Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 23:08:50 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (7109) 7109 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 13439 Bonus ------- High Alert Combat Kills 135 Cogmind --------- Core Integrity 361/1300 Matter 207/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (600) Ox11 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (12) --- Advanced Heat Sink Medium Matter Pod (100) Recoil Nullifier Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Launcher Guidance Computer Layered Light Armor Plating System Restoration Module > --- WEAPON ----------- Matter Neutralizer Improved Heavy Machine Gun Railgun Linear Accelerator > --- INVENTORY -------- Neutrino Core Medium Treads Advanced Heavy Treads Linear Accelerator Fusion Bomb Launcher Power Sword [Rating: 120] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 9 | . . . 2 2 . 2 2 1 Weapon 2 | . . 2 . . . . . . Parts Attached 210 | 6 6 13 29 25 33 22 20 56 Power 13 | 1 1 1 1 1 1 2 1 4 Engine 4 | 1 1 . . 1 1 . . . Core 5 | . . 1 1 . . 2 . 1 Reactor 4 | . . . . . . . 1 3 Propulsion 41 | 2 . 2 5 2 3 5 5 17 Treads 24 | . . 2 5 2 2 2 2 9 Leg 2 | 2 . . . . . . . . Wheel 15 | . . . . . 1 3 3 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 67 | 1 3 2 10 9 14 9 2 17 Device 41 | . 1 1 4 6 10 6 1 12 Storage 7 | 1 . 1 2 1 1 . . 1 Processor 7 | . 2 . . 1 1 1 . 2 Hackware . | . . . . . . . . . Protection 12 | . . . 4 1 2 2 1 2 Artifact . | . . . . . . . . . Weapon 89 | 2 2 8 13 13 15 6 12 18 Energy Gun 31 | . . 2 8 8 5 . 3 5 Energy Cannon 10 | . . 4 1 1 3 . . 1 Ballistic Gun 26 | 2 2 2 . 2 4 4 4 6 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 7 | . . . . . 1 1 2 3 Special Weapon 2 | . . . . . . . 2 . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 10 | . . . 3 2 2 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 2 4 1 2 . . 2 Parts Lost 74 | . . 2 2 . 7 4 2 57 Power 5 | . . . . . . . . 5 Propulsion 19 | . . . . . . 1 1 17 Utility 22 | . . . 1 . 2 2 . 17 Weapon 28 | . . 2 1 . 5 1 1 18 Highest Loss Streak 13 | . . 1 1 . 2 2 1 13 Average Slot Usage (%) 94 | . 98 99 99 98 92 96 99 78 Engine 2 | . 14 4 . 2 6 . . . Core 3 | . . 6 9 4 . 4 . . Treads 12 | . . 5 18 15 12 11 10 9 Leg 2 | . 28 15 . . . . . . Wheel 3 | . . . . . 6 8 9 6 Device 17 | . 9 11 10 23 20 16 21 19 Storage 8 | . 14 11 16 7 6 5 5 4 Processor 6 | . 3 . . 6 6 11 10 11 Protection 6 | . . . 8 6 5 10 15 3 Energy Gun 11 | . . 6 20 20 15 . 2 5 Energy Cannon 1 | . . 14 . . 2 1 . . Ballistic Gun 10 | . 28 22 7 2 4 20 18 5 Slashing Weapon 2 | . . . 6 5 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 102 | 13 16 35 41 61 73 70 80 102 Greatest Support 127 | 20 20 40 40 40 40 32 120 127 Greatest Overweight (x) 16 | 1 . 1 1 1 2 2 2 16 Average Overweight (x) 1 | . . . . . 1 1 1 2 Largest Inventory Capacity 12 | 6 6 10 10 12 12 12 12 12 Average Capacity 10 | 5 6 9 10 10 12 12 12 12 Most Carried 12 | 6 6 10 10 12 12 12 12 12 Average Carried 9 | 3 5 8 9 10 11 11 10 8 Final Capacity 12 | 6 6 10 10 12 12 12 12 12 Final Carried 12 | 6 6 10 10 12 12 12 11 3 Class Distribution -------------------- 30% | Tank 15% | Scavenger-Tank 14% | Gunner 11% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4739 | 192 243 566 524 258 461 475 438 1582 Remotely 893 | . . . . . . 92 438 363 Salvage Created 7578 | . 196 1091 1253 647 1416 580 703 1692 Parts 367 | . 15 61 58 55 49 24 34 71 Haulers Intercepted 14 | . 1 3 4 3 2 . . 1 Recyclers Shooed 7 | . 2 . . 1 1 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 124 | . 2 19 22 11 19 11 11 29 Melee 10 | . . . 5 1 2 . . 2 Guns 81 | . 2 16 17 10 11 7 4 14 Cannons 16 | . . 3 . . 2 1 2 8 AOE 16 | . . . . . 3 3 5 5 Classes Destroyed 11 | . 3 5 . 3 . . . . Worker 9 | . . 1 3 . 1 . 1 3 Builder 8 | . . . . 2 1 1 1 3 Hauler 14 | . 1 3 4 3 2 . . 1 Recycler 5 | . . 2 . . 1 . 1 1 Operator 5 | . . 1 3 1 . . . . Watcher 10 | . 3 1 3 1 1 1 . . Swarmer 17 | . . 3 7 4 . . . 3 Grunt 50 | . 2 11 9 . 9 7 4 8 Sentry 25 | . . 5 6 3 2 2 1 6 Hunter 9 | . . . . 1 4 . 2 2 Programmer 23 | . . . . 3 4 2 4 10 Best Kill Streak 12 | . 2 3 6 5 4 4 6 12 Combat Bots Only 9 | . 2 3 6 4 3 4 4 9 Max Kills in Single Turn 3 | . 1 2 2 2 2 1 3 3 Gunslinging 1 | . . 1 1 . . . . . Exploded 3 | . . . . . 2 1 3 3 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 13610 | . 56 669 1047 729 1749 952 665 7743 Core 1477 | . 11 98 105 60 144 75 45 939 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 153 | . . . . . . . . 153 Core Remaining (%) 89 | 100 95 75 80 91 83 92 96 . Volleys Fired 375 | . 17 39 60 28 50 29 20 132 Largest 4 | . 2 4 4 4 4 4 4 4 Hottest 309 | . 46 167 189 189 309 161 155 237 Shots Fired 1050 | . 34 153 187 86 167 98 56 269 Gun 836 | . 34 103 187 86 138 83 43 162 Cannon 187 | . . 50 . . 28 10 . 99 Launcher 22 | . . . . . 1 5 8 8 Special 5 | . . . . . . . 5 . Kinetic 531 | . 34 78 78 6 29 83 33 190 Thermal 398 | . . 51 70 58 131 10 15 63 Explosive 22 | . . . . . 1 5 8 8 Electromagnetic 99 | . . 24 39 22 6 . . 8 Robot Hit Streak 23 | . 6 12 17 21 23 18 21 17 Robot Miss Streak 7 | . 7 6 6 2 3 4 2 5 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 9 | . . 1 5 1 . . . 2 Max Gunslinging Chain 2 | . . 1 2 1 . . . 1 Shots Hit Robots 759 | . 24 78 146 62 138 76 42 193 Core Hits 374 | . 10 40 67 31 56 42 37 91 Critical Hits 13 | . . . . . . 4 2 7 Critical Kills 3 | . . . . . . 1 . 2 Critical Parts Destroyed 8 | . . . . . . 3 2 3 Melee Attacks 73 | . . . 16 10 26 1 2 18 Impact 6 | . . . 6 . . . . . Slashing 67 | . . . 10 10 26 1 2 18 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 1 1 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 21007 | . 303 1235 2546 1292 3635 2180 1882 7934 Guns 10800 | . 303 725 1720 1081 1884 1243 771 3073 Cannons 3960 | . . 510 . . 602 277 . 2571 Explosions 4120 | . . . 398 40 244 660 991 1787 Melee 2005 | . . . 428 171 903 . . 503 Ramming 37 | . . . . . 2 . 35 . Kinetic 7840 | . 303 458 598 68 432 1243 605 4133 Thermal 6566 | . . 477 1233 843 2088 277 251 1397 Explosive 3616 | . . . . . 178 660 991 1787 Electromagnetic 943 | . . 300 287 210 32 . . 114 Impact 125 | . . . 125 . . . . . Slashing 1880 | . . . 303 171 903 . . 503 Piercing . | . . . . . . . . . Highest Corruption 34 | . . . 5 2 2 6 4 34 Average Corruption 4 | . . . 5 1 1 4 2 11 Corruption Purged 7 | . . . . 3 2 . . 2 Effects 116 | . . . 4 6 14 24 6 62 Message Errors 24 | . . . . 3 8 5 2 6 Matter Fused 17 | . . . 1 . . 8 . 8 Heat Flow Errors 6 | . . . 1 . . 2 1 2 Energy Discharges 11 | . . . 1 . 2 2 1 5 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 14 | . . . . 2 3 2 1 6 Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Targeting Errors 32 | . . . 1 1 . 3 1 26 Weapon Failures 6 | . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 748 | . . . 240 75 108 29 . 296 Projectiles 147 | . . . . . 17 2 . 128 Explosions 333 | . . . 192 . 3 27 . 111 Melee 268 | . . . 48 75 88 . . 57 Knockbacks 16 | . . . 1 . . . . 15 Impact 1 | . . . 1 . . . . . Kinetic 14 | . . . . . . . . 14 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 185 | . . . 37 53 1 . 17 77 Shots 5 | . . . 1 1 . . . 3 Rammed 2 | . . . . . 1 . 1 . Targets Rammed 2 | . . . . . 1 . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 307 | . . 249 234 126 307 55 154 194 Average Temperature 66 | . . 85 57 31 76 33 110 84 Received Heat Transfer 1947 | . 30 228 333 90 273 198 30 765 Siege Activations 1 | . . . . . . . . 1 Total Turns 48 | . . . . . . . . 48 Longest Duration 48 | . . . . . . . . 48 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 2 . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 19 | . . 1 3 2 8 1 2 2 Heat Transferred 10910 | . . 1041 1890 1493 3658 400 407 2021 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 554 | . 94 414 554 292 312 276 374 473 Initial 167 | . . 21 111 99 11 152 12 167 Average 150 | . 55 173 341 76 88 80 124 234 Maximum Alert Level 2 | . . 2 2 1 1 1 1 2 Low Security (%) 65 | 100 100 54 25 90 80 79 65 33 Level 1 25 | . . 41 27 9 19 20 34 54 Level 2 8 | . . 3 46 . . . . 11 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 1 2 2 3 6 3 3 10 Investigation 3 | . . 1 . . 1 1 . . Extermination 15 | . . . . 3 4 2 2 4 Reinforcement 8 | . 1 1 2 . 1 . 1 2 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . . 2 5 . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 207 | . 8 27 42 20 23 15 15 57 Peak Tracking Total 7 | . 2 6 5 4 4 4 6 7 Tactical Retreats 16 | . . . 4 1 2 . 1 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . 1 . 1 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 9 | . . . 2 . 2 . 4 1 Max in Single Turn 4 | . . . 2 . 2 . 4 1 Garrison Access 3 | . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 47 | . 2 . 6 10 9 9 8 3 Terminals 28 | . 1 . 5 5 5 6 4 2 Fabricators 6 | . . . . 2 2 1 1 . Repair Stations 5 | . . . . 2 1 1 1 . Recycling Units 4 | . 1 . . . 1 1 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . 1 1 . . . 1 Total Hacks 125 | . 5 . 24 30 23 23 15 5 Successful 69 | . 3 . 11 21 12 13 7 2 Failed 56 | . 2 . 13 9 11 10 8 3 Catastrophic 8 | . . . 2 1 2 . 1 2 Database Lockouts . | . . . . . . . . . Manual 65 | . 3 . 19 10 11 15 5 2 Terminals 78 | . 4 . 20 15 12 17 6 4 Fabricators 13 | . . . . 6 4 2 1 . Repair Stations 20 | . . . . 8 6 2 4 . Recycling Units 5 | . 1 . . . 1 2 1 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 6 | . . . 4 1 . . . 1 Terminal Hacks 15 | . 1 . 5 2 1 5 1 . Part Schematic 3 | . . . 2 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . Unreport Threat 7 | . . . 2 1 . 3 1 . Zone Layout 2 | . . . 1 . . 1 . . Fabricator Hacks 7 | . . . . 5 1 1 . . Load Schematic 3 | . . . . 2 . 1 . . Build 4 | . . . . 3 1 . . . Repair Station Hacks 15 | . . . . 7 6 1 1 . Scan Component 9 | . . . . 4 3 1 1 . Repair 6 | . . . . 3 3 . . . Recycling Unit Hacks 4 | . . . . . 1 2 1 . Process 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 1 | . . . . . . . 1 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 3 | . . . 1 1 . . . 1 Seal Access 3 | . . . 1 1 . . . 1 Unauthorized Hacks 21 | . 2 . 5 5 3 4 1 1 Terminals 20 | . 1 . 5 5 3 4 1 1 Track 2 | . . . 1 1 . . . . Botnet 18 | . 1 . 4 4 3 4 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 1 . 5 7 8 8 7 2 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 1 1 . Parts Built 7 | . . . . 5 2 . . . Matter 628 | . . . . 394 234 . . . Time 288 | . . . . 171 117 . . . Total Part Build Rating 27 | . . . . 13 14 . . . Parts Repaired 6 | . . . . 3 3 . . . Time 250 | . . . . 136 114 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 467 | . . . . . . 467 . . Retrieved Matter 483 | . . . . . . 483 . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 3 | . . . . . 1 . . 2 EXPLORE 2 | . . . . . 1 . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 1 . . 1 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 11284 | 70 568 828 1747 2457 1949 1181 997 1487 Spaces Moved 5646 | 47 344 378 775 1066 1019 756 705 556 Core 5 | 4 . . . . . . . 1 Treads 2119 | . . 105 775 1066 31 . 32 110 Legs 660 | 43 344 273 . . . . . . Wheels 2862 | . . . . . 988 756 673 445 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 160 170 120 110 120 100 Average Speed 143 | 119 120 152 167 189 122 118 121 127 Slowest Speed 850 | 150 120 160 180 190 190 120 180 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 49 37 59 30 36 19 20 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 23 | . . . 1 5 1 1 2 13 Terrain Destroyed 300 | . . . 11 12 30 52 70 125 Melee 14 | . . . 1 5 1 1 2 4 Projectile 49 | . . . . . 5 3 . 41 AOE 237 | . . . 10 7 24 48 68 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 7980 | 58 467 536 1068 1427 1572 979 796 1077 Wait 1442 | . 90 80 142 268 403 137 37 285 Move 5638 | 46 343 377 774 1065 1018 755 704 556 Hop . | . . . . . . . . . Pick Up 86 | 6 3 12 13 8 15 16 2 11 Fast Attach 90 | 6 3 5 15 10 12 4 4 31 Attach 45 | . . 4 2 1 7 5 5 21 Detach 21 | . 2 3 . 2 4 1 5 4 Swap 76 | . 3 4 12 14 15 13 11 4 Drop 124 | . 6 12 34 21 21 18 5 7 Fire 375 | . 17 39 60 28 50 29 20 132 Melee 73 | . . . 16 10 26 1 2 18 Ram 2 | . . . . . 1 . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Discovered new exit (range 4) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Weapon x2 939 | -9/Materials | Build established: Gunner 1462 | -9/Materials | Discovered new exit (range 4) 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Utility x2 2116 | -8/Materials | Build established: Tank 3155 | -8/Materials | Discovered new exit (range 12) 3214 | -8/Materials | Entered Factory 3214 | -7/Factory | Evolved 2 slots: Utility x2 3283 | -7/Factory | Discovered new exit (range 15) 3520 | -7/Factory | Build established: Gunner 3711 | -7/Factory | Identified exit to Lower Caves 3916 | -7/Factory | Build established: Scavenger-Gunner 4221 | -7/Factory | Build established: Scavenger-Tank 4393 | -7/Factory | Fabricated Arm. Treads? 4502 | -7/Factory | Fabricated Arm. Treads (x2) 4740 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5143 | -7/Factory | Repaired Imp. Light Armor Plating 5183 | -7/Factory | Build established: Scavenger-Gunner 5333 | -7/Factory | Discovered exit to Lower Caves (range 9) 5463 | -7/Factory | Repaired Pulse Rifle 5548 | -7/Factory | Repaired Hvy. Particle Gun 5630 | -7/Factory | Discovered new exit (range 13) 5652 | -7/Factory | Identified exit to Factory 5671 | -7/Factory | Entered another Factory area 5671 | -6/Factory | Evolved 2 slots: Propulsion x2 5910 | -6/Factory | Build established: Scavenger-Mutant 6056 | -6/Factory | Fabricated Quantum Capacitor (x2) 6430 | -6/Factory | Discovered new exit (range 12) 6447 | -6/Factory | Discovered new exit (range 12) 6448 | -6/Factory | Identified exit to Lower Caves 6632 | -6/Factory | Repaired Imp. Light Armor Plating 6671 | -6/Factory | Repaired Arm. Treads 6711 | -6/Factory | Repaired Arm. Treads 6711 | -6/Factory | Build established: Scavenger-Tank 7066 | -6/Factory | Build established: Scavenger-Mutant 7397 | -6/Factory | Build established: Scavenger-Tank 7532 | -6/Factory | Discovered new exit (range 16) 7551 | -6/Factory | Identified exit to Factory 7620 | -6/Factory | Entered another Factory area 7620 | -5/Factory | Evolved 2 slots: Utility x2 7699 | -5/Factory | Build established: Scavenger-Skirmisher 8103 | -5/Factory | Discovered new exit (range 10) 8152 | -5/Factory | Identified exit to Factory 8242 | -5/Factory | Discovered new exit (range 19) 8296 | -5/Factory | Identified exit to Extension 8762 | -5/Factory | Build established: Tank 8801 | -5/Factory | Entered another Factory area 8801 | -4/Factory | Evolved 2 slots: Utility x2 9701 | -4/Factory | Discovered new exit (range 20) 9743 | -4/Factory | Identified exit to Research 9798 | -4/Factory | Entered Research 9798 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10207 | -3/Research | Build established: Skirmisher 10388 | -3/Research | Garrison activated, responded to threat 10487 | -3/Research | Destroyed 9 combat bots 10488 | -3/Research | Found Fusion Bomb Launcher 10494 | -3/Research | Lost 10 parts (3n4u3w) 10690 | -3/Research | Lost 6 parts (1p2n1u2w) 10733 | -3/Research | Garrison activated, responded to threat 10829 | -3/Research | Lost 6 parts (1p1n1u3w) 10892 | -3/Research | System corruption reached 10% 10966 | -3/Research | Lost 10 parts (5n2u3w) 11120 | -3/Research | Lost 3 parts (1p1n1w) 11247 | -3/Research | Lost 4 parts (1n2u1w) 11252 | -3/Research | System corruption reached 30% 11259 | -3/Research | Core integrity fell below 50% 11285 | -3/Research | Self-destructed Last Messages --------------- 11271_ K-01 Serf collects debris. 11272_ Com. Wheel destroyed. 11272_ Wheel destroyed. 11273_ The unstable cave ceiling collapses. 11273_ System corrupted: Railgun targeting data glitched. 11274_ K-01 Serf destroyed. 11275_ Destroyed Lgt. Particle Reactor. 11276_ U-05 Engineer lays Concrete. 11277_ Slug penetrates P-80 Master. 11277_ Slug penetrates Wall. 11278_ U-05 Engineer lays Concrete. 11280_ Lgt. Antimatter Reactor destroyed. 11280_ U-05 Engineer lays Concrete. 11283_ Slug penetrates P-80 Master. 11283_ Destroyed Imp. Antigrav System. 11283_ Slug penetrates Wall. 11284_ U-05 Engineer lays Concrete. 11284_ Railgun destroyed. 11285_ U-05 Engineer lays Concrete. 11285_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????#! | | ??##+##+#####?????????#! ######### | | ??# ! #?????????#! ##??????# | | ??# #????????##!* #????#######+######+#### | | ??# ########### ! #????# #???????? | | ??# + =#????# #???????? | | ??##############! ! #????# #???????? | | ????????# # %* !##???# "" #???????? | | ????????# # % =###### "" #???????? | | ????????# + ! + """ #???????? | | ????????# # ! ###### #???????? | | ????????# # #??# # #???????? | | ????????# ########/####?#############???????? | | ????????# #^ #??##???????##????????? | | ????????## # # # # ^ #?????????????????????? | | ?????????##### ######^^ #?????????????????????? | | ?????????????# #????# ^ #?????????????????????? | | ?????????????# #????# #?????????????????????? | | ?????????????# #????# ! ##????????????????????? | | ?????????????# #????#########????????????????????? | | ?????????????########????####????????????????????? | | ?????#???????# ######=#?????????????????????? | | ?????# ??????# # %*###???????????????????? | | ?????# ??????# !! =*= #???????????????????? | | ?????# ?????# !| #????????????????????? | | ?????# ?????# *@ #????????????????????? | | ?????# ????#! p %%[ #????????????????????? | | ????## ????#### ##????????????????????? | | ????# ????# # g # ####### ????????? | | ????# "" ##### u #???????? | | ????# T" u ! +???????? | | ????# #####! #???????? | | ????# ????# ##+### #???????? | | ????############# ####### ? ????? #???????? | | ??######## ! # # # ???#???????????????? | | ??# # + + # ??????????????????? | | ??# # # #== # ! "??????????????????? | | ??# # # # # R?????????????????? | | ??# # | # # # ""?????????????????? | | ??# # # # # "?????????????????? | | ### ! ######## # # ?????????????????? | | # #??????# ####### ?????????????????? | | # #??????#%#??????#######?????????????????? | | + ########+#####??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | ###+#### #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 120 Energy Generation 37 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Phase Shifting 10 Evasion (%) 50 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Variable Charge Gun | -5/Factory | Hacked Imp. Medium Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Quantum Capacitor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTacticalModule Manual? 0 Play Time 01:58:06 Cumulative 89.1 hours Start 2021.06.19 @ 18:06:16 End 2021.06.19 @ 23:08:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 866ac4da-7fba-484d-914f-cf6e9f6d0eab