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2390 | 54 626 345 719 528 118 . . . . . . . . . . . . . . . . . Hover 10544 | . . . . . . . . 400 571 740 194 983 1244 1218 1059 85 294 2090 715 733 214 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 80 170 163 200 200 68 68 68 68 68 68 68 68 68 68 55 60 60 60 60 Average Speed 99 | 86 96 127 153 170 200 202 200 134 68 68 68 68 68 68 68 68 68 59 60 60 60 60 Slowest Speed 290 | 100 100 200 170 170 290 220 280 230 68 68 68 68 68 68 68 68 68 125 60 60 60 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 93 71 90 92 87 97 31 21 61 73 14 82 26 87 74 69 47 32 72 72 62 2 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 . . . . . . 1 1 . . . 1 . . . . 3 . Known Exits Taken 15 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . . . . 1 3 . 3 . 10 3 . . . 3 1 . . Spaces Dug 164 | . 2 . . . . 4 . 1 . 1 . 24 35 29 14 . 3 43 3 5 . . Terrain Destroyed 360 | 3 8 1 . 30 48 8 . 7 . 1 . 24 35 35 14 . 3 57 3 83 . . Melee 162 | . . . . . . 4 . 1 . 1 . 24 35 29 14 . 3 43 3 5 . . Projectile 20 | . 2 . . . 7 1 . . . . . . . . . . . 10 . . . . AOE 178 | 3 6 1 . 30 41 3 . 6 . . . . . 6 . . . 4 . 78 . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 20460 | 102 722 531 761 576 1250 1293 408 1321 697 760 220 1246 1642 1473 1754 86 392 3196 861 924 241 4 Wait 3203 | 8 27 31 . 19 67 52 41 221 126 . 27 210 278 202 652 . 77 864 142 158 1 . Move 15737 | 59 625 453 718 527 918 1110 279 917 570 739 193 982 1243 1217 1058 84 293 2089 714 732 213 4 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 242 | 10 15 5 21 7 75 18 10 21 . 4 . 3 14 1 3 . 2 21 . 6 6 . Fast Attach 58 | 5 4 1 1 1 2 . 6 8 . 1 . 1 1 1 . . 3 15 . . 8 . Attach 78 | 2 2 3 2 . 20 8 4 19 . 1 . . 3 . . 1 . 6 . 6 1 . Detach 7 | . . . 2 . 2 . . 3 . . . . . . . . . . . . . . Swap 160 | . 6 3 1 2 15 11 8 21 1 5 . 6 19 9 18 1 8 20 1 5 . . Drop 180 | . 10 5 4 6 33 9 9 26 . 3 . 4 14 1 5 . 5 29 . 6 11 . Fire 462 | 18 29 30 . 14 118 42 51 57 . 6 . 10 17 4 . . . 59 . 6 1 . Melee 259 | . . . 12 . . 24 . 16 . 1 . 30 53 38 18 . 4 54 4 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . 19 . . . . . . . . . . . 39 . . . . Rewire 16 | . 4 . . . . . . 12 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Lost 3 parts (2n1w) 298 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Discovered new exit (range 12) 665 | -10/Materials | Build established: Mutant 874 | -10/Materials | Entered Mines 881 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 894 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 894 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Assembled infested the area 943 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1360 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Identified exit to Materials 1459 | -10/Mines | Core integrity fell below 50% 1588 | -10/Mines | Entered Exiles 1617 | -10/Exiles | Met 8R-AWN 1638 | -10/Exiles | Met EX-HEX 1826 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Build established: Hauler-Mutant 2028 | -10/Exiles | Met EX-BIN 2370 | -10/Exiles | Visited The Gauntlet 2722 | -10/Exiles | Discovered new exit (range 14) 2745 | -10/Exiles | Entered Mines 2908 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3015 | -9/Mines | Met a Derelict shopkeep closing up shop 3244 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3250 | -9/Mines | Found Prototype Device 3437 | -9/Mines | Learned location of Storage (-9) 3438 | -9/Mines | Discovered new exit (range 8) 3553 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3605 | -9/Mines | Discovered new exit (range 6) 3633 | -9/Mines | Met a Derelict testing a Signal Generator 3640 | -9/Mines | Found Signal Generator 3714 | -9/Mines | Entered Materials 3714 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4927 | -8/Materials | Destroyed 7 combat bots 4929 | -8/Materials | Lost 9 parts (2n4u2w) 5088 | -8/Materials | Discovered new exit (range 13) 5411 | -8/Materials | Garrison activated, responded to threat 5917 | -8/Materials | Discovered new exit (range 15) 6098 | -8/Materials | Identified exit to Garrison 6100 | -8/Materials | Entered Garrison 6148 | -8/Garrison | Triggered checkpoint 6272 | -8/Garrison | Triggered checkpoint 6276 | -8/Garrison | Core integrity fell below 50% 6329 | -8/Garrison | Triggered checkpoint 6412 | -8/Garrison | Triggered checkpoint 6448 | -8/Garrison | Discovered new exit (range 10) 6619 | -8/Garrison | Triggered checkpoint 6789 | -8/Garrison | Discovered new exit (range 13) 6864 | -8/Garrison | Triggered checkpoint 6966 | -8/Garrison | Triggered checkpoint 7078 | -8/Garrison | Lost 4 parts (1p2n1w) 7212 | -8/Garrison | Discovered new exit (range 13) 7249 | -8/Garrison | Installed Relay Interface Framework 7330 | -8/Garrison | Triggered checkpoint 7352 | -8/Garrison | Garrison Relay disabled 7724 | -8/Garrison | Identified Exp. Sensor Array 7741 | -8/Garrison | Garrison Relay disabled 7989 | -8/Garrison | Garrison Relay disabled 8206 | -8/Garrison | Garrison Relay disabled 8647 | -8/Garrison | Entered Materials 9055 | -8/Materials | Lost 4 parts (1p1n1u1w) 9141 | -8/Materials | Discovered new exit (range 9) 9142 | -8/Materials | Core integrity fell below 20% 9431 | -8/Materials | Entered Factory 9431 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9666 | -7/Factory | Build established: Bothacker-Mutant 9684 | -7/Factory | Fabricated Cmb. Airjet? 9793 | -7/Factory | Fabricated Cmb. Airjet (x2) 9935 | -7/Factory | Local fabrication network quarantined 10104 | -7/Factory | Lost 4 parts (1p1n2w) 11044 | -7/Factory | Discovered new exit (range 6) 11049 | -7/Factory | Identified exit to Lower Caves 11088 | -7/Factory | Discovered new exit (range 6) 11091 | -7/Factory | Identified exit to Factory 11157 | -7/Factory | Entered Lower Caves 11157 | -7/Lower Caves | Accompanied by 4 allies 11250 | -7/Lower Caves | Learned Factory trap positions 11424 | -7/Lower Caves | Discovered new exit (range 16) 11468 | -7/Lower Caves | Identified exit to Lower Caves 11673 | -7/Lower Caves | Entered another Lower Caves area 11673 | -7/Lower Caves | Accompanied by 4 allies 11707 | -7/Lower Caves | Discovered exit to Factory (range 5) 11845 | -7/Lower Caves | Found Alien Artifact 11846 | -7/Lower Caves | Identified Core Expander 11846 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12030 | -7/Lower Caves | Learned Factory stockpile data 12031 | -7/Lower Caves | Learned 4 Factory zone layouts 12114 | -7/Lower Caves | Discovered new exit (range 10) 12118 | -7/Lower Caves | Identified exit to Zion 12206 | -7/Lower Caves | Entered Zion 12225 | -7/Zion | Learned location of Extension (-4) 12238 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12274 | -7/Zion | Gained Derelict followers 12320 | -7/Zion | Gained Derelict followers 12322 | -7/Zion | Discovered new exit (range 13) 12364 | -7/Zion | Identified exit to Proximity Caves 12365 | -7/Zion | Entered Proximity Caves 12365 | -6/Proximity Caves | Accompanied by 8 allies 13262 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13349 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13356 | -6/Proximity Caves | Entered Factory 13356 | -6/Factory | Evolved 2 slots: Utility x2 13358 | -6/Factory | Loaded intel: 66 trap records 13785 | -6/Factory | Fabricated Cmb. Airjet? 14361 | -6/Factory | Discovered new exit (range 7) 14364 | -6/Factory | Identified exit to Factory 14533 | -6/Factory | Identified exit to Lower Caves 14533 | -6/Factory | Central database locked down 14635 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 14707 | -6/Factory | Entered Lower Caves 15011 | -6/Lower Caves | Build established: Hacker-Mutant 15656 | -6/Lower Caves | Discovered new exit (range 7) 15661 | -6/Lower Caves | Identified exit to Lower Caves 15869 | -6/Lower Caves | Entered another Lower Caves area 15984 | -6/Lower Caves | Discovered exit to Factory (range 11) 16071 | -6/Lower Caves | Learned 4 Factory zone layouts 16095 | -6/Lower Caves | Found Prototype Device 16641 | -6/Lower Caves | Encountered a Warlord checkpoint 17254 | -6/Lower Caves | Discovered new exit (range 4) 17327 | -6/Lower Caves | Identified exit to Data Miner 17327 | -6/Lower Caves | Entered Data Miner 17328 | -6/Data Miner | Discovered new exit (range 6) 17341 | -6/Data Miner | Met Data Miner 17354 | -6/Data Miner | Learned location of Section 7 (-3) 17354 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17366 | -6/Data Miner | Received God Mode back door access code from Data Miner 17384 | -6/Data Miner | Identified exit to Proximity Caves 17387 | -6/Data Miner | Entered Proximity Caves 17411 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17419 | -5/Proximity Caves | Found Prototype Special Weapon 17419 | -5/Proximity Caves | Identified Molecular Deconstructor 17528 | -5/Proximity Caves | Learned Factory interactive machine intel 17622 | -5/Proximity Caves | Escorted by Enhanced Grunt 17630 | -5/Proximity Caves | Learned location of 1 exit from Factory 17693 | -5/Proximity Caves | Discovered exit to Factory (range 6) 17697 | -5/Proximity Caves | Entered Factory 17697 | -5/Factory | Accompanied by 1 ally 17697 | -5/Factory | Evolved 2 slots: Utility x2 17698 | -5/Factory | Identified exit to Upper Caves 17700 | -5/Factory | Loaded intel: 46 interactive machine locations 17713 | -5/Factory | Identified Heart of Steel 17800 | -5/Factory | Discovered new exit (range 18) 18560 | -5/Factory | Repaired Cmb. Airjet 18613 | -5/Factory | Repaired Cmb. Airjet 18723 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 19153 | -5/Factory | Build established: Hacker-Scout 19993 | -5/Factory | Fabricated Lgt. Regenerative Plating? 20150 | -5/Factory | Fabricated Cmb. Airjet (x2) 20159 | -5/Factory | Local fabrication network quarantined 20235 | -5/Factory | Entered Upper Caves 20241 | -5/Upper Caves | Learned Factory stockpile data 20673 | -5/Upper Caves | Discovered new exit (range 8) 20680 | -5/Upper Caves | Identified exit to Upper Caves 20819 | -5/Upper Caves | Entered another Upper Caves area 20829 | -5/Upper Caves | Discovered new exit (range 16) 20843 | -5/Upper Caves | Identified exit to Factory 21397 | -5/Upper Caves | Discovered new exit (range 15) 21466 | -5/Upper Caves | Identified exit to Zhirov 21467 | -5/Upper Caves | Entered Zhirov 21467 | -5/Zhirov | Discovered new exit (range 4) 21478 | -5/Zhirov | Met Zhirov 21490 | -5/Zhirov | Learned location of Quarantine (-3) 21490 | -5/Zhirov | Learned location of Testing (-2) 21490 | -5/Zhirov | Learned location of Command (-1) 21502 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21513 | -5/Zhirov | Found Alien Artifact 21513 | -5/Zhirov | Identified Integrated Dissipator 21513 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 21556 | -5/Zhirov | Found Alien Artifact 21592 | -5/Zhirov | Identified exit to Proximity Caves 21617 | -5/Zhirov | Cloak Generator disabled 21617 | -5/Zhirov | Attacked by Zhirov 21622 | -5/Zhirov | Entered Proximity Caves 21625 | -4/Proximity Caves | Self-destructed Last Messages --------------- analyzed the underlying principles of its functionality, but has so far been unable to build its own due to repeated network sabotage from an unknown source. This is probably for the better, though it's concerning that I don't know anyone capable of doing this besides myself. And it's not me... 21555_ Dropped Heart of Steel. 21556_ Acquired Alien Artifact. 21560_ System corrupted: Matter fused (-10). 21564_ Acquired Adv. Signal Interpreter. 21566_ Acquired Matter Compressor. 21577_ Zhirov uses his terminal. 21587_ System corrupted: Matter fused (-10). 21592_ EXIT=IDENTIFIED: PROXIMITY CAVES 21602_ Acquired Hpw. Shock Rifle. 21604_ Acquired Hvy. Pick. 21608_ Zhirov uses his terminal. 21617_ System corrupted: Hpw. Shock Rifle targeting data glitched. 21617_ Cloak Generator disabled. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????#?????????????????????????? | | ?????????????#???????#?#?????????????????? | | ?????????????#???????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????#???##????????????? | | ???#???#???#???????????????????#?????????? | | ?????????????????????????????#???????????? | | ????#????#?????????????#?????????????????? | | ?#????????????????#?????#????????????????? | | ?#???????#???????????????????????????????? | | ??#????????????##????????????????????????? | | ???#??????????????????#????????????#?????? | | ????????????????????#????#???????????????? | | ???#?#?????????####??????????????????????? | | ???????????????# ####???????????????????? | | ?????????##??### ##??##??????????????? | | ????????#"""##" ##### ? ??????? | | ????????#"""""" ?? ?????? | | ??????#?#" @ ?? ?????? | | ??#?????#"""""" #####?? ???? ???????? | | ?????????"""##" ##???????????????????? | | ??????#??????## ##??????????????#?????? | | ??????????????## ##???????????? ????????? | | ???????????????####??????????? ??????????? | | ????#??????????#?????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????sss????????????????? | | ?????????????????????? s??#??????????????? | | ?????????????????????????#?????? ????????? | | ???????#??????????? ?????????????????????? | | ????????????#????????? ?#????????????????? | | ??????????????????????????? ??? ?????????? | | #????#??##??#????????????????????????????? | | ???#??#??????????????????????????????????? | | ???#?????????????????????????????????????? | | ???????????????#????#????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????#????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Core Shielding 40 Weapon Cycling 20 Evasion (%) 54 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Adv. Terrain Scanner | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Force Field | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Adv. Terrain Scanner | x2 | -6/Factory Adv. Terrain Scanner | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BattleDecoderInitializer Manual? 0 Play Time 04:01:46 Cumulative 172.0 hours Start 2020.08.30 @ 21:16:11 End 2020.08.31 @ 19:31:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23171661-9c0c-4cf8-be24-4ddf6e84fc69