Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 02:17:56 Player: GGOBC-006 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (165) 825 Value Destroyed (4540) 4540 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (4179) 4179 TOTAL SCORE: 18064 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 2257 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 434 Friendly Fire -926 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Matter Neutralizer Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Zionite Glidesys I Antigrav System Antigrav System Improved Antigrav System Zionite Glidesys II Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Quantum Shading Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Reaction Control System Improved Phase Shifter Zionite Heavy Carapace > --- WEAPON ----------- KE Penetrator Gamma Bomb Array > --- INVENTORY -------- Light Quantum Reactor Improved Surge Thruster Matter Neutralizer Coil Gun Improved Remote Datajack [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Targeting Computer Device Improved Phase Shifter Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Zionite Heavy Carapace Weapon Mini Grenade Launcher Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 . 2 . . . . 2 2 . 2 2 Power 2 | . . . 1 . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 3 . . . . . . 1 1 . . . Utility 10 | . . . . . . . 2 . 2 . . . . 1 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 9 17 6 . 4 4 5 . . 24 7 2 9 . 23 18 . 4 14 Power 30 | 1 6 4 . 1 3 1 . . 5 1 . 1 . 2 1 . . 4 Engine 16 | 1 5 4 . 1 2 1 . . 1 . . 1 . . . . . . Core 7 | . 1 . . . 1 . . . 4 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 2 1 . . 4 Propulsion 50 | 3 3 1 . 3 . 2 . . 7 1 2 4 . 9 9 . 2 4 Treads . | . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . 3 4 . . . Wheel 4 | 3 . . . . . . . . . . . . . 1 . . . . Hover 21 | . . . . . . 2 . . 3 . 1 . . 4 5 . 2 4 Flight 18 | . 3 1 . 3 . . . . 4 1 1 4 . 1 . . . . Utility 41 | 3 2 1 . . . . . . 8 4 . 2 . 8 6 . 2 5 Device 25 | 2 1 . . . . . . . 4 4 . 1 . 6 2 . 1 4 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 10 | . 1 1 . . . . . . 2 . . . . 2 2 . 1 1 Hackware 2 | . . . . . . . . . 1 . . 1 . . . . . . Protection 3 | . . . . . . . . . 1 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 6 . . . 1 2 . . 4 1 . 2 . 4 2 . . 1 Energy Gun 4 | . 1 . . . . . . . . . . 2 . . 1 . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 . . . . . . . . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . 2 . . . 1 2 . . 2 1 . . . . 1 . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . . 1 . . . 4 . . 2 . 1 7 . 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . 3 Parts Lost 72 | . 3 5 5 . . 7 . . 8 1 3 . 8 3 1 1 . 27 Power 11 | . 1 2 2 . . 1 . . . . . . . 1 . . . 4 Propulsion 36 | . 1 2 2 . . 5 . . 6 1 2 . 4 1 . 1 . 11 Utility 15 | . . 1 . . . . . . 1 . . . 3 1 . . . 9 Weapon 10 | . 1 . 1 . . 1 . . 1 . 1 . 1 . 1 . . 3 Highest Loss Streak 16 | . 2 2 4 . . 3 . . 2 1 2 . 4 2 1 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 4 2 2 4 4 4 4 2 3 4 5 5 4 Power 1 | 1 1 1 . . . . 1 1 1 2 3 2 1 1 1 1 1 . Propulsion . | . 1 . 1 2 1 1 . . . . . . . . . 1 1 . Utility . | . . . . . . . . . . . 1 . . . . . . . Weapon 1 | 1 1 3 3 2 2 2 1 1 2 1 . . . 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 3 . . . 1 1 . . 1 . . . . 1 1 . . 1 Power 5 | . 2 . . . . 1 . . . . . . . 1 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 91 93 55 67 87 81 26 26 52 39 34 54 68 57 89 86 83 66 Engine 2 | . 9 10 9 8 2 . . . . . . 3 3 . . . . . Core 5 | . 4 2 . . 9 8 . . 5 4 . 3 6 3 4 4 4 . Reactor 1 | . . . . . . . . . . . . . . 5 9 9 8 9 Hover 5 | . . . 3 . . 1 . . 4 . 2 8 2 8 26 29 28 21 Flight 13 | . 16 27 10 26 33 27 . . 7 4 3 2 21 3 . . . . Device 5 | . 22 7 . . . . . . 1 3 . . 4 8 19 19 17 13 Processor 16 | . . 16 22 22 22 22 13 13 19 17 17 17 13 5 9 9 11 13 Hackware 3 | . . . . . . . . . 2 5 5 9 11 6 2 . . . Ballistic Gun 2 | . 20 . . . . . . . . . . . . 5 7 4 4 3 Launcher 8 | . 3 28 10 10 20 21 13 13 2 1 4 . . . . 4 4 2 Peak Build Rating 153 | 9 11 11 8 8 19 16 6 7 70 45 27 58 57 124 139 138 147 153 Average Rating 37 | 6 8 8 5 7 14 13 6 6 35 25 19 35 47 63 125 131 138 117 On Entrance 38 | . 9 11 7 2 8 15 6 6 7 23 17 19 51 21 115 138 130 141 Avg Prop Armor Cover (%) 9 | . . . 7 . . . . . 8 . 19 10 7 9 10 . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 10 8 5 4 14 12 2 2 21 15 9 30 38 50 63 63 63 79 Greatest Support 102 | 20 20 8 6 12 12 12 3 3 24 6 4 28 28 50 102 102 102 102 Greatest Overweight (x) 4 | 1 2 . 1 . 1 2 . . 2 4 2 1 1 4 2 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 2 3 5 5 5 5 3 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 2 2 4 4 4 4 2 3 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 4 2 2 3 5 5 5 2 3 4 5 5 5 4 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 11% | Hacker-Mutant 6% | Messiah-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Messiah-Mutant | -3/Testing Messiah-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 4102 | 358 314 347 . 76 233 213 . 5 584 365 116 178 138 411 201 . . 563 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5436 | 172 759 496 97 44 . 245 . . 932 298 61 224 368 208 . . . 1532 Parts 297 | 16 53 28 5 16 . 11 . . 44 15 4 8 17 6 . . . 74 Haulers Intercepted 3 | . 1 . . . . . . . 1 . . . . . . . . 1 Recyclers Shooed 5 | 1 1 . . . . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 1 13 . . . 2 4 . 3 . . . . . Prevented 16 | . . . . . . . . . . 4 1 . 11 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 120 | . 19 27 3 11 . 13 . . 10 6 5 4 6 1 . . . 15 Melee 2 | . . . . . . . . . 2 . . . . . . . . . Guns 13 | . 10 . . . . . . . . . . . . 1 . . . 2 AOE 97 | . 9 27 3 11 . 13 . . 8 5 5 . 5 . . . . 11 Classes Destroyed 20 | 3 5 2 . . . 2 . . 3 1 . . . . . . . 4 Worker 17 | 2 2 5 . . . . . . 1 . . . . . . . . 7 Builder 12 | . . . . . . . . . 2 . . . . 1 . . . 9 Tunneler 8 | 5 1 1 . . . . . . 1 . . . . . . . . . Hauler 3 | . 1 . . . . . . . 1 . . . . . . . . 1 Recycler 11 | 1 1 5 . . . . . . 2 . . . . 1 . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . 2 . . . . . . 2 . . . . . Watcher 7 | . 2 . . . . . . . 1 . . . . . . . . 4 Swarmer 40 | . 5 6 . 11 . 3 . . 4 4 5 . . . . . . 2 Grunt 46 | . 14 . 3 . . 8 . . 5 . . 4 4 1 . . . 7 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . . . . . 1 1 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . 4 Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 20 | . . 20 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . 1 . . . 1 . . . . . . . . Best Kill Streak 25 | 4 14 25 3 11 . 5 . . 7 4 4 4 4 3 . . . 21 Combat Bots Only 20 | . 9 20 3 11 . 5 . . 5 4 4 4 4 1 . . . 7 Max Kills in Single Turn 9 | 1 4 5 3 4 . 2 . . 1 2 3 2 2 2 . . . 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 5 3 4 . 1 . . 1 2 3 . 2 . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 673 | . 43 14 38 5 . 27 . 2 80 37 14 7 42 43 2 . . 319 Missed 308 | . 13 4 20 2 . 9 . 1 35 15 4 2 20 26 . . . 157 Hits 365 | . 30 10 18 3 . 18 . 1 45 22 10 5 22 17 2 . . 162 Projectile 365 | . 30 10 18 3 . 18 . 1 45 22 10 5 22 17 2 . . 162 AOE 6 | . . 4 . . . . . . . . . . . 2 . . . . Critical Strikes 13 | . 1 . . . . 1 . . 1 1 . . . 1 . . . 8 Damage Taken 7913 | . 363 323 308 73 . 423 . 64 889 334 145 105 435 404 39 93 . 3915 Core 3099 | . 35 191 128 25 . 118 . 64 283 197 54 65 70 227 . . . 1642 Absorbed by Shields 538 | . . . . . . . . . 37 13 . 64 102 . . . . 322 Regen/Repaired (Parts) 25 | . . . . . . . . . . . . 25 . . . . . . Core Remaining (%) 68 | 100 . 9 . . . 32 . 92 . . . . 33 80 . 100 100 . Volleys Fired 260 | 17 67 21 2 5 . 26 . . 21 12 5 4 14 14 7 5 . 40 Largest 2 | 2 2 2 2 1 . 2 . . 2 1 1 1 1 2 2 1 . 1 Hottest 106 | 40 100 60 60 30 . 60 . . 60 46 46 46 46 63 106 33 . 80 Shots Fired 367 | 34 112 36 3 5 . 35 . . 25 12 5 4 14 27 10 5 . 40 Gun 178 | 34 93 . . . . . . . . . . . . 26 10 5 . 10 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 186 | . 18 36 3 5 . 35 . . 25 12 5 4 14 . . . . 29 Special 3 | . 1 . . . . . . . . . . . . 1 . . . 1 Kinetic 168 | 34 84 . . . . . . . . . . . . 26 9 5 . 10 Thermal 1 | . 1 . . . . . . . . . . . . . . . . . Explosive 128 | . 18 36 3 5 . 35 . . 15 6 3 . . . . . . 7 Electromagnetic 67 | . 9 . . . . . . . 10 6 2 4 14 . . . . 22 Phasic 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 19 | 8 14 11 14 17 . 19 . . 18 13 2 3 3 9 3 . . 4 Robot Miss Streak 7 | 2 3 1 . . . 1 . . 1 4 1 . 2 4 3 . . 7 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 205 | 21 59 14 3 3 . 11 . . 38 6 2 2 4 15 5 . . 22 Core Hits 356 | 11 41 63 6 10 . 37 . . 37 11 6 2 9 8 1 . . 114 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . Critical Strikes 6 | . . . . . . . . . 3 . . . . 2 . . . 1 Destroy 3 | . . . . . . . . . . . . . . 2 . . . 1 Sever 3 | . . . . . . . . . 3 . . . . . . . . . Melee Attacks 31 | . . . . . . . . . 31 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . 31 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17176 | 230 1615 2126 200 598 . 1756 . . 2224 902 329 264 775 550 107 . . 5500 Guns 1646 | 230 598 . . . . . . . . . . . . 550 107 . . 161 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 14522 | . 1017 2126 180 598 . 1756 . . 1292 902 329 264 775 . . . . 5283 Melee 932 | . . . . . . . . . 932 . . . . . . . . . Ramming 76 | . . . 20 . . . . . . . . . . . . . . 56 Kinetic 1557 | 230 509 . . . . . . . . . . . . 550 107 . . 161 Thermal 686 | . . . . 32 . . . . . . . . 178 . . . . 476 Explosive 10314 | . 1017 2126 180 566 . 1756 . . 807 426 260 . . . . . . 3176 Electromagnetic 3611 | . 89 . . . . . . . 485 476 69 264 597 . . . . 1631 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 932 | . . . . . . . . . 932 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 5 4 . . . 2 3 4 . 6 Average Corruption 3 | . . . . . . . . . 3 3 . . . 1 3 3 . 4 Corruption Purged 9 | . . . . . . . . . 5 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . 2 12 . . . 1 2 4 . 8 Message Errors 5 | . . . . . . . . . 1 1 . . . . 1 1 . 1 Matter Fused 9 | . . . . . . . . . . 5 . . . . . 1 . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 . . . 1 Energy Discharges 4 | . . . . . . . . . . 1 . . . . . 1 . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . 2 . . . . . 1 . 1 Alerts 4 | . . . . . . . . . 1 2 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 482 | . 64 25 . 34 . 15 . . 107 18 8 . 24 . . . . 187 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 408 | . 64 25 . 34 . 15 . . 33 18 8 . 24 . . . . 187 Melee 74 | . . . . . . . . . 74 . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . . . . . . . . . 1 Impact 2 | . . . 1 . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 684 | . 12 73 63 49 . 42 . . 41 49 . . 87 . . . . 268 Shots 24 | . 1 2 2 1 . 2 . . 2 1 . . 4 . . . . 9 Rammed 4 | . . . 3 . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 3 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 109 30 13 . . 35 . . 93 294 . 8 82 96 245 . . 178 Average Temperature 48 | . 23 9 11 . . 15 . . 23 98 . 6 27 27 123 . . 55 Received Heat Transfer 1162 | . 192 12 69 . . 126 . . 144 335 . 8 34 33 9 . . 200 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 2 . 4 1 . . . . 3 Combat Hostiles 8 | . . . . . . . . . . 1 . 4 1 . . . . 2 Parts Fried 15 | . . . . . . . . . . 1 . . 5 . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . 50 . . . . . . . . 100 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . 1 . . . . 6 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . 1 1 1 1 . . . . 1 . . . . 2 2 1 . 4 Low Security (%) 51 | 100 95 3 27 14 . . 100 100 70 . . . . 50 19 . 100 30 Level 1 37 | . 4 96 72 85 . . . . 29 . . . . 40 38 100 . 17 Level 2 7 | . . . . . . . . . . . . . . 9 41 . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . 5 Level 4 3 | . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1431 | 15 281 339 277 365 . . 123 101 385 . . . . 428 580 325 132 1431 Initial 319 | . . 109 122 69 . . 123 86 52 . . . . . 202 319 132 40 Average 231 | 3 82 280 218 299 . . 123 92 140 . . . . 194 360 277 99 555 Influence Increases 7097 | 40 827 407 226 316 21 510 . 15 749 140 230 155 115 739 536 16 6 2049 Destroy 0b10 Robot/C 2840 | . 380 140 60 220 20 360 . . 200 100 100 80 80 280 260 . . 560 Destroy 0b10 Robot/NC 380 | 40 45 55 . . . 10 . . 45 . . . 10 15 10 . . 150 Destroy Leader 448 | . 96 30 10 30 . 10 . . 24 10 10 . 10 72 50 . . 96 Allied During Kill 433 | . . . . . 1 85 . . . . . . . 42 124 . . 181 Successful Hack 92 | . 10 . 18 . . . . . 10 . . . . 14 24 16 . . Select Force Hacks 150 | . 60 . 30 . . . . . . . . . . 30 . . . 30 Disable Machine 285 | . 75 . . 15 . . . . 90 . . . . 30 15 . . 60 Destroy Structure 909 | . 86 152 33 51 . . . . 170 . . . . 76 38 . 6 297 Partial Spotted 120 | . . 15 30 . . . . . 60 . . . . . 15 . . . Lose Combat Pursuer 1440 | . 75 15 45 . . 45 . 15 150 30 120 75 15 180 . . . 675 Influence Decreases 5676 | 40 546 372 364 199 316 313 74 37 506 400 147 205 232 352 355 349 173 696 Entered New Map 1924 | . . 172 194 109 295 . 74 37 49 128 17 167 117 . 185 249 103 28 Time Decay 2448 | 40 216 150 110 90 21 183 . . 367 268 100 38 95 252 140 70 70 238 Lost Part 654 | . 30 50 50 . . 70 . . 80 4 30 . 20 30 10 10 . 270 Lost Ally 350 | . . . 10 . . 60 . . 10 . . . . 70 20 20 . 160 Purge Threat 300 | . 300 . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 5 . 4 . . 1 . . 8 . . . . 8 1 1 . 12 Investigation 16 | . 5 . 2 . . 1 . . 3 . . . . 2 . . . 3 Extermination 4 | . . . . . . . . . 1 . . . . 1 . . . 2 Reinforcement 11 | . . . 2 . . . . . 1 . . . . 3 1 1 . 3 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison 7 | . . . . . . . . . 3 . . . . 2 . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 11 | . 2 . 1 . . . . . 2 . . 1 . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 27 24 20 7 . 15 . 1 28 8 10 10 7 27 11 . 1 91 Peak Tracking Total 23 | . 4 9 10 3 . 10 . 1 7 4 11 9 4 9 4 . 7 23 Tactical Retreats 39 | . 3 1 2 . . 2 . 1 5 2 3 2 1 6 . . . 11 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 10 | . . . . . . . . . 1 . . 1 . . 1 . . 7 Indirectly 8 | . . . . . . . . . 1 . . 1 . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 24 | . 5 . . 1 . 3 . . 6 2 . . . 2 1 . . 4 Max in Single Turn 2 | . 2 . . 1 . 1 . . 2 1 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 37 | . 9 . 5 . . 1 1 . 6 1 . 3 . 2 2 3 2 2 Terminals 15 | . 7 . 3 . . 1 1 . 1 . . . . . . 2 . . Fabricators 4 | . . . . . . . . . 1 . . . . . 1 1 1 . Repair Stations 4 | . . . 1 . . . . . 1 . . . . . . . 1 1 Recycling Units 7 | . 2 . 1 . . . . . 2 . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Total Hacks 92 | . 25 . 16 . . 7 2 . 16 1 . 4 . 5 3 7 3 3 Successful 42 | . 11 . 7 . . 7 1 . 5 1 . 4 . 2 1 2 . 1 Failed 50 | . 14 . 9 . . . 1 . 11 . . . . 3 2 5 3 2 Catastrophic 12 | . 5 . 2 . . . . . 1 . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 116 | . 22 . 11 . . . . . 20 . . 1 . 10 9 6 6 31 Terminals 50 | . 23 . 11 . . 7 2 . 2 . . . . . . 5 . . Fabricators 9 | . . . . . . . . . 4 . . . . . 1 2 2 . Repair Stations 6 | . . . 3 . . . . . 1 . . . . . . . 1 1 Recycling Units 13 | . 2 . 2 . . . . . 6 . . . . 1 . . . 2 Scanalyzers 5 | . . . . . . . . . 3 . . . . . 2 . . . Garrison Access 4 | . . . . . . . . . . . . . . 4 . . . . Terminal Hacks 19 | . 3 . . . . 7 1 . 1 1 . 4 . . . 2 . . Record 9 | . . . . . . 7 . . . . . 2 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Open Door 4 | . . . . . . . . . . 1 . 2 . . . 1 . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 8 . 5 . . . . . 1 . . . . 2 . . . 1 Terminals 10 | . 6 . 4 . . . . . . . . . . . . . . . Track 5 | . 3 . 2 . . . . . . . . . . . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . 1 . . . 1 Tunnel 5 | . 2 . 1 . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 5 . . 1 1 . 6 . . . . 1 2 2 2 2 Full Trace Events 8 | . 3 . 2 . . 1 . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . . . . . . . . . . . 5 Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 29 | . . . 1 . 7 . . . 1 . . . . 5 5 . 7 3 Largest Group 9 | . . . 1 . 7 7 . . 1 . . . . 4 5 3 7 9 Highest-Rated Group 1077 | . . . 10 . 232 231 . . 23 . . . . 303 562 300 833 1077 Highest-Rated Ally 219 | . . . 10 . 40 40 . . 23 . . . . 167 162 103 122 219 Zionite Dispatches 10 | . . . . . . . . . . . . . . 2 4 . 3 1 Heavy 5 | . . . . . . . . . . . . . . . 2 . 2 1 Light 1 | . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 173 | . . . . . 1 26 . . . . . . . 31 40 . 1 74 Total Damage 10780 | . . . . . 17 1031 . . . . . . . 2055 2704 . . 4973 Kills 60 | . . . . . 1 9 . . . . . . . 14 15 . . 21 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Active Infowar (turns) 5050 | 40 525 167 . . . . . . 609 815 201 1232 557 25 292 150 146 291 Sensors 1306 | . 240 167 . . . . . . . . . . . 20 292 150 146 291 A.S.S. 5 | . . . . . . . . . . . . . . 5 . . . . Terrain 324 | 40 284 . . . . . . . . . . . . . . . . . Seismic 349 | 38 311 . . . . . . . . . . . . . . . . . Machine Analysis 3414 | . . . . . . . . . 609 815 201 1232 557 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 1 . . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . 4 . . . . . . 1 . 7 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . 1 . . . . . . . . 1 Trap Installations 2 | . . . . . . . . . 1 . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 9256 | 122 525 304 232 181 1436 961 5 65 841 815 201 1232 570 662 292 150 146 516 Spaces Moved 10762 | 62 544 374 390 127 1923 703 10 104 895 984 397 839 1170 629 315 266 242 788 Core 812 | 3 . . 26 23 . 75 10 104 51 165 70 101 . 87 . . . 97 Treads . | . . . . . . . . . . . . . . . . . . . Legs 272 | . . . . . . . . . . . . . . 214 58 . . . Wheels 205 | 59 146 . . . . . . . . . . . . . . . . . Hover 2211 | . . . 81 . . 31 . . 223 . . 450 . 65 257 266 242 596 Flight 7262 | . 398 374 283 104 1923 597 . . 621 819 327 288 1170 263 . . . 95 Fastest Speed 30 | 50 37 37 40 34 34 34 50 50 31 35 35 41 41 50 36 36 38 30 Average Speed 49 | 80 51 37 54 38 36 44 50 50 48 46 38 86 42 82 58 38 38 39 Slowest Speed 325 | 95 200 40 120 50 114 150 50 50 200 250 195 160 128 325 170 40 40 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 6 . . . . . 1 . . . . 1 . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 75 59 37 25 93 84 1 67 23 91 53 95 95 14 12 33 7 24 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 11 | . 2 1 1 . 1 . . . . 2 . . . 1 . . . 3 Known Exits Taken 7 | . . . . . . 1 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 . 1 . . . . . Scrap Searched 15 | . . 1 . 1 3 3 . . . 3 3 . 1 . . . . . Spaces Dug 55 | . . . . . . 12 . . 2 7 . . . . . . . 34 Terrain Destroyed 941 | . 114 303 33 60 . 147 . . 96 51 29 . 16 3 1 . . 88 Melee 2 | . . . . . . . . . 2 . . . . . . . . . Projectile 4 | . . . . . . . . . . . . . . 3 1 . . . AOE 935 | . 114 303 33 60 . 147 . . 94 51 29 . 16 . . . . 88 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Total 14318 | 99 688 503 402 250 2649 1318 9 116 1227 1334 439 1342 1236 740 413 306 293 954 Wait 2922 | 7 32 98 7 113 716 579 . 12 224 315 34 464 40 46 53 36 46 100 Move 10728 | 61 543 373 378 126 1922 702 9 103 892 983 396 838 1169 626 314 264 241 788 Hop 7 | . . . 5 . . . . . 1 . . . . 1 . . . . Pick Up 39 | 4 7 . 3 1 2 3 . 1 5 1 . 2 1 8 . . . 1 Fast Attach 112 | 8 10 3 . 4 2 1 . . 23 5 2 8 . 18 16 . 3 9 Attach 47 | . 2 1 1 1 . 4 . . 5 7 1 6 6 9 . . . 4 Detach 35 | . 1 . 1 . . . . . 8 6 1 3 6 5 2 . . 2 Swap 27 | 1 6 3 . . 2 . . . 1 . . 1 . 4 4 . 1 4 Drop 105 | 1 20 4 2 . 5 3 . . 16 5 . 16 . 9 17 . 2 5 Fire 260 | 17 67 21 2 5 . 26 . . 21 12 5 4 14 14 7 5 . 40 Melee 31 | . . . . . . . . . 31 . . . . . . . . . Ram 4 | . . . 3 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 425 | -10/Materials | Discovered new exit (range 9) 607 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Discovered new exit (range 11) 648 | -10/Materials | Entered Mines 679 | -10/Mines | Discovered new exit (range 13) 681 | -10/Mines | Destroyed 12 combat bots 719 | -10/Mines | Build established: Mutant 762 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 786 | -10/Mines | Assembled infested the area 848 | -10/Mines | Destroyed 20 combat bots 949 | -10/Mines | Core integrity fell below 50% 951 | -10/Mines | Core integrity fell below 20% 952 | -10/Mines | Entered Materials 952 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 982 | -9/Materials | Discovered new exit (range 4) 1015 | -9/Materials | Discovered new exit (range 8) 1158 | -9/Materials | Lost 4 parts (2p1n1w) 1184 | -9/Materials | Entered Mines 1245 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1252 | -9/Mines | Destroyed 11 combat bots 1365 | -9/Mines | Entered Zion 1418 | -7/Zion | Given the Hacking Drone Bay 1493 | -7/Zion | Build established: Scavenger-Mutant 1636 | -7/Zion | Learned Factory terminal intel 1656 | -7/Zion | Gained Derelict followers 1716 | -7/Zion | Met Imprinter 1735 | -7/Zion | Imprinted 1737 | -7/Zion | Declared Zion's savior 1896 | -7/Zion | Build established: Mutant 2051 | -7/Zion | Discovered new exit (range 15) 2058 | -7/Zion | Found GAL Module 2801 | -7/Zion | Entered Proximity Caves 2801 | -6/Proximity Caves | Accompanied by 7 allies 3326 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3535 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3593 | -6/Proximity Caves | Lost 7 allies 3597 | -6/Proximity Caves | Identified exit to Factory 3597 | -6/Proximity Caves | Learned location of 1 exit from Research 3597 | -6/Proximity Caves | Learned Research emergency access door positions 3597 | -6/Proximity Caves | Learned Armory terminal intel 3606 | -6/Proximity Caves | Lost 3 parts (1p2n) 3725 | -6/Proximity Caves | Core integrity fell below 50% 3762 | -6/Proximity Caves | Entered Factory 3762 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 3763 | -6/Factory | Loaded intel: 26 terminal locations 3767 | -6/Factory | Identified exit to DSF 3767 | -6/Factory | Entered DSF 3808 | -6/DSF | Additional patrols routed to DSF 3821 | -6/DSF | Discovered new exit (range 13) 3832 | -6/DSF | Entered Factory 3832 | -5/Factory | Evolved 2 slots: Utility x2 3956 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4242 | -5/Factory | Fabricated A-15 Conveyor (x1) 4345 | -5/Factory | Retrieved Zion intel report: Guard Positions 4417 | -5/Factory | Found Prototype Launcher 4417 | -5/Factory | Identified Tesla Bomb Launcher 4446 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 4665 | -5/Factory | Retrieved Zion intel report: Trap Installations 4668 | -5/Factory | Discovered new exit (range 14) 4673 | -5/Factory | Entered Upper Caves 4692 | -5/Upper Caves | Spotted B-75 Beast 5283 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5324 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5417 | -5/Upper Caves | Encountered a Warlord checkpoint 5436 | -5/Upper Caves | Discovered new exit (range 6) 5488 | -5/Upper Caves | Entered another Upper Caves area 5581 | -5/Upper Caves | Learned 4 Factory zone layouts 5586 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5632 | -5/Upper Caves | Core integrity fell below 50% 5683 | -5/Upper Caves | Discovered new exit (range 6) 5689 | -5/Upper Caves | Entered Warlord 5690 | -5/Warlord | Identified exit to Proximity Caves 6111 | -5/Warlord | Found Signal Generator 6143 | -5/Warlord | Warlord's base attacked by MAIN.C 6252 | -5/Warlord | Found Prototype Energy Gun 6252 | -5/Warlord | Identified Vortex Rail 6275 | -5/Warlord | Build established: Hacker-Mutant 6493 | -5/Warlord | Warlord forces counterattacked 6555 | -5/Warlord | Rebuked by Warlord 6766 | -5/Warlord | Opened side exit 6818 | -5/Warlord | Warlord base infiltrated, sounded retreat 6901 | -5/Warlord | Spotted Striker 6921 | -5/Warlord | Entered Proximity Caves 6994 | -4/Proximity Caves | Spotted B-86 Titan 7028 | -4/Proximity Caves | Build established: Derelict-Mutant 7334 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7485 | -4/Proximity Caves | Discovered new exit (range 10) 7491 | -4/Proximity Caves | Entered Factory 7491 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7507 | -4/Factory | Zion Infowar Resupply teleported in 7509 | -4/Factory | Lost 4 parts (2n2u) 7624 | -4/Factory | Build established: Hacker-Mutant 7712 | -4/Factory | Zion hero teleported in (P1-3CE) 8009 | -4/Factory | Discovered new exit (range 10) 8024 | -4/Factory | Garrison activated, responded to threat 8065 | -4/Factory | Build established: Scavenger-Mutant 8075 | -4/Factory | Found Prototype Device 8075 | -4/Factory | Identified Active Sensor Suite 8146 | -4/Factory | Identified exit to Research 8153 | -4/Factory | Entered Research 8153 | -3/Research | Accompanied by 1 ally (P1-3CE) 8153 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8154 | -3/Research | Identified exit to Testing 8227 | -3/Research | Zion Heavy squad teleported in 8271 | -3/Research | Zion Heavy squad teleported in 8280 | -3/Research | Found Prototype Protection 8280 | -3/Research | Identified Zio. Weapon Casing 8328 | -3/Research | Found Prototype Processor 8328 | -3/Research | Identified Exp. Core Analyzer 8343 | -3/Research | Zion Zionite Resupply teleported in 8358 | -3/Research | Found Prototype Protection 8358 | -3/Research | Identified Zio. Heavy Carapace 8415 | -3/Research | Found Gamma Bomb Array 8428 | -3/Research | Zion Recon squad teleported in 8445 | -3/Research | Entered Testing 8445 | -3/Testing | Accompanied by 3 allies 8509 | -3/Testing | Retrieved Zion intel report: Branch Access 8528 | -3/Testing | Lost 3 allies 8589 | -3/Testing | Discovered new exit (range 12) 8593 | -3/Testing | Identified exit to Research 8595 | -3/Testing | Entered Research 8595 | -2/Research | Evolved 2 slots: Utility x2 8596 | -2/Research | Identified exit to Quarantine 8625 | -2/Research | Build established: Messiah-Mutant 8635 | -2/Research | Zion Heavy squad teleported in 8707 | -2/Research | Zion Heavy squad teleported in 8723 | -2/Research | Discovered new exit (range 10) 8729 | -2/Research | Zion Light squad teleported in 8734 | -2/Research | Identified exit to Access 8741 | -2/Research | Entered Access 8741 | -1/Access | Accompanied by 7 allies 8741 | -1/Access | Evolved 2 slots: Utility x2 8750 | -1/Access | Zion Heavy squad teleported in 8903 | -1/Access | Lost 6 allies 8996 | -1/Access | Lost 5 parts (2n3u) 9045 | -1/Access | Zion dispatch access revoked 9055 | -1/Access | Retrieved Zion intel report: Active Terminals 9056 | -1/Access | Spotted B-99 Colossus 9060 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 9070 | -1/Access | Lost 3 parts (1p1n1w) 9077 | -1/Access | Retrieved Zion intel report: Emergency Access 9082 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 9091 | -1/Access | Garrison activated, responded to threat 9111 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 9144 | -1/Access | Destroyed 7 combat bots 9169 | -1/Access | Retrieved Zion intel report: Unaware Schematics 9185 | -1/Access | Retrieved Zion intel report: Unaware Analyses 9193 | -1/Access | Core integrity fell below 50% 9217 | -1/Access | Lost 16 parts (2p7n5u2w) 9224 | -1/Access | Core integrity fell below 20% 9233 | -1/Access | Retrieved Zion intel report: Trap Installations 9241 | -1/Access | First assault squad dispatched 9257 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Branch Access ] >>\\ZION-SEEK-2 [ Targeting Branch Access... ] ALERT: Unidentified disturbance in Zone 7F, multiple assault carriers dispatched. C-45 Heavy ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. G-73 Enforcer unfolds itself. B-74 Champion unfolds itself. E-15 Imp unfolds itself. Drone sends a signal. Knocked back. Penetrated by Slug. Imp. Surge Thruster destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #???????????###### | | ???????????????????????## ##?????????? | | ???????????????????????# #?????????? | | ???????????????????????# ######????? "" | | ???????????????????????# #????? "" | | ???????????????????????# #???# "" | | ???????????????????????+ H #???# "Y | | ???????????????????????# #???# "" | | ???????????????????????# #???# "" | | ???????????????????????#%@ #????????# "" = | | ???????????????????????# #????????# | | ???????????????????????###e ###????????# | | ?????????????????????????# #??????????# | | ?????????????????????????# % #??????###########+ | | ????????????????????????#" #??????# | | ????????????????????????## #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# % #??????# | | ????????????????????????## ######## | | ????????????????????????# #### | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????+ #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# ###+###########??? | | ????????????????????????# #? ????????????? | | ????????????????????????# #? ????????????? | | ????????????????????????# # """???????????? | | ????????????????????????# # """???????????? | | ????????????????????????# # """"??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 71 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 90 Targeting Accuracy 10 Launcher Accuracy 20 Target Analysis 8 Core Analysis 8 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -1/Access | Z-intel A-27 Freighter | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel C-57 Dissector | -1/Access | Z-intel B-74 Champion | -1/Access | Z-intel Fabricated ------------ A-15 Conveyor | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Denied? Dodgeball, But With Guns Exterminator Freeware Friend Of Zion Heroic Deeds I Spy Look Less Dangerous Next Time Network Effect Ooh, Shiny! Some Acronyms Are Better Than Others Woof! Challenges ------------ None Game ------ Seed AssemblyAbsorptionShovel Manual? 0 Play Time 03:44:21 Cumulative 84.7 hours Start 2025.12.02 @ 21:43:15 End 2025.12.03 @ 02:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd8e3ac7-f9f6-47e1-aa9d-c0ef1bb6d7b8