Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 03:31:34 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (185) 925 Value Destroyed (6010) 6010 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 12173 Bonus ------- High Alert Combat Kills 598 Cogmind --------- Core Integrity 426/1000 Matter 197/300 Energy 220/220 System Corruption 3% Temperature Warm (145) Movement Core (1700) Ox33 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Fission-Deuterium Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Scrap Engine Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- Hvy. Ballistic Gauss Construct/C > --- INVENTORY (25) --- Micro Fission Core Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Improved Weapon Cycler Transmission Jammer Advanced ECM Suite Improved Dynamic Insulation System Advanced System Restoration Module Long-range Tractor Beam Improved Arc Projector Heavy Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Hovering Gravmag-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Signal Interpreter Experimental Targeting Computer Transmission Jammer > --- WEAPON ----------- Hvy. Ballistic Gauss Construct/C > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Improved Sensor Array Improved Weapon Cycler Advanced ECM Suite Layered Light Armor Plating Improved Dynamic Insulation System Advanced System Restoration Module Long-range Tractor Beam Improved Arc Projector Improved Arc Projector Long-range Proton Cannon Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Multitool [Rating: 98] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Constructs Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . 4 2 . . 4 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 2 2 . . . . Utility 4 | . . . 1 . . . 3 . Weapon 1 | . . . 1 . . . . . Parts Attached 97 | 6 11 5 21 15 14 16 9 . Power 10 | 1 1 1 2 2 . 2 1 . Engine 7 | 1 1 1 . 1 . 2 1 . Core 3 | . . . 2 1 . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 1 9 6 5 4 . . Treads 21 | 2 2 1 9 5 . 2 . . Leg 6 | . . . . 1 5 . . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 22 | 1 3 . 2 3 1 4 8 . Device 13 | . 1 . 1 2 1 3 5 . Storage 3 | 1 1 . . . . . 1 . Processor 5 | . 1 . 1 1 . . 2 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 36 | 2 5 3 8 4 8 6 . . Energy Gun 11 | . 4 1 . . 6 . . . Energy Cannon 4 | . . 2 1 . 1 . . . Ballistic Gun 16 | 2 . . 7 3 . 4 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 1 . Parts Lost 26 | . 1 1 4 2 1 5 10 2 Power 7 | . 1 1 . 2 . 1 2 . Propulsion 11 | . . . 2 . 1 2 5 1 Utility 6 | . . . 1 . . 2 2 1 Weapon 2 | . . . 1 . . . 1 . Highest Loss Streak 6 | . 1 1 3 1 1 2 6 2 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 20 | 2 17 24 23 23 24 19 21 18 Power 3 | . . . 1 1 4 6 2 1 Propulsion 3 | 1 6 9 6 5 2 2 . . Utility 6 | . 3 5 6 7 4 6 10 10 Weapon 5 | . 5 7 6 9 12 3 6 5 Tool/Special . | . . . . . . . . . Unused Backups 108 | . 2 8 7 5 5 53 12 16 Power 12 | . . . 1 . . 2 8 1 Propulsion 44 | . 2 4 2 . 2 34 . . Utility 13 | . . . 1 1 1 . 3 7 Weapon 39 | . . 4 3 4 2 17 1 8 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 72 | . 98 99 99 99 94 50 47 44 Engine 6 | . 13 13 2 1 6 5 3 . Core 1 | . . . 6 5 . . 1 5 Treads 14 | . 28 28 35 39 11 2 . . Leg 5 | . . . . 5 24 9 1 . Wheel 1 | . . . . . . 3 . . Device 10 | . 12 14 8 7 16 8 12 8 Storage 8 | . 14 14 9 7 6 6 5 5 Processor 3 | . . . 8 6 6 1 7 11 Energy Gun 5 | . 25 7 . . 11 3 . . Energy Cannon 3 | . . 20 3 . . 1 . 1 Ballistic Gun 6 | . 2 . 23 21 6 3 . . Peak Build Rating 98 | 6 15 17 31 47 63 62 98 63 Average Rating 44 | 4 11 16 26 39 57 49 86 62 On Entrance 32 | . 6 15 17 31 47 62 54 63 Avg Prop Armor Cover (%) 7 | . . . . 3 3 16 . . Naked Turns . | . . . . . . . . . Heaviest Build 115 | 11 93 103 109 104 110 113 115 102 Greatest Support 167 | 40 46 46 86 139 139 124 167 27 Greatest Overweight (x) 5 | . 2 2 1 1 1 5 3 3 Average Overweight (x) . | . 1 2 1 . . . . 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 25 25 23 Average Carried 21 | 2 17 24 23 24 24 19 21 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 25 25 25 25 25 15 23 14 Scrap Engine Consumption 175 | . . . . . . 113 54 8 Constructs Created 5 | . . . . . . 4 1 . Constructs Modified 73 | . . . . . . 48 20 5 Class Distribution -------------------- 37% | Construct 33% | Mutant 8% | Scavenger-Skirmisher 7% | Skirmisher 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Matter Collected 3383 | 215 148 120 561 540 657 672 470 . Remotely . | . . . . . . . . . Salvage Created 9049 | . 533 409 1100 625 837 3683 1862 . Parts 469 | . 28 20 72 36 31 167 115 . Haulers Intercepted 5 | . 1 . 2 . 1 1 . . Recyclers Shooed 3 | . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . 8 . . . . . 1 Prevented 3 | . . . . . . . . 3 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 125 | . 16 7 26 14 15 19 28 . Melee 4 | . . . . . . 4 . . Guns 80 | . 14 2 20 14 15 15 . . Cannons 37 | . . 5 6 . . . 26 . AOE 1 | . . . . . . . 1 . Classes Destroyed 17 | . 5 2 4 2 . 2 2 . Worker 3 | . . . . . . . 3 . Builder 29 | . . . 1 . 1 25 2 . Tunneler 1 | . . . . . . 1 . . Hauler 5 | . 1 . 2 . 1 1 . . Recycler 24 | . . . 1 . 1 22 . . Operator 1 | . 1 . . . . . . . Watcher 4 | . 1 . . 1 . . 2 . Swarmer 25 | . 6 . 11 4 3 1 . . Grunt 41 | . 10 1 8 5 5 2 10 . Brawler 3 | . . . 2 . . 1 . . Duelist 1 | . . . 1 . . . . . Protector 2 | . . . . . . 2 . . Sentry 21 | . . 1 4 2 5 8 1 . Demolisher 2 | . . . . 1 . 1 . . Hunter 8 | . . . . . . . 8 . Programmer 13 | . . . . 2 2 . 9 . Subdweller 9 | . . 5 . . . 4 . . Best Kill Streak 7 | . 3 2 6 4 7 6 7 . Combat Bots Only 7 | . 3 2 6 4 7 5 5 . Max Kills in Single Turn 3 | . 1 1 3 2 2 2 2 . Gunslinging 2 | . . . 2 1 1 . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Hostile Shots Fired 994 | . 74 48 135 103 114 152 328 40 Missed 342 | . 27 15 39 42 33 73 99 14 Hits 652 | . 47 33 96 61 81 79 229 26 Melee 8 | . . . 5 . . . 3 . Projectile 644 | . 47 33 91 61 81 79 226 26 AOE 5 | . . . . 5 . . . . Critical Strikes 19 | . . 3 3 1 2 . 10 . Damage Taken 9458 | . 464 539 1352 817 906 652 4235 493 Core 1092 | . 97 102 164 49 61 45 498 76 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 947 | . . . . . . 10 666 271 Core Remaining (%) 66 | 100 . 20 70 . . 77 . . Volleys Fired 411 | . 55 35 60 34 38 127 54 8 Largest 3 | . 2 2 3 3 3 3 1 1 Hottest 311 | . 130 160 240 84 240 262 311 207 Shots Fired 761 | . 101 60 166 102 104 166 54 8 Gun 589 | . 96 14 146 102 103 128 . . Cannon 165 | . . 46 20 . . 37 54 8 Launcher 7 | . 5 . . . 1 1 . . Special . | . . . . . . . . . Kinetic 445 | . 1 . 146 102 57 77 54 8 Thermal 303 | . 90 60 20 . 46 87 . . Explosive 7 | . 5 . . . 1 1 . . Electromagnetic 6 | . 5 . . . . 1 . . Robot Hit Streak 30 | . 13 14 12 13 29 30 6 6 Robot Miss Streak 6 | . 3 2 4 3 3 6 3 2 Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 10 | . . . 5 2 3 . . . Max Gunslinging Chain 2 | . . . 2 1 1 . . . Shots Hit Robots 542 | . 62 38 118 63 71 149 36 5 Core Hits 324 | . 21 9 45 31 46 116 55 1 Critical Kills 4 | . 1 . 2 . . . 1 . Critical Parts Destroyed 3 | . . . 2 1 . . . . Critical Strikes 10 | . 3 1 4 1 . . 1 . Burn 3 | . 2 1 . . . . . . Destroy 7 | . 1 . 4 1 . . 1 . Melee Attacks 35 | . . . . 8 7 20 . . Impact 15 | . . . . 8 7 . . . Slashing 20 | . . . . . . 20 . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . 12 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19806 | . 980 873 2311 1215 1746 7269 5187 225 Guns 8582 | . 980 187 1925 1215 1746 2529 . . Cannons 8730 | . . 686 386 . . 2750 4683 225 Explosions 504 | . . . . . . . 504 . Melee 1990 | . . . . . . 1990 . . Ramming . | . . . . . . . . . Kinetic 10375 | . 11 . 1925 1215 707 1609 4683 225 Thermal 6898 | . 954 873 386 . 1039 3646 . . Explosive . | . . . . . . . . . Electromagnetic 543 | . 15 . . . . 24 504 . Impact . | . . . . . . . . . Slashing 1990 | . . . . . . 1990 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 3 6 6 3 3 Average Corruption 2 | . . . . 2 3 2 1 3 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 123 | . . . . 6 19 76 15 7 Message Errors 33 | . . . . . 6 24 3 . Matter Fused 30 | . . . . 3 2 19 4 2 Heat Flow Errors 17 | . . . . 1 4 8 3 1 Energy Discharges 16 | . . . . 1 . 10 3 2 Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 13 | . . . . 1 . 11 . 1 Data Loss (major) 6 | . . . . . 1 3 1 1 Misfires 2 | . . . . . 2 . . . Alerts 3 | . . . . . 1 1 1 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 2127 | . . . . . . 1044 1083 . Projectiles 1763 | . . . . . . 680 1083 . Explosions . | . . . . . . . . . Melee 364 | . . . . . . 364 . . Knockbacks 27 | . . . . . . 2 20 5 Impact . | . . . . . . . . . Kinetic 24 | . . . . . . 2 18 4 Secondary 3 | . . . . . . . 2 1 Self-Inflicted Damage 43 | . . . . . . 23 20 . Shots 2 | . . . . . . 1 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 384 | . 102 250 175 130 371 352 384 317 Average Temperature 94 | . 21 144 84 20 70 96 129 126 Received Heat Transfer 2405 | . 183 421 495 126 276 144 559 201 Effects 4 | . . . . . . 1 3 . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 5 | . . . . . . . 5 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 2 | . 2 . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . Parts Melted 22 | . 5 1 . . 7 9 . . Heat Transferred 10008 | . 2368 1443 518 . 2250 3429 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Maximum Alert Level 4 | . . . 1 1 1 1 4 . Low Security (%) 70 | 100 100 . 60 94 66 82 . . Level 1 14 | . . . 39 5 33 17 4 . Level 2 6 | . . . . . . . 42 . Level 3 7 | . . . . . . . 52 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1104 | . 149 . 255 233 269 352 1104 . Initial 497 | . . . . 86 100 102 497 . Average 194 | . 37 . 165 57 177 113 717 . Influence Increases 5036 | . 519 55 718 469 535 965 1775 . Destroy 0b10 Robot/C 2280 | . 320 40 520 280 300 260 560 . Destroy 0b10 Robot/NC 415 | . 15 . 20 5 15 325 35 . Destroy Leader 506 | . 84 . 114 82 92 . 134 . Successful Hack 126 | . 10 . 21 . 14 51 30 . Select Force Hacks 270 | . 60 . . . . 210 . . Disable Machine 285 | . 15 . 30 . 30 30 180 . Destroy Structure 429 | . 15 . 13 12 24 89 276 . Advance Influence 350 | . . . . . . . 350 . Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 345 | . . 15 . 90 60 . 180 . Influence Decreases 4576 | . 511 63 528 438 493 876 1023 644 Entered New Map 1005 | . . 4 . 104 121 161 205 410 Time Decay 3112 | . 382 59 488 324 362 665 618 214 Search Patrol Dispatched 100 | . . . . . . . 100 . Lost Part 240 | . 10 . 40 10 10 50 100 20 Purge Threat 119 | . 119 . . . . . . . Squads Dispatched 30 | . 5 . 4 7 3 . 11 . Investigation 5 | . 4 . . . . . 1 . Extermination 9 | . . . . 2 2 . 5 . Reinforcement 5 | . 1 . 1 1 1 . 1 . Assault 1 | . . . . . . . 1 . Garrison 10 | . . . 3 4 . . 3 . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Distress Signals 12 | . 1 . 6 1 1 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 24 8 39 22 20 19 59 4 Peak Tracking Total 12 | . 3 2 7 4 6 6 12 4 Tactical Retreats 16 | . . 1 . 3 3 1 8 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Traps Triggered 4 | . 2 1 . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Machines Disabled 20 | . 1 1 2 . 2 2 12 . Max in Single Turn 4 | . 1 1 1 . 1 1 4 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Machines Accessed 45 | . 6 1 5 5 4 13 11 . Terminals 24 | . 4 . 3 2 4 4 7 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 2 . . . . 8 2 . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 87 | . 17 1 12 12 8 18 19 . Successful 48 | . 9 1 7 6 4 15 6 . Failed 38 | . 8 . 4 6 4 3 13 . Catastrophic 9 | . . . 2 1 1 . 5 . Database Lockouts 1 | . . . 1 . . . . . Manual 44 | . 12 . 5 3 3 15 6 . Terminals 47 | . 12 . 6 3 8 7 11 . Fabricators 4 | . . . . . . . 4 . Repair Stations . | . . . . . . . . . Recycling Units 18 | . 5 . . . . 9 4 . Scanalyzers 10 | . . . 5 5 . . . . Garrison Access 5 | . . . 1 4 . . . . Terminal Hacks 15 | . 5 1 . . 3 4 2 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . Proto ID Catalog 1 | . . 1 . . . . . . Release Object 2 | . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 9 | . . . 4 5 . . . . Retrieve Study 9 | . . . 4 5 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 21 | . 4 . 3 . 1 11 2 . Terminals 10 | . 2 . 3 . 1 2 2 . Assimilate 1 | . . . 1 . . . . . Botnet 9 | . 2 . 2 . 1 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 2 . . . . 9 . . Reject 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Tunnel 9 | . 2 . . . . 7 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 4 . 4 4 2 4 9 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 9 | . . . 4 5 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 26 | . . . 26 26 . . . . Highest-Rated Ally 26 | . . . 26 26 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Active Infowar (turns) 4678 | . . . . 1318 800 929 1385 246 Sensors 4653 | . . . . 1318 800 929 1360 246 Jamming 25 | . . . . . . . 25 . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Turns Passed 16180 | 76 1906 1713 1430 1542 834 6163 2073 443 Spaces Moved 6730 | 42 567 499 482 774 416 2334 1562 54 Core 3 | 3 . . . . . . . . Treads 2758 | 39 567 499 482 774 64 333 . . Legs 1788 | . . . . . 352 896 540 . Wheels 1216 | . . . . . . 965 251 . Hover 825 | . . . . . . . 771 54 Flight 140 | . . . . . . 140 . . Fastest Speed 50 | 50 160 320 212 161 113 91 91 360 Average Speed 175 | 152 288 320 239 162 120 159 106 360 Slowest Speed 360 | 160 320 320 242 218 183 240 279 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 95 38 44 18 62 98 39 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 2 . . . . 7 . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 67 | . . 2 . 8 4 . 53 . Terrain Destroyed 332 | . 25 4 11 9 32 90 155 6 Melee 12 | . . . . 8 4 . . . Projectile 206 | . . 4 11 1 . 68 116 6 AOE 113 | . 25 . . . 27 22 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Total 10414 | 51 739 561 639 970 646 4602 1908 298 Wait 2698 | . 64 1 31 99 126 1928 223 226 Move 6722 | 41 566 498 481 773 415 2333 1561 54 Hop . | . . . . . . . . . Pick Up 183 | 4 30 10 21 13 13 70 22 . Fast Attach 32 | 6 3 1 4 3 6 5 4 . Attach 35 | . 1 1 9 5 6 7 5 1 Detach 13 | . . 1 . . 3 5 4 . Swap 91 | . 8 3 9 18 16 15 21 1 Drop 194 | . 12 11 24 17 16 92 14 8 Fire 411 | . 55 35 60 34 38 127 54 8 Melee 35 | . . . . 8 7 20 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 1652 | -10/Materials | Discovered new exit (range 7) 1860 | -10/Materials | Discovered new exit (range 15) 1950 | -10/Materials | Discovered new exit (range 11) 1983 | -10/Materials | Entered Subcaves 1984 | -10/Subcaves | Approached by a straggling Scientist 2104 | -10/Subcaves | Learned Materials non-interactive machine intel 2336 | -10/Subcaves | Visited 4L-MR0's lab 2379 | -10/Subcaves | Found Cargo Legs 2623 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2624 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2772 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2778 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3090 | -10/Subcaves | Core integrity fell below 50% 3654 | -10/Subcaves | Discovered new exit (range 7) 3696 | -10/Subcaves | Entered Materials 3696 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3697 | -8/Materials | Loaded intel: 53 non-interactive machine locations 3884 | -8/Materials | Garrison activated, responded to threat 3907 | -8/Materials | Lost 3 parts (1n1u1w) 4488 | -8/Materials | Build established: Gunner 5039 | -8/Materials | Discovered new exit (range 16) 5104 | -8/Materials | Central database locked down 5126 | -8/Materials | Entered Factory 5126 | -7/Factory | Accompanied by 1 ally 5126 | -7/Factory | Evolved 2 slots: Propulsion x2 5149 | -7/Factory | Garrison activated, responded to threat 5525 | -7/Factory | Garrison activated, responded to threat 5574 | -7/Factory | Build established: Scavenger-Skirmisher 6598 | -7/Factory | Cargo convoy interrupted 6661 | -7/Factory | Discovered new exit (range 4) 6666 | -7/Factory | Identified exit to Storage 6668 | -7/Factory | Entered Storage 6816 | -7/Storage | Destroyed 7 combat bots 6863 | -7/Storage | Attached Cargo Legs, gained temporary slots: Utility x2 7230 | -7/Storage | Discovered new exit (range 7) 7497 | -7/Storage | Used back door to open Recycling access 7497 | -7/Storage | Discovered new exit (range 5) 7501 | -7/Storage | Identified exit to Recycling 7502 | -7/Storage | Entered Recycling 7892 | -7/Recycling | Discovered new exit (range 6) 8266 | -7/Recycling | Build established: Skirmisher 8881 | -7/Recycling | Entered Scraplab 8946 | -7/Recycling | Found Prototype Device 8946 | -7/Recycling | Identified Scrap Engine 9138 | -7/Recycling | Build established: Mutant 10001 | -7/Recycling | Build established: Construct 13665 | -7/Recycling | Entered Factory 13665 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 13880 | -5/Factory | Discovered new exit (range 11) 13965 | -5/Factory | Search patrols dispatched 14110 | -5/Factory | Garrison activated, responded to threat 14239 | -5/Factory | Found Prototype Processor 14239 | -5/Factory | Identified Exp. Targeting Computer 14425 | -5/Factory | Discovered new exit (range 11) 14434 | -5/Factory | Identified exit to Factory 15015 | -5/Factory | Identified exit to Upper Caves 15421 | -5/Factory | Lost 3 parts (1p1n1u) 15465 | -5/Factory | First assault squad dispatched 15496 | -5/Factory | Discovered exit to Factory (range 4) 15738 | -5/Factory | Entered Upper Caves 15742 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 16015 | -5/Upper Caves | Build established: Mutant 16153 | -5/Upper Caves | Core integrity fell below 50% 16181 | -5/Upper Caves | Self-destructed Last Messages --------------- Max Damage -21, Max Integrity +26, Min Damage -6, +Penetration Renamed Hvy. Ballistic Gauss Construct/C. 16145_ G-67 Veteran knocked back. 16145_ G-67 Veteran suffers critical hit (Burn). 16148_ Slug penetrates Wall. 16161_ G-67 Veteran knocked back. 16164_ System corrupted: Energy discharge (-55). 16164_ Slug penetrates Wall. 16173_ Slug penetrates G-50 Soldier. 16173_ G-50 Soldier knocked back. 16177_ Arm. Scrap Engine destroyed. 16177_ Scrap Engine core remains intact and functional. 16177_ Slug penetrates G-67 Veteran. 16177_ G-67 Veteran knocked back. 16180_ Hovering Gravmag-Antigrav Exoskeleton destroyed. 16180_ Scrap Engine damaged due to network destabilization (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ???????????????????????????????????????????## ##?? | | ?????????????????????????????????###?????### ### | | ????????????????????###????????### ####### | | ???????????????????## #??????## ## | | ???????????????????# ##????# #?# | | ???????????????????# ##### #?# #??? | | ????????????????????# ## ### ##?? | | ?????????????????????# ##? | | ??????????????????????# ## | | ??????????????????????## # | | ???????????????????????##### ## # | | ??????????????????????????## ## ### # | | ?????????????????????????## ##### #?#### | | ????????????????????????## ##???# #????## | | ????????????????????????#@ ##???? #?????## | | ????????????????????????# ##??? ##??????## | | ????????????????????????#gg #??# ##???###??# | | ???????????????????????# gg #?## #????# #?# | | ??????????????????????# #??# ????# ## | | ??????????????????????# ##?? ????# # | | ?????????????????????? #??? ?????# | | ????????????????????? ;## #?? ##?????# | | ????????????????????# ;#? #?#######??## | | ????????????????????# #?? #?? ??## | | ???????????????????? ??? #? ?# | | ??????????????????? ???## "" ?# # | | ??????????????????? ????? """" ## # | | ?????????????????? #" ????? """ ## # | | ????????????????? #"# ?????? " # | | ?????????????????? ?###; ??????? ???# " | | ??????????????????????#"????????????# """" | | ???????????????????????#????????????# " | | ????????????????????????????????????# | | ????????????????????????????????????######### # | | ???????????????????????????????????????????? ## | | ???????????????????????????????????????????# ##? | | ???????????????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 27 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 12 Recoil Reduction 6 Item Schematics ----------------- Cryofiber Web | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixLongswordSpear Manual? 0 Play Time 01:39:12 Cumulative 388.6 hours Start 2026.09.12 @ 01:54:22 End 2026.09.12 @ 03:31:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 297 Adventurer 54 Explorer 0 Win Type - Total 22 Types 14/1/1/1/1/0/1/1/1/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe6fd94-0060-40fd-a13a-54bb756995a9