Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 17:33:01 Player: Slow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1082) 1082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3987 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Small Storage Unit Relay Coupler [Swarmer] (30) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Medium Reactive Plating Relay Coupler [Swarmer] Improved Field Recycling Unit Lightning Gun Arc Projector [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 51 | 8 3 15 5 10 10 Power 7 | 1 . 3 . 2 1 Engine 6 | 1 . 3 . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 4 . 8 2 3 4 Treads 3 | 2 . 1 . . . Leg 12 | 2 . 3 . 3 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 4 2 . . Utility 10 | 1 3 1 1 2 2 Device 3 | . 2 . . . 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 1 . . Hackware 1 | . . . . 1 . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 13 | 2 . 3 2 3 3 Energy Gun 7 | 1 . 2 1 . 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 31 | . . 11 5 1 14 Power 5 | . . 2 1 . 2 Propulsion 14 | . . 4 2 1 7 Utility 2 | . . 1 . . 1 Weapon 10 | . . 4 2 . 4 Highest Loss Streak 13 | . . 9 5 1 13 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 1 8 8 8 8 8 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 1 2 . . Utility 3 | . 1 4 3 2 4 Weapon 2 | . 1 1 1 3 2 Tool/Special . | . . . . . . Unused Backups 13 | . 2 2 . 4 5 Power 5 | . 1 2 . 1 1 Propulsion . | . . . . . . Utility 5 | . . . . 2 3 Weapon 3 | . 1 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 99 73 79 84 84 Engine 11 | . 14 9 7 14 9 Leg 20 | . 28 22 . 17 24 Flight 9 | . . 4 40 15 5 Device 7 | . 13 6 3 7 4 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . 12 7 5 Hackware 1 | . . . . 1 6 Energy Gun 5 | . 14 8 5 . 1 Energy Cannon 1 | . . . . 2 5 Ballistic Gun 7 | . 14 7 . 6 5 Peak Build Rating 38 | 6 8 12 15 35 38 Average Rating 17 | 4 7 9 13 27 31 On Entrance 11 | . 6 8 11 9 35 Avg Prop Armor Cover (%) 3 | . . 4 3 4 3 Naked Turns 21 | . . . . . 21 Heaviest Build 38 | 11 18 22 18 38 38 Greatest Support 64 | 40 20 40 20 44 64 Greatest Overweight (x) 6 | 2 . 6 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 8 8 8 8 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 10 7 10 4 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 901 | 280 81 159 . 7 374 Remotely . | . . . . . . Salvage Created 959 | . 160 311 . 7 481 Parts 59 | . 16 21 . 4 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 30 | . 7 9 . 1 13 Melee 1 | . . 1 . . . Guns 22 | . 7 8 . . 7 Cannons 6 | . . . . . 6 AOE 1 | . . . . 1 . Classes Destroyed 7 | . 2 3 . 2 . Builder 1 | . . . . 1 . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 17 | . 5 6 . . 6 Grunt 11 | . 2 2 . . 7 Sentry 1 | . . 1 . . . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 3 3 . 2 4 Combat Bots Only 4 | . 3 3 . 1 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 441 | . 38 161 42 10 190 Missed 131 | . 9 46 16 5 55 Hits 310 | . 29 115 26 5 135 Melee 12 | . . . . . 12 Projectile 298 | . 29 115 26 5 123 AOE 1 | . . 1 . . . Critical Strikes 11 | . . 1 1 1 8 Damage Taken 4130 | . 256 1396 225 234 2019 Core 1207 | . 49 388 68 11 691 Absorbed by Shields 63 | . . . . . 63 Redirected to Shielding 86 | . . . . . 86 Core Remaining (%) 67 | 100 80 3 87 . . Volleys Fired 104 | . 17 43 1 4 39 Largest 2 | . 2 2 1 1 2 Hottest 130 | . 60 79 100 36 130 Shots Fired 179 | . 34 67 1 4 73 Gun 145 | . 34 67 . . 44 Cannon 29 | . . . . . 29 Launcher 4 | . . . . 4 . Special 1 | . . . 1 . . Kinetic 64 | . 17 28 . . 19 Thermal 86 | . 17 39 1 . 29 Explosive 4 | . . . . 4 . Electromagnetic 25 | . . . . . 25 Robot Hit Streak 8 | . 8 8 . 3 8 Robot Miss Streak 7 | . 3 3 1 2 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 104 | . 19 42 . 3 40 Core Hits 61 | . 8 19 . 4 30 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1794 | . 220 580 . 143 851 Guns 1125 | . 220 558 . . 347 Cannons 500 | . . . . . 500 Explosions 143 | . . . . 143 . Melee . | . . . . . . Ramming 26 | . . 22 . . 4 Kinetic 564 | . 115 243 . . 206 Thermal 920 | . 105 315 . . 500 Explosive 143 | . . . . 143 . Electromagnetic 141 | . . . . . 141 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . 2 2 Average Corruption 2 | . . 5 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 8 . 3 1 Message Errors 4 | . . 1 . 3 . Matter Fused 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . 5 . . . Shots . | . . . . . . Rammed 19 | . . 18 . . 1 Targets Rammed 24 | . . 22 . . 2 Kicked 5 | . . 4 . . 1 Crushed . | . . . . . . Highest Temperature 297 | . 30 122 17 . 297 Average Temperature 88 | . 19 21 12 . 128 Received Heat Transfer 561 | . 48 315 45 . 153 Effects 3 | . . . . . 3 Energy Bleed 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . . 1 Heat Transferred 1688 | . 225 723 . . 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 61 Level 1 7 | . . . . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 293 | . 82 58 51 45 293 Initial 18 | . . 9 16 18 8 Average 39 | . 38 18 10 4 140 Influence Increases 1015 | . 172 274 82 62 425 Destroy 0b10 Robot/C 600 | . 140 180 . 20 260 Destroy 0b10 Robot/NC 15 | . . 10 . 5 . Destroy Leader 82 | . 30 22 . 10 20 Successful Hack 23 | . . . 6 17 . Disable Machine 15 | . . . . . 15 Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 20 | . 2 2 1 10 5 Partial Spotted 90 | . . 15 60 . 15 Lose Combat Pursuer 120 | . . 45 15 . 60 Influence Decreases 722 | . 148 257 82 91 144 Entered New Map 67 | . . 15 25 23 4 Time Decay 423 | . 148 164 51 60 . Lost Part 232 | . . 78 6 8 140 Squads Dispatched 7 | . 2 . 4 1 . Investigation 2 | . 1 . 1 . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 10 27 23 3 27 Peak Tracking Total 13 | . 4 6 13 1 9 Tactical Retreats 9 | . . 2 3 . 4 ECM-based Alert Blocks 9 | . . . 7 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 5 | . 1 . 1 3 . Terminals 4 | . 1 . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . 1 . 4 3 . Successful 5 | . . . 2 3 . Failed 3 | . 1 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 7 | . 1 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . . . 2 2 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1684 | . 384 316 133 559 292 Optics 972 | . . . 121 559 292 Structural 695 | . 379 316 . . . ECM 802 | . 5 . 52 543 202 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2111 | 92 403 522 143 559 392 Spaces Moved 1608 | 51 258 308 326 479 186 Core 45 | 6 . 8 . . 31 Treads 89 | 41 . 48 . . . Legs 964 | 4 258 131 . 416 155 Wheels . | . . . . . . Hover . | . . . . . . Flight 510 | . . 121 326 63 . Fastest Speed 27 | 50 120 31 27 32 50 Average Speed 94 | 150 120 99 32 107 106 Slowest Speed 350 | 160 120 350 112 125 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 57 28 42 18 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 1 10 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1999 | 62 319 432 361 516 309 Wait 120 | . 28 29 21 7 35 Move 1603 | 50 257 307 325 478 186 Hop . | . . . . . . Pick Up 40 | 4 8 10 2 12 4 Fast Attach 23 | 6 3 8 . 4 2 Attach 23 | . . 6 7 4 6 Detach 4 | . 2 . 2 . . Swap 13 | 2 . 2 1 2 6 Drop 28 | . 4 5 2 5 12 Fire 104 | . 17 43 1 4 39 Melee . | . . . . . . Ram 19 | . . 18 . . 1 Kick 5 | . . 4 . . 1 Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x2 801 | -9/Materials | Core integrity fell below 50% 816 | -9/Materials | Core integrity fell below 20% 843 | -9/Materials | Lost 9 parts (1p4n1u3w) 1013 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -8/Materials | Discovered new exit (range 10) 1161 | -8/Materials | Entered Factory 1161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1176 | -7/Factory | Lost 5 parts (1p2n2w) 1718 | -7/Factory | Identified exit to Garrison 1720 | -7/Factory | Entered Garrison 1792 | -7/Garrison | Triggered checkpoint 1837 | -7/Garrison | Garrison Relay disabled 1997 | -7/Garrison | Triggered checkpoint 2001 | -7/Garrison | Triggered checkpoint 2080 | -7/Garrison | Core integrity fell below 50% 2088 | -7/Garrison | Triggered checkpoint 2100 | -7/Garrison | Core integrity fell below 20% 2102 | -7/Garrison | Lost 13 parts (2p7n4w) 2112 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02101_ Field strength at 69. 02102_ Field strength at 53. 02104_ Field strength at 38. 02104_ S-27 Virus suffers critical hit (Destroy). 02104_ S-27 Virus destroyed. 02105_ Field strength at 26. 02105_ Med. Reactive Plating severed. 02106_ Field strength at 11. 02107_ Field strength at 1. 02107_ Stasis field depleted. 02108_ Triggered Stasis Trap. 02108_ A bubble of rippling energy engulfs the area. 02108_ Field strength at 94. 02108_ Field strength at 88. 02109_ Field strength at 82. 02110_ Field strength at 76. 02111_ Field strength at 61. 02112_ Field strength at 55. 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