Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.23 @ 23:00:51 Player: spruce (@macklemurr) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (6915) 6915 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (2362) 2362 TOTAL SCORE: 18712 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 1236 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 258 Friendly Fire -1776 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Hovering (70) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter Quantum Capacitor Point Defense System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Antigrav System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Makeshift Laser Force Rifle Force Rifle Zionite Phaser-M > --- INVENTORY -------- Advanced Cryofiber Web Large Storage Unit Micro-nuke Launcher Improved Remote Datajack [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Micro-nuke Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Utility 7 | . . . . . 3 1 . . . 2 . . . . 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 222 | 6 2 1 3 5 18 44 1 2 6 15 5 11 7 4 6 9 18 11 2 22 24 Power 28 | 1 . . . 1 3 5 . . 1 1 . 2 1 2 2 . 3 1 . 2 3 Engine 11 | 1 . . . . 1 2 . . 1 1 . 1 . 1 1 . 2 . . . . Core 12 | . . . . 1 2 3 . . . . . 1 . 1 1 . . 1 . . 2 Reactor 5 | . . . . . . . . . . . . . 1 . . . 1 . . 2 1 Propulsion 46 | 2 . . . . 1 14 . . 2 2 1 2 1 1 1 2 1 3 . 6 7 Treads 9 | . . . . . . . . . . . 1 2 . 1 1 2 . . . . 2 Leg 22 | 2 . . . . 1 10 . . 2 2 . . 1 . . . 1 . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 4 . . . . . . . . . . . 3 . 6 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 2 1 . 3 6 12 1 . . 6 4 7 . . 3 3 7 5 1 7 9 Device 36 | . . 1 . 3 3 5 . . . . 1 3 . . 1 . 5 3 1 4 6 Storage 7 | 1 1 . . . . . . . . . 1 . . . . . . 1 . 1 2 Processor 15 | . 1 . . . 3 2 1 . . 1 1 1 . . 2 . 1 1 . 1 . Hackware 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . Protection 15 | . . . . . . 3 . . . 2 1 3 . . . 3 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 . . 3 1 8 13 . 2 3 6 . . 5 1 . 4 7 2 1 7 5 Energy Gun 20 | 1 . . . . 3 . . . . . . . . . . 2 6 1 1 6 . Energy Cannon 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 Ballistic Gun 28 | 1 . . 1 1 4 8 . 1 1 4 . . 2 1 . 2 . . . . 2 Ballistic Cannon 7 | . . . . . . 5 . . . 1 . . . . . . 1 . . . . Launcher 7 | . . . . . 1 . . . . . . . 3 . . . . 1 . 1 1 Special Weapon 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . . 2 . . . . 3 . . 1 . . . 1 5 . 5 5 Parts Lost 81 | . . . . . 5 16 . . . 1 1 4 . 2 3 6 5 5 . 6 27 Power 12 | . . . . . 2 3 . . . . . 1 . 1 1 1 . . . . 3 Propulsion 22 | . . . . . 1 6 . . . 1 1 1 . . 1 . . 3 . 1 7 Utility 24 | . . . . . . 4 . . . . . 2 . . . 3 3 . . 3 9 Weapon 23 | . . . . . 2 3 . . . . . . . 1 1 2 2 2 . 2 8 Highest Loss Streak 11 | . . . . . 3 3 . . . 1 1 1 . 2 2 3 3 3 . 4 11 Average Slot Usage (%) 89 | . 99 91 84 91 94 85 100 100 100 89 96 98 96 92 86 83 89 89 38 72 65 Engine 3 | . 14 14 14 6 . 2 . . 6 5 6 4 . 1 1 . 3 3 . . . Core 1 | . . . . 7 7 2 7 7 . . . 1 1 . 3 . . 1 . . 2 Reactor 1 | . . . . . . . . . . . . . 4 3 . . . . . 4 3 Treads 6 | . . . . . . . . . . . 1 14 13 13 11 15 11 10 . . 3 Leg 9 | . 28 28 28 28 17 14 23 23 23 19 14 4 3 . . . 4 3 . . 2 Hover 1 | . . . . . . 4 . . . . . . . . . . . 1 . 12 10 Device 7 | . . . . 5 21 9 . . . . . 6 6 6 7 5 11 15 4 12 13 Storage 6 | . 27 14 14 14 9 7 7 7 7 6 6 6 6 6 5 5 5 4 . . . Processor 16 | . . 5 . . 13 13 15 23 23 13 20 18 20 20 19 17 17 24 29 24 17 Hackware 2 | . . . . . . 6 7 . . 17 6 3 . . . . . . . . . Protection 8 | . . . . . . 3 15 15 15 13 19 15 20 20 17 15 7 . . 1 3 Energy Gun 4 | . 14 14 8 . 7 . . . . . . . . . . 7 16 13 4 15 . Ballistic Gun 12 | . 14 14 13 14 16 16 23 18 16 6 20 20 19 20 15 11 5 4 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 20 16 19 20 30 76 31 36 41 98 75 73 65 64 61 83 106 83 3 62 59 Greatest Support 100 | 20 20 20 20 20 25 46 40 40 45 45 45 86 58 100 100 75 48 48 3 84 74 Greatest Overweight (x) 10 | . . . . . 2 3 . . 1 2 2 2 1 1 2 1 2 10 . 2 1 Average Overweight (x) . | . . . . . . . . . . . 1 . 1 . . . 1 . . . . Largest Inventory Capacity 12 | 6 10 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 4 10 4 Average Capacity 9 | 5 9 8 8 8 8 8 8 8 8 8 9 12 12 12 12 12 12 11 4 4 4 Most Carried 12 | . 6 7 8 8 8 8 8 7 8 8 7 8 11 12 11 12 12 12 4 4 4 Average Carried 7 | . 3 6 7 7 6 7 7 7 7 7 3 5 9 11 9 8 10 11 4 2 3 Final Capacity 12 | 6 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 4 4 4 4 Final Carried 11 | . 5 7 8 6 8 8 7 7 8 7 3 7 10 11 10 8 11 4 4 4 4 Class Distribution -------------------- 23% | Messiah-Mutant 18% | Messiah-Gunner 14% | Mutant 10% | Scavenger-Gunner 9% | Derelict-Gunner 8% | Hacker-Gunner 6% | Wizard-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Wizard-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Gunner | -4/Factory Messiah-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Matter Collected 5674 | 220 45 91 . 208 460 1406 . . 192 514 87 433 95 483 267 202 361 165 20 229 196 Remotely 49 | . . . . . . . . . . . . . . . . . 49 . . . . Salvage Created 8523 | . 45 89 . 373 878 1637 . . 214 1282 70 381 26 744 441 317 559 129 . 942 396 Parts 427 | . 2 11 . 20 48 84 . . 11 51 3 18 . 37 21 19 28 12 . 46 16 Haulers Intercepted 5 | . 1 . . . 2 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 1 . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 207 | . . . . . . . . . 10 . 3 11 1 31 . 15 19 117 . . . Prevented 37 | . . . . . . . . . . . . . . 7 . 2 8 20 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 137 | . . 4 . 5 16 28 . . 3 21 1 8 . 10 6 7 10 2 . 5 11 Guns 108 | . . 4 . 3 16 23 . . 3 9 1 8 . 10 6 7 10 1 . 5 2 Cannons 20 | . . . . 2 . 5 . . . 12 . . . . . . . . . . 1 AOE 8 | . . . . . . . . . . . . . . . . . . 1 . . 7 Classes Destroyed 22 | . 1 2 . 3 3 5 . . . . . 2 . 1 . . . 2 . 1 2 Worker 9 | . . 1 . . 1 5 . . . 2 . . . . . . . . . . . Builder 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 1 . . . 1 . . . . . . . . . . . Recycler 8 | . . . . 1 3 1 . . . 1 . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . Watcher 6 | . . . . . . 3 . . . 2 . . . . 1 . . . . . . Swarmer 30 | . . 4 . . 7 3 . . . . . 3 . 4 . 4 3 . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 56 | . . . . 7 7 12 . . 2 8 . 2 . 3 2 . 4 . . 3 6 Brawler 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . Duelist 4 | . . . . . . 1 . . 1 . . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . . . 1 4 . . . 7 1 . . 1 1 1 2 . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 10 | . . . . . 1 2 . . . 1 . 1 . 2 2 . 1 . . . . Programmer 13 | . . . . . . 5 . . . 4 . . . . . 2 . . . 2 . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 8 | . 1 2 . 3 5 5 . . 3 6 1 3 . 6 2 4 7 1 . 3 8 Combat Bots Only 7 | . . 2 . 3 4 3 . . 3 4 1 3 . 6 2 4 7 1 . 3 7 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 . . 1 1 1 1 . 1 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Damage Taken 15157 | . . 54 . 98 817 2610 . . 133 1377 108 462 . 944 780 1270 1167 1219 . 955 3163 Core 2816 | . . . . . 103 405 . . 37 83 11 88 . 111 58 105 18 643 . 185 969 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . . . 66 . . . Core Remaining (%) 66 | 100 . . . 100 81 . . . 36 . . . . 65 . . . . 17 . . Volleys Fired 531 | . 3 9 3 20 59 117 . 1 9 49 7 29 2 51 27 32 48 5 . 36 24 Largest 4 | . 2 2 1 2 3 3 . 1 3 3 3 3 3 3 3 3 4 2 . 3 3 Hottest 273 | . 60 60 60 83 161 144 . . 75 75 75 75 75 75 75 174 273 113 . 233 193 Shots Fired 1286 | . 6 18 3 40 141 274 . 1 27 162 21 87 6 151 74 53 81 7 . 99 35 Gun 1169 | . 6 18 . 20 141 248 . . 27 117 21 87 6 151 74 53 81 4 . 99 16 Cannon 104 | . . . 3 20 . 26 . . . 41 . . . . . . . . . . 14 Launcher 8 | . . . . . . . . . . . . . . . . . . 3 . . 5 Special 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . Kinetic 1024 | . 3 9 . 20 103 274 . . 27 158 21 87 6 151 74 43 42 2 . . 4 Thermal 185 | . 3 9 3 20 38 . . . . . . . . . . 3 24 2 . 71 12 Explosive 8 | . . . . . . . . . . . . . . . . . . 3 . . 5 Electromagnetic 36 | . . . . . . . . . . . . . . . . 7 15 . . . 14 Phasic 28 | . . . . . . . . . . . . . . . . . . . . 28 . Robot Hit Streak 48 | . 3 5 . 8 25 18 . 2 15 25 13 17 9 18 48 30 27 6 . 19 33 Robot Miss Streak 5 | . 1 3 . 3 4 4 . . 1 3 2 2 . 4 2 5 5 2 . 3 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 Secondary Targets 21 | . . 1 . . 1 5 . . 2 2 . 1 . 3 1 1 1 . . 2 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 1 . 1 . 1 1 1 1 . . 1 1 Capacitor 10 | . . . . . . . . . . . . . . . . . . . . . 10 Autonomous 52 | . . . . . . 11 . . . 41 . . . . . . . . . . . Shots Hit Robots 929 | . 4 9 . 18 102 177 . 1 22 120 14 65 4 122 67 34 58 6 . 78 28 Core Hits 403 | . 2 5 . 13 41 75 . . 12 47 4 25 1 38 24 12 27 17 . 23 37 Critical Hits 16 | . . . . . 1 1 . . . 3 . 1 . 1 . 1 4 1 . 2 1 Critical Kills 7 | . . . . . 1 1 . . . 1 . . . 1 . . 2 1 . . . Critical Parts Destroyed 9 | . . . . . . . . . . 2 . 1 . . . 1 2 . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21772 | . 64 121 . 322 1606 4066 . . 337 4541 245 954 72 1809 1015 752 1415 563 . 2050 1840 Guns 15570 | . 64 121 . 184 1606 2911 . . 337 1603 245 954 72 1809 1015 752 1415 76 . 2050 356 Cannons 4290 | . . . . 138 . 1059 . . . 2938 . . . . . . . . . . 155 Explosions 1893 | . . . . . . 94 . . . . . . . . . . . 487 . . 1312 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . 2 . . . . . . . . . . . . . . 17 Kinetic 15907 | . 41 100 . 184 1229 3970 . . 337 4541 245 954 72 1809 1015 603 640 40 . . 127 Thermal 2644 | . 23 21 . 138 377 . . . . . . . . . . 50 442 36 . 1328 229 Explosive 1893 | . . . . . . 94 . . . . . . . . . . . 487 . . 1312 Electromagnetic 587 | . . . . . . . . . . . . . . . . 99 333 . . . 155 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 722 | . . . . . . . . . . . . . . . . . . . . 722 . Highest Corruption 20 | . 3 3 3 3 4 6 6 6 6 4 4 4 4 . . 3 3 5 . 4 20 Average Corruption 3 | . 2 3 3 3 4 4 6 6 6 3 4 4 4 . . 2 3 3 . 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 226 | . 3 12 6 10 11 43 . 2 14 26 5 22 6 . . 13 18 2 . 8 25 Message Errors 58 | . . 3 3 5 5 9 . . 3 8 1 6 2 . . 3 5 1 . 2 2 Matter Fused 48 | . . 5 3 3 1 8 . 1 2 4 1 4 1 . . 2 7 . . 2 4 Heat Flow Errors 28 | . 1 1 . 2 . 4 . 1 3 5 1 3 2 . . 2 1 . . . 2 Energy Discharges 19 | . 1 . . . 2 3 . . . 2 . 2 . . . 4 2 1 . 1 1 Parts Rejected 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . 2 . . . 3 . . 2 3 2 3 1 . . 2 2 . . 1 6 Misfires 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 33 | . 1 1 . . 2 11 . . 2 3 . 4 . . . . . . . 2 7 Weapon Failures 6 | . . . . . . 2 . . 1 1 . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 673 | . . . . . . 353 . . . 297 . . . . . . . . . . 23 Projectiles 584 | . . . . . . 287 . . . 297 . . . . . . . . . . . Explosions 89 | . . . . . . 66 . . . . . . . . . . . . . . 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . 5 . . . 5 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 4 . . . 4 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . 164 . . . . . . . . . . . 85 . . 6 Shots 5 | . . . . . . 2 . . . . . . . . . . . 3 . . . Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 206 280 60 198 171 244 . 254 261 447 263 169 127 6 2 242 472 . . 297 215 Average Temperature 99 | . 104 142 30 68 35 77 . 133 106 134 102 38 59 4 2 85 172 . . 97 74 Received Heat Transfer 2617 | . . . . 33 198 567 . . 63 441 42 63 . 48 138 69 330 127 . 195 303 Effects 8 | . . . . . . . . . . 2 . . . . . . 3 . . 3 . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . . . 2 . . 3 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . 2 . . . . . . . . . 2 . . . . 3 1 Heat Transferred 4428 | . 50 50 . 296 740 . . . . . . . . . . 74 666 36 . 2072 444 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . 9 . . . Parts Stolen 8 | . . . . . . . . . . . 1 2 . 2 . 2 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Peak Influence 990 | . 7 83 . 155 284 990 . . . 398 . . . . 276 . . . . 382 823 Average Influence 192 | . . 43 . 38 148 326 . . . 165 . . . . 178 . . . . 84 388 Maximum Alert Level 3 | . . . . . 1 3 . . . 1 . . . . 1 . . . . 1 3 Low Security (%) 61 | 100 100 100 . 100 62 41 . . . 67 . . . . 39 . . . . 77 18 Level 1 30 | . . . . . 37 38 . . . 32 . . . . 60 . . . . 22 42 Level 2 3 | . . . . . . 2 . . . . . . . . . . . . . . 32 Level 3 5 | . . . . . . 17 . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . 2 12 . . . 13 . . . . 5 . . . . 3 4 Investigation 7 | . 1 . . . . 3 . . . . . . . . 2 . . . . . 1 Extermination 11 | . . . . . . 4 . . . 3 . . . . 1 . . . . 1 2 Reinforcement 14 | . . . . . 2 4 . . . 5 . . . . . . . . . 2 1 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Distress Signals 8 | . 1 . . . 2 1 . . . 1 . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 2 6 . 11 24 43 . . 3 35 2 13 . 23 19 12 13 27 1 20 47 Peak Tracking Total 22 | . 3 3 . 3 5 4 . . 3 4 1 4 . 7 5 6 7 15 1 12 22 Tactical Retreats 21 | . . 1 . 2 1 . . . . 1 . . . 2 4 2 1 3 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 8 | . 3 . . . . 1 . . . 1 . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . 3 . . . . . 17 . . . Power Sources Rigged 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 16 | . . . . . 3 6 . . . . . . . . . . 4 . . 1 2 Max in Single Turn 2 | . . . . . 1 2 . . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 34 | . 1 . 1 . 2 9 . 4 . 7 . 1 1 . . 1 2 4 . . 1 Terminals 11 | . 1 . . . 2 4 . . . 3 . . . . . . 1 . . . . Fabricators 7 | . . . . . . 5 . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 1 . 1 . 5 27 . 26 . 25 . 1 3 . . 1 3 10 . . 1 Successful 85 | . 1 . 1 . . 16 . 26 . 23 . 1 3 . . 1 3 10 . . . Failed 19 | . . . . . 5 11 . . . 2 . . . . . . . . . . 1 Catastrophic 4 | . . . . . 2 1 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . . 2 . 5 11 . . . 8 . . . . . . . 1 . 6 6 Terminals 29 | . 1 . . . 5 12 . . . 9 . . . . . . 2 . . . . Fabricators 23 | . . . . . . 15 . . . 8 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 1 . 1 . . 6 . 26 . 6 . 1 3 . . 1 3 10 . . . Record 22 | . . . . . . . . 11 . . . . . . . . 3 8 . . . Part Schematic 9 | . . . . . . 1 . 5 . . . . 3 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . Branch Access Points 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 9 . . . 8 . . . . . . . . . . . Load Schematic 10 | . . . . . . 5 . . . 5 . . . . . . . . . . . Build 7 | . . . . . . 4 . . . 3 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 2 . . . 2 . . . . . . . . . . . Terminals 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 18 | . . . . . 2 8 . . . 6 . . . . . . 1 . . . 1 Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . 5 . 2 . . 3 . . . . . . . . Parts Built 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . Matter 1161 | . . . . . . 657 . . . 504 . . . . . . . . . . . Time 346 | . . . . . . 232 . . . 114 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 6 . . . 8 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . . . . Time 120 | . . . . . . . . . . 120 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total Allies 25 | . . 2 . 3 . . . 1 . 4 . . 4 . 3 . . . . 4 4 Largest Group 4 | . . 2 1 3 . . . 1 1 3 . . 4 4 3 . . . . 2 4 Highest-Rated Group 394 | . . 45 31 40 . . . 59 59 84 . . 155 155 93 . . . . 206 394 Highest-Rated Ally 103 | . . 31 31 16 . . . 59 59 29 . . 41 41 31 . . . . 103 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . 4 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 176 | . . 2 . 22 . . . . . 23 . . . 58 22 . . . . 11 38 Total Damage 5569 | . . 21 . 262 . . . . . 322 . . . 1389 380 . . . . 1090 2105 Kills 33 | . . 1 . 4 . . . . . 2 . . . 8 1 . . . . 5 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 1 3 2 3 . . 2 . 2 . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 5 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . 4 . . . . . . Items 4 | . . . . . . . . . . . . . . . 4 . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Turns Passed 16180 | 48 228 735 404 508 765 2118 7 113 390 1325 322 1277 1687 706 554 1209 1078 1390 98 680 538 Spaces Moved 9206 | 41 175 580 322 287 336 1195 5 88 213 620 184 672 921 364 274 603 462 796 168 484 416 Core 317 | 14 . . . . . 40 . . . . . . . . . . . 77 168 18 . Treads 4129 | . . . . . . . . . . . 45 672 921 364 274 603 462 676 . . 112 Legs 3669 | 27 175 580 322 287 336 864 5 88 213 620 139 . . . . . . . . . 13 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1091 | . . . . . . 291 . . . . . . . . . . . 43 . 466 291 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 120 52 120 120 120 120 150 160 180 160 160 166 185 50 50 42 42 Average Speed 145 | 96 120 120 120 120 143 125 120 120 140 147 162 174 180 160 165 180 189 168 50 85 99 Slowest Speed 550 | 120 120 120 120 120 180 220 120 120 150 180 200 200 180 180 210 190 205 550 50 180 190 Overloaded Moves 204 | . . . . . . . . . . . . . . . . . . 36 . 14 154 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 32 97 66 57 38 31 1 75 42 25 52 74 89 58 10 74 90 90 28 14 29 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 10 | . . 1 . . . . . 1 . . . 1 3 1 . . . . . . 3 Known Exits Taken 12 | . 1 . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . . . 1 1 1 . . . . . 1 . Scrap Searched 21 | . . 2 . 1 . . . . 2 . 1 3 2 1 . 1 4 . 4 . . Spaces Dug 4 | . . . . . . 4 . . . . . . . . . . . . . . . Terrain Destroyed 176 | . . . . . . 46 . . . 6 . . . . . 2 1 96 . 9 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . 6 . . . 6 . . . . . 2 1 . . 9 . AOE 152 | . . . . . . 40 . . . . . . . . . . . 96 . . 16 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total 11277 | 46 187 602 338 413 504 1665 5 92 292 977 201 745 949 431 348 686 591 841 180 669 515 Wait 1094 | . 1 9 1 94 76 280 . 2 58 272 2 22 7 7 34 33 41 4 11 110 30 Move 9183 | 40 174 579 321 286 335 1194 4 87 212 619 183 671 918 363 273 602 461 795 167 483 416 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 97 | . 6 2 3 2 6 6 . . 3 11 1 4 5 4 4 7 13 10 . 5 5 Fast Attach 141 | 6 1 . 3 2 16 31 . . 1 5 1 9 5 2 2 1 8 9 2 18 19 Attach 57 | . 1 1 . 1 1 7 . . . 10 3 1 2 2 4 8 5 2 . 4 5 Detach 17 | . . 1 . . . 4 . . . 3 . 1 3 . . . . . . 2 3 Swap 25 | . . . . 2 1 6 1 2 5 . 1 1 . . . . 6 . . . . Drop 122 | . 1 1 7 5 10 19 . . 4 8 3 6 6 2 4 3 9 16 . 10 8 Fire 531 | . 3 9 3 20 59 117 . 1 9 49 7 29 2 51 27 32 48 5 . 36 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 359 | -10/Mines | Discovered new exit (range 7) 572 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 577 | -10/Mines | Found Prototype Device 579 | -10/Mines | Identified Exp. Sensor Array 750 | -10/Mines | Discovered new exit (range 7) 751 | -10/Mines | Learned Materials trap positions 944 | -10/Mines | Learned location of Storage (-9) 1005 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1006 | -10/Mines | Discovered new exit (range 5) 1012 | -10/Mines | Entered Exiles 1012 | -10/Exiles | Accompanied by 1 ally 1041 | -10/Exiles | Met 8R-AWN 1042 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1063 | -10/Exiles | Met EX-HEX 1140 | -10/Exiles | Met EX-BIN 1155 | -10/Exiles | Aligned with FarCom system 1156 | -10/Exiles | Given EX-Vault access code 1188 | -10/Exiles | Opened EX-Vault 1197 | -10/Exiles | Found Field Lobotomy Kit 1201 | -10/Exiles | Found PSU Rigger 1209 | -10/Exiles | Found AWS/Autocannon 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1339 | -10/Exiles | Met EX-DEC 1402 | -10/Exiles | Discovered new exit (range 11) 1416 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, PSU Rigger, AWS/Autocannon 1416 | -10/Exiles | Entered Mines 1430 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1465 | -9/Mines | Met a Derelict bent on vengeance 1520 | -9/Mines | Learned Materials terminal intel 1812 | -9/Mines | Excavation squad dispatched 1812 | -9/Mines | A large section of the Mines collapsed 1906 | -9/Mines | Discovered new exit (range 8) 1924 | -9/Mines | Entered Materials 1924 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1925 | -8/Materials | Loaded intel: 22 trap records 1926 | -8/Materials | Loaded intel: 12 terminal locations 2308 | -8/Materials | Lost 3 parts (1p1n1w) 2566 | -8/Materials | Discovered new exit (range 8) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2691 | -7/Factory | FarCom data flow suspended 2905 | -7/Factory | Build established: Scavenger-Gunner 3058 | -7/Factory | Lost 3 parts (1p1n1w) 3226 | -7/Factory | Identified exit to Lower Caves 3308 | -7/Factory | Lost 3 parts (1p1n1u) 3421 | -7/Factory | Fabricated Enh. Autogun (x1) 3955 | -7/Factory | Fabricated Enh. Autogun (x1) 4388 | -7/Factory | Local fabrication network quarantined 4460 | -7/Factory | Core integrity fell below 50% 4495 | -7/Factory | Lost 3 parts (1p1u1w) 4689 | -7/Factory | First assault squad dispatched 4807 | -7/Factory | Entered Lower Caves 4808 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4813 | -7/Lower Caves | Identified exit to Data Miner 4814 | -7/Lower Caves | Entered Data Miner 4814 | -7/Data Miner | Discovered new exit (range 6) 4837 | -7/Data Miner | Met Data Miner 4868 | -7/Data Miner | Learned location of Section 7 (-2) 4868 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4882 | -7/Data Miner | Received God Mode back door access code from Data Miner 4891 | -7/Data Miner | Assimilated Data Miner with FLK Orb 4924 | -7/Data Miner | Identified exit to Proximity Caves 4927 | -7/Data Miner | Entered Proximity Caves 4927 | -6/Proximity Caves | Accompanied by 1 ally 4938 | -6/Proximity Caves | Destroyed Data Miner 4943 | -6/Proximity Caves | Found Prototype Hackware 4948 | -6/Proximity Caves | Found Prototype Hackware 4952 | -6/Proximity Caves | Found Prototype Hackware 5248 | -6/Proximity Caves | Build established: Scavenger-Mutant 5301 | -6/Proximity Caves | Discovered new exit (range 11) 5312 | -6/Proximity Caves | Identified exit to Factory 5317 | -6/Proximity Caves | Entered Factory 5317 | -6/Factory | Evolved 2 slots: Utility x2 5391 | -6/Factory | Garrison activated, responded to threat 5414 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 5417 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 5420 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 5428 | -6/Factory | Assimilated O-24 Administrator with FLK Orb 5469 | -6/Factory | Identified Deep Network Scanner 5470 | -6/Factory | Identified Ghost Barrier 5471 | -6/Factory | Identified System Mapper 5623 | -6/Factory | Repaired Enh. Autogun 5685 | -6/Factory | Repaired Enh. Autogun 5776 | -6/Factory | Build established: Wizard-Tank 5815 | -6/Factory | Found Powered Armor 5818 | -6/Factory | Found Powered Armor 5821 | -6/Factory | Found Powered Armor 6096 | -6/Factory | Fabricated Enh. Autogun (x1) 6239 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6334 | -6/Factory | Identified exit to Lower Caves 6491 | -6/Factory | Garrison activated, responded to threat 6642 | -6/Factory | Entered Lower Caves 6690 | -6/Lower Caves | Encountered a Warlord checkpoint 6725 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6767 | -6/Lower Caves | Spotted BI-C48(f) 6768 | -6/Lower Caves | Encountered a Master Thief 6769 | -6/Lower Caves | AWS/Autocannon stolen by Master Thief 6850 | -6/Lower Caves | Identified exit to Lower Caves 6941 | -6/Lower Caves | Build established: Hacker-Gunner 6964 | -6/Lower Caves | Entered another Lower Caves area 7016 | -6/Lower Caves | Discovered new exit (range 9) 7121 | -6/Lower Caves | Learned Factory garrison access intel 7172 | -6/Lower Caves | Spotted B-75 Beast 7769 | -6/Lower Caves | Spotted YG-0E8(f) 7770 | -6/Lower Caves | Encountered a Master Thief 7779 | -6/Lower Caves | Exp. Sensor Array stolen by Master Thief 7780 | -6/Lower Caves | Spotted 6Y-0HF(f) 7781 | -6/Lower Caves | Encountered a Master Thief 7789 | -6/Lower Caves | Destroyed 6Y-0HF(f) 8236 | -6/Lower Caves | Discovered new exit (range 5) 8241 | -6/Lower Caves | Entered Zion 8295 | -6/Zion | Build established: Derelict-Gunner 8355 | -6/Zion | Given A8's code to call for help 8368 | -6/Zion | Discovered new exit (range 16) 8447 | -6/Zion | System corruption cleaned by Quarantine Array 8470 | -6/Zion | Learned location of 1 exit from Lower Caves 8474 | -6/Zion | Identified exit to Deep Caves 8693 | -6/Zion | Learned location of Warlord (-5) 8726 | -6/Zion | Found Prototype Launcher 8726 | -6/Zion | Identified Rocket Array 9021 | -6/Zion | Learned location of Quarantine (-3) 9513 | -6/Zion | Imprinted 9515 | -6/Zion | Declared Zion's savior 9800 | -6/Zion | Build established: Messiah-Gunner 9928 | -6/Zion | Entered Proximity Caves 9928 | -5/Proximity Caves | Accompanied by 4 allies 10128 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10141 | -5/Proximity Caves | Learned Factory terminal intel 10318 | -5/Proximity Caves | Spotted RO-Z4J(f) 10320 | -5/Proximity Caves | Encountered a Master Thief 10320 | -5/Proximity Caves | Spotted JY-4A4(f) 10321 | -5/Proximity Caves | Encountered a Master Thief 10326 | -5/Proximity Caves | Lgt. Antimatter Reactor stolen by Master Thief 10333 | -5/Proximity Caves | Neutrino Core stolen by Master Thief 10546 | -5/Proximity Caves | Discovered new exit (range 7) 10634 | -5/Proximity Caves | Entered Factory 10634 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10635 | -5/Factory | Identified exit to Upper Caves 10636 | -5/Factory | Loaded intel: 20 terminal locations 10637 | -5/Factory | Loaded intel: 4 garrison access locations 10951 | -5/Factory | Allied Derelicts emerged from ambush trap array 11024 | -5/Factory | Garrison activated, responded to threat 11188 | -5/Factory | Entered Upper Caves 11236 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11252 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11284 | -5/Upper Caves | Lost 3 parts (1p2u) 11884 | -5/Upper Caves | Spotted B-75 Beast 12231 | -5/Upper Caves | Spotted IC-NG0(f) 12232 | -5/Upper Caves | KE Penetrator stolen by Master Thief 12233 | -5/Upper Caves | Encountered a Master Thief 12241 | -5/Upper Caves | Spotted KP-J9O(f) 12242 | -5/Upper Caves | Encountered a Master Thief 12248 | -5/Upper Caves | Arm. Medium Treads stolen by Master Thief 12353 | -5/Upper Caves | Build established: Messiah-Mutant 12375 | -5/Upper Caves | Discovered new exit (range 9) 12395 | -5/Upper Caves | Identified exit to Upper Caves 12397 | -5/Upper Caves | Entered another Upper Caves area 12446 | -5/Upper Caves | Spotted B-75 Beast 12494 | -5/Upper Caves | Discovered new exit (range 13) 12517 | -5/Upper Caves | Attracted the attention of an 0b10 base 12562 | -5/Upper Caves | Lost 3 parts (2u1w) 12591 | -5/Upper Caves | Destroyed 7 combat bots 12783 | -5/Upper Caves | Spotted T9-OW9(f) 12785 | -5/Upper Caves | Encountered a Master Thief 12801 | -5/Upper Caves | Particle Reactor stolen by Master Thief 13053 | -5/Upper Caves | Found Alien Artifact 13064 | -5/Upper Caves | Identified Dimensional Node Initializer 13064 | -5/Upper Caves | Initialized slip node 13081 | -5/Upper Caves | Learned Factory stockpile data 13147 | -5/Upper Caves | Learned Factory emergency access door positions 13270 | -5/Upper Caves | Discovered new exit (range 23) 13431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13473 | -5/Upper Caves | Identified exit to Warlord 13475 | -5/Upper Caves | Entered Warlord 13537 | -5/Warlord | System corruption cleaned by Quarantine Array 13993 | -5/Warlord | Warlord's base attacked by MAIN.C 14343 | -5/Warlord | Warlord forces counterattacked 14372 | -5/Warlord | Rebuked by Warlord 14389 | -5/Warlord | Opened Warlord's prototype stash 14406 | -5/Warlord | Found Prototype Device 14406 | -5/Warlord | Identified Exp. Focal Shield 14410 | -5/Warlord | Found Prototype Processor 14410 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14457 | -5/Warlord | Found Prototype Reactor 14757 | -5/Warlord | Spotted Striker 14811 | -5/Warlord | Lost 3 parts (2n1w) 14816 | -5/Warlord | Core integrity fell below 50% 14835 | -5/Warlord | Opened side exit 14843 | -5/Warlord | Core integrity fell below 20% 14861 | -5/Warlord | Discovered new exit (range 9) 14864 | -5/Warlord | Identified exit to Proximity Caves 14865 | -5/Warlord | Entered Proximity Caves 14928 | -4/Proximity Caves | Learned location of 1 exit from Research 14933 | -4/Proximity Caves | Identified exit to Factory 14963 | -4/Proximity Caves | Spotted PU-NAS(f) 14963 | -4/Proximity Caves | Entered Factory 14963 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14963 | -4/Factory | Identified Vortex Chain Reactor 15320 | -4/Factory | Build established: Messiah-Gunner 15378 | -4/Factory | Zion Heavy squad teleported in 15399 | -4/Factory | Found Prototype Protection 15399 | -4/Factory | Identified Zio. Heavy Carapace 15414 | -4/Factory | Zion Hover Resupply teleported in 15472 | -4/Factory | Zion Explosive Resupply teleported in 15617 | -4/Factory | Spotted B-86 Titan 15618 | -4/Factory | Lost 4 parts (1n1u2w) 15636 | -4/Factory | Discovered new exit (range 16) 15643 | -4/Factory | Entered Armory 15702 | -4/Armory | Lost 7 parts (2n2u3w) 15736 | -4/Armory | Enhanced Grunt warped into view, answering call for help 15740 | -4/Armory | Enhanced Grunt warped into view, answering call for help 15740 | -4/Armory | Zion Heavy squad teleported in 15975 | -4/Armory | Build established: Messiah-Mutant 16037 | -4/Armory | Crushed by falling debris 16037 | -4/Armory | Destroyed 7 combat bots 16037 | -4/Armory | System corruption reached 10% 16041 | -4/Armory | Found Prototype Device 16041 | -4/Armory | Identified Exp. Thermal Shield 16068 | -4/Armory | Lost 10 parts (1p1n5u3w) 16078 | -4/Armory | Found Quantum Capacitor 16144 | -4/Armory | Retrieved Zion intel report: Depthwide Sectors/-1 16160 | -4/Armory | Core integrity fell below 50% 16173 | -4/Armory | Core integrity fell below 20% 16175 | -4/Armory | Lost 11 parts (2p4n4u1w) 16181 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16156_ Slug penetrates Wall. 16156_ Slug penetrates Arsenal Racks. 16158_ Slammed into S-27 Virus. 16159_ Slug penetrates Wall. 16159_ Penetrated by Slug. 16159_ Slug penetrates Arsenal Racks. 16159_ Penetrated by Slug. 16159_ Slug penetrates Arsenal Racks. 16166_ Penetrated by Slug. 16166_ Slug penetrates H-77 Assassin. 16171_ Slug penetrates Wall. 16171_ S-27 Virus destroyed. 16172_ Penetrated by Slug. 16172_ Slug penetrates Wall. 16176_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 16178_ Slammed into S-27 Virus. 16180_ Destabilizing: System corrupted (+1). 16180_ Slug penetrates Wall. 16181_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????############# | | ????????????????????# #??????# """"""" | | ????????????????????# s #??????# """"""" | | ????????????????????# ss #??????# """"""" | | ????????????????????# ss #??????# * | | ???????????????????######@##########?# | | ???????????????????# sss #?#######/####/ | | ???????????????????# s #??????# | | ???????????????????#s ######## | | ???????????????? hg[%= """"" | | ????????????? w h* """"" | | ????????????? """" """"" | | ????????????? """" | | ?????????????""" """" | | ??????????????"" !! """" | | ???????????????" ! ??""" ### | | ??????????????? ???? #?? | | ??????????????? ???? ###################?? | | ???????????????????????##### #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 55 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 18 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 22 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 90 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Enh. Autogun | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Powered Armor | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed InsulationResetDisintegrator Manual? 0 Play Time 02:05:28 Cumulative 154.2 hours Start 2020.01.23 @ 18:25:44 End 2020.01.23 @ 23:00:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/1/0/1/0/3/0 Lore% 92 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b048cc5-eb88-47b2-9345-a3a9433868c4