Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 14:49:15 Player: blelm Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (483) 2415 Value Destroyed (28380) 28380 Prototype IDs (112) 2240 Alien Tech Used (14) 2800 Bonus (51454) 51454 TOTAL SCORE: 97789 Bonus ------- High Alert Combat Kills 2831 Follower Combat Kills 666 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Imprinter 300 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -443 Cogmind --------- Core Integrity 466/1850 Matter 800/800 Energy 1006/1020 System Corruption 0% Temperature Cool (11) Movement Treading (185) Ox1 Location 0b11 Command Parts ------- > --- POWER (4) -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Desublimator High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Spectral Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating SHELL Armor Beam Splitter AEGIS Remote Shield > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (20) --- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Desublimator Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor (500) Experimental Weapon Cycler AEGIS Remote Shield System Purifier Enhanced Nova Cannon Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Desublimator High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Spectral Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating SHELL Armor Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Desublimator Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Weapon Cycler AEGIS Remote Shield System Purifier High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Sigix Corpse [Rating: 251] Favorites ----------- Power Zero-point Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection SHELL Armor Artifact Matter Drive Weapon Helical Railgun Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . . 2 . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Utility 12 | . . . 2 . . . 1 2 . . . . 2 . 2 . . . . . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Attached 907 | 3 5 6 27 2 29 2 68 17 1 14 13 9 12 8 8 13 14 21 11 12 5 3 19 107 59 96 141 20 81 81 Power 34 | . . 1 1 . 2 . 4 . . . . . . . . 3 . . 1 . 1 . . 1 2 1 . 2 9 6 Engine 6 | . . 1 1 . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Core 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . 1 2 1 . 2 9 6 Propulsion 52 | 2 1 . 8 . 3 . 8 1 . . . . 2 . 2 1 2 1 . 1 2 . . 2 3 1 . 1 7 4 Treads 50 | 2 1 . 7 . 2 . 8 1 . . . . 2 . 2 1 2 1 . 1 2 . . 2 3 1 . 1 7 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 485 | 1 1 1 7 . 11 . 20 8 1 4 11 5 6 1 5 5 9 7 2 3 1 1 10 65 40 69 96 12 41 42 Device 318 | . . . . . 3 . . 3 . 2 1 2 2 1 3 1 4 2 1 3 1 1 5 35 26 50 92 11 33 36 Storage 42 | 1 1 . 2 . 2 . 5 . . . 2 . . . . . 4 . . . . . 1 12 2 3 1 . 3 3 Processor 14 | . . . . . . . . 1 1 . 6 . . . . . . . . . . . . . . . . . 4 2 Hackware 12 | . . . . . 2 . 2 1 . . . . 2 . . 1 . . . . . . . 1 . 1 1 1 . . Protection 97 | . . 1 5 . 4 . 13 3 . 2 2 3 2 . 2 3 1 5 1 . . . 4 17 12 15 . . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 336 | . 3 4 11 2 13 2 36 8 . 10 2 4 4 7 1 4 3 13 8 8 1 2 9 39 14 25 45 5 24 29 Energy Gun 37 | . 1 1 6 1 2 . 7 3 . 6 . . . . . . . . 2 3 . . . 1 . . 2 . 2 . Energy Cannon 109 | . . . . . . 1 . . . . 1 . 1 2 . . 2 2 4 . 1 . 6 17 7 12 30 4 7 12 Ballistic Gun 123 | . 1 1 1 . 7 . 18 2 . 2 . 2 1 4 1 2 . 4 1 4 . 1 3 18 3 9 11 1 11 15 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Launcher 31 | . . 2 4 1 4 1 5 . . 1 . 2 . 1 . . . 1 1 1 . 1 . . 3 1 1 . 1 . Special Weapon 14 | . 1 . . . . . 6 . . . . . . . . 1 . 1 . . . . . 2 1 1 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 16 | . . . . . . . . 3 . 1 1 . 2 . . 1 1 5 . . . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 92 | . . . 1 . 5 . 3 . . . 6 . . 1 . . 1 . . 1 . . . 11 3 9 10 1 19 21 Parts Lost 26 | . . . 1 . 3 . 3 . . 1 . . 2 1 2 . . 5 2 1 . . . 1 . . . . . 4 Power 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 9 | . . . . . 1 . 2 . . . . . 2 . 2 . . 1 . 1 . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . . 3 Weapon 6 | . . . 1 . 1 . . . . 1 . . . . . . . 2 1 . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . 2 . 1 . . 1 . . 2 1 2 . . 2 1 1 . . . 1 . . . . . 1 Average Slot Usage (%) 81 | . 99 100 99 100 75 88 94 99 100 99 92 100 99 100 99 96 82 89 93 86 87 84 84 82 81 79 77 77 61 68 Engine 1 | . 14 14 10 11 6 . 1 . . . . . . . . . . . . . 5 5 4 2 . . . . . . Core 1 | . . . . . 4 11 7 7 7 7 7 7 6 6 5 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 5 7 7 4 6 4 12 Treads 13 | . 27 28 21 22 21 22 26 23 23 23 23 23 19 20 16 14 11 11 11 11 13 10 9 9 8 8 8 8 7 7 Device 11 | . . . . . . . . 7 7 6 6 6 9 1 13 12 10 11 16 17 15 15 18 17 16 12 12 13 18 15 Storage 18 | . 28 14 21 22 17 22 26 30 30 30 29 30 26 26 23 23 23 23 23 23 21 21 19 19 17 17 17 16 12 11 Processor 4 | . . . . . . . . 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 7 Hackware 2 | . . . . . . . . . . . . . 5 6 5 9 5 5 5 5 5 5 4 2 4 7 8 10 . . Protection 8 | . . 13 22 22 13 11 14 6 7 7 6 7 9 17 14 10 5 12 10 5 5 5 4 3 3 4 4 4 7 7 Energy Gun 1 | . 12 4 9 9 2 11 4 9 . 7 4 . . . . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . 2 . . . . 1 1 1 2 2 . 2 1 3 . 2 . 3 4 5 5 4 6 . . Ballistic Gun 7 | . 13 14 11 11 7 . 10 2 7 3 . 11 8 10 8 9 7 4 4 5 7 6 9 8 9 7 11 9 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 287 | 17 45 46 69 69 145 116 171 120 120 126 123 131 136 139 142 150 191 190 164 163 179 178 220 241 268 262 241 263 287 218 Greatest Support 175 | 40 40 40 46 46 46 43 84 78 78 78 78 78 78 51 71 98 98 98 97 97 145 145 145 145 135 150 150 165 175 170 Greatest Overweight (x) 4 | . 1 1 3 1 4 2 3 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 3 2 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 44 | 8 14 14 18 18 38 30 44 30 30 30 30 30 30 30 30 30 34 34 34 34 34 34 34 36 36 36 36 36 36 20 Average Capacity 29 | 7 8 12 15 18 26 30 29 30 30 30 29 30 30 30 30 30 33 34 34 34 34 34 34 34 36 36 36 36 27 20 Most Carried 36 | 7 8 12 15 17 32 30 32 30 30 30 30 30 30 30 29 30 34 34 34 34 34 34 34 35 36 36 36 36 36 20 Average Carried 27 | 6 7 11 14 16 21 30 29 29 29 29 28 30 28 29 27 29 32 33 33 33 33 34 33 33 35 35 35 35 24 18 Final Capacity 36 | 8 14 12 18 18 30 30 30 30 30 30 30 30 30 30 30 30 34 34 34 34 34 34 34 36 36 36 36 36 20 20 Final Carried 36 | 7 8 12 15 17 30 30 30 30 30 27 30 30 30 30 27 30 34 34 34 34 34 34 33 35 36 36 36 36 20 14 Class Distribution -------------------- 39% | Hauler-Mutant 17% | Bothacker-Mutant 9% | Generator-Gunner 8% | Generator-Tank 7% | Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Generator-Gunner | -1/Command Generator-Tank | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20991 | 259 38 188 528 79 556 30 1446 191 23 148 54 164 205 283 52 733 90 496 105 195 . 8 416 1614 850 1991 3068 248 2839 4094 Remotely 2669 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 405 128 1794 342 Salvage Created 30260 | 113 55 254 838 163 372 96 2166 216 . 130 . 98 272 381 52 1744 125 1193 123 467 . 31 505 2630 1689 3167 4541 534 4015 4290 Parts 1537 | 5 6 12 56 7 53 9 127 8 . 6 . 9 10 11 4 20 5 50 7 21 . 7 30 129 81 157 279 24 159 245 Haulers Intercepted 10 | . . . 4 . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 18 | . . . 1 . . . 6 . . . . . 1 . . . 1 . . . . . 1 2 1 3 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 363 | . 3 9 17 5 4 5 41 2 . 2 . 2 4 8 1 6 1 24 2 10 . 4 5 24 19 30 52 4 33 46 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 225 | . 3 3 6 1 1 . 28 2 . 1 . 1 2 2 1 6 . 5 1 6 . . 4 15 10 17 37 2 25 46 Cannons 23 | . . . . . . 1 . . . . . 1 . 2 . . . 6 1 . . . . 3 1 6 1 . 1 . AOE 63 | . . 5 11 4 3 4 13 . . . . . 1 2 . . . 7 . 3 . 4 . . . 6 . . . . Classes Destroyed 23 | 2 2 2 4 . 2 1 3 1 . . . . . . . 1 . 1 . . . . . 2 . 1 1 . . . Worker 17 | . 1 . 1 . . . 5 . . . . . . . . . . . 1 . . . . 1 . 4 1 . 3 . Builder 20 | . . . 2 . . . 4 . . . . . 2 . . . . . . . . . 1 2 1 2 6 . . . Tunneler 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 4 . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 19 | 1 . . 3 . . . 1 1 . . . . . . . . . . . . . . 1 5 . 3 2 . 2 . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 34 | . . . 3 . . . 3 1 . . . . 1 . . . 1 . . . . . . 3 4 3 5 5 5 . Swarmer 43 | . 3 2 7 . . 4 3 . . . . . . . . . . 8 1 4 . 4 . . . . 4 . 3 . Grunt 78 | . . 5 5 5 . . 24 . . 1 . . 2 5 . . . 8 . 2 . . . 3 5 6 6 1 . . Brawler 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Duelist 7 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . 1 . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Sentry 41 | . . 2 5 . . . 10 1 . . . 1 1 . . . 1 5 . . . . 1 1 2 . 7 1 3 . Hunter 21 | . . . . . . 1 2 . . . . . . 2 . . . 1 1 1 . . . 4 . 5 . . 4 . Programmer 92 | . . . . . . . . 1 . . . 1 1 1 1 . . . . . . . 4 15 8 17 27 2 14 . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 3 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 9 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 6 3 9 4 6 1 . 1 . 1 5 4 1 1 1 7 1 5 . 4 3 6 4 8 4 3 4 6 Combat Bots Only 7 | . 3 3 4 3 3 4 3 1 . 1 . 1 2 4 1 1 1 7 1 5 . 4 2 4 4 3 5 2 3 6 Max Kills in Single Turn 5 | 1 1 2 5 1 1 4 2 1 . 1 . 1 2 1 1 1 1 3 1 2 . 2 1 1 1 3 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploded 4 | . . 2 3 1 1 4 2 . . . . . 1 1 . . . 3 . 2 . 2 . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 7 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 25591 | . 45 319 606 69 628 54 2352 190 . 431 . 204 297 776 191 . 146 2127 189 602 . 12 66 1051 896 1921 2353 88 2508 7470 Core 1583 | . 10 58 45 10 49 10 112 15 . 5 . 30 10 56 . . 2 185 11 18 . . 11 18 10 14 81 . 11 812 Absorbed by Shields 14843 | . . . . . . . . . . . . . 151 69 111 . . . 70 214 . 4 69 774 552 1431 1666 80 2433 7219 Reduced by Siege Mode 901 | . . . . . . . . . . . . . . . . . . 59 . 21 . 3 4 81 53 100 158 8 158 256 Core Remaining (%) 80 | 100 . 72 . . . 71 79 . . . . 92 . 92 . . . . . 78 . 100 . 97 . . 76 . . 25 Volleys Fired 2106 | 11 9 22 55 8 30 5 173 6 . 10 . 4 16 33 2 60 10 70 25 17 7 3 61 171 140 163 273 21 189 512 Largest 4 | 2 2 2 2 2 1 1 2 2 . 2 . 2 2 2 2 2 1 2 1 2 1 1 3 3 3 3 4 3 3 2 Hottest 234 | 70 100 73 79 79 30 56 100 90 . 90 . 69 69 69 56 56 69 69 90 66 90 39 176 183 120 200 234 214 120 160 Shots Fired 3001 | 22 16 39 96 9 106 5 262 11 . 23 . 6 28 42 4 113 10 86 25 47 7 3 83 244 192 254 465 41 240 522 Gun 2085 | 22 14 34 82 2 83 . 219 11 . 22 . 4 24 19 4 106 1 32 7 45 . 1 28 113 80 142 293 24 184 489 Cannon 765 | . . . . . . 4 . . . . . 2 4 17 . . 9 43 18 . 7 . 55 127 107 108 165 17 49 33 Launcher 111 | . . 5 14 7 23 1 23 . . 1 . . . 6 . . . 7 . 2 . 2 . . 4 4 5 . 7 . Special 40 | . 2 . . . . . 20 . . . . . . . . 7 . 4 . . . . . 4 1 . 2 . . . Kinetic 1926 | 11 7 17 41 1 83 . 193 4 . . . 4 24 19 4 106 1 32 . 18 . 1 28 113 80 142 293 24 171 509 Thermal 506 | 11 9 17 41 1 . . 37 . . . . . . . . . . . 18 . 7 . 51 75 53 87 79 2 5 13 Explosive 91 | . . 5 14 7 23 1 23 . . 1 . . . 6 . . . 7 . 2 . 2 . . . . . . . . Electromagnetic 460 | . . . . . . 4 9 7 . 22 . 2 4 17 . . 9 43 7 27 . . 4 52 58 25 91 15 64 . Robot Hit Streak 72 | 5 5 13 19 10 30 25 12 12 . 7 . 6 12 10 20 13 6 72 6 14 . . 31 25 25 31 32 23 50 36 Robot Miss Streak 10 | 2 1 1 2 . 1 1 3 1 . 2 . 1 6 5 1 5 2 1 2 2 . . 7 2 2 2 2 1 3 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 . Secondary Targets 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 10 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . Capacitor 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 17 . Autonomous 104 | . . . . . 76 . 1 . . 4 . . . . . . . . . 23 . . . . . . . . . . Shots Hit Robots 2199 | 12 9 28 70 2 74 3 174 13 1 21 . 6 25 33 3 110 7 79 6 40 . . 27 139 117 163 325 30 190 492 Core Hits 1482 | 4 4 18 44 10 34 6 116 9 . 7 . 3 18 23 5 76 3 74 5 23 . 5 21 62 46 73 115 10 126 542 Critical Hits 70 | . . . 1 . 1 . 4 . . . . . . . . . . . 1 2 . . . 9 10 14 13 . 4 11 Critical Kills 18 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 1 6 5 . . . Critical Parts Destroyed 40 | . . . . . . . 2 . . . . . . . . . . . 1 2 . . . 6 8 8 8 . 2 3 Melee Attacks 58 | . . . . . . . . 12 1 1 . . 4 . . 1 3 11 1 . . . . . . 13 11 . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . 12 1 1 . . 4 . . 1 3 11 1 . . . . . . 7 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 . . . . 1 . . 1 . . . . . . . . . 2 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 97890 | 164 112 886 2544 298 2527 239 4180 552 29 327 . 146 1050 1198 108 3442 409 3383 232 1169 . 323 917 4848 4962 9350 12435 1490 11679 28891 Guns 69727 | 152 103 333 836 19 2013 . 2416 221 . 287 . 98 453 264 108 3301 . 995 150 875 . . 700 2785 2400 3680 8107 739 10243 28449 Cannons 14506 | . . . . . . 96 . . . . . 48 97 394 . . 275 1125 30 . . . 217 1883 1995 2693 3127 685 1399 442 Explosions 10125 | . . 514 1674 213 514 143 1389 . . 40 . . 341 540 . . . 1217 . 294 . 323 . . 534 1910 479 . . . Melee 2149 | . . . . . . . . 324 29 . . . 138 . . 141 . 46 . . . . . . . 749 722 . . . Ramming 1359 | 12 9 39 34 66 . . 351 7 . . . . 21 . . . 134 . 52 . . . . 180 33 318 . 66 37 . Kinetic 68156 | 38 42 150 408 . 2013 . 2107 105 . . . 98 453 264 108 3301 . 995 . 338 . . 700 2785 2400 3871 8107 739 10243 28891 Thermal 6307 | 114 61 453 1148 19 . . 249 . . 40 . . . . . . . 201 30 83 . . 117 . . 3622 170 . . . Explosive 5885 | . . 244 954 213 514 143 1354 . . . . . 341 540 . . . 1016 . 211 . 323 . . . . 32 . . . Electromagnetic 14225 | . . . . . . 96 119 116 . 287 . 48 97 394 . . 275 1125 150 537 . . 100 1883 2529 981 3404 685 1399 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1958 | . . . . . . . . 324 29 . . . 138 . . 141 . 46 . . . . . . . 558 722 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 1 . . . . . 1 2 1 . . 1 1 . . . 2 3 3 3 2 24 1 Average Corruption 2 | . . . . . . . . 1 . . . . . 1 1 1 . . 1 1 . . . 1 1 2 1 1 7 1 Corruption Purged 61 | . . . . . . . . 1 . . . . . . 2 1 . . . . . . . 3 3 5 12 . 33 1 Effects 132 | . . . . . . . . . . . . . . 2 2 . . . 2 5 . . . 12 4 7 22 8 59 9 Message Errors 45 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . 5 2 3 5 5 14 7 Matter Fused 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . Heat Flow Errors 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 3 . 10 . Energy Discharges 23 | . . . . . . . . . . . . . . . . . . . 2 3 . . . 3 . 1 7 1 6 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targeting Errors 20 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 4 1 9 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2087 | . . 31 267 . 21 . 38 98 . 2 . . 259 3 . . 36 69 . . . 26 16 130 76 581 261 96 77 . Projectiles 630 | . . . . . . . . . . . . . 17 . . . 17 7 . . . . 16 105 76 166 79 70 77 . Explosions 732 | . . 31 267 . 21 . 11 . . 2 . . 144 3 . . . 62 . . . 26 . . . 165 . . . . Melee 725 | . . . . . . . 27 98 . . . . 98 . . . 19 . . . . . . 25 . 250 182 26 . . Knockbacks 12 | . . . . 1 . . 2 . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . 5 Impact 7 | . . . . 1 . . 2 . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 667 | . . 24 134 22 58 . 64 . . 46 . . 37 . . . . 46 . . . . . . 8 94 118 . 16 . Shots 28 | . . 1 7 2 2 . 2 . . 1 . . 1 . . . . 1 . . . . . . 1 2 2 . 6 . Rammed 76 | 3 1 7 6 5 . . 21 1 . . . . 2 . . . 6 . 1 . . . . 5 2 12 . 1 3 . Targets Rammed 90 | 4 2 7 7 6 . . 30 1 . . . . 2 . . . 6 . 1 . . . . 6 2 12 . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 14 | 1 1 . 1 1 . . 9 . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 306 | 99 36 198 206 36 . 104 306 135 . 260 . 94 126 252 262 6 3 109 . 16 . . 180 211 258 106 116 . 201 17 Average Temperature 56 | 50 14 74 51 12 . 53 64 48 . 114 . 30 38 79 92 6 3 33 . 10 . . 54 34 57 10 28 . 43 8 Received Heat Transfer 3096 | . . 159 168 27 . . 972 36 . 117 . 63 84 145 . . 27 465 . 78 . . 4 96 28 160 141 4 84 238 Effects 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 153 | . . . . . . . . . . . . . . . . . 1 9 3 5 . 1 3 16 11 14 31 4 14 41 Total Turns 5077 | . . . . . . . . . . . . . . . . . 4 107 48 89 . 25 33 393 423 373 758 184 2423 217 Longest Duration 1581 | . . . . . . . . . . . . . . . . . 4 52 39 36 . 25 17 70 111 52 90 147 1581 23 Robots Corrupted 58 | . . . . . . . . 1 . 1 . . 1 2 . . 1 5 . 1 . . 1 10 9 . 14 3 9 . Combat Hostiles 49 | . . . . . . . . . . 1 . . 1 2 . . 1 5 . 1 . . 1 6 8 . 14 2 7 . Parts Fried 143 | . . . . . . . . 2 . . . . 2 5 . . 1 14 1 4 . . 3 14 25 10 31 14 16 1 Impact Corruptions 13 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . 2 . 5 . 1 . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 6750 | 333 185 868 1584 37 . . 478 . . 50 . . . . . . . 200 37 50 . . 75 . . 2705 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . 1 . . 2 . Missiles Intercepted 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 891 | 15 131 185 694 240 . 165 548 250 . . . . 182 376 207 72 68 891 530 460 273 275 189 313 197 268 295 271 214 . Initial 467 | . 9 21 72 193 . . 64 218 . . . . . . 197 72 . . 467 228 241 191 154 31 170 76 77 176 . . Average 174 | 8 37 104 447 142 . 66 308 121 . . . . 60 253 201 32 23 574 387 353 249 246 83 116 97 80 141 110 67 . Maximum Alert Level 3 | . . . 2 1 . . 2 1 . . . . . 1 1 . . 3 2 2 1 1 . 1 . 1 1 1 1 . Low Security (%) 68 | 100 100 100 8 93 . 100 20 63 . . . . 100 18 45 100 100 12 . . . 32 100 76 100 97 78 64 76 . Level 1 23 | . . . 26 6 . . 50 36 . . . . . 81 54 . . 20 54 67 100 67 . 23 . 2 21 35 23 . Level 2 6 | . . . 64 . . . 28 . . . . . . . . . . 16 45 32 . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 . 4 . . . 6 1 . . . . 3 . 1 . 2 . 5 . 1 . 3 8 5 8 13 2 6 . Investigation 8 | . 1 . . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . . 1 . . Extermination 46 | . . . . . . . . 1 . . . . 1 . 1 . 1 . . . 1 . 2 7 5 7 13 1 6 . Reinforcement 15 | . 1 . 4 . . . 5 . . . . . 2 . . . . . . . . . 1 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 34 | . . . 3 . . . 5 1 . . . . 1 . . . . . 1 . . . . . . . 1 1 21 . Communications Jammed 87 | . . . . . . . . . . . . . . . . . . . . . . . . 17 11 22 1 21 15 . Distress Signals 80 | . . . . . . . . . . . . . . . . . . . . . . . . 13 11 20 1 20 15 . Times Spotted 572 | . 11 10 34 4 40 5 65 4 2 7 . 9 7 8 3 5 5 31 7 10 1 2 8 33 21 48 58 11 41 82 Peak Tracking Total 9 | . 3 4 4 3 9 4 5 2 1 3 . 5 2 3 2 3 3 6 7 4 1 2 2 4 4 4 4 3 4 4 Tactical Retreats 28 | . 1 2 . . 8 . 2 1 . 1 . . 1 . . . . 6 2 . . . . . . 3 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 30 | . 1 . . . . . 4 . . . . . . 4 1 . 1 4 2 2 . 3 1 1 2 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 95 | . . 3 9 2 10 2 4 . . . . . 2 2 . . . 3 . 2 1 1 1 8 . 11 18 . 5 11 Max in Single Turn 3 | . . 2 3 1 2 2 1 . . . . . 2 1 . . . 1 . 1 1 1 1 1 . 1 2 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . Garrison Relay 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 98 | . 5 . 1 . 2 . 11 4 1 . . . 5 . . . 3 . 2 . 1 . 3 10 3 10 23 7 5 2 Terminals 66 | . 4 . 1 . . . 9 2 . . . . 4 . . . 1 . 1 . . . 3 4 2 7 18 5 5 . Fabricators 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . Repair Stations 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 2 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . . Garrison Access 9 | . . . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 1 1 . . Total Hacks 255 | . 15 . 5 . 2 . 31 13 1 . . . 12 . . . 7 . 3 . 1 . 7 16 7 31 59 13 14 18 Successful 142 | . 4 . 1 . 2 . 13 4 1 . . . 6 . . . 7 . 2 . 1 . 3 9 2 19 37 6 7 18 Failed 112 | . 10 . 4 . . . 18 9 . . . . 6 . . . . . 1 . . . 4 7 5 12 22 7 7 . Catastrophic 18 | . 1 . 1 . . . 5 1 . . . . 2 . . . . . . . . . 2 2 . 1 1 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 15 . 5 . 1 . 16 5 . . . . 7 . . . 3 . 2 . . . 7 5 4 10 20 2 9 . Terminals 180 | . 14 . 5 . . . 24 9 . . . . 11 . . . 3 . 2 . . . 7 7 4 22 47 11 14 . Fabricators 8 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . 3 . . . . . . Repair Stations 18 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 3 5 4 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . 7 . . . Garrison Access 13 | . . . . . . . . 2 . . . . 1 . . . 1 . 1 . 1 . . 1 . 4 1 1 . . Terminal Hacks 81 | . 3 . 1 . 2 . 6 3 1 . . . 3 . . . 2 . 1 . . . 1 1 . 9 23 4 3 18 Record 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . 16 Part Schematic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Open Door 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . . . 3 . . . . . 1 . . . . . 1 . . . . . . 2 4 . . . Locate Traps 6 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 . . . Hauler Manifests 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . Zone Layout 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 3 4 . . . Scan Component 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 2 . . . Repair 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 3 . . . Insert Component 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 3 . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 . 2 1 1 . . Unlock Access 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 26 | . 1 . . . . . 2 1 . . . . 2 . . . 1 . . . . . 2 1 . 5 6 1 4 . Terminals 24 | . . . . . . . 2 1 . . . . 2 . . . 1 . . . . . 2 1 . 4 6 1 4 . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Botnet 14 | . . . . . . . 2 1 . . . . 2 . . . 1 . . . . . 2 1 . 1 2 1 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 4 . 1 . . . 9 4 . . . . 4 . . . 2 . 1 . 1 . 3 7 3 8 15 3 4 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Matter 306 | . . . . . . . . . . . . . . . . . 204 . . . . . . 102 . . . . . . Time 119 | . . . . . . . . . . . . . . . . . 102 . . . . . . 17 . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Parts Repaired 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 2 . . . Time 227 | . . . . . . . 80 . . . . . . . . . . . . . . . . 13 28 36 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . 6 . . . . . . . 4 1 . 2 . . . Non-combat 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 2 . . . Combat 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . . . . . . . . . . 6 . . . . . . . 4 1 . 2 . . . ignore_repairs 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 2 . . . ignore_targets 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . 5 . . . 7 . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . . . . . . . 5 . . . 7 . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Total Allies 21 | . . 2 . 3 . . . 1 . . 5 . . . . 1 . 3 . . . . . . . 2 . 3 1 . Largest Group 5 | . . 2 2 3 . . . 1 . . 5 5 . . . 1 . 3 3 . . . . . . 2 . 3 1 . Highest-Rated Group 138 | . . 51 51 40 . . . 12 . . 120 120 . . . 31 . 123 123 . . . . . . 54 . 138 26 . Highest-Rated Ally 46 | . . 31 31 16 . . . 12 . . 31 31 . . . 31 . 41 41 . . . . . . 44 . 46 26 . Total Orders 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 119 | . . 4 22 12 . . . . . 1 . 27 . . . . . 15 15 . . . . . . . . 23 . . Total Damage 2863 | . . 82 328 139 . . . . . 43 . 597 . . . . . 651 461 . . . . . . . . 562 . . Kills 19 | . . 1 3 1 . . . . . 1 . 3 . . . . . 4 5 . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 3 1 1 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 60481 | 109 713 1185 1325 854 4044 123 4392 1087 1132 1253 2184 761 754 690 311 896 800 1697 797 399 288 227 967 4401 2622 3459 6081 1026 8795 7109 Spaces Moved 25870 | 42 346 608 584 451 1897 56 1715 529 604 573 1224 380 367 279 155 375 343 779 359 132 136 103 389 1720 1052 1470 2317 420 3166 3299 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 25865 | 37 346 608 584 451 1897 56 1715 529 604 573 1224 380 367 279 155 375 343 779 359 132 136 103 389 1720 1052 1470 2317 420 3166 3299 Legs 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 180 180 180 180 200 175 175 175 175 155 175 175 200 180 180 180 180 185 185 180 180 180 177 177 177 185 172 135 155 Average Speed 180 | 155 161 180 180 180 200 200 181 175 175 175 174 175 175 200 187 180 180 183 185 185 182 180 180 179 177 177 185 179 171 179 Slowest Speed 240 | 160 180 180 220 180 240 200 220 175 175 175 175 175 192 200 200 180 185 185 185 185 183 180 180 185 177 185 185 185 230 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 50 | 4 60 97 47 74 91 23 96 12 69 75 84 49 10 43 5 86 12 79 14 29 4 32 12 93 24 95 77 13 73 95 Regions Visited 30 Branch Regions 13 Pre-discovered Areas 7 | . 1 1 . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 1 1 1 1 1 1 . . . 1 . 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . 3 . . . . 2 4 3 3 . . . . . . . . . . . . . . . . . . Spaces Dug 432 | . 2 19 17 . . . 22 9 . 14 . . 2 13 . . 3 6 18 23 6 6 31 67 53 53 62 2 3 1 Terrain Destroyed 1742 | . 2 50 170 61 47 . 179 9 . 18 . . 26 20 . . 3 46 18 28 6 6 31 100 66 202 204 6 27 417 Melee 22 | . . . . . . . . 9 . 1 . . 2 . . . 3 1 1 . . . . . . 1 4 . . . Projectile 943 | . 2 . . . 25 . 19 . . . . . . . . . . . 17 . 6 . 31 100 66 78 162 6 14 417 AOE 777 | . . 50 170 61 22 . 160 . . 17 . . 24 20 . . . 45 . 28 . 6 . . . 123 38 . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Tes Res Qua Sec Acc Com Ac0 Total 37743 | 60 482 654 766 479 2111 62 2683 658 678 799 1278 467 443 368 170 492 505 975 461 270 169 141 609 2827 1643 2050 3691 653 6491 4608 Wait 7695 | . 107 4 54 9 87 . 611 76 70 194 3 73 24 34 4 13 110 73 57 95 18 27 116 721 331 205 876 183 2900 620 Move 25842 | 42 345 607 582 450 1896 55 1714 528 603 572 1223 379 366 278 155 374 343 778 359 131 135 102 388 1719 1051 1469 2316 419 3165 3298 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 378 | 1 7 4 16 3 33 . 40 5 2 3 24 1 11 4 1 10 8 12 3 5 1 . 10 29 21 30 28 4 41 21 Fast Attach 222 | 1 2 2 3 . 16 . 20 2 . . 8 . 1 . . 3 1 2 2 1 1 . 3 26 15 16 15 1 37 44 Attach 178 | . . . 3 . 12 . 14 3 . 2 5 . 5 2 4 1 1 5 2 3 2 . 6 17 10 17 13 4 20 27 Detach 115 | . . 1 . . 8 . 6 1 . 2 5 . 1 . . 3 . . . 2 1 . 4 18 6 18 5 1 21 12 Swap 525 | 2 3 4 21 2 1 2 34 12 1 12 . 9 6 6 4 9 12 14 7 8 2 3 10 64 34 65 121 15 25 17 Drop 504 | . 7 3 25 1 28 . 41 5 1 3 10 1 7 3 . 18 9 8 4 4 2 . 11 56 33 44 33 4 86 57 Fire 2106 | 11 9 22 55 8 30 5 173 6 . 10 . 4 16 33 2 60 10 70 25 17 7 3 61 171 140 163 273 21 189 512 Melee 56 | . . . . . . . . 12 1 1 . . 4 . . 1 3 11 1 . . . . . . 11 11 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 89 | 3 2 7 7 6 . . 30 1 . . . . 2 . . . 6 . 1 . . . . 6 2 12 . 1 3 . Escape Stasis 26 | . . . . . . . . . . . . . . 8 . . 2 2 . 4 . 6 . . . . . . 4 . Rewire 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Central database locked down 738 | -10/Materials | Discovered new exit (range 5) 823 | -10/Materials | Entered Mines 1130 | -10/Mines | Learned Materials emergency access door positions 1263 | -10/Mines | Discovered new exit (range 10) 1359 | -10/Mines | Discovered new exit (range 15) 1404 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1457 | -10/Mines | Learned location of Storage (-9) 2008 | -10/Mines | Entered Materials 2008 | -9/Materials | Accompanied by 2 allies 2008 | -9/Materials | Evolved 2 slots: Utility x2 2013 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2132 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Discovered new exit (range 7) 2517 | -9/Materials | Discovered new exit (range 16) 2793 | -9/Materials | Discovered new exit (range 16) 3333 | -9/Materials | Entered Mines 3337 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3556 | -9/Mines | Discovered new exit (range 12) 3567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3900 | -9/Mines | Learned location of Zion (-7) 3907 | -9/Mines | Learned 4 Materials zone layouts 4058 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4062 | -9/Mines | Found Prototype Device 4180 | -9/Mines | Discovered new exit (range 5) 4187 | -9/Mines | Entered Exiles 4214 | -9/Exiles | Discovered new exit (range 15) 4236 | -9/Exiles | Met 8R-AWN 4261 | -9/Exiles | Met EX-HEX 4373 | -9/Exiles | Met EX-BIN 4398 | -9/Exiles | Aligned with FarCom system 4400 | -9/Exiles | Given EX-Vault access code 4443 | -9/Exiles | Opened EX-Vault 4460 | -9/Exiles | Found AWS/Gauss 4513 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4564 | -9/Exiles | Met EX-DEC 4926 | -9/Exiles | Build established: Hauler-Mutant 5137 | -9/Exiles | Found Deploy-a-Sentry 5140 | -9/Exiles | Found Deploy-a-Sentry 5143 | -9/Exiles | Found Deploy-a-Sentry 5146 | -9/Exiles | Found XL Autogun Array 5344 | -9/Exiles | Discovered new exit (range 14) 5700 | -9/Exiles | Attacked by the Exiles 5826 | -9/Exiles | Destroyed 8R-AWN 6313 | -9/Exiles | Destroyed EX-HEX 6332 | -9/Exiles | Destroyed EX-BIN 6340 | -9/Exiles | Destroyed EX-DEC 6450 | -9/Exiles | Found Prototype Energy Gun 6450 | -9/Exiles | Identified AWS/EX-DEC 6493 | -9/Exiles | Found Prototype Device 6493 | -9/Exiles | Identified System Purifier 7580 | -9/Exiles | Found Deploy-a-Sentry 8231 | -9/Exiles | Stole two prototypes: XL Autogun Array, Deploy-a-Sentry 8231 | -9/Exiles | Entered Mines 8320 | -8/Mines | Discovered new exit (range 15) 8354 | -8/Mines | Entered Materials 8354 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8355 | -8/Materials | Identified exit to Factory 8970 | -8/Materials | Found Powered Armor 8973 | -8/Materials | Found Powered Armor 8977 | -8/Materials | Found Powered Armor 8980 | -8/Materials | Found Powered Armor 10104 | -8/Materials | Identified Exp. Sensor Array 10404 | -8/Materials | Discovered exit to Factory (range 6) 10774 | -8/Materials | Repaired Exp. Sensor Array 10915 | -8/Materials | Discovered exit to Factory (range 8) 12746 | -8/Materials | Entered Factory 12746 | -7/Factory | Evolved 2 slots: Utility x2 13556 | -7/Factory | Discovered new exit (range 15) 13828 | -7/Factory | Identified exit to Lower Caves 13833 | -7/Factory | Entered Lower Caves 13833 | -7/Lower Caves | Spotted OJ-SCG(f) 13834 | -7/Lower Caves | Encountered a Master Thief 13834 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 13895 | -7/Lower Caves | Learned Factory stockpile data 14633 | -7/Lower Caves | Identified exit to Lower Caves 14647 | -7/Lower Caves | Learned Factory garrison access intel 14965 | -7/Lower Caves | Entered another Lower Caves area 15106 | -7/Lower Caves | Identified exit to Factory 15847 | -7/Lower Caves | Encountered a Warlord checkpoint 16140 | -7/Lower Caves | Discovered new exit (range 15) 16140 | -7/Lower Caves | Spotted OM-EY1(f) 16140 | -7/Lower Caves | Spotted VG-LNU(f) 16140 | -7/Lower Caves | Spotted 7O-RJ2(f) 16141 | -7/Lower Caves | Encountered a Master Thief 16141 | -7/Lower Caves | Encountered a Master Thief 16141 | -7/Lower Caves | Encountered a Master Thief 16143 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 16145 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 16150 | -7/Lower Caves | DAS Turret deployed 16150 | -7/Lower Caves | Allies destroyed VG-LNU(f) 16209 | -7/Lower Caves | Identified exit to Zion 16218 | -7/Lower Caves | Entered Zion 16308 | -7/Zion | Found CR-A16's Pointy Stick 16342 | -7/Zion | Discovered new exit (range 11) 16351 | -7/Zion | Given A8's code to call for help 16532 | -7/Zion | Learned location of Data Miner (-6) 16612 | -7/Zion | Learned Factory emergency access door positions 16702 | -7/Zion | Found Relay Coupler [Programmer] 16708 | -7/Zion | Found Relay Coupler [Programmer] 16870 | -7/Zion | Gained Derelict followers 16942 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17184 | -7/Zion | Received a hallucinogenic algorithm 17736 | -7/Zion | Found Prototype Processor 17736 | -7/Zion | Identified Exp. Core Analyzer 17740 | -7/Zion | Found Prototype Processor 17740 | -7/Zion | Identified Exp. Signal Interpreter 17745 | -7/Zion | Found Prototype Processor 17745 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17748 | -7/Zion | Found Prototype Processor 17748 | -7/Zion | Identified Exp. Targeting Computer 17751 | -7/Zion | Found Prototype Processor 17751 | -7/Zion | Identified Spectral Analyzer 17756 | -7/Zion | Found Prototype Processor 17756 | -7/Zion | Identified Exp. Terrain Scan Processor 18398 | -7/Zion | Identified exit to Proximity Caves 18402 | -7/Zion | Entered Proximity Caves 18402 | -6/Proximity Caves | Accompanied by 5 allies 18451 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19110 | -6/Proximity Caves | Discovered exit to Factory (range 13) 19163 | -6/Proximity Caves | Entered Factory 19163 | -6/Factory | Evolved 2 slots: Utility x2 19166 | -6/Factory | Loaded intel: 4 garrison access locations 19608 | -6/Factory | Discovered new exit (range 4) 19613 | -6/Factory | Identified exit to Factory 19895 | -6/Factory | Identified exit to Garrison 19917 | -6/Factory | Entered Garrison 20033 | -6/Garrison | Triggered checkpoint 20237 | -6/Garrison | Discovered exit to Factory (range 9) 20269 | -6/Garrison | Installed Relay Interface Framework 20362 | -6/Garrison | Triggered checkpoint 20422 | -6/Garrison | Garrison Relay disabled 20607 | -6/Garrison | Entered Factory 20607 | -5/Factory | Evolved 2 slots: Utility x2 20608 | -5/Factory | Identified exit to Upper Caves 20918 | -5/Factory | Sucked down chute 20918 | -5/Factory | Entered Waste 20919 | -5/Waste | Met a frightened Derelict 20977 | -5/Waste | Spotted C-40 Crusher 20998 | -5/Waste | Spotted C-40 Crusher 21007 | -5/Waste | Spotted C-40 Crusher 21010 | -5/Waste | Spotted C-40 Crusher 21031 | -5/Waste | Spotted C-40 Crusher 21106 | -5/Waste | Spotted C-40 Crusher 21138 | -5/Waste | Destroyed C-40 Crusher 21206 | -5/Waste | Destroyed C-40 Crusher 21224 | -5/Waste | Found Damper Plating 21289 | -5/Waste | Destroyed C-40 Crusher 21361 | -5/Waste | Destroyed C-40 Crusher 21460 | -5/Waste | Discovered new exit (range 12) 21502 | -5/Waste | Destroyed C-40 Crusher 21561 | -5/Waste | Destroyed C-40 Crusher 21742 | -5/Waste | Found Damper Plating 21812 | -5/Waste | Identified exit to Factory 21814 | -5/Waste | Entered Factory 21911 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 21965 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 22614 | -5/Factory | Identified exit to Garrison 22614 | -5/Factory | Entered Garrison 22662 | -5/Garrison | Triggered checkpoint 22683 | -5/Garrison | Triggered checkpoint 22822 | -5/Garrison | Triggered checkpoint 22822 | -5/Garrison | Triggered checkpoint 22882 | -5/Garrison | Destroyed 7 combat bots 23181 | -5/Garrison | Spotted B-75 Beast 23250 | -5/Garrison | Destroyed B-75 Beast 23350 | -5/Garrison | Discovered new exit (range 13) 23408 | -5/Garrison | Triggered checkpoint 23439 | -5/Garrison | Garrison Relay disabled 23475 | -5/Garrison | Found Antimissile System 23800 | -5/Garrison | Discovered new exit (range 15) 23855 | -5/Garrison | Identified exit to Factory 23868 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 24026 | -5/Garrison | Triggered checkpoint 24059 | -5/Garrison | Garrison Relay disabled 24162 | -5/Garrison | Build established: Bothacker-Mutant 24311 | -5/Garrison | Entered Factory 24311 | -5/Factory | Accompanied by 3 allies 24611 | -5/Factory | First assault squad dispatched 25108 | -5/Factory | Identified exit to Garrison 25108 | -5/Factory | Entered Garrison 25118 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 25137 | -5/Garrison | Triggered checkpoint 25246 | -5/Garrison | Spotted B-75 Beast 25316 | -5/Garrison | Destroyed B-75 Beast 25371 | -5/Garrison | Triggered checkpoint 25485 | -5/Garrison | Discovered new exit (range 10) 25502 | -5/Garrison | Identified exit to Factory 25507 | -5/Garrison | Entered Factory 25507 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25662 | -4/Factory | Identified exit to Garrison 25795 | -4/Factory | Entered Garrison 25869 | -4/Garrison | Triggered checkpoint 25982 | -4/Garrison | Discovered new exit (range 10) 26002 | -4/Garrison | Identified exit to Research 26015 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 26022 | -4/Garrison | Entered Research 26022 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26792 | -3/Research | Identified exit to Armory 26792 | -3/Research | Identified exit to Testing 26989 | -3/Research | Entered Testing 27182 | -3/Testing | Found Prototype Energy Cannon 27502 | -3/Testing | Discovered new exit (range 11) 27643 | -3/Testing | Found Prototype Hackware 28373 | -3/Testing | Found Prototype Device 28399 | -3/Testing | Identified Exp. Thermal Shield 28463 | -3/Testing | Identified System Mapper 28798 | -3/Testing | Scanned by Researcher 28925 | -3/Testing | Build established: Bothacker-Tank 29244 | -3/Testing | Found Prototype Device 29244 | -3/Testing | Identified AEGIS Remote Shield 29362 | -3/Testing | Build established: Bothacker-Mutant 29384 | -3/Testing | Found Prototype Slashing Weapon 29384 | -3/Testing | Identified Molecular Scythe 29909 | -3/Testing | Identified Potential Cannon 29935 | -3/Testing | Build established: Bothacker-Tank 29958 | -3/Testing | Found Prototype Protection 29958 | -3/Testing | Identified SHELL Armor 30070 | -3/Testing | Found Antimissile System 30258 | -3/Testing | Build established: Bothacker-Mutant 30315 | -3/Testing | Found Gamma Bomb Array 30913 | -3/Testing | Spotted PL-DFA1Q8TQZ1 31068 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 31326 | -3/Testing | Repaired Hcp. Storage Unit 31389 | -3/Testing | Identified exit to Research 31390 | -3/Testing | Entered Research 31390 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 31675 | -2/Research | Found Quantum Capacitor 32203 | -2/Research | Found Prototype Device 32203 | -2/Research | Identified Exp. Shock Absorption System 32213 | -2/Research | Found Prototype Launcher 32213 | -2/Research | Identified Enh. Gamma Bomb Array 32303 | -2/Research | Repaired Adv. Cooling System? 33408 | -2/Research | Discovered new exit (range 3) 33412 | -2/Research | Identified exit to Access 34002 | -2/Research | Discovered new exit (range 7) 34011 | -2/Research | Identified exit to Quarantine 34012 | -2/Research | Entered Quarantine 34402 | -2/Quarantine | Found Alien Artifact 34402 | -2/Quarantine | Identified Subatomic Replicator 34476 | -2/Quarantine | Found Alien Slashing Weapon 34996 | -2/Quarantine | Repaired Exp. Energy Well 36540 | -2/Quarantine | Found Quantum Capacitor 36567 | -2/Quarantine | Discovered exit to Access (range 13) 36679 | -2/Quarantine | Identified Sigix Broadsword 36697 | -2/Quarantine | Found Alien Artifact 36698 | -2/Quarantine | Identified Dimensional Node Initializer 36698 | -2/Quarantine | Initialized slip node 36702 | -2/Quarantine | Found Dimensional Node Initializer 36716 | -2/Quarantine | Found Alien Artifact 36906 | -2/Quarantine | Found Alien Impact Weapon 37016 | -2/Quarantine | Build established: Hauler-Mutant 37136 | -2/Quarantine | Found Alien Artifact 37208 | -2/Quarantine | Identified Core Stripper 37221 | -2/Quarantine | Spotted Fortress 37245 | -2/Quarantine | Destroyed Fortress 37258 | -2/Quarantine | Found Prototype Device 37259 | -2/Quarantine | Identified EM Dispersion Field 37277 | -2/Quarantine | Found Prototype Reactor 37277 | -2/Quarantine | Identified Vortex Chain Reactor 37283 | -2/Quarantine | Found Prototype Device 37284 | -2/Quarantine | Identified Exp. Force Field 37462 | -2/Quarantine | Discovered new exit (range 5) 37467 | -2/Quarantine | Identified exit to Section 7 37471 | -2/Quarantine | Entered Section 7 37627 | -2/Section 7 | Found Alien Artifact 37679 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 37679 | -2/Section 7 | Identified Core Reset Matrix 37792 | -2/Section 7 | Found Alien Artifact 37954 | -2/Section 7 | Identified Integrated Dissipator 37954 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38140 | -2/Section 7 | Spotted S7 Guard 38148 | -2/Section 7 | Found Alien Artifact 38220 | -2/Section 7 | Destroyed S7 Guard 38257 | -2/Section 7 | Found Prototype Protection 38623 | -2/Section 7 | Found Integrated Dissipator 38623 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38727 | -2/Section 7 | Identified Integrated Heat Negator 38727 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 38982 | -2/Section 7 | Found Alien Artifact 38983 | -2/Section 7 | Identified Integrity Redistributor 38983 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-162) 39113 | -2/Section 7 | Found Integrity Redistributor 40097 | -2/Section 7 | Build established: Hauler-Skirmisher 40101 | -2/Section 7 | Initialized slip node 40541 | -2/Section 7 | Repaired EM Dispersion Field? 40570 | -2/Section 7 | Repaired Com. HERF Cannon 40654 | -2/Section 7 | Build established: Hauler-Mutant 41463 | -2/Section 7 | Found Prototype Energy Gun 41463 | -2/Section 7 | Identified Enh. Gamma Rifle 42272 | -2/Section 7 | Spotted B-90 Cyclops 42379 | -2/Section 7 | Spotted Executioner 42385 | -2/Section 7 | Destroyed Executioner 42386 | -2/Section 7 | Spotted Executioner 42388 | -2/Section 7 | Destroyed Executioner 42409 | -2/Section 7 | Found Prototype Device 42410 | -2/Section 7 | Identified Adv. Kinecellerator 42549 | -2/Section 7 | Found Alien Artifact 42952 | -2/Section 7 | Identified Matter Drive 43095 | -2/Section 7 | Found Alien Artifact 43095 | -2/Section 7 | Identified LRC Armor 43095 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 43098 | -2/Section 7 | Found Alien Artifact 43098 | -2/Section 7 | Identified LRC Energy Well 43098 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 43178 | -2/Section 7 | Found Integrity Redistributor 43510 | -2/Section 7 | Warped through subspace to slip node 43513 | -2/Section 7 | Found Alien Artifact 43552 | -2/Section 7 | Entered Access 43552 | -1/Access | Evolved 2 slots: Power x1, Utility x1 43798 | -1/Access | Allied Derelicts emerged from ambush trap array 43840 | -1/Access | Identified exit to Command 44071 | -1/Access | Found Prototype Reactor 44071 | -1/Access | Identified Singularity Reactor 44140 | -1/Access | Build established: Hacker-Mutant 44578 | -1/Access | Entered Command 44581 | -1/Command | Identified Hvy. Regenerative Plating 45178 | -1/Command | Spotted M Guard 45178 | -1/Command | Spotted M Guard 45178 | -1/Command | Spotted Combat Programmer 45180 | -1/Command | Spotted Combat Programmer 45195 | -1/Command | Destroyed M Guard 45199 | -1/Command | System corruption reached 10% 45204 | -1/Command | Destroyed M Guard 45220 | -1/Command | Destroyed Combat Programmer 45243 | -1/Command | Destroyed Combat Programmer 45243 | -1/Command | All MAIN.C guards destroyed 45308 | -1/Command | Found Prototype Device 45308 | -1/Command | Identified Thermal Barrier 45341 | -1/Command | Found AEGIS Remote Shield 45888 | -1/Command | Build established: Generator-Tank 46315 | -1/Command | Found Thermal Barrier 46319 | -1/Command | Found Prototype Reactor 46322 | -1/Command | Found Prototype Reactor 46327 | -1/Command | Found AEGIS Remote Shield 46493 | -1/Command | Build established: Generator-Gunner 46514 | -1/Command | Met MAIN.C 46523 | -1/Command | 0b10 Conduit disabled 46534 | -1/Command | Destroyed MAIN.C Shell 46535 | -1/Command | MAIN.C activated Command garrisons 46549 | -1/Command | Destroyed MAIN.C 46576 | -1/Command | Found Prototype Reactor 50091 | -1/Command | Build established: Generator-Mutant 50673 | -1/Command | Found Prototype Device 50673 | -1/Command | Identified Beam Splitter 50679 | -1/Command | Found Prototype Device 50679 | -1/Command | Identified Exp. ECM Suite 50688 | -1/Command | Found Prototype Device 50688 | -1/Command | Identified Adv. Particle Accelerator 51058 | -1/Command | Build established: Generator-Gunner 51324 | -1/Command | Spotted B-99 Colossus 51330 | -1/Command | Destroyed B-99 Colossus 51360 | -1/Command | Found Prototype Ballistic Gun 51360 | -1/Command | Identified Multirail 51368 | -1/Command | Found Multirail 51434 | -1/Command | Discovered new exit (range 8) 51735 | -1/Command | Spotted B-99 Colossus 51743 | -1/Command | Destroyed B-99 Colossus 51910 | -1/Command | Found Prototype Processor 51910 | -1/Command | Identified Exp. Melee Analysis Suite 52119 | -1/Command | Spotted B-99 Colossus 52713 | -1/Command | Identified Zero-point Reactor 52809 | -1/Command | Found Singularity Reactor 52858 | -1/Command | Found System Purifier 52972 | -1/Command | Found Vortex Chain Reactor 53146 | -1/Command | Found Zero-point Reactor 53186 | -1/Command | Build established: Scavenger-Gunner 53365 | -1/Command | Identified Transdimensional Reconstructor 53365 | -1/Command | Warped through subspace to slip node 53365 | -1/Command | Discovered new exit (range 5) 53373 | -1/Command | Entered Access_0 53374 | -1/Access_0 | Met Architect 53386 | -1/Access_0 | Destroyed A8 53391 | -1/Access_0 | Architect warped through subspace 53426 | -1/Access_0 | Architect warped through subspace 53460 | -1/Access_0 | Architect warped through subspace 53487 | -1/Access_0 | Subspace Access Node disabled 53494 | -1/Access_0 | Architect warped through subspace 53520 | -1/Access_0 | Architect warped through subspace 53549 | -1/Access_0 | Architect warped through subspace 53563 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-136) 53572 | -1/Access_0 | Architect warped through subspace 53598 | -1/Access_0 | Architect warped through subspace 53614 | -1/Access_0 | Architect warped through subspace 53627 | -1/Access_0 | A6 warped into view 53639 | -1/Access_0 | Destroyed A6 53645 | -1/Access_0 | Architect warped through subspace 53660 | -1/Access_0 | Architect warped through subspace 53699 | -1/Access_0 | Architect warped through subspace 53723 | -1/Access_0 | Subspace Access Node disabled 53736 | -1/Access_0 | Architect warped through subspace 53771 | -1/Access_0 | Architect warped through subspace 53810 | -1/Access_0 | Architect warped through subspace 53848 | -1/Access_0 | Architect warped through subspace 53880 | -1/Access_0 | Architect warped through subspace 53907 | -1/Access_0 | Architect warped through subspace 53951 | -1/Access_0 | Architect warped through subspace 53988 | -1/Access_0 | Architect warped through subspace 54029 | -1/Access_0 | Found Prototype Device 54031 | -1/Access_0 | Identified Desublimator 54035 | -1/Access_0 | Architect warped through subspace 54066 | -1/Access_0 | Architect warped through subspace 54094 | -1/Access_0 | Architect warped through subspace 54123 | -1/Access_0 | Architect warped through subspace 54154 | -1/Access_0 | Architect warped through subspace 54179 | -1/Access_0 | Architect warped through subspace 54200 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-260) 54201 | -1/Access_0 | Core integrity fell below 50% 54204 | -1/Access_0 | Architect warped through subspace 54216 | -1/Access_0 | Found Desublimator 54225 | -1/Access_0 | Architect warped through subspace 54235 | -1/Access_0 | Found Prototype Device 54235 | -1/Access_0 | Identified Exp. Weapon Cycler 54242 | -1/Access_0 | Architect warped through subspace 54257 | -1/Access_0 | Architect warped through subspace 54262 | -1/Access_0 | A5 warped into view 54275 | -1/Access_0 | Destroyed A5 54279 | -1/Access_0 | Architect warped through subspace 54294 | -1/Access_0 | Subspace Access Node disabled 54295 | -1/Access_0 | Architect warped through subspace 54319 | -1/Access_0 | Architect warped through subspace 54336 | -1/Access_0 | Architect warped through subspace 54342 | -1/Access_0 | Architect warped through subspace 54360 | -1/Access_0 | Subspace Access Node disabled 54401 | -1/Access_0 | Found Prototype Protection 54401 | -1/Access_0 | Identified Exp. Powered Armor 54732 | -1/Access_0 | Found Exp. Weapon Cycler 54920 | -1/Access_0 | A4 warped into view 54930 | -1/Access_0 | Destroyed A4 54998 | -1/Access_0 | Found Exp. Armor Integrity Analyzer 55032 | -1/Access_0 | Build established: Scavenger-Tank 55618 | -1/Access_0 | Found Sigix Corpse 55817 | -1/Access_0 | Found Prototype Device 55817 | -1/Access_0 | Identified EM Disruption Field 55963 | -1/Access_0 | Destroyed A2 55974 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 56003 | -1/Access_0 | Found Prototype Device 56003 | -1/Access_0 | Identified Exp. Thermal Defense Suite 56075 | -1/Access_0 | A3 warped into view 56075 | -1/Access_0 | Singularity Gate disabled 56081 | -1/Access_0 | Singularity Gate disabled 56085 | -1/Access_0 | Destroyed A3 56106 | -1/Access_0 | Found Spectral Analyzer 56504 | -1/Access_0 | Found Alien Artifact 56505 | -1/Access_0 | Identified Integrated Reactor 56505 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 56812 | -1/Access_0 | Build established: Generator-Tank 58282 | -1/Access_0 | Found Alien Artifact 58282 | -1/Access_0 | Identified Core Expander 58282 | -1/Access_0 | Installed Core Expander, added new Power slot 59956 | -1/Access_0 | Destroyed Architect 59959 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 60455 | -1/Access_0 | Warped through subspace to slip node 60455 | -1/Access_0 | Discovered new exit (range 8) 60469 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 60482 | *** | Establishing 0b11! Last Messages --------------- [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 60455_ Warped through subspace, drawn to slip node. 60455_ EXIT=FOUND 60462_ Dropped Exp. Power Amplifier. 60462_ Dropped Exp. Biometal Heavy Treads. 60465_ Unable to initiate replication process, detached Subatomic Replicator. 60469_ Dropped Sigix Corpse. 60469_ Replicated Sigix Corpse. 60470_ Acquired Sigix Corpse. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## !=#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 123 Energy Capacity 2350 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 40 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Particle Charging 50 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 14 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Heavy Siege Treads | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Dimensional Node Initializer Core Stripper Integrated Dissipator Integrated Heat Negator Integrity Redistributor Matter Drive LRC Armor LRC Energy Well High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Reactor Core Expander Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed ArcTrackerCapacitor Manual? 0 Play Time 09:20:38 Cumulative 317.1 hours Start 2021.01.17 @ 20:05:43 End 2021.01.19 @ 14:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type 1 Total 8 Types 1/5/0/0/0/0/2/0/0 Lore% 84 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2a90e4b-d22e-4c9a-9d19-b4859ec79a83