Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 21:15:28 Player: Eggking Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2680) 2680 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1347) 1347 TOTAL SCORE: 7937 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 42 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Location -8/Garrison Parts ------- Power (1) Propulsion (3) Aluminum Leg Improved Aluminum Leg Utility (4) High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon (3) Maul Heavy Mace Inventory (28) Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Light Fission Core Carbon-fiber Leg Compact Wheel Armored Wheel Armored Wheel Light Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [NC] (25) Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (19) Pulse Rifle Advanced Beam Rifle Latent Energy Streamer Heavy Particle Cannon Heavy Assault Rifle Assault Cannon Flak Cannon Precision Grenade Launcher Datajack Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Armor Integrity Analyzer Weapon Particle Gun Minigun Gauss Rifle Inventory Improved Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Light Fission Core Light Fission Core Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Armored Wheel Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Improved Light Armor Plating Latent Energy Streamer Heavy Assault Rifle Grenade Launcher Maul Maul Heavy Mace Axe [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 71 | . 7 7 10 . 2 4 12 23 6 . Power 9 | . 1 2 1 . . 1 1 3 . . Engine 8 | . 1 1 1 . . 1 1 3 . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | . 1 2 5 . . 1 5 6 1 . Treads . | . . . . . . . . . . . Leg 21 | . 1 2 5 . . 1 5 6 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | . 2 . 1 . . . 1 2 . . Device . | . . . . . . . . . . . Storage 3 | . 2 . . . . . 1 . . . Processor 1 | . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 35 | . 3 3 3 . 2 2 5 12 5 . Energy Gun 4 | . 1 . . . . . 1 . 2 . Energy Cannon 2 | . . . . . 1 . 1 . . . Ballistic Gun 15 | . 2 3 3 . 1 2 3 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . 3 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 6 2 . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 3 . Parts Lost 52 | . 4 6 7 . . 4 10 16 1 4 Power 10 | . 1 2 1 . . 1 1 3 . 1 Propulsion 20 | . 1 2 3 . . 1 5 6 1 1 Utility 2 | . . . . . . . . 1 . 1 Weapon 20 | . 2 2 3 . . 2 4 6 . 1 Highest Loss Streak 6 | . 3 4 3 . . 2 3 6 1 4 Average Slot Usage (%) 97 | . 94 99 93 100 99 97 93 97 99 96 Engine 10 | . 14 10 10 11 11 10 8 8 9 9 Leg 28 | . 28 27 31 33 33 31 26 25 27 27 Storage 25 | . 23 28 22 22 22 22 24 27 27 27 Processor 3 | . . . 6 11 11 11 9 . . . Protection 2 | . . . . . . . . 7 9 6 Energy Gun 1 | . 5 1 . . . . 2 . 1 . Ballistic Gun 16 | . 21 26 21 22 21 20 22 1 . . Impact Weapon 5 | . . . . . . . . 16 20 27 Slashing Weapon 1 | . . . . . . . . 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 10 72 73 73 70 70 75 113 115 117 114 Greatest Support 40 | 20 20 20 33 33 33 33 40 40 33 33 Greatest Overweight (x) 5 | . 3 3 3 2 2 3 3 5 3 3 Average Overweight (x) 2 | . 1 3 2 2 2 2 2 3 3 3 Largest Inventory Capacity 28 | . 20 20 20 20 20 20 28 28 28 28 Average Capacity 22 | . 15 20 20 20 20 20 25 28 28 28 Most Carried 28 | . 20 20 20 20 20 20 24 25 28 28 Average Carried 19 | . 13 19 18 20 19 19 21 21 23 28 Final Capacity 28 | 6 20 20 20 20 20 20 28 28 28 28 Final Carried 28 | 6 20 19 20 20 20 18 21 19 28 28 Class Distribution -------------------- 71% | Hauler-Mutant 13% | Bothacker-Mutant 7% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1835 | 200 166 225 262 . . 101 458 356 67 . Remotely . | . . . . . . . . . . . Salvage Created 3133 | . 339 300 427 . . 167 969 768 163 . Parts 150 | . 26 26 29 . . 8 32 24 5 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 77 | . 10 16 14 . . 4 14 17 2 . Melee 8 | . . . . . . . . 7 1 . Guns 59 | . 10 16 14 . . 4 14 1 . . AOE 6 | . . . . . . . . 6 . . Classes Destroyed 7 | . 2 . 1 . . 1 2 . 1 . Recycler 3 | . . . . . . . 3 . . . Watcher 2 | . . . . . . . . . 2 . Swarmer 30 | . 3 14 8 . . 1 . 4 . . Grunt 30 | . 7 2 1 . . 2 9 9 . . Brawler 2 | . . . . . . 1 . 1 . . Sentry 14 | . . . 5 . . . 4 3 2 . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 3 3 5 . . 3 5 4 2 . Combat Bots Only 5 | . 3 3 5 . . 3 5 4 1 . Max Kills in Single Turn 3 | . 1 1 1 . . 1 1 3 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 6218 | . 706 688 586 . . 581 1103 1811 178 565 Core 991 | . 105 127 82 . . 113 82 324 14 144 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 52 | 100 . 7 . . . 51 . . . . Volleys Fired 196 | . 38 42 37 . . 17 47 15 . . Largest 3 | . 2 2 2 . . 2 3 3 . . Hottest 118 | . 85 85 40 . . 40 118 118 . . Shots Fired 411 | . 70 79 73 . . 32 130 27 . . Gun 399 | . 70 79 73 . . 32 125 20 . . Cannon 5 | . . . . . . . 5 . . . Launcher 7 | . . . . . . . . 7 . . Special . | . . . . . . . . . . . Kinetic 369 | . 59 72 73 . . 32 117 16 . . Thermal 31 | . 7 7 . . . . 13 4 . . Explosive 7 | . . . . . . . . 7 . . Electromagnetic 4 | . 4 . . . . . . . . . Robot Hit Streak 15 | . 11 9 15 . . 12 11 8 . . Robot Miss Streak 4 | . 2 4 3 . . 2 3 4 . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 8 | . 2 2 . . . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . Shots Hit Robots 326 | . 49 44 53 . . 25 82 47 19 7 Core Hits 134 | . 22 19 21 . . 9 36 25 1 1 Critical Hits 3 | . . . 2 . . . . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 . . Melee Attacks 85 | . . . . . . . . 48 28 9 Impact 61 | . . . . . . . . 24 28 9 Slashing 24 | . . . . . . . . 24 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 16 | . . . . . . . . 8 5 3 Damage Inflicted 5994 | . 570 463 708 . . 244 1303 2151 372 183 Guns 3455 | . 568 463 700 . . 229 1251 244 . . Cannons 52 | . . . . . . . 52 . . . Explosions 751 | . . . . . . . . 751 . . Melee 1711 | . . . . . . . . 1156 372 183 Ramming 25 | . 2 . 8 . . 15 . . . . Kinetic 3150 | . 434 418 700 . . 229 1172 197 . . Thermal 316 | . 93 45 . . . . 131 47 . . Explosive 751 | . . . . . . . . 751 . . Electromagnetic 41 | . 41 . . . . . . . . . Impact 959 | . . . . . . . . 404 372 183 Slashing 752 | . . . . . . . . 752 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . 5 5 5 Average Corruption 4 | . . . . . . 1 . 5 5 5 Corruption Purged . | . . . . . . . . . . . Effects 45 | . . . . . . . . 14 29 2 Message Errors 10 | . . . . . . . . 4 6 . Matter Fused 11 | . . . . . . . . 5 6 . Heat Flow Errors 8 | . . . . . . . . 2 5 1 Energy Discharges 6 | . . . . . . . . 1 5 . Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 4 | . . . . . . . . . 4 . Data Loss (major) 2 | . . . . . . . . 1 1 . Targeting Errors 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . . . . . . . 74 3 . Projectiles . | . . . . . . . . . . . Explosions 8 | . . . . . . . . 8 . . Melee 69 | . . . . . . . . 66 3 . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . 1 . 4 . . 7 . 38 . . Shots 2 | . . . . . . . . 2 . . Rammed 4 | . 1 . 1 . . 2 . . . . Targets Rammed 4 | . 1 . 1 . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 263 | . 250 144 3 . . 31 131 263 222 162 Average Temperature 59 | . 71 38 3 . . 10 37 96 90 89 Received Heat Transfer 2370 | . 372 114 129 . . 234 459 846 63 153 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 3 6 . Impact Corruptions 8 | . . . . . . . . 5 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 740 | . 222 111 . . . . 296 111 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 769 | . 141 177 278 76 . 80 243 769 438 104 Average Influence 191 | . 62 61 127 76 . 63 108 495 282 93 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 . Low Security (%) 66 | . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . Level 2 15 | . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . . . 5 . . . Investigation 1 | . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 1 . 3 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 16 25 27 . . 6 20 19 7 6 Peak Tracking Total 8 | . 3 6 7 . . 3 5 5 2 8 Tactical Retreats 12 | . . 4 2 . . 1 . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . 1 . . . . . . 9 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 3 | . . . 1 . . . 1 1 . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . Garrison Relay 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 18 | . 6 . 2 . 4 . 2 . 4 . Terminals 11 | . 6 . 2 . . . . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 70 | . 21 . 9 . 26 . 5 . 9 . Successful 53 | . 14 . 5 . 26 . 3 . 5 . Failed 17 | . 7 . 4 . . . 2 . 4 . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 15 . 7 . 4 . . . 6 . Terminals 38 | . 21 . 9 . . . . . 8 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 30 | . 3 . 1 . 26 . . . . . Record 25 | . . . . . 25 . . . . . Locate Traps 2 | . 2 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 46 | . 26 . 10 . . . . . 10 . Terminals 19 | . 11 . 4 . . . . . 4 . Track 10 | . 6 . 2 . . . . . 2 . Botnet 9 | . 5 . 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 5 . 2 . . . 1 . 3 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . 5 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . 30 . . . . . . . . Total Damage 254 | . . 254 . . . . . . . . Kills 6 | . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7667 | . 875 1533 502 110 1235 314 787 1221 1059 31 Spaces Moved 3255 | 1 425 625 190 62 682 136 258 442 429 5 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3255 | 1 425 625 190 62 682 136 258 442 429 5 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 210 180 180 180 180 180 180 210 210 Average Speed 192 | 120 162 210 180 180 180 181 192 211 210 210 Slowest Speed 270 | 120 210 210 210 180 180 210 210 270 210 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 75 101 21 22 93 42 21 48 31 4 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . Terrain Destroyed 34 | . . . . . . . . 31 3 . Melee 3 | . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . AOE 31 | . . . . . . . . 31 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 4158 | . 546 772 277 61 692 173 450 631 542 14 Wait 439 | . 47 93 28 . . 14 120 66 68 3 Move 3244 | . 424 624 189 61 681 135 257 440 428 5 Hop . | . . . . . . . . . . . Pick Up 84 | . 23 5 10 . 3 1 14 14 14 . Fast Attach 11 | . 2 . 1 . 2 1 1 3 1 . Attach 49 | . 4 6 8 . . 3 11 15 2 . Detach 2 | . . . . . 1 . . 1 . . Swap 11 | . 1 1 1 . . . . 5 3 . Drop 19 | . 6 1 2 . 5 . . 1 4 . Fire 196 | . 38 42 37 . . 17 47 15 . . Melee 64 | . . . . . . . . 36 22 6 Ram . | . . . . . . . . . . . Kick 4 | . 1 . 1 . . 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 35 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Build established: Hauler-Mutant 733 | -10/Materials | Lost 3 parts (1p1n1w) 876 | -10/Materials | Entered Mines 883 | -10/Mines | Core integrity fell below 50% 940 | -10/Mines | Learned location of 1 exit from Materials 1085 | -10/Mines | Lost 4 parts (1p2n1w) 1099 | -10/Mines | Discovered new exit (range 2) 1399 | -10/Mines | Core integrity fell below 20% 1613 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1866 | -10/Mines | Learned Materials non-interactive machine intel 2062 | -10/Mines | Discovered new exit (range 5) 2312 | -10/Mines | Learned location of Storage (-7) 2409 | -10/Mines | Entered Materials 2409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -9/Materials | Identified exit to Mines 2411 | -9/Materials | Loaded intel: 44 non-interactive machine locations 2680 | -9/Materials | Lost 3 parts (1p1n1w) 2837 | -9/Materials | Discovered exit to Mines (range 16) 2911 | -9/Materials | Entered Mines 2949 | -9/Mines | Learned location of Zion (-6) 3014 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3014 | -9/Mines | Discovered new exit (range 5) 3021 | -9/Mines | Entered Exiles 3050 | -9/Exiles | Discovered new exit (range 14) 3084 | -9/Exiles | Met 8R-AWN 3115 | -9/Exiles | Met EX-HEX 3196 | -9/Exiles | Met EX-DEC 3224 | -9/Exiles | Visited The Gauntlet 3518 | -9/Exiles | Met EX-BIN 3666 | -9/Exiles | Aligned with FarCom system 3668 | -9/Exiles | Given EX-Vault access code 3709 | -9/Exiles | Opened EX-Vault 3717 | -9/Exiles | Found Prototype Energy Cannon 3717 | -9/Exiles | Identified Latent Energy Streamer 3769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4157 | -9/Exiles | Discovered new exit (range 12) 4256 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4256 | -9/Exiles | Entered Mines 4491 | -8/Mines | Discovered new exit (range 16) 4570 | -8/Mines | Entered Materials 4570 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5034 | -8/Materials | Garrison activated, responded to threat 5112 | -8/Materials | Lost 3 parts (3w) 5356 | -8/Materials | Identified exit to Garrison 5357 | -8/Materials | Entered Garrison 5487 | -8/Garrison | Lost 6 parts (1p1n4w) 5708 | -8/Garrison | Garrison Relay disabled 5854 | -8/Garrison | Triggered checkpoint 5905 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Core integrity fell below 50% 6136 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6164 | -8/Garrison | Discovered new exit (range 14) 6456 | -8/Garrison | Discovered new exit (range 15) 6567 | -8/Garrison | Installed Relay Interface Framework 6578 | -8/Garrison | Entered Materials 6917 | -8/Materials | Build established: Bothacker-Mutant 7573 | -8/Materials | Discovered new exit (range 16) 7611 | -8/Materials | Identified exit to Garrison 7637 | -8/Materials | Entered Garrison 7657 | -8/Garrison | Core integrity fell below 20% 7668 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07573_ EXIT=FOUND 07593_ System corrupted: Substantial component data lost. 07611_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07611_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 07637_ Receiving FarCom transmissions... 07649_ Triggered Alarm Trap. 07649_ An alarm sounds. 07651_ Maul follow-up attack on G-47 Trooper. 07653_ System corrupted: Heat flow error (+184). 07653_ Lgt. Armor Plating destroyed. 07657_ System corrupted: Hvy. Mace targeting data glitched. 07657_ Hammer follow-up attack on G-47 Trooper. 07661_ Imp. Ion Engine destroyed. 07661_ Maul follow-up attack on G-47 Trooper. 07662_ Hammer destroyed. 07663_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????g???????????? +????????????????????? | | ???????????g???????????? +b???????????????????? | | ???????????g????????????# #????????????????????? | | ????????????????????????# l#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????+ + ???????????????????? | | ???????????C??????????###gY ###??????????????????? | | ??????????????????????? g l + #??????????????????? | | ????????????????????????#@b ###??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Armor Integrity Analysis 33 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralScanGuard Manual? 0 Play Time 01:12:19 Cumulative 314.6 hours Start 2019.10.30 @ 19:01:46 End 2019.11.02 @ 21:15:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 870e808e-021d-48bd-a859-c832aa388160