Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 11:14:14 Player: odium reigns Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3751) 3751 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 9266 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Scrap Suit Advanced ECM Suite Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Active Sensor Suite Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Tesla Rifle Cooled Pulse Rifle Variable Charge Gun > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Micro Fission Core Improved Carbon-fiber Leg Scrap Suit Thermal Generator Improved Heat Sink Advanced ECM Suite Graphene Brace Thermal Shield Improved Shield Generator [Rating: 85] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 7 | . . . 1 . . 2 . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 93 | 6 3 8 4 17 14 21 . . 1 18 1 Power 17 | 1 1 1 1 2 3 6 . . . 2 . Engine 14 | 1 1 1 1 2 2 4 . . . 2 . Core 3 | . . . . . 1 2 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . 2 2 7 6 3 . . . 3 1 Treads 9 | 2 . . . 3 3 . . . . . 1 Leg 17 | . . 2 2 4 3 3 . . . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 2 1 1 2 2 5 . . 1 10 . Device 13 | . . . 1 2 2 1 . . 1 6 . Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . 1 . . . . 1 . . . 4 . Hackware 4 | . . 1 . . . 3 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 4 . 6 3 7 . . . 3 . Energy Gun 19 | 1 . 1 . 4 3 7 . . . 3 . Energy Cannon 2 | . . 1 . 1 . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 6 1 1 . . 1 . . Corrupted Parts 5 | . . 3 . . . . . . . 2 . System Corruption 25 | . . 13 . . . . . . . 12 . Parts Lost 27 | . . 2 . 1 . 1 . . . 19 4 Power 3 | . . 1 . . . . . . . 2 . Propulsion 7 | . . . . . . . . . . 6 1 Utility 10 | . . 1 . 1 . . . . . 5 3 Weapon 7 | . . . . . . 1 . . . 6 . Highest Loss Streak 14 | . . 2 . 1 . 1 . . . 14 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 2 10 14 13 13 13 13 12 12 11 11 4 Power 1 | . 2 1 1 1 . . 1 1 1 1 1 Propulsion 1 | 1 2 2 2 3 2 . 1 1 1 . . Utility 8 | . 4 9 8 6 8 10 10 10 9 8 2 Weapon 1 | . 1 1 2 2 1 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 43 | . 1 3 . 15 10 7 . . . 4 3 Power 5 | . 1 . . 2 . . . . . 1 1 Propulsion 13 | . . 1 . 7 4 1 . . . . . Utility 18 | . . 1 . 5 4 5 . . . 2 1 Weapon 5 | . . 1 . . 2 1 . . . . 1 Tool/Special 2 | . . . . 1 . . . . . 1 . Average Slot Usage (%) 94 | . 97 88 94 99 99 99 100 100 85 77 24 Engine 11 | . 14 10 11 11 14 11 15 15 13 9 . Core 1 | . . . . . 3 3 . . . . . Treads 4 | . 28 14 . 3 14 . . . . . 2 Leg 21 | . . 13 31 29 12 23 23 23 20 14 . Device 8 | . . . 6 13 18 5 . . 5 12 . Storage 8 | . 14 14 11 11 9 7 7 7 6 4 . Processor 3 | . 11 5 . . . 6 7 7 . 6 15 Hackware 11 | . . 1 11 8 . 17 23 23 20 12 5 Energy Gun 15 | . 14 13 . 6 22 23 23 23 20 13 . Energy Cannon 2 | . . . . 7 4 . . . . . . Ballistic Gun 1 | . 14 12 . . . . . . . . . Ballistic Cannon 2 | . . 1 22 8 . . . . . . . Peak Build Rating 85 | 6 8 15 22 28 42 52 52 52 74 85 18 Average Rating 39 | 4 7 8 20 24 34 50 52 52 73 72 12 On Entrance 30 | . 6 8 15 22 22 42 52 52 52 74 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 12 32 36 39 44 51 61 61 61 65 69 1 Greatest Support 60 | 40 40 40 36 60 60 60 58 58 58 58 3 Greatest Overweight (x) 2 | . . 2 1 2 2 1 1 1 1 2 . Average Overweight (x) . | . . . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 2 10 14 14 14 14 14 15 15 12 12 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 14 15 15 15 15 15 15 5 5 Class Distribution -------------------- 42% | Mutant 27% | Hacker-Gunner 11% | Hacker-Skirmisher 9% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Matter Collected 2245 | 192 146 390 . 806 150 310 45 . 38 136 32 Remotely . | . . . . . . . . . . . . Salvage Created 4529 | . 154 352 . 1300 559 1271 . . 38 855 . Parts 212 | . 7 15 . 80 24 52 . . 5 29 . Haulers Intercepted 9 | . 1 . . 6 2 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 82 | . 2 7 . 27 7 26 . . 1 12 . Guns 53 | . 2 7 . 4 5 25 . . 1 9 . Cannons 24 | . . . . 22 2 . . . . . . Classes Destroyed 13 | . 2 2 . 4 1 4 . . . . . Worker 3 | . . . . 1 . 2 . . . . . Builder 2 | . . . . . 1 . . . . 1 . Hauler 9 | . 1 . . 6 2 . . . . . . Recycler 4 | . . 2 . . 1 . . . . 1 . Operator 4 | . . . . 3 . 1 . . . . . Watcher 3 | . . . . 2 1 . . . . . . Swarmer 13 | . . 3 . 7 . 3 . . . . . Grunt 40 | . 2 4 . 11 5 9 . . . 9 . Brawler 2 | . . . . . . 2 . . . . . Sentry 15 | . . . . 9 2 4 . . . . . Hunter 3 | . . . . . . 2 . . . 1 . Programmer 8 | . . . . . . 5 . . 1 2 . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 2 4 . 4 4 5 . . 1 10 . Combat Bots Only 8 | . 1 3 . 4 2 5 . . 1 8 . Max Kills in Single Turn 2 | . 1 1 . 2 2 2 . . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 641 | . 10 50 3 118 45 180 . . 2 176 57 Missed 209 | . 3 13 . 34 17 70 . . . 46 26 Hits 432 | . 7 37 3 84 28 110 . . 2 130 31 Melee 1 | . . . . . . 1 . . . . . Projectile 431 | . 7 37 3 84 28 109 . . 2 130 31 Critical Strikes 19 | . . 1 . 3 2 3 . . . 9 1 Damage Taken 6260 | . 88 464 36 1004 330 1281 . . 30 2447 580 Core 1569 | . 43 58 15 191 26 203 . . 30 589 414 Absorbed by Shields 453 | . . . . 32 128 144 . . . 149 . Ignored by Resistances 26 | . . . . . . . . . . 10 16 Regen/Repaired (Parts) 133 | . . . . 48 . . . . . 85 . Core Remaining (%) 78 | 100 . 59 . 48 95 . . 71 96 . . Volleys Fired 262 | . 16 27 1 89 27 65 . . 2 35 . Largest 3 | . 2 2 2 2 3 3 . . 3 3 . Hottest 208 | . 70 70 74 140 208 163 . . 163 175 . Shots Fired 614 | . 32 54 2 166 81 180 . . 6 93 . Gun 468 | . 32 54 . 46 57 180 . . 6 93 . Cannon 146 | . . . 2 120 24 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 104 | . 16 27 2 59 . . . . . . . Thermal 495 | . 16 27 . 107 81 180 . . 6 78 . Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . 15 . Robot Hit Streak 15 | . 9 15 1 14 9 15 . . 2 11 . Robot Miss Streak 10 | . 4 5 6 10 4 4 . . 4 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . . . . . 1 4 . . . 6 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . Shots Hit Robots 417 | . 20 39 1 99 41 137 . . 3 77 . Core Hits 209 | . 7 16 1 49 20 75 . . 2 39 . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 17 | . . 5 . 3 2 5 . . . 2 . Burn 13 | . . 4 . 1 2 5 . . . 1 . Meltdown 1 | . . . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8850 | . 247 508 6 2529 829 2848 . . 70 1813 . Guns 6775 | . 247 508 . 842 535 2841 . . 70 1732 . Cannons 1986 | . . . 6 1686 294 . . . . . . Explosions 74 | . . . . . . . . . . 74 . Melee . | . . . . . . . . . . . . Ramming 15 | . . . . 1 . 7 . . . 7 . Kinetic 1145 | . 110 281 6 748 . . . . . . . Thermal 7311 | . 137 227 . 1780 829 2841 . . 70 1427 . Explosive 74 | . . . . . . . . . . 74 . Electromagnetic 305 | . . . . . . . . . . 305 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . 1 14 . 2 . 9 9 9 . 20 21 Average Corruption 4 | . 1 1 . 2 . 5 9 9 . 10 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 133 | . 2 2 . 32 . 46 27 2 . 13 9 Message Errors 36 | . 1 2 . 10 . 9 11 . . . 3 Matter Fused 29 | . . . . 8 . 11 7 1 . . 2 Heat Flow Errors 16 | . 1 . . 4 . 2 4 . . 5 . Energy Discharges 11 | . . . . 3 . 4 2 1 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . 3 . 8 . . . 1 . Data Loss (major) 7 | . . . . 1 . 1 3 . . 1 1 Misfires 5 | . . . . . . 5 . . . . . Alerts 2 | . . . . . . 1 . . . 1 . Misdirections 5 | . . . . . . . . . . 3 2 Weapon Failures 8 | . . . . 2 . 5 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 47 | . . . . 8 . . . . . 39 . Projectiles 8 | . . . . 8 . . . . . . . Explosions 39 | . . . . . . . . . . 39 . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . 8 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . 83 . . . 96 . Shots 2 | . . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed 7 | . . . . 4 . 1 . . . 2 . Kicked 7 | . . . . 4 . 1 . . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 496 | . 200 225 . 237 496 356 228 . 205 378 . Average Temperature 104 | . 42 101 . 56 198 99 100 . 103 125 . Received Heat Transfer 2195 | . 51 234 21 385 183 229 . . . 891 201 Effects 7 | . . . . . 3 . . . . 4 . Shutdowns 4 | . . . . . 2 . . . . 2 . Energy Bleed 3 | . . . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . 1 . . . 3 . Combat Hostiles 5 | . . . . 1 . 1 . . . 3 . Parts Melted 47 | . . 1 . 8 7 19 . . . 12 . Heat Transferred 14909 | . 407 962 . 2775 1702 6066 . . 124 2873 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Maximum Alert Level 1 | . . . . 1 1 1 . . . 1 . Low Security (%) 73 | 100 100 100 100 61 43 73 . . 100 76 . Level 1 26 | . . . . 38 56 26 . . . 23 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 396 | . 40 70 45 393 258 396 . . 30 289 . Initial 159 | . . . . 18 159 64 . . . . . Average 126 | . 9 36 2 180 202 148 . . 3 83 . Influence Increases 3105 | . 65 180 64 885 301 912 . . 45 503 150 Destroy 0b10 Robot/C 1700 | . 40 140 . 540 140 580 . . 20 240 . Destroy 0b10 Robot/NC 135 | . 5 10 . 60 25 25 . . . 10 . Destroy Leader 446 | . 12 30 . 166 36 142 . . 10 50 . Allied During Kill 24 | . . . . . . 24 . . . . . Successful Hack 103 | . 7 . 4 20 28 44 . . . . . Disable Machine 165 | . . . 15 75 15 30 . . . 30 . Destroy Structure 102 | . 1 . . 24 12 37 . . . 28 . Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 315 | . . . 45 . 45 30 . . . 45 150 Active Sensor Use 100 | . . . . . . . . . . 100 . Influence Decreases 2939 | . 65 180 19 552 537 662 392 . 45 318 169 Entered New Map 539 | . . . . 27 219 78 146 . . . 69 Time Decay 2050 | . 65 160 19 515 318 494 246 . 45 128 60 Lost Part 270 | . . 20 . 10 . 10 . . . 190 40 Lost Ally 80 | . . . . . . 80 . . . . . Squads Dispatched 23 | . 1 . . 6 . 10 . . 2 4 . Investigation 5 | . . . . 1 . 3 . . . 1 . Extermination 7 | . . . . . . 4 . . 2 1 . Reinforcement 8 | . 1 . . 3 . 3 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 2 . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Distress Signals 3 | . . . . . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 4 6 4 36 11 33 . . 2 16 19 Peak Tracking Total 9 | . 3 2 3 4 4 5 . . 2 5 9 Tactical Retreats 8 | . . . 1 . 1 2 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Traps Triggered 4 | . 1 . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Machines Disabled 11 | . . . 1 5 1 2 . . . 2 . Max in Single Turn 2 | . . . 1 1 1 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Machines Accessed 26 | . 1 1 2 8 1 10 . . 2 1 . Terminals 18 | . 1 . 2 7 1 6 . . 1 . . Fabricators 3 | . . . . . . 2 . . 1 . . Repair Stations 3 | . . . . 1 . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 83 | . 2 1 6 17 4 44 . . 5 4 . Successful 57 | . 2 1 4 11 2 32 . . 1 4 . Failed 26 | . . . 2 6 2 12 . . 4 . . Catastrophic 5 | . . . . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 42 | . 2 . 6 12 4 16 . . 2 . . Fabricators 9 | . . . . . . 6 . . 3 . . Repair Stations 12 | . . . . 5 . 3 . . . 4 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 19 | . . . . . . 19 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 2 1 4 7 2 7 . . 1 . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 5 | . . 1 . 4 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . 2 . . . . . Alert Level 2 | . . . 2 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . 1 . 1 . . . . . Zone Layout 7 | . . . 1 1 1 3 . . 1 . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 10 | . . . . 4 . 2 . . . 4 . Scan Component 5 | . . . . 2 . 1 . . . 2 . Repair 5 | . . . . 2 . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 19 | . . . . . . 19 . . . . . Insert Component 10 | . . . . . . 10 . . . . . Analyze 9 | . . . . . . 9 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 4 1 8 . . 2 . . Full Trace Events 4 | . . . . 1 . 3 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . Time 148 | . . . . . . 148 . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . Part Schematics Acquired 8 | . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . 1 . . . 1 . Time 200 | . . . . 64 . 22 . . . 114 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 7 . . . . . Part Schematics Acquired 7 | . . . . . . 7 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Total Allies 4 | . . . . . . 4 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 30 | . . . . . . 30 . . . . . Highest-Rated Ally 15 | . . . . . . 15 . . . . . Total Orders 1 | . . . . 1 . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . . Total Damage 399 | . . . . . . 399 . . . . . Kills 5 | . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Active Infowar (turns) 1376 | . . . . . . 400 . . 527 449 . Sensors 400 | . . . . . . 400 . . . . . A.S.S. 976 | . . . . . . . . . 527 449 . ECM 1 | . . . . . . . . . . 1 . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 Drone Launches 16 | . . . . 16 . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Turns Passed 7144 | 64 294 400 199 1909 711 1598 708 81 528 518 134 Spaces Moved 3650 | 36 136 168 101 804 399 943 362 42 224 182 253 Core 325 | 5 . . . . . . . . . 67 253 Treads 526 | 31 136 72 . 115 172 . . . . . . Legs 2799 | . . 96 101 689 227 943 362 42 224 115 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 130 126 196 196 196 50 50 Average Speed 154 | 144 160 178 188 180 143 129 196 196 196 142 50 Slowest Speed 320 | 160 160 260 190 320 270 196 196 196 196 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 26 47 10 90 31 26 50 9 7 6 33 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 80 | . . . . 22 11 33 . . . 14 . Melee . | . . . . . . . . . . . . Projectile 34 | . . . . 22 11 . . . . 1 . AOE 46 | . . . . . . 33 . . . 13 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Upp Total 4643 | 45 181 214 108 1102 484 1175 361 41 309 363 260 Wait 433 | . 13 2 1 123 3 100 . . 79 106 6 Move 3639 | 35 135 167 100 803 398 942 361 41 223 181 253 Hop . | . . . . . . . . . . . . Pick Up 87 | 4 11 4 . 22 17 15 . . 3 11 . Fast Attach 39 | 6 2 3 1 11 6 5 . . . 4 1 Attach 26 | . . 1 1 2 2 3 . . 1 16 . Detach 3 | . 1 . . . . 1 . . . 1 . Swap 41 | . 1 4 2 9 7 17 . . . 1 . Drop 99 | . 2 6 2 32 24 26 . . 1 6 . Fire 262 | . 16 27 1 89 27 65 . . 2 35 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . 4 . 1 . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 641 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 646 | -10/Mines | Found Scrap Suit 697 | -10/Mines | Discovered new exit (range 8) 717 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 748 | -10/Mines | System corruption reached 10% 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Discovered new exit (range 10) 958 | -9/Materials | Entered Storage 1029 | -9/Storage | Repaired Imp. Heat Sink 1056 | -9/Storage | Repaired Aluminum Leg 1227 | -9/Storage | Lost 11 allies 1647 | -9/Storage | Discovered new exit (range 10) 2053 | -9/Storage | Garrison activated, responded to threat 2361 | -9/Storage | Garrison activated, responded to threat 2466 | -9/Storage | Hacking Suite fried by hacking feedback 2504 | -9/Storage | Core integrity fell below 50% 2867 | -9/Storage | Entered Materials 2867 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3165 | -8/Materials | Build established: Tank 3473 | -8/Materials | Discovered new exit (range 17) 3578 | -8/Materials | Entered Factory 3578 | -7/Factory | Evolved 2 slots: Utility x2 3910 | -7/Factory | Build established: Skirmisher 4038 | -7/Factory | Fabricated Y-45 Defender? 4267 | -7/Factory | Build established: Hacker-Gunner 4681 | -7/Factory | Cargo convoy interrupted 4864 | -7/Factory | Repaired Broken Imp. Targeting Computer 4985 | -7/Factory | Fabricated Y-45 Defender (x2) 5090 | -7/Factory | Discovered new exit (range 15) 5162 | -7/Factory | Identified exit to Lower Caves 5175 | -7/Factory | Found Prototype Device 5176 | -7/Factory | Entered Lower Caves 5323 | -7/Lower Caves | Encountered a Warlord checkpoint 5337 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5876 | -7/Lower Caves | Discovered new exit (range 3) 5882 | -7/Lower Caves | Identified exit to Lower Caves 5884 | -7/Lower Caves | Entered another Lower Caves area 5941 | -7/Lower Caves | Discovered new exit (range 9) 5961 | -7/Lower Caves | Identified exit to Factory 5965 | -7/Lower Caves | Entered Factory 5965 | -6/Factory | Evolved 2 slots: Utility x2 5966 | -6/Factory | Identified Active Sensor Suite 6272 | -6/Factory | Build established: Hacker-Skirmisher 6470 | -6/Factory | Discovered new exit (range 8) 6491 | -6/Factory | Identified exit to Factory 6493 | -6/Factory | Entered another Factory area 6493 | -5/Factory | Evolved 2 slots: Utility x2 6764 | -5/Factory | Repaired Cld. Pulse Rifle 6872 | -5/Factory | Garrison activated, responded to threat 6883 | -5/Factory | Lost 4 parts (1p1u2w) 6905 | -5/Factory | Destroyed 8 combat bots 6950 | -5/Factory | System corruption reached 10% 6978 | -5/Factory | Core integrity fell below 50% 6986 | -5/Factory | Discovered new exit (range 15) 7006 | -5/Factory | Lost 14 parts (1p6n3u4w) 7011 | -5/Factory | Entered Upper Caves 7098 | -5/Upper Caves | Identified exit to Upper Caves 7133 | -5/Upper Caves | Core integrity fell below 20% 7145 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07008_ Penetrated by Slug. 07008_ Imp. Heat Sink destroyed. 07011_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 07016_ Thermal Shield destroyed. 07019_ 31< DYMTY7|H2I3RDA,I5TUABGNDCNNH 07028_ Acquired Lgt. Treads. 07037_ MW0E1=PTGBBC76EDIG NICE3V 07058_ System corrupted: Matter fused (-6). 07074_ A6TNCEG9HSB04V3W#RINNNL 07088_ Lgt. Treads destroyed. 07098_ Acquired derelict log, extracted data. Loading 1 Upper Caves entrance... 07098_ Acquired 32 matter. 07103_ System corrupted: Matter fused (-7). 07105_ Imp. Targeting Computer destroyed. 07129_ System corrupted: Energy discharge (-21). 07142_ Hacking Suite destroyed. 07144_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## ?# ### # | | ??????????????????????????????????# ?# ##?##### | | ??????????????????????????????????# ## #??????? | | ??????????????????????????????????# #??????? | | ?????????????????????????????####?# ##??????? | | ????????????????????????????## ## ## ##???????? | | ???????????????????????????## #??# #????????? | | ???????????????????????????# ### #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# ## #????????? | | ??????????????????????????## ### #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ????????????????????????### " " ##???????? | | ????????????????????????# """ "" ##??????? | | ????????????????????????# """" " ##?????? | | ????????????????????????# "" " #?????? | | ????????????????????????# #?????? | | ????????????????????????# ##?????? | | ????????????????????????# #### ##?????? | | ????????????????????????## # #??# #?????? | | ?????????????????????????##### #??# ##?????? | | ????????????????????????####?# #??# ###??????? | | ???????????????????????## ### #?## #????????? | | ???????????????????????# #?# ##???????? | | ???????????????????????##@ p #?### ##??????? | | ????????????????????????# p #####???## #??????? | | ??????????????????????? #???????## #??????? | | ????????????????????? ##??????## #??????? | | ??????????????????? #????#### ##??????? | | ????????????????? ???## ##???????? | | ???????????????? #??## ##???????? | | ???????????????? ## #??# ### #???????? | | ????????????????### #?## #??# #### #???????? | | ??????????????????### ???###??# #### ##???????? | | ????????????????????# ???????## #??##????????? | | ????????????????????#????????# ##???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# ##???????????? | | ?????????????????????????????#### ##????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -7/Factory | Hacked Thermal Generator | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Pulse Rifle | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory Y-45 Defender | x2 | -7/Factory Repaired ---------- Imp. Heat Sink | 52% | -9/Storage Aluminum Leg | 67% | -9/Storage Imp. Targeting Computer | 99% | -7/Factory | Broken Cld. Pulse Rifle | 29% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicGunClaws Manual? 0 Play Time 01:11:53 Cumulative 95.8 hours Start 2025.10.05 @ 05:56:03 End 2025.10.05 @ 11:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a9b75958-e36d-43a7-822c-08e837c6ec38