Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 00:16:41 Player: Sukhoy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2165) 2165 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 6281 Bonus ------- High Alert Combat Kills 51 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 54/100 System Corruption 22% Temperature Cool (46) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Improved Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (4) ---- Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Weapon Shielding Improved Shield Generator > --- WEAPON ----------- Lightning Gun Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Heat Sink Advanced Targeting Computer Improved Weapon Shielding Improved Shield Generator Improved EM Shotgun Plasma Cannon Gauss Rifle Assault Cannon Flak Cannon Rocket Launcher Chainsword [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 112 | 6 17 . 18 . 39 17 7 7 1 Power 17 | 1 1 . 3 . 7 5 . . . Engine 15 | 1 1 . 1 . 7 5 . . . Core 2 | . . . 2 . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 6 . 10 1 1 2 . Treads 13 | . 2 . 1 . 8 1 1 . . Leg 9 | . . . 5 . 2 . . 2 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 6 . 2 . 3 2 . 3 . Device 5 | . 1 . . . 1 1 . 2 . Storage 7 | 1 4 . . . 2 . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . 1 . 2 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 54 | 2 8 . 7 . 19 9 6 2 1 Energy Gun 18 | . 4 . 3 . 7 4 . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 13 | 2 3 . 3 . 4 1 . . . Ballistic Cannon 9 | . . . . . 5 1 2 1 . Launcher 5 | . . . 1 . 1 1 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 7 | . 1 . . . 2 2 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . Parts Lost 23 | . 2 . 5 . 2 . 8 . 6 Power 4 | . . . 1 . 1 . 2 . . Propulsion 8 | . 1 . 3 . . . 2 . 2 Utility 4 | . . . . . . . 2 . 2 Weapon 7 | . 1 . 1 . 1 . 2 . 2 Highest Loss Streak 7 | . 2 . 2 . 1 . 7 . 6 Average Slot Usage (%) 95 | . 98 100 93 100 99 99 65 42 47 Engine 11 | . 14 14 2 . 17 15 7 . . Core 1 | . . . 7 11 . . . . . Treads 21 | . 23 28 15 . 23 30 18 . . Leg 6 | . . . 12 33 12 . . 11 11 Device 5 | . 2 . . . 4 15 10 4 11 Storage 18 | . 22 28 22 22 18 15 10 . . Protection 5 | . 1 . 11 11 4 6 7 7 3 Energy Gun 8 | . 10 14 10 11 6 6 1 . . Ballistic Gun 7 | . 16 14 10 11 4 . . . . Ballistic Cannon 2 | . . . . . 4 3 3 7 5 Slashing Weapon 1 | . . . . . 2 3 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 12 35 34 40 40 48 59 59 16 16 Greatest Support 80 | 26 40 40 60 30 80 80 80 35 35 Greatest Overweight (x) 8 | 1 . . 1 1 2 . 8 . . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 14 14 14 4 4 Average Capacity 12 | 5 10 14 14 14 14 14 10 4 4 Most Carried 14 | 4 14 14 14 14 14 14 14 3 2 Average Carried 12 | 2 9 14 13 14 13 13 10 1 1 Final Capacity 14 | 6 14 14 14 14 14 14 4 4 4 Final Carried 14 | 4 14 14 14 14 14 14 4 1 1 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Matter Collected 2037 | 276 317 5 361 9 442 441 122 . 64 Remotely . | . . . . . . . . . . Salvage Created 3309 | 89 409 60 943 28 506 333 807 . 134 Parts 186 | . 34 2 75 5 40 24 1 . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 60 | . 11 . 25 2 11 5 3 . 3 Melee 4 | . . . . . 1 1 1 . 1 Guns 37 | . 11 . 16 2 7 1 . . . Cannons 7 | . . . . . 2 2 1 . 2 AOE 11 | . . . 9 . 1 . 1 . . Classes Destroyed 12 | 1 3 . 4 . 1 1 1 . 1 Worker 3 | . . . 1 . 2 . . . . Builder 4 | . . . 2 . 1 1 . . . Recycler 3 | 1 . . 1 . . . 1 . . Watcher 7 | . 1 . 1 . 3 2 . . . Swarmer 21 | . 3 . 11 2 4 . . . 1 Grunt 20 | . 8 . 9 . . 3 . . . Brawler 2 | . . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . . 4 . 3 1 . . . Hunter 4 | . . . . . 4 . . . . Programmer 1 | . . . . . . 1 . . . Compactor 3 | . . . . . . . 3 . . Best Kill Streak 10 | 1 3 . 10 2 6 2 3 . 3 Combat Bots Only 7 | . 3 . 7 2 4 1 2 . 3 Max Kills in Single Turn 3 | 1 2 . 3 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 3 . 1 . 1 . . Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Damage Taken 4752 | . 566 . 1350 17 766 611 358 . 1084 Core 1074 | . 131 . 136 . 102 68 250 . 387 Absorbed by Shields 390 | . . . . . 95 240 55 . . Core Remaining (%) 73 | 100 . 47 . 66 81 . . . . Volleys Fired 202 | 4 43 1 66 2 36 28 15 . 7 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 125 | 40 63 63 90 68 125 100 77 . 124 Shots Fired 373 | 8 81 2 123 4 66 56 21 . 12 Gun 288 | 8 81 2 120 4 43 30 . . . Cannon 66 | . . . . . 21 26 7 . 12 Launcher 19 | . . . 3 . 2 . 14 . . Special . | . . . . . . . . . . Kinetic 217 | 8 69 1 58 2 40 26 7 . 6 Thermal 19 | . 7 . . . 6 . . . 6 Explosive 19 | . . . 3 . 2 . 14 . . Electromagnetic 118 | . 5 1 62 2 18 30 . . . Robot Hit Streak 15 | 3 11 . 12 2 9 15 13 . 12 Robot Miss Streak 7 | 2 3 1 6 1 7 3 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 4 . 6 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 289 | 5 57 . 92 3 49 47 22 . 14 Core Hits 133 | 2 24 1 46 2 26 13 14 . 5 Critical Hits 2 | . . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 Melee Attacks 22 | . . . . . 6 10 4 . 2 Impact 2 | . . . . . . . . . 2 Slashing 20 | . . . . . 6 10 4 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7748 | 51 618 12 2111 38 1303 1425 1857 . 333 Guns 2976 | 51 618 12 1356 38 504 397 . . . Cannons 1152 | . . . . . 234 476 152 . 290 Explosions 2744 | . . . 755 . 223 135 1631 . . Melee 876 | . . . . . 342 417 74 . 43 Ramming . | . . . . . . . . . . Kinetic 2338 | 51 558 . 500 18 443 476 152 . 140 Thermal 945 | . 33 . 382 . 245 135 . . 150 Explosive 2080 | . . . 373 . 76 . 1631 . . Electromagnetic 1509 | . 27 12 856 20 197 397 . . . Impact 43 | . . . . . . . . . 43 Slashing 833 | . . . . . 342 417 74 . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . 1 1 . . . 3 18 18 22 Average Corruption 2 | . 1 1 . . . 1 12 18 19 Corruption Purged . | . . . . . . . . . . Effects 27 | . 2 . . . . 6 8 4 7 Message Errors 4 | . . . . . . 4 . . . Matter Fused 3 | . . . . . . . 2 . 1 Heat Flow Errors 5 | . . . . . . . 3 1 1 Energy Discharges 2 | . . . . . . 1 . 1 . Data Loss (minor) 5 | . 2 . . . . 1 1 1 . Misdirections 2 | . . . . . . . 1 1 . Targeting Errors 5 | . . . . . . . 1 . 4 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 363 | . . . 42 . 199 122 . . . Projectiles 20 | . . . . . . 20 . . . Explosions 177 | . . . 42 . 128 7 . . . Melee 166 | . . . . . 71 95 . . . Knockbacks 7 | . . . . . 1 6 . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . 1 5 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 313 | . . . 112 . 87 40 74 . . Shots 9 | . . . 4 . 1 1 3 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . 42 3 232 36 256 28 257 211 258 Average Temperature 66 | . 15 2 71 19 68 8 126 115 109 Received Heat Transfer 1214 | . 243 . 417 . 39 218 . . 297 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 1350 | . 75 . 500 . 325 150 . . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Peak Influence 543 | 5 188 12 543 211 350 163 45 14 40 Initial 171 | . 3 7 4 171 81 102 23 . 9 Average 126 | 1 60 7 242 183 167 86 21 . 11 Maximum Alert Level 2 | . . . 2 1 1 . . . . Low Security (%) 77 | 100 100 100 40 70 57 100 100 100 100 Level 1 18 | . . . 38 29 42 . . . . Level 2 4 | . . . 21 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . 5 . . 4 . 1 . Investigation 7 | . . . 4 . . 2 . 1 . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 3 . 1 . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Distress Signals 5 | . . . 3 . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 20 . 45 3 22 15 6 . 7 Peak Tracking Total 9 | . 3 . 9 3 4 4 3 . 7 Tactical Retreats 10 | . 1 . 6 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Traps Triggered 4 | . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Machines Disabled 7 | . . . 4 . 3 . . . . Max in Single Turn 2 | . . . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Machines Accessed 13 | . 3 . 5 . 2 2 . 1 . Terminals 9 | . 2 . 5 . 1 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 46 | . 12 . 19 . 5 8 . 2 . Successful 23 | . 8 . 8 . 4 2 . 1 . Failed 23 | . 4 . 11 . 1 6 . 1 . Catastrophic 6 | . 2 . 1 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 33 | . 6 . 19 . 3 5 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 8 | . 6 . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 13 | . 2 . 8 . 2 1 . . . Record 2 | . . . 1 . 1 . . . . Prototype ID Bank 4 | . . . 3 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . . . . . 1 . . . Registered Components 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 8 | . 6 . . . 2 . . . . Scan Component 4 | . 3 . . . 1 . . . . Repair 4 | . 3 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . 5 . 2 2 . 1 . Full Trace Events 11 | . 3 . 5 . . 2 . 1 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Matter 168 | . . . . . . 168 . . . Time 28 | . . . . . . 28 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 3 | . 3 . . . . . . . . Time 122 | . 90 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Turns Passed 4539 | 87 1025 83 908 126 1062 985 157 69 37 Spaces Moved 2282 | 68 501 51 430 81 522 461 112 46 10 Core 82 | 2 . . . . . . 78 . 2 Treads 1601 | . 428 51 263 . 364 461 34 . . Legs 460 | . . . 167 81 158 . . 46 8 Wheels 139 | 66 73 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 160 150 150 120 165 50 125 50 Average Speed 149 | 87 149 160 156 150 152 165 88 127 110 Slowest Speed 450 | 90 160 160 180 150 200 165 450 130 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 6 74 14 43 29 41 17 86 1 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 138 | . . . 54 . 30 2 52 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 2 . 1 . . AOE 135 | . . . 54 . 28 2 51 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Total 3009 | 87 697 51 543 82 715 616 140 56 22 Wait 256 | . 104 . 5 . 62 84 . . 1 Move 2274 | 67 500 50 429 80 521 461 111 45 10 Hop . | . . . . . . . . . . Pick Up 81 | 10 24 . 15 . 19 6 2 4 1 Fast Attach 15 | . 1 . 2 . 9 . 3 . . Attach 31 | 6 4 . 6 . 3 2 2 7 1 Detach . | . . . . . . . . . . Swap 66 | . 12 . 10 . 27 15 2 . . Drop 62 | . 9 . 10 . 32 10 1 . . Fire 202 | 4 43 1 66 2 36 28 15 . 7 Melee 22 | . . . . . 6 10 4 . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 386 | -10/Materials | Repaired Assault Rifle 428 | -10/Materials | Repaired Sml. Storage Unit 468 | -10/Materials | Repaired Imp. Heat Sink 546 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Discovered new exit (range 11) 867 | -10/Materials | Discovered new exit (range 10) 1113 | -10/Materials | Entered Mines 1165 | -10/Mines | Learned Materials stockpile data 1166 | -10/Mines | Discovered new exit (range 5) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -9/Materials | Destroyed 7 combat bots 2076 | -9/Materials | Discovered new exit (range 15) 2104 | -9/Materials | Entered Mines 2197 | -9/Mines | Discovered new exit (range 12) 2230 | -9/Mines | Entered Materials 2230 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2927 | -8/Materials | Discovered new exit (range 10) 3292 | -8/Materials | Entered Factory 3292 | -7/Factory | Evolved 2 slots: Utility x2 3610 | -7/Factory | Build established: Scavenger-Mutant 4238 | -7/Factory | Fabricated Arc Projector (x1) 4277 | -7/Factory | Sucked down chute 4277 | -7/Factory | Entered Waste 4292 | -7/Waste | EMP discharged 4292 | -7/Waste | System corruption reached 10% 4296 | -7/Waste | Spotted C-40 Crusher 4297 | -7/Waste | Spotted C-40 Crusher 4324 | -7/Waste | Destroyed C-40 Crusher 4337 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4339 | -7/Waste | Destroyed C-40 Crusher 4353 | -7/Waste | Spotted C-40 Crusher 4353 | -7/Waste | Spotted C-40 Crusher 4372 | -7/Waste | Destroyed C-40 Crusher 4377 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4380 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4383 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4388 | -7/Waste | Spotted C-40 Crusher 4389 | -7/Waste | Crushed by Compactor (1 part destroyed) 4392 | -7/Waste | EMP discharged 4394 | -7/Waste | Crushed by Compactor (1 part destroyed) 4402 | -7/Waste | Spotted C-40 Crusher 4425 | -7/Waste | Lost 7 parts (1p2n2u2w) 4427 | -7/Waste | Discovered new exit (range 13) 4434 | -7/Waste | Entered Factory 4502 | -7/Factory | Identified exit to Garrison 4503 | -7/Factory | Entered Garrison 4521 | -7/Garrison | Core integrity fell below 50% 4538 | -7/Garrison | Core integrity fell below 20% 4540 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- System corrupted: Plasma Cannon targeting data glitched. System corrupted: Assault Cannon jammed. B-48 Gladiator suffers critical hit. Destroyed Lgt. Treads. System corrupted: Heat flow error (+244). System corrupted: Assault Cannon targeting data glitched. B-48 Gladiator heat damages Mace. Imp. Sensor Array destroyed. System corrupted by crushing effect (+4). B-48 Gladiator heat short circuits Rnf. Deuterium Engine. Imp. Weapon Shielding destroyed. B-48 Gladiator destroyed. Plasma Cannon destroyed. Titanium Leg destroyed. Imp. Carbon-fiber Leg destroyed. Assault Cannon destroyed. Acquired Mace. System corrupted: Mace targeting data glitched. S-27 Virus destroyed. Acquired 64 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????#?"????????? | | ???????????????????????? ? ????????? | | ???????????????????????? ? ????????? | | ???????????????????????? " ????????? | | ????????????????????????"""????????? | | ???????????????????????? " ????????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ?????????????????????#?##+##???????? | | ?????????????????????# # *=#???????? | | ???????????????#####+#+#%@%#???????? | | ???????? gs#???????? | | ???????? gY #???????? | | ???????? #???????? | | ?????????#### #####+#+#####???????? | | ???????????????????# # ????????????? | | ???????????????????#?##????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumCooledMatter Manual? 0 Play Time 01:11:07 Cumulative 13.9 hours Start 2020.10.11 @ 22:21:09 End 2020.10.12 @ 00:16:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 571b9efb-6661-4424-a244-ad701921732b