Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 13:03:16 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3077) 3077 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 9217 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 372/850 Matter 290/300 Energy 310/310 System Corruption 9% Temperature Cool (0) Movement Walking (125) Location -6/Zion Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Makeshift Terrain Scan Processor Salvage Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Makeshift Power Source Light Fission Core Neutrino Core Makeshift Leg Makeshift Leg Advanced Sensor Array Advanced Terrain Scanner Long-range Terrain Scanner Improved Targeting Computer Particle Charger Transmission Jammer Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Makeshift Terrain Scan Processor Improved Targeting Computer Makeshift ECM Suite > --- WEAPON ----------- Plasma Rifle Heavy Flak Cannon > --- INVENTORY -------- Fusion Compressor Improved Titanium Leg Makeshift Leg Advanced Heat Sink Improved Targeting Computer Precision Matter Filter Particle Charger Transmission Jammer Cloaking Device Improved Medium Armor Plating Medium Reflective Plating Plasma Cannon Heavy Machine Gun Great Axe Power Sword [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Great Axe Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . 1 . . . 1 . . . Utility 3 | . . . . . . 1 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 114 | 6 3 8 1 . 4 28 11 10 5 15 1 5 17 Power 18 | 1 1 1 . . . 3 4 2 . 3 . 1 2 Engine 9 | 1 . 1 . . . 3 1 . . 2 . . 1 Core 9 | . 1 . . . . . 3 2 . 1 . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 46 | 2 . 4 1 . 2 14 4 4 3 3 1 2 6 Treads 10 | . . . . . . 1 . . . 3 1 1 4 Leg 25 | . . 4 . . . 7 4 4 3 . . 1 2 Wheel 6 | 2 . . 1 . 2 1 . . . . . . . Hover 4 | . . . . . . 4 . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 27 | 1 1 1 . . 2 6 3 2 1 5 . 2 3 Device 13 | . 1 . . . 1 3 2 2 1 2 . 1 . Storage 2 | 1 . 1 . . . . . . . . . . . Processor 8 | . . . . . . 2 1 . . 3 . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . 1 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 1 2 . . . 5 . 2 1 4 . . 6 Energy Gun 7 | . . . . . . 1 . 2 . 1 . . 3 Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 3 | 2 . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . . 4 . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . . . Parts Lost 49 | . . . 3 . . 14 3 3 5 3 1 . 17 Power 8 | . . . . . . 2 1 2 . 1 . . 2 Propulsion 28 | . . . 3 . . 9 2 1 4 1 1 . 7 Utility 7 | . . . . . . 2 . . 1 1 . . 3 Weapon 6 | . . . . . . 1 . . . . . . 5 Highest Loss Streak 9 | . . . 2 . . 9 2 2 5 2 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 2 5 9 13 13 14 12 13 14 12 13 14 14 14 Power 1 | . 1 1 1 1 1 1 1 . . 2 2 1 1 Propulsion 1 | 1 3 2 . . . . 1 2 . . 2 2 2 Utility 5 | . . 1 5 6 6 3 5 6 6 7 6 7 5 Weapon 5 | . 1 5 6 6 5 6 5 5 5 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 45 | . 1 . . 1 . 12 4 4 . 7 3 3 10 Power 6 | . . . . . . 1 1 . . . 1 . 3 Propulsion 4 | . . . . . . 1 . 1 . . . . 2 Utility 20 | . . . . 1 . 2 1 2 . 5 2 2 5 Weapon 15 | . 1 . . . . 8 2 1 . 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 98 86 77 86 92 98 99 90 92 99 100 87 Engine 3 | . 7 1 . . . 8 3 . . 8 6 . . Core 8 | . 6 9 11 11 7 . 11 14 15 4 6 12 11 Treads 9 | . . . . . . . . . . 11 25 33 32 Leg 19 | . . 42 25 11 6 18 37 37 29 22 12 6 4 Wheel 6 | . 28 . 11 22 33 10 . . . . . . . Hover 1 | . . . . . . 11 . . . . . . . Device 8 | . 7 11 4 . 3 6 6 18 22 11 6 9 10 Storage 7 | . 14 11 11 11 11 9 7 7 7 5 6 6 6 Processor 8 | . . . . . . 5 15 4 . 13 20 16 13 Energy Gun 2 | . . . . . . 1 . . 10 8 6 6 . Ballistic Cannon 1 | . . . . . . . . . 1 1 6 6 . Impact Weapon 2 | . . 10 11 11 11 . . . . . . . . Slashing Weapon 7 | . . 5 11 11 11 15 15 14 2 . . . 1 Peak Build Rating 68 | 6 11 19 19 15 19 37 42 52 52 60 64 68 68 Average Rating 40 | 4 8 16 16 15 15 28 39 48 42 52 63 66 58 On Entrance 31 | . 6 11 19 15 15 14 36 39 52 42 59 63 68 Avg Prop Armor Cover (%) 12 | . . . 9 11 10 8 6 5 6 15 17 20 21 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 11 16 32 31 30 31 41 44 54 55 58 53 59 59 Greatest Support 164 | 20 20 40 40 26 46 63 63 73 55 88 118 58 164 Greatest Overweight (x) 14 | 1 . . 1 1 1 1 1 . 1 14 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 15 15 15 15 14 15 15 15 Most Carried 15 | 4 7 14 15 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 5 9 13 13 14 13 14 14 12 13 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 7 14 13 14 15 15 15 15 12 15 15 15 11 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Mutant 13% | Skirmisher 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Matter Collected 2133 | 56 256 47 306 . 84 281 155 150 73 157 196 145 227 Remotely . | . . . . . . . . . . . . . . Salvage Created 3957 | . 175 47 194 . 316 1009 586 530 73 448 10 125 444 Parts 169 | . 8 1 2 . 9 60 26 15 3 20 . 1 24 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 12 2 . . . 1 Prevented 1 | . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Combat Hostiles Destroyed 60 | . 4 1 4 . . 18 7 8 3 6 1 3 5 Melee 39 | . . 1 2 . . 18 7 8 . . . . 3 Guns 10 | . 3 . . . . . . . 1 3 . 2 1 Cannons 5 | . . . . . . . . . 2 1 1 1 . AOE 2 | . 1 . . . . . . . . . . . 1 Classes Destroyed 17 | . 2 1 2 . 2 3 1 1 . 1 . . 4 Worker 10 | . . . . . 7 2 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 7 | . . . 1 . 2 1 2 . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 4 | . 1 . . . . 2 . . . 1 . . . Swarmer 8 | . . . 2 . . 3 . . 3 . . . . Grunt 28 | . 4 . 2 . . 6 4 8 . . 1 3 . Sentry 7 | . . 1 . . . 5 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 6 | . . . . . . 2 2 . . 2 . . . Programmer 4 | . . . . . . . . . . 4 . . . Zionite 6 | . . . . . . . . . . . . . 6 Tinkerer 2 | . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . . 4 Best Kill Streak 6 | . 3 1 2 . 4 6 4 4 3 3 1 2 4 Combat Bots Only 5 | . 2 1 2 . . 5 4 4 3 2 1 2 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . 1 Melee 1 | . . 1 1 . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Hostile Shots Fired 762 | . 20 12 57 . . 166 83 54 30 59 56 22 203 Missed 231 | . 5 5 13 . . 36 28 23 8 13 24 6 70 Hits 531 | . 15 7 44 . . 130 55 31 22 46 32 16 133 Melee 30 | . . . . . . . . . . . . . 30 Projectile 501 | . 15 7 44 . . 130 55 31 22 46 32 16 103 Critical Strikes 20 | . . 1 1 . . 6 . 1 . 3 . 1 7 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 7931 | . 184 100 393 . . 2099 537 395 286 680 326 319 2612 Core 1197 | . 33 44 38 . . 494 31 73 6 95 24 18 341 Absorbed by Shields 170 | . . . . . . . . 125 45 . . . . Regen/Repaired (Parts) 384 | . . 13 . . . . 132 . . 239 . . . Core Remaining (%) 71 | 100 86 . . . 79 10 . . 84 . . . . Volleys Fired 76 | . 18 . . . . 5 . 2 4 20 7 9 11 Largest 2 | . 2 . . . . 1 . 2 2 2 2 2 2 Hottest 155 | . 50 . . . . 55 . 110 95 155 119 119 140 Shots Fired 139 | . 32 . . . . 5 . 4 8 40 15 18 17 Gun 101 | . 28 . . . . 5 . 4 4 28 7 8 17 Cannon 34 | . . . . . . . . . 4 12 8 10 . Launcher 4 | . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 68 | . 28 . . . . . . . 4 11 8 10 7 Thermal 28 | . . . . . . . . . . 13 7 8 . Explosive 4 | . 4 . . . . . . . . . . . . Electromagnetic 39 | . . . . . . 5 . 4 4 16 . . 10 Robot Hit Streak 12 | . 7 . . . . 5 . 3 2 12 6 10 11 Robot Miss Streak 5 | . 2 . . . . 3 . 4 1 3 5 2 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 266 | . 24 7 11 . 18 52 23 24 4 28 12 13 50 Core Hits 134 | . 9 1 . . 5 24 12 10 3 22 6 17 25 Critical Kills 2 | . 1 . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . . . . . . Critical Strikes 19 | . 1 . 1 . 2 3 . 4 . 1 . 1 6 Burn 1 | . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 3 | . . . 1 . 2 . . . . . . . . Sever 13 | . . . . . . 3 . 4 . . . . 6 Melee Attacks 222 | . . 7 25 . 23 66 27 29 2 . . . 43 Impact 37 | . . 7 19 . 11 . . . . . . . . Slashing 176 | . . . 6 . 12 66 27 29 2 . . . 34 Piercing 9 | . . . . . . . . . . . . . 9 Sneak Attacks 28 | . . . 1 . 13 6 6 1 . . . . 1 Combat Hostiles 3 | . . . . . . 1 2 . . . . . . Follow-up Attacks 24 | . . . 6 . 2 7 1 6 1 . . . 1 Damage Inflicted 10001 | . 317 195 504 . 1210 2173 1133 926 96 956 269 384 1838 Guns 1365 | . 224 . . . . 52 . 63 35 477 109 129 276 Cannons 787 | . . . . . . . . . 61 311 160 255 . Explosions 780 | . 93 . . . . . . . . 168 . . 519 Melee 7069 | . . 195 504 . 1210 2121 1133 863 . . . . 1043 Ramming . | . . . . . . . . . . . . . . Kinetic 1115 | . 224 . . . . . . . 61 279 160 255 136 Thermal 1031 | . . . . . . . . . . 274 109 129 519 Explosive 93 | . 93 . . . . . . . . . . . . Electromagnetic 693 | . . . . . . 52 . 63 35 403 . . 140 Impact 1436 | . . 195 474 . 767 . . . . . . . . Slashing 5460 | . . . 30 . 443 2121 1133 863 . . . . 870 Piercing 173 | . . . . . . . . . . . . . 173 Highest Corruption 9 | . . . . . . 3 . . . 4 4 4 9 Average Corruption 3 | . . . . . . 2 . . . 1 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . . . . 16 . . . 9 10 14 9 Message Errors 13 | . . . . . . 2 . . . 3 3 4 1 Matter Fused 11 | . . . . . . 3 . . . 4 2 . 2 Heat Flow Errors 8 | . . . . . . 3 . . . . 1 3 1 Energy Discharges 6 | . . . . . . 2 . . . . 2 1 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . 1 . Data Loss (minor) 9 | . . . . . . 3 . . . 1 . 3 2 Data Loss (major) 4 | . . . . . . . . . . 1 1 . 2 Misfires 2 | . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 883 | . . . 173 . 525 81 67 2 . . . . 35 Projectiles . | . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . . . . . 24 Melee 859 | . . . 173 . 525 81 67 2 . . . . 11 Knockbacks 26 | . . . 1 . 1 . . . . 10 6 8 . Impact 2 | . . . 1 . 1 . . . . . . . . Kinetic 24 | . . . . . . . . . . 10 6 8 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . 16 . . 98 Shots 3 | . . . . . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 451 | . 24 . . . . 249 . 12 132 192 338 451 68 Average Temperature 104 | . 9 . . . . 79 . 8 69 68 156 169 25 Received Heat Transfer 1498 | . 102 63 63 . . 585 129 219 . 12 123 148 54 Effects 2 | . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Robots Corrupted 5 | . . . 2 . 1 . . . . 2 . . . Combat Hostiles 3 | . . . 2 . . . . . . 1 . . . Parts Fried 16 | . . . 4 . 6 . . . . 6 . . . Impact Corruptions 21 | . . . 7 . 14 . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . . . . . . 3 . . 2 Heat Transferred 1700 | . . . . . . . . . . 500 250 400 550 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 190 | . 90 33 45 . 40 190 93 . . 96 . . . Initial 83 | . . 33 . . . 11 83 . . . . . . Average 30 | . 32 9 12 . 5 63 25 . . 15 . . . Influence Increases 1968 | . 140 32 120 . 100 679 212 280 70 245 20 70 . Destroy 0b10 Robot/C 1100 | . 80 20 80 . . 360 140 160 60 120 20 60 . Destroy 0b10 Robot/NC 130 | . 5 . 5 . 55 30 20 5 . 10 . . . Destroy Leader 278 | . 22 10 20 . . 114 30 10 10 52 . 10 . Successful Hack 40 | . 5 2 . . . 10 21 . . 2 . . . Disable Machine 60 | . . . . . . . . . . 60 . . . Destroy Structure 30 | . 28 . . . . . 1 . . 1 . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . Lose Combat Pursuer 315 | . . . 15 . 45 150 . 105 . . . . . Influence Decreases 1968 | . 60 112 120 . 70 525 382 233 131 239 26 64 6 Entered New Map 195 | . . 47 . . . 19 101 6 13 . 3 . 6 Time Decay 1505 | . 60 65 90 . 70 376 261 197 70 229 23 64 . Lost Part 268 | . . . 30 . . 130 20 30 48 10 . . . Squads Dispatched 13 | . 1 1 . . . 3 4 . . 4 . . . Investigation 4 | . . . . . . 1 2 . . 1 . . . Extermination 5 | . . . . . . . 2 . . 3 . . . Reinforcement 4 | . 1 1 . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Distress Signals 3 | . . 2 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 106 | . 7 2 8 . 2 28 9 15 3 11 2 5 14 Peak Tracking Total 8 | . 2 1 3 . 3 5 4 5 3 2 1 3 8 Tactical Retreats 16 | . . . 1 . 2 6 . 4 . . . 1 2 ECM-based Alert Blocks 2 | . . . . . . . . . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Traps Triggered 7 | . . . . . . 3 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Machines Disabled 6 | . . . . . . . . . . 4 . . 2 Max in Single Turn 4 | . . . . . . . . . . 4 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Machines Accessed 20 | . 2 1 1 5 . 4 5 . . 1 . 1 . Terminals 8 | . 2 . 1 . . 3 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . . . . 2 . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 83 | . 3 4 2 50 . 9 11 . . 3 . 1 . Successful 70 | . 2 4 1 50 . 4 6 . . 2 . 1 . Failed 13 | . 1 . 1 . . 5 5 . . 1 . . . Catastrophic 5 | . . . . . . 2 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 13 | . 3 . 2 . . 5 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . . 4 . . . . 7 . . 3 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 57 | . 2 . 1 50 . 2 1 . . . . 1 . Record 50 | . . . . 49 . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Zone Layout 5 | . 2 . 1 . . 2 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . . 4 . . . . 5 . . 2 . . . Scan Component 7 | . . 3 . . . . 3 . . 1 . . . Repair 4 | . . 1 . . . . 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 . . . 3 5 . . 1 . . . Full Trace Events 5 | . . 1 . . . 1 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . Parts Repaired 4 | . . 1 . . . . 2 . . 1 . . . Time 134 | . . 38 . . . . 70 . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Active Infowar (turns) 4134 | . . . . . 88 921 285 . . 1163 381 635 661 Optics 715 | . . . . . . 430 285 . . . . . . Terrain 2774 | . . . . . 88 . . . . 1163 381 536 606 Traps 491 | . . . . . . 491 . . . . . . . ECM 959 | . . . . . . . . . . . . 298 661 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 . . 1 2 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Turns Passed 7889 | 40 165 284 331 679 287 1364 1003 544 148 1163 381 635 865 Spaces Moved 4819 | 33 111 169 247 642 248 657 724 372 70 598 222 315 411 Core 3 | 2 . . . . . . . . . 1 . . . Treads 1236 | . . . . . . . . . . 288 222 315 411 Legs 1952 | . . 169 100 . . 208 724 372 70 309 . . . Wheels 1354 | 31 111 . 147 642 248 175 . . . . . . . Hover 274 | . . . . . . 274 . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 105 105 85 80 108 111 116 108 160 160 160 Average Speed 130 | 80 80 120 111 105 92 116 112 115 174 169 160 187 169 Slowest Speed 750 | 95 80 120 190 105 105 200 180 117 185 750 160 245 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 4 25 18 49 93 52 61 21 60 9 23 52 57 54 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . . . 1 4 . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 34 | . 31 . . . . . 1 . 2 . . . . Melee 1 | . . . . . . . 1 . . . . . . Projectile 2 | . . . . . . . . . 2 . . . . AOE 31 | . 31 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Total 5972 | 43 156 238 268 647 277 1154 865 444 84 713 235 345 503 Wait 550 | . 19 38 . 3 . 356 73 20 2 35 . 2 2 Move 4806 | 32 110 168 246 641 247 656 723 371 69 597 221 314 411 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 5 4 11 . 2 3 27 13 7 1 23 3 5 12 Fast Attach 51 | 5 2 1 . . 3 14 11 . . 8 1 3 3 Attach 55 | 1 . 4 2 . 1 12 5 3 4 5 . 2 16 Detach 8 | . . 1 1 . . . . . . 1 . 2 3 Swap 37 | . 1 4 . . 1 5 3 11 3 6 . 2 1 Drop 87 | . 2 4 . 1 5 25 12 9 . 18 3 5 3 Fire 76 | . 18 . . . . 5 . 2 4 20 7 9 11 Melee 185 | . . 7 19 . 17 54 25 21 1 . . . 41 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x2 330 | -9/Materials | Repaired Lgt. Nuclear Core 433 | -9/Materials | Met 8R-AWN 442 | -9/Materials | Discovered new exit (range 16) 490 | -9/Materials | Entered Mines 492 | -9/Mines | Followed 8R-AWN into the Mines 648 | -9/Mines | Learned location of Zion (-6) 728 | -9/Mines | Found a hidden stash of uninstalled traps 772 | -9/Mines | Discovered new exit (range 5) 821 | -9/Mines | Entered Exiles 836 | -9/Exiles | Discovered new exit (range 15) 849 | -9/Exiles | Welcomed by 8R-AWN 868 | -9/Exiles | Met EX-HEX 892 | -9/Exiles | Build established: Mutant 928 | -9/Exiles | Met EX-DEC 1020 | -9/Exiles | Discovered new exit (range 15) 1104 | -9/Exiles | Visited The Gauntlet 1239 | -9/Exiles | Met EX-BIN 1261 | -9/Exiles | Aligned with FarCom system 1262 | -9/Exiles | Given EX-Vault access code 1295 | -9/Exiles | Opened EX-Vault 1300 | -9/Exiles | Found Prototype Device 1300 | -9/Exiles | Identified Chronowheel 1300 | -9/Exiles | Activated Chronowheel 1300 | -9/Exiles | Spacetime reconverged on an earlier point 1381 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1461 | -9/Exiles | Learned about 8R-AWN's background 1500 | -9/Exiles | Entered Mines 1520 | -8/Mines | Discovered new exit (range 7) 1787 | -8/Mines | Entered Materials 1787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -8/Materials | Lost 9 parts (2p5n2u) 2438 | -8/Materials | Discovered new exit (range 16) 2503 | -8/Materials | Build established: Scavenger-Mutant 2684 | -8/Materials | Core integrity fell below 50% 3077 | -8/Materials | Core integrity fell below 20% 3145 | -8/Materials | Discovered new exit (range 6) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3354 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3383 | -7/Factory | Repaired Aluminum Leg+ 4112 | -7/Factory | Discovered new exit (range 12) 4154 | -7/Factory | Entered Lower Caves 4302 | -7/Lower Caves | Found Imp. Powered Armor 4468 | -7/Lower Caves | Spotted B-75 Beast 4657 | -7/Lower Caves | Learned Factory trap positions 4692 | -7/Lower Caves | Discovered new exit (range 5) 4698 | -7/Lower Caves | Entered another Lower Caves area 4751 | -7/Lower Caves | Lost 5 parts (4n1u) 4810 | -7/Lower Caves | Discovered new exit (range 4) 4846 | -7/Lower Caves | Entered Factory 4846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4847 | -6/Factory | Loaded intel: 125 trap records 4910 | -6/Factory | Repaired Lrg. Storage Unit 5241 | -6/Factory | Found Hvy. Insulated Plating 5301 | -6/Factory | Build established: Skirmisher 5709 | -6/Factory | Discovered new exit (range 24) 5999 | -6/Factory | Discovered new exit (range 6) 6009 | -6/Factory | Entered Lower Caves 6038 | -6/Lower Caves | Found DCF Scrap (14 items) 6311 | -6/Lower Caves | Build established: Mutant 6364 | -6/Lower Caves | Discovered new exit (range 12) 6366 | -6/Lower Caves | Learned location of 1 exit from Factory 6374 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6390 | -6/Lower Caves | Entered another Lower Caves area 6446 | -6/Lower Caves | Learned 8 Factory zone layouts 6654 | -6/Lower Caves | Encountered a Warlord checkpoint 6938 | -6/Lower Caves | Learned Factory stockpile data 7003 | -6/Lower Caves | Discovered new exit (range 10) 7025 | -6/Lower Caves | Entered Zion 7026 | -6/Zion | Build established: Derelict-Mutant 7101 | -6/Zion | System corruption cleaned by Quarantine Array 7167 | -6/Zion | Learned location of 1 exit from Factory 7435 | -6/Zion | Found CR-A16's Pointy Stick 7586 | -6/Zion | Rebuked by Imprinter 7617 | -6/Zion | Attempted to imprint without authorization 7617 | -6/Zion | Attacked by Zionites 7717 | -6/Zion | Lost 6 parts (1p1n1u3w) 7786 | -6/Zion | Core integrity fell below 50% 7890 | -6/Zion | Self-destructed Last Messages --------------- 07863_ AN-135(z) destroyed. 07865_ Med. Reflective Plating destroyed. 07867_ Imp. Medium Treads destroyed. 07869_ CR-A16's Pointy Stick follow-up attack on Z3-BHA(z). 07869_ Z3-BHA(z) destroyed. 07875_ Imp. Deuterium Engine destroyed. E9-G2H(z) bursts out of the Twisted Machinery. 07878_ YF-LDI(z) pulls a Mak. Axe out of the Twisted Machinery. 07878_ 43-9IL(z) Mak. Leg severed. 07879_ E9-G2H(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07882_ 43-9IL(z) Mak. Leg severed. 07883_ Arm. Treads destroyed. 07884_ 43-9IL(z) destroyed. 07885_ Med. Treads severed. 07887_ Imp. Targeting Computer destroyed. 07887_ Med. Treads destroyed. 07889_ Mak. Axe severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????"?????"""?????????????????????????? | | ?????????????????#??????????? ???????????????????? | | ?????????##?????##??#?#??? ?? ??????????????????? | | ?????????????#?##?##???????? ?? ??? ?????????????? | | #???#???"???#??????????#"???????? ???"???????????? | | #????##???######?#?#??????????? ""?""?? ?????????? | | ?????#?####?#??#####??#"""""???"?????????????????? | | ??####??#??#?##?#?###??"#?""#??"?????????? ??????? | | ?#??###?#?####??#?#?#???#?#"?######???? ?????????? | | ??########??#?#?##?##?#?##??????##??" ??????? ??? | | ??##?##?#??##?#?######??#"?" ?#????""? ?? ??????? | | ?????#???##??###?##?##"""?"? ?"##?#? ??????"?????? | | ##??##????#?#???######?"? ?? """???? ?????""?? | | ??##?##??#?#?####?####"" ?? ""##"? ?? ?????"??? | | ????##?#????####?###?#??" """" ??? ???????? | | ##??######?#?#########?#?"""? """""????? ? ??"?? | | #?????#?#?###?####?####""##"" """"""" ????? ???? | | ??###??##############??##?#"" """"" ? ?????" | | ???##?#######?######?#?#?###" "" ????? ?? | | ?#?"##?#?#""#####"########""" ??? "?" | | ?""""""""#"""#""#""""###""""" ???"?? | | #############""""""""""""" ??"?#? | | """"""""" ###" """""" """"?"# | | """"""""" #"#" ! %== "" ? #???#?# | | " #""" !=/@% """ ?""##??# | | """"" ##"" "" %zz== "" """""? ""##?## | | """""" """"""""" """ """""" ? ""##??# | | """""" "##"##""" """""##""" ? "?#?### | | """""" ""#""""" """#?? "###?# | | """"" ###" %!=%##""" ""##""" ""#??# | | " #"#" !=*###""" """""" """"?? | | """"""""" #"#" ##"""""" """"" """"# | | """"""""" #""" "###" """" "" """ ""# | | ###########""" "###" "" """"""" ""# | | ???"#######"## ""##"" """"""$ " """# | | ###?"##"""#### ####""" ""##"" " ""?## | | ####?#" ##""""" ""#""" " ""### | | #?#""#" #"""" """" " ""### | | ??#??#" ##"" """""## | | ####"## #### #"#"" " """#""# | | ?#""""# #########"#"" "" """ #"""""" | | ?###### #########"#"" """"" """ """"""" | | """"" %!%!"""""""#""#"" """#"" """ | | ###### =######"#"#"#"" ""#"#" | | # [[ " #"#""###" """##"""""" | | # " * "" #"###"#""" """"#"""""" | | #"" " #"""#"###""""""""""""" """"" """ | | #"""" """#"""#######""" """"""" """" """ | | #""""" """" #"""#######"" """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 300 Resistance: TH 15 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive IFF Parser | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 74% | -9/Materials Imp. Carbon-fiber Leg | 42% | -7/Factory Aluminum Leg | 33% | -7/Factory Lrg. Storage Unit | 31% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Omniscient Cartographer Sixth Sense Spacetime Is Relative Challenges ------------ None Game ------ Seed MicroHypertargetingRefractor Manual? 0 Play Time 03:01:13 Cumulative 50.6 hours Start 2025.12.19 @ 12:47:03 End 2026.01.01 @ 13:03:16 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff2abb0a-5aa6-4961-a039-8e39afbb962a