Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 22:00:20 Player: Mallow Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2654) 2654 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 7827 Bonus ------- High Alert Combat Kills 78 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Makeshift Terrain Scan Processor Makeshift Hacking Suite Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Improved Medium Armor Plating System Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Medium Storage Unit Structural Scanner Advanced Assault Cannon Heavy Missile Launcher Chainsword [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 102 | 6 . . . 5 54 15 8 4 10 . Power 8 | 1 . . . 1 3 . 1 1 1 . Engine 7 | 1 . . . 1 2 . 1 1 1 . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . . . 1 18 2 3 2 . . Treads 6 | 2 . . . 1 3 . . . . . Leg 21 | . . . . . 14 2 3 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 16 | 1 . . . 1 7 3 . . 4 . Device 5 | . . . . . 2 1 . . 2 . Storage 2 | 1 . . . . 1 . . . . . Processor 4 | . . . . . 3 . . . 1 . Hackware 2 | . . . . . . 1 . . 1 . Protection 3 | . . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 50 | 2 . . . 2 26 10 4 1 5 . Energy Gun 11 | . . . . . 10 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 . . . 1 . . Ballistic Cannon 17 | . . . . . 11 4 2 . . . Launcher 5 | . . . . . . . 1 . 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . 1 4 . . . . . Slashing Weapon 8 | . . . . . 1 5 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . 4 . Parts Lost 27 | . . . . 5 8 . . 7 . 7 Power 4 | . . . . 1 2 . . 1 . . Propulsion 11 | . . . . 2 3 . . 3 . 3 Utility 4 | . . . . . 2 . . 1 . 1 Weapon 8 | . . . . 2 1 . . 2 . 3 Highest Loss Streak 7 | . . . . 2 3 . . 5 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 85 85 88 65 78 91 95 85 53 Engine 7 | . 14 14 14 13 3 7 7 6 7 4 Treads 9 | . 28 28 28 27 6 . . . . . Leg 21 | . . . . . 20 35 38 35 30 17 Device 4 | . . . . . 5 1 7 7 7 4 Storage 9 | . 14 14 14 14 9 7 7 7 7 4 Processor 3 | . . . . . 10 10 . . . . Hackware 4 | . . . . . . 6 7 7 12 9 Protection 2 | . . . . 3 . 2 7 6 . . Ballistic Gun 7 | . 28 28 28 24 . . . . 3 . Ballistic Cannon 1 | . . . . . 1 . 5 6 . . Launcher 2 | . . . . . . . 4 6 7 8 Impact Weapon 1 | . . . . 3 2 . . . . . Slashing Weapon 3 | . . . . . 1 3 3 7 6 4 Peak Build Rating 64 | 6 6 6 9 12 54 57 64 47 47 46 Average Rating 27 | 5 6 6 7 9 22 30 46 44 41 28 On Entrance 20 | . 6 6 6 9 9 22 35 47 34 46 Naked Turns 39 | . . . . . . . . . . 39 Heaviest Build 83 | 12 12 12 12 18 76 82 83 44 33 33 Greatest Support 79 | 40 40 40 40 43 66 69 79 79 57 57 Greatest Overweight (x) 5 | . . . . . 5 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 8 Most Carried 10 | 1 2 2 5 7 10 10 10 10 10 10 Average Carried 7 | . 1 2 3 5 7 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 1 2 2 5 4 10 10 10 7 10 5 Class Distribution -------------------- 87% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1536 | 219 138 . . 170 476 165 150 118 100 . Remotely . | . . . . . . . . . . . Salvage Created 2636 | . 140 . . 538 1211 378 171 109 . 89 Parts 131 | . 9 . . 25 67 20 6 . . 4 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 8 . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . 3 . . 13 33 7 7 . . 4 Melee 6 | . . . . 4 2 . . . . . Guns 12 | . 3 . . 8 1 . . . . . Cannons 40 | . . . . . 30 6 4 . . . AOE 8 | . . . . . . 1 3 . . 4 Classes Destroyed 13 | . 1 . . 3 7 2 . . . . Worker 7 | . . . . 1 6 . . . . . Builder 1 | . . . . . . 1 . . . . Hauler 2 | . . . . . 2 . . . . . Recycler 2 | . . . . . 1 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 17 | . . . . 3 10 . 2 . . 2 Grunt 35 | . 3 . . 8 16 4 3 . . 1 Brawler 3 | . . . . 2 . . . . . 1 Sentry 9 | . . . . . 6 2 1 . . . Programmer 2 | . . . . . . 1 1 . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 7 | . 1 . . 3 7 3 3 . . 4 Combat Bots Only 6 | . 1 . . 3 6 3 3 . . 4 Max Kills in Single Turn 2 | . 1 . . 2 1 1 2 . . 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . 1 2 . . 2 Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 568 | . 35 . . 89 161 32 50 149 . 52 Missed 212 | . 10 . . 29 47 15 25 67 . 19 Damage Taken 4822 | . 272 . . 684 1657 240 236 945 . 788 Core 1143 | . 21 . . 101 314 59 11 200 . 437 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 51 42 . . . . . Volleys Fired 81 | . 17 . . 26 11 5 14 5 . 3 Largest 2 | . 2 . . 2 2 1 1 1 . 2 Hottest 113 | . 40 . . 40 113 50 48 48 . 78 Shots Fired 213 | . 34 . . 44 90 17 19 5 . 4 Gun 96 | . 34 . . 44 13 5 . . . . Cannon 106 | . . . . . 77 12 15 2 . . Launcher 11 | . . . . . . . 4 3 . 4 Special . | . . . . . . . . . . . Kinetic 184 | . 34 . . 44 77 12 15 2 . . Thermal 11 | . . . . . 11 . . . . . Explosive 11 | . . . . . . . 4 3 . 4 Electromagnetic 7 | . . . . . 2 5 . . . . Robot Hit Streak 19 | . 7 . . 15 19 16 19 . . 2 Robot Miss Streak 4 | . 2 . . 2 4 1 3 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Autonomous 95 | . . . . . 77 12 6 . . . Shots Hit Robots 198 | . 22 . . 46 94 19 13 2 . 2 Core Hits 81 | . 8 . . 16 30 9 8 1 . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 3 1 . . . . . Critical Strikes 20 | . . . . 3 14 1 2 . . . Blast 14 | . . . . . 11 1 2 . . . Smash 4 | . . . . 3 1 . . . . . Sever 2 | . . . . . 2 . . . . . Melee Attacks 59 | . . . . 16 31 9 . 2 . 1 Impact 26 | . . . . 16 10 . . . . . Slashing 33 | . . . . . 21 9 . 2 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . 2 11 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10732 | 2 278 . . 765 6722 1391 936 120 . 518 Guns 907 | . 275 . . 395 118 119 . . . . Cannons 6954 | . . . . . 5343 1037 574 . . . Explosions 970 | . . . . . . 90 362 . . 518 Melee 1831 | . . . . 362 1204 145 . 120 . . Ramming 70 | 2 3 . . 8 57 . . . . . Kinetic 7624 | . 275 . . 395 5343 1037 574 . . . Thermal 208 | . . . . . 118 90 . . . . Explosive 880 | . . . . . . . 362 . . 518 Electromagnetic 119 | . . . . . . 119 . . . . Impact 650 | . . . . 362 288 . . . . . Slashing 1181 | . . . . . 916 145 . 120 . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1772 | . . . . 92 1304 183 138 35 . 20 Projectiles 1260 | . . . . . 993 134 133 . . . Explosions 25 | . . . . . . . 5 . . 20 Melee 487 | . . . . 92 311 49 . 35 . . Knockbacks 24 | . . . . 1 16 5 2 . . . Impact 2 | . . . . 1 1 . . . . . Kinetic 20 | . . . . . 14 4 2 . . . Secondary 2 | . . . . . 1 1 . . . . Self-Inflicted Damage 220 | . . . . . . 53 . 15 . 152 Shots 6 | . . . . . . 1 . 1 . 4 Rammed 14 | 1 1 . . 1 11 . . . . . Targets Rammed 14 | 1 1 . . 1 11 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 214 | . 2 . . 12 63 51 34 . 214 . Average Temperature 36 | . 2 . . 5 34 31 17 . 117 . Received Heat Transfer 1575 | . 126 . . 321 711 111 99 72 . 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 4 | . . . . 3 1 . . . . . Impact Corruptions 8 | . . . . 4 4 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 359 | . . . . . 259 100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 534 | . 50 7 . 145 534 346 . . . . Initial 215 | . . 7 . . 29 215 . . . . Average 195 | . 18 7 . 37 326 238 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 59 | 100 100 100 . 100 33 35 . . . . Level 1 17 | . . . . . 14 64 . . . . Level 2 22 | . . . . . 52 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 10 2 . . . 1 Investigation 4 | . . . . . 3 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . 4 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 11 | . 1 . . . 7 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 7 . . 19 60 11 11 3 . 13 Peak Tracking Total 10 | . 4 . . 4 7 5 4 1 . 10 Tactical Retreats 21 | . . . . 3 10 1 4 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . . . 2 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 17 | . 1 . 1 . 6 7 1 1 . . Terminals 7 | . 1 . . . 4 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 43 | . 1 . 1 . 21 18 1 1 . . Successful 20 | . . . 1 . 8 9 1 1 . . Failed 23 | . 1 . . . 13 9 . . . . Catastrophic 4 | . 1 . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 . 3 . 7 6 . . 1 . Terminals 27 | . 1 . . . 16 10 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . . . . . 4 1 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 1 4 . . . . Terminal Hacks 13 | . . . 1 . 6 4 1 1 . . Open Door 2 | . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 1 . . . . Refit 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 4 4 . . . . Full Trace Events 4 | . . . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10795 | 120 469 26 741 1697 2529 1045 623 2159 1284 102 Spaces Moved 6608 | 70 256 17 463 927 1044 672 419 1539 1086 115 Core 75 | 2 . . . . 3 . . . . 70 Treads 2225 | 68 256 17 463 927 494 . . . . . Legs 4308 | . . . . . 547 672 419 1539 1086 45 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 122 124 124 115 115 50 Average Speed 137 | 156 160 160 160 160 156 126 138 125 115 75 Slowest Speed 400 | 160 160 160 160 160 400 195 196 126 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 6 47 4 88 98 63 12 64 84 80 21 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 . . . . 2 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . 2 . . 3 1 2 . Spaces Dug 56 | . . . . . 2 7 6 41 . . Terrain Destroyed 145 | . . . . . 15 11 22 61 . 36 Melee 9 | . . . . . 2 7 . . . . Projectile 14 | . . . . . 13 . 1 . . . AOE 122 | . . . . . . 4 21 61 . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 8082 | 77 281 16 463 1068 1867 854 448 1763 1120 125 Wait 1112 | . 7 . . 91 657 130 . 214 13 . Move 6598 | 69 255 16 462 926 1043 671 418 1538 1085 115 Hop . | . . . . . . . . . . . Pick Up 37 | 1 1 . 1 2 13 8 4 . 4 3 Fast Attach 47 | 6 . . . 2 27 3 . 1 8 . Attach 46 | . . . . 3 23 12 4 3 1 . Detach 32 | . . . . . 24 7 . . 1 . Swap 10 | . . . . . 5 . 4 . 1 . Drop 46 | . . . . 1 22 9 4 . 7 3 Fire 81 | . 17 . . 26 11 5 14 5 . 3 Melee 59 | . . . . 16 31 9 . 2 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | 1 1 . . 1 11 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Entered Mines 591 | -10/Mines | Met a Derelict bent on vengeance 605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 606 | -10/Mines | Discovered new exit (range 5) 616 | -10/Mines | Entered Exiles 647 | -10/Exiles | Discovered new exit (range 15) 666 | -10/Exiles | Met 8R-AWN 700 | -10/Exiles | Met EX-HEX 768 | -10/Exiles | Met EX-BIN 799 | -10/Exiles | Aligned with FarCom system 800 | -10/Exiles | Given EX-Vault access code 848 | -10/Exiles | Opened EX-Vault 864 | -10/Exiles | Found AWS/Autocannon 896 | -10/Exiles | Warned to stay clear of 0b10 Research branches 953 | -10/Exiles | Met EX-DEC 1054 | -10/Exiles | Visited The Gauntlet 1326 | -10/Exiles | Discovered new exit (range 14) 1357 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1357 | -10/Exiles | Entered Mines 1572 | -9/Mines | Learned location of Storage (-9) 2570 | -9/Mines | Learned location of Recycling (-9) 2595 | -9/Mines | Discovered new exit (range 7) 2928 | -9/Mines | Discovered new exit (range 7) 3054 | -9/Mines | Entered Materials 3054 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3145 | -8/Materials | Garrison activated, responded to threat 3172 | -8/Materials | Lost 3 parts (1p1n1u) 4815 | -8/Materials | Core integrity fell below 50% 5085 | -8/Materials | Discovered new exit (range 15) 5583 | -8/Materials | Entered Factory 5583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5770 | -7/Factory | Discovered new exit (range 6) 6217 | -7/Factory | Identified exit to Lower Caves 6628 | -7/Factory | Entered Lower Caves 6880 | -7/Lower Caves | AWS/Autocannon suddenly broke down 7148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7219 | -7/Lower Caves | Discovered new exit (range 15) 7251 | -7/Lower Caves | Entered another Lower Caves area 7270 | -7/Lower Caves | Discovered new exit (range 16) 7850 | -7/Lower Caves | Spotted B-75 Beast 7941 | -7/Lower Caves | Learned 8 Factory zone layouts 8269 | -7/Lower Caves | Encountered a Warlord checkpoint 9284 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 9333 | -7/Lower Caves | Lost 3 allies 9393 | -7/Lower Caves | Discovered new exit (range 11) 9410 | -7/Lower Caves | Entered Zion 9432 | -7/Zion | Given the Hacking Drone Bay 9432 | -7/Zion | Found Prototype Device 9433 | -7/Zion | Identified Hacking Drone Bay 9608 | -7/Zion | Learned location of Data Miner (-6) 9779 | -7/Zion | Found CR-A16's Pointy Stick 9797 | -7/Zion | Received a visual enhancement algorithm 9857 | -7/Zion | Learned location of 1 exit from Factory 9864 | -7/Zion | Found Prototype Processor 9864 | -7/Zion | Identified Exp. Melee Analysis Suite 10010 | -7/Zion | Found Prototype Launcher 10010 | -7/Zion | Identified Rocket Array 10014 | -7/Zion | Found Prototype Launcher 10014 | -7/Zion | Identified Gui. Missile Launcher 10164 | -7/Zion | Build established: Hacker-Mutant 10336 | -7/Zion | Rebuked by Imprinter 10686 | -7/Zion | Discovered new exit (range 8) 10694 | -7/Zion | Entered Proximity Caves 10745 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10757 | -6/Proximity Caves | Released all parts (4) 10759 | -6/Proximity Caves | Core integrity fell below 50% 10779 | -6/Proximity Caves | Core integrity fell below 20% 10787 | -6/Proximity Caves | Lost 7 parts (3n1u3w) 10796 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Imp. VSS Leg destroyed. Aluminum Leg destroyed. Chainsword destroyed. Hvy. Missile Launcher destroyed. System Shield destroyed. Dropped Transmission Jammer. The unstable cave ceiling collapses. Dropped Adv. ECM Suite. Released Adv. Hacking Suite. Released Lgt. Deuterium Engine. Released Carbon-fiber Leg. Released Med. Storage Unit. Dropped Broken AWS/Autocannon. Acquired Mak. Terrain Scan Processor. Acquired Mak. Hacking Suite. Mace fries itself beyond repair. Acquired CR-A16's Pointy Stick. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ?????####???#### #??????????????????????????????? | | ???### ?## # #??????????????????????????????? | | ???# ## ##?????????????????????????????? | | #??? ##????????????????????????????? | | #### h ####?????????????????????????? | | ## ##????????????????????????? | | #?# p ###??????????????????????? | | ##########?# ## ## ###????????????????????? | | ???????????# #### ## ##???????????????????? | | ??????????## #??# #???????????????????? | | ########### #??# ##??????????????????? | | #??## @ #??????????????????? | | # #???# ####??????????????????? | | ######## ## ##?????????????????????? | | #??????###### #??????????????????????? | | ????????????## #### #??????????????????????? | | ?????????????## #??### ##??????????????????????? | | ??????????????# ???? ???????????????????????? | | ??????????????? #??? ??????????????????????? | | ??????????????? #?? " "??????????????????????? | | ??????????????? #?? """""??????????????????????? | | ??????????????? #?# """""??????????????????????? | | ??????????????? ? " ????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive M-28 Smith | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaMultitargetingLegs Manual? 0 Play Time 01:04:19 Cumulative 51.6 hours Start 2024.10.07 @ 19:01:12 End 2024.10.07 @ 22:00:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 30% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b6dc16a-c408-4306-b6e1-230026cdc658