Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 08:13:21 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (2998) 2998 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1342) 1342 TOTAL SCORE: 8125 Bonus ------- High Alert Combat Kills 973 Follower Combat Kills 112 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (235) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating Hacking Suite High-powered Tractor Beam YOLO Cannon Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink High-capacity Matter Pod Light Armor Plating Hardened Light Armor Plating Hacking Suite High-powered Tractor Beam YOLO Cannon Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 104 | . 25 5 64 2 2 6 . Power 8 | . 5 . 3 . . . . Engine 8 | . 5 . 3 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 30 | . 11 1 14 1 2 1 . Treads 19 | . 1 1 13 1 2 1 . Leg 9 | . 9 . . . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 19 | . 4 . 14 . . 1 . Device 6 | . 1 . 5 . . . . Storage 4 | . 3 . 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 8 | . . . 7 . . 1 . Artifact . | . . . . . . . . Weapon 47 | . 5 4 33 1 . 4 . Energy Gun 4 | . 3 . 1 . . . . Energy Cannon 3 | . . 1 2 . . . . Ballistic Gun 24 | . 2 1 18 1 . 2 . Ballistic Cannon 2 | . . . 2 . . . . Launcher 14 | . . 2 10 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 6 | . 3 1 1 . . 1 . Power 1 | . 1 . . . . . . Propulsion 2 | . 1 1 . . . . . Utility 2 | . . . 1 . . 1 . Weapon 1 | . 1 . . . . . . Highest Loss Streak 2 | . 2 1 1 . . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 100 100 99 81 Engine 11 | . 13 14 11 11 11 11 9 Treads 28 | . 4 16 33 33 33 33 27 Leg 2 | . 19 . . . . . . Device 4 | . 12 14 4 . . . . Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . 6 11 11 11 9 Protection 9 | . . . 10 11 11 10 9 Energy Gun 3 | . 21 4 . . . . . Ballistic Gun 18 | . 5 16 19 22 22 19 18 Naked Turns . | . . . . . . . . Heaviest Build 101 | 10 49 51 101 101 101 101 99 Greatest Support 63 | 20 20 40 63 60 60 62 62 Greatest Overweight (x) 5 | . 4 5 1 1 1 1 1 Average Overweight (x) 1 | . 2 3 . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 Average Capacity 22 | 8 17 20 23 25 25 25 25 Most Carried 25 | 6 15 16 25 25 25 25 24 Average Carried 21 | 6 10 15 23 25 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 24 24 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3663 | 200 258 60 2575 277 . 293 . Remotely 461 | . . . 461 . . . . Salvage Created 7161 | 16 481 99 5703 397 . 465 . Parts 510 | 1 31 3 427 13 . 35 . Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 14 | . 1 . 11 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 92 | . 14 2 52 8 . 16 . Guns 46 | . 12 . 20 8 . 6 . Cannons 3 | . . 1 2 . . . . AOE 43 | . 2 1 30 . . 10 . Classes Destroyed 16 | 1 4 . 9 1 . 1 . Worker 58 | . 1 . 56 . . 1 . Builder 44 | . . . 43 . . 1 . Tunneler 9 | 1 . . 6 2 . . . Hauler 7 | . 2 . 5 . . . . Recycler 27 | . . . 25 2 . . . Mechanic 3 | . . . 3 . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 19 | . 9 . 3 . . 7 . Grunt 52 | . 5 2 35 2 . 8 . Brawler 3 | . . . 3 . . . . Duelist 3 | . . . 3 . . . . Protector 2 | . . . 2 . . . . Sentry 7 | . . . 6 1 . . . Hunter 1 | . . . . . . 1 . Assembled 5 | . . . . 5 . . . Best Kill Streak 15 | 1 3 1 15 3 . 10 . Combat Bots Only 13 | . 3 1 13 2 . 8 . Max Kills in Single Turn 5 | 1 2 1 5 2 . 3 . Gunslinging 1 | . 1 . 1 . . . . Exploded 5 | . 1 1 5 . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2779 | . 534 128 1215 201 . 701 . Core 491 | . 101 . 178 67 . 145 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 127 | . 127 . . . . . . Core Remaining (%) 53 | 100 . 59 . . . 2 . Volleys Fired 436 | 1 54 13 315 27 . 26 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 80 | 80 80 80 80 46 . 56 . Shots Fired 823 | 2 108 25 594 54 . 40 . Gun 745 | 2 108 19 535 54 . 27 . Cannon 27 | . . 5 22 . . . . Launcher 51 | . . 1 37 . . 13 . Special . | . . . . . . . . Kinetic 647 | . 28 19 519 54 . 27 . Thermal 115 | 2 70 5 38 . . . . Explosive 51 | . . 1 37 . . 13 . Electromagnetic 10 | . 10 . . . . . . Robot Hit Streak 30 | 1 9 9 30 15 . 8 . Robot Miss Streak 5 | 1 5 2 4 2 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . 4 . 2 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . Shots Hit Robots 547 | 1 62 18 404 36 . 26 . Core Hits 332 | 1 27 7 245 20 . 32 . Critical Kills 3 | . . . 2 . . 1 . Critical Parts Destroyed 3 | . . 1 2 . . . . Critical Strikes 6 | . . 1 4 . . 1 . Destroy 6 | . . 1 4 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12255 | 22 794 283 9243 567 . 1346 . Guns 7074 | 22 648 143 5307 567 . 387 . Cannons 446 | . . 89 357 . . . . Explosions 4649 | . 123 51 3529 . . 946 . Melee . | . . . . . . . . Ramming 86 | . 23 . 50 . . 13 . Kinetic 6403 | . 124 143 5182 567 . 387 . Thermal 1177 | 22 584 89 482 . . . . Explosive 4526 | . . 51 3529 . . 946 . Electromagnetic 63 | . 63 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 103 | . . . 74 . . 29 . Projectiles . | . . . . . . . . Explosions 103 | . . . 74 . . 29 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 . Shots 1 | . . . . . . 1 . Rammed 7 | . . . 4 1 . 2 . Targets Rammed 12 | . 4 . 5 1 . 2 . Kicked 4 | . 4 . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 75 | 18 72 75 40 20 . 46 . Average Temperature 18 | 12 22 44 12 7 . 21 . Received Heat Transfer 1053 | . 90 90 507 78 . 288 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . 1 . . . . Heat Transferred 2533 | 50 1225 185 1073 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 2046 | 5 167 145 2046 840 . 453 59 Initial 797 | . 3 22 56 797 . . 59 Average 524 | 3 74 69 663 665 . 220 59 Maximum Alert Level 5 | . . . 5 3 . 2 . Low Security (%) 34 | 100 100 100 23 . . 36 100 Level 1 17 | . . . 21 . . 57 . Level 2 16 | . . . 13 58 . 6 . Level 3 15 | . . . 16 41 . . . Level 4 12 | . . . 20 . . . . Level 5 2 | . . . 4 . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 18 | . 4 . 13 . . 1 . Investigation 5 | . 3 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 5 . . 1 . Assault 6 | . . . 6 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 4 . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 25 4 74 11 . 14 . Peak Tracking Total 11 | . 5 2 11 3 . 5 . Tactical Retreats 4 | . . . 1 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 3 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 5 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 8 . 5 . 2 . . Terminals 10 | . 6 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 25 . 11 . 2 . . Successful 24 | . 15 . 7 . 2 . . Failed 14 | . 10 . 4 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 14 . 11 . 1 . . Terminals 26 | . 17 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . 6 . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 7 . 1 . 2 . . Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 . 6 . . . . Terminals 4 | . . . 4 . . . . Botnet 3 | . . . 3 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Reject 2 | . 1 . 1 . . . . Mask 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 8 . 4 . . . . Full Trace Events 4 | . 4 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 46 | . . 46 46 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 45 | . . 21 24 . . . . Total Damage 346 | . . 179 167 . . . . Kills 4 | . . 2 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11380 | 11 1411 373 6495 1347 829 897 17 Spaces Moved 3905 | 7 615 224 1888 525 344 295 7 Core . | . . . . . . . . Treads 3078 | . . 19 1888 525 344 295 7 Legs 399 | 7 392 . . . . . . Wheels 428 | . 223 205 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 140 160 240 240 235 235 Average Speed 202 | 120 179 148 194 240 240 235 235 Slowest Speed 260 | 120 260 240 240 240 240 240 235 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 2 90 53 93 66 66 61 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . 1 . Spaces Dug 30 | . . . 30 . . . . Terrain Destroyed 360 | . 6 7 222 . . 125 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 360 | . 6 7 222 . . 125 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 6575 | 7 816 242 4134 564 350 455 7 Wait 2007 | . 93 . 1788 . . 126 . Move 3898 | 6 614 223 1887 524 343 294 7 Hop . | . . . . . . . . Pick Up 53 | . 15 1 31 4 2 . . Fast Attach 13 | . 8 . 4 1 . . . Attach 10 | . 5 1 3 . . 1 . Detach 1 | . . . 1 . . . . Swap 81 | . 12 4 57 1 2 5 . Drop 64 | . 11 . 43 6 3 1 . Fire 436 | 1 54 13 315 27 . 26 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . 4 . . . . . . Crush 8 | . . . 5 1 . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 429 | -10/Materials | Discovered new exit (range 3) 487 | -10/Materials | Build established: Scavenger-Mutant 730 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Discovered new exit (range 14) 836 | -10/Materials | Discovered new exit (range 15) 951 | -10/Materials | Discovered new exit (range 10) 1194 | -10/Materials | Repaired Lgt. Treads 1221 | -10/Materials | Repaired Lgt. Treads 1248 | -10/Materials | Repaired Lgt. Assault Rifle 1291 | -10/Materials | Build established: Mutant 1423 | -10/Materials | Entered Mines 1446 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1663 | -10/Mines | Found a hidden stash of uninstalled traps 1727 | -10/Mines | Discovered new exit (range 11) 1796 | -10/Mines | Entered Materials 1796 | -9/Materials | Accompanied by 2 allies 1796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2033 | -9/Materials | Discovered new exit (range 9) 2495 | -9/Materials | Build established: Scavenger-Mutant 2949 | -9/Materials | Discovered new exit (range 15) 3036 | -9/Materials | Discovered new exit (range 12) 4221 | -9/Materials | Discovered new exit (range 13) 5570 | -9/Materials | Discovered new exit (range 16) 5796 | -9/Materials | First assault squad dispatched 7772 | -9/Materials | Build established: Mutant 8278 | -9/Materials | Sterilization system engaged 8278 | -9/Materials | Non-combat units ordered to evacuate 8291 | -9/Materials | Entered Mines 8293 | -9/Mines | Destroyed 13 combat bots 8313 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8445 | -9/Mines | Discovered new exit (range 10) 8495 | -9/Mines | Discovered new exit (range 15) 8837 | -9/Mines | Learned Materials terminal intel 8873 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8874 | -9/Mines | Assembled infested the area 8916 | -9/Mines | Core integrity fell below 50% 9588 | -9/Mines | Learned location of 1 exit from Materials 9628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9628 | -9/Mines | Discovered new exit (range 5) 9638 | -9/Mines | Entered Exiles 9674 | -9/Exiles | Discovered new exit (range 15) 9703 | -9/Exiles | Met 8R-AWN 9739 | -9/Exiles | Met EX-HEX 9759 | -9/Exiles | Build established: Scavenger-Mutant 9900 | -9/Exiles | Met EX-DEC 9914 | -9/Exiles | Learned location of Zion (-6) 10119 | -9/Exiles | Met EX-BIN 10153 | -9/Exiles | Aligned with FarCom system 10155 | -9/Exiles | Given EX-Vault access code 10210 | -9/Exiles | Opened EX-Vault 10231 | -9/Exiles | Found YOLO Cannon 10280 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10441 | -9/Exiles | Discovered new exit (range 14) 10467 | -9/Exiles | Left Exiles lab with YOLO Cannon 10467 | -9/Exiles | Entered Mines 10629 | -8/Mines | Core integrity fell below 20% 10725 | -8/Mines | Destroyed 8 combat bots 10801 | -8/Mines | Build established: Mutant 11343 | -8/Mines | Discovered new exit (range 10) 11364 | -8/Mines | Entered Materials 11364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11365 | -8/Materials | Identified exit to Storage 11366 | -8/Materials | Identified exit to Factory 11367 | -8/Materials | Loaded intel: 12 terminal locations 11381 | -8/Materials | Self-destructed Last Messages --------------- 10998_ G-47 Trooper destroyed. 11007_ Acquired 55 matter. 11009_ K-01 Serf collects debris. 11012_ Acquired 55 matter. 11013_ K-01 Serf collects debris. 11018_ U-05 Engineer lays Concrete. 11020_ U-05 Engineer builds a Wall. 11020_ K-01 Serf collects debris. 11034_ U-05 Engineer lays Concrete. 11036_ U-05 Engineer builds a Wall. 11037_ K-01 Serf collects debris. 11038_ Acquired 17 matter. 11343_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 11364_ Receiving FarCom transmissions... Loading 1 Storage entrance... Loading 1 Materials exit... Loading Materials terminal intel (x12)... 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T #???????? | | ?????????? @ #???????? | | ??????????????######## ########???????? | | ?????????????????????## #??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????#!!!!!!?????????????? | | ??????????????????????#!!!!!!#????????????? | | ??????????????????????########????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????"????????????????????????????????? | | ?????????T????????????????????????????????? | | ?????????"????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GraphenePhysicsSheargun Manual? 0 Play Time 00:35:30 Cumulative 764.2 hours Start 2023.02.11 @ 10:28:53 End 2023.02.12 @ 08:13:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1185 Rogue 1185 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65b86445-941a-4125-bbcc-abd5b6643192