Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 19:39:02 // AFD2020/Player2 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (146) 730 Value Destroyed (6411) 6411 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6320) 6320 TOTAL SCORE: 23581 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1706 Follower Combat Kills 5045 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -3431 Cogmind --------- Core Integrity 0/1450 Matter 137/300 Energy 182/190 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Weight Redist. System Tactical Coordination Suite Makeshift Transmission Jammer Centrium Medium Armor Plating Improved Remote Force Field Advanced System Shield Advanced Component Analysis Suite > --- WEAPON (3) ------- KE Penetrator Railgun Railgun > --- INVENTORY (16) --- Armored Heavy Treads Improved Energy Well (600) YI-UF0's Bottomless Matter Pit (1435) Precision Energy Filter Remote Shield Relay Coupler [NC] (28) Relay Coupler [NC] (21) Skeleton Box Enhanced Gauss Cannon Enhanced Gauss Cannon Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Tactical Coordination Suite Makeshift Transmission Jammer Improved Medium Armor Plating Centrium Medium Armor Plating Improved Remote Force Field Advanced System Shield Heart of Steel > --- WEAPON ----------- KE Penetrator Railgun Railgun > --- INVENTORY -------- Armored Heavy Treads Improved Energy Well YI-UF0's Bottomless Matter Pit Precision Energy Filter Remote Shield Relay Coupler [NC] Relay Coupler [NC] Skeleton Box Enhanced Gauss Cannon Enhanced Gauss Cannon Remote Datajack Enhanced Force Lance [Rating: 154] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Slots Evolved 16 | . . . . . 4 . . 2 . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . . . 2 . . . . . 1 . . . . 2 . . . . 1 2 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 7 4 3 2 . 14 7 16 21 5 8 21 8 14 1 16 17 5 1 2 8 10 17 1 3 5 Power 18 | 1 . . . . . 1 1 5 1 1 1 1 1 . 1 . 1 . . . 1 1 . . 1 Engine 6 | 1 . . . . . . . 1 . 1 . 1 1 . . . 1 . . . . . . . . Core 9 | . . . . . . 1 1 4 1 . 1 . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Propulsion 43 | 2 1 . . . 4 . 7 4 . 1 6 . . . 3 6 . . . 2 2 5 . . . Treads 12 | 1 . . . . 3 . 4 . . . . . . . . . . . . . . 4 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 1 . . . 1 . 2 . . . . . . . . . . . . 1 1 1 . . . Hover 23 | . . . . . . . 1 4 . 1 6 . . . 3 6 . . . 1 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 63 | 2 2 2 2 . 4 2 4 5 . 1 5 5 7 1 4 5 2 . 1 1 2 2 1 3 . Device 34 | . . . . . 1 . 1 4 . . 4 4 5 1 3 4 1 . . 1 . 1 1 3 . Storage 11 | 2 2 2 2 . 1 . 2 . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Hackware 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Protection 13 | . . . . . 1 2 1 1 . 1 1 1 1 . . 1 . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 1 1 . . 6 4 4 7 4 5 9 2 6 . 8 6 2 1 1 5 5 9 . . 4 Energy Gun 17 | 2 1 1 . . 3 . . 3 2 3 2 . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 2 1 2 . . . 1 1 . 2 . . . . . Ballistic Gun 20 | . . . . . 2 2 4 1 . . 1 . . . . . . . . . 2 6 . . 2 Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . . Launcher 19 | . . . . . 1 2 . 2 2 2 1 1 1 . 2 2 1 . 1 1 . . . . . Special Weapon 5 | . . . . . . . . . . . . . 2 . 2 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . 2 . 1 . 4 2 . . . . 2 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 2 . 1 1 . . 2 1 . . . 1 . . . . . 1 . . . Parts Lost 19 | . . 1 . . 2 1 3 . . 2 2 2 1 . 1 . . . . 2 . . . 1 1 Power 5 | . . . . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Utility 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Weapon 8 | . . 1 . . 2 . 2 . . . 2 . 1 . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . 2 1 2 . . 2 1 1 1 . 1 . . . . 2 . . . 1 1 Average Slot Usage (%) 95 | . 100 100 100 100 96 100 97 97 100 95 91 92 85 100 99 98 100 100 100 96 97 88 85 81 81 Engine 6 | . 14 14 14 14 9 1 . 4 7 7 6 5 6 6 6 5 9 11 11 11 6 3 . . . Core 3 | . . . . . . 7 9 7 7 3 2 6 6 6 5 5 1 . . . . . . . . Treads 5 | . 14 14 14 14 16 18 18 . . . . . . . . . . . . . . 6 8 8 8 Wheel 4 | . 14 14 14 14 9 9 9 . . . . . . . . . . . . 4 5 7 8 8 8 Hover 18 | . . . . . . . . 29 30 30 29 33 33 33 33 28 29 29 29 20 24 6 . . . Device 12 | . . . . . 7 9 9 7 7 7 12 9 5 13 12 17 22 23 23 23 21 21 25 24 26 Storage 14 | . 28 28 28 28 18 18 18 15 15 15 13 13 13 13 13 11 11 11 11 11 10 9 8 8 8 Protection 5 | . . . . . 7 9 9 7 7 7 6 2 . 6 6 5 5 5 5 5 4 6 8 5 4 Energy Gun 5 | . 28 28 28 28 22 9 . 6 7 4 3 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 5 1 . . . 3 1 4 4 3 . . . . Ballistic Gun 8 | . . . . . 3 17 24 14 15 15 9 6 6 6 6 . . . . . 5 12 13 13 11 Ballistic Cannon 3 | . . . . . . . . . . . 1 6 6 6 6 10 11 11 11 11 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 16 41 41 41 41 63 63 69 65 65 65 68 70 70 74 74 84 86 85 85 94 91 106 121 121 114 Greatest Support 98 | 10 10 10 10 10 40 40 16 66 66 66 83 83 83 83 86 83 90 90 90 90 98 89 41 41 32 Greatest Overweight (x) 6 | 1 4 4 4 4 6 6 6 3 . . 1 . . . . 1 1 . 1 4 4 5 2 3 3 Average Overweight (x) 1 | . 2 4 4 4 5 3 4 . . . . . . . . . . . . 3 . 1 2 2 3 Largest Inventory Capacity 18 | 8 16 16 16 16 18 18 18 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 16 | 5 13 15 16 16 17 18 17 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 18 | 7 6 9 14 14 18 18 18 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 14 Average Carried 14 | 4 4 7 12 13 15 17 17 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 13 13 Final Capacity 18 | 8 16 16 16 16 18 18 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 18 | 7 6 9 14 13 18 18 16 16 16 15 16 16 15 15 16 15 16 16 16 16 16 16 16 13 13 Class Distribution -------------------- 24% | Scavenger-Mutant 22% | Scavenger-Tank 21% | Scavenger-Skirmisher 14% | Mutant 6% | Skirmisher 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Bothacker-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Garrison Derelict-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Matter Collected 11527 | 270 140 281 . 1264 171 136 432 322 124 188 430 2315 1090 . 958 426 382 75 616 526 179 331 . 534 337 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6806 | 79 100 114 . . 455 426 410 450 142 437 870 554 393 . 226 255 165 128 113 294 153 203 100 87 652 Parts 301 | 2 2 4 . . 20 25 30 21 7 23 40 19 20 . 14 13 9 7 3 8 13 9 8 1 3 Haulers Intercepted 7 | . . . . . 3 . 3 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 13 13 . 15 12 . 20 . . 3 . 10 . . . . . Prevented 44 | . . . . . . . . . 4 12 . 2 9 . 5 . . 4 . 8 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Combat Hostiles Destroyed 115 | . 2 . . . 7 12 6 8 3 9 12 10 6 . 6 6 3 3 . 6 3 2 3 1 7 Melee 6 | . . . . . . . . . . . 1 . 1 . 2 1 . . . . . 1 . . . Guns 56 | . 2 . . . 5 8 6 8 3 4 5 2 . . . . . . . . 1 1 3 1 7 Cannons 25 | . . . . . . . . . . . 4 8 . . . 3 3 3 . 4 . . . . . AOE 26 | . . . . . 2 4 . . . 4 1 . 5 . 4 2 . . . 2 2 . . . . Classes Destroyed 18 | 1 1 . . . 7 1 . . . 2 1 . 1 . . . . . 1 1 1 . . . 1 Worker 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 7 | . . . . . 3 . 3 . . . 1 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . 1 . . 1 . . . . . . . 2 . . . . 2 . . . . Swarmer 27 | . . . . . . 3 1 . 1 4 3 . . . 4 3 . . . 2 3 . 3 . . Grunt 36 | . 2 . . . 4 5 . 5 1 1 4 4 2 . . 1 . . . 1 . 1 . 1 4 Brawler 5 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . 2 Duelist 6 | . . . . . 1 . . 1 . 2 . 2 . . . . . . . . . . . . . Sentry 19 | . . . . . 1 3 4 2 1 1 1 2 . . . 1 . 1 . 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 10 | . . . . . 1 1 1 . . . 2 . 1 . . . . 2 . 1 . . . . 1 Programmer 5 | . . . . . . . . . . . 2 1 . . 2 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demented 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Thug 5 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . Best Kill Streak 9 | 1 1 . . . 5 9 2 2 2 3 5 4 2 . 4 4 2 3 . 4 4 1 3 1 7 Combat Bots Only 9 | . 1 . . . 3 9 2 2 2 3 5 4 2 . 4 4 2 3 . 4 3 1 3 1 6 Max Kills in Single Turn 3 | 1 1 1 . . 2 2 1 1 1 3 1 1 2 . 3 2 1 1 1 2 3 1 2 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . 1 2 . . . 3 1 . 2 . 3 2 . . . 2 2 . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 1 . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Damage Taken 7261 | . 206 18 . . 429 223 725 421 90 608 443 325 264 . 204 315 81 . 49 637 190 379 264 511 879 Core 730 | . 35 . . . 27 32 54 47 26 76 46 63 19 . . 62 . . . 66 15 23 42 25 72 Absorbed by Shields 223 | . . . . . . 9 . . . . 63 . . . . . . . . . . . 100 51 . Reduced by Siege Mode 94 | . . . . . . . . . . . . . . . . . . . . . . . 10 . 84 Core Remaining (%) 77 | 100 . . . 81 . . 45 . . 59 . . . . 62 . . . . 83 97 96 . . . Volleys Fired 435 | 2 11 13 . . 29 19 34 24 9 28 42 27 27 . 3 22 5 5 35 21 13 18 9 18 21 Largest 3 | 2 2 2 . . 3 3 3 3 3 3 3 3 3 . 3 2 3 3 2 3 3 3 3 3 3 Hottest 183 | 90 100 100 . . 167 106 111 100 105 105 131 129 129 . 112 105 174 174 105 183 174 103 103 103 103 Shots Fired 1067 | 4 22 26 . . 78 45 99 54 23 74 120 81 35 . 7 35 15 12 70 53 28 48 21 54 63 Gun 733 | 4 22 26 . . 74 40 99 47 21 69 100 27 5 . 2 . . . . . 11 48 21 54 63 Cannon 279 | . . . . . . . . . . . 19 54 9 . 2 31 15 12 70 50 17 . . . . Launcher 42 | . . . . . 4 5 . 7 2 5 1 . 12 . 2 1 . . . 3 . . . . . Special 13 | . . . . . . . . . . . . . 9 . 1 3 . . . . . . . . . Kinetic 718 | . . . . . 7 26 90 34 14 46 65 54 10 . 4 31 10 10 70 41 20 48 21 54 63 Thermal 142 | 4 22 26 . . 67 14 9 . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . Electromagnetic 185 | . . . . . . . . 20 9 28 55 27 16 . 2 1 5 2 . 12 8 . . . . Robot Hit Streak 21 | 2 6 8 . . 7 13 18 13 8 12 11 10 7 . 4 7 6 9 9 10 5 14 8 18 21 Robot Miss Streak 6 | 1 2 2 . . 4 1 3 3 6 2 4 3 1 . . 3 2 1 3 3 3 1 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Secondary Targets 12 | . 1 . . . . 1 . 2 . 2 1 . . . . . . . . . . . 1 1 3 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . 1 1 . . . . . . . . . . . 1 1 1 Shots Hit Robots 726 | 2 15 19 . . 49 28 65 37 13 51 83 49 22 . 6 29 9 8 40 32 17 43 16 44 49 Core Hits 338 | 2 5 5 . . 32 20 17 22 8 16 37 20 14 . 8 13 5 6 12 17 11 16 6 16 30 Critical Hits 22 | . . . . . . . 1 . . . . 1 . . 1 5 1 . 4 3 . 1 . 2 3 Critical Kills 11 | . . . . . . . . . . . . . . . 1 2 1 . 2 2 . 1 . . 2 Critical Parts Destroyed 9 | . . . . . . . 1 . . . . 1 . . . 3 . . 2 1 . . . . 1 Melee Attacks 89 | . . . . . . . . 5 . . 24 . 1 . 6 14 . . . . 6 28 . . 5 Impact 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . 24 . 1 . 6 14 . . . . 6 1 . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . . . 27 . . 5 Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18950 | 38 217 223 . . 1187 793 922 895 272 1025 1934 1167 753 . 332 1444 270 242 1012 1212 915 923 344 1083 1747 Guns 9706 | 38 217 223 . . 565 488 922 609 245 713 1137 197 68 . . . . . . . 258 852 344 1083 1747 Cannons 4707 | . . . . . . . . . . . 359 874 126 . . 633 270 242 1012 941 250 . . . . Explosions 3460 | . . . . . 610 305 . 286 27 312 206 96 508 . 131 568 . . . 271 140 . . . . Melee 1065 | . . . . . . . . . . . 232 . 51 . 201 243 . . . . 267 71 . . . Ramming 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . Kinetic 10742 | . . . . . 27 284 796 409 140 432 671 663 189 . . 633 149 183 1012 767 361 852 344 1083 1747 Thermal 2235 | 38 217 223 . . 538 204 126 . . 56 129 96 . . . 468 . . . . 140 . . . . Explosive 915 | . . . . . 610 305 . . . . . . . . . . . . . . . . . . . Electromagnetic 3981 | . . . . . . . . 486 132 537 902 408 513 . 131 100 121 59 . 445 147 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 994 | . . . . . . . . . . . 232 . 51 . 201 243 . . . . 267 . . . . Piercing 71 | . . . . . . . . . . . . . . . . . . . . . . 71 . . . Highest Corruption 6 | . . . . . . . 2 1 . 1 1 1 . . 2 3 3 . 6 . . . . . . Average Corruption 1 | . . . . . . . 1 1 . 1 1 1 . . 1 3 1 . 4 . . . . . . Corruption Purged 6 | . . . . . . . . 1 . . 1 1 . . . . 3 . . . . . . . . Effects 23 | . . . . . . . 2 5 . 1 . . . . 1 1 5 . 8 . . . . . . Message Errors 12 | . . . . . . . 1 3 . . . . . . 1 . 5 . 2 . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 5 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . . . . 6 . . . . 19 90 34 . . 9 196 . 1 157 52 . . . . . Projectiles 193 | . . . . . . . . . . . . . . . . 1 . 1 157 34 . . . . . Explosions 251 | . . . . . 4 . . . . 19 3 34 . . . 173 . . . 18 . . . . . Melee 120 | . . . . . 2 . . . . . 87 . . . 9 22 . . . . . . . . . Knockbacks 25 | . . . . . . . . . . . . 5 . . . 10 1 . 4 2 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . 5 . . . 9 1 . 4 2 3 . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 106 | . . . . . 22 46 . 15 . 11 12 . . . . . . . . . . . . . . Shots 7 | . . . . . 1 2 . 2 . 1 1 . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | 60 349 258 . . 243 148 193 49 47 72 136 101 224 . 126 7 96 241 345 341 18 . . . . Average Temperature 62 | 33 143 101 . . 90 54 64 19 22 22 40 46 63 . 63 5 9 30 147 109 9 . . . . Received Heat Transfer 1107 | . 123 9 . . 171 33 108 114 . 36 18 69 18 . . 105 18 . . 84 . 66 . 9 126 Effects 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . 24 . 31 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . 24 . 31 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . 1 2 5 . 3 . . . . 1 . 1 2 . . . 1 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 3979 | 99 601 666 . . 1271 370 222 . . 100 150 100 . . . 250 . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 2 1 2 . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Peak Influence 2023 | 5 255 157 . . 626 931 799 684 . . 1293 . . . . 749 . . . . 598 579 480 974 2023 Average Influence 507 | 1 138 136 . . 243 746 652 430 . . 856 . . . . 450 . . . . 380 429 392 733 1730 Maximum Alert Level 5 | . 1 . . . 2 3 3 2 . . 4 . . . . 3 . . . . 2 2 2 3 5 Low Security (%) 17 | 100 57 100 . 100 50 . . . . . . . . . . . . . . . 1 . . . . Level 1 20 | . 42 . . . 22 . . 32 . . 4 . . . . 42 . . . . 62 28 56 13 . Level 2 36 | . . . . . 26 18 48 67 . . 39 . . . . 45 . . . . 36 71 43 30 . Level 3 19 | . . . . . . 81 51 . . . 22 . . . . 11 . . . . . . . 56 . Level 4 3 | . . . . . . . . . . . 33 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 37 | . 2 . . . 3 . 3 3 . 1 11 . . . . 3 . . . . 1 3 1 . 6 Investigation 9 | . 2 . . . 1 . 2 1 . . 2 . . . . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Reinforcement 8 | . . . . . 1 . . 1 . . 4 . . . . . . . . . 1 1 . . . Assault 10 | . . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . 6 Garrison 7 | . . . . . 1 . 1 . . . 3 . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Distress Signals 8 | . . . . . 4 . 2 . . . 1 . . . . . . . . . 1 . . . . Communications Jammed 187 | . . . . . . . . . . . . . . . . 5 . . . . 11 22 . . 149 Distress Signals 184 | . . . . . . . . . . . . . . . . 4 . . . . 9 22 . . 149 Times Spotted 293 | . 8 1 . . 27 13 22 15 7 16 22 13 12 . 9 13 7 2 . 11 14 16 9 19 37 Peak Tracking Total 25 | . 4 1 . . 5 5 5 4 3 8 4 3 4 . 2 5 5 2 . 5 4 5 5 5 25 Tactical Retreats 11 | . . . . . 1 . 1 1 . 2 1 . . . . 2 . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Traps Triggered 13 | . . . . . . 4 2 3 . . 1 . . . . . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . Reprogrammed 21 | . . . . . 4 . . . . . . . . . . 12 . . . . 5 . . . . Reused 6 | . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Triggered 13 | . . . . . . . . . . 3 . . . . 1 5 2 . . 1 1 . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Machines Disabled 32 | . . . . . 3 1 1 9 . 1 8 1 1 . . 4 . . . . 1 . 1 . 1 Max in Single Turn 3 | . . . . . 1 1 . 3 . . 1 . 1 . . 2 . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 3 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Machines Accessed 68 | . 7 . 2 . 4 . 6 6 2 . 9 2 1 4 . 7 . . . . 9 7 2 . . Terminals 28 | . 6 . . . 3 . 3 2 1 . 3 . . . . 4 . . . . 2 4 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . 1 1 . . 1 . . . . 2 . . . . 2 . . . . Recycling Units 9 | . 1 . . . . . 1 3 . . 1 . . . . . . . . . 2 . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . . . 2 . . . . 1 . . . . 2 3 1 . . Total Hacks 200 | . 19 . 2 . 9 . 20 14 14 . 17 2 1 26 . 33 . . . . 26 14 3 . . Successful 113 | . 10 . 2 . 4 . 6 6 11 . 6 2 1 26 . 20 . . . . 11 6 2 . . Failed 86 | . 8 . . . 5 . 14 8 3 . 11 . . . . 13 . . . . 15 8 1 . . Catastrophic 24 | . 1 . . . 1 . 4 2 1 . 4 . . . . 1 . . . . 6 4 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 11 . 1 . 6 . 12 6 4 . 5 . . . . 23 . . . . 10 4 . . . Terminals 98 | . 17 . . . 8 . 13 6 4 . 6 . . . . 24 . . . . 9 11 . . . Fabricators 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . Repair Stations 16 | . . . . . . . 3 2 . . 2 . . . . 5 . . . . 4 . . . . Recycling Units 17 | . 2 . . . . . 1 6 . . 1 . . . . . . . . . 5 . 2 . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 21 | . . . . . 1 . 3 . . . 3 . . . . 4 . . . . 6 3 1 . . Terminal Hacks 67 | . 7 . 2 . 2 . 2 2 10 . 1 2 1 26 . 9 . . . . 2 1 . . . Record 23 | . . . 1 . . . . . 10 . . . 1 11 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . 3 . 2 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reprogram Traps 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 1 . . . 2 . . . . 4 . . . . 3 . . . . Scan Component 6 | . . . . . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . Repair 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Recycling Unit Hacks 7 | . 1 . . . . . 1 2 . . . . . . . . . . . . 2 . 1 . . Retrieve Components 7 | . 1 . . . . . 1 2 . . . . . . . . . . . . 2 . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 2 3 1 . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 8 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 3 . . . Unauthorized Hacks 65 | . 6 . . . 4 . 5 5 4 . 6 . . . . 19 . . . . 11 5 . . . Terminals 15 | . 1 . . . 1 . 1 1 1 . 1 . . . . 5 . . . . 2 2 . . . Track 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 11 | . 1 . . . 1 . 1 1 . . 1 . . . . 2 . . . . 2 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 . . . 3 . 6 4 1 . 8 . . . . 7 . . . . 7 4 1 . . Full Trace Events 8 | . 1 . . . 1 . 2 . 1 . 2 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Time 147 | . . . . . . . . . . . 50 . . . . 75 . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 3 . . . . . 1 9 . . . . . . . . . . . . 15 . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Total Allies 15 | . 1 . . . . . . . . 2 3 . 2 . 2 4 . . . . . . . 1 . Largest Group 6 | . 1 1 1 1 1 1 1 1 1 3 4 1 3 2 2 6 5 5 5 1 1 1 1 2 2 Highest-Rated Group 374 | . 59 62 62 62 80 82 85 97 96 137 189 110 194 153 210 374 294 294 291 139 165 186 193 300 305 Highest-Rated Ally 206 | . 59 62 62 62 80 82 85 97 96 96 108 110 113 113 123 136 137 137 138 139 165 186 193 201 206 Total Orders 5 | . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . GOTO 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 453 | . 17 2 . . 44 20 31 18 8 16 74 17 32 . 19 12 13 6 . 18 17 30 7 35 17 Total Damage 19854 | . 293 180 . . 1472 561 1225 1011 396 1564 2176 927 775 . 713 326 627 176 . 1264 897 1729 190 2232 1120 Kills 156 | . 4 3 . . 20 2 14 5 4 8 17 3 5 . 6 4 4 . . 7 6 16 2 19 7 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 3 1 . 2 2 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Turns Passed 13146 | 72 369 327 377 367 744 732 943 820 505 279 861 1207 650 51 695 535 791 201 272 366 600 602 264 323 193 Spaces Moved 11671 | 56 268 223 304 299 394 382 561 940 537 219 904 1518 718 84 770 670 766 305 166 227 528 406 188 151 87 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 229 | . . . . . 1 228 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3297 | 54 268 223 304 299 393 154 561 13 . . . . . . . . . . . 210 145 247 188 151 87 Hover 8143 | . . . . . . . . 927 537 219 904 1518 718 84 770 670 766 305 166 17 383 159 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 90 120 120 120 120 140 130 53 53 53 46 46 46 46 46 42 42 42 42 42 53 53 110 110 120 Average Speed 74 | 86 109 120 120 120 132 163 135 54 53 53 51 46 46 46 46 47 81 42 87 118 70 91 110 116 120 Slowest Speed 180 | 90 120 120 120 120 180 180 140 130 53 53 115 46 46 46 48 114 114 42 114 131 120 176 110 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 46 23 71 65 35 57 42 26 74 23 20 98 58 70 71 17 72 49 14 34 15 17 4 33 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 7 | . 1 . 1 1 . . . . 1 . . 1 1 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . . 1 . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 24 | . . 2 . 1 . . . . 4 5 . 5 2 . 2 . 2 1 . . . . . . . Spaces Dug 45 | . . . . . . . . 1 . . 9 . . . . 6 . . . . 1 24 . . 4 Terrain Destroyed 198 | . . . . . 26 13 . 1 . 1 14 9 . . . 33 7 3 35 13 11 25 2 1 4 Melee 45 | . . . . . . . . 1 . . 9 . . . . 6 . . . . 1 24 . . 4 Projectile 76 | . . . . . 1 . . . . . 1 1 . . . 7 7 3 35 13 4 1 2 1 . AOE 77 | . . . . . 25 13 . . . 1 4 8 . . . 20 . . . . 6 . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Gar Qua Total 15156 | 72 325 255 316 307 555 457 705 1214 744 339 1201 1975 1008 95 1091 834 921 367 223 280 723 543 227 259 120 Wait 2449 | . 30 13 4 8 104 31 67 197 190 62 180 406 232 11 285 95 137 51 18 15 158 58 23 74 . Move 11640 | 55 267 222 303 298 394 381 560 939 536 218 903 1509 717 83 769 669 765 304 165 226 527 405 188 150 87 Hop 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Pick Up 109 | 8 4 4 5 . 7 5 10 10 1 . 12 7 6 . 5 4 3 3 1 3 3 3 3 2 . Fast Attach 64 | 6 1 . . . 5 . 2 3 . 2 7 3 2 . 3 7 2 . . 3 6 8 1 2 1 Attach 31 | 1 . 1 . . 3 1 2 5 . 1 4 1 6 . . 4 . . . . 1 . . 1 . Detach 26 | . 1 . . . 2 . 1 3 . 1 2 4 3 . . 5 2 . . 1 . . . . 1 Swap 121 | . 3 2 2 . 6 6 12 13 5 5 10 4 6 1 13 6 3 1 2 5 3 9 . . 4 Drop 139 | . 8 . 2 1 4 4 17 15 3 1 13 10 8 . 6 7 3 3 2 4 6 14 3 4 1 Fire 435 | 2 11 13 . . 29 19 34 24 9 28 42 27 27 . 3 22 5 5 35 21 13 18 9 18 21 Melee 89 | . . . . . . . . 5 . . 24 . 1 . 6 14 . . . . 6 28 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 10 . . . . 4 . . . . . . . . . . . . 8 . Rewire 24 | . . . . . . . . . . 21 . . . . 1 1 1 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / Arm / Tes) -2/Research -2/Garrison -2/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Central database locked down 320 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered Mines 442 | -10/Mines | Accompanied by 1 ally 461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 463 | -10/Mines | Identified exit to Materials 512 | -10/Mines | Destroyed YI-UF0 516 | -10/Mines | Found Prototype Storage 517 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 730 | -10/Mines | Discovered exit to Materials (range 3) 761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 761 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Entered Exiles 769 | -10/Exiles | Accompanied by 1 ally 802 | -10/Exiles | Met 8R-AWN 822 | -10/Exiles | Met EX-HEX 899 | -10/Exiles | Met EX-DEC 931 | -10/Exiles | Learned location of Zion (-7) 960 | -10/Exiles | Met EX-BIN 973 | -10/Exiles | Aligned with FarCom system 974 | -10/Exiles | Given EX-Vault access code 1002 | -10/Exiles | Opened EX-Vault 1011 | -10/Exiles | Found Skeleton Box 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1130 | -10/Exiles | Discovered new exit (range 14) 1146 | -10/Exiles | Left Exiles lab with Skeleton Box 1146 | -10/Exiles | Entered Mines 1146 | -9/Mines | Accompanied by 1 ally 1329 | -9/Mines | Learned Materials trap positions 1478 | -9/Mines | Discovered new exit (range 9) 1513 | -9/Mines | Entered Materials 1513 | -8/Materials | Accompanied by 1 ally 1513 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1514 | -8/Materials | Loaded intel: 19 trap records 1862 | -8/Materials | Build established: Skirmisher 2180 | -8/Materials | Garrison activated, responded to threat 2252 | -8/Materials | Identified exit to Garrison 2257 | -8/Materials | Entered Garrison 2257 | -8/Garrison | Accompanied by 1 ally 2354 | -8/Garrison | Triggered checkpoint 2382 | -8/Garrison | Triggered checkpoint 2414 | -8/Garrison | Triggered checkpoint 2416 | -8/Garrison | Destroyed 9 combat bots 2426 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Discovered new exit (range 8) 2511 | -8/Garrison | Build established: Scavenger-Skirmisher 2649 | -8/Garrison | Discovered new exit (range 10) 2796 | -8/Garrison | Discovered new exit (range 15) 2824 | -8/Garrison | Installed Relay Interface Framework 2867 | -8/Garrison | Triggered checkpoint 2900 | -8/Garrison | Garrison Relay disabled 2989 | -8/Garrison | Entered Materials 2989 | -8/Materials | Accompanied by 1 ally 3028 | -8/Materials | Garrison activated, responded to threat 3714 | -8/Materials | Core integrity fell below 50% 3828 | -8/Materials | Discovered new exit (range 10) 3932 | -8/Materials | Entered Factory 3932 | -7/Factory | Accompanied by 1 ally 3932 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4610 | -7/Factory | Identified exit to Lower Caves 4732 | -7/Factory | First assault squad dispatched 4752 | -7/Factory | Entered Lower Caves 4752 | -7/Lower Caves | Accompanied by 1 ally 4830 | -7/Lower Caves | Learned Factory terminal intel 4868 | -7/Lower Caves | Learned location of Armory (-3) 4868 | -7/Lower Caves | Learned 8 Research zone layouts 4868 | -7/Lower Caves | Learned Research trap positions 4868 | -7/Lower Caves | Learned Armory emergency access door positions 4868 | -7/Lower Caves | Learned Research terminal intel 4868 | -7/Lower Caves | Learned Factory garrison access intel 4868 | -7/Lower Caves | Learned Research garrison access intel 4868 | -7/Lower Caves | Learned Armory garrison access intel 5037 | -7/Lower Caves | Discovered new exit (range 15) 5043 | -7/Lower Caves | Build established: Scavenger-Tank 5083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5125 | -7/Lower Caves | Learned Factory terminal intel 5125 | -7/Lower Caves | Learned Factory trap positions 5257 | -7/Lower Caves | Entered another Lower Caves area 5257 | -7/Lower Caves | Accompanied by 1 ally 5328 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5447 | -7/Lower Caves | Rewired Cogmind 5454 | -7/Lower Caves | Rewired Cogmind 5460 | -7/Lower Caves | Learned Factory terminal intel 5517 | -7/Lower Caves | Discovered new exit (range 11) 5536 | -7/Lower Caves | Entered Factory 5536 | -6/Factory | Accompanied by 3 allies 5536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5537 | -6/Factory | Loaded intel: 74 trap records 5538 | -6/Factory | Loaded intel: 21 terminal locations 5539 | -6/Factory | Loaded intel: 4 garrison access locations 5601 | -6/Factory | Discovered new exit (range 13) 5681 | -6/Factory | Discovered new exit (range 12) 5836 | -6/Factory | Identified exit to Lower Caves 5836 | -6/Factory | Identified exit to Extension 5918 | -6/Factory | Repaired Cmb. Airjet 6077 | -6/Factory | Garrison activated, responded to threat 6229 | -6/Factory | Garrison activated, responded to threat 6236 | -6/Factory | First assault squad dispatched 6397 | -6/Factory | Entered Lower Caves 6397 | -6/Lower Caves | Accompanied by 1 ally 6459 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6493 | -6/Lower Caves | Learned location of 1 exit from Factory 6737 | -6/Lower Caves | Discovered new exit (range 15) 7007 | -6/Lower Caves | Found Prototype Device 7007 | -6/Lower Caves | Identified Heart of Steel 7292 | -6/Lower Caves | Build established: Bothacker-Gunner 7604 | -6/Lower Caves | Entered another Lower Caves area 7604 | -6/Lower Caves | Accompanied by 1 ally 7656 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7684 | -6/Lower Caves | Learned Factory emergency access door positions 7727 | -6/Lower Caves | Encountered a Warlord checkpoint 7809 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7956 | -6/Lower Caves | Discovered new exit (range 15) 8022 | -6/Lower Caves | Ambushed by wild Derelicts 8107 | -6/Lower Caves | Build established: Scavenger-Mutant 8254 | -6/Lower Caves | Entered Data Miner 8254 | -6/Data Miner | Accompanied by 2 allies 8254 | -6/Data Miner | Discovered new exit (range 7) 8263 | -6/Data Miner | Met Data Miner 8273 | -6/Data Miner | Learned location of Section 7 (-2) 8273 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8281 | -6/Data Miner | Received God Mode back door access code from Data Miner 8305 | -6/Data Miner | Entered Proximity Caves 8305 | -5/Proximity Caves | Accompanied by 2 allies 8641 | -5/Proximity Caves | Spotted B-75 Beast 8732 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8786 | -5/Proximity Caves | Escorted by Enhanced Grunt 8899 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 8923 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8954 | -5/Proximity Caves | Discovered new exit (range 10) 9000 | -5/Proximity Caves | Entered Factory 9000 | -5/Factory | Accompanied by 2 allies 9000 | -5/Factory | Evolved 2 slots: Utility x2 9001 | -5/Factory | Identified exit to Upper Caves 9003 | -5/Factory | Loaded intel: 20 terminal locations 9170 | -5/Factory | Repaired Cmb. Airjet 9239 | -5/Factory | Garrison activated, responded to threat 9300 | -5/Factory | First assault squad dispatched 9329 | -5/Factory | Incoming assault squad redirected 9360 | -5/Factory | Repaired Cmb. Airjet 9535 | -5/Factory | Entered Upper Caves 9535 | -5/Upper Caves | Accompanied by 5 allies 9588 | -5/Upper Caves | Encountered a Warlord checkpoint 9656 | -5/Upper Caves | Learned Factory garrison access intel 9756 | -5/Upper Caves | Attacked by a faux Warlord 10019 | -5/Upper Caves | Build established: Scavenger-Tank 10129 | -5/Upper Caves | Discovered new exit (range 7) 10326 | -5/Upper Caves | Entered another Upper Caves area 10326 | -5/Upper Caves | Accompanied by 5 allies 10453 | -5/Upper Caves | Discovered new exit (range 14) 10470 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10516 | -5/Upper Caves | Learned location of 1 exit from Factory 10527 | -5/Upper Caves | Entered Warlord 10527 | -5/Warlord | Accompanied by 5 allies 10567 | -5/Warlord | System corruption cleaned by Quarantine Array 10592 | -5/Warlord | Discovered new exit (range 14) 10755 | -5/Warlord | System corruption cleaned by Quarantine Array 10764 | -5/Warlord | Build established: Scavenger-Mutant 10799 | -5/Warlord | Entered Proximity Caves 10799 | -4/Proximity Caves | Accompanied by 1 ally 10799 | -4/Proximity Caves | Spotted B-86 Titan 10817 | -4/Proximity Caves | Destroyed B-86 Titan 10954 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11147 | -4/Proximity Caves | Discovered new exit (range 11) 11165 | -4/Proximity Caves | Entered Factory 11165 | -4/Factory | Accompanied by 1 ally 11165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11166 | -4/Factory | Identified exit to Research 11167 | -4/Factory | Loaded intel: 19 terminal locations 11168 | -4/Factory | Loaded intel: 4 garrison access locations 11197 | -4/Factory | Repaired Imp. Medium Armor Plating 11752 | -4/Factory | Discovered exit to Research (range 9) 11765 | -4/Factory | Entered Research 11765 | -3/Research | Accompanied by 1 ally 11765 | -3/Research | Evolved 2 slots: Utility x2 11766 | -3/Research | Identified exit to Armory 11767 | -3/Research | Identified exit to Research 11767 | -3/Research | Identified exit to Testing 11768 | -3/Research | Loaded intel: 77 trap records 11769 | -3/Research | Loaded intel: 19 terminal locations 11770 | -3/Research | Loaded intel: 4 garrison access locations 11896 | -3/Research | Found Enh. Force Lance 12207 | -3/Research | Incoming investigation squad redirected 12367 | -3/Research | Entered another Research area 12367 | -2/Research | Accompanied by 1 ally 12367 | -2/Research | Evolved 2 slots: Utility x2 12630 | -2/Research | Identified exit to Garrison 12631 | -2/Research | Entered Garrison 12631 | -2/Garrison | Accompanied by 1 ally 12705 | -2/Garrison | Heart of Steel transformed into Warbot 12709 | -2/Garrison | Spotted B-90 Cyclops 12719 | -2/Garrison | Allies destroyed B-90 Cyclops 12724 | -2/Garrison | Triggered checkpoint 12731 | -2/Garrison | Triggered checkpoint 12811 | -2/Garrison | Build established: Scavenger-Tank 12854 | -2/Garrison | Triggered checkpoint 12921 | -2/Garrison | Discovered new exit (range 10) 12948 | -2/Garrison | Expanded RIF knowledge: Program Shield 12954 | -2/Garrison | Entered Quarantine 12954 | -2/Quarantine | Accompanied by 2 allies 12955 | -2/Quarantine | Maximum security lockdown engaged 13128 | -2/Quarantine | Core integrity fell below 50% 13133 | -2/Quarantine | Core integrity fell below 20% 13147 | -2/Quarantine | Core destroyed Last Messages --------------- 13134_ G-73 Enforcer destroyed. 13134_ Slug penetrates G-73 Enforcer. 13135_ I-47 Archangel distress signal jammed. 13137_ Lgt. Antimatter Reactor destroyed. 13138_ Slug penetrates G-73 Enforcer. 13138_ Destroyed Phase Gun. 13138_ I-47 Archangel distress signal jammed. 13141_ Slug penetrates G-73 Enforcer. 13141_ G-73 Enforcer destroyed. 13141_ Slug penetrates B-74 Champion. 13141_ Switching to secondary target: B-74 Champion. 13141_ I-47 Archangel distress signal jammed. 13144_ Slug penetrates G-73 Enforcer. 13144_ G-73 Enforcer suffers critical hit. 13144_ G-73 Enforcer destroyed. 13144_ Switching to secondary target: B-74 Champion. 13144_ Slug penetrates B-74 Champion. 13144_ Slug penetrates G-73 Enforcer. 13145_ I-47 Archangel distress signal jammed. 13147_ Slug penetrates L-61 Swordsman. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????##################??????????????????????? | | ??# ?? # #??????????????????????? | | ??? """ # ""=#??????????????????????? | | ???? """" # ""!#??????????????????????? | | ?????? """" "T"?# ""=######## #??????????? | | ??????? "" ""??# S%#gg%i%%%% #??????????? | | ???????? ????# ""@lbgggi%% #??????????? | | ########+#"####### ""]#gbsg!%= #??????????? | | # [ + ""[#=ggg!! #??????????? | | " " ###### %[=#?##g########??????????? | | " # #?# "" """ !#???? ????????????????? | | # #?#""" """ #?????""???????????????? | | ?#% #?#"T """ #??????" #?????????????? | | ?# = #?#""" #??????? #?????????????? | | ###+#### #?# "" """ #??????????????????????? | | # ###### """ #??????????????????????? | | # "#???# """ #??????????????????????? | | # """ [ ##???#] #??????????????????????? | | + """ ! #????# #??????i???????????????? | | # """] ! =#????##########??????????????????????? | | # ! #????????????????????????????????????? | | # """ #????????????????????????????????????? | | """ ]] #????????????????????????????????????? | | """ ]] #????????????????????????????????????? | | #????##??????????????????????????????? | | #??## #??????????????????????????????? | | #+######"#######"#???????????????????????????????? | | ???# ##???????????????????????????????? | | ?# "" """ #????????????????????????????????? | | """ # "" " " #????????????????????????????????? | | """ # "T """ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 50 Energy Generation 41 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 900 Resistance: TH 15 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 56 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerCoolantCompactor Manual? 0 Play Time 02:27:34 Cumulative 481.3 hours Start 2020.04.01 @ 03:46:51 End 2020.04.04 @ 19:39:02 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 375 Rogue 371 Adventurer 4 Explorer 0 Win Type - Total 55 Types 47/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d33e53e-248c-44a8-85da-267efecba6e6