Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 15:53:25 Player: Sofanthiel Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (36) 180 Value Destroyed (1034) 1034 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 10614 Bonus ------- Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1450 Matter 61/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cloaking Device Improved Field Recycling Unit (0) Quantum Rifle Linear Accelerator Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Machine Analyzer Signal Interpreter Advanced Signal Interpreter Transmission Jammer Improved Cloaking Device Graphene Brace Improved Recalibrator > --- WEAPON ----------- Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Particle Reactor Xenon Bombardment Thruster Transmission Jammer Improved Cloaking Device Improved Cloaking Device [Rating: 114] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Sensor Array Storage Large Battery Processor Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 . . . 2 2 . . Power 3 | . . . 1 . . . . 1 . . . . 1 . . . Propulsion 5 | . . 1 . 1 . . . 1 . . . . 1 1 . . Utility 8 | . . 1 1 1 . . 2 . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 112 | 4 11 13 10 14 4 6 8 5 8 1 6 1 12 4 1 4 Power 23 | 2 1 3 3 2 1 1 1 1 2 . 1 . 2 2 1 . Engine 15 | 2 1 3 3 2 . 1 1 1 1 . . . . . . . Core 2 | . . . . . . . . . 1 . 1 . . . . . Reactor 6 | . . . . . 1 . . . . . . . 2 2 1 . Propulsion 33 | . 4 6 3 2 1 2 2 2 1 . 2 . 5 2 . 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 33 | . 4 6 3 2 1 2 2 2 1 . 2 . 5 2 . 1 Utility 30 | . 3 2 3 5 . 1 3 1 5 . 3 . 3 . . 1 Device 19 | . 1 1 1 3 . 1 2 1 3 . 2 . 3 . . 1 Storage 1 | . 1 . . . . . . . . . . . . . . . Processor 6 | . 1 1 1 1 . . 1 . 1 . . . . . . . Hackware 4 | . . . 1 1 . . . . 1 . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 3 2 1 5 2 2 2 1 . 1 . 1 2 . . 2 Energy Gun 3 | . . . . . . . . 1 . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 16 | 2 3 2 1 4 2 . 1 . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . . Parts Lost 47 | . 1 5 1 7 . . 1 1 2 1 7 . 6 2 12 1 Power 8 | . . 1 . 2 . . . . . 1 2 . . . 2 . Propulsion 20 | . 1 3 1 3 . . . . 1 . 2 . 2 1 5 1 Utility 15 | . . 1 . . . . 1 1 1 . 1 . 4 1 5 . Weapon 4 | . . . . 2 . . . . . . 2 . . . . . Highest Loss Streak 6 | . 1 4 2 5 . . 1 1 1 1 5 . 3 1 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 71 96 93 87 63 79 92 98 91 92 88 74 72 63 29 5 Engine 8 | . 14 10 18 10 7 7 7 17 14 10 7 . . . . . Flight 22 | . 19 31 25 25 11 18 25 27 26 26 25 21 22 22 7 2 Device 13 | . 8 10 5 8 7 7 20 19 21 26 24 26 20 15 7 . Processor 13 | . 2 22 22 15 15 15 13 14 12 15 15 15 14 13 9 . Hackware 6 | . . . 4 13 15 15 12 5 6 5 5 5 1 . . . Ballistic Gun 6 | . 25 22 18 10 6 8 6 . . . . . 1 . . . Special Weapon 2 | . . . . . . 4 5 5 5 7 7 . . . . . Peak Build Rating 114 | 3 8 10 23 34 37 40 56 64 70 72 75 82 114 106 83 25 Average Rating 45 | 2 5 9 16 27 25 37 51 60 66 69 70 77 97 96 40 14 On Entrance 43 | . 3 8 10 23 18 35 40 54 64 69 72 75 82 94 83 3 Naked Turns 27 | . . . . . . . . . . . . . . . 22 5 Heaviest Build 50 | 8 8 6 12 18 12 13 23 29 29 25 22 26 50 39 30 6 Greatest Support 48 | 3 8 12 13 18 12 18 24 29 29 28 31 26 42 48 40 7 Greatest Overweight (x) 3 | 2 2 . . 1 . . . . 1 . . . 1 . 3 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 3 4 4 4 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 53% | Hacker-Scout 14% | Mutant 8% | Scavenger-Mutant 8% | Infiltrator-Sprinter 7% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Mutant | -2/Garrison Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Matter Collected 1545 | 240 154 96 37 349 140 56 21 113 . . 25 . 282 32 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 848 | . 201 149 71 192 . 36 21 . . . . . 156 22 . . Parts 53 | . 10 10 6 8 . 2 1 . . . . . 14 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Combat Hostiles Destroyed 23 | . 5 9 3 2 . . . . . . . . 4 . . . Guns 19 | . 5 9 3 2 . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . 4 . . . Classes Destroyed 9 | . 3 1 . 2 . . . . . . . . 2 1 . . Worker 3 | . . . . 3 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 7 | . 2 . 1 2 . 1 1 . . . . . . . . . Swarmer 19 | . 5 8 3 . . . . . . . . . 3 . . . Grunt 2 | . . 1 . 1 . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | . 4 4 3 3 . 1 1 . . . . . 3 1 . . Combat Bots Only 4 | . 4 4 3 1 . . . . . . . . 3 . . . Max Kills in Single Turn 2 | . 1 2 2 2 . 1 1 . . . . . 1 1 . . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Hostile Shots Fired 804 | . 37 69 22 161 . . 55 4 47 30 81 12 86 23 122 55 Missed 399 | . 8 29 12 74 . . 37 2 29 16 51 8 47 15 48 23 Damage Taken 5106 | . 174 322 74 660 . . 117 21 265 162 413 38 587 239 1479 555 Core 2152 | . 45 71 14 156 . . 20 . 58 35 112 20 169 22 988 442 Absorbed by Shields 68 | . . . . . . . . . . 42 . . . . 26 . Ignored by Resistances 1465 | . 58 102 22 208 . . 37 6 78 60 118 10 163 65 386 152 Regen/Repaired (Parts) 147 | . . . . 64 . 16 29 38 . . . . . . . . Core Remaining (%) 89 | 100 82 82 97 . . 77 97 100 . . . 80 87 . . . Volleys Fired 136 | . 33 23 11 32 . 7 8 2 2 . 1 . 16 1 . . Largest 2 | . 2 2 2 2 . 1 1 1 1 . 1 . 1 1 . . Hottest 88 | . 40 40 48 48 . 28 30 5 5 . 20 . 88 66 . . Shots Fired 213 | . 57 46 22 51 . 7 8 2 2 . 1 . 16 1 . . Gun 183 | . 57 46 22 45 . 7 6 . . . . . . . . . Cannon 17 | . . . . . . . . . . . . . 16 1 . . Launcher 6 | . . . . 6 . . . . . . . . . . . . Special 7 | . . . . . . . 2 2 2 . 1 . . . . . Kinetic 196 | . 57 46 22 45 . 7 6 . . . . . 12 1 . . Thermal 1 | . . . . . . . . . . . 1 . . . . . Explosive 6 | . . . . 6 . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . 4 . . . Robot Hit Streak 16 | . 5 10 8 14 . 12 16 4 6 . . . 10 6 . . Robot Miss Streak 3 | . 3 2 1 2 . . 1 . . . . . 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 155 | . 36 35 17 36 . 7 7 1 2 . . . 13 1 . . Core Hits 63 | . 14 15 7 17 . 2 2 . . . . . 6 . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2245 | . 307 271 166 673 . 152 89 . . . . . 480 36 71 . Guns 1503 | . 307 271 166 518 . 152 89 . . . . . . . . . Cannons 516 | . . . . . . . . . . . . . 480 36 . . Explosions 155 | . . . . 155 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 71 | . . . . . . . . . . . . . . . 71 . Kinetic 1895 | . 307 271 166 518 . 152 89 . . . . . 356 36 . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 155 | . . . . 155 . . . . . . . . . . . . Electromagnetic 124 | . . . . . . . . . . . . . 124 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . 4 4 Average Corruption 4 | . . . . . . . . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . 2 4 Message Errors 3 | . . . . . . . . . . . . . . . 1 2 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 44 | . . . . 2 . . . . . . . . 26 16 . . Projectiles 42 | . . . . . . . . . . . . . 26 16 . . Explosions 2 | . . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . 5 . 2 . Impact 2 | . . . . . . . . . . . . . . . 2 . Kinetic 5 | . . . . . . . . . . . . . 5 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . 4 . . . . . . . . . . 33 . Shots 1 | . . . . 1 . . . . . . . . . . . . Rammed 13 | . . . . . . . . . . . . . . . 13 . Targets Rammed 13 | . . . . . . . . . . . . . . . 13 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 4 . 18 48 . . 7 16 12 . 90 6 347 117 . . Average Temperature 43 | . 1 . 5 11 . . 3 5 5 . 43 6 149 53 . . Received Heat Transfer 867 | . . 81 9 234 . . 57 . 36 54 21 12 93 36 216 18 Effects 3 | . . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Peak Influence 761 | . 224 344 355 428 125 89 109 761 629 575 316 221 682 480 449 274 Initial 393 | . . 80 123 138 125 76 36 45 319 393 261 191 107 255 319 214 Average 231 | . 95 181 238 243 125 82 46 421 396 465 194 206 345 323 349 226 Maximum Alert Level 3 | . 1 1 1 2 . . . 3 2 2 1 1 2 2 2 1 Low Security (%) 50 | 100 84 66 30 46 100 100 100 39 . . 50 44 34 . . . Level 1 35 | . 15 33 69 47 . . . 1 70 20 49 55 28 78 68 100 Level 2 11 | . . . . 5 . . . 30 29 79 . . 37 21 31 . Level 3 2 | . . . . . . . . 28 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 2 . . 2 5 2 2 . 3 . 1 . . . Investigation 4 | . . . . . . 2 2 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . Reinforcement 9 | . . 1 1 . . . . 2 2 . 3 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Distress Signals 11 | . 1 1 . . . . 1 1 . . 2 . 2 2 . 1 Communications Jammed 15 | . . . . . . . . . 9 . . . . 6 . . Distress Signals 15 | . . . . . . . . . 9 . . . . 6 . . Times Spotted 227 | . 14 14 16 22 . 1 7 7 22 9 25 5 28 25 21 11 Peak Tracking Total 17 | . 4 5 6 6 . 1 3 5 17 9 8 4 17 9 15 13 Tactical Retreats 42 | . 3 1 2 8 . . 2 1 5 1 6 1 6 3 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Traps Triggered 11 | . . . . 4 . 1 1 . . 1 . 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Machines Disabled 34 | . . . . 2 . . . 32 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Machines Accessed 38 | . 1 2 . 8 . 4 4 5 5 1 4 . 1 2 . 1 Terminals 18 | . 1 2 . 6 . 1 2 1 1 1 1 . 1 1 . . Fabricators 7 | . . . . . . 2 . 2 2 . . . . . . 1 Repair Stations 6 | . . . . 1 . 1 1 1 1 . 1 . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 2 . . 1 . . Total Hacks 77 | . 3 3 . 19 . 9 8 10 10 1 7 . 3 3 . 1 Successful 47 | . 2 3 . 11 . 5 4 5 5 1 4 . 3 3 . 1 Failed 30 | . 1 . . 8 . 4 4 5 5 . 3 . . . . . Catastrophic 4 | . . . . . . . 1 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . . . . . Terminals 33 | . 3 3 . 11 . 2 3 3 1 1 2 . 3 1 . . Fabricators 8 | . . . . . . 2 . 3 2 . . . . . . 1 Repair Stations 20 | . . . . 4 . 5 3 2 4 . 2 . . . . . Recycling Units 6 | . . . . 4 . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 . 3 . 3 . . 2 . . Terminal Hacks 20 | . 2 3 . 6 . 2 1 . . 1 1 . 3 1 . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . 1 . . . . . . Alert Level 3 | . 1 . . . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . 1 1 . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . 1 . 1 2 . . . . . . 1 Network Status 4 | . . . . . . . . 1 2 . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . . . . 3 . 2 3 2 1 . . . . . . . Scan Component 5 | . . . . 1 . 1 1 1 1 . . . . . . . Repair 4 | . . . . 1 . 1 1 1 . . . . . . . . Refit 2 | . . . . 1 . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . 2 . . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . . . . . . Process 2 | . . . . 1 . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 2 . 3 . . 2 . . Unlock Access 3 | . . . . . . . . . 1 . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Coupler Status 3 | . . . . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 21 | . . 1 . 5 . 2 2 3 2 1 4 . . 1 . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . 1 1 1 . . . . . . . . Time 203 | . . . . 22 . 38 44 99 . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . . . . . Recycled Matter 209 | . . . . 200 . . . 9 . . . . . . . . Retrieved Matter 9 | . . . . . . . . 9 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Used RIF Installer 3 | . . . . . . . . . . 1 . 1 . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . 1 . 1 . . . . . . . Non-combat 2 | . . . . . . . 1 . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . 1 . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Total Allies 3 | . . . . . . 1 1 1 . . . . . . . . Largest Group 1 | . . . . . . 1 1 1 . . . . . . . . Highest-Rated Group 49 | . . . . . . 10 29 49 . . . . . . . . Highest-Rated Ally 49 | . . . . . . 10 29 49 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 5 7 . . . . . . . . Total Damage 2974 | . . . . . . . 77 2897 . . . . . . . . Kills 17 | . . . . . . . . 17 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Turns Passed 3842 | 46 245 195 146 648 112 329 319 351 189 62 322 83 297 160 148 190 Spaces Moved 8191 | 33 274 286 232 1441 307 735 731 827 657 192 606 192 692 502 191 293 Core 205 | 33 19 . . . . . . . . . . . . . 59 94 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7986 | . 255 286 232 1441 307 735 731 827 657 192 606 192 692 502 132 199 Fastest Speed 25 | 50 37 34 32 28 34 32 29 26 25 25 25 29 25 25 29 45 Average Speed 31 | 122 46 34 33 29 34 32 29 26 25 25 25 29 28 27 56 60 Slowest Speed 200 | 150 150 40 37 110 35 34 32 26 102 25 29 29 107 31 200 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . 1 . 14 . 5 7 10 8 . 2 . 8 9 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 39 44 31 30 96 20 14 26 23 29 15 41 23 16 31 12 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 . 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 49 | . . . . 46 . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 3 . . . AOE 46 | . . . . 46 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Gar Fac Gar Res Res Gar Res Total 9163 | 37 346 342 284 1601 311 809 819 953 666 201 762 217 767 516 228 304 Wait 595 | . 11 18 16 78 . 59 72 117 . . 143 10 46 5 15 5 Move 8045 | 32 273 283 231 1414 306 725 717 807 640 190 601 190 677 483 185 291 Hop 61 | . . 1 . 13 . 4 6 9 8 . 2 . 6 9 2 1 Pick Up 54 | 1 9 2 5 9 . 2 3 7 3 . 4 . 3 6 . . Fast Attach 48 | 3 4 2 4 5 3 4 4 2 3 . 1 1 8 2 . 2 Attach 33 | . 5 5 1 2 1 . 3 3 3 1 2 . 2 2 1 2 Detach 15 | . 3 . 2 . 1 1 2 1 1 . . . . 1 1 2 Swap 31 | 1 2 6 5 7 . 2 1 . 2 . 3 . 2 . . . Drop 62 | . 6 2 9 11 . 5 3 5 4 . 2 . 7 7 . 1 Fire 136 | . 33 23 11 32 . 7 8 2 2 . 1 . 16 1 . . Melee . | . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . 13 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . 30 . . . . . 7 . 16 . . 11 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . 3 3 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research -2/Research -2/Garrison -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 401 | -9/Materials | Lost 4 parts (1p3n) 465 | -9/Materials | Discovered new exit (range 18) 487 | -9/Materials | Identified exit to Materials 487 | -9/Materials | Entered another Materials area 487 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 532 | -8/Materials | Garrison activated, responded to threat 584 | -8/Materials | Build established: Scavenger-Mutant 618 | -8/Materials | Discovered new exit (range 20) 632 | -8/Materials | Identified exit to Factory 633 | -8/Materials | Entered Factory 633 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -7/Factory | Repaired Gauss Rifle 1134 | -7/Factory | Lost 5 parts (2p1n2w) 1281 | -7/Factory | Sucked down chute 1281 | -7/Factory | Entered Waste 1281 | -7/Waste | The area was eerily silent 1385 | -7/Waste | Discovered new exit (range 11) 1393 | -7/Waste | Identified exit to Factory 1393 | -7/Waste | Entered Factory 1404 | -7/Factory | Build established: Hacker-Scout 1505 | -7/Factory | Discovered new exit (range 20) 1552 | -7/Factory | Fabricated A-02 Transporter (x1) 1660 | -7/Factory | Repaired Cesium-ion Thruster 1722 | -7/Factory | Identified exit to Factory 1722 | -7/Factory | Entered another Factory area 1722 | -6/Factory | Evolved 2 slots: Utility x2 1757 | -6/Factory | Discovered new exit (range 16) 1767 | -6/Factory | Identified exit to Factory 1984 | -6/Factory | Repaired Remote Datajack 2041 | -6/Factory | Entered another Factory area 2041 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2235 | -5/Factory | Spotted B-75 Beast 2270 | -5/Factory | Discovered new exit (range 11) 2273 | -5/Factory | Identified exit to Factory 2378 | -5/Factory | Repaired Cld. Field Propulsion Drive 2392 | -5/Factory | Entered another Factory area 2392 | -4/Factory | Evolved 2 slots: Utility x2 2439 | -4/Factory | Spotted B-86 Titan 2581 | -4/Factory | Identified exit to Garrison 2581 | -4/Factory | Entered Garrison 2593 | -4/Garrison | Triggered checkpoint 2604 | -4/Garrison | Spotted B-86 Titan 2606 | -4/Garrison | Triggered checkpoint 2622 | -4/Garrison | Installed Relay Interface Framework 2635 | -4/Garrison | Discovered new exit (range 11) 2638 | -4/Garrison | Identified exit to Factory 2643 | -4/Garrison | Entered Factory 2900 | -4/Factory | Spotted B-86 Titan 2948 | -4/Factory | Lost 5 parts (2p2n1w) 2964 | -4/Factory | Identified exit to Garrison 2965 | -4/Factory | Entered Garrison 2976 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 3002 | -4/Garrison | Spotted B-86 Titan 3043 | -4/Garrison | Discovered new exit (range 10) 3046 | -4/Garrison | Identified exit to Research 3048 | -4/Garrison | Entered Research 3048 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3180 | -3/Research | Lost 3 parts (1n2u) 3229 | -3/Research | Spotted B-86 Titan 3254 | -3/Research | Discovered new exit (range 13) 3328 | -3/Research | Search patrols dispatched 3343 | -3/Research | Identified exit to Research 3345 | -3/Research | Entered another Research area 3345 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3417 | -2/Research | Build established: Infiltrator-Sprinter 3432 | -2/Research | Spotted B-90 Cyclops 3469 | -2/Research | Identified exit to Garrison 3505 | -2/Research | Entered Garrison 3517 | -2/Garrison | Triggered checkpoint 3527 | -2/Garrison | Expanded RIF knowledge: Program Shield 3566 | -2/Garrison | Spotted B-90 Cyclops 3568 | -2/Garrison | Triggered checkpoint 3613 | -2/Garrison | Triggered checkpoint 3613 | -2/Garrison | Lost 6 parts (4n2u) 3637 | -2/Garrison | Core integrity fell below 50% 3645 | -2/Garrison | Discovered new exit (range 15) 3653 | -2/Garrison | Entered Research 3662 | -2/Research | Lost 4 parts (1p3u) 3838 | -2/Research | Core integrity fell below 20% 3843 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03763_ Slug penetrates Wall. 03776_ System corrupted: Matter fused (-7). 03787_ ALERT: All DSF locations entering lockdown mode. 03795_ Slug penetrates Wall. 03814_ Penetrated by Slug. 03824_ YCP%ZJDM=LR|IQ|U7RNPBT4J 03831_ Field Propulsion Drive destroyed. 03831_ Slug penetrates Wall. 03832_ Penetrated by Slug. 03832_ Slug penetrates Wall. 03836_ Penetrated by Slug. 03837_ Slug penetrates Wall. 03838_ Dropped Enh. Quantum Rifle. 03839_ Penetrated by Slug. 03840_ Slug penetrates Wall. 03840_ Penetrated by Slug. 03843_ Slug penetrates Wall. 03843_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | S" #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###############+???###+###???????????????????????? | | ???? ??????????????#########? | | ??? ??????????????# #? | | ???? ??????????????# #? | | ???? #?????????????# """#? | | #+############???????# #?????????????# """#? | | # = #??????????# #?????????????# """#? | | # #??????????# #?############# #? | | + """ #??????????# #?# " #? | | # """ #??????????# #?# # """#? | | # """ #??????????# #?# [ / """#? | | # #??????????# #?# # """#? | | # #??????????# @#?# ###### # #? | | # #??????????# #?# # ???# # #? | | ###+################## ### # ??# # """#? | | # # ??# # """#? | | / ^ #!! ?# # """#? | | # #![ ?+ / #? | | # h # # # #? | | # ###########+######h########## = # #########? | | # #????????# ## + #? #? | | # #????????# ## ! # # #? | | # +????????# """"""" ####### # #? | | # #????????# """"""" / + #? | | # #????????# ] """"""" ####### T### #? | | # #????????# #?????####?? #? | | # #????????# #????????????####? | | # ?????????###################????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 74 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Can't Catch Me Dynamic Key Infiltrator My Command Is Your Wish Challenges ------------ None Game ------ Seed ImprinterStasisLeg Manual? 0 Play Time 01:46:06 Cumulative 27.0 hours Start 2024.10.19 @ 14:01:49 End 2024.10.19 @ 15:53:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d93a429-e4b7-4a83-9037-1dbf5a3e64d9