Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 19:39:14 Player: Demo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2399) 2399 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 6216 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 15/450 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Compact Matter Pod (fused) Improved Signal Interpreter Transmission Jammer (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Machine Analyzer Rainbow Chip Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Subdweller Monowheel Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink Machine Analyzer Hardened Medium Armor Plating Rainbow Chip Advanced Beam Rifle Shotgun Subdweller Machine Gun Heavy Battle Rifle Assault Cannon Advanced EMP Blaster Multitool [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 4 | . . . . 4 . . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 72 | 6 9 8 8 29 8 . 4 . Power 7 | . 1 1 1 3 1 . . . Engine 5 | . 1 1 . 3 . . . . Core 2 | . . . 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 1 2 3 16 3 . 1 . Treads 6 | 2 . . . 4 . . . . Leg 1 | . . . . 1 . . . . Wheel 16 | . 1 2 3 10 . . . . Hover . | . . . . . . . . . Flight 5 | . . . . 1 3 . 1 . Utility 17 | 1 5 . 1 4 3 . 3 . Device 6 | 1 1 . 1 1 1 . 1 . Storage 5 | . 3 . . 1 . . 1 . Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 4 | . 1 . . 2 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 3 2 5 3 6 1 . . . Energy Gun 4 | 2 . 1 . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 6 | 1 . . 2 3 . . . . Ballistic Cannon 4 | . 1 2 . 1 . . . . Launcher 5 | . 1 2 . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . . . Parts Lost 26 | . 2 2 5 6 8 1 2 . Power 2 | . . . 1 1 . . . . Propulsion 16 | . . . 2 5 7 1 1 . Utility 5 | . 1 1 2 . 1 . . . Weapon 3 | . 1 1 . . . . 1 . Highest Loss Streak 5 | . 1 1 2 1 5 1 2 . To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 7 13 14 14 10 5 4 3 Power . | . . . . . . . . . Propulsion 2 | . 1 3 4 2 2 . . . Utility 3 | . 4 3 2 3 3 3 3 3 Weapon 4 | . 1 5 6 7 4 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 3 2 . 6 6 . . 3 Power . | . . . . . . . . . Propulsion 4 | . . . . 1 3 . . . Utility 12 | . 3 2 . 3 1 . . 3 Weapon 3 | . . . . 2 1 . . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 75 | . 73 100 96 92 60 4 8 23 Engine 7 | . 2 14 10 7 4 . . . Core 1 | . . . 3 . 1 . . . Treads 6 | . 20 4 . 14 4 . . . Wheel 19 | . 7 23 27 34 20 . . . Device 5 | . 12 5 7 1 . . 1 7 Storage 9 | . 7 14 14 9 4 . 1 7 Protection 4 | . . 8 3 6 7 . . . Energy Gun 4 | . 7 7 6 . . . 2 . Ballistic Gun 8 | . 12 . 10 17 7 . . . Ballistic Cannon 4 | . . 14 7 . 3 . . . Launcher 1 | . 1 5 2 . . . . . Peak Build Rating 34 | 5 8 10 17 26 34 5 20 15 Average Rating 12 | 2 5 8 11 22 21 3 6 12 On Entrance 8 | . 4 8 9 14 25 5 2 12 Naked Turns 256 | . . . . . 25 20 211 . Heaviest Build 68 | 3 32 34 34 46 68 . 4 2 Greatest Support 50 | 3 10 26 32 50 50 5 6 3 Greatest Overweight (x) 3 | . 3 3 3 2 1 . 1 . Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 5 5 Average Capacity 11 | 5 8 15 15 15 10 5 5 5 Most Carried 15 | 4 15 15 15 15 15 5 5 4 Average Carried 11 | 1 7 13 14 14 10 5 4 3 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 Final Carried 15 | 2 15 13 14 15 5 5 4 4 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Matter Collected 3072 | 197 705 281 533 1202 47 . 107 . Remotely 463 | . 382 81 . . . . . . Salvage Created 2924 | 23 612 246 263 1591 106 . 83 . Parts 164 | 2 32 13 19 89 8 . 1 . Haulers Intercepted 4 | . 2 . . 2 . . . . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Combat Hostiles Destroyed 55 | . 6 9 11 27 2 . . . Guns 34 | . 4 . 4 24 2 . . . Cannons 9 | . 1 4 3 1 . . . . AOE 12 | . 1 5 4 2 . . . . Classes Destroyed 13 | 1 6 1 3 1 1 . . . Worker 6 | . 2 . . 4 . . . . Builder 4 | . 1 1 . 2 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 2 . . 2 . . . . Recycler 6 | . 3 1 . 1 . . 1 . Mechanic 1 | . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . Swarmer 6 | . . 3 3 . . . . . Grunt 36 | . 6 6 1 22 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . 1 5 . . . . Artisan 1 | . . . 1 . . . . . Subdweller 6 | . . . 6 . . . . . Best Kill Streak 9 | 1 5 3 3 9 1 . 1 . Combat Bots Only 8 | . 1 3 3 8 1 . . . Max Kills in Single Turn 3 | 1 2 3 2 2 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 2 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Hostile Shots Fired 515 | . 36 40 32 118 210 2 74 3 Missed 182 | . 9 14 7 21 87 1 42 1 Hits 333 | . 27 26 25 97 123 1 32 2 Melee 3 | . . . . . 2 1 . . Projectile 330 | . 27 26 25 97 121 . 32 2 Critical Strikes 10 | . 1 . . 3 5 1 . . Damage Taken 4735 | . 436 333 646 1493 1322 60 409 36 Core 1085 | . 41 42 135 160 373 60 238 36 Absorbed by Shields 48 | . . . . . 48 . . . Ignored by Resistances 66 | . . . . . 66 . . . Core Remaining (%) 60 | 100 . . 12 70 . . . . Volleys Fired 318 | 1 63 22 84 117 21 . 9 1 Largest 3 | 2 2 2 2 2 3 . 1 1 Hottest 95 | 60 70 95 95 83 87 . 61 36 Shots Fired 555 | 2 90 38 136 229 50 . 9 1 Gun 410 | 2 86 3 67 213 30 . 9 . Cannon 101 | . 1 25 44 13 18 . . . Launcher 44 | . 3 10 25 3 2 . . 1 Special . | . . . . . . . . . Kinetic 431 | 1 48 25 86 223 48 . . . Thermal 80 | 1 39 3 25 3 . . 9 . Explosive 38 | . 3 10 25 . . . . . Electromagnetic 6 | . . . . 3 2 . . 1 Robot Hit Streak 25 | 1 8 7 25 9 15 . 4 . Robot Miss Streak 6 | . 2 2 3 6 3 . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 301 | 1 63 24 31 148 30 . 4 . Core Hits 150 | 1 32 19 19 66 10 . 2 1 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 2 3 . . . . Burn 1 | . . . 1 . . . . . Destroy 2 | . . . . 2 . . . . Blast 2 | . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6577 | 12 930 796 984 3009 674 . 100 72 Guns 4049 | 12 753 30 273 2596 285 . 100 . Cannons 995 | . 15 273 224 175 308 . . . Explosions 1525 | . 162 493 487 238 73 . . 72 Melee . | . . . . . . . . . Ramming 8 | . . . . . 8 . . . Kinetic 4329 | 12 473 273 243 2735 593 . . . Thermal 733 | . 295 30 254 54 . . 100 . Explosive 1142 | . 162 493 487 . . . . . Electromagnetic 365 | . . . . 220 73 . . 72 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 10 . 3 11 13 13 Average Corruption 9 | . . . 10 . 1 8 12 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . 2 . 4 . 12 21 Message Errors 9 | . . . 1 . 2 . 2 4 Matter Fused 7 | . . . . . 2 . 2 3 Heat Flow Errors 3 | . . . 1 . . . 1 1 Energy Discharges 8 | . . . . . . . 2 6 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 1 2 Misdirections 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . 7 . . . . . . Projectiles . | . . . . . . . . . Explosions 7 | . . 7 . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . 2 5 . 3 . . . Impact . | . . . . . . . . . Kinetic 10 | . . 2 5 . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 68 | . . 29 24 . 15 . . . Shots 6 | . . 1 3 . 2 . . . Rammed 3 | . . . . . 3 . . . Targets Rammed 3 | . . . . . 3 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 391 | . 99 84 216 315 391 . 286 106 Average Temperature 75 | . 28 25 121 71 149 . 181 55 Received Heat Transfer 1935 | . 234 141 57 837 552 . 96 18 Effects 6 | . . . . 1 4 . 1 . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . . 1 1 . 1 . Interference 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1687 | . 675 74 629 124 . . 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Maximum Alert Level 1 | . . . . 1 1 . 1 . Low Security (%) 84 | 100 100 100 . 54 69 100 98 100 Level 1 15 | . . . . 45 30 . 1 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 394 | 5 99 126 . 394 314 98 205 99 Initial 176 | . 3 35 . . 176 98 47 79 Average 80 | 1 14 43 . 152 195 85 38 26 Influence Increases 2262 | 5 275 290 120 811 408 . 303 50 Destroy 0b10 Robot/C 980 | . 120 180 100 540 40 . . . Destroy 0b10 Robot/NC 120 | 5 50 10 . 50 . . 5 . Destroy Leader 212 | . 28 40 20 114 10 . . . Successful Hack 68 | . 5 . . 5 26 . 28 4 Select Force Hacks 30 | . . . . 30 . . . . Disable Machine 75 | . . 15 . 30 15 . 15 . Destroy Structure 72 | . 12 45 . 12 2 . . 1 Partial Spotted 75 | . 15 . . . . . 60 . Lose Combat Pursuer 630 | . 45 . . 30 315 . 195 45 Influence Decreases 2262 | . 189 381 120 423 514 214 196 225 Entered New Map 571 | . 2 56 . . 212 184 21 96 Time Decay 1472 | . 167 305 120 364 222 20 145 129 Lost Part 209 | . 20 20 . 59 80 10 20 . Lost Ally 10 | . . . . . . . 10 . Squads Dispatched 20 | . 1 . . 4 7 . 5 3 Investigation 11 | . . . . 1 5 . 4 1 Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 . . 3 1 . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Distress Signals 6 | . 1 . . 3 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 13 9 9 36 29 6 22 6 Peak Tracking Total 14 | . 3 3 2 7 13 6 14 4 Tactical Retreats 15 | . 2 . . 1 7 . 3 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Traps Triggered 7 | . 1 . 2 . 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Machines Disabled 6 | . . 1 1 2 1 . 1 . Max in Single Turn 1 | . . 1 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Machines Accessed 20 | . 2 . 1 3 6 . 5 3 Terminals 15 | . 2 . . 2 3 . 5 3 Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 56 | . 5 . 1 8 23 . 12 7 Successful 13 | . 1 . 1 3 5 . 2 1 Failed 43 | . 4 . . 5 18 . 10 6 Catastrophic 10 | . 1 . . 1 1 . 4 3 Database Lockouts . | . . . . . . . . . Manual 29 | . 3 . . 1 15 . 10 . Terminals 44 | . 5 . . 7 13 . 12 7 Fabricators 10 | . . . . . 10 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 1 2 1 . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . Transport Status 1 | . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . . 1 3 . 2 . Terminals 4 | . . . . . 2 . 2 . Assimilate 2 | . . . . . 1 . 1 . Botnet 2 | . . . . . 1 . 1 . Fabricators 1 | . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Tunnel 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 . . 2 6 . 5 2 Full Trace Events 9 | . . . . . 5 . 4 . Feedback Events 2 | . . . . . . . 2 . Corruption 2 | . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Total Allies 2 | . . . . . 1 . 1 . Largest Group 1 | . . . . . 1 . 1 . Highest-Rated Group 26 | . . . . . 10 . 26 . Highest-Rated Ally 26 | . . . . . 10 . 26 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Active Infowar (turns) 417 | 6 274 . . 121 . . 16 . Structural 121 | . . . . 121 . . . . Seismic 280 | 6 274 . . . . . . . Jamming 16 | . . . . . . . 16 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Turns Passed 5221 | 36 688 852 1256 972 474 48 351 544 Spaces Moved 4048 | 42 517 600 889 477 631 119 617 156 Core 946 | 42 276 . . . 45 41 386 156 Treads 22 | . . 21 . 1 . . . . Legs . | . . . . . . . . . Wheels 2393 | . 241 579 889 476 208 . . . Hover . | . . . . . . . . . Flight 687 | . . . . . 378 78 231 . Fastest Speed 32 | 50 50 105 95 80 32 35 40 50 Average Speed 79 | 50 73 113 106 91 55 40 46 50 Slowest Speed 240 | 50 125 240 125 240 95 50 100 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 42 | . . . . . 28 6 8 . Potential Cave-ins 3 | . . . 3 . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 43 | 3 78 95 52 40 18 80 13 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 36 | . 7 9 20 . . . . . Terrain Destroyed 206 | . 12 66 117 9 2 . . . Melee . | . . . . . . . . . Projectile 19 | . . . 8 9 2 . . . AOE 187 | . 12 66 109 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Total 5506 | 53 743 738 1058 833 687 112 661 621 Wait 940 | . 116 92 58 160 14 . 38 462 Move 3972 | 41 516 599 888 476 586 109 601 156 Hop 27 | . . . . . 17 3 7 . Pick Up 63 | 4 24 5 9 17 3 . 1 . Fast Attach 35 | 3 4 2 . 15 8 . 3 . Attach 23 | 2 6 2 4 4 2 . 2 1 Detach 3 | . 2 . . . . . . 1 Swap 38 | 1 1 7 11 16 2 . . . Drop 59 | 1 11 9 4 28 6 . . . Fire 318 | 1 63 22 84 117 21 . 9 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 3 . . . Escape Stasis 25 | . . . . . 25 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 14) 183 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Entered Mines 726 | -10/Mines | Learned location of Storage (-7) 734 | -10/Mines | Learned location of Recycling (-7) 740 | -10/Mines | Discovered new exit (range 4) 1156 | -10/Mines | Discovered new exit (range 8) 1318 | -10/Mines | Discovered new exit (range 5) 1480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -10/Mines | Discovered new exit (range 5) 1577 | -10/Mines | Entered Subcaves 1594 | -10/Subcaves | Discovered new exit (range 5) 1651 | -10/Subcaves | Core integrity fell below 50% 1859 | -10/Subcaves | Ambushed by Subdweller buried in earth 2148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2220 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2336 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2511 | -10/Subcaves | Core integrity fell below 20% 2618 | -10/Subcaves | Visited 4L-MR0's lab 2632 | -10/Subcaves | Found Prototype Processor 2659 | -10/Subcaves | Identified Rainbow Chip 2799 | -10/Subcaves | Crushed by falling debris 2799 | -10/Subcaves | System corruption reached 10% 2833 | -10/Subcaves | Entered Materials 2833 | -8/Materials | Evolved 4 slots: Propulsion x4 3192 | -8/Materials | Build established: Scavenger-Mutant 3397 | -8/Materials | Destroyed 8 combat bots 3792 | -8/Materials | Discovered new exit (range 11) 3805 | -8/Materials | Entered Factory 3805 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4074 | -7/Factory | Released all parts (8) 4123 | -7/Factory | Lost 5 parts (4n1u) 4227 | -7/Factory | Core integrity fell below 50% 4279 | -7/Factory | Manually triggered Chute Trap 4279 | -7/Factory | Sucked down chute 4279 | -7/Factory | Entered Waste 4283 | -7/Waste | Spotted C-40 Crusher 4289 | -7/Waste | Spotted C-40 Crusher 4291 | -7/Waste | Spotted C-40 Crusher 4294 | -7/Waste | EMP discharged 4294 | -7/Waste | System corruption reached 10% 4304 | -7/Waste | Spotted C-40 Crusher 4304 | -7/Waste | Spotted C-40 Crusher 4304 | -7/Waste | Spotted C-40 Crusher 4307 | -7/Waste | Crushed by Compactor (1 part destroyed) 4311 | -7/Waste | Discovered new exit (range 11) 4327 | -7/Waste | Entered Factory 4369 | -7/Factory | Discovered new exit (range 10) 4376 | -7/Factory | Build established: Mutant 4643 | -7/Factory | Core integrity fell below 20% 4677 | -7/Factory | Identified exit to Storage 4678 | -7/Factory | Entered Storage 4731 | -7/Storage | Garrison activated, responded to threat 5222 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- fused. 04764_ System corrupted: Matter fused (-8). 04822_ System corrupted: Energy discharge (-28). 04839_ System corrupted: Energy discharge (-39). 04858_ System corrupted: Component data lost. 04875_ System corrupted: Substantial component data lost. 04900_ System corrupted: Heat flow error (+140). 04919_ F3CY4CNE5IE<=ZKK,BE1VB 22L 04934_ 6JM5716:|3W6XLKLOCXURJOUUP/F#ZOQY=RTL H 04956_ System corrupted: Component data lost. 04975_ System corrupted: Matter fused (-10). 04996_ System corrupted: Energy discharge (-38). 05022_ System corrupted: Energy discharge (-20). 05050_ K:V&6L#W JCVCUVDO%HFP 05069_ System corrupted: Matter fused (-8). 05110_ System corrupted: Energy discharge (-38). 05164_ NFST #WPEZTYQS:BBTBWX/ 05199_ System corrupted: Com. Matter Pod fused. 05214_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????##########??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# """" #??????? | | ???????????????????????# ""??" #??????? | | ???????????????????????# ""???" #??????? | | ???????????????????????# ????"" #??????? | | ???????????????????????#g???"" #??????? | | ???????????????????????# """" #??????? | | ???????????????????????# gg #??????? | | ?####/###################/##g#########?? | | #?? | | @ #?? | | #?? | | ???????#########+################# #?? | | ???????????????# #####??#######?# #?? | | ???????????????# !!!#??#"""""#?# #?? | | ???????????????# !!!#?##""T""### #?? | | ???????????????##T#####?# # #?? | | ????????????????###?????# """"" # #?? | | ????????????????????????# """"" # #?? | | ????????????????????????# """"" # #?? | | ????????????????????????# + #?? | | ????????????????????????# """"" # #?? | | ????????????????????????# """"" # #?? | | ????????????????????????# """"" # #?? | | ????????????????????????# # #?? | | ????????????????????????##""T""### #?? | | ?????????????????????????#"""""#?# #?? | | ?????????????????????????#######?# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????#####?? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryFusionMonowheel Manual? 0 Play Time 00:41:33 Cumulative 206.6 hours Start 2025.05.28 @ 18:56:04 End 2025.05.28 @ 19:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d6dd469-4482-45b7-b870-ae4c4de4bd28