Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:01:57 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2836) 2836 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 9212 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 40 Aligned with FarCom 300 Friendly Fire -62 Cogmind --------- Core Integrity 807/1150 Matter 243/500 Energy 810/810 System Corruption 0% Temperature Cool (0) Movement Walking (229) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (5) --- Light Armored Exoskeleton Light Armored Exoskeleton Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Energy Well High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (20) --- Micro Nuclear Core Light Armored Exoskeleton Improved Antigrav System Terrain Scanner Improved Terrain Scanner Improved Targeting Computer System Shield Improved Component Analysis Suite Hardcell Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Energy Well Advanced Visual Processing Unit Enhanced Optical Array Improved Targeting Computer Energy Filter Improved Kinecellerator > --- WEAPON ----------- Hardcell Cannon Heavy Mace Axe > --- INVENTORY -------- Micro Nuclear Core Light Armored Exoskeleton Light Armored Exoskeleton High-capacity Matter Pod Terrain Scanner Improved Terrain Scanner Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating System Shield Improved Component Analysis Suite Improved EM Pulse Cannon Enhanced Gauss Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Missile Launcher Precision Rocket Launcher [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . 1 . . Utility 7 | . . . . . . 1 2 1 1 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 74 | 1 . 19 1 2 4 10 8 5 10 14 Power 11 | . . 2 . . 1 1 2 . 2 3 Engine 5 | . . 2 . . 1 1 1 . . . Core 3 | . . . . . . . 1 . 2 . Reactor 3 | . . . . . . . . . . 3 Propulsion 15 | . . 5 . 2 1 2 . 2 1 2 Treads . | . . . . . . . . . . . Leg 14 | . . 4 . 2 1 2 . 2 1 2 Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 . 1 1 . . 5 4 2 5 5 Device 14 | 1 . . 1 . . 3 3 1 4 1 Storage 4 | . . 1 . . . 1 . . 1 1 Processor 3 | . . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 24 | . . 11 . . 2 2 2 1 2 4 Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . 1 Ballistic Gun 11 | . . 10 . . 1 . . . . . Ballistic Cannon 5 | . . . . . . . 2 . 1 2 Launcher 3 | . . 1 . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . 1 2 Parts Lost 23 | . . . . . 2 5 . . 3 13 Power 4 | . . . . . 1 1 . . . 2 Propulsion 4 | . . . . . . 2 . . . 2 Utility 8 | . . . . . . . . . 2 6 Weapon 7 | . . . . . 1 2 . . 1 3 Highest Loss Streak 11 | . . . . . 2 3 . . 3 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 99 96 91 86 87 80 Engine 6 | . 14 11 11 11 10 8 5 . . . Core 3 | . . . . . . . 1 6 11 5 Leg 23 | . 28 22 22 22 32 34 23 20 17 12 Wheel 2 | . . 11 11 11 . . . . . . Device 15 | . 14 11 11 11 11 15 15 20 21 19 Storage 8 | . 14 11 11 11 11 9 7 6 6 10 Processor 5 | . . . . . . . 7 12 11 13 Protection 1 | . . . . . . 2 7 . . 1 Energy Gun 1 | . 28 3 . . . . . . . . Ballistic Gun 12 | . . 29 33 33 22 14 . . . . Ballistic Cannon 3 | . . . . . . . 8 13 9 2 Slashing Weapon 4 | . . . . . 10 9 7 6 5 4 Peak Build Rating 89 | 9 9 16 16 32 38 46 58 69 78 89 Average Rating 40 | 8 9 13 14 21 36 42 52 59 70 79 On Entrance 32 | 6 9 9 16 14 32 38 43 58 59 78 Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 12 12 35 35 35 33 68 77 77 82 93 Greatest Support 95 | 20 20 20 10 60 80 95 73 73 80 85 Greatest Overweight (x) 3 | . . 3 3 3 . . 1 1 1 2 Average Overweight (x) . | . . 1 3 1 . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 8 8 11 15 15 15 16 20 20 20 20 Most Carried 20 | 8 8 15 15 15 15 20 20 20 20 20 Average Carried 15 | 7 7 11 15 15 14 16 19 19 19 19 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 8 15 15 15 15 20 20 20 20 15 Class Distribution -------------------- 34% | Scavenger-Assassin 32% | Mutant 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher 6% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1966 | 210 . 400 98 . 135 301 160 72 538 52 Remotely . | . . . . . . . . . . . Salvage Created 2795 | 222 56 550 118 . 190 657 206 60 465 271 Parts 196 | 22 4 49 9 . 4 47 9 5 25 22 Haulers Intercepted 3 | . . 1 . . . 2 . . . . Recyclers Shooed 5 | . . 2 . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 61 | . 3 13 6 . 3 12 4 1 10 9 Melee 2 | . . . . . . 1 . . 1 . Guns 31 | . 3 13 6 . 3 6 . . . . Cannons 14 | . . . . . . . 4 1 9 . AOE 14 | . . . . . . 5 . . . 9 Classes Destroyed 15 | 3 1 4 . . . 2 3 . 2 . Worker 10 | 2 . 1 1 . 1 . . . 4 1 Builder 9 | . . 4 . . . 1 . . 3 1 Tunneler 6 | 5 . . . . . 1 . . . . Hauler 3 | . . 1 . . . 2 . . . . Recycler 2 | 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . Operator 4 | . . . . . . 1 . 1 . 2 Watcher 2 | . . . . . . . 2 . . . Swarmer 20 | . 3 6 6 . . . . . . 5 Grunt 29 | . . 6 . . 3 7 3 1 5 4 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . Sentry 6 | . . 1 . . . 4 . . 1 . Hunter 1 | . . . . . . . . . 1 . Programmer 3 | . . . . . . . 1 . 2 . Best Kill Streak 9 | 3 3 9 4 . 3 6 2 2 3 7 Combat Bots Only 6 | . 3 6 3 . 3 5 2 1 3 5 Max Kills in Single Turn 6 | 1 1 2 3 . 1 4 1 1 1 6 Gunslinging 2 | . . 1 2 . . . . . . . Exploded 4 | . . . . . . 3 . . . 4 Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 474 | . 11 51 20 . 36 46 33 . 61 216 Missed 152 | . 6 17 4 . 5 20 9 . 16 75 Damage Taken 5844 | . 42 353 124 . 504 522 356 . 1101 2842 Core 727 | . . 55 23 . 43 79 30 . 154 343 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 100 100 . . . 69 85 95 100 84 . Volleys Fired 179 | 17 4 34 8 . 10 35 16 2 35 18 Largest 3 | 2 2 3 3 . 3 2 2 2 2 1 Hottest 114 | 80 80 80 69 . 69 69 114 114 114 69 Shots Fired 354 | 34 8 97 24 . 25 58 31 4 55 18 Gun 238 | 34 8 96 24 . 25 51 . . . . Cannon 106 | . . . . . . 1 31 4 55 15 Launcher 10 | . . 1 . . . 6 . . . 3 Special . | . . . . . . . . . . . Kinetic 289 | . . 89 24 . 25 51 30 4 55 11 Thermal 28 | 17 4 7 . . . . . . . . Explosive 10 | . . 1 . . . 6 . . . 3 Electromagnetic 27 | 17 4 . . . . 1 1 . . 4 Robot Hit Streak 15 | 8 11 7 7 . 6 15 9 3 11 1 Robot Miss Streak 5 | 3 . 5 3 . 2 2 3 1 4 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 9 | . . 5 4 . . . . . . . Max Gunslinging Chain 2 | . . 1 2 . . . . . . . Shots Hit Robots 253 | 22 5 60 15 . 22 50 20 3 50 6 Core Hits 150 | 9 3 33 8 . 11 32 6 3 23 22 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 15 | 1 . 1 . . . . 2 2 8 1 Destroy 1 | . . 1 . . . . . . . . Blast 13 | . . . . . . . 2 2 8 1 Corrupt 1 | 1 . . . . . . . . . . Melee Attacks 45 | . . . . . 3 28 . . 14 . Impact 1 | . . . . . . . . . 1 . Slashing 44 | . . . . . 3 28 . . 13 . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . 2 1 . . 8 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8160 | 300 56 678 226 . 470 1483 651 106 2484 1706 Guns 2119 | 255 56 678 226 . 284 620 . . . . Cannons 2647 | . . . . . . 37 584 106 1615 305 Explosions 2374 | 45 . . . . . 689 67 . 183 1390 Melee 1009 | . . . . . 186 137 . . 686 . Ramming 11 | . . . . . . . . . . 11 Kinetic 4277 | . . 622 226 . 284 620 536 106 1615 268 Thermal 260 | 138 11 56 . . . . . . 55 . Explosive 2274 | . . . . . . 689 67 . 128 1390 Electromagnetic 329 | 162 45 . . . . 37 48 . . 37 Impact 94 | . . . . . . . . . 94 . Slashing 915 | . . . . . 186 137 . . 592 . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . 3 . Message Errors 2 | . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 448 | . . . . . 51 91 59 . 170 77 Projectiles 101 | . . . . . . . 32 . 27 42 Explosions 136 | . . . . . . 65 27 . 9 35 Melee 211 | . . . . . 51 26 . . 134 . Knockbacks 22 | . . . . . . . 4 . 15 3 Impact 1 | . . . . . . . . . 1 . Kinetic 19 | . . . . . . . 3 . 13 3 Secondary 2 | . . . . . . . 1 . 1 . Self-Inflicted Damage 409 | . . . . . . 130 . . 239 40 Shots 6 | . . . . . . 2 . . 3 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 324 | 108 72 31 44 . 100 30 324 48 198 21 Average Temperature 60 | 34 38 11 23 . 62 13 111 27 89 12 Received Heat Transfer 1892 | . . 108 . . 315 198 207 . 342 722 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | 1 . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . 1 . 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 525 | 275 25 125 . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 521 | 25 114 509 306 . 65 380 283 132 212 521 Initial 146 | . 9 48 146 . . 25 107 40 64 103 Average 140 | 7 59 322 273 . 58 109 167 66 112 242 Maximum Alert Level 2 | . . 2 1 . . 1 1 . 1 2 Low Security (%) 70 | 100 100 16 15 . 100 70 67 100 88 46 Level 1 23 | . . 50 84 . . 29 32 . 11 28 Level 2 5 | . . 33 . . . . . . . 24 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 2 . . . 3 1 . 3 2 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . 2 . Reinforcement 7 | . 1 2 . . . 1 . . 1 2 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 3 | . . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 9 20 7 . 3 15 7 2 13 19 Peak Tracking Total 9 | . 3 5 4 . 3 5 3 2 4 9 Tactical Retreats 5 | . . 3 1 . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 23 | . . 2 . . . 1 3 1 7 9 Max in Single Turn 8 | . . 2 . . . 1 2 1 2 8 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 14 | . 2 . . 4 . 3 1 2 2 . Terminals 8 | . 2 . . . . 3 . 2 1 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 55 | . 2 . . 41 . 5 2 3 2 . Successful 48 | . 1 . . 41 . 3 1 1 1 . Failed 7 | . 1 . . . . 2 1 2 1 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 1 . . . 1 . . Terminals 11 | . 2 . . . . 5 . 3 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 46 | . 1 . . 41 . 3 . 1 . . Record 41 | . . . . 40 . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . 2 Used 1 | . . . . . . 1 . . . . Hacking Detections 6 | . 1 . . . . 1 1 2 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 2 . Highest-Rated Group 61 | . . . . . . . . 61 61 . Highest-Rated Ally 32 | . . . . . . . . 32 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 12 3 . Total Damage 371 | . . . . . . . . 231 140 . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 5817 | 749 182 590 429 301 327 882 425 338 1102 492 Spaces Moved 2880 | 166 139 367 322 276 200 430 173 147 466 194 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2142 | 166 139 90 . 137 200 430 173 147 466 194 Wheels 738 | . . 277 322 139 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 95 125 90 90 100 100 100 133 133 Average Speed 137 | 120 120 120 125 107 105 106 149 122 197 221 Slowest Speed 360 | 120 120 190 125 170 106 110 176 220 229 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 16 48 28 54 65 46 38 7 6 15 11 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 20 | . . . . . . 19 . . 1 . Terrain Destroyed 226 | 6 . . . . . 87 18 . 91 24 Melee 20 | . . . . . . 19 . . 1 . Projectile 35 | . . . . . . . 11 . 20 4 AOE 171 | 6 . . . . . 68 7 . 70 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 4363 | 681 147 460 334 279 293 757 307 305 568 232 Wait 1069 | 496 1 . 2 . 73 243 106 116 28 4 Move 2870 | 165 138 366 321 275 199 429 172 146 465 194 Hop . | . . . . . . . . . . . Pick Up 42 | 2 2 17 1 . 2 10 1 4 2 1 Fast Attach 21 | 1 . 2 . 2 1 2 4 3 3 3 Attach 19 | . . 2 . . 2 4 1 1 2 7 Detach 1 | . . . . . . . . 1 . . Swap 34 | . . 15 1 . 1 4 3 1 5 4 Drop 50 | . 2 24 1 2 2 2 4 9 4 . Fire 179 | 17 4 34 8 . 10 35 16 2 35 18 Melee 45 | . . . . . 3 28 . . 14 . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . Rewire 22 | . . . . . . . . 22 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 2) 750 | -11/Scrapyard | Entered Materials 751 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Discovered new exit (range 3) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1374 | -9/Materials | Build established: Scavenger-Skirmisher 1381 | -9/Materials | Discovered new exit (range 6) 1522 | -9/Materials | Entered Mines 1593 | -9/Mines | Learned Materials trap positions 1826 | -9/Mines | Build established: Scavenger-Gunner 1946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1946 | -9/Mines | Discovered new exit (range 5) 1951 | -9/Mines | Entered Exiles 1968 | -9/Exiles | Discovered new exit (range 15) 1993 | -9/Exiles | Met 8R-AWN 2015 | -9/Exiles | Met EX-HEX 2063 | -9/Exiles | Met EX-BIN 2078 | -9/Exiles | Aligned with FarCom system 2079 | -9/Exiles | Given EX-Vault access code 2121 | -9/Exiles | Opened EX-Vault 2126 | -9/Exiles | Found Prototype Leg 2126 | -9/Exiles | Identified Potential Leg 2129 | -9/Exiles | Found Potential Leg 2164 | -9/Exiles | Exiles lab attacked by MAIN.C 2210 | -9/Exiles | Learned location of Zion (-7) 2245 | -9/Exiles | Discovered new exit (range 10) 2252 | -9/Exiles | Left Exiles lab with Potential Leg 2252 | -9/Exiles | Entered Mines 2326 | -8/Mines | Discovered new exit (range 9) 2547 | -8/Mines | Discovered new exit (range 16) 2561 | -8/Mines | Build established: Mutant 2579 | -8/Mines | Entered Materials 2579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -8/Materials | Loaded intel: 13 trap records 3036 | -8/Materials | Build established: Scavenger-Assassin 3276 | -8/Materials | Garrison activated, responded to threat 3338 | -8/Materials | Lost 3 parts (1n2w) 3447 | -8/Materials | Discovered new exit (range 10) 3461 | -8/Materials | Entered Factory 3461 | -7/Factory | Evolved 2 slots: Utility x2 3626 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 3859 | -7/Factory | Discovered new exit (range 16) 3886 | -7/Factory | Entered another Factory area 3886 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4077 | -6/Factory | Spotted B-75 Beast 4187 | -6/Factory | Discovered new exit (range 14) 4224 | -6/Factory | Entered another Factory area 4224 | -5/Factory | Accompanied by 2 allies 4224 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5114 | -5/Factory | Lost 3 parts (2u1w) 5318 | -5/Factory | Discovered new exit (range 8) 5326 | -5/Factory | Entered another Factory area 5326 | -4/Factory | Evolved 2 slots: Utility x2 5386 | -4/Factory | Build established: Mutant 5631 | -4/Factory | Spotted B-86 Titan 5791 | -4/Factory | Lost 11 parts (2p1n5u3w) 5818 | -4/Factory | Self-destructed Last Messages --------------- 05773_ Neutrino Reactor explodes. 05773_ Door malfunctions. 05773_ Penetrated by Slug. 05779_ Terminal disabled. 05779_ Penetrated by Slug. 05780_ U-05 Engineer lays Concrete. 05784_ Acquired Lgt. Antimatter Reactor. 05785_ U-05 Engineer lays Concrete. 05792_ Slug penetrates Wall. 05793_ U-05 Engineer lays Concrete. 05794_ U-05 Engineer builds a Wall. 05795_ U-05 Engineer lays Concrete. 05801_ Imp. Medium Armor Plating destroyed. 05801_ U-05 Engineer destroyed. 05803_ Slug penetrates G-73 Enforcer. 05803_ G-73 Enforcer knocked back. 05803_ G-73 Enforcer destroyed. 05804_ Critical hit (Burn: +50). 05807_ G-67 Veteran Flexi-carbon Leg blasted off. 05816_ Acquired Imp. Antigrav System. Map ----- +----------------------------------------------------+ | #????# * #???????####### | | #????#T %[ #??????? | | #????## #?????? | | % ##????# #????? """" | | #"##### ###### """" | | % + ! """" | | # """" | | ^ +????????? | | #????????? | | ^ !! #????????? | | "" ^^! ########### ###????????? | | """ !!! #???????# #??????????? | | "F """ """ ^ #???????# #??????????? | | """ """ """ % ########"" /#??????????? | | "" """ """ % !!# BB #??????????? | | =%/ BB #??????????? | | [%# "" #??????????? | | ##+########### =# "T #??????????? | | ?????????# # "" #??????????? | | ??????# g # "" #??????????? | | #???# g # #??????????? | | #???# g #############??????????? | | #???# #??????????????????????? | | #???# gg #??????????????????????? | | #???#########/#####?????????????????????? | | #???????# @ #?????????????????????? | | #???????# #?????????????????????? | | #???????# "" "" #?????????????????????? | | #???????# "" "" #?????????????????????? | | #???????# """ """ #?????????????????????? | | ##########???????# """ """ #?????????????????????? | | ?????????????????# """ """ #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 41 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Targeting Accuracy 6 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedRegenerativeMeganuke Manual? 0 Play Time 00:58:57 Cumulative 142.8 hours Start 2024.08.11 @ 20:20:45 End 2024.08.12 @ 22:01:57 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 248 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e98543d2-c66b-4f46-a39c-055af17f072e