Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 19:38:23 Player: darki Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (4362) 4362 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2546) 2546 TOTAL SCORE: 13788 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 1452 Entered DSFs 500 Met Data Miner 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Improved Signal Interpreter Improved Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Bomb Drone Bay > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Improved Remote Datajack Mining Laser [Rating: 70] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . 2 . 1 . . . . . . . . 1 Utility 3 | . . . . . . . 1 . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 128 | 7 . 9 19 . 2 12 25 . . 5 12 8 5 . 7 17 Power 17 | 1 . 3 2 . . 1 4 . . 1 1 2 . . . 2 Engine 12 | 1 . 2 2 . . 1 1 . . 1 1 2 . . . 1 Core 5 | . . 1 . . . . 3 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 44 | 2 . 3 7 . . 3 16 . . 2 5 2 1 . 1 2 Treads 6 | 2 . . 2 . . . . . . 1 1 . . . . . Leg 27 | . . 3 5 . . 3 13 . . 1 1 . . . . 1 Wheel 10 | . . . . . . . 3 . . . 3 2 1 . 1 . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 26 | 2 . . 4 . . 2 2 . . 1 5 2 2 . 1 5 Device 10 | 1 . . 2 . . 2 1 . . . 2 1 . . . 1 Storage 4 | 1 . . 1 . . . . . . 1 . . . . 1 . Processor 7 | . . . . . . . 1 . . . 1 . 2 . . 3 Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . 1 . . . . . . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 3 6 . 2 6 3 . . 1 1 2 2 . 5 8 Energy Gun 8 | 1 . 2 2 . . . 1 . . . . . 2 . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . . 2 Ballistic Gun 9 | 1 . . 2 . 1 1 1 . . . 1 . . . 2 . Ballistic Cannon 10 | . . . . . 1 3 1 . . 1 . 2 . . 2 . Launcher 7 | . . . 1 . . 2 . . . . . . . . . 4 Special Weapon 3 | . . . . . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 1 3 3 . . . 1 . . . . 4 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . . . Parts Lost 64 | . . 7 1 . . 1 19 . . . 1 7 6 . 10 12 Power 10 | . . 3 . . . . 1 . . . 1 2 1 . . 2 Propulsion 27 | . . 3 . . . 1 14 . . . . 1 1 . 4 3 Utility 12 | . . 1 1 . . . 1 . . . . 3 2 . 1 3 Weapon 15 | . . . . . . . 3 . . . . 1 2 . 5 4 Highest Loss Streak 10 | . . 3 1 . . 1 8 . . . 1 4 4 . 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 91 87 100 81 95 89 53 53 64 72 65 60 53 32 44 Engine 7 | . 14 13 11 11 9 9 5 . . 6 12 6 5 . . 2 Treads 5 | . 28 23 14 . . . . . . 5 6 1 . . . . Leg 14 | . . 2 20 44 36 49 47 15 15 20 . . . . . 3 Wheel 6 | . . . . . . . . . . . 19 19 20 20 2 . Device 4 | . 14 9 6 11 9 9 5 . . . 5 . . . . 3 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 6 6 6 6 5 . Processor 5 | . . . . . . . 4 7 7 7 6 6 13 13 11 20 Protection 1 | . . . 1 . . . . . . . 1 9 . . . . Energy Gun 3 | . 14 13 9 11 . . . . . . . . 2 13 . . Ballistic Gun 5 | . 14 11 2 11 16 . . 7 7 7 5 6 5 . 10 . Ballistic Cannon 5 | . . . . . . 17 12 7 7 7 6 6 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 211 | 11 11 13 36 35 39 48 49 33 33 64 91 82 68 50 211 42 Greatest Support 90 | 40 40 40 40 40 40 75 90 20 20 40 84 84 84 84 28 28 Greatest Overweight (x) 15 | . . 2 1 . . 1 3 1 1 2 2 . . 1 15 3 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . 4 . Largest Inventory Capacity 35 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 35 5 Average Capacity 15 | 7 8 8 10 15 15 15 15 15 15 16 20 20 20 20 24 5 Most Carried 20 | 2 2 8 12 12 14 15 15 15 15 16 20 18 16 14 14 5 Average Carried 12 | 1 2 7 8 12 12 14 13 15 15 15 19 15 15 14 8 4 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 18 | 2 2 6 12 12 14 15 15 15 15 16 18 15 14 14 4 1 Class Distribution -------------------- 59% | Mutant 31% | Scavenger-Mutant 5% | Hauler-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Matter Collected 3750 | 271 . 120 246 10 . 688 714 23 . 54 364 624 224 . 241 171 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4802 | 95 . 299 686 . . 540 1370 . . . 571 422 351 . 116 352 Parts 237 | 8 . 24 48 . . 32 59 . . . 28 14 12 . 4 8 Haulers Intercepted 8 | . . . 1 . . 3 2 . . . 1 . . . . 1 Recyclers Shooed 4 | 1 . . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 8 18 . 14 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 83 | . . 9 15 . . 11 12 . . . 10 9 6 . 5 6 Melee 4 | . . 4 . . . . . . . . . . . . . . Guns 26 | . . 5 3 . . . 4 . . . 3 4 3 . 4 . Cannons 40 | . . . 8 . . 11 5 . . . 7 5 3 . 1 . AOE 13 | . . . 4 . . . 3 . . . . . . . . 6 Classes Destroyed 17 | 2 . 4 2 . . 3 2 . . . 2 2 . . . . Worker 11 | . . 2 3 . . . 6 . . . . . . . . . Builder 10 | . . 3 . . . . 3 . . . 4 . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . Hauler 8 | . . . 1 . . 3 2 . . . 1 . . . . 1 Recycler 11 | 1 . . . . . . 10 . . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . . Watcher 5 | . . . . . . 2 2 . . . 1 . . . . . Swarmer 14 | . . 5 4 . . . . . . . . . . . 5 . Grunt 36 | . . 4 8 . . 3 6 . . . 4 3 3 . . 5 Brawler 2 | . . . . . . . . . . . . 1 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 12 | . . . 3 . . 7 . . . . 1 . . . . 1 Hunter 7 | . . . . . . 1 1 . . . 3 . 2 . . . Programmer 4 | . . . . . . . 4 . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . Best Kill Streak 14 | 2 . 4 5 . . 5 14 . . . 5 4 3 . 3 4 Combat Bots Only 5 | . . 3 4 . . 5 4 . . . 2 4 3 . 3 4 Max Kills in Single Turn 7 | 1 . 1 3 . . 2 7 . . . 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 3 . . . . . . . . 2 Melee 1 | . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Damage Taken 11753 | . . 895 637 . 74 602 1676 . . 12 874 1606 1048 . 2053 2276 Core 2386 | . . 172 112 . 14 88 150 . . . 73 . 139 . 629 1009 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . 45 . . . . . Core Remaining (%) 60 | 100 . 31 . 72 . 81 . . . 78 . . . . 1 . Volleys Fired 357 | 3 . 38 49 . 4 47 56 . . 4 38 41 24 . 26 27 Largest 2 | 2 . 2 2 . 2 2 2 . . 2 2 2 2 . 2 2 Hottest 179 | 60 . 60 124 . 73 96 98 . . 76 76 81 162 . 162 179 Shots Fired 674 | 6 . 75 95 . 7 90 110 . . 6 76 82 48 . 40 39 Gun 306 | 6 . 75 50 . 6 4 25 . . 2 38 41 33 . 26 . Cannon 348 | . . . 42 . 1 86 85 . . 4 38 41 15 . 6 30 Launcher 9 | . . . 3 . . . . . . . . . . . . 6 Special 11 | . . . . . . . . . . . . . . . 8 3 Kinetic 481 | 3 . 38 18 . 7 90 98 . . 6 76 82 37 . 26 . Thermal 159 | 3 . 37 74 . . . . . . . . . 11 . 14 20 Explosive 6 | . . . . . . . . . . . . . . . . 6 Electromagnetic 25 | . . . 3 . . . 12 . . . . . . . . 10 Robot Hit Streak 29 | 3 . 6 6 . . 15 17 . . . 7 10 26 . 29 7 Robot Miss Streak 6 | 1 . 6 3 . . 4 5 . . . 4 2 3 . 3 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . . Secondary Targets 4 | . . 1 . . . . . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . 1 . Shots Hit Robots 429 | 4 . 49 65 . . 57 71 . . . 45 59 40 . 18 21 Core Hits 198 | 3 . 20 25 . . 19 43 . . . 24 20 15 . 9 20 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . 2 . . 8 11 . . . 6 5 2 . 1 . Burn 4 | . . . 2 . . . . . . . . . 1 . 1 . Blast 31 | . . . . . . 8 11 . . . 6 5 1 . . . Melee Attacks 17 | . . 17 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 17 | . . 17 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12414 | 41 . 827 1208 . 14 1503 3234 . . . 1430 1481 793 . 409 1474 Guns 3472 | 41 . 412 471 . 14 48 444 . . . 441 677 598 . 326 . Cannons 5742 | . . . 622 . . 1451 1614 . . . 572 804 195 . 83 401 Explosions 2710 | . . . 114 . . . 1176 . . . 417 . . . . 1003 Melee 412 | . . 412 . . . . . . . . . . . . . . Ramming 78 | . . 3 1 . . 4 . . . . . . . . . 70 Kinetic 7001 | 18 . 148 119 . 14 1499 1852 . . . 1013 1481 541 . 316 . Thermal 2577 | 23 . 264 974 . . . . . . . 417 . 252 . 93 554 Explosive 1952 | . . . . . . . 1176 . . . . . . . . 776 Electromagnetic 394 | . . . 114 . . . 206 . . . . . . . . 74 Impact . | . . . . . . . . . . . . . . . . . Slashing 412 | . . 412 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 4 . . . . 1 1 1 1 . 3 8 8 8 5 Average Corruption 4 | . . 1 . . . . 1 1 1 1 . 3 3 8 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 59 | . . 7 . . . . . 1 . 2 . . 11 6 31 1 Message Errors 20 | . . 2 . . . . . . . . . . 2 2 13 1 Matter Fused 14 | . . 1 . . . . . . . . . . 3 2 8 . Heat Flow Errors 7 | . . 2 . . . . . . . . . . 2 1 2 . Energy Discharges 7 | . . . . . . . . . . . . . 2 1 4 . Data Loss (minor) 5 | . . 1 . . . . . 1 . 1 . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . Alerts 3 | . . 1 . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 470 | . . . . . . 1 199 . . . 177 . . . . 93 Projectiles 113 | . . . . . . 1 84 . . . 9 . . . . 19 Explosions 357 | . . . . . . . 115 . . . 168 . . . . 74 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . 9 18 . . . 6 2 4 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . 8 16 . . . 5 2 4 . . . Secondary 4 | . . . . . . 1 2 . . . 1 . . . . . Self-Inflicted Damage 657 | . . . 28 . . . 76 . . . . . . . . 553 Shots 13 | . . . 3 . . . 2 . . . . . . . . 8 Rammed 10 | . . . . . . . . . . . . . . . . 10 Targets Rammed 27 | . . 1 1 . 1 1 . . . . . . . . . 23 Kicked 16 | . . . 1 . 1 1 . . . . . . . . . 13 Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 518 | 20 . 169 518 . 6 21 117 . . . 132 185 497 154 241 388 Average Temperature 88 | 13 . 47 141 . 4 14 28 . . . 28 85 199 80 75 155 Received Heat Transfer 2652 | . . 363 288 . 27 180 423 . . . 198 399 207 . 396 171 Effects 11 | . . . 7 . . . . . . . . . 2 . . 2 Shutdowns 2 | . . . 1 . . . . . . . . . 1 . . . Energy Bleed 4 | . . . 2 . . . . . . . . . 1 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 2 6 . . . . . . . 1 . . . 1 2 Heat Transferred 4401 | 50 . 600 2148 . . . . . . . 300 . 481 . 222 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Peak Influence 1539 | 10 6 90 298 115 67 527 499 143 100 593 1539 . . . . 208 Initial 310 | . 6 1 35 115 44 27 195 143 100 70 310 . . . . 37 Average 316 | 6 6 35 165 115 46 250 287 143 100 411 940 . . . . 81 Maximum Alert Level 4 | . . . 1 . . 2 2 . . 2 4 . . . . 1 Low Security (%) 50 | 100 100 100 58 100 100 32 22 100 100 20 . . . . . 98 Level 1 24 | . . . 41 . . 53 68 . . 10 10 . . . . 1 Level 2 12 | . . . . . . 13 8 . . 69 26 . . . . . Level 3 3 | . . . . . . . . . . . 20 . . . . . Level 4 7 | . . . . . . . . . . . 41 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . Squads Dispatched 23 | . . . 3 . . 2 4 . . 1 9 . . . . 4 Investigation 3 | . . . 1 . . 1 . . . . 1 . . . . . Extermination 3 | . . . . . . . 1 . . . 1 . . . . 1 Reinforcement 12 | . . . 2 . . 1 3 . . 1 2 . . . . 3 Assault 5 | . . . . . . . . . . . 5 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . . 4 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 183 | . . 9 23 . 1 25 23 . . 7 32 9 9 . 15 30 Peak Tracking Total 19 | . . 5 6 . 1 4 5 . . 4 7 4 4 . 5 19 Tactical Retreats 9 | . . . . . . . 1 . . . 2 . 1 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 9 | . . 2 1 . . 2 1 . . 2 1 . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 30 | . . . . . . 4 6 . . 1 16 . . . . 3 Max in Single Turn 9 | . . . . . . 1 3 . . . 9 . . . . 3 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 30 | . . 2 1 . 1 5 4 . 1 . 8 1 1 4 . 2 Terminals 15 | . . . . . 1 5 3 . 1 . 4 . . . . 1 Fabricators 3 | . . . . . . . 1 . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 84 | . . 2 2 . 4 7 7 . 1 . 18 1 7 30 . 5 Successful 64 | . . 2 2 . 3 5 3 . 1 . 8 1 7 30 . 2 Failed 20 | . . . . . 1 2 4 . . . 10 . . . . 3 Catastrophic 3 | . . . . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . . . . . . 5 5 . . . 3 . . . . 1 Terminals 27 | . . . . . 4 7 5 . 1 . 8 . . . . 2 Fabricators 8 | . . . . . . . 2 . . . 3 . . . . 3 Repair Stations 3 | . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . . 2 . . 3 3 1 . 1 . 2 1 7 30 . 1 Record 20 | . . . . . 1 1 . . . . . . 7 11 . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 5 | . . 2 . . . 2 . . . . . 1 . . . . Open DSF 4 | . . . . . . . 1 . 1 . 1 . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . 1 Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . 2 . . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 2 2 . . . . . . . . . Terminals 4 | . . . . . . 2 2 . . . . . . . . . Botnet 4 | . . . . . . 2 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 . 1 4 3 . . . 6 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . . . . 10 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 70 | . . . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . 4 . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Total Allies 31 | . . . . . . 10 . 20 . . . . . . 1 . Largest Group 20 | . . . . . . 10 8 20 20 20 16 1 . . 1 . Highest-Rated Group 483 | . . . . . . 173 141 483 483 483 403 25 . . 91 . Highest-Rated Ally 91 | . . . . . . 29 29 35 35 35 35 25 . . 91 . Total Orders 19 | . . . . . . . 3 . . . 16 . . . . . EXPLORE 19 | . . . . . . . 3 . . . 16 . . . . . Ally Attacks 311 | . . . . . . 27 27 . . 99 139 . . . 19 . Total Damage 6053 | . . . . . . 400 309 . . 1646 2919 . . . 779 . Kills 57 | . . . . . . 5 6 . . 12 26 . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 32 | . . . . . . 16 . . . . 16 . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Turns Passed 8503 | 168 28 1159 655 62 152 852 941 138 24 384 1175 708 458 136 961 502 Spaces Moved 4835 | 80 18 536 249 52 110 442 531 72 13 171 746 552 337 101 439 386 Core 478 | 13 . 1 . . . . . . . . . . . . 239 225 Treads 580 | 67 18 461 34 . . . . . . . . . . . . . Legs 1837 | . . 74 215 52 110 442 522 72 13 171 7 . . . . 159 Wheels 1938 | . . . . . . . 9 . . . 739 552 337 101 200 . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 120 190 190 190 100 100 100 100 50 50 Average Speed 131 | 142 160 163 153 120 120 126 121 190 190 203 114 100 100 111 190 95 Slowest Speed 800 | 160 160 190 190 120 120 190 190 190 190 260 190 100 100 115 800 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 5 5 65 26 10 14 59 25 66 1 97 46 59 56 74 57 13 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . . . . 7 2 . 2 . Spaces Dug 10 | . . . . . 1 . 2 . . . 1 2 . . . 4 Terrain Destroyed 239 | . . . . . 1 23 37 . . . 48 14 4 . . 112 Melee . | . . . . . . . . . . . . . . . . . Projectile 77 | . . . . . 1 23 19 . . . 8 14 4 . . 8 AOE 162 | . . . . . . . 18 . . . 40 . . . . 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Low Low Dat Pro Fac Total 6275 | 126 17 720 425 51 126 648 717 74 13 200 996 626 409 124 513 490 Wait 782 | 35 . 112 92 . . 115 92 3 1 4 181 19 42 24 32 30 Move 4820 | 79 17 535 248 51 110 441 531 71 12 170 745 550 336 100 438 386 Hop . | . . . . . . . . . . . . . . . . . Pick Up 53 | 2 . 5 4 . 5 9 5 . . 3 8 4 2 . 5 1 Fast Attach 68 | 7 . 3 10 . 1 7 12 . . 4 8 3 2 . . 11 Attach 44 | . . 5 1 . . 3 9 . . . 4 5 3 . 7 7 Detach 13 | . . 3 3 . 1 2 1 . . . . . . . . 3 Swap 18 | . . 1 8 . 1 2 5 . . 1 . . . . . . Drop 56 | . . . 9 . 4 13 6 . . 4 12 3 . . 3 2 Fire 357 | 3 . 38 49 . 4 47 56 . . 4 38 41 24 . 26 27 Melee 17 | . . 17 . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . 10 Kick 15 | . . . 1 . . 1 . . . . . . . . . 13 Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 10 . 1 . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Entered Mines 303 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 309 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 2) 433 | -10/Mines | Found the Drone Emporium 443 | -10/Mines | Found Prototype Device 519 | -10/Mines | Learned Materials stockpile data 1142 | -10/Mines | Discovered new exit (range 5) 1191 | -10/Mines | Core integrity fell below 50% 1240 | -10/Mines | Lost 3 parts (1p2n) 1356 | -10/Mines | Entered Materials 1356 | -9/Materials | Evolved 2 slots: Propulsion x2 1790 | -9/Materials | Build established: Scavenger-Mutant 1952 | -9/Materials | Discovered new exit (range 15) 2011 | -9/Materials | Entered Mines 2027 | -9/Mines | Learned Materials security intel 2040 | -9/Mines | Discovered new exit (range 11) 2073 | -9/Mines | Entered Materials 2073 | -8/Materials | Evolved 2 slots: Propulsion x2 2193 | -8/Materials | Identified exit to Storage 2225 | -8/Materials | Entered Storage 2815 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3030 | -8/Storage | Discovered new exit (range 10) 3077 | -8/Storage | Entered Factory 3077 | -7/Factory | Accompanied by 20 allies 3077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -7/Factory | Build established: Commander-Mutant 3490 | -7/Factory | Build established: Scavenger-Mutant 3603 | -7/Factory | Lost 8 parts (1p6n1u) 3844 | -7/Factory | Lost 3 parts (2n1w) 3931 | -7/Factory | Lost 3 parts (1n2w) 3958 | -7/Factory | Discovered new exit (range 9) 4018 | -7/Factory | Sucked down chute 4018 | -7/Factory | Entered Waste 4019 | -7/Waste | Joined by Warlord forces that had cleared the area 4020 | -7/Waste | Lost 5 parts (5n) 4136 | -7/Waste | Discovered new exit (range 10) 4156 | -7/Waste | Entered Factory 4156 | -7/Factory | Accompanied by 20 allies 4178 | -7/Factory | Identified exit to DSF 4180 | -7/Factory | Entered DSF 4180 | -7/DSF | Accompanied by 20 allies 4214 | -7/DSF | Additional patrols routed to DSF 4291 | -7/DSF | Discovered new exit (range 15) 4499 | -7/DSF | Sterilization system engaged 4519 | -7/DSF | Ambient heat levels rising (+10) 4534 | -7/DSF | Ambient heat levels rising (+10) 4549 | -7/DSF | Ambient heat levels rising (+10) 4564 | -7/DSF | Ambient heat levels rising (+10) 4564 | -7/DSF | Entered Factory 4564 | -6/Factory | Accompanied by 16 allies 4564 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4589 | -6/Factory | Identified Bomb Drone Bay 4788 | -6/Factory | Discovered new exit (range 13) 4819 | -6/Factory | Identified exit to Factory 4871 | -6/Factory | Build established: Mutant 4914 | -6/Factory | First assault squad dispatched 5126 | -6/Factory | Repaired Prc. Assault Rifle 5346 | -6/Factory | Discovered new exit (range 7) 5353 | -6/Factory | Identified exit to Extension 5544 | -6/Factory | Discovered exit to Factory (range 80) 5545 | -6/Factory | Cargo convoy interrupted 5560 | -6/Factory | Discovered new exit (range 69) 5664 | -6/Factory | Fabricated Hvy. Phase Cannon? 5738 | -6/Factory | Identified exit to Lower Caves 5739 | -6/Factory | Entered Lower Caves 5739 | -6/Lower Caves | Accompanied by 1 ally 5890 | -6/Lower Caves | Spotted B-75 Beast 5965 | -6/Lower Caves | Destroyed B-75 Beast 5983 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 6318 | -6/Lower Caves | Discovered new exit (range 5) 6329 | -6/Lower Caves | Identified exit to Lower Caves 6368 | -6/Lower Caves | Ambushed by wild Derelicts 6424 | -6/Lower Caves | Crushed by falling debris 6447 | -6/Lower Caves | Entered another Lower Caves area 6571 | -6/Lower Caves | Learned Factory security intel 6571 | -6/Lower Caves | Learned Extension security intel 6571 | -6/Lower Caves | Learned Factory garrison access intel 6876 | -6/Lower Caves | Lost 4 parts (1p1u2w) 6900 | -6/Lower Caves | Discovered new exit (range 5) 6904 | -6/Lower Caves | Identified exit to Data Miner 6905 | -6/Lower Caves | Entered Data Miner 6905 | -6/Data Miner | Discovered new exit (range 6) 6911 | -6/Data Miner | Identified exit to Proximity Caves 6936 | -6/Data Miner | Met Data Miner 6987 | -6/Data Miner | Learned location of Section 7 (-2) 6987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7008 | -6/Data Miner | Received God Mode back door access code from Data Miner 7041 | -6/Data Miner | Entered Proximity Caves 7084 | -5/Proximity Caves | Core integrity fell below 50% 7109 | -5/Proximity Caves | Lost 6 parts (3n3w) 7540 | -5/Proximity Caves | Escorted by Enhanced Grunt 7732 | -5/Proximity Caves | Build established: Hauler-Mutant 7774 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7862 | -5/Proximity Caves | Core integrity fell below 20% 7894 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7995 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8002 | -5/Proximity Caves | Entered Factory 8002 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8004 | -5/Factory | Loaded intel: 4 garrison access locations 8183 | -5/Factory | Build established: Mutant 8392 | -5/Factory | Discovered new exit (range 7) 8487 | -5/Factory | Core integrity fell below 50% 8496 | -5/Factory | Core integrity fell below 20% 8502 | -5/Factory | Discovered new exit (range 10) 8504 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08472_ Kicked S-27 Virus. 08478_ Kicked S-27 Virus out of the way. 08480_ Enh. Flexi-carbon Leg destroyed. 08481_ JP&/%OG>ZC/J1T2IXYEJAD3MZYWO 08481_ Slammed into G-50 Soldier. 08482_ Imp. Remote Datajack destroyed. 08482_ Slammed into G-50 Soldier. 08483_ Destabilizing: System corrupted (+1). 08484_ Critical hit (Burn: +37). 08485_ Penetrated by Slug. 08493_ Acquired 15 matter. 08494_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08496_ Slammed into R-10 Processor. 08497_ Slammed into B-60 Warrior. 08500_ Slammed into K-01 Serf. 08502_ ALERT: Rogue bot located, Programmers report to Factory Zone 2L. 08502_ EXIT=FOUND 08503_ Slammed into C-35 Carver. 08504_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ########### # #???????#????????? | | ???????????# #################?????????????# | | ???????????# "#?????? #?????????????# | | ???????????# % ####?## #????????????## | | ???????????# # ## # #????????????# | | ???????????# ## #????????????## | | ???????????# % # "+#????????????????# | | ???????????# # = =# "#???????????????# | | ???????????# ## = #????????????????## | | ???????????# T# % #?????????????????# | | ???????????# %# = #???????????????# | | ???????????# ## #???????????????# | | ???????????# "# ################# | | ???????????# % # | | ???????????+ # ############### | | ???????????# ###### # ###?????????????# | | ???????????# "#???# #####???????????????+ | | ???????????# ##??# ???????????????????## | | ???????????####### #???# #???????????????????? | | ?????????????????# #???# < ???????????????????? | | ?????????????????# #???# ##??????????????????? | | ?????????????????# #???# #???????????????????? | | ?????????????#####+####### ###???????????????????? | | ?????????????# b c #R#?????????????????????? | | ?????????????# """"""""" # ####??????????????????? | | ?????????????# k c @ +??????????????????? | | ?????????????# "" "" p#cp #??????????????????? | | ?????????????# "F "" # Y#??????????????????? | | ?????????????# """"" # # #?????????????????? | | ?????????????# # ? H w????????????????? | | ?????????????############# ?? ###???????????????? | | ??????????????????????????+???##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 60 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Axe | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Tank We Are Legion Challenges ------------ None Game ------ Seed GaussSegregatorRedistributor Manual? 0 Play Time 01:39:07 Cumulative 57.7 hours Start 2022.05.07 @ 11:15:05 End 2022.05.07 @ 19:38:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f03ca22-51e0-48fa-8ecb-1d3efce0454d