Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 16:47:52 Player: Aprion27 Result: Destroyed by HP-AQB(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (222) 1110 Value Destroyed (7079) 7079 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2237) 2237 TOTAL SCORE: 14946 Bonus ------- High Alert Combat Kills 1201 Follower Combat Kills 239 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Reactive Plating System Shield > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (20) --- Light Treads High-capacity Storage Unit Experimental Sensor Array Core Analyzer Weapon Cycler Weapon Cycler Improved ECM Suite Hardened Medium Armor Plating Hardlight Generator Hardlight Generator Hacking Drone Bay (1/1) Shock Rifle Barrage Gun Improved Heavy Machine Gun Improved Light Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Armored Treads Medium Treads High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Weapon Cycler Hardened Medium Armor Plating Reactive Plating Improved Heavy Machine Gun Improved Heavy Machine Gun [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon XL Autogun Array Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 3 | . . . . . 2 . 1 . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 111 | 4 9 6 1 4 18 13 6 2 5 . 19 10 7 7 Power 10 | . 2 1 . . 2 . 1 . . . 3 1 . . Engine 5 | . 2 . . . 1 . . . . . 2 . . . Core 5 | . . 1 . . 1 . 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 4 2 2 . 1 8 1 2 1 . . 4 3 3 . Treads 20 | 2 . . . 1 3 1 2 1 . . 4 3 3 . Leg 9 | . 2 2 . . 5 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 35 | . 3 1 1 . 5 4 3 1 2 . 8 3 . 4 Device 9 | . 1 1 . . . . 1 . 1 . 2 1 . 2 Storage 4 | . . . 1 . 1 . . . . . 2 . . . Processor 7 | . 1 . . . 2 1 . 1 . . . 2 . . Hackware 3 | . . . . . . 2 . . . . 1 . . . Protection 12 | . 1 . . . 2 1 2 . 1 . 3 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 35 | . 2 2 . 3 3 8 . . 3 . 4 3 4 3 Energy Gun 3 | . . . . 1 1 . . . . . . . 1 . Energy Cannon 4 | . . . . . . 1 . . . . 2 1 . . Ballistic Gun 21 | . 2 . . 1 2 6 . . 3 . 2 2 2 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 6 | . . 2 . 1 . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 3 1 . . . . . . 4 Parts Lost 21 | . 1 1 . 5 . . . . . . 3 6 1 4 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 8 | . 1 . . 2 . . . . . . 1 2 . 2 Utility 1 | . . . . . . . . . . . 1 . . . Weapon 11 | . . 1 . 3 . . . . . . 1 3 1 2 Highest Loss Streak 5 | . 1 1 . 2 . . . . . . 1 5 1 4 Average Slot Usage (%) 73 | . 73 92 95 59 62 71 74 76 75 76 75 86 98 92 Engine 2 | . 12 2 . . 6 . . . . . 3 4 . . Core 7 | . . 11 14 14 2 9 7 7 7 7 3 2 7 7 Treads 13 | . 16 . . 3 11 17 21 23 23 23 20 15 23 21 Leg 3 | . 3 28 28 3 5 . . . . . . . . . Device 6 | . 10 14 12 . . . 4 7 12 15 14 9 7 5 Storage 9 | . . . . 14 8 9 7 7 7 7 9 15 15 15 Processor 6 | . 2 14 13 . 10 11 7 15 9 7 7 5 7 7 Hackware 2 | . . . . . . 8 9 7 4 . 2 7 7 7 Protection 3 | . 4 . . . 9 7 7 . 2 7 2 . . 1 Energy Gun 1 | . . . . 8 . . . . . . . . . . Ballistic Gun 8 | . 24 14 11 1 7 8 7 7 6 7 7 19 16 17 Launcher 4 | . . 6 14 14 . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 109 | . 13 11 89 92 109 62 64 56 71 71 92 92 95 97 Greatest Support 98 | 40 40 20 20 23 40 40 60 60 60 60 98 98 68 68 Greatest Overweight (x) 36 | . . . 4 30 36 1 1 . 1 1 1 22 1 4 Average Overweight (x) 1 | . . . . 8 2 1 . . . 1 . . 1 1 Largest Inventory Capacity 24 | 4 4 4 24 24 24 12 12 12 12 12 20 20 20 20 Average Capacity 16 | 4 4 4 5 24 20 12 12 12 12 12 14 20 20 20 Most Carried 24 | 2 4 4 4 9 24 12 12 12 12 12 14 15 13 16 Average Carried 9 | 1 3 3 3 6 14 11 11 11 11 12 12 12 10 14 Final Capacity 24 | 4 4 4 24 24 12 12 12 12 12 12 20 20 20 20 Final Carried 16 | 2 4 4 4 9 12 11 12 12 12 12 14 10 12 16 Class Distribution -------------------- 25% | Hauler-Mutant 13% | Gunner 11% | Skirmisher 9% | Scavenger-Mutant 8% | Hauler-Skirmisher 8% | Hauler-Gunner 6% | Tank 6% | Hauler-Tank 3% | Commander-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -7/Garrison Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Matter Collected 7278 | 207 124 46 . 203 1114 1015 262 155 891 803 1711 385 362 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 9798 | . 205 81 . 129 1543 1251 275 943 1546 901 2254 546 124 . Parts 477 | . 22 4 . 19 84 75 20 8 68 41 106 21 9 . Haulers Intercepted 17 | . . . . . 5 5 . . 2 . 5 . . . Recyclers Shooed 5 | . . . . . . 1 2 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 21 8 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 158 | . 9 2 . 14 24 18 3 . 18 18 33 14 5 . Melee 2 | . 2 . . . . . . . . . . . . . Guns 138 | . 7 2 . 2 24 18 3 . 18 18 31 13 2 . Cannons 6 | . . . . . . . . . . . 2 1 3 . AOE 12 | . . . . 12 . . . . . . . . . . Classes Destroyed 16 | . 3 . . 1 5 1 1 . 1 . 2 1 1 . Worker 10 | . . . . . 4 2 . . 2 . 2 . . . Builder 7 | . . . . . 2 1 . . 4 . . . . . Hauler 17 | . . . . . 5 5 . . 2 . 5 . . . Recycler 9 | . . . . . 1 2 1 . 3 . 2 . . . Operator 4 | . . . . . . 3 . . . . 1 . . . Watcher 17 | . 1 . . . 4 2 2 . 4 1 3 . . . Swarmer 45 | . 6 . . 12 6 6 . . . 4 5 2 4 . Grunt 60 | . 3 2 . . 9 4 . . 13 8 12 9 . . Brawler 3 | . . . . . . . . . . . 3 . . . Duelist 5 | . . . . . . . . . 1 1 2 1 . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 27 | . . . . 2 7 7 1 . 2 3 4 1 . . Hunter 5 | . . . . . 2 1 . . . 2 . . . . Programmer 10 | . . . . . . . 2 . 2 . 6 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 2 . 4 6 9 3 . 8 10 8 4 4 . Combat Bots Only 10 | . 3 2 . 4 4 4 1 . 5 10 6 4 4 . Max Kills in Single Turn 4 | . 2 1 . 4 2 1 2 . 2 1 2 2 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Damage Taken 7191 | . 414 182 . 701 798 417 102 . 304 425 930 1376 239 1303 Core 989 | . 47 32 . 112 78 6 . . 46 45 62 268 27 266 Absorbed by Shields 322 | . . . . . . . . . 42 166 57 . 57 . Core Remaining (%) 69 | 100 . . . 23 . 84 . . . . . . . . Volleys Fired 485 | . 20 12 . 14 79 63 14 9 73 44 102 41 13 1 Largest 4 | . 2 2 . 2 1 1 1 1 1 1 4 4 4 1 Hottest 160 | . 40 40 . 89 65 60 60 60 60 60 160 123 157 25 Shots Fired 663 | . 36 16 . 23 79 63 14 9 73 44 137 124 44 1 Gun 592 | . 36 16 . 9 79 63 14 9 73 44 115 107 26 1 Cannon 57 | . . . . . . . . . . . 22 17 18 . Launcher 14 | . . . . 14 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 586 | . 36 16 . 5 69 63 14 9 73 44 115 107 34 1 Thermal 63 | . . . . 4 10 . . . . . 22 17 10 . Explosive 14 | . . . . 14 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 13 9 . 10 11 17 9 23 17 18 21 26 16 1 Robot Miss Streak 6 | . 2 1 . 2 3 6 4 1 5 4 5 2 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 2 . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . Shots Hit Robots 527 | . 28 15 . 7 68 53 14 8 68 40 110 97 18 1 Core Hits 358 | . 17 6 . 19 53 38 10 8 53 35 79 30 10 . Critical Hits 1 | . . . . . . . . . . . . 1 . . Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21687 | . 221 118 . 1018 2922 2490 757 497 3671 2201 5121 2287 384 . Guns 19483 | . 215 118 . 67 2901 2381 719 497 3616 2201 4656 1883 229 . Cannons 990 | . . . . . . . . . . . 431 404 155 . Explosions 1024 | . . . . 936 . 65 . . 23 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 190 | . 6 . . 15 21 44 38 . 32 . 34 . . . Kinetic 19331 | . 215 118 . 23 2747 2381 719 497 3616 2201 4656 1883 275 . Thermal 1142 | . . . . 44 154 . . . . . 431 404 109 . Explosive 1024 | . . . . 936 . 65 . . 23 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 2 2 3 3 3 3 Average Corruption 2 | . . . . . . 1 1 1 1 2 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 104 | . . . . . . 4 2 4 8 4 43 27 10 2 Message Errors 30 | . . . . . . 2 2 . 2 2 13 6 3 . Matter Fused 21 | . . . . . . . . . . . 8 8 3 2 Heat Flow Errors 9 | . . . . . . . . . 2 . 3 3 1 . Energy Discharges 18 | . . . . . . . . 2 3 1 8 3 1 . Data Loss (minor) 14 | . . . . . . 2 . 2 . . 7 2 1 . Targeting Errors 11 | . . . . . . . . . 1 1 3 5 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . 29 . . . . . . 20 6 . . Projectiles 26 | . . . . . . . . . . . 20 6 . . Explosions 29 | . . . . 29 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . 1 . . . Impact 2 | . . . . . . 1 . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . 36 . . 46 . 39 . . . . . . . . Shots 4 | . 1 . . 2 . 1 . . . . . . . . Rammed 22 | . 8 . . 1 2 3 3 . 2 . 3 . . . Targets Rammed 26 | . 10 . . 1 3 4 3 . 2 . 3 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . 2 . . . 1 1 . . . . . . . . Highest Temperature 461 | . 6 10 . 150 281 369 208 102 461 329 405 441 208 . Average Temperature 107 | . 6 6 . 45 83 90 79 38 131 140 113 138 98 . Received Heat Transfer 1539 | . 54 102 . 153 288 36 30 . 118 135 245 378 . . Effects 14 | . . . . . . . . . 5 3 3 3 . . Shutdowns 4 | . . . . . . . . . 2 . 1 1 . . Energy Bleed 3 | . . . . . . . . . . 1 2 . . . Interference 5 | . . . . . . . . . 2 2 . 1 . . Short Circuit 2 | . . . . . . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . 2 1 . . Heat Transferred 1739 | . . . . 111 370 . . . . . 555 555 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Peak Influence 1159 | . 172 84 . 200 529 687 204 4 491 803 1159 . . . Initial 421 | . . 29 . . 11 198 18 1 . 248 421 . . . Average 277 | . 62 79 . 28 238 314 119 2 213 532 744 . . . Maximum Alert Level 4 | . . . . 1 2 2 1 . 2 3 4 . . . Low Security (%) 54 | 100 100 100 . 98 39 38 65 100 53 . . . . . Level 1 14 | . . . . 1 45 25 34 . 24 25 . . . . Level 2 18 | . . . . . 15 36 . . 21 37 43 . . . Level 3 11 | . . . . . . . . . . 37 52 . . . Level 4 . | . . . . . . . . . . . 3 . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . . . 4 . . . 6 . 10 . . . Investigation 5 | . 2 . . . 2 . . . . . 1 . . . Extermination 7 | . . . . . . . . . 2 . 5 . . . Reinforcement 8 | . 2 . . . 1 . . . 3 . 2 . . . Assault 2 | . . . . . . . . . . . 2 . . . Garrison 2 | . . . . . 1 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 3 . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Distress Signals 15 | . 2 . . . 1 4 1 . 5 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 205 | . 14 2 . 10 30 23 6 . 30 19 47 14 5 5 Peak Tracking Total 6 | . 5 2 . 4 3 4 2 . 6 6 6 4 4 5 Tactical Retreats 11 | . . . . . 1 3 . . 3 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Traps Triggered 14 | . 1 . . . 2 4 1 . . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . 2 . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Machines Disabled 23 | . 1 . . 1 2 6 1 . 5 . 7 . . . Max in Single Turn 2 | . 1 . . 1 1 2 1 . 2 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Machines Accessed 41 | . 4 . 3 . 11 10 1 . 2 . 10 . . . Terminals 28 | . 4 . . . 8 8 1 . . . 7 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . Recycling Units 3 | . . . . . 1 1 . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . . Total Hacks 120 | . 6 . 12 . 31 38 1 . 2 . 30 . . . Successful 80 | . 5 . 12 . 18 27 . . 2 . 16 . . . Failed 40 | . 1 . . . 13 11 1 . . . 14 . . . Catastrophic 7 | . . . . . 1 . 1 . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 5 . 3 . 26 15 1 . 1 . 12 . . . Terminals 79 | . 6 . . . 26 25 1 . . . 21 . . . Fabricators 5 | . . . . . . . . . . . 5 . . . Repair Stations 13 | . . . . . . 11 . . . . 2 . . . Recycling Units 4 | . . . . . 1 2 . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 1 . 2 . . . Terminal Hacks 38 | . 1 . 12 . 7 11 . . . . 7 . . . Record 15 | . . . 12 . 1 2 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . Unreport Threat 7 | . . . . . . 3 . . . . 4 . . . Recall Investigation 2 | . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks 10 | . . . . . . 8 . . . . 2 . . . Scan Component 5 | . . . . . . 4 . . . . 1 . . . Repair 4 | . . . . . . 3 . . . . 1 . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . 1 . . . . . Report Inventory 2 | . . . . . 1 . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 4 . . . 7 7 . . . . 3 . . . Terminals 19 | . 4 . . . 7 6 . . . . 2 . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 18 | . 4 . . . 7 5 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 24 | . 1 . . . 7 6 1 . . . 9 . . . Full Trace Events 2 | . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built 6 | . . . . . . . . . . . 6 . . . Matter 372 | . . . . . . . . . . . 372 . . . Time 198 | . . . . . . . . . . . 198 . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 . . . . 1 . . . Time 302 | . . . . . . 240 . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 242 | . . . . . . 242 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Total Allies 7 | . . . . . . . . . . . 7 . . . Largest Group 5 | . . . . . . . . . . . 5 . . . Highest-Rated Group 90 | . . . . . . . . . . . 90 . . . Highest-Rated Ally 54 | . . . . . . . . . . . 54 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . . 52 . . . Total Damage 1165 | . . . . . . . . . . . 1165 . . . Kills 10 | . . . . . . . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . 3 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Turns Passed 16015 | 90 705 164 990 3468 2097 1846 449 441 835 458 2589 974 690 219 Spaces Moved 6870 | 57 397 107 790 674 916 768 217 249 397 201 1221 420 348 108 Core 147 | 2 . . . 142 2 . . . . . . 1 . . Treads 5283 | 49 328 . . 341 637 768 217 249 397 201 1221 419 348 108 Legs 1434 | . 69 107 790 191 277 . . . . . . . . . Wheels 6 | 6 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 220 165 185 170 170 170 190 163 170 183 185 Average Speed 207 | 147 153 120 124 505 205 189 189 170 182 190 180 178 183 188 Slowest Speed 1850 | 160 160 120 240 1550 1850 190 190 170 190 190 190 1150 186 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 73 32 92 98 64 77 6 96 13 53 49 65 50 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 2 . . . . . . . . . . Known Exits Taken 7 | . 1 1 . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . 1 . . . . . . . . Scrap Searched 11 | . . 1 . 3 . . . . . . . 3 4 . Spaces Dug 50 | . . . . 8 16 12 . 3 . . 7 . 4 . Terrain Destroyed 373 | . . . . 153 75 86 1 8 27 . 16 . 7 . Melee . | . . . . . . . . . . . . . . . Projectile 181 | . . . . . 75 66 1 8 8 . 16 . 7 . AOE 192 | . . . . 153 . 20 . . 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Gar Fac Low Low Zio Total 8469 | 62 456 131 804 713 1130 1164 254 269 518 285 1604 589 370 120 Wait 795 | . 16 2 1 14 47 278 8 6 34 36 239 114 . . Move 6856 | 56 396 106 789 673 915 767 217 248 396 199 1220 419 347 108 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | . 2 . 3 6 40 16 2 1 2 . 6 1 . 2 Fast Attach 57 | 4 8 2 1 3 13 4 3 . 3 . 9 2 4 1 Attach 29 | . . 1 . 1 5 5 2 1 2 . 3 7 2 . Detach 38 | 2 . 1 2 . 8 5 3 1 3 . 4 4 3 2 Swap 25 | . 1 3 . . . 4 1 1 . . 7 1 1 6 Drop 66 | . 3 4 8 . 20 18 1 2 3 . 7 . . . Fire 485 | . 20 12 . 14 79 63 14 9 73 44 102 41 13 1 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 26 | . 10 . . 1 3 4 3 . 2 . 3 . . . Escape Stasis 10 | . . . . . . . . . . 6 4 . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 436 | -10/Materials | Discovered new exit (range 11) 581 | -10/Materials | Build established: Scavenger-Mutant 630 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Entered Mines 855 | -10/Mines | Learned location of Storage (-8) 878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 943 | -10/Mines | Discovered new exit (range 6) 951 | -10/Mines | Identified exit to Exiles 960 | -10/Mines | Entered Exiles 1005 | -10/Exiles | Met 8R-AWN 1025 | -10/Exiles | Met EX-HEX 1082 | -10/Exiles | Met EX-DEC 1157 | -10/Exiles | Visited The Gauntlet 1521 | -10/Exiles | Discovered new exit (range 14) 1594 | -10/Exiles | Learned location of Zion (-7) 1619 | -10/Exiles | Met EX-BIN 1732 | -10/Exiles | Aligned with FarCom system 1733 | -10/Exiles | Given EX-Vault access code 1764 | -10/Exiles | Opened EX-Vault 1779 | -10/Exiles | Found Prototype Ballistic Gun 1805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1950 | -10/Exiles | Left Exiles lab with XL Autogun Array 1950 | -10/Exiles | Entered Mines 2187 | -9/Mines | Build established: Hauler-Mutant 2208 | -9/Mines | Discovered new exit (range 9) 2404 | -9/Mines | Core integrity fell below 50% 4161 | -9/Mines | Discovered new exit (range 5) 4828 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4832 | -9/Mines | Found Prototype Device 5418 | -9/Mines | Entered Materials 5418 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5519 | -8/Materials | Identified exit to Storage 5580 | -8/Materials | Identified XL Autogun Array 5886 | -8/Materials | Build established: Hauler-Skirmisher 6029 | -8/Materials | Garrison activated, responded to threat 6584 | -8/Materials | Discovered new exit (range 8) 7308 | -8/Materials | Build established: Skirmisher 7463 | -8/Materials | Discovered new exit (range 5) 7515 | -8/Materials | Entered Storage 8320 | -8/Storage | Discovered new exit (range 16) 8512 | -8/Storage | Identified exit to Recycling 9092 | -8/Storage | Repaired Imp. Heavy Machine Gun 9177 | -8/Storage | Repaired Imp. Heavy Machine Gun 9271 | -8/Storage | Repaired Imp. Heavy Machine Gun 9317 | -8/Storage | Build established: Hacker-Skirmisher 9361 | -8/Storage | Entered Factory 9361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9424 | -7/Factory | Discovered new exit (range 8) 9810 | -7/Factory | Sucked down chute 9810 | -7/Factory | Entered Waste 9810 | -7/Waste | The area was eerily silent 9831 | -7/Waste | Build established: Gunner 10230 | -7/Waste | Discovered new exit (range 12) 10251 | -7/Waste | Entered Factory 10798 | -7/Factory | Garrison activated, responded to threat 11085 | -7/Factory | Identified exit to Garrison 11086 | -7/Factory | Entered Garrison 11147 | -7/Garrison | Build established: Tank 11296 | -7/Garrison | Triggered checkpoint 11340 | -7/Garrison | Triggered checkpoint 11395 | -7/Garrison | Destroyed 10 combat bots 11512 | -7/Garrison | Discovered new exit (range 8) 11534 | -7/Garrison | Installed Relay Interface Framework 11544 | -7/Garrison | Entered Factory 12013 | -7/Factory | Fabricated L-31 Rogue? 12139 | -7/Factory | Fabricated L-31 Rogue? 12237 | -7/Factory | Local fabrication network quarantined 12453 | -7/Factory | Build established: Commander-Gunner 12744 | -7/Factory | First assault squad dispatched 13034 | -7/Factory | Build established: Gunner 13573 | -7/Factory | Build established: Hauler-Gunner 13677 | -7/Factory | Repaired Hvy. Siege Treads 13813 | -7/Factory | Identified exit to Lower Caves 14133 | -7/Factory | Entered Lower Caves 14400 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14718 | -7/Lower Caves | Spotted B-75 Beast 14745 | -7/Lower Caves | Core integrity fell below 50% 14763 | -7/Lower Caves | Destroyed B-75 Beast 14791 | -7/Lower Caves | Lost 5 parts (1p2n2w) 15094 | -7/Lower Caves | Discovered new exit (range 5) 15107 | -7/Lower Caves | Identified exit to Lower Caves 15107 | -7/Lower Caves | Entered another Lower Caves area 15125 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15147 | -7/Lower Caves | Build established: Hauler-Tank 15212 | -7/Lower Caves | Discovered new exit (range 8) 15223 | -7/Lower Caves | Identified exit to Factory 15446 | -7/Lower Caves | Identified exit to Zion 15577 | -7/Lower Caves | Learned 4 Factory zone layouts 15673 | -7/Lower Caves | Learned location of 1 exit from Factory 15797 | -7/Lower Caves | Entered Zion 15833 | -7/Zion | Given the Hacking Drone Bay 15842 | -7/Zion | Found Prototype Device 15889 | -7/Zion | Found Prototype Launcher 15889 | -7/Zion | Identified Gui. Missile Launcher 15958 | -7/Zion | System corruption cleaned by Quarantine Array 15959 | -7/Zion | Identified Exp. Sensor Array 15961 | -7/Zion | Identified Hacking Drone Bay 15972 | -7/Zion | RIF detected upon attempting to enter Zion 15972 | -7/Zion | Attacked by Zionites 15973 | -7/Zion | Spotted HP-AQB(B) 15973 | -7/Zion | Spotted 99-H8M(B) 16005 | -7/Zion | Core integrity fell below 20% 16016 | -7/Zion | Destroyed by HP-AQB(B) with Slug Cannon Last Messages --------------- 15898_ Acquired Prototype Launcher. 15899_ Identified Prc. Grenade Launcher. 15921_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 15958_ System quarantine in progress... 15958_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 2. 15959_ Identified Exp. Sensor Array. 15961_ Identified Hacking Drone Bay. 15970_ XP-N7S(z) scatters some of the Twisted Machinery. 15972_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 15974_ System Quarantine Field Array disabled. 15977_ Critical hit. 15977_ Arm. Treads destroyed. 15982_ Gui. Missile Launcher destroyed. 15988_ Slug penetrates System Quarantine Field Array. 16003_ Hpw. Shotgun destroyed. 16007_ Med. Treads destroyed. 16010_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????##### #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????#### ##??????????????????? | | ???????????????????# ]## #??????????????????? | | ??????????????????## " #??????????????????? | | ??????????????????#] #????????#??????????? | | ??????????????????## " ##?????? ## ##??????? | | ???????????????????#] ##????? #??????? | | ?????####??????????## ##### #??????? | | ?????# "########### @ z #??????? | | ?????# """"""""" #??????? | | ???### """ " # ### #??????? | | "# ##?? ## #??????? | | d #???##?? #??????? | | ##??????? #????? | | ""# c #?????? #????? | | ???### " """"" " #????? #????? | | ?????# """"""""""""# ## ##???? #?? #????? | | ?????# "##############<< ###### #???? #????? | | ?????####?????????????#< ##?????????????? | | ??????????????????????#<< #?????????????? | | ??????????????????????#### ## #####?????????????? | | ?????????????????????????#### #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????## ##????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????## ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 30 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed ShockScatterClaws Manual? 0 Play Time 03:07:04 Cumulative 86.1 hours Start 2020.10.11 @ 10:10:12 End 2020.10.11 @ 16:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a89c8880-8895-4a5e-8d26-f2460e108e77