Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 10:47:32 // AFD2019/Pay2Buy Player: Hermelin Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1198) 1198 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3943 Bonus ------- Follower Combat Kills 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 144/300 Energy 265/265 System Corruption 0% Temperature Cool (31) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Disposable Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heavy Armor Plating Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Compact Wheel > --- UTILITY ---------- Cooling System Disposable Heat Sink Improved Medium Armor Plating > --- WEAPON ----------- Light Cannon Enhanced Gauss Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Heavy Armor Plating Mining Laser Enhanced Flamer [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Cooling System Device Cooling System Protection Medium Armor Plating Weapon Light Cannon Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Flamer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 2 | . . . . . 1 1 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 1 | . . . . . . 1 Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 1 | . . . . . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . 4 . . 8 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 1 . . 3 Weapon 6 | . . . 3 . . 3 Highest Loss Streak 7 | . . . 3 . . 7 Average Slot Usage (%) 75 | . 85 85 79 66 70 73 Engine 11 | . 14 14 11 11 11 11 Treads 19 | . 14 14 22 22 22 14 Device 20 | . 14 14 22 22 22 21 Protection 3 | . 14 14 3 . . 4 Ballistic Cannon 8 | . . . 6 11 11 17 Special Weapon 10 | . 28 28 14 . 4 . Naked Turns . | . . . . . . . Heaviest Build 40 | 23 23 23 26 16 18 40 Greatest Support 43 | 23 23 23 43 43 43 43 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 Most Carried 5 | . . . 1 2 2 5 Average Carried 1 | . . . . 1 1 3 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 4 | . . . 1 2 1 4 Class Distribution -------------------- 56% | Mutant 39% | Messiah-Mutant 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 545 | 44 . 156 96 . . 249 Remotely . | . . . . . . . Salvage Created 764 | 44 . 107 227 . . 386 Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | . . 6 10 . . 17 Cannons 22 | . . 6 9 . . 7 AOE 10 | . . . . . . 10 Classes Destroyed 7 | 1 . 2 1 . . 3 Tunneler 4 | 4 . . . . . . Swarmer 12 | . . 3 . . . 9 Saboteur 1 | . . . . . . 1 Grunt 17 | . . 3 9 . . 5 Brawler 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | 4 . 3 2 . . 7 Combat Bots Only 7 | . . 3 2 . . 7 Max Kills in Single Turn 2 | 1 . 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2782 | . . 265 671 . . 1846 Core 488 | . . 71 81 . . 336 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 71 . . . . Volleys Fired 96 | 6 1 12 36 . . 41 Largest 3 | 2 2 2 3 . . 2 Hottest 280 | 200 200 200 280 . . 92 Shots Fired 153 | 12 2 24 54 . . 61 Gun . | . . . . . . . Cannon 74 | . . . 24 . . 50 Launcher 11 | . . . . . . 11 Special 68 | 12 2 24 30 . . . Kinetic 74 | . . . 24 . . 50 Thermal 68 | 12 2 24 30 . . . Explosive 11 | . . . . . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 43 | 6 . 6 43 . . 6 Robot Miss Streak 4 | 1 2 3 1 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 108 | 8 . 17 45 . . 38 Core Hits 62 | 5 . 9 14 . . 34 Critical Hits 6 | . . . . . . 6 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3269 | 90 . 185 598 . . 2396 Guns . | . . . . . . . Cannons 1083 | . . . 350 . . 733 Explosions 1663 | . . . . . . 1663 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1083 | . . . 350 . . 733 Thermal 523 | 90 . 185 248 . . . Explosive 1663 | . . . . . . 1663 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 126 | . . . 9 . . 117 Projectiles 31 | . . . 9 . . 22 Explosions 95 | . . . . . . 95 Melee . | . . . . . . . Knockbacks 12 | . . . 8 . . 4 Impact . | . . . . . . . Kinetic 11 | . . . 7 . . 4 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 234 | . . . . . . 234 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 197 | 50 25 197 102 . . 70 Average Temperature 48 | 19 15 72 40 . . 34 Received Heat Transfer 678 | . . 93 318 . . 267 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 3600 | 640 . 1280 1680 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 213 | 20 25 120 213 35 . . Average Influence 76 | 7 21 87 99 35 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 94 100 . . Level 1 2 | . . . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 2 . . 1 Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 1 7 18 . . 29 Peak Tracking Total 9 | . 2 3 5 . . 9 Tactical Retreats 7 | . . . 2 . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 7 | . 3 1 3 . . . Terminals 7 | . 3 1 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 8 6 7 . . . Successful 8 | . 2 2 4 . . . Failed 11 | . 5 3 3 . . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts 2 | . 1 1 . . . . Manual 16 | . 8 6 2 . . . Terminals 21 | . 8 6 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 2 3 . . . Robot Analysis 4 | . 2 2 . . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 1 3 . . . Full Trace Events 4 | . 2 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | 1 . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 8 | 1 . 2 . 1 4 . Largest Group 4 | 1 1 2 2 1 4 4 Highest-Rated Group 150 | 8 8 42 42 31 150 150 Highest-Rated Ally 38 | 8 8 31 31 31 38 38 Total Orders . | . . . . . . . Ally Attacks 47 | . . 3 17 . . 27 Total Damage 1200 | . . 63 231 . . 906 Kills 7 | . . 1 2 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 4 | . 2 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2922 | 98 101 451 445 79 1370 378 Spaces Moved 1543 | 38 60 244 176 47 822 156 Core . | . . . . . . . Treads 1514 | 38 60 244 176 47 822 127 Legs . | . . . . . . . Wheels 29 | . . . . . . 29 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 160 160 160 160 165 165 120 Average Speed 164 | 160 160 160 164 165 165 166 Slowest Speed 190 | 160 160 160 165 165 165 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 20 81 22 20 89 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 142 | . . . . . . 142 Melee . | . . . . . . . Projectile 13 | . . . . . . 13 AOE 129 | . . . . . . 129 Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 1718 | 51 61 257 253 49 836 211 Wait 72 | . 1 2 41 2 14 12 Move 1537 | 37 59 243 175 46 821 156 Hop . | . . . . . . . Pick Up 1 | . . . . 1 . . Fast Attach . | . . . . . . . Attach 2 | . . . . . 1 1 Detach 2 | . . . 1 . . 1 Swap . | . . . . . . . Drop . | . . . . . . . Fire 96 | 6 1 12 36 . . 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | 8 . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Accompanied by 1 ally 136 | -10/Materials | Discovered new exit (range 12) 162 | -10/Materials | Central database locked down 200 | -10/Materials | Entered Mines 200 | -10/Mines | Accompanied by 1 ally 309 | -10/Mines | Build established: Mutant 623 | -10/Mines | Discovered new exit (range 6) 635 | -10/Mines | Central database locked down 651 | -10/Mines | Entered Materials 651 | -9/Materials | Accompanied by 2 allies 651 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 656 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 840 | -9/Materials | Lost 3 parts (1u2w) 912 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Entered Mines 1099 | -9/Mines | Received a Mining Laser from a helpful Derelict 1158 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1175 | -9/Mines | Entered Zion 1175 | -7/Zion | Accompanied by 1 ally 1233 | -7/Zion | Discovered new exit (range 15) 1763 | -7/Zion | Imprinted 1765 | -7/Zion | Declared Zion's savior 1860 | -7/Zion | Given A8's code to call for help 1947 | -7/Zion | Visited the Megawrench Repair Shop 1947 | -7/Zion | Megawrench repaired 7 parts 2058 | -7/Zion | Build established: Messiah-Mutant 2545 | -7/Zion | Entered Proximity Caves 2545 | -6/Proximity Caves | Accompanied by 4 allies 2625 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2668 | -6/Proximity Caves | Spotted B-75 Beast 2688 | -6/Proximity Caves | Destroyed B-75 Beast 2768 | -6/Proximity Caves | Core integrity fell below 50% 2855 | -6/Proximity Caves | Destroyed 7 combat bots 2896 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2916 | -6/Proximity Caves | Core integrity fell below 20% 2923 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02907_ E-15 Imp destroyed. 02909_ Penetrated by Slug. 02910_ Arm. Treads destroyed. 02910_ Destroyed Arm. Treads. 02910_ G-50 Soldier destroyed. 02910_ Machine disabled. 02911_ Cooling System destroyed. 02912_ G-50 Soldier destroyed. 02912_ Penetrated by Slug. 02914_ The unstable cave ceiling collapses. 02915_ Slug penetrates Wall. 02917_ The unstable cave ceiling collapses. 02918_ Penetrated by Slug. 02918_ G-67 Veteran destroyed. 02919_ The unstable cave ceiling collapses. 02919_ Imp. Medium Armor Plating destroyed. 02920_ The unstable cave ceiling collapses. 02920_ Lrn. Missile Launcher destroyed. 02920_ Penetrated by Slug. 02923_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??###?????????????????????????????????????? | | #?## ##????????????#???????????????????????? | | # #### ##?????????? ####????????????????????? | | ## ##????????? ????????????????????? | | ## ##???????? ????????????????????? | | #???###?? ?????????????????????? | | #???# ### ?????????????????????? | | # ## # #?# # ????????#??????????????? | | # ## ## ## ####?###? #??????????????? | | ### ### ####; #"""?""# ### ???????????? | | ##?## #?# ## #"l ? # ????????????? | | #???# ### # " ## ?? ??????????? | | ???# ## " ? ?????????? | | ???# # ????????????? | | ???#### #???????????????? | | ??????## % # # #?????????? | | ???????####### @% #???????????? | | ?????????????# l Y ### #????????????? | | ????????????# #?????????????????? | | ????????????# ## #?????????????????? | | ????????????# ### #?????????????????? | | ????????????# #?## # ###?????????????????? | | ????????????# #?? ???????????????????? | | ????????????# #?? ??????????????????? | | ???????????????? #? ?????????????????? | | ????????????????#### ##?????????????????? | | ???????????????????? % ##??????????????????? | | ??????????????????? ##???????????????????? | | ?????????????????? # % ????????????????????? | | ??????????????????? # ???????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (17) ------------------------ Flamer (699) Flamer (699) Med. Armor Plating (699) Cooling System (699) Rnf. Ion Engine (699) Imp. Treads (874) Enh. Flamer (864) Disposable Heat Sink (710) Arm. Treads (963) Enh. Flamer (935) Lgt. Cannon (709) Enh. Gauss Cannon (1405) Imp. Heavy Armor Plating (335) Reflective Plating (268) Imp. Medium Armor Plating (301) Lrn. Missile Launcher (1527) Com. Wheel (593) Game ------ Seed HoverTerrabombNanoactuators Manual? 0 Play Time 00:24:50 Cumulative 206.3 hours Start 2020.09.09 @ 10:25:00 End 2020.09.09 @ 10:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 82 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1becca8a-4ac5-4e34-b4c6-3d15479265bf