Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.20 @ 12:44:44 // Halloween2020/ForbiddenLore Player: Deep Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (6317) 6317 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3883) 3883 TOTAL SCORE: 16720 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 480 Follower Combat Kills 103 Aligned with FarCom 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 191/300 Energy 100/100 System Corruption 41% Temperature Cool (12) Movement Core (550) Ox10 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Antigrav System Advanced Heat Sink SGEMP Prototype Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Precision Matter Filter Improved Focal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Hardcell Cannon Force Lance > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Centrium Wheel Improved Antigrav System Advanced Heat Sink Relay Coupler [Sentry] Variable Charge Gun AWS/Thermal Heavy Missile Launcher Advanced Remote Datajack [Rating: 139] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Humpback Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 9 | . . . . . 2 2 1 1 2 1 . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 215 | 7 5 2 7 7 14 33 16 13 10 85 16 Power 21 | 1 . 1 1 . 1 2 3 2 1 7 2 Engine 9 | 1 . . 1 . 1 2 1 1 1 1 . Core 5 | . . 1 . . . . 2 1 . 1 . Reactor 7 | . . . . . . . . . . 5 2 Propulsion 42 | 2 . . 2 . 1 8 2 2 2 17 6 Treads 25 | 1 . . 2 . 1 6 2 2 2 3 6 Leg 8 | . . . . . . 2 . . . 6 . Wheel 3 | 1 . . . . . . . . . 2 . Hover 6 | . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . Utility 53 | 1 2 . 3 . 3 6 3 6 3 23 3 Device 26 | . . . . . 2 2 . 2 3 16 1 Storage 8 | 1 2 . 3 . . . . 2 . . . Processor 13 | . . . . . . 2 2 1 . 6 2 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 1 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 99 | 3 3 1 1 7 9 17 8 3 4 38 5 Energy Gun 44 | 1 1 . 1 2 4 9 4 2 . 18 2 Energy Cannon 6 | . . . . . . 2 1 . 1 2 . Ballistic Gun 15 | 2 1 1 . 2 4 2 . 1 . 2 . Ballistic Cannon 8 | . . . . . . 1 . . 1 5 1 Launcher 6 | . 1 . . 3 . . . . . 1 1 Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 1 3 3 . 2 8 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 2 . . 5 1 Parts Lost 57 | . . . . . 3 . 2 3 . 26 23 Power 4 | . . . . . . . . . . 1 3 Propulsion 14 | . . . . . 2 . 1 2 . 3 6 Utility 21 | . . . . . . . 1 1 . 13 6 Weapon 18 | . . . . . 1 . . . . 9 8 Highest Loss Streak 23 | . . . . . 1 . 1 2 . 6 23 Average Slot Usage (%) 88 | . 98 100 88 85 82 91 86 81 83 86 86 Engine 6 | . 14 . 3 14 9 7 6 5 4 1 . Core 2 | . . 13 10 . . . 4 5 5 1 . Reactor 1 | . . . . . . . . . . 5 7 Treads 16 | . 14 14 17 28 19 22 19 17 14 5 14 Wheel 2 | . 14 14 10 . . . . . . 1 . Device 9 | . . . . . 8 14 6 7 14 19 18 Storage 11 | . 26 28 24 14 9 7 6 10 10 6 4 Processor 7 | . . . . . . 7 16 7 10 15 23 Protection 3 | . . . . . 9 6 5 5 5 1 . Energy Gun 9 | . 7 . . 11 19 12 13 15 4 5 7 Energy Cannon 1 | . . . . . . 6 1 . . 1 . Ballistic Gun 6 | . 19 27 20 10 7 2 . . 5 2 . Ballistic Cannon 1 | . . . . . . . . . 3 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 196 | 11 41 39 83 88 97 112 130 163 172 196 106 Greatest Support 140 | 20 20 20 40 40 60 78 78 126 126 139 140 Greatest Overweight (x) 7 | 1 4 3 7 2 4 4 2 2 1 6 3 Average Overweight (x) 1 | . 2 2 3 2 1 1 1 1 1 1 . Largest Inventory Capacity 52 | 6 16 16 24 24 24 24 24 52 32 32 12 Average Capacity 22 | 5 14 16 19 24 24 24 24 31 32 21 12 Most Carried 32 | 6 14 15 18 19 24 24 24 32 32 32 12 Average Carried 20 | 2 11 14 15 17 21 23 23 27 31 21 10 Final Capacity 32 | 6 16 16 24 24 24 24 24 32 32 12 12 Final Carried 32 | 6 14 15 17 19 24 24 24 32 32 12 4 Class Distribution -------------------- 35% | Hauler-Skirmisher 19% | Mutant 11% | Hauler-Mutant 8% | Hauler-Assassin 7% | Scavenger-Mutant 6% | Hauler-Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Assassin | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Matter Collected 3957 | 226 152 97 . 222 354 436 202 84 231 1863 90 Remotely . | . . . . . . . . . . . . Salvage Created 5856 | . 305 152 . 137 429 637 663 464 432 2288 349 Parts 318 | . 28 14 . 8 22 35 34 11 25 129 12 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 114 | . 11 8 . 8 7 12 13 7 8 35 5 Melee 14 | . . . . . . . 5 . . 9 . Guns 59 | . 11 7 . 1 6 9 4 6 4 10 1 Cannons 23 | . . . . . . 2 2 . 3 13 3 AOE 11 | . . 1 . 7 1 . . . . 1 1 Classes Destroyed 19 | . 4 . . 2 3 2 1 . . 4 3 Worker 3 | . . . . 1 . 1 . . . 1 . Builder 1 | . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . Watcher 10 | . 3 . . . 2 1 1 1 1 1 . Swarmer 27 | . 9 6 . . . . 5 . 2 5 . Grunt 26 | . 2 2 . 3 5 6 3 4 . . 1 Brawler 2 | . . . . . . 1 . 1 . . . Duelist 3 | . . . . . . . 1 . 1 . 1 Researcher 1 | . . . . . . . . . . . 1 Sentry 6 | . . . . . 1 2 2 . . 1 . Hunter 7 | . . . . . 1 . . . . 6 . Programmer 34 | . . . . . . 3 2 2 5 22 . Behemoth 1 | . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . 1 Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 6 | . 6 3 . 3 3 5 3 4 3 5 4 Combat Bots Only 6 | . 6 3 . 3 3 5 3 4 3 5 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 . 2 1 . . . . 1 1 Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Damage Taken 12885 | . 116 151 . 110 653 637 1006 566 469 5241 3936 Core 1627 | . 16 11 . 11 59 90 79 18 26 391 926 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 84 89 87 90 98 97 . . Volleys Fired 302 | . 42 19 . 14 27 27 28 22 20 87 16 Largest 4 | . 2 2 . 2 3 3 3 3 3 4 3 Hottest 309 | . 60 40 . 70 148 206 159 60 163 309 189 Shots Fired 828 | . 83 34 . 25 77 79 72 65 55 277 61 Gun 654 | . 82 32 . 18 77 57 58 65 39 179 47 Cannon 154 | . . . . . . 22 14 . 16 95 7 Launcher 18 | . 1 2 . 7 . . . . . 3 5 Special 2 | . . . . . . . . . . . 2 Kinetic 349 | . 73 32 . 12 30 30 . . 32 133 7 Thermal 301 | . . . . . 18 33 19 65 19 105 42 Explosive 18 | . 1 2 . 7 . . . . . 3 5 Electromagnetic 158 | . 9 . . 6 29 16 53 . 4 36 5 Robot Hit Streak 56 | . 15 16 . 10 42 42 36 24 26 56 19 Robot Miss Streak 3 | . 3 1 . 2 1 2 2 1 2 2 1 Penetration Max 1 | . . . . . 1 . . . 1 1 . Secondary Targets 7 | . 1 . . . . . . 3 2 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 . Autonomous 36 | . . . . . . . . . . . 36 Shots Hit Robots 705 | . 54 26 . 13 68 67 77 57 40 248 55 Core Hits 340 | . 24 13 . 16 22 52 25 19 19 102 48 Critical Hits 33 | . . . . . . . 1 . 7 22 3 Critical Kills 10 | . . . . . . . . . 3 4 3 Critical Parts Destroyed 20 | . . . . . . . 1 . 4 15 . Melee Attacks 86 | . . . . . 2 5 15 . 4 53 7 Impact . | . . . . . . . . . . . . Slashing 58 | . . . . . 2 5 15 . 4 32 . Piercing 28 | . . . . . . . . . . 21 7 Sneak Attacks 5 | . . . . . . . 2 . 1 1 1 Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 17220 | . 502 288 . 333 1193 1641 1545 1164 956 6681 2917 Guns 9391 | . 502 193 . 54 948 1135 599 1133 486 3070 1271 Cannons 3536 | . . . . . . 395 334 . 271 2268 268 Explosions 2244 | . . 95 . 279 245 111 80 . 85 178 1171 Melee 2018 | . . . . . . . 532 . 114 1165 207 Ramming 31 | . . . . . . . . 31 . . . Kinetic 4716 | . 352 193 . 39 345 593 . . 441 2485 268 Thermal 6703 | . . . . . 463 791 355 1133 396 2399 1166 Explosive 1723 | . . 95 . 279 . . . . . 178 1171 Electromagnetic 2029 | . 150 . . 15 385 257 658 . 5 454 105 Impact . | . . . . . . . . . . . . Slashing 927 | . . . . . . . 532 . 114 281 . Piercing 1091 | . . . . . . . . . . 884 207 Highest Corruption 41 | . . . . . . 2 1 6 1 41 41 Average Corruption 10 | . . . . . . 1 1 4 1 17 41 Corruption Purged . | . . . . . . . . . . . . Effects 233 | . . . . . . 16 . 22 5 148 42 Message Errors 46 | . . . . . . 6 . 4 3 27 6 Matter Fused 24 | . . . . . . . . 4 . 16 4 Heat Flow Errors 19 | . . . . . . 4 . 4 . 8 3 Energy Discharges 23 | . . . . . . 2 . 4 1 12 4 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . 2 . 4 1 10 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 29 | . . . . . . . . . . 19 10 Targeting Errors 54 | . . . . . . . . 2 . 43 9 Weapon Failures 13 | . . . . . . 2 . . . 6 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 312 | . . . . . . . 82 11 93 28 98 Projectiles 42 | . . . . . . . 17 . . 25 . Explosions 32 | . . . . . . . . . 19 . 13 Melee 238 | . . . . . . . 65 11 74 3 85 Knockbacks 19 | . . . . . . 1 . . 2 15 1 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . 1 . . 2 15 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 97 | . . 19 . 26 . . 52 . . . . Shots 5 | . . 1 . 3 . . 1 . . . . Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 738 | . 20 9 . 40 145 250 541 298 153 738 164 Average Temperature 109 | . 15 5 . 10 29 67 205 108 49 141 37 Received Heat Transfer 1879 | . . 36 . 118 396 300 201 216 9 45 558 Effects 34 | . . . . . . 1 11 4 . 18 . Shutdowns 9 | . . . . . . . 4 . . 5 . Energy Bleed 2 | . . . . . . 1 1 . . . . Interference 17 | . . . . . . . 5 4 . 8 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . Parts Fried 9 | . . . . . 2 4 2 . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 4 | . . . . . . . . 1 1 2 . Combat Hostiles 4 | . . . . . . . . 1 1 2 . Parts Melted 34 | . . . . . . 1 2 7 2 21 1 Heat Transferred 9768 | . . . . . 731 1392 568 2109 642 3516 810 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 1 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Peak Influence 1783 | . 212 244 . 70 210 198 334 129 112 237 1783 Initial 56 | . . . . . . 2 . 56 . 49 19 Average 102 | . 64 137 . 31 63 30 93 40 44 81 1646 Maximum Alert Level 5 | . 1 1 . . 1 . 1 . . 1 5 Low Security (%) 90 | 100 93 73 . 100 93 100 79 100 100 87 . Level 1 6 | . 6 26 . . 6 . 20 . . 12 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . 99 Squads Dispatched 40 | . 1 . . . 2 2 8 2 4 9 12 Investigation 3 | . 1 . . . . . 2 . . . . Extermination 15 | . . . . . . 2 2 2 2 7 . Reinforcement 5 | . . . . . 2 . . . 1 2 . Assault 13 | . . . . . . . 1 . . . 12 Garrison 4 | . . . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Distress Signals 10 | . . . . . 5 . 3 . . 2 . Communications Jammed 3 | . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . 3 . Times Spotted 237 | . 21 10 . 10 25 13 29 9 11 42 67 Peak Tracking Total 39 | . 6 3 . 5 7 5 5 4 3 4 39 Tactical Retreats 14 | . . 2 . 1 2 . 6 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Traps Triggered 6 | . . . . . . 2 1 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . 1 2 . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Disabled 6 | . . 1 . . . . 1 . . 2 2 Max in Single Turn 1 | . . 1 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Accessed 38 | . 9 . 3 1 3 7 6 4 2 3 . Terminals 22 | . 7 . . 1 3 3 2 3 . 3 . Fabricators 3 | . . . . . . 1 1 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 1 1 . . Scanalyzers 3 | . . . . . . 1 2 . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 117 | . 26 . 31 2 6 17 13 12 4 6 . Successful 87 | . 17 . 31 2 4 10 9 8 2 4 . Failed 30 | . 9 . . . 2 7 4 4 2 2 . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 8 . 1 . 4 6 4 4 . 4 . Terminals 61 | . 22 . . 2 6 10 4 11 . 6 . Fabricators 6 | . . . . . . 2 3 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 4 . . . . . 1 1 3 . . Scanalyzers 8 | . . . . . . 3 5 . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 57 | . 11 . 31 2 2 4 1 5 . 1 . Record 33 | . . . 31 . . . . 2 . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 1 . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . Emergency Access Points 4 | . 2 . . . 1 . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 7 | . 2 . . . 1 2 1 1 . . . Patrol Status 2 | . 1 . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . . Load Schematic 1 | . . . . . . . 1 . . . . Build 2 | . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . Report Inventory 3 | . 2 . . . . . . . 1 . . Scanalyzer 6 | . . . . . . 2 4 . . . . Insert Component 3 | . . . . . . 1 2 . . . . Analyze 3 | . . . . . . 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . . . 2 4 2 3 . 3 . Terminals 15 | . 3 . . . 2 3 1 3 . 3 . Track 4 | . 1 . . . 1 1 . 1 . . . Assimilate 6 | . . . . . 1 1 1 1 . 2 . Botnet 5 | . 2 . . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Tunnel 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 7 . . 1 3 7 5 3 2 3 . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . Matter 153 | . . . . . . . 153 . . . . Time 40 | . . . . . . . 40 . . . . Total Robot Build Rating 4 | . . . . . . . 4 . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . . Parts Built 2 | . . . . . . . . . 2 . . Matter 278 | . . . . . . . . . 278 . . Time 139 | . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Programmers 3 | . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total Allies 10 | . . . . 3 . . 5 . . 2 . Largest Group 4 | . . . . 3 3 . 4 . . 2 . Highest-Rated Group 70 | . . . . 40 40 . 20 . . 70 . Highest-Rated Ally 44 | . . . . 16 16 . 10 . . 44 . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . 35 . 6 . . . . Total Damage 368 | . . . . . 332 . 36 . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Robot Analysis Total 3 | . 1 . . . . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Turns Passed 13494 | 68 1453 390 889 894 1244 2275 1216 1318 674 2740 333 Spaces Moved 6499 | 59 945 287 631 421 517 1085 496 478 290 1151 139 Core 3 | 3 . . . . . . . . . . . Treads 4295 | 1 302 18 107 421 517 1078 496 478 290 483 104 Legs 279 | . . . . . . 7 . . . 272 . Wheels 1612 | 55 643 269 524 . . . . . . 121 . Hover 310 | . . . . . . . . . . 275 35 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 200 180 175 175 175 180 108 108 Average Speed 161 | 89 131 114 135 200 196 175 175 189 182 153 138 Slowest Speed 315 | 160 180 180 200 200 240 240 192 200 183 315 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 99 40 91 66 31 22 12 11 5 22 26 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 . . 1 . . . . Known Exits Taken 3 | . 1 . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug 67 | . 6 . . 20 2 5 3 . 3 24 4 Terrain Destroyed 211 | . 6 17 . 54 18 9 6 . 15 51 35 Melee 40 | . . . . . 2 5 3 . 3 23 4 Projectile 30 | . . . . . . . . . 5 25 . AOE 141 | . 6 17 . 54 16 4 3 . 7 3 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total 8749 | 71 1087 320 674 448 684 1387 764 842 387 1846 239 Wait 1379 | . 86 10 . 3 106 181 194 305 48 401 45 Move 6488 | 58 944 286 630 420 516 1084 495 477 289 1150 139 Hop . | . . . . . . . . . . . . Pick Up 144 | 5 9 2 20 4 12 21 8 17 8 32 6 Fast Attach 56 | 7 1 . . . 2 8 2 1 4 26 5 Attach 64 | . . . 2 2 5 4 6 7 2 25 11 Detach 7 | 1 . . 1 . 1 . . 2 . 2 . Swap 96 | . 4 2 5 5 7 21 8 5 4 34 1 Drop 122 | . 1 1 16 . 5 32 8 5 8 38 8 Fire 302 | . 42 19 . 14 27 27 28 22 20 87 16 Melee 84 | . . . . . 2 5 15 . 4 51 7 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . 1 2 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 5) 506 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 15) 1041 | -10/Materials | Identified exit to Mines 1522 | -10/Materials | Entered Mines 1760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -10/Mines | Discovered new exit (range 5) 1912 | -10/Mines | Entered Exiles 1929 | -10/Exiles | Discovered new exit (range 15) 1952 | -10/Exiles | Met 8R-AWN 1971 | -10/Exiles | Met EX-HEX 2007 | -10/Exiles | Met EX-BIN 2019 | -10/Exiles | Aligned with FarCom system 2020 | -10/Exiles | Given EX-Vault access code 2046 | -10/Exiles | Opened EX-Vault 2053 | -10/Exiles | Found Prototype Energy Gun 2061 | -10/Exiles | Found Prototype Energy Cannon 2126 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2249 | -10/Exiles | Visited The Gauntlet 2352 | -10/Exiles | Met EX-DEC 2406 | -10/Exiles | Learned location of Zion (-7) 2478 | -10/Exiles | Discovered new exit (range 14) 2569 | -10/Exiles | Identified AWS/Thermal 2785 | -10/Exiles | Build established: Hauler-Mutant 2801 | -10/Exiles | Left Exiles lab with AWS/Thermal 2801 | -10/Exiles | Entered Mines 2803 | -9/Mines | Met a Derelict bent on vengeance 2945 | -9/Mines | Learned location of Storage (-7) 3086 | -9/Mines | Assembled infested the area 3095 | -9/Mines | Found a hidden stash of uninstalled traps 3407 | -9/Mines | Identified exit to Materials 3651 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3695 | -9/Mines | Entered Materials 3695 | -8/Materials | Accompanied by 3 allies 3695 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4004 | -8/Materials | Build established: Hauler-Skirmisher 4932 | -8/Materials | Discovered new exit (range 4) 4939 | -8/Materials | Entered Factory 4939 | -7/Factory | Evolved 2 slots: Utility x2 5436 | -7/Factory | Build established: Scavenger-Skirmisher 6319 | -7/Factory | Discovered new exit (range 19) 6468 | -7/Factory | Build established: Hauler-Skirmisher 7155 | -7/Factory | Discovered new exit (range 13) 7214 | -7/Factory | Entered another Factory area 7214 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7779 | -6/Factory | Fabricated S-10 Pest (x4) 7871 | -6/Factory | Garrison activated, responded to threat 7950 | -6/Factory | Discovered new exit (range 20) 8207 | -6/Factory | Build established: Hauler-Assassin 8430 | -6/Factory | Entered another Factory area 8430 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8764 | -5/Factory | Build established: Hauler-Skirmisher 9427 | -5/Factory | Discovered new exit (range 11) 9748 | -5/Factory | Entered another Factory area 9748 | -4/Factory | Evolved 2 slots: Utility x2 9828 | -4/Factory | Discovered new exit (range 24) 10083 | -4/Factory | Fabricated Stasis Projector? 10346 | -4/Factory | Garrison activated, responded to threat 10422 | -4/Factory | Entered Research 10422 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10479 | -3/Research | Found Prototype Device 10481 | -3/Research | Identified Exp. Thermal Shield 11212 | -3/Research | Build established: Hauler-Tank 11360 | -3/Research | Spotted B-86 Titan 11414 | -3/Research | Destroyed B-86 Titan 11690 | -3/Research | Lost 4 parts (2u2w) 11768 | -3/Research | Lost 3 parts (1n1u1w) 11773 | -3/Research | System corruption reached 10% 11806 | -3/Research | Lost 3 parts (1u2w) 12133 | -3/Research | Lost 6 parts (1n4u1w) 12183 | -3/Research | Discovered new exit (range 12) 12469 | -3/Research | Identified exit to Testing 12579 | -3/Research | Crushed by falling debris 12579 | -3/Research | System corruption reached 30% 12698 | -3/Research | Lost 5 parts (1p1n3w) 12855 | -3/Research | Build established: Scavenger-Mutant 13162 | -3/Research | Entered Testing 13163 | -3/Testing | Maximum security lockdown engaged 13387 | -3/Testing | Spotted Executioner 13396 | -3/Testing | Spotted Striker 13396 | -3/Testing | Spotted Striker 13399 | -3/Testing | Spotted Alpha 7 13429 | -3/Testing | Stole the SGEMP Prototype 13430 | -3/Testing | Core integrity fell below 50% 13436 | -3/Testing | Destroyed Striker 13445 | -3/Testing | Destroyed Striker 13451 | -3/Testing | Destroyed Executioner 13457 | -3/Testing | Spotted Investigator 13479 | -3/Testing | Core integrity fell below 20% 13495 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Adv. Remote Datajack targeting data glitched. Jacked L-61 Swordsman... L-61 Swordsman destroyed. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. B-74 Champion unfolds itself. G-67 Veteran unfolds itself. Acquired 46 matter. AWS/Thermal destroyed. The unstable cave ceiling collapses. B-74 Champion crushed by falling debris. Lgt. Antimatter Reactor destroyed. Jacked G-73 Enforcer... Command string: trojan(assimilate) No effect. Biometal Medium Treads destroyed. OA/3ZJFFI:BJO >C1HWZ0 Adv. Target Analyzer destroyed. Adv. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????##########??????????????????????? | | ?????????#""""""""#??????????????????????? | | ?????????#m gbg"g"#??????????????????????? | | ?????????#"gbbllg@#??????????????????????? | | ????????## bggggg"#??????????????????????? | | ????????# imgh7"""#??????????????????????? | | ????????# ile"""#??????????????????????? | | ????????####gg#####??????????????????????? | | ????????# #glc #????????????????????????? | | ????????###bgl ##????????????????????????? | | ?????????##%eh ##????????????????????????? | | ?????????# ggg #????????????????????????? | | ?????????# iCC ##????????????????????????? | | ?????????## #????????????????????????? | | ??????????#" ###????????????????????????? | | ??????????## #??????????????????????????? | | ???????????# ########???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????###"#### #????" ????????????? | | ??????????????##??# #??""" ????????????? | | ??????????????????# # """ "???????????? | | ??????????????????# / """ "???????????? | | ??????????????????# # """ "???????????? | | ??????????????????# #[ ???????????? | | ??????????????????# #?########??????????? | | ???????????###????# #????"??????????????? | | ???????????#"" ??# #??"R" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Fabricated ------------ S-10 Pest | x4 | -6/Factory Stasis Projector | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Packrat Tank Challenges ------------ None Game ------ Seed NetworkDirtyDesublimator Manual? 0 Play Time 02:57:57 Cumulative 82.0 hours Start 2020.11.20 @ 09:30:24 End 2020.11.20 @ 12:44:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 83 Rogue 72 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47e90596-f1b8-4bcb-8d01-87208c582b11